convert comments in cpp files to utf8

This commit is contained in:
2024-12-17 22:41:21 +01:00
parent 4525e3103d
commit 361a62853d
153 changed files with 955 additions and 955 deletions

View File

@ -91,11 +91,11 @@ void CPythonMiniMap::Update(float fCenterX, float fCenterY)
if (!rkBG.IsMapOutdoor())
return;
// <EFBFBD>̴ϸ<EFBFBD> <20>׸<EFBFBD> <20><><EFBFBD><EFBFBD>
// 미니맵 그림 갱신
if (m_fCenterX != fCenterX || m_fCenterY != fCenterY )
SetCenterPosition(fCenterX, fCenterY);
// ij<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
// 캐릭터 리스트 갱신
m_OtherPCPositionVector.clear();
m_PartyPCPositionVector.clear();
m_NPCPositionVector.clear();
@ -434,7 +434,7 @@ void CPythonMiniMap::Render(float fScreenX, float fScreenY)
STATEMANAGER.SaveSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
STATEMANAGER.SaveSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
// ij<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ũ
// 캐릭터 마크
CInstanceBase * pkInst = CPythonCharacterManager::Instance().GetMainInstancePtr();
if (pkInst)
@ -470,7 +470,7 @@ void CPythonMiniMap::Render(float fScreenX, float fScreenY)
CCamera* pkCmrCur=CCameraManager::Instance().GetCurrentCamera();
// ī<EFBFBD>޶<EFBFBD> <20><><EFBFBD><EFBFBD>
// 카메라 방향
if (pkCmrCur)
{
m_MiniMapCameraraphicImageInstance.SetRotation(pkCmrCur->GetRoll());
@ -530,7 +530,7 @@ bool CPythonMiniMap::Create()
const std::string strPlayerMark = strImageRoot + "minimap/playermark.sub";
const std::string strWhiteMark = strImageRoot + "minimap/whitemark.sub";
// <EFBFBD>̴ϸ<EFBFBD> Ŀ<><C4BF>
// 미니맵 커버
CGraphicImage * pImage = (CGraphicImage *) CResourceManager::Instance().GetResourcePointer(strImageFilter.c_str());
m_MiniMapFilterGraphicImageInstance.SetImagePointer(pImage);
pImage = (CGraphicImage *) CResourceManager::Instance().GetResourcePointer(strImageCamera.c_str());
@ -540,7 +540,7 @@ bool CPythonMiniMap::Create()
m_matMiniMapCover._22 = 1.0f / ((float)m_MiniMapFilterGraphicImageInstance.GetHeight());
m_matMiniMapCover._33 = 0.0f;
// ij<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ũ
// 캐릭터 마크
CGraphicSubImage * pSubImage = (CGraphicSubImage *) CResourceManager::Instance().GetResourcePointer(strPlayerMark.c_str());
m_PlayerMark.SetImagePointer(pSubImage);
@ -569,7 +569,7 @@ bool CPythonMiniMap::Create()
m_GuildAreaFlagImageInstance.SetImagePointer((CGraphicSubImage *) CResourceManager::Instance().GetResourcePointer("d:/ymir work/ui/minimap/GuildArea01.sub"));
// <EFBFBD>׷<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
// 그려질 폴리곤 세팅
#pragma pack(push)
#pragma pack(1)
LPMINIMAPVERTEX lpMiniMapVertex;