forked from metin2/server
Restructured gamefiles, locale data loading refactoring, docker build fixes
This commit is contained in:
50
gamefiles/data/quest/main_quest_lv1.quest
Normal file
50
gamefiles/data/quest/main_quest_lv1.quest
Normal file
@ -0,0 +1,50 @@
|
||||
quest main_quest_lv1 begin
|
||||
state start begin
|
||||
when login or levelup with pc.get_level() == 1 begin
|
||||
set_state ( gotoinfomation )
|
||||
end
|
||||
end
|
||||
state gotoinfomation begin
|
||||
when letter begin
|
||||
send_letter(gameforge.main_quest_lv1._10_sendLetter)
|
||||
end
|
||||
when button or info begin
|
||||
say_title(gameforge.main_quest_lv1._10_sendLetter)
|
||||
say(gameforge.main_quest_lv1._20_say)
|
||||
set_state ( gototeacher )
|
||||
end
|
||||
end
|
||||
|
||||
state gototeacher begin
|
||||
when letter begin
|
||||
local v=find_npc_by_vnum(20354)
|
||||
if 0==v then
|
||||
else
|
||||
target.vid("__TARGET__", v, gameforge.main_quest_lv1._30_targetVid)
|
||||
end
|
||||
end
|
||||
|
||||
when button or info begin
|
||||
say_title(gameforge.main_quest_lv1._40_sayTitle)
|
||||
say_reward(gameforge.main_quest_lv1._50_sayReward)
|
||||
end
|
||||
when __TARGET__.target.click begin
|
||||
target.delete("__TARGET__")
|
||||
say_title(gameforge.main_quest_lv1._60_sayTitle)
|
||||
say(gameforge.main_quest_lv1._70_say)
|
||||
wait()
|
||||
say_title(gameforge.main_quest_lv1._60_sayTitle)
|
||||
|
||||
say(gameforge.main_quest_lv1._80_say)
|
||||
clear_letter()
|
||||
set_state (__COMPLETE__)
|
||||
set_quest_state("find_squareguard","find")
|
||||
set_quest_state("main_quest_lv2","run")
|
||||
|
||||
end
|
||||
end
|
||||
state __COMPLETE__ begin
|
||||
end
|
||||
end
|
||||
|
||||
|
Reference in New Issue
Block a user