forked from metin2/server
Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/naga_commander/back_damage00.msa
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5
gamefiles/data/monster/naga_commander/back_damage00.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\back_damage00.GR2"
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MotionDuration 0.6667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/naga_commander/back_damage01.msa
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5
gamefiles/data/monster/naga_commander/back_damage01.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\back_damage01.GR2"
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MotionDuration 0.6667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/naga_commander/back_dead.msa
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5
gamefiles/data/monster/naga_commander/back_dead.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\back_dead.GR2"
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MotionDuration 1.6667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/naga_commander/back_knockdown.msa
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5
gamefiles/data/monster/naga_commander/back_knockdown.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\back_knockdown.GR2"
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MotionDuration 1.1667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/naga_commander/back_standup.msa
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5
gamefiles/data/monster/naga_commander/back_standup.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\back_standup.GR2"
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MotionDuration 1.0000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/naga_commander/front_damage00.msa
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5
gamefiles/data/monster/naga_commander/front_damage00.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\front_damage00.GR2"
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MotionDuration 0.6667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/naga_commander/front_damage01.msa
Normal file
5
gamefiles/data/monster/naga_commander/front_damage01.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\front_damage01.GR2"
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MotionDuration 0.6667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/naga_commander/front_dead.msa
Normal file
5
gamefiles/data/monster/naga_commander/front_dead.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\front_dead.GR2"
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MotionDuration 2.0000
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Accumulation 0.0000 0.0000 0.0000
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\front_knockdown.GR2"
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MotionDuration 1.1667
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/naga_commander/front_standup.msa
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5
gamefiles/data/monster/naga_commander/front_standup.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\front_standup.GR2"
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MotionDuration 1.0000
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Accumulation 0.0000 0.0000 0.0000
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18
gamefiles/data/monster/naga_commander/motlist.txt
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18
gamefiles/data/monster/naga_commander/motlist.txt
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GENERAL WAIT wait00.msa 50
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GENERAL WAIT1 wait01.msa 30
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GENERAL WAIT2 wait02.msa 20
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GENERAL RUN run.msa 100
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GENERAL NORMAL_ATTACK normal_attack00.msa 50
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GENERAL NORMAL_ATTACK1 normal_attack01.msa 50
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GENERAL SPECIAL special_attack00.msa 50
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GENERAL SPECIAL1 special_attack01.msa 50
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GENERAL FRONT_DAMAGE front_damage00.msa 50
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GENERAL FRONT_DAMAGE1 front_damage01.msa 50
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GENERAL FRONT_DEAD front_dead.msa 100
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GENERAL FRONT_KNOCKDOWN front_knockdown.msa 100
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GENERAL FRONT_STANDUP front_standup.msa 100
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GENERAL BACK_DAMAGE back_damage00.msa 50
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GENERAL BACK_DAMAGE1 back_damage01.msa 50
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GENERAL BACK_KNOCKDOWN back_knockdown.msa 100
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GENERAL BACK_STANDUP back_standup.msa 100
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GENERAL BACK_DEAD back_dead.msa 100
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76
gamefiles/data/monster/naga_commander/normal_attack00.msa
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gamefiles/data/monster/naga_commander/normal_attack00.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\monster2\naga_commander\normal_attack00.GR2"
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MotionDuration 1.5000
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Accumulation 0.0000 0.0000 0.0000
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Group MotionEventData
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{
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MotionEventDataCount 3
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Group Event00
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{
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MotionEventType 4
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StartingTime 0.864964
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 110.000000
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Position 160.000000 -60.000000 40.000000
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}
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}
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Group Event01
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{
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MotionEventType 4
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StartingTime 0.919708
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 150.000000
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Position 0.000000 -220.000000 80.000000
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}
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}
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Group Event02
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{
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MotionEventType 4
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StartingTime 0.970803
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 110.000000
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Position -160.000000 -60.000000 40.000000
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}
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}
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}
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32
gamefiles/data/monster/naga_commander/normal_attack01.msa
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gamefiles/data/monster/naga_commander/normal_attack01.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\monster2\naga_commander\normal_attack01.GR2"
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MotionDuration 1.5000
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Accumulation 0.0000 0.0000 0.0000
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 4
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StartingTime 0.802920
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 170.000000
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Position 0.000000 -220.000000 80.000000
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}
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}
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}
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5
gamefiles/data/monster/naga_commander/run.msa
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5
gamefiles/data/monster/naga_commander/run.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\run.GR2"
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MotionDuration 1.0000
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Accumulation 0.0000 -600.0000 0.0000
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68
gamefiles/data/monster/naga_commander/special_attack00.msa
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gamefiles/data/monster/naga_commander/special_attack00.msa
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@ -0,0 +1,68 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\special_attack00.GR2"
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MotionDuration 2.0000
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Accumulation 0.0000 0.0000 0.0000
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Group MotionEventData
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{
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MotionEventDataCount 4
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.822384
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IndependentFlag 0
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AttachingEnable 0
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AttachingBoneName "Bip01 HeadNub"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster/light_emissive3.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 1
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StartingTime 0.000000
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 L Hand"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/light_emissive1.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event02
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||||
{
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MotionEventType 1
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StartingTime 0.000000
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "equip_R"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/light_emissive1.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event03
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||||
{
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MotionEventType 4
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StartingTime 0.822384
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DuringTime 0.200000
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EnableHitProcess 1
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||||
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 1.000000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 350.000000
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Position 0.000000 -500.000000 0.000000
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}
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}
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}
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55
gamefiles/data/monster/naga_commander/special_attack01.msa
Normal file
55
gamefiles/data/monster/naga_commander/special_attack01.msa
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@ -0,0 +1,55 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\special_attack01.GR2"
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MotionDuration 2.000000
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Accumulation 0.00 0.00 0.00
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Group MotionEventData
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{
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MotionEventDataCount 3
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.000000
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IndependentFlag 0
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||||
AttachingEnable 1
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AttachingBoneName "equip_R"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/light_emissive1.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 6
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StartingTime 0.992701
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AttachingEnable 1
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AttachingBoneName "equip_R"
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FlyFileName "d:/ymir work/effect/monster/naga_commander_special01.msf"
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FlyPosition 0.000000 0.000000 0.000000
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}
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Group Event02
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||||
{
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MotionEventType 4
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||||
StartingTime 1.500000
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||||
DuringTime 0.000000
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||||
EnableHitProcess 1
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||||
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AttackType 0
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HittingType 1
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||||
StiffenTime 0.000000
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InvisibleTime 1.000000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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||||
TargetingFlag 1
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||||
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SphereDataCount 1
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||||
Group SphereData00
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||||
{
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Radius 75.000000
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Position 0.000000 0.000000 0.000000
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}
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||||
}
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}
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5
gamefiles/data/monster/naga_commander/wait00.msa
Normal file
5
gamefiles/data/monster/naga_commander/wait00.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\wait00.GR2"
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MotionDuration 2.0000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/naga_commander/wait01.msa
Normal file
5
gamefiles/data/monster/naga_commander/wait01.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\wait01.GR2"
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MotionDuration 3.0000
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Accumulation 0.0000 0.0000 0.0000
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5
gamefiles/data/monster/naga_commander/wait02.msa
Normal file
5
gamefiles/data/monster/naga_commander/wait02.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\wait02.GR2"
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MotionDuration 3.0000
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Accumulation 0.0000 0.0000 0.0000
|
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