quest years_greetings begin
    state start begin
	when oldwoman.chat.locale.years_greetings.chat_greet with game.get_event_flag("newyear_greet")>0 begin
	    local GREETING_ITEM_VNUM = 50023
	    say(locale.years_greetings.greet_msg)
	    local s = select(locale.years_greetings.select_1,locale.years_greetings.select_2,locale.years_greetings.select_3)
	    if s==1 then
		if pc.level < 15 then
		    say(locale.years_greetings.under_level_15)
		elseif pc.getqf("already_does") == 0 or pc.getqf("already_does") == 1 then
		    say(locale.years_greetings.give_msg)
		    if pc.enough_inventory(GREETING_ITEM_VNUM) then
			pc.give_item2(GREETING_ITEM_VNUM, 1)
			pc.setqf("already_does", 2)
		    else
			say(locale.years_greetings.not_enoguh_inventory)
		    end
		else
		    say(locale.years_greetings.no_money_this_time)
		end
	    elseif s==2 then
		say(locale.years_greetings.bless_msg)
	    elseif s==3 then
		say(locale.years_greetings.event_info)
	    end
	end
    end
end