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client/EterLib/GrpDetector.cpp

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#include "StdAfx.h"
#include "../eterBase/Stl.h"
#include "GrpDetector.h"
struct FIsEqualD3DDisplayMode
{
FIsEqualD3DDisplayMode(D3DDISPLAYMODE* pkD3DDMChk)
{
m_pkD3DDMChk=pkD3DDMChk;
}
BOOL operator() (D3DDISPLAYMODE& rkD3DDMTest)
{
if (rkD3DDMTest.Width!=m_pkD3DDMChk->Width)
return FALSE;
if (rkD3DDMTest.Height!=m_pkD3DDMChk->Height)
return FALSE;
if (rkD3DDMTest.Format!=m_pkD3DDMChk->Format)
return FALSE;
return TRUE;
}
D3DDISPLAYMODE* m_pkD3DDMChk;
};
static int CompareD3DDisplayModeOrder( const VOID* arg1, const VOID* arg2 )
{
D3DDISPLAYMODE* p1 = (D3DDISPLAYMODE*)arg1;
D3DDISPLAYMODE* p2 = (D3DDISPLAYMODE*)arg2;
if( p1->Format > p2->Format ) return -1;
if( p1->Format < p2->Format ) return +1;
if( p1->Width < p2->Width ) return -1;
if( p1->Width > p2->Width ) return +1;
if( p1->Height < p2->Height ) return -1;
if( p1->Height > p2->Height ) return +1;
return 0;
}
/////////////////////////////////////////////////////////////////////////////////
UINT D3D_CAdapterDisplayModeList::GetDisplayModeNum()
{
return m_uD3DDMNum;
}
UINT D3D_CAdapterDisplayModeList::GetPixelFormatNum()
{
return m_uD3DFmtNum;
}
const D3DDISPLAYMODE& D3D_CAdapterDisplayModeList::GetDisplayModer(UINT iD3DDM)
{
assert(iD3DDM<m_uD3DDMNum);
return m_akD3DDM[iD3DDM];
}
const D3DFORMAT& D3D_CAdapterDisplayModeList::GetPixelFormatr(UINT iD3DFmt)
{
assert(iD3DFmt<m_uD3DFmtNum);
return m_aeD3DFmt[iD3DFmt];
}
VOID D3D_CAdapterDisplayModeList::Build(IDirect3D8& rkD3D, D3DFORMAT eD3DFmtDefault, UINT iD3DAdapterInfo)
{
D3DDISPLAYMODE* akD3DDM=m_akD3DDM;
D3DFORMAT* aeD3DFmt=m_aeD3DFmt;
UINT uD3DDMNum=0;
UINT uD3DFmtNum=0;
aeD3DFmt[uD3DFmtNum++]=eD3DFmtDefault;
UINT uAdapterModeNum=rkD3D.GetAdapterModeCount(iD3DAdapterInfo);
for (UINT iD3DAdapterInfoMode=0; iD3DAdapterInfoMode<uAdapterModeNum; iD3DAdapterInfoMode++)
{
D3DDISPLAYMODE kD3DDMCur;
rkD3D.EnumAdapterModes(iD3DAdapterInfo, iD3DAdapterInfoMode, &kD3DDMCur);
// IsFilterOutLowResolutionMode
if( kD3DDMCur.Width < FILTEROUT_LOWRESOLUTION_WIDTH || kD3DDMCur.Height < FILTEROUT_LOWRESOLUTION_HEIGHT )
continue;
// FindDisplayMode
D3DDISPLAYMODE* pkD3DDMEnd=akD3DDM+uD3DDMNum;
D3DDISPLAYMODE* pkD3DDMFind=std::find_if(akD3DDM, pkD3DDMEnd, FIsEqualD3DDisplayMode(&kD3DDMCur));
// IsNewDisplayMode
if (pkD3DDMFind==pkD3DDMEnd && uD3DDMNum<D3DDISPLAYMODE_MAX)
{
D3DDISPLAYMODE& rkD3DDMNew=akD3DDM[uD3DDMNum++];
rkD3DDMNew.Width=kD3DDMCur.Width;
rkD3DDMNew.Height=kD3DDMCur.Height;
rkD3DDMNew.Format=kD3DDMCur.Format;
// FindFormat
D3DFORMAT* peD3DFmtEnd=aeD3DFmt+uD3DFmtNum;
D3DFORMAT* peD3DFmtFind=std::find(aeD3DFmt, peD3DFmtEnd, kD3DDMCur.Format);
// IsNewFormat
if (peD3DFmtFind==peD3DFmtEnd && uD3DFmtNum<D3DFORMAT_MAX)
{
aeD3DFmt[uD3DFmtNum++]=kD3DDMCur.Format;
}
}
}
qsort(akD3DDM, uD3DDMNum, sizeof(D3DDISPLAYMODE), CompareD3DDisplayModeOrder);
m_uD3DFmtNum=uD3DFmtNum;
m_uD3DDMNum=uD3DDMNum;
}
/////////////////////////////////////////////////////////////////////////////////
VOID D3D_SModeInfo::GetString(std::string* pstEnumList)
{
UINT uScrDepthBits=16;
switch (m_eD3DFmtPixel)
{
case D3DFMT_X8R8G8B8:
case D3DFMT_A8R8G8B8:
case D3DFMT_R8G8B8:
uScrDepthBits=32;
break;
}
int iVP=0;
switch (m_dwD3DBehavior)
{
case D3DCREATE_HARDWARE_VERTEXPROCESSING:
iVP=1;
break;
case D3DCREATE_MIXED_VERTEXPROCESSING:
iVP=2;
break;
case D3DCREATE_SOFTWARE_VERTEXPROCESSING:
iVP=3;
break;
}
static const char* szVP[4]=
{
"UNKNOWN",
"HWVP",
"MXVP",
"SWVP",
};
char szText[1024+1];
_snprintf(szText, sizeof(szText), "%dx%dx%d %s\r\n", m_uScrWidth, m_uScrHeight, uScrDepthBits, szVP[iVP]);
pstEnumList->append(szText);
}
/////////////////////////////////////////////////////////////////////////////////
const CHAR* D3D_CDeviceInfo::msc_aszD3DDevDesc[D3DDEVICETYPE_NUM] = {"HAL", "REF"};
const D3DDEVTYPE D3D_CDeviceInfo::msc_aeD3DDevType[D3DDEVICETYPE_NUM]={D3DDEVTYPE_HAL, D3DDEVTYPE_REF};
UINT D3D_CDeviceInfo::GetD3DModeInfoNum()
{
return m_uD3DModeInfoNum;
}
D3D_SModeInfo* D3D_CDeviceInfo::GetD3DModeInfop(UINT iD3D_SModeInfo)
{
if (iD3D_SModeInfo >= m_uD3DModeInfoNum)
return NULL;
return &m_akD3DModeInfo[iD3D_SModeInfo];
}
BOOL D3D_CDeviceInfo::FindDepthStencilFormat(IDirect3D8& rkD3D, UINT iD3DAdapterInfo, D3DDEVTYPE DeviceType, D3DFORMAT TargetFormat, D3DFORMAT* pDepthStencilFormat )
{
UINT m_dwMinDepthBits = 16;
UINT m_dwMinStencilBits = 0;
if( m_dwMinDepthBits <= 16 && m_dwMinStencilBits == 0 )
{
if( SUCCEEDED( rkD3D.CheckDeviceFormat( iD3DAdapterInfo, DeviceType,
TargetFormat, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, D3DFMT_D16 ) ) )
{
if( SUCCEEDED( rkD3D.CheckDepthStencilMatch( iD3DAdapterInfo, DeviceType,
TargetFormat, TargetFormat, D3DFMT_D16 ) ) )
{
*pDepthStencilFormat = D3DFMT_D16;
return TRUE;
}
}
}
if( m_dwMinDepthBits <= 15 && m_dwMinStencilBits <= 1 )
{
if( SUCCEEDED( rkD3D.CheckDeviceFormat( iD3DAdapterInfo, DeviceType,
TargetFormat, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, D3DFMT_D15S1 ) ) )
{
if( SUCCEEDED( rkD3D.CheckDepthStencilMatch( iD3DAdapterInfo, DeviceType,
TargetFormat, TargetFormat, D3DFMT_D15S1 ) ) )
{
*pDepthStencilFormat = D3DFMT_D15S1;
return TRUE;
}
}
}
if( m_dwMinDepthBits <= 24 && m_dwMinStencilBits == 0 )
{
if( SUCCEEDED( rkD3D.CheckDeviceFormat( iD3DAdapterInfo, DeviceType,
TargetFormat, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, D3DFMT_D24X8 ) ) )
{
if( SUCCEEDED( rkD3D.CheckDepthStencilMatch( iD3DAdapterInfo, DeviceType,
TargetFormat, TargetFormat, D3DFMT_D24X8 ) ) )
{
*pDepthStencilFormat = D3DFMT_D24X8;
return TRUE;
}
}
}
if( m_dwMinDepthBits <= 24 && m_dwMinStencilBits <= 8 )
{
if( SUCCEEDED( rkD3D.CheckDeviceFormat( iD3DAdapterInfo, DeviceType,
TargetFormat, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, D3DFMT_D24S8 ) ) )
{
if( SUCCEEDED( rkD3D.CheckDepthStencilMatch( iD3DAdapterInfo, DeviceType,
TargetFormat, TargetFormat, D3DFMT_D24S8 ) ) )
{
*pDepthStencilFormat = D3DFMT_D24S8;
return TRUE;
}
}
}
if( m_dwMinDepthBits <= 24 && m_dwMinStencilBits <= 4 )
{
if( SUCCEEDED( rkD3D.CheckDeviceFormat( iD3DAdapterInfo, DeviceType,
TargetFormat, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, D3DFMT_D24X4S4 ) ) )
{
if( SUCCEEDED( rkD3D.CheckDepthStencilMatch( iD3DAdapterInfo, DeviceType,
TargetFormat, TargetFormat, D3DFMT_D24X4S4 ) ) )
{
*pDepthStencilFormat = D3DFMT_D24X4S4;
return TRUE;
}
}
}
if( m_dwMinDepthBits <= 32 && m_dwMinStencilBits == 0 )
{
if( SUCCEEDED( rkD3D.CheckDeviceFormat( iD3DAdapterInfo, DeviceType,
TargetFormat, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, D3DFMT_D32 ) ) )
{
if( SUCCEEDED( rkD3D.CheckDepthStencilMatch( iD3DAdapterInfo, DeviceType,
TargetFormat, TargetFormat, D3DFMT_D32 ) ) )
{
*pDepthStencilFormat = D3DFMT_D32;
return TRUE;
}
}
}
return FALSE;
}
BOOL D3D_CDeviceInfo::Build(IDirect3D8& rkD3D, UINT iD3DAdapterInfo, UINT iDevType, D3D_CAdapterDisplayModeList& rkD3DADMList, BOOL (*pfnConfirmDevice)(D3DCAPS8& rkD3DCaps, UINT uBehavior, D3DFORMAT eD3DFmt))
{
assert(pfnConfirmDevice!=NULL && "D3D_CDeviceInfo::Build");
const D3DDEVTYPE c_eD3DDevType=msc_aeD3DDevType[iDevType];
const TCHAR* c_szD3DDevDesc=msc_aszD3DDevDesc[iDevType];
m_eD3DDevType = c_eD3DDevType;
rkD3D.GetDeviceCaps(iD3DAdapterInfo, c_eD3DDevType, &m_kD3DCaps);
m_szDevDesc = c_szD3DDevDesc;
m_uD3DModeInfoNum=0;
m_canDoWindowed = FALSE;
m_isWindowed = FALSE;
m_eD3DMSTFullscreen = D3DMULTISAMPLE_NONE;
m_eD3DMSTWindowed = D3DMULTISAMPLE_NONE;
BOOL aisFormatConfirmed[20];
DWORD adwD3DBehavior[20];
D3DFORMAT aeD3DFmtDepthStencil[20];
BOOL isHALExists = FALSE;
BOOL isHALWindowedCompatible = FALSE;
BOOL isHALDesktopCompatible = FALSE;
BOOL isHALSampleCompatible = FALSE;
// GetFlagInfo
{
UINT uD3DFmtNum=rkD3DADMList.GetPixelFormatNum();
for (DWORD iFmt=0; iFmt<uD3DFmtNum; ++iFmt)
{
D3DFORMAT eD3DFmtPixel=rkD3DADMList.GetPixelFormatr(iFmt);
DWORD dwD3DBehavior=0;
BOOL isFormatConfirmed=FALSE;
aeD3DFmtDepthStencil[iFmt] = D3DFMT_UNKNOWN;
// SkipNoRenderTargetFormat;
if (FAILED(rkD3D.CheckDeviceType(iD3DAdapterInfo, m_eD3DDevType, eD3DFmtPixel, eD3DFmtPixel, FALSE)))
continue;
if (D3DDEVTYPE_HAL==m_eD3DDevType)
{
isHALExists=TRUE;
if (m_kD3DCaps.Caps2 & D3DCAPS2_CANRENDERWINDOWED)
{
isHALWindowedCompatible=TRUE;
if (iFmt==0)
isHALDesktopCompatible=TRUE;
}
}
// Confirm the device/format for HW vertex processing
if (m_kD3DCaps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT)
{
if (m_kD3DCaps.DevCaps & D3DDEVCAPS_PUREDEVICE)
{
dwD3DBehavior=D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_PUREDEVICE;
if (pfnConfirmDevice(m_kD3DCaps, dwD3DBehavior, eD3DFmtPixel))
isFormatConfirmed = TRUE;
}
if (FALSE == isFormatConfirmed)
{
dwD3DBehavior = D3DCREATE_HARDWARE_VERTEXPROCESSING;
if (pfnConfirmDevice(m_kD3DCaps, dwD3DBehavior, eD3DFmtPixel))
isFormatConfirmed = TRUE;
}
if (FALSE == isFormatConfirmed)
{
dwD3DBehavior = D3DCREATE_MIXED_VERTEXPROCESSING;
if (pfnConfirmDevice(m_kD3DCaps, dwD3DBehavior, eD3DFmtPixel))
isFormatConfirmed = TRUE;
}
}
// Confirm the device/format for SW vertex processing
if (FALSE == isFormatConfirmed)
{
dwD3DBehavior = D3DCREATE_SOFTWARE_VERTEXPROCESSING;
if (pfnConfirmDevice(m_kD3DCaps, dwD3DBehavior, eD3DFmtPixel))
isFormatConfirmed = TRUE;
}
if (isFormatConfirmed)
{
if (!FindDepthStencilFormat(rkD3D, iD3DAdapterInfo, c_eD3DDevType, eD3DFmtPixel, &aeD3DFmtDepthStencil[iFmt]))
isFormatConfirmed = TRUE;
}
adwD3DBehavior[iFmt]=dwD3DBehavior;
aisFormatConfirmed[iFmt]=isFormatConfirmed;
}
}
// BuildModeInfoList
{
UINT uD3DDMNum=rkD3DADMList.GetDisplayModeNum();
UINT uD3DFmtNum=rkD3DADMList.GetPixelFormatNum();
for (UINT iD3DDM=0; iD3DDM<uD3DDMNum; ++iD3DDM)
{
const D3DDISPLAYMODE& c_rkD3DDM=rkD3DADMList.GetDisplayModer(iD3DDM);
for (DWORD iFmt=0; iFmt<uD3DFmtNum; ++iFmt)
{
if (rkD3DADMList.GetPixelFormatr(iFmt)==c_rkD3DDM.Format)
{
if (aisFormatConfirmed[iFmt] == TRUE )
{
D3D_SModeInfo& rkModeInfo=m_akD3DModeInfo[m_uD3DModeInfoNum++];
rkModeInfo.m_uScrWidth=c_rkD3DDM.Width;
rkModeInfo.m_uScrHeight=c_rkD3DDM.Height;
rkModeInfo.m_eD3DFmtPixel=c_rkD3DDM.Format;
rkModeInfo.m_dwD3DBehavior=adwD3DBehavior[iFmt];
rkModeInfo.m_eD3DFmtDepthStencil=aeD3DFmtDepthStencil[iFmt];
if( m_eD3DDevType == D3DDEVTYPE_HAL )
isHALSampleCompatible = TRUE;
}
}
}
}
}
// Check if the device is compatible with the desktop display mode
// (which was added initially as formats[0])
if (aisFormatConfirmed[0] && (m_kD3DCaps.Caps2 & D3DCAPS2_CANRENDERWINDOWED) )
{
m_canDoWindowed=TRUE;
m_isWindowed=TRUE;
}
if (m_uD3DModeInfoNum>0)
return TRUE;
return FALSE;
}
BOOL D3D_CDeviceInfo::Find(UINT uScrWidth, UINT uScrHeight, UINT uScrDepthBits, BOOL isWindowed, UINT* piD3DModeInfo)
{
if (isWindowed)
if (!m_isWindowed)
return FALSE;
for (UINT iD3D_SModeInfo=0; iD3D_SModeInfo<m_uD3DModeInfoNum; ++iD3D_SModeInfo)
{
D3D_SModeInfo& rkModeInfo=m_akD3DModeInfo[iD3D_SModeInfo];
if (rkModeInfo.m_uScrWidth==uScrWidth && rkModeInfo.m_uScrHeight==uScrHeight)
{
if (uScrDepthBits==16)
{
switch (rkModeInfo.m_eD3DFmtPixel)
{
case D3DFMT_R5G6B5:
case D3DFMT_X1R5G5B5:
case D3DFMT_A1R5G5B5:
*piD3DModeInfo=iD3D_SModeInfo;
return TRUE;
break;
}
}
else
{
switch (rkModeInfo.m_eD3DFmtPixel)
{
case D3DFMT_X8R8G8B8:
case D3DFMT_A8R8G8B8:
case D3DFMT_R8G8B8:
*piD3DModeInfo=iD3D_SModeInfo;
return TRUE;
break;
}
}
}
}
return FALSE;
}
VOID D3D_CDeviceInfo::GetString(std::string* pstEnumList)
{
char szText[1024+1];
_snprintf(szText, sizeof(szText), "%s\r\n========================================\r\n", m_szDevDesc);
pstEnumList->append(szText);
for (UINT iD3D_SModeInfo=0; iD3D_SModeInfo<m_uD3DModeInfoNum; ++iD3D_SModeInfo)
{
_snprintf(szText, sizeof(szText), "%d. ", iD3D_SModeInfo);
pstEnumList->append(szText);
D3D_SModeInfo& rkModeInfo=m_akD3DModeInfo[iD3D_SModeInfo];
rkModeInfo.GetString(pstEnumList);
}
pstEnumList->append("\r\n");
}
/////////////////////////////////////////////////////////////////////////////
D3DDISPLAYMODE& D3D_CAdapterInfo::GetDesktopD3DDisplayModer()
{
return m_kD3DDMDesktop;
}
D3DDISPLAYMODE* D3D_CAdapterInfo::GetDesktopD3DDisplayModep()
{
return &m_kD3DDMDesktop;
}
D3D_CDeviceInfo* D3D_CAdapterInfo::GetD3DDeviceInfop(UINT iD3DDevInfo)
{
if (iD3DDevInfo >= m_uD3DDevInfoNum)
return NULL;
return &m_akD3DDevInfo[iD3DDevInfo];
}
D3D_SModeInfo* D3D_CAdapterInfo::GetD3DModeInfop(UINT iD3DDevInfo, UINT iD3D_SModeInfo)
{
D3D_CDeviceInfo* pkD3DDevInfo=GetD3DDeviceInfop(iD3DDevInfo);
if (pkD3DDevInfo)
{
D3D_SModeInfo* pkD3DModeInfo=pkD3DDevInfo->GetD3DModeInfop(iD3D_SModeInfo);
if (pkD3DModeInfo)
return pkD3DModeInfo;
}
return NULL;
}
BOOL D3D_CAdapterInfo::Find(UINT uScrWidth, UINT uScrHeight, UINT uScrDepthBits, BOOL isWindowed, UINT* piD3DModeInfo, UINT* piD3DDevInfo)
{
for (UINT iDevInfo=0; iDevInfo<m_uD3DDevInfoNum; ++iDevInfo)
{
D3D_CDeviceInfo& rkD3DDevInfo=m_akD3DDevInfo[iDevInfo];
if (rkD3DDevInfo.Find(uScrWidth, uScrHeight, uScrDepthBits, isWindowed, piD3DModeInfo))
{
*piD3DDevInfo=iDevInfo;
return TRUE;
}
}
return FALSE;
}
BOOL D3D_CAdapterInfo::Build(IDirect3D8& rkD3D, UINT iD3DAdapterInfo, PFNCONFIRMDEVICE pfnConfirmDevice)
{
D3DDISPLAYMODE& rkD3DDMDesktop=m_kD3DDMDesktop;
if (FAILED(rkD3D.GetAdapterDisplayMode(iD3DAdapterInfo, &rkD3DDMDesktop)))
return FALSE;
rkD3D.GetAdapterIdentifier(iD3DAdapterInfo, D3DENUM_NO_WHQL_LEVEL, &m_kD3DAdapterIdentifier);
m_iCurD3DDevInfo=0;
m_uD3DDevInfoNum=0;
D3D_CAdapterDisplayModeList kD3DADMList;
kD3DADMList.Build(rkD3D, m_kD3DDMDesktop.Format, iD3DAdapterInfo);
D3D_CDeviceInfo* akD3DDevInfo=m_akD3DDevInfo;
for (UINT iDevType=0; iDevType<D3DDEVICETYPE_NUM; ++iDevType)
{
D3D_CDeviceInfo& rkD3DDevInfo=akD3DDevInfo[m_uD3DDevInfoNum];
if (rkD3DDevInfo.Build(rkD3D, iD3DAdapterInfo, iDevType, kD3DADMList, pfnConfirmDevice))
++m_uD3DDevInfoNum;
}
if (m_uD3DDevInfoNum>0)
return TRUE;
return FALSE;
}
VOID D3D_CAdapterInfo::GetString(std::string* pstEnumList)
{
for (UINT iDevInfo=0; iDevInfo<m_uD3DDevInfoNum; ++iDevInfo)
{
char szText[1024+1];
_snprintf(szText, sizeof(szText), "Device %d\r\n", iDevInfo);
pstEnumList->append(szText);
D3D_CDeviceInfo& rkD3DDevInfo=m_akD3DDevInfo[iDevInfo];
rkD3DDevInfo.GetString(pstEnumList);
}
}
/////////////////////////////////////////////////////////////////////////////
D3D_CDisplayModeAutoDetector::D3D_CDisplayModeAutoDetector()
{
m_uD3DAdapterInfoCount=0;
}
D3D_CDisplayModeAutoDetector::~D3D_CDisplayModeAutoDetector()
{
}
D3D_CAdapterInfo* D3D_CDisplayModeAutoDetector::GetD3DAdapterInfop(UINT iD3DAdapterInfo)
{
if (iD3DAdapterInfo >= m_uD3DAdapterInfoCount)
return NULL;
return &m_akD3DAdapterInfo[iD3DAdapterInfo];
}
D3D_SModeInfo* D3D_CDisplayModeAutoDetector::GetD3DModeInfop(UINT iD3DAdapterInfo, UINT iD3DDevInfo, UINT iD3D_SModeInfo)
{
D3D_CAdapterInfo* pkD3DAdapterInfo=GetD3DAdapterInfop(iD3DAdapterInfo);
if (pkD3DAdapterInfo)
{
D3D_CDeviceInfo* pkD3DDevInfo=pkD3DAdapterInfo->GetD3DDeviceInfop(iD3DDevInfo);
if (pkD3DDevInfo)
{
D3D_SModeInfo* pkD3D_SModeInfo=pkD3DDevInfo->GetD3DModeInfop(iD3D_SModeInfo);
if (pkD3D_SModeInfo)
return pkD3D_SModeInfo;
}
}
return NULL;
}
BOOL D3D_CDisplayModeAutoDetector::Find(UINT uScrWidth, UINT uScrHeight, UINT uScrDepthBits, BOOL isWindowed, UINT* piD3DModeInfo, UINT* piD3DDevInfo, UINT* piD3DAdapterInfo)
{
for (UINT iD3DAdapterInfo=0; iD3DAdapterInfo<m_uD3DAdapterInfoCount; ++iD3DAdapterInfo)
{
D3D_CAdapterInfo& rkAdapterInfo=m_akD3DAdapterInfo[iD3DAdapterInfo];
if (rkAdapterInfo.Find(uScrWidth, uScrHeight, uScrDepthBits, isWindowed, piD3DModeInfo, piD3DDevInfo))
{
*piD3DAdapterInfo=iD3DAdapterInfo;
return TRUE;
}
}
return FALSE;
}
BOOL D3D_CDisplayModeAutoDetector::Build(IDirect3D8& rkD3D, PFNCONFIRMDEVICE pfnConfirmDevice)
{
m_uD3DAdapterInfoCount=0;
UINT uTotalAdapterCount=rkD3D.GetAdapterCount();
uTotalAdapterCount=min(uTotalAdapterCount, D3DADAPTERINFO_NUM);
for (UINT iD3DAdapterInfo=0; iD3DAdapterInfo<uTotalAdapterCount; ++iD3DAdapterInfo)
{
D3D_CAdapterInfo& rkAdapterInfo=m_akD3DAdapterInfo[m_uD3DAdapterInfoCount];
if (rkAdapterInfo.Build(rkD3D, iD3DAdapterInfo, pfnConfirmDevice))
++m_uD3DAdapterInfoCount;
}
if (m_uD3DAdapterInfoCount>0)
return TRUE;
return FALSE;
}
VOID D3D_CDisplayModeAutoDetector::GetString(std::string* pstEnumList)
{
for (UINT iD3DAdapterInfo=0; iD3DAdapterInfo<m_uD3DAdapterInfoCount; ++iD3DAdapterInfo)
{
char szText[1024+1];
_snprintf(szText, sizeof(szText), "Adapter %d\r\n", iD3DAdapterInfo);
pstEnumList->append(szText);
D3D_CAdapterInfo& rkAdapterInfo=m_akD3DAdapterInfo[iD3DAdapterInfo];
rkAdapterInfo.GetString(pstEnumList);
}
}