forked from metin2/server
Restructured gamefiles, locale data loading refactoring, docker build fixes
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106
gamefiles/data/quest/subquest_03.quest
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106
gamefiles/data/quest/subquest_03.quest
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quest subquest_3 begin
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state start begin
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when login or levelup with pc.level >= 8 and pc.level <= 13 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v = find_npc_by_vnum(20018)
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if v!= 0 then
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target.vid("__TARGET__", v, gameforge.subquest_03._10_targetVid)
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end
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.collect_quest_lv30._340_sayTitle)
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say(gameforge.subquest_03._20_say)
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wait()
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say_title(gameforge.collect_quest_lv30._340_sayTitle)
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say(gameforge.subquest_03._30_say)
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say_item_vnum(30029)
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say(gameforge.subquest_03._40_say)
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set_state(hunt_for_wolf)
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end
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end
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state hunt_for_wolf begin
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when letter begin
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send_letter(gameforge.subquest_03._10_targetVid)
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end
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when button or info begin
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say_title(gameforge.subquest_03._10_targetVid)
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say_reward(gameforge.subquest_03._50_sayReward)
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say_item_vnum(30029)
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end
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when 20018.chat.gameforge.subquest_03._60_npcChat with pc.count_item(30029) == 0 begin
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say_title(gameforge.collect_quest_lv30._340_sayTitle)
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say(gameforge.subquest_03._70_say)
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say_item_vnum(30029)
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say(gameforge.subquest_03._80_say)
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end
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when 104.kill begin
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local s = number(1, 100)
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if s <= 5 then
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pc.give_item2("30029", 1)
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set_state(go_back_to_doctor)
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end
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end
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end
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state go_back_to_doctor begin
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when letter begin
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send_letter(gameforge.subquest_03._90_sendLetter)
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local v = find_npc_by_vnum(20018)
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if v!= 0 then
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target.vid("__TARGET__", v, gameforge.subquest_03._90_sendLetter)
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end
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end
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when button or info begin
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say_title(gameforge.subquest_03._100_sayTitle)
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say_reward(gameforge.subquest_03._110_sayReward)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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if pc.count_item(30029) >= 1 then
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say_title(gameforge.collect_quest_lv30._340_sayTitle)
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say(gameforge.subquest_03._120_say)
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say_item_vnum(30029)
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say(gameforge.subquest_03._130_say)
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wait()
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say_title(gameforge.collect_quest_lv30._340_sayTitle)
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say(gameforge.subquest_03._140_say)
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say_item_vnum(30027)
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say_title(gameforge.locale.reward)
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say_reward(gameforge.subquest_03._150_sayReward)
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pc.remove_item(30029)
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pc.give_exp2(3000)
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set_quest_state("levelup","run")
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pc.change_money(5000)
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pc.give_item2("30027", 1)
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clear_letter()
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set_state(__COMPLETE__)
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end
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end
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end
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state __COMPLETE__ begin
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end
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end
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