forked from metin2/server
Rewrote network stack, started working on porting to 64-bit
This commit is contained in:
@@ -22,7 +22,7 @@ extern bool battle_is_attackable(LPCHARACTER ch, LPCHARACTER victim);
|
||||
extern int battle_melee_attack(LPCHARACTER ch, LPCHARACTER victim);
|
||||
extern void battle_end(LPCHARACTER ch);
|
||||
|
||||
extern bool battle_distance_valid_by_xy(long x, long y, long tx, long ty);
|
||||
extern bool battle_distance_valid_by_xy(int x, int y, int tx, int ty);
|
||||
extern bool battle_distance_valid(LPCHARACTER ch, LPCHARACTER victim);
|
||||
extern int battle_count_attackers(LPCHARACTER ch);
|
||||
|
||||
@@ -35,7 +35,7 @@ inline void AttackAffect(LPCHARACTER pkAttacker,
|
||||
DWORD immune_flag,
|
||||
DWORD affect_idx,
|
||||
BYTE affect_point,
|
||||
long affect_amount,
|
||||
int affect_amount,
|
||||
DWORD affect_flag,
|
||||
int time,
|
||||
const char* name)
|
||||
@@ -63,7 +63,7 @@ inline void SkillAttackAffect(LPCHARACTER pkVictim,
|
||||
DWORD immune_flag,
|
||||
DWORD affect_idx,
|
||||
BYTE affect_point,
|
||||
long affect_amount,
|
||||
int affect_amount,
|
||||
DWORD affect_flag,
|
||||
int time,
|
||||
const char* name)
|
||||
|
Reference in New Issue
Block a user