forked from metin2/server
Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/zombie_diseased_kid/00.msa
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5
gamefiles/data/monster/zombie_diseased_kid/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/00.gr2"
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MotionDuration 1.6667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/00_1.msa
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gamefiles/data/monster/zombie_diseased_kid/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/00_1.gr2"
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MotionDuration 1.6667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/03.msa
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gamefiles/data/monster/zombie_diseased_kid/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/03.gr2"
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MotionDuration 1.0000
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Accumulation 0.0000 -280.8172 0.0000
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43
gamefiles/data/monster/zombie_diseased_kid/20.msa
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gamefiles/data/monster/zombie_diseased_kid/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/20.gr2"
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MotionDuration 1.3333
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Accumulation 0.0000 0.0000 0.0000
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.661801
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AttackingEndTime 0.785077
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AttackingBone "Bone20"
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WeaponLength 0.000000
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List HitPosition
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{
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0.661801 12.712811 -25.074848 137.517517 12.712810 -25.074846 137.517502
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0.670134 12.858579 -31.095646 137.309219 12.858578 -31.095644 137.309204
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0.678467 13.035084 -36.329655 137.119751 13.035083 -36.329651 137.119736
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0.686800 13.229160 -40.730984 137.075134 13.229159 -40.730980 137.075119
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0.695134 13.424372 -44.356880 137.282898 13.424371 -44.356876 137.282883
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0.703467 13.608111 -47.261414 137.822769 13.608110 -47.261410 137.822754
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0.711800 13.774235 -49.520638 138.695419 13.774234 -49.520634 138.695404
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0.720134 13.939487 -51.425930 139.464233 13.939487 -51.425926 139.464218
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0.728467 14.101917 -53.048206 140.032516 14.101916 -53.048203 140.032501
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0.736800 14.254904 -54.396244 140.407654 14.254903 -54.396240 140.407639
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0.745134 14.392715 -55.478329 140.595596 14.392714 -55.478325 140.595581
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0.753467 14.511560 -56.301205 140.605194 14.511559 -56.301201 140.605179
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0.761800 14.616722 -56.865326 140.475082 14.616721 -56.865322 140.475067
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0.770134 14.707186 -57.176956 140.216873 14.707185 -57.176952 140.216858
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0.778467 14.780376 -57.242767 139.833130 14.780375 -57.242764 139.833115
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}
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}
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}
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5
gamefiles/data/monster/zombie_diseased_kid/30.msa
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gamefiles/data/monster/zombie_diseased_kid/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/30.gr2"
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MotionDuration 0.8333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/31.msa
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gamefiles/data/monster/zombie_diseased_kid/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/31.gr2"
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MotionDuration 1.4000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/31_1.msa
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gamefiles/data/monster/zombie_diseased_kid/31_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/31_1.gr2"
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MotionDuration 1.2000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/32.msa
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gamefiles/data/monster/zombie_diseased_kid/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/32.gr2"
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MotionDuration 1.2000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/33.msa
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gamefiles/data/monster/zombie_diseased_kid/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/33.gr2"
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MotionDuration 1.5000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/34.msa
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gamefiles/data/monster/zombie_diseased_kid/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/34.gr2"
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MotionDuration 0.8333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/35.msa
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gamefiles/data/monster/zombie_diseased_kid/35.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/35.gr2"
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MotionDuration 1.2000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/36.msa
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gamefiles/data/monster/zombie_diseased_kid/36.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/36.gr2"
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MotionDuration 1.4000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/37.msa
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gamefiles/data/monster/zombie_diseased_kid/37.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/37.gr2"
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MotionDuration 1.2000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_kid/37_1.msa
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gamefiles/data/monster/zombie_diseased_kid/37_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_kid/37_1.gr2"
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MotionDuration 1.2000
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Accumulation 0.0000 0.0000 0.0000
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14
gamefiles/data/monster/zombie_diseased_kid/motlist.txt
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gamefiles/data/monster/zombie_diseased_kid/motlist.txt
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 35
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 100
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DEAD 31.msa 50
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GENERAL FRONT_DEAD1 31_1.msa 50
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 50
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GENERAL BACK_DEAD1 37_1.msa 50
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ScriptType RaceDataScript
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BaseModelFileName "d:/ymir work/monster2/zombie_diseased_kid/zombie_diseased_kid.gr2"
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 70.000000
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Position 0.000000 0.000000 90.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 40.000000
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Position 0.000000 0.000000 90.000000
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}
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}
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}
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