forked from metin2/server
Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/zombie_diseased_spear/00.msa
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5
gamefiles/data/monster/zombie_diseased_spear/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/00.gr2"
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MotionDuration 1.0000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/00_1.msa
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5
gamefiles/data/monster/zombie_diseased_spear/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/00_1.gr2"
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MotionDuration 1.0000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/03.msa
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gamefiles/data/monster/zombie_diseased_spear/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/03.gr2"
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MotionDuration 0.9333
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Accumulation 0.0000 -247.5888 0.0000
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40
gamefiles/data/monster/zombie_diseased_spear/20.msa
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40
gamefiles/data/monster/zombie_diseased_spear/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/20.gr2"
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MotionDuration 1.333333
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.645580
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AttackingEndTime 0.742903
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AttackingBone "Bone32"
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WeaponLength 220.000000
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List HitPosition
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{
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0.645580 42.874084 -58.835323 144.176697 84.426399 0.980080 257.507050
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0.653913 39.983410 -68.155449 136.005188 92.083313 -30.165136 252.502426
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0.662247 35.782562 -77.064949 125.919289 97.907982 -62.017796 240.935806
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0.670580 30.022945 -85.130852 114.013580 101.985374 -93.532692 224.282562
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0.678913 22.704153 -92.040771 100.915207 104.015427 -124.347321 203.023972
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0.687247 13.589290 -97.444092 86.950546 101.890724 -153.486649 175.434692
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0.695580 2.380339 -100.937340 72.510437 94.336281 -179.607269 141.941849
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0.703913 -11.182915 -102.097351 58.195625 79.957253 -201.168259 103.525536
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0.712247 -26.742376 -100.526428 45.142868 59.211468 -217.552628 63.279030
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0.720580 -40.420158 -96.774704 35.778339 38.232212 -227.417755 29.972839
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0.728913 -50.699760 -92.520180 29.822483 20.665030 -232.331955 5.305128
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0.737247 -57.207508 -89.045166 26.470163 9.275134 -235.545364 -10.832223
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}
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}
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}
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43
gamefiles/data/monster/zombie_diseased_spear/20_1.msa
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gamefiles/data/monster/zombie_diseased_spear/20_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/20_1.gr2"
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MotionDuration 1.200000
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.592701
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AttackingEndTime 0.709489
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AttackingBone "Bone34"
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WeaponLength 220.000000
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List HitPosition
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{
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0.592701 -69.292336 21.113068 40.474243 5.689765 -221.150726 11.148261
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0.601034 -63.970512 5.825879 37.262695 22.028799 -240.793488 15.474063
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0.609367 -57.542980 -8.304956 34.976734 39.490669 -258.098389 20.383627
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0.617701 -50.560036 -20.693628 33.605034 57.426502 -273.100739 25.391836
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0.626034 -43.406807 -31.438692 33.005367 75.408470 -286.009155 30.509977
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0.634367 -36.388927 -40.700432 33.035900 93.068855 -297.084900 35.792645
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0.642701 -29.790501 -48.519783 33.546501 109.298210 -305.470551 41.151920
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0.651034 -24.047579 -54.545158 34.312584 123.183647 -311.744171 45.974091
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0.659367 -19.418949 -58.964256 35.152588 134.764404 -316.927063 50.035847
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0.667701 -16.057917 -61.991325 35.922359 143.894913 -321.349579 53.201702
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0.676034 -14.044283 -63.796349 36.516384 150.262024 -324.886932 55.347012
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0.684367 -12.681260 -65.083748 37.001221 153.891586 -325.459747 56.763393
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0.692701 -11.511839 -66.258438 37.442940 157.429443 -325.844513 57.958958
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0.701034 -10.539400 -67.327003 37.834526 160.872116 -326.045685 58.924126
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0.709367 -9.766239 -68.295601 38.170162 164.216904 -326.067627 59.651157
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}
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}
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}
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5
gamefiles/data/monster/zombie_diseased_spear/30.msa
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5
gamefiles/data/monster/zombie_diseased_spear/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/30.gr2"
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MotionDuration 0.8333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/30_1.msa
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5
gamefiles/data/monster/zombie_diseased_spear/30_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/30_1.gr2"
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MotionDuration 0.8333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/31.msa
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gamefiles/data/monster/zombie_diseased_spear/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/31.gr2"
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MotionDuration 2.0000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/32.msa
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gamefiles/data/monster/zombie_diseased_spear/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/32.gr2"
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MotionDuration 1.0667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/33.msa
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gamefiles/data/monster/zombie_diseased_spear/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/33.gr2"
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MotionDuration 1.3333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/34.msa
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gamefiles/data/monster/zombie_diseased_spear/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/34.gr2"
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MotionDuration 0.8333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/34_1.msa
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5
gamefiles/data/monster/zombie_diseased_spear/34_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/34_1.gr2"
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MotionDuration 0.8333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/35.msa
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gamefiles/data/monster/zombie_diseased_spear/35.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/35.gr2"
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MotionDuration 1.0667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/36.msa
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5
gamefiles/data/monster/zombie_diseased_spear/36.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/36.gr2"
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MotionDuration 1.3333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/zombie_diseased_spear/37.msa
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gamefiles/data/monster/zombie_diseased_spear/37.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_diseased_spear/37.gr2"
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MotionDuration 1.4000
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Accumulation 0.0000 0.0000 0.0000
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15
gamefiles/data/monster/zombie_diseased_spear/motlist.txt
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15
gamefiles/data/monster/zombie_diseased_spear/motlist.txt
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@ -0,0 +1,15 @@
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 35
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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||||
GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 100
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@ -0,0 +1,44 @@
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ScriptType RaceDataScript
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BaseModelFileName "d:/ymir work/monster2/zombie_diseased_spear/zombie_diseased_spear.gr2"
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 70.000000
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Position 0.000000 0.000000 90.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 40.000000
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Position 0.000000 0.000000 90.000000
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}
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}
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||||
}
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