Upgraded to DirectX 9

This commit is contained in:
2024-03-28 22:27:09 +02:00
parent fb64ecafe7
commit a21139193e
110 changed files with 1604 additions and 3977 deletions

View File

@ -95,8 +95,8 @@ public:
UINT GetWaterFaceCount();
void SoftwareTransformPatch_UpdateTerrainLighting(DWORD dwVersion, const D3DLIGHT8& c_rkLight, const D3DMATERIAL8& c_rkMtrl);
void SoftwareTransformPatch_UpdateTerrainLighting(DWORD dwVersion, const D3DLIGHT9& c_rkLight, const D3DMATERIAL9& c_rkMtrl);
void BuildTerrainVertexBuffer(HardwareTransformPatch_SSourceVertex* akSrcVertex);
void BuildWaterVertexBuffer(SWaterVertex* akSrcVertex, UINT uWaterVertexCount);
@ -194,8 +194,8 @@ public:
SoftwareTransformPatch_SSourceVertex* SoftwareTransformPatch_GetTerrainVertexDataPtr();
CGraphicVertexBuffer* HardwareTransformPatch_GetVertexBufferPtr();
void SoftwareTransformPatch_UpdateTerrainLighting(DWORD dwVersion, const D3DLIGHT8& c_rkLight, const D3DMATERIAL8& c_rkMtrl);
void SoftwareTransformPatch_UpdateTerrainLighting(DWORD dwVersion, const D3DLIGHT9& c_rkLight, const D3DMATERIAL9& c_rkMtrl);
protected:
bool m_bUsed;
short m_sPatchNum; // Patch Number