forked from metin2/server
Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/zombie_diseased_boss/00.msa
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5
gamefiles/data/monster/zombie_diseased_boss/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/00.gr2"
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MotionDuration 1.0000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_boss/03.msa
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5
gamefiles/data/monster/zombie_diseased_boss/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/03.gr2"
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MotionDuration 0.9333
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Accumulation 0.0000 -285.9232 0.0000
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40
gamefiles/data/monster/zombie_diseased_boss/20.msa
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40
gamefiles/data/monster/zombie_diseased_boss/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/20.gr2"
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MotionDuration 1.166667
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.533658
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AttackingEndTime 0.627332
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AttackingBone "Bip01 R Hand"
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WeaponLength 51.000000
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List HitPosition
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{
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0.533658 -86.920708 -26.445696 233.971970 -58.881516 -58.683727 206.128265
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0.541991 -88.074104 -54.119431 217.469742 -52.045990 -72.413719 186.365005
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0.550324 -83.783638 -77.969406 191.522858 -40.746098 -79.669754 164.262283
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0.558658 -76.176590 -93.268005 165.511078 -29.311460 -84.559830 147.453781
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0.566991 -67.368454 -104.582413 142.164368 -18.724386 -92.233177 133.108292
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0.575324 -58.118065 -114.445496 119.907822 -8.299899 -103.905319 117.457314
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0.583658 -48.283878 -121.961746 96.710922 2.539863 -118.415207 98.137161
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0.591991 -36.232609 -123.718498 75.278954 14.355731 -129.027908 78.887848
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0.600324 -22.847088 -121.633675 59.533386 26.033976 -135.106567 64.998398
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0.608658 -10.360486 -119.786316 49.546234 35.116463 -141.499725 57.192719
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0.616991 -0.800183 -121.795731 45.090427 38.730392 -151.975769 56.114738
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0.625324 3.853730 -128.085083 45.404907 35.008598 -165.265320 61.064884
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}
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}
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}
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70
gamefiles/data/monster/zombie_diseased_boss/20_1.msa
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70
gamefiles/data/monster/zombie_diseased_boss/20_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/20_1.gr2"
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MotionDuration 1.333
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 2
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Group HitData00
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{
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AttackingStartTime 0.548662
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AttackingEndTime 0.678021
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AttackingBone "Bip01 L Hand"
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WeaponLength 20.000000
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List HitPosition
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{
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0.548662 29.580126 -124.028755 160.011765 35.038311 -126.477829 140.927963
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0.556995 39.118683 -115.757385 137.927521 43.025177 -112.610573 118.569420
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0.565328 47.453384 -102.673492 116.584976 49.033325 -94.460213 98.419861
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0.573662 53.605518 -84.986481 96.807648 52.221344 -72.654655 81.125183
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0.581995 58.837780 -65.195190 81.308441 54.821014 -50.187256 68.721825
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0.590328 66.486099 -44.530216 70.904572 60.824871 -27.971844 61.223766
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0.598662 78.559746 -22.234209 66.651291 72.350807 -4.603437 59.541355
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0.606995 93.401337 -0.149071 70.759415 87.630951 18.433989 66.146812
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0.615328 103.789162 16.757719 79.216049 98.510330 35.920532 76.998871
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0.623662 110.432701 28.209448 88.476082 105.627144 47.622616 88.336044
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0.631995 114.705322 35.299946 96.784302 110.370598 54.767117 98.279610
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0.640328 117.145737 40.151302 103.172745 113.087715 59.536869 105.953415
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0.648662 118.179955 43.880169 107.155914 114.121918 63.118912 110.816910
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0.656995 118.217209 46.866470 108.622330 113.901001 65.968758 112.680984
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0.665328 117.710449 49.348602 108.404449 112.984833 68.343391 112.511322
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0.673662 117.317009 51.559528 108.400169 112.249069 70.456230 112.551147
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}
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}
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Group HitData01
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{
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AttackingStartTime 1.231144
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AttackingEndTime 1.360503
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AttackingBone "Bip01 R Hand"
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WeaponLength 51.000000
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List HitPosition
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{
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1.231144 74.122269 -46.536873 74.256531 85.077034 -43.483570 123.956764
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1.239477 73.221832 -63.985592 75.474091 85.746727 -50.207859 122.902161
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1.247810 66.808197 -84.305267 79.734703 84.431732 -60.920132 121.463219
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1.256144 52.714851 -105.740730 88.209869 79.051491 -76.476646 120.620064
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1.264477 29.078405 -123.896484 100.776436 66.158554 -95.505440 120.958313
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1.272810 -3.171082 -130.286942 108.454681 42.780285 -109.341766 115.165474
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1.281144 -43.220493 -121.465195 110.463692 5.735603 -110.866707 100.964180
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1.289477 -87.105522 -89.202614 112.857384 -44.085205 -84.957397 85.969902
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1.297810 -115.857224 -43.512306 128.124146 -82.185905 -37.770481 90.280663
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1.306144 -124.493637 -4.943385 152.879501 -98.580910 4.594162 110.007919
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1.314477 -120.601868 22.674746 180.184448 -101.623642 36.557419 134.952728
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1.322810 -109.420242 39.876205 206.685532 -97.216217 58.940296 160.984100
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1.331143 -96.120300 50.409752 224.485947 -87.273262 73.328712 179.794266
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1.339477 -85.170235 57.964088 233.978668 -77.600845 82.010208 189.645905
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1.347810 -78.336945 64.806190 236.507172 -71.487503 86.932045 191.070313
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1.356143 -73.700119 70.618988 236.176300 -67.548653 89.834526 189.337067
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}
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}
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}
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5
gamefiles/data/monster/zombie_diseased_boss/30.msa
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5
gamefiles/data/monster/zombie_diseased_boss/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/30.gr2"
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MotionDuration 0.8333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_boss/30_1.msa
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5
gamefiles/data/monster/zombie_diseased_boss/30_1.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/30_1.gr2"
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MotionDuration 0.8333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_boss/31.msa
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5
gamefiles/data/monster/zombie_diseased_boss/31.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/31.gr2"
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MotionDuration 1.4333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_boss/32.msa
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5
gamefiles/data/monster/zombie_diseased_boss/32.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/32.gr2"
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MotionDuration 1.2667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_boss/33.msa
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5
gamefiles/data/monster/zombie_diseased_boss/33.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/33.gr2"
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MotionDuration 1.1667
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||||
Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_boss/34.msa
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5
gamefiles/data/monster/zombie_diseased_boss/34.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/34.gr2"
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MotionDuration 0.8333
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||||
Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_boss/34_1.msa
Normal file
5
gamefiles/data/monster/zombie_diseased_boss/34_1.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/34_1.gr2"
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||||
MotionDuration 0.8333
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||||
Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_diseased_boss/35.msa
Normal file
5
gamefiles/data/monster/zombie_diseased_boss/35.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/35.gr2"
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||||
MotionDuration 1.1667
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||||
Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_diseased_boss/36.msa
Normal file
5
gamefiles/data/monster/zombie_diseased_boss/36.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/36.gr2"
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||||
MotionDuration 1.1667
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_diseased_boss/37.msa
Normal file
5
gamefiles/data/monster/zombie_diseased_boss/37.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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||||
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MotionFileName "d:/ymir work/monster2/zombie_diseased_boss/37.gr2"
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MotionDuration 1.4333
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||||
Accumulation 0.0000 0.0000 0.0000
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14
gamefiles/data/monster/zombie_diseased_boss/motlist.txt
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14
gamefiles/data/monster/zombie_diseased_boss/motlist.txt
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@ -0,0 +1,14 @@
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||||
GENERAL WAIT 00.msa 100
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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||||
GENERAL FRONT_DEAD 31.msa 100
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||||
GENERAL FRONT_KNOCKDOWN 32.msa 100
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||||
GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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||||
GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 100
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@ -0,0 +1,49 @@
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||||
ScriptType RaceDataScript
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BaseModelFileName "d:/ymir work/monster2/zombie_diseased_boss/zombie_diseased_boss.gr2"
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Group ShapeData
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{
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PathName ""
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ShapeDataCount 0
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 90.000000
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Position 0.000000 0.000000 90.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 60.000000
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Position 0.000000 0.000000 90.000000
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}
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}
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||||
}
|
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