forked from metin2/server
Restructured gamefiles, locale data loading refactoring, docker build fixes
This commit is contained in:
227
gamefiles/data/quest/collect_quest_lv94.quest
Normal file
227
gamefiles/data/quest/collect_quest_lv94.quest
Normal file
@ -0,0 +1,227 @@
|
||||
----------------------------------------------------
|
||||
--COLLECT QUEST_lv94
|
||||
--METIN2 <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ʈ
|
||||
----------------------------------------------------
|
||||
quest collect_quest_lv94 begin
|
||||
state start begin
|
||||
end
|
||||
|
||||
state run begin
|
||||
when login or levelup with pc.level >= 94 begin
|
||||
set_state(information)
|
||||
end
|
||||
end
|
||||
|
||||
state information begin
|
||||
when letter begin
|
||||
local v = find_npc_by_vnum(20091)
|
||||
if v != 0 then
|
||||
target.vid("__TARGET__", v, gameforge.collect_quest_lv94._010_target)
|
||||
end
|
||||
send_letter(gameforge.collect_quest_lv94._020_send_letter)
|
||||
end
|
||||
|
||||
when button or info begin
|
||||
say_title(gameforge.collect_quest_lv94._020_send_letter)
|
||||
say(gameforge.collect_quest_lv94._030_say)
|
||||
say("")
|
||||
end
|
||||
|
||||
when __TARGET__.target.click or 20091.chat.gameforge.collect_quest_lv94._040_npcChat begin
|
||||
target.delete("__TARGET__")
|
||||
--- l
|
||||
say_title(gameforge.collect_quest_lv94._050_say_title)
|
||||
say(gameforge.collect_quest_lv94._060_say)
|
||||
say("")
|
||||
wait()
|
||||
say_title(gameforge.collect_quest_lv94._050_say_title)
|
||||
say(gameforge.collect_quest_lv94._070_say)
|
||||
say("")
|
||||
set_state(go_to_disciple)
|
||||
pc.setqf("duration", 0) -- <20>õ<EFBFBD> <20>Ҽ<EFBFBD> <20>ִ<EFBFBD> <20>ð<EFBFBD>
|
||||
pc.setqf("collect_count", 0)--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>
|
||||
pc.setqf("drink_drug", 0) --<2D><>Ȥ<EFBFBD><C8A4> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1
|
||||
end
|
||||
end
|
||||
|
||||
state go_to_disciple begin
|
||||
when letter begin
|
||||
send_letter(gameforge.collect_quest_lv94._080_say_title)
|
||||
end
|
||||
|
||||
when button or info begin
|
||||
say_title(gameforge.collect_quest_lv94._080_say_title)
|
||||
--- l
|
||||
say(gameforge.collect_quest_lv94._090_say)
|
||||
say_item_vnum(30252)
|
||||
say_reward(string.format(gameforge.collect_quest_lv94._100_sayReward, pc.getqf("collect_count")))
|
||||
say("")
|
||||
end
|
||||
|
||||
when 71035.use begin --<2D><>Ȥ<EFBFBD><C8A4> <20><><EFBFBD><EFBFBD>
|
||||
if get_time() < pc.getqf("duration") then
|
||||
say(gameforge.collect_quest_lv94._110_say)
|
||||
return
|
||||
end
|
||||
|
||||
if pc.getqf("drink_drug") == 1 then
|
||||
say(gameforge.collect_quest_lv94._120_say)
|
||||
return
|
||||
end
|
||||
|
||||
if pc.count_item(30252) == 0 then
|
||||
--- l
|
||||
say(gameforge.collect_quest_lv94._130_say)
|
||||
say("")
|
||||
return
|
||||
end
|
||||
|
||||
pc.remove_item(71035, 1)
|
||||
pc.setqf("drink_drug", 1)
|
||||
end
|
||||
|
||||
when 2414.kill or 2412.kill begin
|
||||
local s = number(1, 400)
|
||||
if s <= 1 then
|
||||
pc.give_item2(30252, 1)
|
||||
send_letter(gameforge.collect_quest_lv94._140_send_letter)
|
||||
end
|
||||
end
|
||||
|
||||
when 20091.chat.gameforge.collect_quest_lv94._150_npcChat with pc.count_item(30252) > 0 begin
|
||||
if get_time() < pc.getqf("duration") then
|
||||
say_title(gameforge.collect_quest_lv94._050_say_title)
|
||||
say(gameforge.collect_quest_lv94._160_say)
|
||||
return
|
||||
end
|
||||
|
||||
if pc.count_item(30252) <= 0 then
|
||||
say_title(gameforge.collect_quest_lv94._050_say_title)
|
||||
say(gameforge.collect_quest_lv94._170_say)
|
||||
return
|
||||
end
|
||||
|
||||
say_title(gameforge.collect_quest_lv94._050_say_title)
|
||||
say(gameforge.collect_quest_lv94._180_say)
|
||||
pc.remove_item(30252, 1)
|
||||
|
||||
if is_test_server() then
|
||||
pc.setqf("duration", get_time() + 2)
|
||||
else
|
||||
pc.setqf("duration", get_time()+60*60*24) -----------------------------------24 stunden nun
|
||||
end
|
||||
|
||||
wait()
|
||||
|
||||
local pass_percent
|
||||
|
||||
if pc.getqf("drink_drug") == 0 then
|
||||
pass_percent = 10
|
||||
else
|
||||
pass_percent = 60
|
||||
end
|
||||
|
||||
local s = number(1, 100)
|
||||
if s <= pass_percent then
|
||||
if pc.getqf("collect_count") < 19 then --10<31><30><EFBFBD≯<EFBFBD>
|
||||
local index = pc.getqf("collect_count") + 1
|
||||
pc.setqf("collect_count", index) --<2D>ϳ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +1 <20><><EFBFBD>ش<EFBFBD>
|
||||
say_title(gameforge.collect_quest_lv94._050_say_title)
|
||||
say(gameforge.collect_quest_lv94._190_say)
|
||||
say(string.format(gameforge.collect_quest_lv94._200_say, 20-pc.getqf("collect_count")))
|
||||
say(gameforge.collect_quest_lv94._210_say)
|
||||
pc.setqf("drink_drug", 0) --<2D><><EFBFBD><EFBFBD> <20>ʱ<EFBFBD>ȭ
|
||||
return
|
||||
end
|
||||
say_title(gameforge.collect_quest_lv94._050_say_title)
|
||||
say(gameforge.collect_quest_lv94._250_say)
|
||||
pc.setqf("collect_count",0)
|
||||
set_state(key_item)
|
||||
else
|
||||
pc.setqf("drink_drug", 0) --<2D><><EFBFBD><EFBFBD> <20>ʱ<EFBFBD>ȭ
|
||||
say_title(gameforge.collect_quest_lv94._050_say_title)
|
||||
say(gameforge.collect_quest_lv94._240_say)
|
||||
return
|
||||
end
|
||||
end -- end of when
|
||||
end -- end of state
|
||||
|
||||
state key_item begin
|
||||
|
||||
when letter begin
|
||||
send_letter(gameforge.collect_quest_lv94._260_send_letter)
|
||||
|
||||
if pc.count_item(30228)>0 then
|
||||
local v = find_npc_by_vnum(20091)
|
||||
if v != 0 then
|
||||
target.vid("__TARGET__", v, "")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
when button or info begin
|
||||
if pc.count_item(30228) >0 then
|
||||
say_title(gameforge.collect_quest_lv94._270_say_title)
|
||||
say(gameforge.collect_quest_lv94._280_say)
|
||||
return
|
||||
end
|
||||
say_title(gameforge.collect_quest_lv94._290_say_title)
|
||||
say(gameforge.collect_quest_lv94._300_say)
|
||||
say_item_vnum(30228)
|
||||
say(gameforge.collect_quest_lv94._310_say)
|
||||
end
|
||||
|
||||
|
||||
when 2493.kill begin
|
||||
if pc.count_item(30228)==0 then
|
||||
pc.give_item2(30228, 1)
|
||||
send_letter(gameforge.collect_quest_lv94._320_send_letter)
|
||||
end
|
||||
end
|
||||
|
||||
when 2495.kill begin
|
||||
local s = number(1, 20)
|
||||
if s == 1 then
|
||||
if pc.count_item(30228)==0 then
|
||||
pc.give_item2(30228, 1)
|
||||
send_letter(gameforge.collect_quest_lv94._320_send_letter)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
when __TARGET__.target.click or 20091.chat.gameforge.collect_quest_lv94._330_npcChat with pc.count_item(30228) > 0 begin
|
||||
target.delete("__TARGET__")
|
||||
if pc.count_item(30228) > 0 then
|
||||
say_title(gameforge.collect_quest_lv94._050_say_title)
|
||||
say(gameforge.collect_quest_lv94._340_say)
|
||||
|
||||
local s = select(gameforge.collect_quest_lv94._230_1_select, gameforge.collect_quest_lv94._230_2_select, gameforge.collect_quest_lv94._230_3_select)
|
||||
if 1 == s then
|
||||
affect.add_collect(1, 1100, 60*60*24*365*60) -- hp apply index == 1
|
||||
pc.setqf("reward", 1)
|
||||
elseif 2 == s then
|
||||
affect.add_collect(apply.DEF_GRADE_BONUS, 140, 60*60*24*365*60)
|
||||
pc.setqf("reward", 2)
|
||||
elseif 3 == s then
|
||||
affect.add_collect(apply.ATT_GRADE_BONUS, 60, 60*60*24*365*60)
|
||||
pc.setqf("reward", 3)
|
||||
end
|
||||
pc.remove_item(30228, 1)
|
||||
pc.setqf("collect_count", 0)
|
||||
pc.setqf("drink_drug", 0)
|
||||
pc.setqf("duration", 0)
|
||||
clear_letter()
|
||||
set_quest_state("collect_quest_lv96", "run")
|
||||
set_state(__complete)
|
||||
return
|
||||
else
|
||||
say_title(gameforge.collect_quest_lv94._050_say_title)
|
||||
say(gameforge.collect_quest_lv94._350_say)
|
||||
return
|
||||
end
|
||||
end -- end of when
|
||||
end -- end of state
|
||||
|
||||
state __complete begin
|
||||
end
|
||||
end
|
Reference in New Issue
Block a user