#include "stdafx.h" #include "SoundManagerStream.h" CSoundManagerStream::CSoundManagerStream() { } CSoundManagerStream::~CSoundManagerStream() { } bool CSoundManagerStream::Initialize() { CSoundBase::Initialize(); if (ms_DIGDriver) return true; ms_DIGDriver = AIL_open_digital_driver(44100, 16, 2, 0); for (int i = 0; i < MUSIC_INSTANCE_MAX_NUM; ++i) m_Instances[i].Initialize(); return true; } void CSoundManagerStream::Destroy() { for (int i=0; i= DWORD(MUSIC_INSTANCE_MAX_NUM)) return false; return true; }