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client/EterLib/Thread.h

29 lines
564 B
C++

#ifndef __INC_ETERLIB_THREAD_H__
#define __INC_ETERLIB_THREAD_H__
class CThread
{
public:
CThread();
int Create(void * arg);
protected:
static UINT CALLBACK EntryPoint(void * pThis);
virtual UINT Setup() = 0; // Execute이 불려지기 전에 불려진다.
virtual UINT Execute(void * arg) = 0; // 실제 쓰레드가 하는 일이 들어가는 곳
UINT Run(void * arg);
void * Arg() const { return m_pArg; }
void Arg(void * arg) { m_pArg = arg; }
HANDLE m_hThread;
private:
void * m_pArg;
unsigned m_uThreadID;
};
#endif