forked from metin2/server
Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/lion_young/00.msa
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5
gamefiles/data/monster/lion_young/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/00.gr2"
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MotionDuration 1.0000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/lion_young/00_1.msa
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5
gamefiles/data/monster/lion_young/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/00_1.gr2"
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MotionDuration 2.0000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/lion_young/03.msa
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gamefiles/data/monster/lion_young/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/03.gr2"
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MotionDuration 0.6667
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Accumulation 0.0000 -400.0000 0.0000
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63
gamefiles/data/monster/lion_young/20.msa
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63
gamefiles/data/monster/lion_young/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/20.gr2"
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MotionDuration 1.0000
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Accumulation 0.0000 0.0000 0.0000
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.323601
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AttackingEndTime 0.613139
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AttackingBone "Bip01 Head"
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WeaponLength 0.000000
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List HitPosition
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{
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0.331934 5.629964 -83.334465 171.248306 5.629963 -83.334457 171.248291
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0.340268 5.702469 -87.870117 167.310654 5.702468 -87.870110 167.310638
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0.348601 5.681056 -93.556824 161.508057 5.681056 -93.556816 161.508041
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0.356934 5.538520 -99.876228 153.710358 5.538519 -99.876221 153.710342
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0.365268 5.244997 -106.539703 143.632889 5.244997 -106.539696 143.632874
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0.373601 4.772408 -113.173462 130.980728 4.772408 -113.173454 130.980713
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0.381934 4.203783 -118.475677 117.425598 4.203782 -118.475670 117.425591
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0.390268 3.758678 -121.170334 106.844353 3.758678 -121.170326 106.844345
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0.398601 3.483386 -121.931709 99.832672 3.483386 -121.931702 99.832664
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0.406934 3.398362 -121.279160 96.630882 3.398362 -121.279152 96.630875
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0.415268 3.365895 -120.176170 94.895081 3.365895 -120.176163 94.895073
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0.423601 3.279863 -119.171051 92.841385 3.279863 -119.171043 92.841377
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0.431934 3.139101 -118.246193 90.464279 3.139100 -118.246185 90.464272
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0.440268 2.945440 -117.373444 87.791489 2.945440 -117.373436 87.791481
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0.448601 2.737386 -116.469940 85.249504 2.737386 -116.469933 85.249496
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0.456934 2.527530 -115.525681 82.975105 2.527530 -115.525673 82.975098
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0.473601 2.104940 -113.576248 79.216026 2.104940 -113.576241 79.216019
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0.481934 1.895011 -112.655067 77.575806 1.895011 -112.655060 77.575798
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0.490267 1.687192 -111.800995 76.038399 1.687192 -111.800987 76.038391
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0.498601 1.481908 -111.018646 74.605331 1.481908 -111.018639 74.605324
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0.506934 1.288726 -110.283073 73.330711 1.288726 -110.283066 73.330704
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0.515267 1.125039 -109.549637 72.313438 1.125039 -109.549629 72.313431
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0.523601 0.991389 -108.828857 71.556786 0.991389 -108.828850 71.556778
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0.531934 0.887762 -108.130371 71.060959 0.887762 -108.130363 71.060951
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0.540267 0.800419 -107.459076 70.715866 0.800419 -107.459068 70.715858
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0.548601 0.719232 -106.815910 70.440742 0.719232 -106.815903 70.440735
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0.556934 0.644225 -106.202057 70.235596 0.644225 -106.202049 70.235588
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0.565267 0.575227 -105.618195 70.099594 0.575227 -105.618187 70.099586
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0.573601 0.509955 -105.059448 70.021973 0.509955 -105.059441 70.021965
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0.581934 0.447764 -104.524681 69.999435 0.447764 -104.524673 69.999428
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0.590267 0.388682 -104.014435 70.031967 0.388682 -104.014427 70.031960
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0.598601 0.332741 -103.527626 70.116730 0.332741 -103.527618 70.116722
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0.606934 0.280011 -103.057800 70.241135 0.280011 -103.057793 70.241127
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}
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}
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}
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49
gamefiles/data/monster/lion_young/20_1.msa
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49
gamefiles/data/monster/lion_young/20_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/20_1.gr2"
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MotionDuration 1.0000
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Accumulation 0.0000 0.0000 0.0000
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.272506
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AttackingEndTime 0.440389
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AttackingBone "Bip01 Head"
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WeaponLength 0.000000
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List HitPosition
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{
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0.272506 4.586948 -69.223419 187.331619 4.586948 -69.223412 187.331604
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0.305839 4.358465 -76.743614 185.986649 4.358465 -76.743607 185.986633
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0.314173 4.408722 -80.113739 185.940628 4.408722 -80.113731 185.940613
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0.347506 4.904968 -109.818764 171.866531 4.904968 -109.818756 171.866516
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}
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}
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}
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5
gamefiles/data/monster/lion_young/30.msa
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5
gamefiles/data/monster/lion_young/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/30.gr2"
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MotionDuration 0.5000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/lion_young/31.msa
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gamefiles/data/monster/lion_young/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/31.gr2"
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MotionDuration 1.3333
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/lion_young/32.msa
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5
gamefiles/data/monster/lion_young/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/32.gr2"
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MotionDuration 0.7667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/lion_young/33.msa
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5
gamefiles/data/monster/lion_young/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/33.gr2"
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MotionDuration 1.3333
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||||
Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/lion_young/34.msa
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5
gamefiles/data/monster/lion_young/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/34.gr2"
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MotionDuration 0.5000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/lion_young/35.msa
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5
gamefiles/data/monster/lion_young/35.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/35.gr2"
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MotionDuration 0.7667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/lion_young/37.msa
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5
gamefiles/data/monster/lion_young/37.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/37.gr2"
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MotionDuration 1.1667
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/lion_young/37_1.msa
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5
gamefiles/data/monster/lion_young/37_1.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/lion_young/37_1.gr2"
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MotionDuration 0.866667
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12
gamefiles/data/monster/lion_young/motlist.txt
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12
gamefiles/data/monster/lion_young/motlist.txt
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@ -0,0 +1,12 @@
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 35
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_DEAD 37.msa 100
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