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client/SpeedTreeLib/BoundaryShapeManager.cpp

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C++

///////////////////////////////////////////////////////////////////////
// Name: BoundaryShapeManager.cpp
//
// *** INTERACTIVE DATA VISUALIZATION (IDV) PROPRIETARY INFORMATION ***
//
// Copyright (c) 2002-2003 IDV, Inc.
// All Rights Reserved.
//
// IDV, Inc.
// 1233 Washington St. Suite 610
// Columbia, SC 29201
// Voice: (803) 799-1699
// Fax: (803) 931-0320
// Web: http://www.idvinc.com
//
// This software is supplied under the terms of a license agreement or
// nondisclosure agreement with Interactive Data Visualization and may not
// be copied or disclosed except in accordance with the terms of that
// agreement.
///////////////////////////////////////////////////////////////////////
// Preprocessor
#include "StdAfx.h"
#include <windows.h>
#include "../eterbase/Random.h"
#include "BoundaryShapeManager.h"
using namespace std;
///////////////////////////////////////////////////////////////////////
// CBoundaryShapeManager::CBoundaryShapeManager
CBoundaryShapeManager::CBoundaryShapeManager()
{
}
///////////////////////////////////////////////////////////////////////
// CBoundaryShapeManager::~CBoundaryShapeManager
CBoundaryShapeManager::~CBoundaryShapeManager()
{
}
///////////////////////////////////////////////////////////////////////
// CBoundaryShapeManager::LoadBsfFile
bool CBoundaryShapeManager::LoadBsfFile(const char* pszFilename)
{
bool bSuccess = true;
try
{
FILE* pFile = fopen(pszFilename, "rb");
if (pFile)
{
// number of boundary shapes
unsigned int nNumBoundaries;
if (fread(&nNumBoundaries, sizeof(unsigned int), 1, pFile) == 1)
{
for (unsigned int i = 0; i < nNumBoundaries && bSuccess; ++i)
{
SBoundaryShape sShape;
// number of contours for this shape
unsigned int nNumContours;
if (fread(&nNumContours, sizeof(unsigned int), 1, pFile) == 1)
{
for (unsigned int j = 0; j < nNumContours && bSuccess; ++j)
{
// number of points in this contour
vector<SPoint> vPoints;
unsigned int nNumPoints;
if (fread(&nNumPoints, sizeof(unsigned int), 1, pFile) == 1)
{
// read the points
for (unsigned int k = 0; k < nNumPoints && bSuccess; ++k)
{
SPoint sPoint;
if (fread(sPoint.m_afData, sizeof(float), 3, pFile) == 3)
{
vPoints.push_back(sPoint);
// update extents
if (j == 0 && k == 0)
{
// first point of this shape
memcpy(sShape.m_afMin, sPoint.m_afData, 3 * sizeof(float));
memcpy(sShape.m_afMax, sPoint.m_afData, 3 * sizeof(float));
}
else
{
// check extents
for (int l = 0; l < 3; ++l)
{
if (sPoint.m_afData[l] < sShape.m_afMin[l])
sShape.m_afMin[l] = sPoint.m_afData[l];
else if (sPoint.m_afData[l] > sShape.m_afMax[l])
sShape.m_afMax[l] = sPoint.m_afData[l];
}
}
}
else
{
m_strCurrentError = "Error in CBoundaryShapeManager::LoadBsfFile(): Failed to read point";
bSuccess = false;
}
}
sShape.m_vContours.push_back(vPoints);
}
else
{
m_strCurrentError = "Error in CBoundaryShapeManager::LoadBsfFile(): Failed to read number of points";
bSuccess = false;
}
}
m_vBoundaries.push_back(sShape);
}
else
{
m_strCurrentError = "Error in CBoundaryShapeManager::LoadBsfFile(): Failed to read number of contours";
bSuccess = false;
}
}
}
else
{
m_strCurrentError = "Error in CBoundaryShapeManager::LoadBsfFile(): Failed to read number of boundaries";
bSuccess = false;
}
fclose(pFile);
}
else
{
m_strCurrentError = string("Error in CBoundaryShapeManager::LoadBsfFile(): Could not open ") + string(pszFilename);
bSuccess = false;
}
}
catch(...)
{
m_strCurrentError = "Error in CBoundaryShapeManager::LoadBsfFile(): Unknown exception";
}
return bSuccess;
}
///////////////////////////////////////////////////////////////////////
// CBoundaryShapeManager::PointInside
bool CBoundaryShapeManager::PointInside(float fX, float fY)
{
bool bInside = false;
for (DWORD i = 0; i < m_vBoundaries.size() && !bInside; ++i)
bInside = PointInShape(m_vBoundaries[i], fX, fY);
return bInside;
}
///////////////////////////////////////////////////////////////////////
// CBoundaryShapeManager::PointInShape
bool CBoundaryShapeManager::PointInShape(SBoundaryShape& sShape, float fX, float fY)
{
bool bInside = false;
for (DWORD k = 0; k < sShape.m_vContours.size(); ++k)
{
for (DWORD i = 0, j = sShape.m_vContours[k].size() - 1; i < sShape.m_vContours[k].size(); j = i++)
{
if ((((sShape.m_vContours[k][i][1] <= fY) && (fY < sShape.m_vContours[k][j][1])) ||
((sShape.m_vContours[k][j][1] <= fY) && (fY < sShape.m_vContours[k][i][1]))) &&
(fX < (sShape.m_vContours[k][i][0] - sShape.m_vContours[k][i][0]) * (fY - sShape.m_vContours[k][i][1]) / (sShape.m_vContours[k][j][1] - sShape.m_vContours[k][i][1]) + sShape.m_vContours[k][i][0]))
{
bInside = !bInside;
}
}
}
return bInside;
}
///////////////////////////////////////////////////////////////////////
// CBoundaryShapeManager::RandomPoint
bool CBoundaryShapeManager::RandomPoint(float& fX, float& fY)
{
bool bSuccess = false;
if (m_vBoundaries.size() > 0)
{
// pick a random boundary shape
int nIndex = random_range(0, m_vBoundaries.size() - 1);
SBoundaryShape& sShape = m_vBoundaries[nIndex];
// pick a point at random within its extents
fX = frandom(sShape.m_afMin[0], sShape.m_afMax[0]);
fY = frandom(sShape.m_afMin[1], sShape.m_afMax[1]);
// try it
bSuccess = PointInShape(sShape, fX, fY);
}
return bSuccess;
}