Refactored directory structure, added game files from TMP

This commit is contained in:
2023-12-04 21:54:28 +02:00
parent c35f861d97
commit ff3388e795
7726 changed files with 564910 additions and 17 deletions

35
src/db/CMakeLists.txt Normal file
View File

@ -0,0 +1,35 @@
cmake_minimum_required(VERSION 3.8)
project(db CXX)
file(GLOB_RECURSE sources
src/*.cpp src/*.h
)
# Add the src directory to the include path
include_directories(src)
add_executable(${PROJECT_NAME} ${sources})
# Find dependencies
find_package(Boost REQUIRED)
include_directories(${Boost_INCLUDE_DIRS})
target_link_libraries (${PROJECT_NAME} PRIVATE ${Boost_LIBRARIES} ${Boost_SYSTEM_LIBRARY})
# Pthreads
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE Threads::Threads)
# LibBSD
target_link_libraries(${PROJECT_NAME} PRIVATE bsd)
# Libevent
find_package(Libevent CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE libevent::core libevent::extra libevent::pthreads)
# effolkronium/random
find_package(effolkronium_random CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE effolkronium_random)
target_link_libraries(${PROJECT_NAME} PRIVATE libpoly libsql libthecore)