forked from metin2/server
236 lines
5.9 KiB
C++
236 lines
5.9 KiB
C++
#include "stdafx.h"
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#include "../../libgame/include/grid.h"
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#include "constants.h"
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#include "utils.h"
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#include "config.h"
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#include "shop.h"
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#include "desc.h"
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#include "desc_manager.h"
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#include "char.h"
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#include "char_manager.h"
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#include "item.h"
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#include "item_manager.h"
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#include "buffer_manager.h"
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#include "packet.h"
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#include "log.h"
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#include "db.h"
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#include "questmanager.h"
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#include "monarch.h"
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#include "mob_manager.h"
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#include "locale_service.h"
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#include "desc_client.h"
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#include "shopEx.h"
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#include "group_text_parse_tree.h"
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bool CShopEx::Create(DWORD dwVnum, DWORD dwNPCVnum)
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{
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m_dwVnum = dwVnum;
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m_dwNPCVnum = dwNPCVnum;
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return true;
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}
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bool CShopEx::AddShopTable(TShopTableEx& shopTable)
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{
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for (itertype(m_vec_shopTabs) it = m_vec_shopTabs.begin(); it != m_vec_shopTabs.end(); it++)
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{
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const TShopTableEx& _shopTable = *it;
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if (0 != _shopTable.dwVnum && _shopTable.dwVnum == shopTable.dwVnum)
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return false;
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if (0 != _shopTable.dwNPCVnum && _shopTable.dwNPCVnum == shopTable.dwVnum)
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return false;
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}
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m_vec_shopTabs.push_back(shopTable);
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return true;
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}
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bool CShopEx::AddGuest(LPCHARACTER ch,DWORD owner_vid, bool bOtherEmpire)
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{
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if (!ch)
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return false;
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if (ch->GetExchange())
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return false;
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if (ch->GetShop())
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return false;
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ch->SetShop(this);
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m_map_guest.insert(GuestMapType::value_type(ch, bOtherEmpire));
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TPacketGCShop pack;
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pack.header = HEADER_GC_SHOP;
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pack.subheader = SHOP_SUBHEADER_GC_START_EX;
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TPacketGCShopStartEx pack2;
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memset(&pack2, 0, sizeof(pack2));
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pack2.owner_vid = owner_vid;
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pack2.shop_tab_count = m_vec_shopTabs.size();
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char temp[8096]; // ÃÖ´ë 1728 * 3
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char* buf = &temp[0];
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size_t size = 0;
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for (itertype(m_vec_shopTabs) it = m_vec_shopTabs.begin(); it != m_vec_shopTabs.end(); it++)
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{
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const TShopTableEx& shop_tab = *it;
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TPacketGCShopStartEx::TSubPacketShopTab pack_tab;
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pack_tab.coin_type = shop_tab.coinType;
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memcpy(pack_tab.name, shop_tab.name.c_str(), SHOP_TAB_NAME_MAX);
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for (BYTE i = 0; i < SHOP_HOST_ITEM_MAX_NUM; i++)
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{
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pack_tab.items[i].vnum = shop_tab.items[i].vnum;
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pack_tab.items[i].count = shop_tab.items[i].count;
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switch(shop_tab.coinType)
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{
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case SHOP_COIN_TYPE_GOLD:
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if (bOtherEmpire) // no empire price penalty for pc shop
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pack_tab.items[i].price = shop_tab.items[i].price * 3;
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else
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pack_tab.items[i].price = shop_tab.items[i].price;
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break;
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case SHOP_COIN_TYPE_SECONDARY_COIN:
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pack_tab.items[i].price = shop_tab.items[i].price;
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break;
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}
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memset(pack_tab.items[i].aAttr, 0, sizeof(pack_tab.items[i].aAttr));
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memset(pack_tab.items[i].alSockets, 0, sizeof(pack_tab.items[i].alSockets));
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}
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memcpy(buf, &pack_tab, sizeof(pack_tab));
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buf += sizeof(pack_tab);
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size += sizeof(pack_tab);
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}
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pack.size = sizeof(pack) + sizeof(pack2) + size;
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ch->GetDesc()->RawPacket(&pack, sizeof(TPacketGCShop));
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ch->GetDesc()->RawPacket(&pack2, sizeof(TPacketGCShopStartEx));
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ch->GetDesc()->Packet(temp, size);
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return true;
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}
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int CShopEx::Buy(LPCHARACTER ch, BYTE pos)
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{
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BYTE tabIdx = pos / SHOP_HOST_ITEM_MAX_NUM;
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BYTE slotPos = pos % SHOP_HOST_ITEM_MAX_NUM;
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if (tabIdx >= GetTabCount())
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{
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sys_log(0, "ShopEx::Buy : invalid position %d : %s", pos, ch->GetName());
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return SHOP_SUBHEADER_GC_INVALID_POS;
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}
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sys_log(0, "ShopEx::Buy : name %s pos %d", ch->GetName(), pos);
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GuestMapType::iterator it = m_map_guest.find(ch);
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if (it == m_map_guest.end())
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return SHOP_SUBHEADER_GC_END;
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TShopTableEx& shopTab = m_vec_shopTabs[tabIdx];
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TShopItemTable& r_item = shopTab.items[slotPos];
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if (r_item.price <= 0)
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{
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LogManager::instance().HackLog("SHOP_BUY_GOLD_OVERFLOW", ch);
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return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY;
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}
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DWORD dwPrice = r_item.price;
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switch (shopTab.coinType)
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{
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case SHOP_COIN_TYPE_GOLD:
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if (it->second) // if other empire, price is triple
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dwPrice *= 3;
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if (ch->GetGold() < (int) dwPrice)
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{
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sys_log(1, "ShopEx::Buy : Not enough money : %s has %d, price %d", ch->GetName(), ch->GetGold(), dwPrice);
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return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY;
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}
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break;
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case SHOP_COIN_TYPE_SECONDARY_COIN:
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{
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int count = ch->CountSpecifyTypeItem(ITEM_SECONDARY_COIN);
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if (count < dwPrice)
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{
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sys_log(1, "ShopEx::Buy : Not enough myeongdojun : %s has %d, price %d", ch->GetName(), count, dwPrice);
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return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY_EX;
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}
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}
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break;
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}
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LPITEM item;
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item = ITEM_MANAGER::instance().CreateItem(r_item.vnum, r_item.count);
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if (!item)
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return SHOP_SUBHEADER_GC_SOLD_OUT;
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int iEmptyPos;
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if (item->IsDragonSoul())
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{
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iEmptyPos = ch->GetEmptyDragonSoulInventory(item);
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}
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else
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{
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iEmptyPos = ch->GetEmptyInventory(item->GetSize());
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}
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if (iEmptyPos < 0)
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{
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sys_log(1, "ShopEx::Buy : Inventory full : %s size %d", ch->GetName(), item->GetSize());
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M2_DESTROY_ITEM(item);
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return SHOP_SUBHEADER_GC_INVENTORY_FULL;
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}
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switch (shopTab.coinType)
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{
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case SHOP_COIN_TYPE_GOLD:
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ch->PointChange(POINT_GOLD, -dwPrice, false);
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break;
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case SHOP_COIN_TYPE_SECONDARY_COIN:
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ch->RemoveSpecifyTypeItem(ITEM_SECONDARY_COIN, dwPrice);
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break;
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}
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if (item->IsDragonSoul())
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item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos));
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else
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item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos));
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ITEM_MANAGER::instance().FlushDelayedSave(item);
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LogManager::instance().ItemLog(ch, item, "BUY", item->GetName());
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if (item->GetVnum() >= 80003 && item->GetVnum() <= 80007)
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{
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LogManager::instance().GoldBarLog(ch->GetPlayerID(), item->GetID(), PERSONAL_SHOP_BUY, "");
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}
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DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), -dwPrice);
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if (item)
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sys_log(0, "ShopEx: BUY: name %s %s(x %d):%u price %u", ch->GetName(), item->GetName(), item->GetCount(), item->GetID(), dwPrice);
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if (LC_IsBrazil())
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{
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ch->SaveReal();
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db_clientdesc->DBPacketHeader(HEADER_GD_FLUSH_CACHE, 0, sizeof(DWORD));
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DWORD pid = ch->GetPlayerID();
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db_clientdesc->Packet(&pid, sizeof(DWORD));
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}
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else
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{
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ch->Save();
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}
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return (SHOP_SUBHEADER_GC_OK);
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}
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