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forked from metin2/client

Added configuration utility, consolidated language config

This commit is contained in:
2024-12-14 20:38:00 +02:00
parent c4236ba185
commit a7eac9dedf
33 changed files with 1332 additions and 30 deletions

491
src/Config/MainDialog.cpp Normal file
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#include "MainDialog.h"
#include <d3d9.h>
#include <algorithm>
#include <math.h>
#define APP_NAME _T("Metin2 Config")
#define FILENAME_CONFIG "metin2.cfg"
#define LOCALE_CONFIG "locale.cfg"
static const unsigned int kVisibilityNames[CMainDialog::VISIBILITY_MAX_NUM] = {
IDS_FOG_NEAR, IDS_FOG_MID, IDS_FOG_FAR
};
static const unsigned int kTilingNames[CMainDialog::TILING_MAX_NUM] = {
IDS_TILE_AUTO, IDS_TILE_CPU, IDS_TILE_GPU
};
static const unsigned int kShadowNames[CMainDialog::SHADOW_MAX_NUM] = {
IDS_SHADOW_NONE, IDS_SHADOW_LV1, IDS_SHADOW_LV2, IDS_SHADOW_ALL
};
enum Language
{
kLanguageCzech,
kLanguageDanish,
kLanguageDutch,
kLanguageEnglish,
kLanguageFrench,
kLanguageGerman,
kLanguageGreek,
kLanguageHungarian,
kLanguageItalian,
kLanguagePolish,
kLanguagePortuguese,
kLanguageRomanian,
kLanguageRussian,
kLanguageSpanish,
kLanguageTurkish,
kLanguageMax
};
struct LanguageConfig
{
int stringId;
int charset;
const char* name;
} kLanguageConfig[] = {
{IDS_LANGUAGE_CZECH, 1250, "cz"},
{IDS_LANGUAGE_DANISH, 1252, "dk"},
{IDS_LANGUAGE_DUTCH, 1252, "nl"},
{IDS_LANGUAGE_ENGLISH, 1252, "en"},
{IDS_LANGUAGE_FRENCH, 1252, "fr"},
{IDS_LANGUAGE_GERMAN, 1252, "de"},
{IDS_LANGUAGE_GREEK, 1253, "gr"},
{IDS_LANGUAGE_HUNGARIAN, 1250, "hu"},
{IDS_LANGUAGE_ITALIAN, 1252, "it"},
{IDS_LANGUAGE_POLISH, 1250, "pl"},
{IDS_LANGUAGE_PORTUGUESE, 1252, "pt"},
{IDS_LANGUAGE_ROMANIAN, 1250, "ro"},
{IDS_LANGUAGE_RUSSIAN, 1251, "ru"},
{IDS_LANGUAGE_SPANISH, 1252, "es"},
{IDS_LANGUAGE_TURKISH, 1254, "tr"},
};
CMainDialog::CMainDialog()
{
InitDefaultConfig();
}
BOOL CMainDialog::OnInitDialog(CWindow wndFocus, LPARAM lInitParam)
{
CenterWindow();
HICON hIcon = AtlLoadIconImage(IDR_MAINFRAME, LR_DEFAULTCOLOR,
::GetSystemMetrics(SM_CXICON), ::GetSystemMetrics(SM_CYICON));
SetIcon(hIcon, TRUE);
HICON hIconSmall = AtlLoadIconImage(IDR_MAINFRAME, LR_DEFAULTCOLOR, ::GetSystemMetrics(SM_CXSMICON), ::GetSystemMetrics(SM_CYSMICON));
SetIcon(hIconSmall, FALSE);
GetResolutionList();
LoadConfig();
DoDataExchange(FALSE);
// Screen Resolution
ATL::CString strResolutionName;
for (int i=0; i < m_nResolutionCount; i++) {
strResolutionName.Format(_T("%dx%d %dbpp"), m_ResolutionList[i].width, m_ResolutionList[i].height, m_ResolutionList[i].bpp);
m_comboResolution.InsertString( i, strResolutionName );
}
// Resolution Selection
strResolutionName.Format(_T("%dx%d %dbpp"), m_stConfig.width, m_stConfig.height, m_stConfig.bpp);
int iResolutionSel = m_comboResolution.FindString(0, strResolutionName);
if (iResolutionSel < 0)
m_comboResolution.SetCurSel(0);
else
m_comboResolution.SetCurSel(iResolutionSel);
// Frequency
UpdateFrequencyComboBox();
ATL::CString strFrequency;
strFrequency.Format(_T("%d"), m_stConfig.frequency);
int iFrequencySel = m_comboFrequency.FindString(0, strFrequency);
if (iFrequencySel < 0)
m_comboFrequency.SetCurSel(0);
else
m_comboFrequency.SetCurSel(iFrequencySel);
// Gamma
ATL::CString strGammaName;
for (int i=0; i < GAMMA_MAX_NUM; i++) {
strGammaName.Format(_T("%d"), i + 1);
m_comboGamma.InsertString(i, strGammaName);
}
// Gamma Selection
if (m_stConfig.gamma > 0 && m_stConfig.gamma <= GAMMA_MAX_NUM)
m_comboGamma.SetCurSel(m_stConfig.gamma - 1);
else
m_comboGamma.SetCurSel(0);
// Visibility
ATL::CString strVisibility;
for (int i = 0; i < VISIBILITY_MAX_NUM; i++) {
strVisibility.LoadString(kVisibilityNames[i]);
m_comboVisibility.InsertString(i, strVisibility);
}
if (m_stConfig.iDistance > 0 && m_stConfig.iDistance <= VISIBILITY_MAX_NUM)
m_comboVisibility.SetCurSel(m_stConfig.iDistance - 1);
else
m_comboVisibility.SetCurSel(0);
// Tiling
ATL::CString strTiling;
for (int i=0; i < TILING_MAX_NUM; i++) {
strTiling.LoadString(kTilingNames[i]);
m_comboTiling.InsertString(i, strTiling);
}
m_stConfig.iTiling = std::max<int>(m_stConfig.iTiling, 0);
m_stConfig.iTiling = std::min<int>(m_stConfig.iTiling, TILING_MAX_NUM - 1);
m_comboTiling.SetCurSel(m_stConfig.iTiling);
// Shadow
ATL::CString strShadow;
for (int i=0; i < SHADOW_MAX_NUM; i++) {
strShadow.LoadString(kShadowNames[i]);
m_comboShadow.InsertString(i, strShadow);
}
m_stConfig.iShadowLevel = std::max<int>(m_stConfig.iShadowLevel, 0);
m_stConfig.iShadowLevel = std::min<int>(m_stConfig.iShadowLevel, SHADOW_MAX_NUM-1);
m_comboShadow.SetCurSel(m_stConfig.iShadowLevel);
// Language
ATL::CString language;
for (int i = 0; i < kLanguageMax; ++i) {
language.LoadString(kLanguageConfig[i].stringId);
m_comboLanguage.InsertString(i, language);
}
m_stConfig.language = std::clamp((int) m_stConfig.language, 0, kLanguageMax - 1);
m_comboLanguage.SetCurSel(m_stConfig.language);
// Sound
m_sliderBGMVolume.SetRange(0, 1000, true);
m_sliderSoundVolume.SetRange(0, 1000, true);
if (m_stConfig.music_volume >= 0.0f &&
m_stConfig.music_volume <= MUSIC_VOLUME_MAX_NUM)
m_sliderBGMVolume.SetPos(int(m_stConfig.music_volume * 1000.0f));
if (m_stConfig.voice_volume >= 0 &&
m_stConfig.voice_volume <= SOUND_VOLUME_MAX_NUM)
m_sliderSoundVolume.SetPos(m_stConfig.voice_volume * 200);
return TRUE;
}
void CMainDialog::OnOK(UINT uNotifyCode, int nID, CWindow wndCtl)
{
if (DoDataExchange(TRUE) == FALSE) {
//MessageBox();
}
ApplyConfig();
SaveConfig();
EndDialog(nID);
}
void CMainDialog::OnCancel(UINT uNotifyCode, int nID, CWindow wndCtl)
{
EndDialog(nID);
}
// Utility functions
void CMainDialog::InitDefaultConfig()
{
memset(&m_stConfig, 0, sizeof(m_stConfig));
m_stConfig.width = 800;
m_stConfig.height = 600;
m_stConfig.frequency = 60;
m_stConfig.bpp = 16;
m_stConfig.bUseSoftwareCursor = false;
m_stConfig.iDistance = 3;
m_stConfig.iTiling = 0;
m_stConfig.iShadowLevel = 3;
m_stConfig.gamma = 3;
m_stConfig.music_volume = 1.0f;
m_stConfig.voice_volume = 5;
m_stConfig.bFullscreen = true;
auto lang = PRIMARYLANGID(LANGIDFROMLCID(GetUserDefaultLCID()));
switch (lang) {
case LANG_GERMAN:
m_stConfig.language = kLanguageGerman;
break;
default:
m_stConfig.language = kLanguageEnglish;
break;
}
}
void CMainDialog::LoadConfig()
{
char buf[256];
char command[256];
char value[256];
FILE * fp = fopen(FILENAME_CONFIG, "rt");
if (fp == NULL)
return;
while (fgets(buf, 256, fp)) {
if (sscanf(buf, " %s %s \n", command, value) == EOF)
break;
if (!_stricmp(command, "WIDTH"))
m_stConfig.width = atoi(value);
else if (!_stricmp(command, "HEIGHT"))
m_stConfig.height = atoi(value);
else if (!_stricmp(command, "BPP"))
m_stConfig.bpp = atoi(value);
else if (!_stricmp(command, "FREQUENCY"))
m_stConfig.frequency = atoi(value);
else if (!_stricmp(command, "SOFTWARE_CURSOR"))
m_stConfig.bUseSoftwareCursor = atoi(value) ? true : false;
else if (!_stricmp(command, "VISIBILITY"))
m_stConfig.iDistance = atoi(value);
else if (!_stricmp(command, "SOFTWARE_TILING"))
m_stConfig.iTiling = atoi(value);
else if (!_stricmp(command, "SHADOW_LEVEL"))
m_stConfig.iShadowLevel = atoi(value);
else if (!_stricmp(command, "MUSIC_VOLUME"))
m_stConfig.music_volume = (float) atof(value);
else if (!_stricmp(command, "VOICE_VOLUME"))
m_stConfig.voice_volume = (char) atoi(value);
else if (!_stricmp(command, "GAMMA"))
m_stConfig.gamma = std::max<int>(1, std::min<int>(GAMMA_MAX_NUM, atoi(value)));
else if (!_stricmp(command, "WINDOWED"))
m_stConfig.bFullscreen = atoi(value) == 1 ? false : true;
}
fclose(fp);
int charset;
char lang[256];
fp = fopen(LOCALE_CONFIG, "rt");
if (!fp)
return;
fgets(buf, 256, fp);
sscanf(buf, "%d %s", &charset, lang);
for (int i = 0; i < kLanguageMax; ++i) {
const auto& cfg = kLanguageConfig[i];
if (0 == std::strcmp(lang, cfg.name))
m_stConfig.language = i;
}
fclose(fp);
}
void CMainDialog::SaveConfig()
{
FILE* fp = fopen(FILENAME_CONFIG, "wt");
if (fp == NULL)
return;
fprintf(fp, "WIDTH %d\n", m_stConfig.width);
fprintf(fp, "HEIGHT %d\n", m_stConfig.height);
fprintf(fp, "BPP %d\n", m_stConfig.bpp);
fprintf(fp, "FREQUENCY %d\n", m_stConfig.frequency);
fprintf(fp, "SOFTWARE_CURSOR %d\n", m_stConfig.bUseSoftwareCursor);
fprintf(fp, "VISIBILITY %d\n", m_stConfig.iDistance);
fprintf(fp, "SOFTWARE_TILING %d\n", m_stConfig.iTiling);
fprintf(fp, "SHADOW_LEVEL %d\n", m_stConfig.iShadowLevel);
fprintf(fp, "MUSIC_VOLUME %.3f\n", m_stConfig.music_volume);
fprintf(fp, "VOICE_VOLUME %d\n", m_stConfig.voice_volume);
fprintf(fp, "GAMMA %d\n", m_stConfig.gamma);
fprintf(fp, "WINDOWED %d\n", !m_stConfig.bFullscreen);
fprintf(fp, "\n");
fclose(fp);
fp = fopen(LOCALE_CONFIG, "wt");
if (!fp)
return;
fprintf(fp, "%d %s", kLanguageConfig[m_stConfig.language].charset, kLanguageConfig[m_stConfig.language].name);
fclose(fp);
}
void CMainDialog::UpdateFrequencyComboBox()
{
int iScreenCurrentSelection = m_comboResolution.GetCurSel();
m_comboFrequency.ResetContent();
ATL::CString strFrequencyName;
for (int i=0; i < m_ResolutionList[iScreenCurrentSelection].frequency_count; i++) {
strFrequencyName.Format(_T("%d"), m_ResolutionList[iScreenCurrentSelection].frequency[i]);
m_comboFrequency.InsertString(i, strFrequencyName);
}
m_comboFrequency.SetCurSel(m_ResolutionList[iScreenCurrentSelection].frequency_count - 1);
}
void CMainDialog::GetResolutionList()
{
m_nResolutionCount = 0;
auto lpd3d = Direct3DCreate9(D3D_SDK_VERSION);
if (!lpd3d) {
m_ResolutionList[m_nResolutionCount].width = 800;
m_ResolutionList[m_nResolutionCount].height = 600;
m_ResolutionList[m_nResolutionCount].bpp = 16;
m_ResolutionList[m_nResolutionCount].frequency[0] = 60;
m_ResolutionList[m_nResolutionCount].frequency_count = 1;
++m_nResolutionCount;
return;
}
const D3DFORMAT allowedFormats[] = {
D3DFMT_X8R8G8B8,
D3DFMT_R5G6B5,
};
for (int i = 0; i < sizeof(allowedFormats) / sizeof(D3DFORMAT); ++i) {
// 이 어뎁터가 가지고 있는 디스플래이 모드갯수를 나열한다..
DWORD dwNumAdapterModes = lpd3d->GetAdapterModeCount(0, allowedFormats[i]);
if (dwNumAdapterModes == 0) {
m_ResolutionList[m_nResolutionCount].width = 800;
m_ResolutionList[m_nResolutionCount].height = 600;
m_ResolutionList[m_nResolutionCount].bpp = 16;
m_ResolutionList[m_nResolutionCount].frequency[0] = 60;
m_ResolutionList[m_nResolutionCount].frequency_count = 1;
++m_nResolutionCount;
lpd3d->Release();
return;
}
for (UINT iMode = 0; iMode < dwNumAdapterModes; iMode++) {
D3DDISPLAYMODE displayMode;
lpd3d->EnumAdapterModes(0, allowedFormats[i], iMode, &displayMode);
if (displayMode.Width < 800 || displayMode.Height < 600)
continue;
int bpp = 0;
if (allowedFormats[i] == D3DFMT_R5G6B5)
bpp = 16;
else if (allowedFormats[i] == D3DFMT_X8R8G8B8)
bpp = 32;
int check_res = false;
for (int i = 0; !check_res && i < m_nResolutionCount; ++i) {
if (m_ResolutionList[i].bpp != bpp ||
m_ResolutionList[i].width != displayMode.Width ||
m_ResolutionList[i].height != displayMode.Height)
continue;
int check_fre = false;
for (int j = 0; j < m_ResolutionList[i].frequency_count; ++j) {
if (m_ResolutionList[i].frequency[j] == displayMode.RefreshRate) {
check_fre = true;
break;
}
}
if (!check_fre )
if (m_ResolutionList[i].frequency_count < FREQUENCY_MAX_NUM)
m_ResolutionList[i].frequency[m_ResolutionList[i].frequency_count++] = displayMode.RefreshRate;
check_res = true;
}
if (!check_res) {
if (m_nResolutionCount < RESOLUTION_MAX_NUM) {
m_ResolutionList[m_nResolutionCount].width = displayMode.Width;
m_ResolutionList[m_nResolutionCount].height = displayMode.Height;
m_ResolutionList[m_nResolutionCount].bpp = bpp;
m_ResolutionList[m_nResolutionCount].frequency[0] = displayMode.RefreshRate;
m_ResolutionList[m_nResolutionCount].frequency_count = 1;
++m_nResolutionCount;
}
}
}
}
lpd3d->Release();
}
void CMainDialog::ApplyConfig()
{
int iResolutionSel = m_comboResolution.GetCurSel();
if ((iResolutionSel >= 0) && (iResolutionSel < m_nResolutionCount)) {
m_stConfig.width = m_ResolutionList[iResolutionSel].width;
m_stConfig.height = m_ResolutionList[iResolutionSel].height;
m_stConfig.bpp = m_ResolutionList[iResolutionSel].bpp;
int iFrequencySel = m_comboFrequency.GetCurSel();
if ((iFrequencySel >= 0) && (iFrequencySel < m_ResolutionList[iResolutionSel].frequency_count))
m_stConfig.frequency = m_ResolutionList[iResolutionSel].frequency[iFrequencySel];
else
m_stConfig.frequency = 60;
} else {
m_stConfig.width = 800;
m_stConfig.height = 600;
m_stConfig.bpp = 16;
m_stConfig.frequency = 60;
}
m_stConfig.gamma = m_comboGamma.GetCurSel() + 1;
m_stConfig.music_volume = float(m_sliderBGMVolume.GetPos()) / 1000.0f;
m_stConfig.voice_volume = m_sliderSoundVolume.GetPos() / 200;
m_stConfig.iDistance = m_comboVisibility.GetCurSel() + 1;
m_stConfig.iTiling = m_comboTiling.GetCurSel();
m_stConfig.iShadowLevel = m_comboShadow.GetCurSel();
m_stConfig.language = m_comboLanguage.GetCurSel();
}
void CMainDialog::OnResolutionSelChange(UINT uNotifyCode, int nID, CWindow wndCtl)
{
UpdateFrequencyComboBox();
}
void CMainDialog::OnTilingSelChange(UINT uNotifyCode, int nID, CWindow wndCtl)
{
switch (m_comboTiling.GetCurSel()) {
case 0:
break;
case 1: {
ATL::CString strCaption((LPCTSTR) IDS_NOTIFY);
ATL::CString strDescription((LPCTSTR) IDS_TILING_CPU);
MessageBox(strDescription, strCaption);
break;
}
case 2: {
ATL::CString strCaption((LPCTSTR) IDS_NOTIFY);
ATL::CString strDescription((LPCTSTR) IDS_TILING_GPU);
MessageBox(strDescription, strCaption);
break;
}
}
}

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src/Config/MainDialog.h Normal file
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#ifndef METIN2_CLIENT_CONFIG_MAINDIALOG_HPP
#define METIN2_CLIENT_CONFIG_MAINDIALOG_HPP
#if VSTD_HAS_PRAGMA_ONCE
#pragma once
#endif
#include <atlbase.h>
#include <wtl/atlapp.h>
#include <atlwin.h>
#include <wtl/atlcrack.h>
#include <wtl/atlmisc.h>
#include <wtl/atlctrls.h>
#include <wtl/atlddx.h>
#include "resource.h"
#define MUSIC_VOLUME_MAX_NUM 1.0f
class CMainDialog : public CDialogImpl<CMainDialog>, public CWinDataExchange<CMainDialog>
{
public:
enum { IDD = IDR_MAINFRAME };
typedef struct SResolution
{
DWORD width;
DWORD height;
DWORD bpp; // bits per pixel (high-color = 16bpp, true-color = 32bpp)
DWORD frequency[20];
BYTE frequency_count;
} TResolution;
typedef struct SConfig
{
DWORD width;
DWORD height;
DWORD bpp;
DWORD frequency;
bool is_object_culling;
int iDistance;
int iTiling;
int iShadowLevel;
FLOAT music_volume;
int voice_volume;
int gamma;
BOOL bUseSoftwareCursor;
BOOL bFullscreen;
unsigned int language;
} TConfig;
enum
{
FREQUENCY_MAX_NUM = 30,
RESOLUTION_MAX_NUM = 64,
SOUND_VOLUME_MAX_NUM = 5,
GAMMA_MAX_NUM = 5,
VISIBILITY_MAX_NUM = 3,
TILING_MAX_NUM = 3,
SHADOW_MAX_NUM = 4,
};
CMainDialog();
BEGIN_MSG_MAP(CMainDialog)
MSG_WM_INITDIALOG(OnInitDialog)
COMMAND_HANDLER_EX(IDC_VIDEO_RESOLUTION, CBN_SELCHANGE, OnResolutionSelChange)
COMMAND_HANDLER_EX(IDC_OPTIMIZE_TILING, CBN_SELCHANGE, OnTilingSelChange)
COMMAND_ID_HANDLER_EX(IDOK, OnOK)
COMMAND_ID_HANDLER_EX(IDCANCEL, OnCancel)
END_MSG_MAP()
BEGIN_DDX_MAP(CMainDialog)
DDX_CONTROL_HANDLE(IDC_VIDEO_RESOLUTION, m_comboResolution)
DDX_CONTROL_HANDLE(IDC_VIDEO_FREQUENCY, m_comboFrequency)
DDX_CONTROL_HANDLE(IDC_VIDEO_GAMMA, m_comboGamma)
DDX_CONTROL_HANDLE(IDC_SOUND_BGM, m_sliderBGMVolume)
DDX_CONTROL_HANDLE(IDC_SOUND_SOUND, m_sliderSoundVolume)
DDX_CONTROL_HANDLE(IDC_OPTIMIZE_VISIBILITY, m_comboVisibility)
DDX_CONTROL_HANDLE(IDC_OPTIMIZE_TILING, m_comboTiling)
DDX_CONTROL_HANDLE(IDC_OPTIMIZE_SHADOW, m_comboShadow)
DDX_CONTROL_HANDLE(IDC_LANGUAGE_COMBO, m_comboLanguage)
DDX_RADIO(IDC_GRAPHIC_WINDOW_MODE, m_stConfig.bFullscreen)
DDX_CHECK(IDC_GRAPHIC_SOFTWARE_CURSOR, m_stConfig.bUseSoftwareCursor)
END_DDX_MAP()
BOOL OnInitDialog(CWindow wndFocus, LPARAM lInitParam);
void OnOK(UINT uNotifyCode, int nID, CWindow wndCtl);
void OnCancel(UINT uNotifyCode, int nID, CWindow wndCtl);
void OnResolutionSelChange(UINT uNotifyCode, int nID, CWindow wndCtl);
void OnTilingSelChange(UINT uNotifyCode, int nID, CWindow wndCtl);
void GetResolutionList();
void InitDefaultConfig();
void LoadConfig();
void SaveConfig();
void ApplyConfig();
void UpdateFrequencyComboBox();
protected:
typedef ATL::CSimpleArray<ATL::CString> TStringVector;
WTL::CComboBox m_comboResolution;
WTL::CComboBox m_comboFrequency;
WTL::CComboBox m_comboGamma;
WTL::CTrackBarCtrl m_sliderBGMVolume;
WTL::CTrackBarCtrl m_sliderSoundVolume;
WTL::CComboBox m_comboVisibility;
WTL::CComboBox m_comboTiling;
WTL::CComboBox m_comboShadow;
WTL::CComboBox m_comboLanguage;
TStringVector m_ShadowNameVector;
protected:
TConfig m_stConfig;
TResolution m_ResolutionList[RESOLUTION_MAX_NUM];
int m_nResolutionCount;
};
#endif

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#include "MainDialog.h"
#include "resource.h"
#include <wtl/atlapp.h>
#include <locale.h>
#pragma comment(lib, "d3d9.lib")
CAppModule _Module;
int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
::InitCommonControls();
_Module.Init(NULL, hInstance);
CMainDialog cDialog;
int nRet = (int) cDialog.DoModal();
_Module.Term();
return nRet;
}

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#include <wtl/atlres.h>
#include "ui.rc"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON "metin2.ico"
#define METIN2_COMPONENT_DESCRIPTION "Metin2 Client Configuration Utility"
#define METIN2_COMPONENT_INTERNALNAME "Config"
#define METIN2_COMPONENT_FILENAME "config.exe"
#define METIN2_COMPONENT_TYPE VFT_APP
#include <version_info.rc>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Distribute|Win32">
<Configuration>Distribute</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<ProjectName>Config</ProjectName>
<ProjectGuid>{879A444C-3A51-4B63-8888-DC0AAD578B03}</ProjectGuid>
<RootNamespace>Metin2Config</RootNamespace>
<SccProjectName>SAK</SccProjectName>
<SccAuxPath>SAK</SccAuxPath>
<SccLocalPath>SAK</SccLocalPath>
<SccProvider>SAK</SccProvider>
<Keyword>MFCProj</Keyword>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<FloatingPointModel>Strict</FloatingPointModel>
<BrowseInformation />
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0009</Culture>
</ResourceCompile>
<Lib>
<SuppressStartupBanner>true</SuppressStartupBanner>
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<Link>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<FloatingPointModel>Strict</FloatingPointModel>
<AssemblerOutput>All</AssemblerOutput>
<BrowseInformation />
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Culture>0x0009</Culture>
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<Lib>
<SuppressStartupBanner>true</SuppressStartupBanner>
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<Link />
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FloatingPointModel>Strict</FloatingPointModel>
<BrowseInformation />
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>Default</CompileAs>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<Link />
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<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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<ItemGroup>
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{62c8d2c1-c25e-4a7e-ab94-f76adb8b3c53}</UniqueIdentifier>
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{2c236430-8de1-4024-be66-ae2c7469e916}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{a9554394-acc3-46ba-a041-6122aabc25db}</UniqueIdentifier>
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
</Filter>
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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<ItemGroup>
<ClInclude Include="MainDialog.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Metin2Config.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
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<Image Include="metin2.ico">
<Filter>Resource Files</Filter>
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63
src/Config/resource.h Normal file
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#include <wtl/atlres.h>
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by ui.rc
//
#define IDS_NOTIFY 1
#define IDS_MAY_SLOW 2
#define IDS_TILING_CPU 3
#define IDS_TILING_GPU 4
#define IDS_FOG_NEAR 5
#define IDS_FOG_MID 6
#define IDS_FOG_FAR 7
#define IDS_TILE_AUTO 8
#define IDS_TILE_CPU 9
#define IDS_TILE_GPU 10
#define IDS_SHADOW_NONE 11
#define IDS_SHADOW_LV1 12
#define IDS_SHADOW_LV2 13
#define IDS_SHADOW_ALL 14
#define IDS_LANGUAGE_CZECH 15
#define IDS_LANGUAGE_DANISH 16
#define IDS_LANGUAGE_DUTCH 17
#define IDS_LANGUAGE_ENGLISH 18
#define IDS_LANGUAGE_FRENCH 19
#define IDS_LANGUAGE_GERMAN 20
#define IDS_LANGUAGE_GREEK 21
#define IDS_LANGUAGE_HUNGARIAN 22
#define IDS_LANGUAGE_ITALIAN 23
#define IDS_LANGUAGE_POLISH 24
#define IDS_LANGUAGE_PORTUGUESE 25
#define IDS_LANGUAGE_ROMANIAN 26
#define IDS_LANGUAGE_RUSSIAN 27
#define IDS_LANGUAGE_SPANISH 28
#define IDS_LANGUAGE_TURKISH 29
#define IDD_CONFIG_DIALOG 102
#define IDR_MAINFRAME 128
#define IDC_VIDEO_RESOLUTION 1001
#define IDC_VIDEO_FREQUENCY 1002
#define IDC_VIDEO_GAMMA 1003
#define IDC_GRAPHIC_SOFTWARE_CURSOR 1004
#define IDC_SOUND_BGM 1006
#define IDC_SOUND_SOUND 1007
#define IDC_OPTIMIZE_SHADOW 1010
#define IDC_OPTIMIZE_OPAQUE 1011
#define IDC_OPTIMIZE_VISIBILITY 1012
#define IDC_OPTIMIZE_DECOMPRESSED_TEXTURE 1013
#define IDC_OPTIMIZE_USE_COMPRESSED_TEXTURE 1013
#define IDC_OPTIMIZE_TILING 1013
#define IDC_GRAPHIC_WINDOW_MODE 1014
#define IDC_GRAPHIC_FULLSCREEN_MODE 1015
#define IDC_LANGUAGE_COMBO 1016
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 135
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1017
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

283
src/Config/ui.rc Normal file
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@ -0,0 +1,283 @@
// Microsoft Visual C++ generated resource script.
//
#include <windows.h>
#include "resource.h"
/////////////////////////////////////////////////////////////////////////////
// English resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_NEUTRAL
#pragma code_page(1252)
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDR_MAINFRAME DIALOGEX 0, 0, 286, 167
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION
EXSTYLE WS_EX_APPWINDOW
CAPTION "Configuration"
FONT 9, "Arial", 0, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,84,150,50,14
PUSHBUTTON "Cancel",IDCANCEL,139,150,50,14
GROUPBOX "Display",IDC_STATIC,7,7,127,66
LTEXT "Resolution",IDC_STATIC,15,20,36,8
COMBOBOX IDC_VIDEO_RESOLUTION,61,20,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
LTEXT "Frequency",IDC_STATIC,15,38,36,8
COMBOBOX IDC_VIDEO_FREQUENCY,61,36,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
GROUPBOX "Sound",IDC_STATIC,7,77,127,44
CONTROL "Slider1",IDC_SOUND_BGM,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,61,88,68,12
LTEXT "BGM",IDC_STATIC,13,90,43,8
CONTROL "Slider1",IDC_SOUND_SOUND,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,61,104,68,12
LTEXT "SFX",IDC_STATIC,13,106,47,8
LTEXT "Gamma",IDC_STATIC,15,55,34,8
COMBOBOX IDC_VIDEO_GAMMA,61,54,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
LTEXT "FOG",IDC_STATIC,145,88,53,8
COMBOBOX IDC_OPTIMIZE_VISIBILITY,204,88,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
GROUPBOX "GFX",IDC_STATIC,139,77,140,66
GROUPBOX "Window Mode",IDC_STATIC,139,7,140,30
CONTROL "Windowed",IDC_GRAPHIC_WINDOW_MODE,"Button",BS_AUTORADIOBUTTON | WS_GROUP,145,20,58,10
CONTROL "Fullscreen",IDC_GRAPHIC_FULLSCREEN_MODE,"Button",BS_AUTORADIOBUTTON,204,20,66,10
LTEXT "TNL",IDC_STATIC,145,106,55,8
COMBOBOX IDC_OPTIMIZE_TILING,204,106,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
LTEXT "Shadow",IDC_STATIC,145,123,53,8
COMBOBOX IDC_OPTIMIZE_SHADOW,204,123,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
CONTROL "Use software mouse cursor",IDC_GRAPHIC_SOFTWARE_CURSOR,
"Button",BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,13,130,110,10
GROUPBOX "Language",IDC_STATIC,139,41,139,33
COMBOBOX IDC_LANGUAGE_COMBO,144,55,127,91,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDR_MAINFRAME, DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
IDR_MAINFRAME AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_NOTIFY "Notify\n"
IDS_MAY_SLOW "This may slow the game"
IDS_TILING_CPU "CPU tilling mode accelates by low system requirements.\nPlease set to GPU mode if error occurs.\n"
IDS_TILING_GPU "GPU tilling mode slows down by low system requirements.\nPlease set to CPU if error occurs."
IDS_FOG_NEAR "Near"
IDS_FOG_MID "Mid"
IDS_FOG_FAR "Far"
IDS_TILE_AUTO "Auto"
IDS_TILE_CPU "CPU"
IDS_TILE_GPU "GPU"
IDS_SHADOW_NONE "None"
IDS_SHADOW_LV1 "Background"
IDS_SHADOW_LV2 "Background+Player"
IDS_SHADOW_ALL "All"
END
STRINGTABLE
BEGIN
IDS_LANGUAGE_CZECH "Czech"
IDS_LANGUAGE_DANISH "Danish"
IDS_LANGUAGE_DUTCH "Dutch"
IDS_LANGUAGE_ENGLISH "English"
IDS_LANGUAGE_FRENCH "French"
IDS_LANGUAGE_GERMAN "German"
IDS_LANGUAGE_GREEK "Greek"
IDS_LANGUAGE_HUNGARIAN "Hungarian"
IDS_LANGUAGE_ITALIAN "Italian"
IDS_LANGUAGE_POLISH "Polish"
IDS_LANGUAGE_PORTUGUESE "Portuguese"
IDS_LANGUAGE_ROMANIAN "Romanian"
IDS_LANGUAGE_RUSSIAN "Russian"
IDS_LANGUAGE_SPANISH "Spanish"
IDS_LANGUAGE_TURKISH "Turkish"
END
#endif // English resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// German (Germany) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU)
LANGUAGE LANG_GERMAN, SUBLANG_GERMAN
#pragma code_page(1252)
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDR_MAINFRAME DIALOGEX 0, 0, 286, 167
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION
EXSTYLE WS_EX_APPWINDOW
CAPTION "Einstellungen"
FONT 9, "Arial", 0, 0, 0x1
BEGIN
DEFPUSHBUTTON "<22>bernehmen",1,84,150,50,14
PUSHBUTTON "Abbrechen",2,139,150,50,14
GROUPBOX "Display",IDC_STATIC,7,7,127,66
LTEXT "Aufl<66>sung",IDC_STATIC,15,21,32,8
COMBOBOX 1001,61,21,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
LTEXT "Frequenz",IDC_STATIC,15,39,33,8
COMBOBOX 1002,61,36,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
GROUPBOX "Sound",IDC_STATIC,7,77,127,44
CONTROL "Slider1",1006,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,61,88,68,12
LTEXT "Musik",IDC_STATIC,13,90,44,8
CONTROL "Slider1",1007,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,61,104,68,12
LTEXT "SFX",IDC_STATIC,13,106,45,8
LTEXT "Gamma",IDC_STATIC,15,55,38,8
COMBOBOX 1003,61,54,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
LTEXT "Nebel",IDC_STATIC,145,88,51,8
COMBOBOX IDC_OPTIMIZE_VISIBILITY,204,88,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
GROUPBOX "GFX",IDC_STATIC,139,77,140,66
GROUPBOX "Window Mode",IDC_STATIC,139,7,140,30
CONTROL "Fenstermodus",IDC_GRAPHIC_WINDOW_MODE,"Button",BS_AUTORADIOBUTTON | WS_GROUP,145,20,58,10
CONTROL "Vollbildmodus",IDC_GRAPHIC_FULLSCREEN_MODE,"Button",BS_AUTORADIOBUTTON,204,20,66,10
LTEXT "TNL",IDC_STATIC,145,106,52,8
COMBOBOX IDC_OPTIMIZE_TILING,204,106,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
LTEXT "Schatten",IDC_STATIC,145,123,48,8
COMBOBOX IDC_OPTIMIZE_SHADOW,204,123,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
CONTROL "Software-Mauszeiger",1004,"Button",BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,7,130,103,10
GROUPBOX "Sprache",IDC_STATIC,139,41,139,33
COMBOBOX IDC_LANGUAGE_COMBO,144,55,127,90,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDR_MAINFRAME, DIALOG
BEGIN
LEFTMARGIN, 7
TOPMARGIN, 7
END
END
#endif // APSTUDIO_INVOKED
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
IDR_MAINFRAME AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_NOTIFY "ACHTUNG"
IDS_MAY_SLOW "Das |k<>nnte| das Spiel verlangsamen"
IDS_TILING_CPU "CPU Tiling wird lediglich f<>r sehr alte PCs empfohlen."
IDS_TILING_GPU "GPU Tiling ist eine gute Entscheidung!"
IDS_FOG_NEAR "Nah"
IDS_FOG_MID "Mittel"
IDS_FOG_FAR "Fern"
IDS_TILE_AUTO "Auto"
IDS_TILE_CPU "CPU"
IDS_TILE_GPU "GPU"
IDS_SHADOW_NONE "Deaktiviert"
IDS_SHADOW_LV1 "Hintergrund"
IDS_SHADOW_LV2 "Hintergrund+Spieler"
IDS_SHADOW_ALL "Alles"
END
STRINGTABLE
BEGIN
IDS_LANGUAGE_CZECH "Tschechisch"
IDS_LANGUAGE_DANISH "D<>nisch"
IDS_LANGUAGE_DUTCH "Niederl<72>ndisch"
IDS_LANGUAGE_ENGLISH "Englisch"
IDS_LANGUAGE_FRENCH "Franz<6E>sisch"
IDS_LANGUAGE_GERMAN "Deutsch"
IDS_LANGUAGE_GREEK "Griechisch"
IDS_LANGUAGE_HUNGARIAN "Ungarisch"
IDS_LANGUAGE_ITALIAN "Italienisch"
IDS_LANGUAGE_POLISH "Polnisch"
IDS_LANGUAGE_PORTUGUESE "Portugiesisch"
IDS_LANGUAGE_ROMANIAN "Rum<75>nisch"
IDS_LANGUAGE_RUSSIAN "Russisch"
IDS_LANGUAGE_SPANISH "Spanisch"
IDS_LANGUAGE_TURKISH "T<>rkisch"
END
#endif // German (Germany) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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@ -0,0 +1,47 @@
#include <winver.h>
//
// The following macros have to be set before including this file:
// METIN2_COMPONENT_TYPE - Type of this PE (i.e. VFT_DLL or VFT_APP)
// METIN2_COMPONENT_DESCRIPTION - Description of this PE
// METIN2_COMPONENT_INTERNALNAME - Internal name of this PE
// METIN2_COMPONENT_FILENAME - Expected filename of this PE
//
#ifndef DEBUG
#define METIN2_DEBUG 0
#else
#define METIN2_DEBUG VS_FF_DEBUG
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0, 3, 1, 0
PRODUCTVERSION 0, 3, 1, 0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
FILEFLAGS METIN2_DEBUG
FILEOS VOS__WINDOWS32
FILETYPE METIN2_COMPONENT_TYPE // VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "CompanyName", "The Old Metin2 Project"
VALUE "FileDescription", METIN2_COMPONENT_DESCRIPTION
VALUE "FileVersion", "0.3.1.0"
VALUE "InternalName", METIN2_COMPONENT_INTERNALNAME
VALUE "LegalCopyright", "Copyright (C) 2024"
VALUE "OriginalFilename", METIN2_COMPONENT_FILENAME
VALUE "ProductName", "Metin2Config"
VALUE "ProductVersion", "0.3.1.0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
#undef METIN2_DEBUG