forked from Tr0n/client
Solution refactoring and restructuring, removed Boost dependency, removed unused tools
This commit is contained in:
127
src/EterLib/GrpLightManager.h
Normal file
127
src/EterLib/GrpLightManager.h
Normal file
@ -0,0 +1,127 @@
|
||||
#pragma once
|
||||
|
||||
#include "../eterBase/Singleton.h"
|
||||
|
||||
#include "GrpBase.h"
|
||||
#include "Util.h"
|
||||
#include "Pool.h"
|
||||
|
||||
#include <deque>
|
||||
|
||||
typedef DWORD TLightID;
|
||||
|
||||
enum ELightType
|
||||
{
|
||||
LIGHT_TYPE_STATIC, // Continuously turning on light
|
||||
LIGHT_TYPE_DYNAMIC, // Immediately turning off light
|
||||
};
|
||||
|
||||
class CLightBase
|
||||
{
|
||||
public:
|
||||
CLightBase() {};
|
||||
virtual ~CLightBase() {};
|
||||
|
||||
void SetCurrentTime();
|
||||
|
||||
protected:
|
||||
static float ms_fCurTime;
|
||||
};
|
||||
|
||||
class CLight : public CGraphicBase, public CLightBase
|
||||
{
|
||||
public:
|
||||
CLight();
|
||||
virtual ~CLight();
|
||||
|
||||
void Initialize();
|
||||
void Clear();
|
||||
|
||||
void Update();
|
||||
|
||||
void SetParameter(TLightID id, const D3DLIGHT8 & c_rLight);
|
||||
|
||||
void SetDistance(float fDistance);
|
||||
float GetDistance() const { return m_fDistance; }
|
||||
|
||||
TLightID GetLightID() { return m_LightID; }
|
||||
|
||||
BOOL isEdited() { return m_isEdited; }
|
||||
void SetDeviceLight(BOOL bActive);
|
||||
|
||||
void SetDiffuseColor(float fr, float fg, float fb, float fa = 1.0f);
|
||||
void SetAmbientColor(float fr, float fg, float fb, float fa = 1.0f);
|
||||
void SetRange(float fRange);
|
||||
void SetPosition(float fx, float fy, float fz);
|
||||
|
||||
const D3DVECTOR & GetPosition() const;
|
||||
|
||||
void BlendDiffuseColor(const D3DXCOLOR & c_rColor, float fBlendTime, float fDelayTime = 0.0f);
|
||||
void BlendAmbientColor(const D3DXCOLOR & c_rColor, float fBlendTime, float fDelayTime = 0.0f);
|
||||
void BlendRange(float fRange, float fBlendTime, float fDelayTime = 0.0f);
|
||||
|
||||
private:
|
||||
TLightID m_LightID; // Light ID. equal to D3D light index
|
||||
|
||||
D3DLIGHT8 m_d3dLight;
|
||||
BOOL m_isEdited;
|
||||
float m_fDistance;
|
||||
|
||||
TTransitorColor m_DiffuseColorTransitor;
|
||||
TTransitorColor m_AmbientColorTransitor;
|
||||
TTransitorFloat m_RangeTransitor;
|
||||
};
|
||||
|
||||
class CLightManager : public CGraphicBase, public CLightBase, public CSingleton<CLightManager>
|
||||
{
|
||||
public:
|
||||
enum
|
||||
{
|
||||
LIGHT_LIMIT_DEFAULT = 3,
|
||||
// LIGHT_MAX_NUM = 32,
|
||||
};
|
||||
|
||||
typedef std::deque<TLightID> TLightIDDeque;
|
||||
typedef std::map<TLightID, CLight *> TLightMap;
|
||||
typedef std::vector<CLight *> TLightSortVector;
|
||||
|
||||
public:
|
||||
CLightManager();
|
||||
virtual ~CLightManager();
|
||||
|
||||
void Destroy();
|
||||
|
||||
void Initialize();
|
||||
|
||||
// NOTE : FlushLight<68><74> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
// <20><> <20><> <20>ݵ<EFBFBD><DDB5><EFBFBD> RestoreLight<68><74> <20><><EFBFBD><EFBFBD><EFBFBD>߸<EFBFBD> <20>Ѵ<EFBFBD>.
|
||||
void Update();
|
||||
void FlushLight();
|
||||
void RestoreLight();
|
||||
|
||||
/////
|
||||
void RegisterLight(ELightType LightType, TLightID * poutLightID, D3DLIGHT8 & LightData);
|
||||
CLight * GetLight(TLightID LightID);
|
||||
void DeleteLight(TLightID LightID);
|
||||
/////
|
||||
|
||||
void SetCenterPosition(const D3DXVECTOR3 & c_rv3Position);
|
||||
void SetLimitLightCount(DWORD dwLightCount);
|
||||
void SetSkipIndex(DWORD dwSkipIndex);
|
||||
|
||||
protected:
|
||||
TLightIDDeque m_NonUsingLightIDDeque;
|
||||
|
||||
TLightMap m_LightMap;
|
||||
TLightSortVector m_LightSortVector;
|
||||
|
||||
D3DXVECTOR3 m_v3CenterPosition;
|
||||
DWORD m_dwLimitLightCount;
|
||||
DWORD m_dwSkipIndex;
|
||||
|
||||
protected:
|
||||
TLightID NewLightID();
|
||||
void ReleaseLightID(TLightID LightID);
|
||||
|
||||
CDynamicPool<CLight> m_LightPool;
|
||||
};
|
Reference in New Issue
Block a user