forked from metin2/server
Refactored directory structure, added game files from TMP
This commit is contained in:
6
gamefiles/data/monster/golem_1/00.msa
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6
gamefiles/data/monster/golem_1/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/00.gr2"
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MotionDuration 1.500000
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Accumulation 0.00 0.00 0.00
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6
gamefiles/data/monster/golem_1/00_1.msa
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6
gamefiles/data/monster/golem_1/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/00_1.gr2"
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MotionDuration 1.500000
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Accumulation 0.00 0.00 0.00
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6
gamefiles/data/monster/golem_1/00_2.msa
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gamefiles/data/monster/golem_1/00_2.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/00_2.gr2"
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MotionDuration 2.000000
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Accumulation 0.00 0.00 0.00
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6
gamefiles/data/monster/golem_1/03.msa
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gamefiles/data/monster/golem_1/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/03.gr2"
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MotionDuration 1.200000
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Accumulation 0.00 -402.98 0.00
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36
gamefiles/data/monster/golem_1/20.msa
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36
gamefiles/data/monster/golem_1/20.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\monster2\golem_1\20.GR2"
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MotionDuration 1.500000
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Accumulation 0.00 0.00 0.00
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Group AttackingData
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{
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 0.000000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.781022
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AttackingEndTime 0.832117
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AttackingBone "Bip01 R Finger11"
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WeaponLength 61.000000
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List HitPosition
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{
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0.781022 -167.069519 -131.614212 230.739700 -148.889542 -175.469070 268.998199
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0.789355 -130.896469 -212.932480 189.181717 -96.885925 -253.532974 219.146820
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0.797689 -38.870480 -272.587982 122.629425 11.244213 -295.656494 147.686600
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0.806022 74.161148 -258.850769 64.846924 127.160004 -258.308838 94.450691
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0.814355 152.049118 -196.936478 38.776012 196.456619 -181.031219 77.301208
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0.822689 189.197220 -129.833923 35.194290 222.304733 -108.039932 81.545166
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0.831022 200.285538 -78.536728 40.974323 224.399323 -56.444237 92.410316
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}
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}
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}
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44
gamefiles/data/monster/golem_1/20_1.msa
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gamefiles/data/monster/golem_1/20_1.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\monster2\golem_1\20_1.GR2"
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MotionDuration 1.500000
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Accumulation 0.00 0.00 0.00
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Group AttackingData
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{
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AttackType 0
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HittingType 0
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StiffenTime 0.000000
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InvisibleTime 0.000000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 0
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.562044
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AttackingEndTime 0.682482
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AttackingBone "Bip01 R Finger1"
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WeaponLength 0.000000
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List HitPosition
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{
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0.562044 -221.849197 -150.465363 198.552155 -221.849197 -150.465363 198.552155
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0.570377 -215.854492 -171.150528 175.400589 -215.854492 -171.150528 175.400589
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0.578710 -205.016006 -191.307663 154.510361 -205.016006 -191.307663 154.510361
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0.587044 -190.335876 -209.871964 135.736252 -190.335876 -209.871964 135.736252
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0.595377 -172.796936 -225.931091 118.646744 -172.796936 -225.931091 118.646744
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0.603710 -153.349960 -238.672180 102.654861 -153.349960 -238.672180 102.654861
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0.612044 -132.858032 -247.501602 87.321922 -132.858032 -247.501602 87.321922
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0.620377 -111.708054 -253.791489 74.550888 -111.708054 -253.791489 74.550888
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0.628710 -90.487793 -258.233734 64.768326 -90.487793 -258.233734 64.768326
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0.637044 -69.742943 -261.059906 57.612556 -69.742943 -261.059906 57.612556
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0.645377 -49.843899 -262.540924 52.722019 -49.843899 -262.540924 52.722019
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0.653710 -31.007980 -262.965912 49.771069 -31.007980 -262.965912 49.771069
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0.662044 -13.674483 -262.342773 48.066402 -13.674483 -262.342773 48.066402
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0.670377 1.146511 -260.325958 46.341187 1.146511 -260.325958 46.341187
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0.678710 13.545475 -257.447021 44.684052 13.545475 -257.447021 44.684052
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}
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}
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}
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6
gamefiles/data/monster/golem_1/30.msa
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gamefiles/data/monster/golem_1/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/30.gr2"
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MotionDuration 0.666667
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Accumulation 0.00 0.00 0.00
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6
gamefiles/data/monster/golem_1/31.msa
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gamefiles/data/monster/golem_1/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/31.gr2"
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MotionDuration 2.666667
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Accumulation 0.00 0.00 0.00
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6
gamefiles/data/monster/golem_1/32.msa
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6
gamefiles/data/monster/golem_1/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/32.gr2"
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MotionDuration 1.200000
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Accumulation 0.00 0.00 0.00
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6
gamefiles/data/monster/golem_1/33.msa
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6
gamefiles/data/monster/golem_1/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/33.gr2"
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MotionDuration 1.000000
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Accumulation 0.00 0.00 0.00
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6
gamefiles/data/monster/golem_1/34.msa
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6
gamefiles/data/monster/golem_1/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/34.gr2"
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MotionDuration 0.666667
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Accumulation 0.00 0.00 0.00
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6
gamefiles/data/monster/golem_1/35.msa
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gamefiles/data/monster/golem_1/35.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/35.gr2"
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MotionDuration 1.333333
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Accumulation 0.00 0.00 0.00
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6
gamefiles/data/monster/golem_1/36.msa
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gamefiles/data/monster/golem_1/36.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/36.gr2"
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MotionDuration 2.166667
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Accumulation 0.00 0.00 0.00
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6
gamefiles/data/monster/golem_1/37.msa
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6
gamefiles/data/monster/golem_1/37.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/golem_1/37.gr2"
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MotionDuration 1.666667
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Accumulation 0.00 0.00 0.00
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14
gamefiles/data/monster/golem_1/motlist.txt
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14
gamefiles/data/monster/golem_1/motlist.txt
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GENERAL WAIT 00.msa 60
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GENERAL WAIT1 00_1.msa 30
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GENERAL WAIT1 00_2.msa 10
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 100
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