forked from metin2/client
Added game files from TMP4
This commit is contained in:
4
bin/pack/sound_m/sound/pc/warrior/action/cheers_1.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/action/cheers_1.mss
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.165000 "sound/pc/warrior/action/cheers1.wav"
|
4
bin/pack/sound_m/sound/pc/warrior/action/cheers_2.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/action/cheers_2.mss
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.000000 "sound/pc/warrior/action/cheers2.wav"
|
4
bin/pack/sound_m/sound/pc/warrior/action/clap.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/action/clap.mss
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
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||||
SoundData00 0.297000 "sound/pc/warrior/action/clap.wav"
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@ -0,0 +1,4 @@
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||||
ScriptType CharacterSoundInformation
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||||
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||||
SoundDataCount 1
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||||
SoundData00 1.320000 "sound/pc/warrior/action/kiss2.wav"
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@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
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||||
|
||||
SoundDataCount 1
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||||
SoundData00 1.353000 "sound/pc/warrior/action/kiss2.wav"
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@ -0,0 +1,4 @@
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||||
ScriptType CharacterSoundInformation
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||||
|
||||
SoundDataCount 1
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||||
SoundData00 0.462000 "sound/pc/warrior/action/kiss.wav"
|
@ -0,0 +1,4 @@
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||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
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||||
SoundData00 0.462000 "sound/pc/warrior/action/kiss.wav"
|
4
bin/pack/sound_m/sound/pc/warrior/action/slap_hit.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/action/slap_hit.mss
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
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||||
SoundData00 0.429000 "sound/pc/warrior/action/slap.wav"
|
4
bin/pack/sound_m/sound/pc/warrior/action/slap_hurt.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/action/slap_hurt.mss
Normal file
@ -0,0 +1,4 @@
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||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
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||||
SoundData00 0.528000 "sound/pc/warrior/voice/damage_2.wav"
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@ -0,0 +1,4 @@
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||||
ScriptType CharacterSoundInformation
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||||
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||||
SoundDataCount 1
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||||
SoundData00 0.000000 "sound/pc/assassin/fishing/fishing_fail.wav"
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@ -0,0 +1,6 @@
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ScriptType CharacterSoundInformation
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||||
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||||
SoundDataCount 3
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||||
SoundData00 0.033000 "sound/pc/warrior/fishing/fishing_catch_v.wav"
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SoundData01 2.046000 "sound/pc/warrior/fishing/fishing_catcg_eff.wav"
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||||
SoundData02 0.000000 "sound/pc/warrior/fishing/fishing_catch.wav"
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@ -0,0 +1,5 @@
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||||
ScriptType CharacterSoundInformation
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||||
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SoundDataCount 2
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||||
SoundData00 1.221000 "sound/pc/warrior/fishing/fishing_fail_v.wav"
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SoundData01 0.000000 "sound/pc/warrior/fishing/fishing_fail.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/fishing/run.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/fishing/run.mss
Normal file
@ -0,0 +1,5 @@
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||||
ScriptType CharacterSoundInformation
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||||
|
||||
SoundDataCount 2
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||||
SoundData00 0.528000 "sound/common/walk_dirt_n.wav"
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SoundData01 0.198000 "sound/common/walk_dirt_n.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/fishing/throw.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/fishing/throw.mss
Normal file
@ -0,0 +1,5 @@
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ScriptType CharacterSoundInformation
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||||
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||||
SoundDataCount 2
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||||
SoundData00 0.528000 "sound/pc/warrior/fishing/fhrow_v.wav"
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SoundData01 0.000000 "sound/pc/warrior/fishing/throw.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/fishing/walk.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/fishing/walk.mss
Normal file
@ -0,0 +1,5 @@
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||||
ScriptType CharacterSoundInformation
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||||
|
||||
SoundDataCount 2
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||||
SoundData00 0.627000 "sound/common/walk_ground_h_1.wav"
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SoundData01 0.099000 "sound/common/walk_ground_h_1.wav"
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4
bin/pack/sound_m/sound/pc/warrior/general/attack.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/general/attack.mss
Normal file
@ -0,0 +1,4 @@
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||||
ScriptType CharacterSoundInformation
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||||
|
||||
SoundDataCount 1
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||||
SoundData00 0.330000 "sound/common/swing/hand_1.wav"
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4
bin/pack/sound_m/sound/pc/warrior/general/attack_1.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/general/attack_1.mss
Normal file
@ -0,0 +1,4 @@
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||||
ScriptType CharacterSoundInformation
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||||
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||||
SoundDataCount 1
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||||
SoundData00 0.330000 "sound/common/swing/hand_2.wav"
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@ -0,0 +1,5 @@
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ScriptType CharacterSoundInformation
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||||
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SoundDataCount 2
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SoundData00 0.000000 "sound/pc/warrior/voice/fall_2.wav"
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SoundData01 0.396000 "sound/pc/warrior/general/drop1.wav"
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4
bin/pack/sound_m/sound/pc/warrior/general/damage.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/general/damage.mss
Normal file
@ -0,0 +1,4 @@
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ScriptType CharacterSoundInformation
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||||
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SoundDataCount 1
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SoundData00 0.000000 "sound/pc/warrior/voice/damage_1.wav"
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4
bin/pack/sound_m/sound/pc/warrior/general/damage_1.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/general/damage_1.mss
Normal file
@ -0,0 +1,4 @@
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||||
ScriptType CharacterSoundInformation
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||||
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SoundDataCount 1
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||||
SoundData00 0.000000 "sound/pc/warrior/voice/damage_2.wav"
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4
bin/pack/sound_m/sound/pc/warrior/general/damage_2.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/general/damage_2.mss
Normal file
@ -0,0 +1,4 @@
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ScriptType CharacterSoundInformation
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||||
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SoundDataCount 1
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||||
SoundData00 0.033000 "sound/pc/warrior/voice/damage_3.wav"
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4
bin/pack/sound_m/sound/pc/warrior/general/damage_3.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/general/damage_3.mss
Normal file
@ -0,0 +1,4 @@
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ScriptType CharacterSoundInformation
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||||
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SoundDataCount 1
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||||
SoundData00 0.033000 "sound/pc/warrior/voice/damage_4.wav"
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@ -0,0 +1,5 @@
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ScriptType CharacterSoundInformation
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||||
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SoundDataCount 2
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SoundData00 0.000000 "sound/pc/warrior/voice/fall_1.wav"
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SoundData01 0.198000 "sound/pc/warrior/general/drop1.wav"
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6
bin/pack/sound_m/sound/pc/warrior/general/dead.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/general/dead.mss
Normal file
@ -0,0 +1,6 @@
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||||
ScriptType CharacterSoundInformation
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||||
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SoundDataCount 3
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||||
SoundData00 0.990000 "sound/pc/sura/general/drop_2.wav"
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||||
SoundData01 0.000000 "sound/pc/warrior/voice/dead_1.wav"
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SoundData02 2.112000 "sound/pc/warrior/voice/dead_2.wav"
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4
bin/pack/sound_m/sound/pc/warrior/general/dig.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/general/dig.mss
Normal file
@ -0,0 +1,4 @@
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||||
ScriptType CharacterSoundInformation
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||||
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SoundDataCount 1
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||||
SoundData00 0.891000 "sound/common/etc/dig.wav"
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4
bin/pack/sound_m/sound/pc/warrior/general/pick_up.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/general/pick_up.mss
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
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||||
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||||
SoundDataCount 1
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||||
SoundData00 0.165000 "sound/ui/itemget.wav"
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6
bin/pack/sound_m/sound/pc/warrior/general/run.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/general/run.mss
Normal file
@ -0,0 +1,6 @@
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||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
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||||
SoundData00 0.759000 "sound/common/walk_dirt_n.wav"
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||||
SoundData01 0.528000 "sound/common/walk_dirt_n.wav"
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SoundData02 0.198000 "sound/common/walk_dirt_n.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/general/walk.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/general/walk.mss
Normal file
@ -0,0 +1,5 @@
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||||
ScriptType CharacterSoundInformation
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||||
|
||||
SoundDataCount 2
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||||
SoundData00 0.627000 "sound/common/walk_dirt_n.wav"
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||||
SoundData01 0.231000 "sound/common/walk_dirt_n.wav"
|
4
bin/pack/sound_m/sound/pc/warrior/horse/damage.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/horse/damage.mss
Normal file
@ -0,0 +1,4 @@
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||||
ScriptType CharacterSoundInformation
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||||
|
||||
SoundDataCount 1
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||||
SoundData00 0.000000 "sound/pc/warrior/voice/damage_2.wav"
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5
bin/pack/sound_m/sound/pc/warrior/horse/dead.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/horse/dead.mss
Normal file
@ -0,0 +1,5 @@
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||||
ScriptType CharacterSoundInformation
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||||
|
||||
SoundDataCount 2
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||||
SoundData00 0.660000 "sound/pc/warrior/general/drop1.wav"
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||||
SoundData01 0.000000 "sound/pc/warrior/voice/dead_1.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/horse/skill_charge.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/horse/skill_charge.mss
Normal file
@ -0,0 +1,5 @@
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||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.132000 "sound/pc/shaman/skill/kwaesok_effect.wav"
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||||
SoundData01 0.000000 "sound/npc/horse2/horse_special.wav"
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@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
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||||
SoundData00 0.495000 "sound/pc/warrior/voice/1_soft1.wav"
|
||||
SoundData01 0.429000 "sound/common/swing/w_1h_c_1.wav"
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@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.231000 "sound/pc/warrior/voice/1_soft2.wav"
|
||||
SoundData01 0.198000 "sound/common/swing/w_1h_c_2.wav"
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@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.297000 "sound/pc/warrior/voice/2_soft1.wav"
|
||||
SoundData01 0.231000 "sound/common/swing/w_1h_c_3.wav"
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@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.330000 "sound/pc/warrior/skill/gigongcham_v.wav"
|
||||
SoundData01 0.693000 "sound/pc/warrior/skill/noegeom.wav"
|
@ -0,0 +1,7 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 4
|
||||
SoundData00 1.056000 "sound/pc/warrior/voice/1_soft1.wav"
|
||||
SoundData01 0.297000 "sound/common/swing/w_1h_c_2.wav"
|
||||
SoundData02 0.990000 "sound/common/swing/w_1h_c_3.wav"
|
||||
SoundData03 0.363000 "sound/pc/warrior/voice/2_soft2.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.528000 "sound/pc/warrior/voice/1_soft1.wav"
|
||||
SoundData01 0.462000 "sound/common/swing/w_2h_c_1.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.231000 "sound/pc/warrior/voice/2_soft2.wav"
|
||||
SoundData01 0.198000 "sound/common/swing/w_2h_c_2.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.231000 "sound/pc/warrior/voice/1_heavy.wav"
|
||||
SoundData01 0.165000 "sound/common/swing/w_2h_c_3.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.693000 "sound/pc/warrior/skill/noegeom.wav"
|
||||
SoundData01 0.330000 "sound/pc/warrior/skill/gigongcham_v.wav"
|
@ -0,0 +1,7 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 4
|
||||
SoundData00 1.188000 "sound/common/swing/w_2h_c_3.wav"
|
||||
SoundData01 0.528000 "sound/pc/warrior/voice/2_soft1.wav"
|
||||
SoundData02 1.254000 "sound/pc/warrior/voice/1_soft1.wav"
|
||||
SoundData03 0.462000 "sound/common/swing/w_2h_c_2.wav"
|
4
bin/pack/sound_m/sound/pc/warrior/intro/selected.mss
Normal file
4
bin/pack/sound_m/sound/pc/warrior/intro/selected.mss
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.000000 "sound/ui/warrior_select.wav"
|
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.363000 "sound/common/swing/w_1h_c_3.wav"
|
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.396000 "sound/common/swing/w_1h_c_2.wav"
|
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.396000 "sound/common/swing/w_1h_c_1.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.132000 "sound/common/swing/w_1h_c_1.wav"
|
||||
SoundData01 0.099000 "sound/pc/warrior/voice/1_soft1.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.099000 "sound/common/swing/w_1h_c_2.wav"
|
||||
SoundData01 0.132000 "sound/pc/warrior/voice/1_soft2.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.099000 "sound/common/swing/w_1h_c_3.wav"
|
||||
SoundData01 0.033000 "sound/pc/warrior/voice/1_soft3.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.396000 "sound/common/swing/w_1h_c_4.wav"
|
||||
SoundData01 0.297000 "sound/pc/warrior/voice/1_heavy.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.165000 "sound/common/swing/w_1h_c_2.wav"
|
||||
SoundData01 0.198000 "sound/pc/warrior/voice/2_soft1.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.132000 "sound/pc/warrior/voice/1_soft3.wav"
|
||||
SoundData01 0.231000 "sound/common/swing/w_1h_c_3.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.429000 "sound/common/swing/w_1h_c_4.wav"
|
||||
SoundData01 0.363000 "sound/pc/warrior/voice/1_heavy.wav"
|
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.000000 "sound/pc/warrior/voice/damage_1.wav"
|
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.033000 "sound/pc/warrior/voice/damage_2.wav"
|
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.000000 "sound/pc/warrior/voice/damage_3.wav"
|
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.000000 "sound/pc/warrior/voice/damage_4.wav"
|
@ -0,0 +1,4 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 1
|
||||
SoundData00 0.198000 "sound/ui/itemget.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/onehand_sword/run.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/onehand_sword/run.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.528000 "sound/common/walk_dirt_n.wav"
|
||||
SoundData01 0.198000 "sound/common/walk_dirt_n.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/onehand_sword/walk.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/onehand_sword/walk.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.660000 "sound/common/walk_dirt_n.wav"
|
||||
SoundData01 0.231000 "sound/common/walk_dirt_n.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/cheongeun.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/cheongeun.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/gyeokgong_v1.wav"
|
||||
SoundData01 1.320000 "sound/pc/warrior/skill/gyeokgong_v2.wav"
|
||||
SoundData02 0.232258 "sound/pc/warrior/skill/gyeokgong.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/cheongeun_2.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/cheongeun_2.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/gyeokgong_v1.wav"
|
||||
SoundData01 1.320000 "sound/pc/warrior/skill/gyeokgong_v2.wav"
|
||||
SoundData02 0.232258 "sound/pc/warrior/skill/gyeokgong.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/cheongeun_3.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/cheongeun_3.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/gyeokgong_v1.wav"
|
||||
SoundData01 1.320000 "sound/pc/warrior/skill/gyeokgong_v2.wav"
|
||||
SoundData02 0.232258 "sound/pc/warrior/skill/gyeokgong.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/cheongeun_4.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/cheongeun_4.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/gyeokgong_v1.wav"
|
||||
SoundData01 1.320000 "sound/pc/warrior/skill/gyeokgong_v2.wav"
|
||||
SoundData02 0.232258 "sound/pc/warrior/skill/gyeokgong.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/chungeun.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/chungeun.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/gyeokgong_v1.wav"
|
||||
SoundData01 1.320000 "sound/pc/warrior/skill/gyeokgong_v2.wav"
|
||||
SoundData02 0.232258 "sound/pc/warrior/skill/gyeokgong.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/daejin.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/daejin.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.330000 "sound/pc/warrior/skill/daejin_v1.wav"
|
||||
SoundData01 1.023000 "sound/pc/warrior/skill/daejin_v2.wav"
|
||||
SoundData02 0.829032 "sound/pc/warrior/skill/daejin.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/daejin_2.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/daejin_2.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.330000 "sound/pc/warrior/skill/daejin_v1.wav"
|
||||
SoundData01 1.023000 "sound/pc/warrior/skill/daejin_v2.wav"
|
||||
SoundData02 0.829032 "sound/pc/warrior/skill/daejin.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/daejin_3.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/daejin_3.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.330000 "sound/pc/warrior/skill/daejin_v1.wav"
|
||||
SoundData01 1.023000 "sound/pc/warrior/skill/daejin_v2.wav"
|
||||
SoundData02 0.829032 "sound/pc/warrior/skill/daejin.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/daejin_4.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/daejin_4.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.330000 "sound/pc/warrior/skill/daejin_v1.wav"
|
||||
SoundData01 1.023000 "sound/pc/warrior/skill/daejin_v2.wav"
|
||||
SoundData02 0.829032 "sound/pc/warrior/skill/daejin.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/geomgyeong.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/geomgyeong.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.264000 "sound/common/swing/w_2h_c_3.wav"
|
||||
SoundData01 0.066000 "sound/pc/warrior/skill/geomgyeong.wav"
|
||||
SoundData02 0.363000 "sound/pc/warrior/skill/geomgyeong_v.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/geomgyeong_2.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/geomgyeong_2.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.264000 "sound/common/swing/w_2h_c_3.wav"
|
||||
SoundData01 0.066000 "sound/pc/warrior/skill/geomgyeong.wav"
|
||||
SoundData02 0.363000 "sound/pc/warrior/skill/geomgyeong_v.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/geomgyeong_3.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/geomgyeong_3.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.264000 "sound/common/swing/w_2h_c_3.wav"
|
||||
SoundData01 0.066000 "sound/pc/warrior/skill/geomgyeong.wav"
|
||||
SoundData02 0.363000 "sound/pc/warrior/skill/geomgyeong_v.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/geomgyeong_4.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/geomgyeong_4.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.264000 "sound/common/swing/w_2h_c_3.wav"
|
||||
SoundData01 0.066000 "sound/pc/warrior/skill/geomgyeong.wav"
|
||||
SoundData02 0.363000 "sound/pc/warrior/skill/geomgyeong_v.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/geompung.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/geompung.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/geompung.wav"
|
||||
SoundData01 0.033000 "sound/pc/warrior/skill/geompung_v.wav"
|
||||
SoundData02 1.089000 "sound/pc/warrior/skill/geompung_explo.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/geompung_2.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/geompung_2.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/geompung.wav"
|
||||
SoundData01 0.033000 "sound/pc/warrior/skill/geompung_v.wav"
|
||||
SoundData02 1.089000 "sound/pc/warrior/skill/geompung_explo.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/geompung_3.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/geompung_3.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/geompung.wav"
|
||||
SoundData01 0.033000 "sound/pc/warrior/skill/geompung_v.wav"
|
||||
SoundData02 1.089000 "sound/pc/warrior/skill/geompung_explo.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/geompung_4.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/geompung_4.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/geompung.wav"
|
||||
SoundData01 0.033000 "sound/pc/warrior/skill/geompung_v.wav"
|
||||
SoundData02 1.089000 "sound/pc/warrior/skill/geompung_explo.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/geumgangno.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/geumgangno.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/jeongwi_v.wav"
|
||||
SoundData01 0.000000 "sound/pc/warrior/skill/jeongwi.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/gigongcham.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/gigongcham.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.198000 "sound/pc/warrior/skill/gigongcham.wav"
|
||||
SoundData01 0.000000 "sound/pc/warrior/skill/gigongcham_v.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/gigongcham_2.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/gigongcham_2.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.198000 "sound/pc/warrior/skill/gigongcham.wav"
|
||||
SoundData01 0.000000 "sound/pc/warrior/skill/gigongcham_v.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/gigongcham_3.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/gigongcham_3.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.198000 "sound/pc/warrior/skill/gigongcham.wav"
|
||||
SoundData01 0.000000 "sound/pc/warrior/skill/gigongcham_v.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/gigongcham_4.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/gigongcham_4.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.198000 "sound/pc/warrior/skill/gigongcham.wav"
|
||||
SoundData01 0.000000 "sound/pc/warrior/skill/gigongcham_v.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/gigongsul.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/gigongsul.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.957000 "sound/pc/warrior/skill/saja_v2.wav"
|
||||
SoundData01 0.033000 "sound/pc/warrior/skill/saja_v1.wav"
|
||||
SoundData02 1.012903 "sound/pc/warrior/skill/saja.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/gihyeol.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/gihyeol.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.858000 "sound/pc/warrior/skill/gihyeol_v.wav"
|
||||
SoundData01 0.825000 "sound/common/swing/w_2h_c_3.wav"
|
||||
SoundData02 0.033000 "sound/pc/warrior/skill/gihyeol.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/gyeoksan.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/gyeoksan.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.132000 "sound/pc/warrior/skill/gyeoksan_v.wav"
|
||||
SoundData01 0.660000 "sound/common/swing/w_2h_c_1.wav"
|
||||
SoundData02 0.222581 "sound/pc/warrior/skill/gyeoksan.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/gyeoksan_2.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/gyeoksan_2.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.231000 "sound/pc/warrior/skill/gyeoksan.wav"
|
||||
SoundData01 0.132000 "sound/pc/warrior/skill/gyeoksan_v.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/gyeoksan_3.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/gyeoksan_3.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.231000 "sound/pc/warrior/skill/gyeoksan.wav"
|
||||
SoundData01 0.132000 "sound/pc/warrior/skill/gyeoksan_v.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/gyeoksan_4.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/gyeoksan_4.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.231000 "sound/pc/warrior/skill/gyeoksan.wav"
|
||||
SoundData01 0.132000 "sound/pc/warrior/skill/gyeoksan_v.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.231000 "sound/pc/warrior/skill/gyeoksan.wav"
|
||||
SoundData01 0.132000 "sound/pc/warrior/skill/gyeoksan_v.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.231000 "sound/pc/warrior/skill/gyeoksan.wav"
|
||||
SoundData01 0.132000 "sound/pc/warrior/skill/gyeoksan_v.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/jeongwi.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/jeongwi.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/jeongwi_v.wav"
|
||||
SoundData01 0.000000 "sound/pc/warrior/skill/jeongwi.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/jeongwi_2.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/jeongwi_2.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/jeongwi_v.wav"
|
||||
SoundData01 0.000000 "sound/pc/warrior/skill/jeongwi.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/jeongwi_3.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/jeongwi_3.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/jeongwi_v.wav"
|
||||
SoundData01 0.000000 "sound/pc/warrior/skill/jeongwi.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/jeongwi_4.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/jeongwi_4.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/jeongwi_v.wav"
|
||||
SoundData01 0.000000 "sound/pc/warrior/skill/jeongwi.wav"
|
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/jeonsinbangeo_v.wav"
|
||||
SoundData01 0.000000 "sound/pc/warrior/skill/jeonsinbangeo.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/jipjung.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/jipjung.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.000000 "sound/pc/warrior/skill/jipjung_v.wav"
|
||||
SoundData01 0.099000 "sound/pc/warrior/skill/jipjung.wav"
|
6
bin/pack/sound_m/sound/pc/warrior/skill/noegeom.mss
Normal file
6
bin/pack/sound_m/sound/pc/warrior/skill/noegeom.mss
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 3
|
||||
SoundData00 0.231000 "sound/pc/warrior/skill/noegeom_v.wav"
|
||||
SoundData01 0.891000 "sound/common/swing/w_1h_c_4.wav"
|
||||
SoundData02 0.297000 "sound/pc/warrior/skill/noegeom.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/palbang.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/palbang.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.627000 "sound/pc/warrior/skill/palbang_v.wav"
|
||||
SoundData01 0.099000 "sound/pc/warrior/skill/palbang.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/palbang_2.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/palbang_2.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.627000 "sound/pc/warrior/skill/palbang_v.wav"
|
||||
SoundData01 0.099000 "sound/pc/warrior/skill/palbang.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/palbang_3.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/palbang_3.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.627000 "sound/pc/warrior/skill/palbang_v.wav"
|
||||
SoundData01 0.099000 "sound/pc/warrior/skill/palbang.wav"
|
5
bin/pack/sound_m/sound/pc/warrior/skill/palbang_4.mss
Normal file
5
bin/pack/sound_m/sound/pc/warrior/skill/palbang_4.mss
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType CharacterSoundInformation
|
||||
|
||||
SoundDataCount 2
|
||||
SoundData00 0.627000 "sound/pc/warrior/skill/palbang_v.wav"
|
||||
SoundData01 0.099000 "sound/pc/warrior/skill/palbang.wav"
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user