forked from metin2/server
Refactored directory structure, added game files from TMP
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42
gamefiles/data/monster/zombie_soldier_scythe/20_1.msa
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42
gamefiles/data/monster/zombie_soldier_scythe/20_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\zombie_soldier_scythe\20_1.GR2"
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MotionDuration 1.666667
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.442011
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AttackingEndTime 0.555556
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AttackingBone "equip_Box"
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WeaponLength 129.000000
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List HitPosition
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{
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0.450345 -20.277721 -51.877567 213.201111 -11.033749 -180.452560 208.591003
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0.458678 -10.992870 -85.404984 191.622452 13.665587 -203.994080 147.253510
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0.467011 1.662003 -109.454483 163.133545 37.043194 -206.093491 85.365120
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0.475345 13.777679 -121.694077 134.052094 50.305885 -191.495575 31.965033
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0.483678 24.320307 -124.317627 111.820168 54.361244 -168.868851 -5.372413
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0.492011 32.225044 -121.575790 96.083466 49.920635 -144.358383 -29.578299
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0.508678 36.708439 -110.581558 75.000153 26.137335 -85.404099 -50.987286
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0.517011 33.630859 -100.851105 65.247452 22.888796 -29.440619 -40.792088
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0.525345 30.716072 -85.752922 58.586132 42.421291 30.816816 6.184658
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0.533678 30.094624 -74.196411 56.378986 56.343662 51.983936 52.520676
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0.542011 29.835352 -69.449936 55.593502 59.192265 54.597118 71.470131
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0.550345 29.264988 -71.245834 55.144093 55.860989 54.700268 62.666443
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}
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}
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}
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