----------------------------------------------------
--COLLECT QUEST_lv90
--METIN2 ?? ???  
----------------------------------------------------
quest collect_quest_lv90  begin
	state start begin
	end
	state run begin
		when login or levelup with pc.level >= 90  begin
			set_state(information)
		end	
	end

	state information begin
		when letter begin
			local v = find_npc_by_vnum(20084)
			if v != 0 then
			target.vid("__TARGET__",v,gameforge.collect_quest_lv90._010_target)
			end
			send_letter(gameforge.collect_quest_lv90._020_send_letter)
		end

		when button or info begin
			say_title(gameforge.collect_quest_lv90._030_say_title)
			say(gameforge.collect_quest_lv90._040_say)
			say("")
		end
		
		when __TARGET__.target.click or	20084.chat.gameforge.collect_quest_lv90._050_npcChat begin
			target.delete("__TARGET__")

			say_title(gameforge.collect_quest_lv90._055_say_title)
			say(gameforge.collect_quest_lv90._060_say)
			wait()
			say_title(gameforge.collect_quest_lv90._055_say_title)
			say(gameforge.collect_quest_lv90._064_say)
			say(gameforge.collect_quest_lv90._065_say)

			set_state(go_to_disciple)
			pc.setqf("duration",0)  
			pc.setqf("collect_count",0)
			pc.setqf("drink_drug",0) 
		end
	end

	state go_to_disciple begin
		when letter begin
			send_letter(gameforge.collect_quest_lv90._080_send_letter)
			
		end
		when button or info begin
			say_title (gameforge.collect_quest_lv90._090_say_title)
			say(gameforge.collect_quest_lv90._100_say)
			say("")
			say_item_vnum(30168) 
			say_reward(string.format(gameforge.collect_quest_lv90._105_say_reward, pc.getqf("collect_count")))
		end
		
		when 71035.use begin 
			if get_time() < pc.getqf("duration") then
				say (gameforge.collect_quest_lv90._110_say)
				return
			end
			if pc.getqf("drink_drug")==1 then
				say(gameforge.collect_quest_lv90._115_say)
				return
			end
			if pc.count_item(30168)==0 then
				say_title(gameforge.collect_quest_lv90._055_say_title)
				say(gameforge.collect_quest_lv90._120_say)
				say("")
				return
			end

			pc.remove_item(71035, 1)
			pc.setqf("drink_drug",1)
		end

		when 691.kill or 792.kill or 791.kill or 1093.kill or  1304.kill or 2091.kill or 2191.kill or 2206.kill or 1901.kill or
			 3090.kill or 3290.kill or 3590.kill  begin
			local s = number(1, 100)
			if s <= 30 and pc.count_item(30168)==0 then
				pc.give_item2(30168, 1)
				send_letter(gameforge.collect_quest_lv90._130_send_letter)
			end	
		end

		
    	when 20084.chat.gameforge.collect_quest_lv90._140_npcChat with pc.count_item(30168) >0   begin
			if get_time() > pc.getqf("duration") then
				if  pc.count_item(30168) >0 then
				say(mob_name(20084))
				
				say(gameforge.collect_quest_lv90._150_say)
				say("")
				pc.remove_item(30168, 1)
				if  is_test_server()  then 
					pc.setqf("duration",get_time()+2) 
				else
					pc.setqf("duration",get_time()+60*60*22) 
				end
				wait()
				
				local pass_percent
				if pc.getqf("drink_drug")==0 then
					pass_percent=60
				else		
					pass_percent=90
				end
				
				local s= number(1,100)
				if s<= pass_percent  then
				   if pc.getqf("collect_count")< 49 then 
						local index =pc.getqf("collect_count")+1 
						pc.setqf("collect_count",index)     
						say(mob_name(20084))
						say(gameforge.collect_quest_lv90._160_say)
						say(string.format(gameforge.collect_quest_lv90._165_say, 50-pc.getqf("collect_count")))
						say(gameforge.collect_quest_lv90._170_say)
						say("")
						pc.setqf("drink_drug",0)	 
						return
					end
					say(mob_name(20084))
					say(gameforge.collect_quest_lv90._175_say)
					say("")
					pc.setqf("collect_count",0)
					pc.setqf("drink_drug",0)	
					pc.setqf("duration",0) 
					set_state(key_item)
					return
					else
						say(mob_name(20084))
						say(gameforge.collect_quest_lv90._180_say)
						say("")				   
						pc.setqf("drink_drug",0)	 
						return
					 end
				else
					say(mob_name(20084))
					say(item_name(30168)..gameforge.collect_quest_lv90._185_say)
					return
				end
		  else
		 say(mob_name(20084) )
		  say(gameforge.collect_quest_lv90._190_say)
		  say("")
		  return
		end

		end
end


	state key_item begin
		when letter begin
			send_letter(gameforge.collect_quest_lv90._195_send_letter)
			
			if pc.count_item(30227)>0 then	
				local v = find_npc_by_vnum(20084)
				if v != 0 then
					target.vid("__TARGET__", v, "???")
				end
			end

		end
		when button or info begin
			if pc.count_item(30227) >0 then
				say_title(gameforge.collect_quest_lv90._200_say_title)
				
				say(gameforge.collect_quest_lv90._210_say)
				say("")
				return
			end

			say_title(gameforge.collect_quest_lv90._220_say_title)
			say(gameforge.collect_quest_lv90._230_say)
			say_item_vnum(30227)
			say(gameforge.collect_quest_lv90._240_say)
			say(mob_name(1304)..", "..mob_name(1093)..",")
			say(mob_name(1901)..".")
			say(""..mob_name(3090)..","..mob_name(3290)..","..mob_name(3590)..",")
		end
		when 1093.kill or  1304.kill or	 1901.kill or 3090.kill or 3290.kill or 3590.kill  begin
			local s = number(1, 100)
			if s <= 30 and pc.count_item(30227)==0 then
				pc.give_item2(30227, 1)
				send_letter(gameforge.collect_quest_lv90._250_send_letter)
			end	
		end



		
		when __TARGET__.target.click  or 20084.chat.gameforge.collect_quest_lv90._260_npcChat with pc.count_item(30227) > 0  begin
		    target.delete("__TARGET__")
			if pc.count_item(30227) > 0 then 
			say(mob_name(20084))
			say(gameforge.collect_quest_lv90._265_say)
			pc.remove_item(30227,1)
			set_state(__reward)
			else
				say(mob_name(20084))
				say(""..item_name(30227)..gameforge.collect_quest_lv90._266_say)
				say("")
				return
			end
		end
		
	end
	
	state __reward begin
		when letter begin
			send_letter(gameforge.collect_quest_lv90._270_send_letter)
			
			local v = find_npc_by_vnum(20018)
			if v != 0 then
						target.vid("__TARGET__",v,gameforge.collect_quest_lv90._280_target)
			end

		end
		when button or info begin
			say_title(gameforge.collect_quest_lv90._290_say_title)
			
			say(gameforge.collect_quest_lv90._300_say)
			say("")
		end
		
		when __TARGET__.target.click  or	20018.chat. gameforge.collect_quest_lv90._310_npcChat begin
		    target.delete("__TARGET__")
			say(mob_name(20018))
			say(gameforge.collect_quest_lv90._315_say)
			say("")
			wait()
			say(mob_name(20018))
			say(gameforge.collect_quest_lv90._316_say)
			say("")
			say_reward(gameforge.collect_quest_lv90._317_say_reward)
			say_reward(gameforge.collect_quest_lv90._318_say_reward)
			say_reward(gameforge.collect_quest_lv90._319_say_reward)
			affect.add_collect_point(POINT_ATTBONUS_WARRIOR,8,60*60*24*365*60)
			affect.add_collect_point(POINT_ATTBONUS_ASSASSIN,8,60*60*24*365*60)
			affect.add_collect_point(POINT_ATTBONUS_SURA,8,60*60*24*365*60)	
			affect.add_collect_point(POINT_ATTBONUS_SHAMAN,8,60*60*24*365*60)
			pc.give_item2(50114)
			clear_letter()
			set_quest_state("collect_quest_lv92", "run")
			set_state(__complete)
		end
			
	end

	
	state __complete begin
	end
end