forked from metin2/server
Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/stray_dog/00.msa
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5
gamefiles/data/monster/stray_dog/00.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/00.gr2"
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MotionDuration 2.333333
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5
gamefiles/data/monster/stray_dog/00_1.msa
Normal file
5
gamefiles/data/monster/stray_dog/00_1.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/00_1.gr2"
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MotionDuration 2.666667
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5
gamefiles/data/monster/stray_dog/00_2.msa
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5
gamefiles/data/monster/stray_dog/00_2.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\stray_dog\00_2.gr2"
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MotionDuration 3.666667
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6
gamefiles/data/monster/stray_dog/02.msa
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6
gamefiles/data/monster/stray_dog/02.msa
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@ -0,0 +1,6 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/02.gr2"
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MotionDuration 0.733333
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Accumulation 0.00 -47.73 0.00
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6
gamefiles/data/monster/stray_dog/03.msa
Normal file
6
gamefiles/data/monster/stray_dog/03.msa
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@ -0,0 +1,6 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/03.gr2"
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MotionDuration 0.500000
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Accumulation 0.00 -219.19 0.00
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73
gamefiles/data/monster/stray_dog/20.msa
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73
gamefiles/data/monster/stray_dog/20.msa
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@ -0,0 +1,73 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/20.gr2"
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MotionDuration 0.933333
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Group AttackingData
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{
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AttackingType 1
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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AttackingStartTime 0.251282
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AttackingEndTime 0.677265
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AttackingBone "Bip01 HeadNub"
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WeaponLength 0.000000
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List HitPosition
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{
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0.392949 -5.522176 -107.831627 165.110809 -5.522175 -107.831619 165.110794
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0.401282 -5.029753 -109.929642 160.292297 -5.029753 -109.929634 160.292282
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0.409615 -4.390800 -112.052643 154.722458 -4.390800 -112.052635 154.722443
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0.417949 -3.310591 -114.141113 149.312546 -3.310591 -114.141106 149.312531
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0.426282 -1.623478 -116.121017 144.507324 -1.623478 -116.121010 144.507309
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0.434615 0.648963 -117.908867 140.146606 0.648963 -117.908859 140.146591
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0.442949 3.244562 -119.679222 135.776581 3.244562 -119.679214 135.776566
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0.451282 5.482769 -122.308235 130.459976 5.482769 -122.308228 130.459961
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0.459615 7.401670 -125.777267 124.041595 7.401669 -125.777260 124.041588
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0.467949 9.064946 -129.907578 116.284042 9.064945 -129.907562 116.284035
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0.484615 10.823773 -139.375900 96.041306 10.823772 -139.375885 96.041298
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0.501282 9.872939 -146.427567 68.114220 9.872938 -146.427551 68.114212
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0.517949 8.773302 -146.401917 46.131725 8.773301 -146.401901 46.131721
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0.559615 7.779415 -144.361130 27.415838 7.779415 -144.361115 27.415836
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0.567948 7.448958 -144.133408 25.767494 7.448957 -144.133392 25.767492
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0.584615 6.898305 -143.881302 22.844904 6.898304 -143.881287 22.844902
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0.592948 6.648809 -143.838013 21.686882 6.648809 -143.837997 21.686880
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0.601282 6.390885 -143.822021 20.838343 6.390884 -143.822006 20.838341
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0.609615 6.123296 -143.843903 20.293406 6.123296 -143.843887 20.293404
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0.617948 5.845088 -143.897156 20.014822 5.845087 -143.897141 20.014820
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0.626282 5.556292 -143.940002 19.889103 5.556291 -143.939987 19.889101
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0.634615 5.255413 -143.973251 19.904476 5.255413 -143.973236 19.904474
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0.642948 4.941007 -143.998306 20.062462 4.941007 -143.998291 20.062460
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0.651282 4.623212 -144.001556 20.489758 4.623212 -144.001541 20.489756
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0.659615 4.305795 -143.964371 21.265125 4.305795 -143.964355 21.265123
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}
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}
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49
gamefiles/data/monster/stray_dog/20_1.msa
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49
gamefiles/data/monster/stray_dog/20_1.msa
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@ -0,0 +1,49 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/20_1.gr2"
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MotionDuration 1.333333
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Group AttackingData
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{
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AttackingType 1
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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AttackingStartTime 0.376068
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AttackingEndTime 0.608547
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AttackingBone "Bip01 HeadNub"
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WeaponLength 0.000000
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List HitPosition
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{
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0.376068 -1.743626 -49.707027 44.649536 -1.743625 -49.707024 44.649532
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0.384402 -0.710905 -50.045456 48.218060 -0.710905 -50.045452 48.218056
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0.392735 0.294852 -50.626987 53.634834 0.294852 -50.626984 53.634830
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0.401068 1.250350 -51.302269 60.840366 1.250350 -51.302265 60.840363
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0.409402 2.119690 -51.893368 69.735847 2.119690 -51.893364 69.735840
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0.417735 2.855664 -52.211220 80.147583 2.855664 -52.211216 80.147575
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0.426068 3.496863 -52.407303 90.490417 3.496863 -52.407299 90.490410
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0.434402 4.093603 -52.735409 99.926880 4.093603 -52.735405 99.926872
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0.442735 4.659451 -53.271580 108.555809 4.659450 -53.271576 108.555801
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0.451068 5.212357 -54.048584 116.457336 5.212357 -54.048580 116.457329
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0.459402 5.770572 -55.077271 123.663826 5.770572 -55.077267 123.663818
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0.467735 6.248569 -56.977551 128.939072 6.248568 -56.977547 128.939056
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0.476068 6.635565 -60.317421 131.619781 6.635565 -60.317417 131.619766
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0.501068 7.358919 -79.748405 123.871140 7.358918 -79.748398 123.871132
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0.517735 6.552443 -96.685242 108.799385 6.552443 -96.685234 108.799377
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0.526068 5.467412 -104.943634 99.893860 5.467411 -104.943626 99.893852
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0.584402 -1.626141 -137.430267 49.305222 -1.626141 -137.430252 49.305218
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0.592735 -0.897054 -139.185440 48.460716 -0.897054 -139.185425 48.460712
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}
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}
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||||
|
5
gamefiles/data/monster/stray_dog/30.msa
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5
gamefiles/data/monster/stray_dog/30.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/30.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/stray_dog/31.msa
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4
gamefiles/data/monster/stray_dog/31.msa
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@ -0,0 +1,4 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/31.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/stray_dog/32.msa
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4
gamefiles/data/monster/stray_dog/32.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/32.gr2"
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MotionDuration 1.166667
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4
gamefiles/data/monster/stray_dog/33.msa
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4
gamefiles/data/monster/stray_dog/33.msa
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@ -0,0 +1,4 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/33.gr2"
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MotionDuration 1.000000
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5
gamefiles/data/monster/stray_dog/34.msa
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5
gamefiles/data/monster/stray_dog/34.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/34.gr2"
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MotionDuration 0.833333
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5
gamefiles/data/monster/stray_dog/34_1.msa
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5
gamefiles/data/monster/stray_dog/34_1.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/34_1.gr2"
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MotionDuration 0.833333
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5
gamefiles/data/monster/stray_dog/35.msa
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5
gamefiles/data/monster/stray_dog/35.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/35.gr2"
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MotionDuration 1.166667
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5
gamefiles/data/monster/stray_dog/37.msa
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5
gamefiles/data/monster/stray_dog/37.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/37.gr2"
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MotionDuration 1.166667
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5
gamefiles/data/monster/stray_dog/37_1.msa
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5
gamefiles/data/monster/stray_dog/37_1.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/stray_dog/37_1.gr2"
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MotionDuration 0.800000
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16
gamefiles/data/monster/stray_dog/motlist.txt
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16
gamefiles/data/monster/stray_dog/motlist.txt
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@ -0,0 +1,16 @@
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 25
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GENERAL WAIT2 00_2.msa 10
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GENERAL WALK 02.msa 100
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_DEAD 37.msa 50
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GENERAL BACK_DEAD1 37_1.msa 50
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54
gamefiles/data/monster/stray_dog/stray_dog.msm
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gamefiles/data/monster/stray_dog/stray_dog.msm
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@ -0,0 +1,54 @@
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ScriptType RaceDataScript
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BaseModelFileName "d:/ymir work/monster/stray_dog/stray_dog.gr2"
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DefaultHitSoundFileName ""
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List DefaultHitEffectFileName
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{
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}
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Group ShapeData
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{
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PathName ""
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ShapeDataCount 0
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Group AttachingData
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AttachingDataCount 2
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Group AttachingData00
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isAttaching 0
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AttachingModelIndex 0
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||||
AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Radius 60.000000
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Position 0.000000 -10.000000 100.000000
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||||
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}
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Group AttachingData01
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||||
{
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AttachingDataType 1
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isAttaching 0
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||||
AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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Radius 90.000000
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Position 0.000000 -10.000000 80.000000
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||||
}
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||||
}
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