convert literals to escaped bytes

This commit is contained in:
2024-12-17 22:41:21 +01:00
parent 609862f222
commit 4525e3103d
46 changed files with 120 additions and 120 deletions

View File

@ -65,7 +65,7 @@ void CActorInstance::ReservingMotionProcess()
case CRaceMotionData::NAME_STAND_UP_BACK:
if (IsFaint())
{
//Tracenf("<EFBFBD>Ͼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
//Tracenf("\xC0\xCF\xBE\xEE\xBC\xAD\xB7\xC1\xB0\xED \xC7\xDF\xC0\xB8\xB3\xAA \xB1\xE2\xC0\xFD\xC1\xDF");
SetEndStopMotion();
@ -98,7 +98,7 @@ void CActorInstance::ReservingMotionProcess()
case CRaceMotionData::NAME_STAND_UP_BACK:
if (IsDead())
{
//Tracenf("<EFBFBD>Ͼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>");
//Tracenf("\xC0\xCF\xBE\xEE\xBC\xAD\xB7\xC1\xB0\xED \xC7\xDF\xC0\xB8\xB3\xAA \xBB\xE7\xB8\xC1");
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD> <20><><EFBFBD><EFBFBD>
m_kCurMotNode=kPrevMotionNode;
__ClearMotion();
@ -668,7 +668,7 @@ DWORD CActorInstance::__SetMotion(const SSetMotionData& c_rkSetMotData, DWORD dw
{
if (!m_isMain)
{
Logn(0, "<EFBFBD><EFBFBD><EFBFBD>ΰ<EFBFBD><EFBFBD><EFBFBD> <20>ƴ϶<C6B4><CFB6><EFBFBD> <20>̵<EFBFBD><CCB5><EFBFBD><EFBFBD>̶<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>");
Logn(0, "\xC1\xD6\xC0\xCE\xB0\xF8\xC0\xCC \xBE\xC6\xB4\xCF\xB6\xF3\xB8\xE9 \xC0\xCC\xB5\xBF\xC1\xDF\xC0\xCC\xB6\xF3 \xB5\xA5\xB9\xCC\xC1\xF6 \xB5\xBF\xC0\xDB\xC0\xBB \xC3\xEB\xC7\xCF\xC1\xF6 \xBE\xCA\xC0\xBD");
return false;
}
}
@ -757,7 +757,7 @@ DWORD CActorInstance::__SetMotion(const SSetMotionData& c_rkSetMotData, DWORD dw
// NOTE : ClearCombo() <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD><D8BC><EFBFBD> <20>ȵȴ<C8B5>.
// <20>޺<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ų<EFBFBD><C5B3> <20>̾ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> m_pkCurRaceMotionData<74><61><EFBFBD><EFBFBD> <20>ʱ<EFBFBD>ȭ <20>Ǿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
//Tracef("MotionData<EFBFBD><EFBFBD> <20>޺<EFBFBD> <20><><EFBFBD><EFBFBD>Ÿ<EFBFBD><C5B8> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʽ<EFBFBD><CABD>ϴ<EFBFBD>.\n");
//Tracef("MotionData\xBF\xA1 \xC4\xDE\xBA\xB8 \xB5\xA5\xC0\xCC\xC5\xB8\xB0\xA1 \xB5\xE9\xBE\xEE \xC0\xD6\xC1\xF6 \xBE\xCA\xBD\xC0\xB4\xCF\xB4\xD9.\n");
}
}
}