client/UserInterface/MarkManager.h

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#ifndef __INC_METIN_II_GUILDLIB_MARK_MANAGER_H__
#define __INC_METIN_II_GUILDLIB_MARK_MANAGER_H__
#include "MarkImage.h"
class CGuildMarkManager : public singleton<CGuildMarkManager>
{
public:
enum
{
MAX_IMAGE_COUNT = 5,
INVALID_MARK_ID = 0xffffffff,
};
// Symbol
struct TGuildSymbol
{
DWORD crc;
std::vector<BYTE> raw;
};
CGuildMarkManager();
virtual ~CGuildMarkManager();
const TGuildSymbol * GetGuildSymbol(DWORD GID);
bool LoadSymbol(const char* filename);
void SaveSymbol(const char* filename);
void UploadSymbol(DWORD guildID, int iSize, const BYTE* pbyData);
//
// Mark
//
void SetMarkPathPrefix(const char * prefix);
bool LoadMarkIndex(); // <20><>ũ <20>ε<EFBFBD><CEB5><EFBFBD> <20>ҷ<EFBFBD><D2B7><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>)
bool SaveMarkIndex(); // <20><>ũ <20>ε<EFBFBD><CEB5><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϱ<EFBFBD>
void LoadMarkImages(); // <20><><EFBFBD><EFBFBD> <20><>ũ <20>̹<EFBFBD><CCB9><EFBFBD><EFBFBD><EFBFBD> <20>ҷ<EFBFBD><D2B7><EFBFBD><EFBFBD><EFBFBD>
void SaveMarkImage(DWORD imgIdx); // <20><>ũ <20>̹<EFBFBD><CCB9><EFBFBD> <20><><EFBFBD><EFBFBD>
bool GetMarkImageFilename(DWORD imgIdx, std::string & path) const;
bool AddMarkIDByGuildID(DWORD guildID, DWORD markID);
DWORD GetMarkImageCount() const;
DWORD GetMarkCount() const;
DWORD GetMarkID(DWORD guildID);
// SERVER
void CopyMarkIdx(char * pcBuf) const;
DWORD SaveMark(DWORD guildID, BYTE * pbMarkImage);
void DeleteMark(DWORD guildID);
void GetDiffBlocks(DWORD imgIdx, const DWORD * crcList, std::map<BYTE, const SGuildMarkBlock *> & mapDiffBlocks);
// CLIENT
bool SaveBlockFromCompressedData(DWORD imgIdx, DWORD idBlock, const BYTE * pbBlock, DWORD dwSize);
bool GetBlockCRCList(DWORD imgIdx, DWORD * crcList);
private:
//
// Mark
//
CGuildMarkImage * __NewImage();
void __DeleteImage(CGuildMarkImage * pkImgDel);
DWORD __AllocMarkID(DWORD guildID);
CGuildMarkImage * __GetImage(DWORD imgIdx);
CGuildMarkImage * __GetImagePtr(DWORD idMark);
std::map<DWORD, CGuildMarkImage *> m_mapIdx_Image; // index = image index
std::map<DWORD, DWORD> m_mapGID_MarkID; // index = guild id
std::set<DWORD> m_setFreeMarkID;
std::string m_pathPrefix;
private:
//
// Symbol
//
std::map<DWORD, TGuildSymbol> m_mapSymbol;
};
#endif