ScriptType               MotionData

MotionFileName           "d:/ymir work/pc/assassin/skill/gungsin.gr2"
MotionDuration           1.500000
Accumulation           0.00	-219.45	0.00

Group MotionEventData
{
    MotionEventDataCount     7
    Group Event00
    {
        MotionEventType      1
        StartingTime         0.038462
        
        IndependentFlag      0
        AttachingEnable      0
        AttachingBoneName    "Bip01 Footsteps"
        FollowingEnable      0
        EffectFileName       "d:/ymir work/pc/assassin/effect/gungsintanyeong_start.mse"
        EffectPosition       0.000000 0.000000 0.000000
    }
    Group Event01
    {
        MotionEventType      1
        StartingTime         0.461538
        
        IndependentFlag      0
        AttachingEnable      0
        AttachingBoneName    "Bip01 HeadNub"
        FollowingEnable      0
        EffectFileName       "d:/ymir work/pc/assassin/effect/gungsintanyeong_end.mse"
        EffectPosition       0.000000 0.000000 0.000000
    }
    Group Event02
    {
        MotionEventType      1
        StartingTime         0.503846
        
        IndependentFlag      1
        AttachingEnable      0
        AttachingBoneName    "equip_right"
        FollowingEnable      0
        EffectFileName       "d:/ymir work/pc/assassin/effect/gungsintanyeong_blow.mse"
        EffectPosition       0.000000 -150.000000 0.000000
    }
    Group Event03
    {
        MotionEventType      8
        StartingTime         0.061538
    }
    Group Event04
    {
        MotionEventType      7
        StartingTime         0.457692
    }
    Group Event05
    {
        MotionEventType      9
        StartingTime         0.250000
    }
    Group Event06
    {
        MotionEventType      4
        StartingTime         0.542308
        DuringTime           0.200000
        EnableHitProcess     1
        
        AttackType           1
        HittingType          1
        StiffenTime          0.000000
        InvisibleTime        0.300000
        ExternalForce        0.000000
        HitLimitCount        10
        CollisionType        4
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           100.000000
            Position         0.000000 -190.000000 70.000000
        }
    }
}