Refactored directory structure, added game files from TMP

This commit is contained in:
2023-12-04 21:54:28 +02:00
parent c35f861d97
commit ff3388e795
7726 changed files with 564910 additions and 17 deletions

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\back_damage00.GR2"
MotionDuration 0.6667
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\back_damage01.GR2"
MotionDuration 0.6667
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\back_dead.GR2"
MotionDuration 1.6667
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\back_knockdown.GR2"
MotionDuration 1.1667
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\back_standup.GR2"
MotionDuration 1.0000
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\front_damage00.GR2"
MotionDuration 0.6667
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\front_damage01.GR2"
MotionDuration 0.6667
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\front_dead.GR2"
MotionDuration 2.0000
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\front_knockdown.GR2"
MotionDuration 1.1667
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\front_standup.GR2"
MotionDuration 1.0000
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,18 @@
GENERAL WAIT wait00.msa 50
GENERAL WAIT1 wait01.msa 30
GENERAL WAIT2 wait02.msa 20
GENERAL RUN run.msa 100
GENERAL NORMAL_ATTACK normal_attack00.msa 50
GENERAL NORMAL_ATTACK1 normal_attack01.msa 50
GENERAL SPECIAL special_attack00.msa 50
GENERAL SPECIAL1 special_attack01.msa 50
GENERAL FRONT_DAMAGE front_damage00.msa 50
GENERAL FRONT_DAMAGE1 front_damage01.msa 50
GENERAL FRONT_DEAD front_dead.msa 100
GENERAL FRONT_KNOCKDOWN front_knockdown.msa 100
GENERAL FRONT_STANDUP front_standup.msa 100
GENERAL BACK_DAMAGE back_damage00.msa 50
GENERAL BACK_DAMAGE1 back_damage01.msa 50
GENERAL BACK_KNOCKDOWN back_knockdown.msa 100
GENERAL BACK_STANDUP back_standup.msa 100
GENERAL BACK_DEAD back_dead.msa 100

View File

@ -0,0 +1,76 @@
ScriptType MotionData
MotionFileName "D:\ymir work\monster2\naga_commander\normal_attack00.GR2"
MotionDuration 1.5000
Accumulation 0.0000 0.0000 0.0000
Group MotionEventData
{
MotionEventDataCount 3
Group Event00
{
MotionEventType 4
StartingTime 0.864964
DuringTime 0.200000
EnableHitProcess 0
AttackType 0
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
HitLimitCount 0
CollisionType 4
SphereDataCount 1
Group SphereData00
{
Radius 110.000000
Position 160.000000 -60.000000 40.000000
}
}
Group Event01
{
MotionEventType 4
StartingTime 0.919708
DuringTime 0.200000
EnableHitProcess 0
AttackType 0
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
HitLimitCount 0
CollisionType 4
SphereDataCount 1
Group SphereData00
{
Radius 150.000000
Position 0.000000 -220.000000 80.000000
}
}
Group Event02
{
MotionEventType 4
StartingTime 0.970803
DuringTime 0.200000
EnableHitProcess 0
AttackType 0
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
HitLimitCount 0
CollisionType 4
SphereDataCount 1
Group SphereData00
{
Radius 110.000000
Position -160.000000 -60.000000 40.000000
}
}
}

View File

@ -0,0 +1,32 @@
ScriptType MotionData
MotionFileName "D:\ymir work\monster2\naga_commander\normal_attack01.GR2"
MotionDuration 1.5000
Accumulation 0.0000 0.0000 0.0000
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 4
StartingTime 0.802920
DuringTime 0.200000
EnableHitProcess 0
AttackType 0
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
HitLimitCount 0
CollisionType 4
SphereDataCount 1
Group SphereData00
{
Radius 170.000000
Position 0.000000 -220.000000 80.000000
}
}
}

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\run.GR2"
MotionDuration 1.0000
Accumulation 0.0000 -600.0000 0.0000

View File

@ -0,0 +1,68 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\special_attack00.GR2"
MotionDuration 2.0000
Accumulation 0.0000 0.0000 0.0000
Group MotionEventData
{
MotionEventDataCount 4
Group Event00
{
MotionEventType 1
StartingTime 0.822384
IndependentFlag 0
AttachingEnable 0
AttachingBoneName "Bip01 HeadNub"
FollowingEnable 0
EffectFileName "d:/ymir work/effect/monster/light_emissive3.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 1
StartingTime 0.000000
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 L Hand"
FollowingEnable 1
EffectFileName "d:/ymir work/effect/monster/light_emissive1.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event02
{
MotionEventType 1
StartingTime 0.000000
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "equip_R"
FollowingEnable 1
EffectFileName "d:/ymir work/effect/monster/light_emissive1.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event03
{
MotionEventType 4
StartingTime 0.822384
DuringTime 0.200000
EnableHitProcess 1
AttackType 0
HittingType 1
StiffenTime 0.000000
InvisibleTime 1.000000
ExternalForce 0.000000
HitLimitCount 0
CollisionType 4
SphereDataCount 1
Group SphereData00
{
Radius 350.000000
Position 0.000000 -500.000000 0.000000
}
}
}

View File

@ -0,0 +1,55 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\special_attack01.GR2"
MotionDuration 2.000000
Accumulation 0.00 0.00 0.00
Group MotionEventData
{
MotionEventDataCount 3
Group Event00
{
MotionEventType 1
StartingTime 0.000000
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "equip_R"
FollowingEnable 1
EffectFileName "d:/ymir work/effect/monster/light_emissive1.mse"
EffectPosition 0.000000 0.000000 0.000000
}
Group Event01
{
MotionEventType 6
StartingTime 0.992701
AttachingEnable 1
AttachingBoneName "equip_R"
FlyFileName "d:/ymir work/effect/monster/naga_commander_special01.msf"
FlyPosition 0.000000 0.000000 0.000000
}
Group Event02
{
MotionEventType 4
StartingTime 1.500000
DuringTime 0.000000
EnableHitProcess 1
AttackType 0
HittingType 1
StiffenTime 0.000000
InvisibleTime 1.000000
ExternalForce 0.000000
HitLimitCount 0
CollisionType 4
TargetingFlag 1
SphereDataCount 1
Group SphereData00
{
Radius 75.000000
Position 0.000000 0.000000 0.000000
}
}
}

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\wait00.GR2"
MotionDuration 2.0000
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\wait01.GR2"
MotionDuration 3.0000
Accumulation 0.0000 0.0000 0.0000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\naga_commander\wait02.GR2"
MotionDuration 3.0000
Accumulation 0.0000 0.0000 0.0000