quest main_quest_lv50 begin
	state start begin
	end
	state run begin
		when login or levelup or enter with pc.get_level()>= 50 begin
			set_state ( information )
		end
	end
	state information begin
		when letter begin
			send_letter(gameforge.main_quest_lv32._110_npcChat)

		end
		when button or info begin
			say_title(gameforge.main_quest_lv50._10_sayTitle)
			say(gameforge.main_quest_lv50._20_say)
		end

		when 2036.kill begin
			local s = number(1, 100)
			if s <= 5 and pc.count_item("30150")==0 then
				pc.give_item2(30150, 1)
				set_state ( gototeacher5)
			end
		end
	end

	state gototeacher5 begin
		when letter begin
			send_letter(gameforge.main_quest_lv50._30_sendLetter)

			local v=find_npc_by_vnum(20011)
			if 0==v then
			else
				target.vid("__TARGET__", v, gameforge.main_quest_lv50._40_targetVid)
			end
		end
		when button or info begin
			say_title(gameforge.main_quest_lv50._50_sayTitle)
			say(gameforge.main_quest_lv50._60_say)
		end
		when __TARGET__.target.click or	20011.chat.gameforge.main_quest_lv50._30_sendLetter begin
			target.delete("__TARGET__")
			say_title(gameforge.main_quest_lv30._40_sayTitle)
			say(gameforge.main_quest_lv50._70_say)
			wait()
			say_title(gameforge.main_quest_lv50._75_sayTitle)
			say_reward(gameforge.main_quest_lv50._80_sayReward)
			wait()
			say_title(gameforge.main_quest_lv30._40_sayTitle)
			say(gameforge.main_quest_lv50._90_say)
			wait()
			say_title(gameforge.main_quest_lv30._40_sayTitle)
			say(gameforge.main_quest_lv50._100_say)
			say_reward(gameforge.main_quest_lv50._110_sayReward)
			pc.give_exp2(5000000)

			say_reward(gameforge.main_quest_lv50._120_sayReward)
			pc.change_money(125000)

			say_reward(gameforge.main_quest_lv50._130_sayReward)
			pc.give_item2(70050)

			pc.remove_item(30150)

			set_state ( survey6)

		end
	end
	state survey6 begin
		when letter begin
			send_letter(gameforge.main_quest_lv50._140_sendLetter)
			local v=find_npc_by_vnum(20359)
			if 0==v then
			else
				target.vid("__TARGET1__", v, gameforge.main_quest_lv50._150_targetVid)
			end

		end
		when button or info begin
			say_title(gameforge.main_quest_lv50._160_sayTitle)
			say(gameforge.main_quest_lv50._170_say)
		end

		when __TARGET1__.target.click or 20359.chat.gameforge.main_quest_lv50._180_npcChat begin
			say_pc_name()
			say(gameforge.main_quest_lv50._190_say)
			pc.give_item2(30150)
			set_state ( gototeacher6)
		end
	end

	state gototeacher6 begin
		when letter begin
			send_letter(gameforge.main_quest_lv50._200_sendLetter)

			local v=find_npc_by_vnum(20011)
			if 0==v then
			else
				target.vid("__TARGET__", v, gameforge.main_quest_lv47._530_targetVid)
			end
		end
		when button or info begin
			say_title(gameforge.main_quest_lv50._210_sayTitle)
			say(gameforge.main_quest_lv50._220_say)
		end
		when __TARGET__.target.click or	20011.chat.gameforge.main_quest_lv50._200_sendLetter begin
			target.delete("__TARGET__")
			say_title(gameforge.main_quest_lv30._40_sayTitle)
			say(gameforge.main_quest_lv50._230_say)
			wait()
			say_title(gameforge.main_quest_lv50._235_sayTitle)
			say_reward(gameforge.main_quest_lv50._240_sayReward)
			wait()
			say_title(gameforge.main_quest_lv30._40_sayTitle)
			say(gameforge.main_quest_lv50._250_say)
			wait()
			say_title(gameforge.main_quest_lv30._40_sayTitle)
			say(gameforge.main_quest_lv50._260_say)
			say_reward(gameforge.main_quest_lv50._270_sayReward)
			pc.give_exp2(5500000)

			say_reward(gameforge.main_quest_lv50._280_sayReward)
			pc.change_money(137500)

			say_reward(gameforge.main_quest_lv50._290_sayReward)
			pc.give_item2(70051)

			pc.remove_item(30150)

			set_state (survey7)

		end
	end

	state survey7 begin
		when letter begin
			send_letter(gameforge.main_quest_lv32._110_npcChat)

		end
		when button or info begin
			say_title(gameforge.main_quest_lv50._300_sayTitle)
			say(gameforge.main_quest_lv50._310_say)
		end

		when 2034.kill begin
			pc.give_item2(30150)
			set_state ( gototeacher7)
		end
	end

	state gototeacher7 begin
		when letter begin
			send_letter(gameforge.main_quest_lv50._320_sendLetter)

			local v=find_npc_by_vnum(20011)
			if 0==v then
			else
				target.vid("__TARGET__", v, gameforge.main_quest_lv50._330_targetVid)
			end
		end
		when button or info begin
			say_title(gameforge.main_quest_lv50._335_sayTitle)
			say(gameforge.main_quest_lv50._340_say)
		end
		when __TARGET__.target.click or	20011.chat.gameforge.main_quest_lv50._320_sendLetter begin
			target.delete("__TARGET__")
			say_title(gameforge.main_quest_lv30._40_sayTitle)
			say(gameforge.main_quest_lv50._350_say)
			wait()
			say_title(gameforge.main_quest_lv50._355_sayTitle)
			say_reward(gameforge.main_quest_lv50._360_sayReward)
			wait()
			say_title(gameforge.main_quest_lv50._365_sayTitle)
			say_reward(gameforge.main_quest_lv50._370_sayReward)
			wait()
			say_title(gameforge.main_quest_lv30._40_sayTitle)
			say(gameforge.main_quest_lv50._380_say)
			wait()
			say_title(gameforge.main_quest_lv30._40_sayTitle)
			say(gameforge.main_quest_lv50._390_say)
			wait()
			say_title(gameforge.main_quest_lv30._40_sayTitle)
			say(gameforge.main_quest_lv50._400_say)
			say_reward(gameforge.main_quest_lv50._410_sayReward)
						
			pc.give_exp2(6000000)
			pc.give_item2(71004)
			pc.remove_item(30150)
			pc.change_money(150000)

			clear_letter()
			set_state (__COMPLETE__)
			set_quest_state("main_quest_lv55", "run")
		end
	end
	state __COMPLETE__ begin
	end
end