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@ -398,7 +398,7 @@ bool CMapOutdoor::LoadSetting(const char * c_szFileName)
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{
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#ifdef WORLD_EDITOR
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// TextureSet 이 적용되어 있지 않아도 진행
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LogBox("TextureSet \xC0\xCC \xC0\xFB\xBF\xEB\xB5\xC7\xBE\xEE\xC0\xD6\xC1\xF6 \xBE\xCA\xC0\xBA \xB8\xCA \xC0\xD4\xB4\xCF\xB4\xD9.\n\xC1\xF6\xC7\xFC \xC5\xD8\xBD\xBA\xC3\xE7 \xC0\xDB\xBE\xF7\xBF\xA1 \xC1\xD6\xC0\xC7\xC7\xCF\xBD\xC3\xB1\xE2 \xB9\xD9\xB6\xF8\xB4\xCF\xB4\xD9.");
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LogBox("This map does not have a TextureSet applied. Be careful when working with terrain textures.");
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#else
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TraceError("MapOutdoor::LoadSetting(c_szFileName=%s) - LOAD TEXTURE SET(%s) ERROR", c_szFileName, stTextureSetFileName.c_str());
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return false;
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@ -225,7 +225,7 @@ bool CPropertyManager::Erase(DWORD dwCRC)
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FILE * fp = fopen("property/reserve", "a+");
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if (!fp)
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LogBox("\xBF\xB9\xBE\xE0 CRC \xC6\xC4\xC0\xCF\xC0\xBB \xBF\xAD \xBC\xF6 \xBE\xF8\xBD\xC0\xB4\xCF\xB4\xD9.");
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LogBox("Unable to Open Scheduled CRC Files.");
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else
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{
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char szCRC[64 + 1];
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