server/game/src/input_p2p.cpp

539 lines
12 KiB
C++

#include "stdafx.h"
#include <common/billing.h>
#include "config.h"
#include "desc_client.h"
#include "desc_manager.h"
#include "char.h"
#include "char_manager.h"
#include "p2p.h"
#include "guild.h"
#include "guild_manager.h"
#include "party.h"
#include "messenger_manager.h"
#include "empire_text_convert.h"
#include "unique_item.h"
#include "xmas_event.h"
#include "affect.h"
#include "castle.h"
#include "dev_log.h"
#include "locale_service.h"
#include "questmanager.h"
#include "pcbang.h"
#include "skill.h"
#include "threeway_war.h"
////////////////////////////////////////////////////////////////////////////////
// Input Processor
CInputP2P::CInputP2P()
{
BindPacketInfo(&m_packetInfoGG);
}
void CInputP2P::Login(LPDESC d, const char * c_pData)
{
P2P_MANAGER::instance().Login(d, (TPacketGGLogin *) c_pData);
}
void CInputP2P::Logout(LPDESC d, const char * c_pData)
{
TPacketGGLogout * p = (TPacketGGLogout *) c_pData;
P2P_MANAGER::instance().Logout(p->szName);
}
int CInputP2P::Relay(LPDESC d, const char * c_pData, size_t uiBytes)
{
TPacketGGRelay * p = (TPacketGGRelay *) c_pData;
if (uiBytes < sizeof(TPacketGGRelay) + p->lSize)
return -1;
if (p->lSize < 0)
{
sys_err("invalid packet length %d", p->lSize);
d->SetPhase(PHASE_CLOSE);
return -1;
}
sys_log(0, "InputP2P::Relay : %s size %d", p->szName, p->lSize);
LPCHARACTER pkChr = CHARACTER_MANAGER::instance().FindPC(p->szName);
const BYTE* c_pbData = (const BYTE *) (c_pData + sizeof(TPacketGGRelay));
if (!pkChr)
return p->lSize;
if (*c_pbData == HEADER_GC_WHISPER)
{
if (pkChr->IsBlockMode(BLOCK_WHISPER))
{
// 귓속말 거부 상태에서 귓속말 거부.
return p->lSize;
}
char buf[1024];
memcpy(buf, c_pbData, MIN(p->lSize, sizeof(buf)));
TPacketGCWhisper* p2 = (TPacketGCWhisper*) buf;
// bType 상위 4비트: Empire 번호
// bType 하위 4비트: EWhisperType
BYTE bToEmpire = (p2->bType >> 4);
p2->bType = p2->bType & 0x0F;
if(p2->bType == 0x0F) {
// 시스템 메세지 귓속말은 bType의 상위비트까지 모두 사용함.
p2->bType = WHISPER_TYPE_SYSTEM;
} else {
if (!pkChr->IsEquipUniqueGroup(UNIQUE_GROUP_RING_OF_LANGUAGE))
if (bToEmpire >= 1 && bToEmpire <= 3 && pkChr->GetEmpire() != bToEmpire)
{
ConvertEmpireText(bToEmpire,
buf + sizeof(TPacketGCWhisper),
p2->wSize - sizeof(TPacketGCWhisper),
10+2*pkChr->GetSkillPower(SKILL_LANGUAGE1 + bToEmpire - 1));
}
}
pkChr->GetDesc()->Packet(buf, p->lSize);
}
else
pkChr->GetDesc()->Packet(c_pbData, p->lSize);
return (p->lSize);
}
int CInputP2P::Notice(LPDESC d, const char * c_pData, size_t uiBytes)
{
TPacketGGNotice * p = (TPacketGGNotice *) c_pData;
if (uiBytes < sizeof(TPacketGGNotice) + p->lSize)
return -1;
if (p->lSize < 0)
{
sys_err("invalid packet length %d", p->lSize);
d->SetPhase(PHASE_CLOSE);
return -1;
}
char szBuf[256+1];
strncpy(szBuf, c_pData + sizeof(TPacketGGNotice), MIN(p->lSize + 1, sizeof(szBuf)));
SendNotice(szBuf);
return (p->lSize);
}
int CInputP2P::MonarchNotice(LPDESC d, const char * c_pData, size_t uiBytes)
{
TPacketGGMonarchNotice * p = (TPacketGGMonarchNotice *) c_pData;
if (uiBytes < p->lSize + sizeof(TPacketGGMonarchNotice))
return -1;
if (p->lSize < 0)
{
sys_err("invalid packet length %d", p->lSize);
d->SetPhase(PHASE_CLOSE);
return -1;
}
char szBuf[256+1];
strncpy(szBuf, c_pData + sizeof(TPacketGGMonarchNotice), MIN(p->lSize + 1, sizeof(szBuf)));
SendMonarchNotice(p->bEmpire, szBuf);
return (p->lSize);
}
int CInputP2P::MonarchTransfer(LPDESC d, const char* c_pData)
{
TPacketMonarchGGTransfer* p = (TPacketMonarchGGTransfer*) c_pData;
LPCHARACTER pTargetChar = CHARACTER_MANAGER::instance().FindByPID(p->dwTargetPID);
if (pTargetChar != NULL)
{
unsigned int qIndex = quest::CQuestManager::instance().GetQuestIndexByName("monarch_transfer");
if (qIndex != 0)
{
pTargetChar->SetQuestFlag("monarch_transfer.x", p->x);
pTargetChar->SetQuestFlag("monarch_transfer.y", p->y);
quest::CQuestManager::instance().Letter(pTargetChar->GetPlayerID(), qIndex, 0);
}
}
return 0;
}
int CInputP2P::Guild(LPDESC d, const char* c_pData, size_t uiBytes)
{
TPacketGGGuild * p = (TPacketGGGuild *) c_pData;
uiBytes -= sizeof(TPacketGGGuild);
c_pData += sizeof(TPacketGGGuild);
CGuild * g = CGuildManager::instance().FindGuild(p->dwGuild);
switch (p->bSubHeader)
{
case GUILD_SUBHEADER_GG_CHAT:
{
if (uiBytes < sizeof(TPacketGGGuildChat))
return -1;
TPacketGGGuildChat * p = (TPacketGGGuildChat *) c_pData;
if (g)
g->P2PChat(p->szText);
return sizeof(TPacketGGGuildChat);
}
case GUILD_SUBHEADER_GG_SET_MEMBER_COUNT_BONUS:
{
if (uiBytes < sizeof(int))
return -1;
int iBonus = *((int *) c_pData);
CGuild* pGuild = CGuildManager::instance().FindGuild(p->dwGuild);
if (pGuild)
{
pGuild->SetMemberCountBonus(iBonus);
}
return sizeof(int);
}
default:
sys_err ("UNKNOWN GUILD SUB PACKET");
break;
}
return 0;
}
struct FuncShout
{
const char * m_str;
BYTE m_bEmpire;
FuncShout(const char * str, BYTE bEmpire) : m_str(str), m_bEmpire(bEmpire)
{
}
void operator () (LPDESC d)
{
if (!d->GetCharacter() || (d->GetCharacter()->GetGMLevel() == GM_PLAYER && d->GetEmpire() != m_bEmpire))
return;
d->GetCharacter()->ChatPacket(CHAT_TYPE_SHOUT, "%s", m_str);
}
};
void SendShout(const char * szText, BYTE bEmpire)
{
const DESC_MANAGER::DESC_SET & c_ref_set = DESC_MANAGER::instance().GetClientSet();
std::for_each(c_ref_set.begin(), c_ref_set.end(), FuncShout(szText, bEmpire));
}
void CInputP2P::Shout(const char * c_pData)
{
TPacketGGShout * p = (TPacketGGShout *) c_pData;
SendShout(p->szText, p->bEmpire);
}
void CInputP2P::Disconnect(const char * c_pData)
{
TPacketGGDisconnect * p = (TPacketGGDisconnect *) c_pData;
LPDESC d = DESC_MANAGER::instance().FindByLoginName(p->szLogin);
if (!d)
return;
if (!d->GetCharacter())
{
d->SetPhase(PHASE_CLOSE);
}
else
d->DisconnectOfSameLogin();
}
void CInputP2P::Setup(LPDESC d, const char * c_pData)
{
TPacketGGSetup * p = (TPacketGGSetup *) c_pData;
sys_log(0, "P2P: Setup %s:%d", d->GetHostName(), p->wPort);
d->SetP2P(p->wPort, p->bChannel);
}
void CInputP2P::MessengerAdd(const char * c_pData)
{
TPacketGGMessenger * p = (TPacketGGMessenger *) c_pData;
sys_log(0, "P2P: Messenger Add %s %s", p->szAccount, p->szCompanion);
MessengerManager::instance().__AddToList(p->szAccount, p->szCompanion);
}
void CInputP2P::MessengerRemove(const char * c_pData)
{
TPacketGGMessenger * p = (TPacketGGMessenger *) c_pData;
sys_log(0, "P2P: Messenger Remove %s %s", p->szAccount, p->szCompanion);
MessengerManager::instance().__RemoveFromList(p->szAccount, p->szCompanion);
}
void CInputP2P::FindPosition(LPDESC d, const char* c_pData)
{
TPacketGGFindPosition* p = (TPacketGGFindPosition*) c_pData;
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(p->dwTargetPID);
if (ch && ch->GetMapIndex() < 10000)
{
TPacketGGWarpCharacter pw;
pw.header = HEADER_GG_WARP_CHARACTER;
pw.pid = p->dwFromPID;
pw.x = ch->GetX();
pw.y = ch->GetY();
d->Packet(&pw, sizeof(pw));
}
}
void CInputP2P::WarpCharacter(const char* c_pData)
{
TPacketGGWarpCharacter* p = (TPacketGGWarpCharacter*) c_pData;
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(p->pid);
if (ch)
{
ch->WarpSet(p->x, p->y);
}
}
void CInputP2P::GuildWarZoneMapIndex(const char* c_pData)
{
TPacketGGGuildWarMapIndex * p = (TPacketGGGuildWarMapIndex*) c_pData;
CGuildManager & gm = CGuildManager::instance();
sys_log(0, "P2P: GuildWarZoneMapIndex g1(%u) vs g2(%u), mapIndex(%d)", p->dwGuildID1, p->dwGuildID2, p->lMapIndex);
CGuild * g1 = gm.FindGuild(p->dwGuildID1);
CGuild * g2 = gm.FindGuild(p->dwGuildID2);
if (g1 && g2)
{
g1->SetGuildWarMapIndex(p->dwGuildID2, p->lMapIndex);
g2->SetGuildWarMapIndex(p->dwGuildID1, p->lMapIndex);
}
}
void CInputP2P::Transfer(const char * c_pData)
{
TPacketGGTransfer * p = (TPacketGGTransfer *) c_pData;
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(p->szName);
if (ch)
ch->WarpSet(p->lX, p->lY);
}
void CInputP2P::XmasWarpSanta(const char * c_pData)
{
TPacketGGXmasWarpSanta * p =(TPacketGGXmasWarpSanta *) c_pData;
if (p->bChannel == g_bChannel && map_allow_find(p->lMapIndex))
{
int iNextSpawnDelay = 60;
if (LC_IsYMIR())
iNextSpawnDelay = 20 * 60;
else
iNextSpawnDelay = 50 * 60;
xmas::SpawnSanta(p->lMapIndex, iNextSpawnDelay); // 50분있다가 새로운 산타가 나타남 (한국은 20분)
TPacketGGXmasWarpSantaReply pack_reply;
pack_reply.bHeader = HEADER_GG_XMAS_WARP_SANTA_REPLY;
pack_reply.bChannel = g_bChannel;
P2P_MANAGER::instance().Send(&pack_reply, sizeof(pack_reply));
}
}
void CInputP2P::XmasWarpSantaReply(const char* c_pData)
{
TPacketGGXmasWarpSantaReply* p = (TPacketGGXmasWarpSantaReply*) c_pData;
if (p->bChannel == g_bChannel)
{
CharacterVectorInteractor i;
if (CHARACTER_MANAGER::instance().GetCharactersByRaceNum(xmas::MOB_SANTA_VNUM, i))
{
CharacterVectorInteractor::iterator it = i.begin();
while (it != i.end()) {
M2_DESTROY_CHARACTER(*it++);
}
}
}
}
void CInputP2P::LoginPing(LPDESC d, const char * c_pData)
{
TPacketGGLoginPing * p = (TPacketGGLoginPing *) c_pData;
SendBillingExpire(p->szLogin, BILLING_DAY, 0, NULL);
if (!g_pkAuthMasterDesc) // If I am master, I have to broadcast
P2P_MANAGER::instance().Send(p, sizeof(TPacketGGLoginPing), d);
}
// BLOCK_CHAT
void CInputP2P::BlockChat(const char * c_pData)
{
TPacketGGBlockChat * p = (TPacketGGBlockChat *) c_pData;
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(p->szName);
if (ch)
{
sys_log(0, "BLOCK CHAT apply name %s dur %d", p->szName, p->lBlockDuration);
ch->AddAffect(AFFECT_BLOCK_CHAT, POINT_NONE, 0, AFF_NONE, p->lBlockDuration, 0, true);
}
else
{
sys_log(0, "BLOCK CHAT fail name %s dur %d", p->szName, p->lBlockDuration);
}
}
// END_OF_BLOCK_CHAT
//
void CInputP2P::PCBangUpdate(const char* c_pData)
{
TPacketPCBangUpdate* p = (TPacketPCBangUpdate*)c_pData;
CPCBangManager::instance().RequestUpdateIPList(p->ulPCBangID);
}
void CInputP2P::IamAwake(LPDESC d, const char * c_pData)
{
std::string hostNames;
P2P_MANAGER::instance().GetP2PHostNames(hostNames);
sys_log(0, "P2P Awakeness check from %s. My P2P connection number is %d. and details...\n%s", d->GetHostName(), P2P_MANAGER::instance().GetDescCount(), hostNames.c_str());
}
int CInputP2P::Analyze(LPDESC d, BYTE bHeader, const char * c_pData)
{
if (test_server)
sys_log(0, "CInputP2P::Anlayze[Header %d]", bHeader);
int iExtraLen = 0;
switch (bHeader)
{
case HEADER_GG_SETUP:
Setup(d, c_pData);
break;
case HEADER_GG_LOGIN:
Login(d, c_pData);
break;
case HEADER_GG_LOGOUT:
Logout(d, c_pData);
break;
case HEADER_GG_RELAY:
if ((iExtraLen = Relay(d, c_pData, m_iBufferLeft)) < 0)
return -1;
break;
case HEADER_GG_NOTICE:
if ((iExtraLen = Notice(d, c_pData, m_iBufferLeft)) < 0)
return -1;
break;
case HEADER_GG_SHUTDOWN:
sys_err("Accept shutdown p2p command from %s.", d->GetHostName());
Shutdown(10);
break;
case HEADER_GG_GUILD:
if ((iExtraLen = Guild(d, c_pData, m_iBufferLeft)) < 0)
return -1;
break;
case HEADER_GG_SHOUT:
Shout(c_pData);
break;
case HEADER_GG_DISCONNECT:
Disconnect(c_pData);
break;
case HEADER_GG_MESSENGER_ADD:
MessengerAdd(c_pData);
break;
case HEADER_GG_MESSENGER_REMOVE:
MessengerRemove(c_pData);
break;
case HEADER_GG_FIND_POSITION:
FindPosition(d, c_pData);
break;
case HEADER_GG_WARP_CHARACTER:
WarpCharacter(c_pData);
break;
case HEADER_GG_GUILD_WAR_ZONE_MAP_INDEX:
GuildWarZoneMapIndex(c_pData);
break;
case HEADER_GG_TRANSFER:
Transfer(c_pData);
break;
case HEADER_GG_XMAS_WARP_SANTA:
XmasWarpSanta(c_pData);
break;
case HEADER_GG_XMAS_WARP_SANTA_REPLY:
XmasWarpSantaReply(c_pData);
break;
case HEADER_GG_RELOAD_CRC_LIST:
LoadValidCRCList();
break;
case HEADER_GG_CHECK_CLIENT_VERSION:
CheckClientVersion();
break;
case HEADER_GG_LOGIN_PING:
LoginPing(d, c_pData);
break;
case HEADER_GG_BLOCK_CHAT:
BlockChat(c_pData);
break;
case HEADER_GG_SIEGE:
{
TPacketGGSiege* pSiege = (TPacketGGSiege*)c_pData;
castle_siege(pSiege->bEmpire, pSiege->bTowerCount);
}
break;
case HEADER_GG_MONARCH_NOTICE:
if ((iExtraLen = MonarchNotice(d, c_pData, m_iBufferLeft)) < 0)
return -1;
break;
case HEADER_GG_MONARCH_TRANSFER :
MonarchTransfer(d, c_pData);
break;
case HEADER_GG_PCBANG_UPDATE :
PCBangUpdate(c_pData);
break;
case HEADER_GG_CHECK_AWAKENESS:
IamAwake(d, c_pData);
break;
}
return (iExtraLen);
}