// ResSoundData.cpp : implementation file // #include "stdafx.h" #include "SoundArranger.h" #include "ResSoundData.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CResSoundData dialog CResSoundData::CResSoundData(CWnd* pParent /*=NULL*/) : CDialog(CResSoundData::IDD, pParent) { //{{AFX_DATA_INIT(CResSoundData) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CResSoundData::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CResSoundData) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CResSoundData, CDialog) //{{AFX_MSG_MAP(CResSoundData) ON_WM_CLOSE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CResSoundData Normal Functions void CResSoundData::ClearSoundData() { SetDlgItemText(IDC_SOUND_DATA_TIME, ""); SetDlgItemText(IDC_SOUND_DATA_NAME, ""); SetDlgItemText(IDC_SOUND_DATA_PERCENTAGE, ""); } void CResSoundData::UpdateSoundData(float fTime, const char * c_szSoundFileName) { char szTime[64]; sprintf(szTime, "%f", fTime); SetDlgItemText(IDC_SOUND_DATA_TIME, szTime); SetDlgItemText(IDC_SOUND_DATA_NAME, c_szSoundFileName); } ///////////////////////////////////////////////////////////////////////////// // CResSoundData message handlers BOOL CResSoundData::Create(CWnd * pParent) { if (!CDialog::Create(IDD, pParent)) return FALSE; SetWindowPos(NULL, 0, 0, 0, 0, TRUE); return TRUE; } void CResSoundData::OnClose() { return; } void CResSoundData::OnOK() { return; } void CResSoundData::OnCancel() { return; }