convert comments in cpp files to utf8

This commit is contained in:
2024-12-17 22:41:21 +01:00
parent 4525e3103d
commit 361a62853d
153 changed files with 955 additions and 955 deletions

View File

@ -53,7 +53,7 @@ void CScreen::RenderBox3d(float sx, float sy, float sz, float ex, float ey, floa
{ ex, ey, ez, ms_diffuseColor, 0.0f, 0.0f }, // 3
{ sx, ey, ez, ms_diffuseColor, 0.0f, 0.0f }, // 2
{ ex+1.0f, ey, ez, ms_diffuseColor, 0.0f, 0.0f } // 3, (x<EFBFBD><EFBFBD> 1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3)
{ ex+1.0f, ey, ez, ms_diffuseColor, 0.0f, 0.0f } // 3, (x가 1증가된 3)
};
// 2004.11.18.myevan.DrawIndexPrimitiveUP -> DynamicVertexBuffer
@ -510,11 +510,11 @@ void CScreen::SetCursorPosition(int x, int y, int hres, int vres)
ms_vtPickRayOrig.y = matViewInverse._42;
ms_vtPickRayOrig.z = matViewInverse._43;
// // 2003. 9. 9 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>߰<EFBFBD>
// // <EFBFBD><EFBFBD><EFBFBD><EFBFBD> picking<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>... <20>Ѥ<EFBFBD>; <20><><EFBFBD><EFBFBD> <20>Ͱ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD>...
// // 2003. 9. 9 동현 추가
// // 지형 picking을 위한 뻘짓... ㅡㅡ; 위에 것과 통합 필요...
ms_Ray.SetStartPoint(ms_vtPickRayOrig);
ms_Ray.SetDirection(-ms_vtPickRayDir, 51200.0f);
// // 2003. 9. 9 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>߰<EFBFBD>
// // 2003. 9. 9 동현 추가
}
bool CScreen::GetCursorPosition(float* px, float* py, float* pz)