diff --git a/bin/pack/locale_cz/locale/cz/locale_game.txt b/bin/pack/locale_cz/locale/cz/locale_game.txt index 1f126b98..53ae795b 100644 --- a/bin/pack/locale_cz/locale/cz/locale_game.txt +++ b/bin/pack/locale_cz/locale/cz/locale_game.txt @@ -1,321 +1,326 @@ -AFF_LOVE_POINT Body za l�sku: %d%% +AFF_LOVE_POINT Body za lsku: %d%% ALIGNMENT_NAME Hodnost: -ATTACK_ERROR_UNKNOWN Nezn�m� chyba v �toku: %s -CANNOT_ATTACK_DEST_IN_SAFE Soupe� je p��li� daleko. -CANNOT_ATTACK_SELF_IN_SAFE Odtud nem��u za�to�it na nep��tele. -CANNOT_EQUIP_IN_EXCHANGE Kdy� obchoduje�, nem��e� m�nit v�zbroj. -CANNOT_EQUIP_IN_SHOP Kdy� obchoduje�, nem��e� m�nit v�zbroj. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nem��e� soukrom� st�nek otev��t na ve�ejn�m m�st�. -CANNOT_SHOOT_DEST_IN_SAFE Nep��tel je p��li� daleko. -CANNOT_SHOOT_EMPTY_ARROW Pot�ebuji ��p. -CANNOT_SHOOT_SELF_IN_SAFE Odtud nem��u za�to�it na nep��tele. -CANNOT_SKILL_APPROACH Jsem si jist�, �e se u� bl� nedostanu. -CANNOT_SKILL_ATTACK Nem��u na to za�to�it. -CANNOT_SKILL_BLUE Nem��e� pou��t Du�i modr�ho vlka kdy� je Du�e purpurov�ho vlka aktivn�. -CANNOT_SKILL_DEST_IN_SAFE Soupe� je p��li� daleko. -CANNOT_SKILL_EQUIP_FISHING_ROD Pot�ebuji ryb��sk� prut. -CANNOT_SKILL_HAVE_TO_RIDE Pot�ebuji nejd��v kon�, ne� to pou�iji. -CANNOT_SKILL_NEED_EMPTY_BOTTLE Nem�m pr�zdnou l�hev. -CANNOT_SKILL_NEED_POISON_BOTTLE Nem�m l�hev s jedem. -CANNOT_SKILL_NEED_TARGET Kdo je c�l? -CANNOT_SKILL_NOT_ENOUGH_HP Nem�m dostatek ZB! -CANNOT_SKILL_NOT_ENOUGH_SP Nem�m dostatek MB! -CANNOT_SKILL_NOT_HORSE_SKILL Kdy� jedu na koni, tohle nem��u pou��t. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Tuto schopnost nem��u nasadit ve spojen� s touto zbran�. -CANNOT_SKILL_NOT_YET_LEARN Tuto schopnost jsem se je�t� nenau�il. -CANNOT_SKILL_ONLY_FOR_ALLIANCE To p�sob� jen na �leny skupiny. -CANNOT_SKILL_ONLY_FOR_CORPSE To p�sob� jen na mrtv�. -CANNOT_SKILL_RED Nem��e� pou��t Du�i purpurov�ho vlka kdy� je Du�e modr�ho vlka aktivn�. -CANNOT_SKILL_REMOVE_FISHING_ROD Tuto schopnost nem��u pou��t ve spojen� s ryb��sk�m prutem. -CANNOT_SKILL_SELF_IN_SAFE Odtud nem��u za�to�it. -CANNOT_SKILL_USE_SELF Toto nem��u pou��t s�m na sob�. -CANNOT_SKILL_WAIT_COOLTIME Tuto schopnost nem��u zat�m pou��t. -CANNOT_USE Toto nem��e� pou��t. -CANNOT_WHISPER_DEST_REFUSE %s zablokoval �ept�n�. SA -CANNOT_WHISPER_NOT_LOGON %s nen� online. SA -CANNOT_WHISPER_SELF_REFUSE Nem��e� s nik�m �eptat, pokud jsi kompletn� zablokoval �ept�n�. SNA -CHANNEL Kan�l -CHANNELING_CANNOT_LOGOUT Nem��e� zp�t na str�nku s p�ihl�en�m. -CHANNEL_EMPTY_SERVER ��dn� server -CHANNEL_NORMAL Kan�l %d -CHANNEL_NOTIFY_FULL Tento kan�l je pln�! Zvol si pros�m jin�. -CHANNEL_NOT_FIND_INFO Neobdr�� ��dn� informace z kan�lu. -CHANNEL_PVP Voln� souboj -CHANNEL_SELECT_CHANNEL Zvol si kan�l -CHANNEL_SELECT_REGION Zvolit m�sto na vystaven� ��tenky +ATTACK_ERROR_UNKNOWN Neznm chyba v toku: %s +CANNOT_ATTACK_DEST_IN_SAFE Soupe je pli daleko. +CANNOT_ATTACK_SELF_IN_SAFE Odtud nemu zatoit na neptele. +CANNOT_EQUIP_IN_EXCHANGE Kdy obchoduje, neme mnit vzbroj. +CANNOT_EQUIP_IN_SHOP Kdy obchoduje, neme mnit vzbroj. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Neme soukrom stnek otevt na veejnm mst. +CANNOT_SHOOT_DEST_IN_SAFE Neptel je pli daleko. +CANNOT_SHOOT_EMPTY_ARROW Potebuji p. +CANNOT_SHOOT_SELF_IN_SAFE Odtud nemu zatoit na neptele. +CANNOT_SKILL_APPROACH Jsem si jist, e se u bl nedostanu. +CANNOT_SKILL_ATTACK Nemu na to zatoit. +CANNOT_SKILL_BLUE Neme pout Dui modrho vlka kdy je Due purpurovho vlka aktivn. +CANNOT_SKILL_DEST_IN_SAFE Soupe je pli daleko. +CANNOT_SKILL_EQUIP_FISHING_ROD Potebuji rybsk prut. +CANNOT_SKILL_HAVE_TO_RIDE Potebuji nejdv kon, ne to pouiji. +CANNOT_SKILL_NEED_EMPTY_BOTTLE Nemm przdnou lhev. +CANNOT_SKILL_NEED_POISON_BOTTLE Nemm lhev s jedem. +CANNOT_SKILL_NEED_TARGET Kdo je cl? +CANNOT_SKILL_NOT_ENOUGH_HP Nemm dostatek ZB! +CANNOT_SKILL_NOT_ENOUGH_SP Nemm dostatek MB! +CANNOT_SKILL_NOT_HORSE_SKILL Kdy jedu na koni, tohle nemu pout. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Tuto schopnost nemu nasadit ve spojen s touto zbran. +CANNOT_SKILL_NOT_YET_LEARN Tuto schopnost jsem se jet nenauil. +CANNOT_SKILL_ONLY_FOR_ALLIANCE To psob jen na leny skupiny. +CANNOT_SKILL_ONLY_FOR_CORPSE To psob jen na mrtv. +CANNOT_SKILL_RED Neme pout Dui purpurovho vlka kdy je Due modrho vlka aktivn. +CANNOT_SKILL_REMOVE_FISHING_ROD Tuto schopnost nemu pout ve spojen s rybskm prutem. +CANNOT_SKILL_SELF_IN_SAFE Odtud nemu zatoit. +CANNOT_SKILL_USE_SELF Toto nemu pout sm na sob. +CANNOT_SKILL_WAIT_COOLTIME Tuto schopnost nemu zatm pout. +CANNOT_USE Toto neme pout. +CANNOT_WHISPER_DEST_REFUSE %s zablokoval eptn. SA +CANNOT_WHISPER_NOT_LOGON %s nen online. SA +CANNOT_WHISPER_SELF_REFUSE Neme s nikm eptat, pokud jsi kompletn zablokoval eptn. SNA +CHANNEL Kanl +CHANNELING_CANNOT_LOGOUT Neme zpt na strnku s pihlenm. +CHANNEL_EMPTY_SERVER dn server +CHANNEL_NORMAL Kanl %d +CHANNEL_NOTIFY_FULL Tento kanl je pln! Zvol si prosm jin. +CHANNEL_NOT_FIND_INFO Neobdr dn informace z kanlu. +CHANNEL_PVP Voln souboj +CHANNEL_SELECT_CHANNEL Zvol si kanl +CHANNEL_SELECT_REGION Zvolit msto na vystaven tenky CHANNEL_SELECT_SERVER Zvolit server -CHANNEL_TEST_SERVER Vyzkou�et server +CHANNEL_TEST_SERVER Vyzkouet server CHANNEL_TEST_SERVER_ADDR Test %s:%d CHARACTER_CREATE_MODE Tvorba postavy CHARACTER_SELECT_MODE Volba postavy -CHAT_ALL V�ichni +CHAT_ALL Vichni CHAT_BLOCK Blokovat CHAT_GUILD Cech CHAT_INFORMATION Informace -CHAT_INSULT_STRING V�ta obsahuje nep��pustn� slova. -CHAT_LOG Zobrazit star� zpr�vy [L] +CHAT_INSULT_STRING Vta obsahuje neppustn slova. +CHAT_LOG Zobrazit star zprvy [L] CHAT_LOG_TITLE Log chatu -CHAT_NORMAL Norm�ln� -CHAT_NOTICE Ozn�men� +CHAT_NORMAL Normln +CHAT_NOTICE Oznmen CHAT_PARTY Skupina CHAT_SEND_CHAT Poslat chat -CHAT_SEND_MEMO Poslat �epot [Shift+Enter] +CHAT_SEND_MEMO Poslat epot [Shift+Enter] CHAT_SHOUT Zavolat -CHAT_SHOUT_LIMIT M��e� volat jenom ka�d�ch 15 vte�in. -CHAT_WHISPER �eptat +CHAT_SHOUT_LIMIT Me volat jenom kadch 15 vtein. +CHAT_WHISPER eptat COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM Tento p�edm�t nelze pou��t. -COMB_CANT_APPEND_SEALED_ITEM Nelze pou��t p�edm�ty s du�evn�m poutem. +COMB_CANT_APPEND_ITEM Tento pedmt nelze pout. +COMB_CANT_APPEND_SEALED_ITEM Nelze pout pedmty s duevnm poutem. COMB_COST Cena: %s -COMB_IS_CONTINUE_PROCESS P�eje� si pokra�ovat? -COMB_NOTICE Nem��e� si otev��t soukrom� st�nek kdy� obchoduje� s knihami. -COMB_NOTICE_NOT_OPEN Nem��e� obchodovat s knihami, kdy� m� otev�en� soukrom� st�nek. -COMB_NOT_ALL_SLOT_APPEND_ITEM Na p�evod bonus� pot�ebuje� druh� kost�m. -COMB_NOT_FULL_BOOK Ne, takhle obchody d�lat nebudu. Jak jsem ti ji� �ekl, budu s tebou obchodovat jen kdy� mi nab�dne� 10 knih. -COMB_NOT_ITEM_IN_INVENTORY Nem��e� pou��t pou��van� p�edm�t. -COMB_NOT_MEDIUM_ITEM Tento p�edm�t nelze pou��t. -COMB_WILL_REMOVE_MATERIAL Kost�m 2 bude zni�en. -CREATE_ERROR_GM_NAME V n�zvu postavy nesm� pou��t ,GM�. -CREATE_ERROR_INSULT_NAME Toto jm�no je nep��pustn�. -CREATE_ERROR_LIMIT_LEVEL Tv� postava mus� b�t alespo� �rovn� 80. -CREATE_ERROR_TIME_LIMIT Postavu m��e� vytvo�it pouze jednou za 30 vte�in. -CREATE_ERROR_WRONG_STRING Jm�no tv� postavy nem��e obsahovat speci�ln� znaky. -CREATE_EXIST_SAME_NAME Tento n�zev je u� zad�n pro jinou postavu. -CREATE_FAILURE Nem��e� vytvo�it tuto postavu. -CREATE_FULL Nem��e� vytv��et dal�� postavy. +COMB_IS_CONTINUE_PROCESS Peje si pokraovat? +COMB_NOTICE Neme si otevt soukrom stnek kdy obchoduje s knihami. +COMB_NOTICE_NOT_OPEN Neme obchodovat s knihami, kdy m oteven soukrom stnek. +COMB_NOT_ALL_SLOT_APPEND_ITEM Na pevod bonus potebuje druh kostm. +COMB_NOT_FULL_BOOK Ne, takhle obchody dlat nebudu. Jak jsem ti ji ekl, budu s tebou obchodovat jen kdy mi nabdne 10 knih. +COMB_NOT_ITEM_IN_INVENTORY Neme pout pouvan pedmt. +COMB_NOT_MEDIUM_ITEM Tento pedmt nelze pout. +COMB_WILL_REMOVE_MATERIAL Kostm 2 bude znien. +CREATE_ERROR_GM_NAME V nzvu postavy nesm pout ,GM. +CREATE_ERROR_INSULT_NAME Toto jmno je neppustn. +CREATE_ERROR_LIMIT_LEVEL Tv postava mus bt alespo rovn 80. +CREATE_ERROR_TIME_LIMIT Postavu me vytvoit pouze jednou za 30 vtein. +CREATE_ERROR_WRONG_STRING Jmno tv postavy neme obsahovat speciln znaky. +CREATE_EXIST_SAME_NAME Tento nzev je u zadn pro jinou postavu. +CREATE_FAILURE Neme vytvoit tuto postavu. +CREATE_FULL Neme vytvet dal postavy. CREATE_GM_NAME GM -CREATE_INPUT_NAME Zadej jm�no. -CREATE_PLUS_STAT Status-body jsou je�t� k dispozici. +CREATE_INPUT_NAME Zadej jmno. +CREATE_PLUS_STAT Status-body jsou jet k dispozici. DAY D -DONT_USE_ITEM_WHEN_SHOW_CONFIRM Nem��e� p�esunout ��dn� p�edm�t, kdy� prob�h� po�adavek. -DO_YOU_BUY_ITEM1 Chce� koupit %s za %s? -DO_YOU_BUY_ITEM2 Chce� koupit %s %s za %s? -DO_YOU_DROP_MONEY Chce� nechat padnout %d Yang? -DO_YOU_SELL_ITEM1 Chce� prodat %s za %s? -DO_YOU_SELL_ITEM2 Chce� prodat %s %s za %s? -DRAGON_SOUL_CANNOT_REFINE Dra�� k�men nelze zu�lechtit. -DRAGON_SOUL_CANNOT_REFINE_MORE Dra�� k�men je ji� na nejvy��� �rovni. -DRAGON_SOUL_EQUIP_WARNING1 Je t�k� odebrat Dra�� k�men, jakmile je jednou p�id�n. -DRAGON_SOUL_EQUIP_WARNING2 Opravdu si p�eje� pokra�ovat? -DRAGON_SOUL_EXPIRED Propadl� Dra�� k�men -DRAGON_SOUL_INVALID_DRAGON_SOUL Toto je �patn� Dra�� k�men. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Toto nen� Dra�� k�men. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Toto nen� spr�vn� Dra�� k�men. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nem� dostatek surovin pro zu�lecht�n�. -DRAGON_SOUL_NOT_MATCHED_SLOT Do tohoto �chytu Dra�� k�men nelze zasadit. -DRAGON_SOUL_STEP_LEVEL1 �irost: matn�, -DRAGON_SOUL_STEP_LEVEL2 �irost: �ist�, -DRAGON_SOUL_STEP_LEVEL3 �irost: bezchybn�, -DRAGON_SOUL_STEP_LEVEL4 �irost: brilantn�, -DRAGON_SOUL_STEP_LEVEL5 �irost: excelentn�, -DRAGON_SOUL_STRENGTH �rove�: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 B�hem tohoto procesu m��e b�t Dra�� k�men zni�en. -DRAGON_SOUL_UNEQUIP_WARNING2 Opravdu si p�eje� pokra�ovat? -DRAGON_SOUL_UNMATCHED_SLOT Toto je �patn� �chyt. -DRAGON_SOUL_UNQUALIFIED Je�t� nem��e� pou��t Dra�� alchymii. -DROP_ITEM_FAILURE_EQUIP_ITEM Nem��e� nechat spadnout vybaven� p�edm�t. -DROP_ITEM_FAILURE_PRIVATE_SHOP Nem��e� nechat spadnout ��dn� p�edm�t, kdy� m� otev�en� soukrom� st�nek. -DROP_MONEY_FAILURE_1000_OVER M��e� nechat spadnout maxim�ln� 999 Yang�. +DONT_USE_ITEM_WHEN_SHOW_CONFIRM Neme pesunout dn pedmt, kdy probh poadavek. +DO_YOU_BUY_ITEM1 Chce koupit %s za %s? +DO_YOU_BUY_ITEM2 Chce koupit %s %s za %s? +DO_YOU_DROP_MONEY Chce nechat padnout %d Yang? +DO_YOU_SELL_ITEM1 Chce prodat %s za %s? +DO_YOU_SELL_ITEM2 Chce prodat %s %s za %s? +DRAGON_SOUL_CANNOT_REFINE Dra kmen nelze zulechtit. +DRAGON_SOUL_CANNOT_REFINE_MORE Dra kmen je ji na nejvy rovni. +DRAGON_SOUL_EQUIP_WARNING1 Je tk odebrat Dra kmen, jakmile je jednou pidn. +DRAGON_SOUL_EQUIP_WARNING2 Opravdu si peje pokraovat? +DRAGON_SOUL_EXPIRED Propadl Dra kmen +DRAGON_SOUL_INVALID_DRAGON_SOUL Toto je patn Dra kmen. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Toto nen Dra kmen. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Toto nen sprvn Dra kmen. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nem dostatek surovin pro zulechtn. +DRAGON_SOUL_NOT_MATCHED_SLOT Do tohoto chytu Dra kmen nelze zasadit. +DRAGON_SOUL_STEP_LEVEL1 irost: matn, +DRAGON_SOUL_STEP_LEVEL2 irost: ist, +DRAGON_SOUL_STEP_LEVEL3 irost: bezchybn, +DRAGON_SOUL_STEP_LEVEL4 irost: brilantn, +DRAGON_SOUL_STEP_LEVEL5 irost: excelentn, +DRAGON_SOUL_STRENGTH rove: +%d SA +DRAGON_SOUL_UNEQUIP_WARNING1 Bhem tohoto procesu me bt Dra kmen znien. +DRAGON_SOUL_UNEQUIP_WARNING2 Opravdu si peje pokraovat? +DRAGON_SOUL_UNMATCHED_SLOT Toto je patn chyt. +DRAGON_SOUL_UNQUALIFIED Jet neme pout Dra alchymii. +DROP_ITEM_FAILURE_EQUIP_ITEM Neme nechat spadnout vybaven pedmt. +DROP_ITEM_FAILURE_PRIVATE_SHOP Neme nechat spadnout dn pedmt, kdy m oteven soukrom stnek. +DROP_MONEY_FAILURE_1000_OVER Me nechat spadnout maximln 999 Yang. EMOTION_ANGRY K zlosti -EMOTION_ATTRACTIVE Poku�en� -EMOTION_BANTER U�t�pa�n� -EMOTION_CHEERS_1 J�sot 1 -EMOTION_CHEERS_2 J�sot 2 -EMOTION_CHEERUP J�sat -EMOTION_CHOOSE_ONE Zvol si c�l. +EMOTION_ATTRACTIVE Pokuen +EMOTION_BANTER Utpan +EMOTION_CHEERS_1 Jsot 1 +EMOTION_CHEERS_2 Jsot 2 +EMOTION_CHEERUP Jsat +EMOTION_CHOOSE_ONE Zvol si cl. EMOTION_CLAP Potlesk EMOTION_CLAP_KISS Pusa -EMOTION_CONGRATULATION �t�cha +EMOTION_CONGRATULATION tcha EMOTION_DANCE_1 Tanec 1 EMOTION_DANCE_2 Tanec 2 EMOTION_DANCE_3 Tanec 3 EMOTION_DANCE_4 Tanec 4 EMOTION_DANCE_5 Tanec 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE Odpu�t�n� -EMOTION_FRENCH_KISS L�b�n� jazykem +EMOTION_FORGIVE Odputn +EMOTION_FRENCH_KISS Lbn jazykem EMOTION_JOY Radost -EMOTION_SAD Smutn� -EMOTION_SHY Odm�tnut� -EMOTION_SLAP R�na -EMPIRE_A Kr�lovstv� Shinsoo -EMPIRE_B Kr�lovstv� Chunjo -EMPIRE_C Kr�lovstv� Jinno -EMPIRE_SELECT_MODE Volba kr�lovstv� -EXCHANGE_CANNOT_GIVE S t�mto p�edm�tem se ned� obchodovat. -EXCHANGE_CANT_EDIT_MONEY Ted' nem��e� zm�nit ��stku. -EXCHANGE_FAILURE_EQUIP_ITEM Vybaven� p�edm�ty nem��e� vym�nit. -EXCHANGE_MONEY ��stka +EMOTION_SAD Smutn +EMOTION_SHY Odmtnut +EMOTION_SLAP Rna +EMPIRE_A Krlovstv Shinsoo +EMPIRE_B Krlovstv Chunjo +EMPIRE_C Krlovstv Jinno +EMPIRE_SELECT_MODE Volba krlovstv +EXCHANGE_CANNOT_GIVE S tmto pedmtem se ned obchodovat. +EXCHANGE_CANT_EDIT_MONEY Ted' neme zmnit stku. +EXCHANGE_FAILURE_EQUIP_ITEM Vybaven pedmty neme vymnit. +EXCHANGE_MONEY stka EXCHANGE_TITLE Obchodovat s %s -FISHING_FAILURE Ztratil jsi n�vnadu na ryby. -FISHING_NOTIFY1 Vypad� to, �e %s zabralo. -FISHING_NOTIFY2 Vypad� to, �e na h��ku je %s. +FISHING_FAILURE Ztratil jsi nvnadu na ryby. +FISHING_NOTIFY1 Vypad to, e %s zabralo. +FISHING_NOTIFY2 Vypad to, e na hku je %s. FISHING_SUCCESS1 Chytil jsi %s! -FISHING_SUCCESS2 Vyt�hl jsi z vody %s! -FISHING_UNKNOWN N�co mi sebralo n�vnadu, ale nev�m, co to bylo. -FISHING_WRONG_PLACE Tady nem��u lovit ryby. -FOR_FEMALE Pro �eny -FOR_MALE Pro mu�e -GAME_CANNOT_MINING Kdy� jede� na koni, nem��e� t�it nerostn� suroviny. -GAME_CANNOT_PICK_ITEM Nem��e� sebrat tento p�edm�t, proto�e jsi ho neuko�istil. -GAME_INIT_ERROR_CURSOR My�� kurzor nemohl b�t um�st�n. -GAME_INIT_ERROR_DIRECTX Aby hra fungovala, mus� b�t instalov�n DirectX 8.1.\nNainstaluj DirectX 8.1 nebo vy���. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nebylo nalezeno ��dn� grafick� vybaven�, kter� tato hra vy�aduje.\nP�esv�d�i se, zda m� spr�vn� instalovanou VGA-kartu. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafick� za��zen� nebylo nalezeno.\nP�esv�d�i se, zda m� k dispozici VGA-kartu.\nAlternativn� m��e� zaktivovat zrychlen� hardware.\n(Nastav zrychlen� hardware na maximum v:\nOvl�dac� panely-->Zobrazen�-->Nastaven�-->Roz���en�-->registra�n� karta Odstran�n� probl�m�) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Grafick� karta tv�ho po��ta�e nepodporuje modus okna ve 32bitov�m m�du.\nP�epni na 16bitov� modus nebo pou�ij celoplo�n� zobrazen�. -GAME_INIT_ERROR_ITEM_PROTO Nejsou k dispozici ��dn� �daje o p�edm�tech.\nNainstaluj hru znovu. -GAME_INIT_ERROR_MAIN_WINDOW Hlavn� okno nemohlo b�t vytvo�eno. -GAME_INIT_ERROR_MOB_PROTO Nejsou k dispozici ��dn� �daje o p��er�ch.\nNainstaluj hru znovu. -GAME_INIT_ERROR_NETWORK Nebylo vytvo�eno spojen� po s�ti.\nP�ezkou�ej p�ipojen� na internet. -GAME_PICK_MONEY Obdr�el jsi %d Yang�. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT V��ka nen� 128 pixel�. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT V��ka nen� 12 pixel�. -GUILDMARK_UPLOADER_ERROR_16_WIDTH ���ka nen� 16 pixel�. -GUILDMARK_UPLOADER_ERROR_64_WIDTH ���ka nen� 64 pixel�. -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Hra nepodporuje tento obr�zek. -GUILDMARK_UPLOADER_ERROR_PATH P�esu� soubory do slo�ky metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT Nebyl zvolen ��dn� obrazov� soubor. +FISHING_SUCCESS2 Vythl jsi z vody %s! +FISHING_UNKNOWN Nco mi sebralo nvnadu, ale nevm, co to bylo. +FISHING_WRONG_PLACE Tady nemu lovit ryby. +FOR_FEMALE Pro eny +FOR_MALE Pro mue +GAME_CANNOT_MINING Kdy jede na koni, neme tit nerostn suroviny. +GAME_CANNOT_PICK_ITEM Neme sebrat tento pedmt, protoe jsi ho neukoistil. +GAME_INIT_ERROR_CURSOR My kurzor nemohl bt umstn. +GAME_INIT_ERROR_DIRECTX Aby hra fungovala, mus bt instalovn DirectX 8.1.\nNainstaluj DirectX 8.1 nebo vy. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nebylo nalezeno dn grafick vybaven, kter tato hra vyaduje.\nPesvdi se, zda m sprvn instalovanou VGA-kartu. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafick zazen nebylo nalezeno.\nPesvdi se, zda m k dispozici VGA-kartu.\nAlternativn me zaktivovat zrychlen hardware.\n(Nastav zrychlen hardware na maximum v:\nOvldac panely-->Zobrazen-->Nastaven-->Rozen-->registran karta Odstrann problm) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Grafick karta tvho potae nepodporuje modus okna ve 32bitovm mdu.\nPepni na 16bitov modus nebo pouij celoplon zobrazen. +GAME_INIT_ERROR_ITEM_PROTO Nejsou k dispozici dn daje o pedmtech.\nNainstaluj hru znovu. +GAME_INIT_ERROR_MAIN_WINDOW Hlavn okno nemohlo bt vytvoeno. +GAME_INIT_ERROR_MOB_PROTO Nejsou k dispozici dn daje o perch.\nNainstaluj hru znovu. +GAME_INIT_ERROR_NETWORK Nebylo vytvoeno spojen po sti.\nPezkouej pipojen na internet. +GAME_PICK_MONEY Obdrel jsi %d Yang. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT Vka nen 128 pixel. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT Vka nen 12 pixel. +GUILDMARK_UPLOADER_ERROR_16_WIDTH ka nen 16 pixel. +GUILDMARK_UPLOADER_ERROR_64_WIDTH ka nen 64 pixel. +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Hra nepodporuje tento obrzek. +GUILDMARK_UPLOADER_ERROR_PATH Pesu soubory do sloky metin2/upload. +GUILDMARK_UPLOADER_ERROR_SELECT Nebyl zvolen dn obrazov soubor. GUILDWAR_CTF_TITLE Zmocnit se praporu -GUILDWAR_NORMAL_TITLE Poln� bitva -GUILDWAR_QUESTION_LINE_1 Cech %s vyhl�sil tv�mu cechu v�lku. -GUILDWAR_QUESTION_LINE_2 P�ij�m�? (%s) +GUILDWAR_NORMAL_TITLE Poln bitva +GUILDWAR_QUESTION_LINE_1 Cech %s vyhlsil tvmu cechu vlku. +GUILDWAR_QUESTION_LINE_2 Pijm? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE D�ji�t� v�lky cech� +GUILDWAR_WARP_TITLE Djit vlky cech GUILD_BUILDING_GRADE Hodnost -GUILD_BUILDING_NAME N�zev budovy -GUILD_CANNOT_HEAL_GSP_ANYMORE Energie dra��ho ducha je pln� obnovena. -GUILD_COMMENT Ps�t -GUILD_CREATE_ERROR_INSULT_NAME N�zev cechu je nep��pustn�. -GUILD_DEFAULT_GRADE �lenov� cechu +GUILD_BUILDING_NAME Nzev budovy +GUILD_CANNOT_HEAL_GSP_ANYMORE Energie draho ducha je pln obnovena. +GUILD_COMMENT Pst +GUILD_CREATE_ERROR_INSULT_NAME Nzev cechu je neppustn. +GUILD_DEFAULT_GRADE lenov cechu GUILD_DELETE Smazat GUILD_DEPOSIT Deponovat -GUILD_DO_YOU_HEAL_GSP Chce� pou��t %d Yang� na obnovu %d jednotek Dra��ho ducha? -GUILD_DO_YOU_JOIN t� pozval. P�eje� si vstoupit do cechu? -GUILD_EMPTY_AREA Plan� zem� -GUILD_ENEMY_GUILD_NAME N�zev nep��telsk�ho cechu -GUILD_FACILITY Vedlej�� budova +GUILD_DO_YOU_HEAL_GSP Chce pout %d Yang na obnovu %d jednotek Draho ducha? +GUILD_DO_YOU_JOIN t pozval. Peje si vstoupit do cechu? +GUILD_EMPTY_AREA Plan zem +GUILD_ENEMY_GUILD_NAME Nzev neptelskho cechu +GUILD_FACILITY Vedlej budova GUILD_GEM Drahokam -GUILD_HEADQUARTER Hlavn� budova -GUILD_HEAL_GSP Obnovit dra��ho ducha -GUILD_INFO_ENEMY_GUILD_EMPTY ��dn� -GUILD_MARK_NOT_ENOUGH_LEVEL Je zapot�eb� minim�ln� �rovn� 3. -GUILD_NAME N�zev cechu -GUILD_NOT_ENOUGH_MATERIAL Nem� dostatek stavebn�ho materi�lu pro tuto budovu. -GUILD_NOT_ENOUGH_MONEY Nem� dostatek Yang� pro tuto budovu. -GUILD_NO_NOTICE_PERMISSION Nejsi opr�vn�n, zve�ej�ovat ozn�men�. +GUILD_HEADQUARTER Hlavn budova +GUILD_HEAL_GSP Obnovit draho ducha +GUILD_INFO_ENEMY_GUILD_EMPTY dn +GUILD_MARK_NOT_ENOUGH_LEVEL Je zapoteb minimln rovn 3. +GUILD_NAME Nzev cechu +GUILD_NOT_ENOUGH_MATERIAL Nem dostatek stavebnho materilu pro tuto budovu. +GUILD_NOT_ENOUGH_MONEY Nem dostatek Yang pro tuto budovu. +GUILD_NO_NOTICE_PERMISSION Nejsi oprvnn, zveejovat oznmen. GUILD_OBJECT Objekty -GUILD_OFFER_EXP Zku�enost k investov�n� -GUILD_SHORT_EXP Nedostatek zku�enost�. -GUILD_TILE_BASEINFO Z�kladn� informace +GUILD_OFFER_EXP Zkuenost k investovn +GUILD_SHORT_EXP Nedostatek zkuenost. +GUILD_TILE_BASEINFO Zkladn informace GUILD_TILE_BOARD Tabule -GUILD_TILE_GRADE Administrace pr�v +GUILD_TILE_GRADE Administrace prv GUILD_TILE_INFO Informace o cechu -GUILD_TILE_MEMBER �lenov� cechu +GUILD_TILE_MEMBER lenov cechu GUILD_TILE_SKILL Schopnosti cechu GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami -GUILD_WAR1 Oblast cechovn�ch v�lek -GUILD_WAR2 Oblast cechovn�ch v�lek -GUILD_WAR3 Oblast cechovn�ch v�lek -GUILD_WAR4 Oblast cechovn�ch v�lek -GUILD_WAR_LIMIT_30MIN �as: 30 minut -GUILD_WAR_REWARD_POTION Odm�na: V�t�z obdr�� elix�ry -GUILD_WAR_USE_BATTLE_MAP Lokalita: d�ji�t� cechovn� v�lky -GUILD_WAR_USE_NORMAL_MAP Lokalita: norm�ln� mapa -GUILD_WAR_WIN_CHECK_SCORE Nejvy��� v�sledek vyhraje v�lku. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Zmocni se praporu protivn�ka -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 a doprav jej na vlastn� z�kladnu. -GUILD_WAR_WIN_WIPE_OUT_GUILD P�emo� v�echny soupe�i, abys vyhr�l. -GUILD_WITHDRAW �stup -GUILD_YOU_DO_NOT_JOIN Nepat�� k ��dn�mu cechu. -HORSE_HEALTH0 Mrtv� -HORSE_HEALTH1 Hladov�j�c� -HORSE_HEALTH2 Hladov� -HORSE_HEALTH3 Pln� -HORSE_LEVEL1 Norm�ln� k�� -HORSE_LEVEL2 Opanc��ovan� k�� -HORSE_LEVEL3 Vojensk� k�� +GUILD_WAR1 Oblast cechovnch vlek +GUILD_WAR2 Oblast cechovnch vlek +GUILD_WAR3 Oblast cechovnch vlek +GUILD_WAR4 Oblast cechovnch vlek +GUILD_WAR_LIMIT_30MIN as: 30 minut +GUILD_WAR_REWARD_POTION Odmna: Vtz obdr elixry +GUILD_WAR_USE_BATTLE_MAP Lokalita: djit cechovn vlky +GUILD_WAR_USE_NORMAL_MAP Lokalita: normln mapa +GUILD_WAR_WIN_CHECK_SCORE Nejvy vsledek vyhraje vlku. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Zmocni se praporu protivnka +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 a doprav jej na vlastn zkladnu. +GUILD_WAR_WIN_WIPE_OUT_GUILD Pemo vechny soupei, abys vyhrl. +GUILD_WITHDRAW stup +GUILD_YOU_DO_NOT_JOIN Nepat k dnmu cechu. +HORSE_HEALTH0 Mrtv +HORSE_HEALTH1 Hladovjc +HORSE_HEALTH2 Hladov +HORSE_HEALTH3 Pln +HORSE_LEVEL1 Normln k +HORSE_LEVEL2 Opancovan k +HORSE_LEVEL3 Vojensk k HOUR hod. -HOW_MANY_ITEM_DO_YOU_DROP1 Chce� nechat padnout %s? -HOW_MANY_ITEM_DO_YOU_DROP2 Chce� nechat padnout %s %d? -INPUT_MATRIX_CARD_NUMBER Zadat ��slo Matrix-karty +HOW_MANY_ITEM_DO_YOU_DROP1 Chce nechat padnout %s? +HOW_MANY_ITEM_DO_YOU_DROP2 Chce nechat padnout %s %d? +INPUT_MATRIX_CARD_NUMBER Zadat slo Matrix-karty INPUT_MATRIX_CARD_TITLE Matrix-karta -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Zadat vymaz�vaj�c� k�d ze spr�vy kont. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Zadat vymazvajc kd ze sprvy kont. INPUT_PRIVATE_CODE_DIALOG_TITLE Smazat postavu -INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergamen se ned� d�t dohromady. -INVENTORY_REALLY_USE_ITEM Pou�it p�edm�t na tento p�edm�t? +INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergamen se ned dt dohromady. +INVENTORY_REALLY_USE_ITEM Pouit pedmt na tento pedmt? JOB_ASSASSIN Ninja -JOB_ASSASSIN0 Amat�rsk� ninja +JOB_ASSASSIN0 Amatrsk ninja JOB_ASSASSIN1 Moc ninji -JOB_ASSASSIN2 Nezem�el� -JOB_SHAMAN �aman -JOB_SHAMAN0 Amat�rsk� �aman +JOB_ASSASSIN2 Nezemel +JOB_SHAMAN aman +JOB_SHAMAN0 Amatrsk aman JOB_SHAMAN1 Moc draka -JOB_SHAMAN2 S�la blesku +JOB_SHAMAN2 Sla blesku JOB_SURA Sura -JOB_SURA0 Amat�rsk� Sura -JOB_SURA1 Moc faty morg�ny -JOB_SURA2 Moc �ern� magie -JOB_WARRIOR V�le�n�k -JOB_WARRIOR0 Amat�rsk� v�le�n�k +JOB_SURA0 Amatrsk Sura +JOB_SURA1 Moc faty morgny +JOB_SURA2 Moc ern magie +JOB_WARRIOR Vlenk +JOB_WARRIOR0 Amatrsk vlenk JOB_WARRIOR1 Moc Arahanu JOB_WARRIOR2 Moc halapartny -LEFT_TIME Zb�vaj�c� �as -LOGIN_CONNECT_FAILURE Chyba p�i spojen� se serverem. -LOGIN_CONNECT_SUCCESS Byl jsi p�ipojen na server. -LOGIN_CONNETING Bude� p�ipojen na server... -LOGIN_FAILURE_ALREADY Tv� konto je u� p�ipojeno. -LOGIN_FAILURE_BLOCK_ID Konto je zablokov�no. -LOGIN_FAILURE_BLOCK_LOGIN Pros�m, zvolte si n�kter� z jin�ch server�! -LOGIN_FAILURE_NOT_AVAIL Konto nen� k dispozici. -LOGIN_FAILURE_REPAIR_ID Pr�v� se znovu z�izuj� p�edm�ty pro toto konto. -LOGIN_FAILURE_SAMELOGIN N�kdo se p�ipojil na tv�j ��et. -LOGIN_FAILURE_SHUTDOWN Server zat�m nen� p��stupn�. -LOGIN_FAILURE_TOO_MANY_USER Nemohl jsi nav�zat spojen�, proto�e pr�v� hraje p��li� mnoho hr���. -LOGIN_FAILURE_UNKNOWN Z nezn�m�ch d�vod� jsi se nemohl p�ihl�sit. -LOGIN_FAILURE_WEB_BLOCK Byl jsi na webov� str�nce zablokov�n. Pros�m zkontroluj si e-maily. -LOGIN_FAILURE_WRONG_CREDENTIALS Chybn� jm�no nebo heslo. +LEFT_TIME Zbvajc as +LOGIN_CONNECT_FAILURE Chyba pi spojen se serverem. +LOGIN_CONNECT_SUCCESS Byl jsi pipojen na server. +LOGIN_CONNETING Bude pipojen na server... +LOGIN_FAILURE_ALREAY Tv konto je u pipojeno. +LOGIN_FAILURE_BE_SAME_KEY Problm s pihlenm +LOGIN_FAILURE_BLOCK_ID Konto je zablokovno. +LOGIN_FAILURE_BLOCK_LOGIN Prosm, zvolte si nkter z jinch server! +LOGIN_FAILURE_NOBILL Konto nem k dispozici dnou hrac dobu. +LOGIN_FAILURE_NOT_AVAIL Konto nen k dispozici. +LOGIN_FAILURE_NOT_EXIST_ID Konto neexistuje nebo je chybn heslo. +LOGIN_FAILURE_REPAIR_ID Prv se znovu zizuj pedmty pro toto konto. +LOGIN_FAILURE_SAMELOGIN Nkdo se pipojil na tvj et. +LOGIN_FAILURE_SHUTDOWN Server zatm nen pstupn. +LOGIN_FAILURE_TOO_MANY_USER Nemohl jsi navzat spojen, protoe prv hraje pli mnoho hr. +LOGIN_FAILURE_UNKNOWN Z neznmch dvod jsi se nemohl pihlsit. +LOGIN_FAILURE_WEB_BLOCK Byl jsi na webov strnce zablokovn. Prosm zkontroluj si e-maily. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Zadal jsi patn slo. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Zadal jsi tikrt patn slo. Tvoje pipojen bude perueno. +LOGIN_FAILURE_WRONG_PASSWORD Chybn jmno nebo heslo. LOGIN_INPUT_ID Zadej ID. LOGIN_INPUT_PASSWORD Zadej heslo. -LOGIN_PROCESSING P�ihl�en� prob�h�... -MALL_CANNOT_INSERT Tento p�edm�t nem��e� um�stit. +LOGIN_PROCESSING Pihlen probh... +MALL_CANNOT_INSERT Tento pedmt neme umstit. MALL_PASSWORD_TITLE Heslo MAP_A1 Oblast Yongan -MAP_A2 �dol� Seungryong +MAP_A2 dol Seungryong MAP_A2_1 MAP_A3 Oblast Yayang MAP_AG Jungrang MAP_B1 Oblast Joan -MAP_B2 �dol� Imj� +MAP_B2 dol Imj MAP_B3 Oblast Bokjung -MAP_BAY Nefritov� z�liv -MAP_BAYBLACKSAND Nefritov� z�liv +MAP_BAY Nefritov zliv +MAP_BAYBLACKSAND Nefritov zliv MAP_BG Waryong MAP_C1 Oblast Pyungmoo -MAP_C2 �dol� Bangsan� +MAP_C2 dol Bangsan MAP_C3 Oblast Bakra -MAP_CAPE Z�liv dra��ho ohn� -MAP_CAPEDRAGONHEAD Z�liv dra��ho ohn� +MAP_CAPE Zliv draho ohn +MAP_CAPEDRAGONHEAD Zliv draho ohn MAP_CG Imha -MAP_DAWN �tes Gautama -MAP_DAWNMISTWOOD �tes Gautama -MAP_DESERT Pou�� Yongbi -MAP_DEVILCATACOMB ��blova katakomba -MAP_DEVILTOWER1 V� d�mon� -MAP_DUEL Oblast tr�ninkov�ch boj� +MAP_DAWN tes Gautama +MAP_DAWNMISTWOOD tes Gautama +MAP_DESERT Pou Yongbi +MAP_DEVILCATACOMB blova katakomba +MAP_DEVILTOWER1 V dmon +MAP_DUEL Oblast trninkovch boj MAP_E Kolonie -MAP_EMPIREWAR01 Bitva na hrad� -MAP_EMPIREWAR02 Bitva na hrad� -MAP_EMPIREWAR03 Bitva na hrad� +MAP_EMPIREWAR01 Bitva na hrad +MAP_EMPIREWAR02 Bitva na hrad +MAP_EMPIREWAR03 Bitva na hrad MAP_FLAME Doyyumhwan MAP_GUILD_01 Jungrang MAP_GUILD_02 Waryong MAP_GUILD_03 Imha -MAP_HOLYPLACE_DESERT Bitva kr�lovstv� - Pou�tn� zem� -MAP_HOLYPLACE_FLAME Bitva kr�lovstv� - Ohniv� zem� -MAP_HOLYPLACE_ICE Bitva kr�lovstv� - Ledov� zem� -MAP_MILGYO Chr�m Hwang +MAP_HOLYPLACE_DESERT Bitva krlovstv - Poutn zem +MAP_HOLYPLACE_FLAME Bitva krlovstv - Ohniv zem +MAP_HOLYPLACE_ICE Bitva krlovstv - Ledov zem +MAP_MILGYO Chrm Hwang MAP_MILGYO_A MAP_MONKEY_DUNGEON Hasun Dong MAP_MONKEY_DUNGEON2 Jungsun Dong @@ -323,535 +328,535 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER Bou�n� hory -MAP_NUSLUCK Zem� obr� -MAP_NUSLUCK01 Zem� obr� -MAP_N_DESERT_01 Pou�� Yongbi +MAP_MT_THUNDER Boun hory +MAP_NUSLUCK Zem obr +MAP_NUSLUCK01 Zem obr +MAP_N_DESERT_01 Pou Yongbi MAP_N_DESERT_02 -MAP_N_FLAME_01 Ohniv� zem� +MAP_N_FLAME_01 Ohniv zem MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 Pevnost �erven�ho draka +MAP_N_FLAME_DUNGEON_01 Pevnost ervenho draka MAP_N_SNOWM_01 Hora Sohan MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 Nemerova str�n� v� -MAP_N_THREEWAY �dol� Seungryong -MAP_OXEVENT Soute� OX -MAP_PATHWAY_DESERT_01 Bitva kr�lovstv� - Pou�tn� zem� -MAP_PATHWAY_DESERT_02 Bitva kr�lovstv� - Pou�tn� zem� -MAP_PATHWAY_DESERT_03 Bitva kr�lovstv� - Pou�tn� zem� -MAP_PATHWAY_FLAME_01 Bitva kr�lovstv� - Ohniv� zem� -MAP_PATHWAY_FLAME_02 Bitva kr�lovstv� - Ohniv� zem� -MAP_PATHWAY_FLAME_03 Bitva kr�lovstv� - Ohniv� zem� -MAP_PATHWAY_ICE_01 Bitva kr�lovstv� - Ledov� zem� -MAP_PATHWAY_ICE_02 Zem� her -MAP_PATHWAY_ICE_03 Bitva kr�lovstv� - Ledov� zem� -MAP_SKELTOWER V� Gumsan -MAP_SKIPIA_DUNGEON_01 Jeskyn� vyhnanstv� +MAP_N_SNOW_DUNGEON_01 Nemerova strn v +MAP_N_THREEWAY dol Seungryong +MAP_OXEVENT Soute OX +MAP_PATHWAY_DESERT_01 Bitva krlovstv - Poutn zem +MAP_PATHWAY_DESERT_02 Bitva krlovstv - Poutn zem +MAP_PATHWAY_DESERT_03 Bitva krlovstv - Poutn zem +MAP_PATHWAY_FLAME_01 Bitva krlovstv - Ohniv zem +MAP_PATHWAY_FLAME_02 Bitva krlovstv - Ohniv zem +MAP_PATHWAY_FLAME_03 Bitva krlovstv - Ohniv zem +MAP_PATHWAY_ICE_01 Bitva krlovstv - Ledov zem +MAP_PATHWAY_ICE_02 Zem her +MAP_PATHWAY_ICE_03 Bitva krlovstv - Ledov zem +MAP_SKELTOWER V Gumsan +MAP_SKIPIA_DUNGEON_01 Jeskyn vyhnanstv MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 Jeskyn� vyhnanstv� 2 +MAP_SKIPIA_DUNGEON_02 Jeskyn vyhnanstv 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS Dra�� chr�m -MAP_SKIPIA_DUNGEON_BOSS_1 Pavou�� bludi�t� 1 -MAP_SKIPIA_DUNGEON_BOSS_2 Pavou�� bludi�t� 2 -MAP_SKIPIA_DUNGEON_BOSS_3 Pavou�� bludi�t� 3 +MAP_SKIPIA_DUNGEON_BOSS Dra chrm +MAP_SKIPIA_DUNGEON_BOSS_1 Pavou bludit 1 +MAP_SKIPIA_DUNGEON_BOSS_2 Pavou bludit 2 +MAP_SKIPIA_DUNGEON_BOSS_3 Pavou bludit 3 MAP_SNOW Hora Sohan MAP_SPIDER Kuahlo Dong -MAP_SPIDERDUNGEON Pavou�� bludi�t� 1 -MAP_SPIDERDUNGEON_02 Pavou�� bludi�t� 2 -MAP_SPIDERDUNGEON_02_1 Pavou�� bludi�t� 2 -MAP_SPIDERDUNGEON_03 Pavou�� bludi�t� 3 -MAP_SUNGZI Bitva kr�lovstv� -MAP_SUNGZI_DESERT_01 Bitva kr�lovstv� - Pou�tn� zem� -MAP_SUNGZI_DESERT_HILL_01 Bitva kr�lovstv� - Pou�tn� zem� -MAP_SUNGZI_DESERT_HILL_02 Bitva kr�lovstv� - Pou�tn� zem� -MAP_SUNGZI_DESERT_HILL_03 Bitva kr�lovstv� - Pou�tn� zem� -MAP_SUNGZI_FLAME_HILL_01 Bitva kr�lovstv� - Ohniv� zem� -MAP_SUNGZI_FLAME_HILL_02 Bitva kr�lovstv� - Ohniv� zem� -MAP_SUNGZI_FLAME_HILL_03 Bitva kr�lovstv� - Ohniv� zem� -MAP_SUNGZI_SNOW Bitva kr�lovstv� - Ledov� zem� -MAP_SUNGZI_SNOW_PASS01 Bitva kr�lovstv� - Ledov� zem� -MAP_SUNGZI_SNOW_PASS02 Bitva kr�lovstv� - Ledov� zem� -MAP_SUNGZI_SNOW_PASS03 Bitva kr�lovstv� - Ledov� zem� -MAP_T1 Oblast cechovn�ch v�lek -MAP_T2 Oblast cechovn�ch v�lek -MAP_T3 Oblast cechovn�ch v�lek -MAP_T4 Oblast cechovn�ch v�lek -MAP_TEMPLE Chr�m Hwang -MAP_THUNDER Bou�n� hory +MAP_SPIDERDUNGEON Pavou bludit 1 +MAP_SPIDERDUNGEON_02 Pavou bludit 2 +MAP_SPIDERDUNGEON_02_1 Pavou bludit 2 +MAP_SPIDERDUNGEON_03 Pavou bludit 3 +MAP_SUNGZI Bitva krlovstv +MAP_SUNGZI_DESERT_01 Bitva krlovstv - Poutn zem +MAP_SUNGZI_DESERT_HILL_01 Bitva krlovstv - Poutn zem +MAP_SUNGZI_DESERT_HILL_02 Bitva krlovstv - Poutn zem +MAP_SUNGZI_DESERT_HILL_03 Bitva krlovstv - Poutn zem +MAP_SUNGZI_FLAME_HILL_01 Bitva krlovstv - Ohniv zem +MAP_SUNGZI_FLAME_HILL_02 Bitva krlovstv - Ohniv zem +MAP_SUNGZI_FLAME_HILL_03 Bitva krlovstv - Ohniv zem +MAP_SUNGZI_SNOW Bitva krlovstv - Ledov zem +MAP_SUNGZI_SNOW_PASS01 Bitva krlovstv - Ledov zem +MAP_SUNGZI_SNOW_PASS02 Bitva krlovstv - Ledov zem +MAP_SUNGZI_SNOW_PASS03 Bitva krlovstv - Ledov zem +MAP_T1 Oblast cechovnch vlek +MAP_T2 Oblast cechovnch vlek +MAP_T3 Oblast cechovnch vlek +MAP_T4 Oblast cechovnch vlek +MAP_TEMPLE Chrm Hwang +MAP_THUNDER Boun hory MAP_TREE Lungsam -MAP_TRENT Les duch� -MAP_TRENT02 �erven� les -MAP_TRENT02_A �erven� les +MAP_TRENT Les duch +MAP_TRENT02 erven les +MAP_TRENT02_A erven les MAP_TRENT_A -MAP_WEDDING_01 Svatebn� oblast -MAP_WL Had� pole -MAP_WL_01 Had� pole -MESSENGER_ADD_FRIEND P�idat p��tele -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s t� p�ij�mal za p��tele. +MAP_WEDDING_01 Svatebn oblast +MAP_WL Had pole +MAP_WL_01 Had pole +MESSENGER_ADD_FRIEND Pidat ptele +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s t pijmal za ptele. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Akceptovat? MESSENGER_DO_YOU_DELETE Smazat? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Chce� smazat ��slo na mobil? -MESSENGER_DO_YOU_MOVE Chce� pokra�ovat? -MESSENGER_EMPTY_LIST Pr�zdn� +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Chce smazat slo na mobil? +MESSENGER_DO_YOU_MOVE Chce pokraovat? +MESSENGER_EMPTY_LIST Przdn MESSENGER_FAMILY Rodina -MESSENGER_FRIEND P��tel� +MESSENGER_FRIEND Ptel MESSENGER_GUILD Cech -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Zadej ��slo potvrzen�, kter� bylo odesl�no na tv�j mobil. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Zadat ��slo potvrzen� -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Zadej ��slo na mobil na zas�lan� SMS. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Chce� te� zadat ��slo? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Zadat ��slo na mobil -MESSENGER_SEND_MOBILE_MESSAGE_TITLE Poslat zpr�vu +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Zadej slo potvrzen, kter bylo odeslno na tvj mobil. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Zadat slo potvrzen +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Zadej slo na mobil na zaslan SMS. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Chce te zadat slo? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Zadat slo na mobil +MESSENGER_SEND_MOBILE_MESSAGE_TITLE Poslat zprvu METIN_TEST -MINIMAP Otev��t minimapu +MINIMAP Otevt minimapu MINIMAP_CANNOT_SEE Minimapu nelze zobrazit. MINIMAP_CAN_NOT_SHOW_AREAMAP Vekou mapu nelze zobrazit. -MINIMAP_DEC_SCALE Odd�lit -MINIMAP_INC_SCALE P�ibl�it -MINIMAP_OBSERVER_COUNT %d div�k -MINIMAP_SHOW_AREAMAP Velk� mapa +MINIMAP_DEC_SCALE Oddlit +MINIMAP_INC_SCALE Piblit +MINIMAP_OBSERVER_COUNT %d divk +MINIMAP_SHOW_AREAMAP Velk mapa MINUTE min MONETARY_UNIT0 Yang -MONETARY_UNIT1 deset tis�c -MONETARY_UNIT2 sto mili�n� -MONEY_INPUT_DIALOG_SELLPRICE Prodejn� cena: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Nem��e� p�esunout tento p�edm�t, kdy� jsi otev�el soukrom� st�nek. -MUSIC_EMPTY_MUSIC_LIST Bez hudby v pozad� -MUSIC_METIN2_DEFAULT_THEMA Standardn� hudba Metin2 -MUSIC_NOT_SELECT_MUSIC Nebyl zvolen hudebn� soubor. -NEEFD_REST Mus� si nejd��v odpo�inout. -NOT_YET_SUPPORT Nen� podporov�no. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Pokud nen�le�� k ��dn�mu cechu, nem��e� zaktivovat cechovn� modus. -OPTION_PVPMODE_NOT_SUPPORT Konfiguraci PvP-m�du nem��e� pou��t. -OPTION_PVPMODE_PROTECT Abys mohl p�ej�t do PvP-m�du, mus� dos�hnout minim�ln� �rovn� %d. -PARTY_ANSWER_TIMEOVER Pozv�n� bylo odm�tnuto. -PARTY_BONUS_ATTACKER Hodnota �toku: +%d SA -PARTY_BONUS_BERSERKER Rychlost �toku: +%d SA -PARTY_BONUS_BUFFER Trv�n� schopnost�: +%d SA +MONETARY_UNIT1 deset tisc +MONETARY_UNIT2 sto milin +MONEY_INPUT_DIALOG_SELLPRICE Prodejn cena: +MOVE_ITEM_FAILURE_PRIVATE_SHOP Neme pesunout tento pedmt, kdy jsi otevel soukrom stnek. +MUSIC_EMPTY_MUSIC_LIST Bez hudby v pozad +MUSIC_METIN2_DEFAULT_THEMA Standardn hudba Metin2 +MUSIC_NOT_SELECT_MUSIC Nebyl zvolen hudebn soubor. +NEEFD_REST Mus si nejdv odpoinout. +NOT_YET_SUPPORT Nen podporovno. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Pokud nenle k dnmu cechu, neme zaktivovat cechovn modus. +OPTION_PVPMODE_NOT_SUPPORT Konfiguraci PvP-mdu neme pout. +OPTION_PVPMODE_PROTECT Abys mohl pejt do PvP-mdu, mus doshnout minimln rovn %d. +PARTY_ANSWER_TIMEOVER Pozvn bylo odmtnuto. +PARTY_BONUS_ATTACKER Hodnota toku: +%d SA +PARTY_BONUS_BERSERKER Rychlost toku: +%d SA +PARTY_BONUS_BUFFER Trvn schopnost: +%d SA PARTY_BONUS_DEFENDER Obrana: +%d SA PARTY_BONUS_EXP Bonus BZK: %d%% SA PARTY_BONUS_SKILL_MASTER Max. MB: +%d SA PARTY_BONUS_TANKER Max. ZB: +%d SA -PARTY_BREAK_UP Zru�it skupinu -PARTY_DO_YOU_ACCEPT by se r�d p�idal do skupiny. -PARTY_DO_YOU_JOIN t� pozval do jeho skupiny. P�ijmout? -PARTY_EXP_DISTRIBUTION_MODE Rozlo�en� BZK -PARTY_EXP_DISTRIBUTION_MODE_LEVEL Podle �rovn� -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Vy��� �rove� obdr�� v�ce BZK. -PARTY_EXP_DISTRIBUTION_MODE_PARITY Rovnom�rn� rozlo�en� -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP V�ichni �lenov� skupiny obdr�� stejn� po�et BZK. -PARTY_HEAL_ALL_MEMBER V�e znovuobnovit -PARTY_INCREASE_AREA_150 Dosah skupiny byl zv��en o faktor 1,5. SNA -PARTY_INCREASE_AREA_200 Dosah skupiny byl zv��en o faktor 2. SNA +PARTY_BREAK_UP Zruit skupinu +PARTY_DO_YOU_ACCEPT by se rd pidal do skupiny. +PARTY_DO_YOU_JOIN t pozval do jeho skupiny. Pijmout? +PARTY_EXP_DISTRIBUTION_MODE Rozloen BZK +PARTY_EXP_DISTRIBUTION_MODE_LEVEL Podle rovn +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Vy rove obdr vce BZK. +PARTY_EXP_DISTRIBUTION_MODE_PARITY Rovnomrn rozloen +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Vichni lenov skupiny obdr stejn poet BZK. +PARTY_HEAL_ALL_MEMBER Ve znovuobnovit +PARTY_INCREASE_AREA_150 Dosah skupiny byl zven o faktor 1,5. SNA +PARTY_INCREASE_AREA_200 Dosah skupiny byl zven o faktor 2. SNA PARTY_LEAVE Opustit skupinu PARTY_LONGTIME_BONUS_EXP Bonus za dlouhou hru skupiny: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER P�ivolat �lena skupiny. +PARTY_RECALL_MEMBER Pivolat lena skupiny. PARTY_REGEN_BONUS Bonus na regeneraci ZB a MB: +%d%% SA -PARTY_REQUEST_DENIED Tv�j po�adavek byl zam�tnut. -PARTY_SET_ATTACKER Ur�it �to�n�ka. -PARTY_SET_BERSERKER Ur�it zu�ivce. -PARTY_SET_BUFFER Ur�it blok�tora -PARTY_SET_DEFENDER Ur�it obr�nce. -PARTY_SET_NORMAL Odvolat nastaven�. -PARTY_SET_SKILL_MASTER Ur�it mistra schopnost�. -PARTY_SET_TANKER Zalo�it bojovn�ka zbl�zka. -PARTY_SKILL_ATTACKER Z�kladn� hodnota �toku �to�n�ka +%.0f -PARTY_SKILL_BERSERKER Rychlost �toku zu�ivce +%.0f -PARTY_SKILL_BUFFER Doba trv�n� schopnost� blok�tora +%.0f -PARTY_SKILL_DEFENDER Obrana obr�nce +%.0f +PARTY_REQUEST_DENIED Tvj poadavek byl zamtnut. +PARTY_SET_ATTACKER Urit tonka. +PARTY_SET_BERSERKER Urit zuivce. +PARTY_SET_BUFFER Urit bloktora +PARTY_SET_DEFENDER Urit obrnce. +PARTY_SET_NORMAL Odvolat nastaven. +PARTY_SET_SKILL_MASTER Urit mistra schopnost. +PARTY_SET_TANKER Zaloit bojovnka zblzka. +PARTY_SKILL_ATTACKER Zkladn hodnota toku tonka +%.0f +PARTY_SKILL_BERSERKER Rychlost toku zuivce +%.0f +PARTY_SKILL_BUFFER Doba trvn schopnost bloktora +%.0f +PARTY_SKILL_DEFENDER Obrana obrnce +%.0f PARTY_SKILL_HP_REGEN Regenerace ZB +%.0f%% PARTY_SKILL_PARTY_AREA Dosah skupiny +%d%% -PARTY_SKILL_SKILL_MASTER Max. MB mistra schopnost� +%.0f +PARTY_SKILL_SKILL_MASTER Max. MB mistra schopnost +%.0f PARTY_SKILL_SP_REGEN Regenerace MB +%.0f%% -PARTY_SKILL_TANKER Max. ZB bojovn�k zbl�zka +%.0f -PARTY_SKILL_WARP Schopen, p�ivolat �leny skupiny. -PASSWORD_TITLE Heslo ke skladi�ti -PICK_ITEM_TITLE Po�et p�edm�t� -PICK_MONEY_TITLE ��stka -PRIVATE_SHOP_CANNOT_SELL_ITEM Tento p�edm�t nem��e� prod�vat v soukrom�m st�nku. -PRIVATE_SHOP_CLOSE_QUESTION Chce� zav��t soukrom� st�nek? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE N�zev soukrom�ho st�nku. +PARTY_SKILL_TANKER Max. ZB bojovnk zblzka +%.0f +PARTY_SKILL_WARP Schopen, pivolat leny skupiny. +PASSWORD_TITLE Heslo ke skladiti +PICK_ITEM_TITLE Poet pedmt +PICK_MONEY_TITLE stka +PRIVATE_SHOP_CANNOT_SELL_ITEM Tento pedmt neme prodvat v soukromm stnku. +PRIVATE_SHOP_CLOSE_QUESTION Chce zavt soukrom stnek? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Nzev soukromho stnku. PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Cena -PVP_LEVEL0 Ryt��sk� -PVP_LEVEL1 Vzne�en� -PVP_LEVEL2 Dobr� -PVP_LEVEL3 P��telsk� -PVP_LEVEL4 Neutr�ln� -PVP_LEVEL5 Agresivn� -PVP_LEVEL6 �sko�n� -PVP_LEVEL7 Zlomysln� -PVP_LEVEL8 Krut� -PVP_MODE_GUILD Cechovn� m�d PvP byl zaktivov�n -PVP_MODE_KILL M�d voln�ho PvP byl zaktivov�n -PVP_MODE_NORMAL M�r v PvP byl zaktivov�n -PVP_MODE_PROTECT Ochrana PvP byla aktivov�na. -PVP_MODE_REVENGE Agresivn� PvP byl zaktivov�n. +PVP_LEVEL0 Rytsk +PVP_LEVEL1 Vzneen +PVP_LEVEL2 Dobr +PVP_LEVEL3 Ptelsk +PVP_LEVEL4 Neutrln +PVP_LEVEL5 Agresivn +PVP_LEVEL6 skon +PVP_LEVEL7 Zlomysln +PVP_LEVEL8 Krut +PVP_MODE_GUILD Cechovn md PvP byl zaktivovn +PVP_MODE_KILL Md volnho PvP byl zaktivovn +PVP_MODE_NORMAL Mr v PvP byl zaktivovn +PVP_MODE_PROTECT Ochrana PvP byla aktivovna. +PVP_MODE_REVENGE Agresivn PvP byl zaktivovn. PVP_OPTION_KILL Volno -PVP_OPTION_NORMAL M�r +PVP_OPTION_NORMAL Mr PVP_OPTION_PROTECT Ochrana -PVP_OPTION_REVENGE Nep��telsk� -QUEST_APPEND Byl z�sk�n nov� �kol. +PVP_OPTION_REVENGE Neptelsk +QUEST_APPEND Byl zskn nov kol. QUEST_MIN min. QUEST_SEC sek. -QUEST_TIMEOVER �as vypr�el -QUEST_UNLIMITED_TIME Bez �asov�ho omezen� +QUEST_TIMEOVER as vyprel +QUEST_UNLIMITED_TIME Bez asovho omezen QUEST_ZEROSEC 0 sek. -QUICKSLOT_REGISTER_DISABLE_ITEM Tento p�edm�t nem��e b�t p�id�n k poli rychl�ho p��stupu. -RECEIVE_MESSAGE %s ti poslal/a zpr�vu. -REFINE_COST N�klady na zlep�en�: %d Yang -REFINE_DESTROY_WARNING P�edm�t by se mohl zu�lecht�n�m zni�it. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Toto zvy�uje pravd�podobnost zlep�en�, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ale v p��pad� ne�sp�chu bude p�edm�t zni�en. Chce� pokra�ovat? -REFINE_DOWN_GRADE_WARNING P�edm�t by se mohl zu�lecht�n�m zhor�it. -REFINE_DO_YOU_SEPARATE_METIN Chce� odstranit v�echny kameny ducha? +QUICKSLOT_REGISTER_DISABLE_ITEM Tento pedmt neme bt pidn k poli rychlho pstupu. +RECEIVE_MESSAGE %s ti poslal/a zprvu. +REFINE_COST Nklady na zlepen: %d Yang +REFINE_DESTROY_WARNING Pedmt by se mohl zulechtnm zniit. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Toto zvyuje pravdpodobnost zlepen, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ale v ppad nespchu bude pedmt znien. Chce pokraovat? +REFINE_DOWN_GRADE_WARNING Pedmt by se mohl zulechtnm zhorit. +REFINE_DO_YOU_SEPARATE_METIN Chce odstranit vechny kameny ducha? REFINE_FAILURE Hmm, nojono - tak to neklaplo! Selhali jsme. -REFINE_FAILURE_CAN_NOT_ATTACH %s nelze p�idat k p�edm�tu. -REFINE_FAILURE_EQUIP_ITEM Nem��e� vylep�ovat pou��van� p�edm�ty. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nelze odstranit k�men ducha. -REFINE_FAILURE_NEED_BETTER_SCROLL Pot�ebuje� lep�� pergamen zlep�ov�n�. -REFINE_FAILURE_NO_GOLD_SOCKET Neexistuje ��dn� �chytka ze zlata, do kter�ho lze p�idat %s. -REFINE_FAILURE_NO_MORE_SOCKET Nem��e� p�idat ��dn� dal�� �chytky. -REFINE_FAILURE_NO_SOCKET0 Neexistuje ��dn� �chytka, do kter�ho lze p�idat %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM K tomuto p�edm�tu nelze p�idat ��dn� �chytka. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Tento p�edm�t nelze zlep�it. -REFINE_SUCCESS Toto zlep�en� p�edm�tu bylo �sp�n�. -REFINE_SUCCESS_PROBALITY �ance na zlep�en�: %d%% -REFINE_WARNING2 Chce� pokra�ovat? -SAFEBOX_ERROR Zadal jsi �patn� heslo. -SAFEBOX_SELL_DISABLE_SAFEITEM Nem��e� prodat ��dn� z ulo�en�ch p�edm�t�. -SAFEBOX_WRONG_PASSWORD Hesla mus� b�t identick�. -SCREENSHOT_SAVE1 je ulo�en v -SCREENSHOT_SAVE2 Slo�ka screenshot� -SCREENSHOT_SAVE_FAILURE Ulo�en� screenshotu se nezda�ilo. +REFINE_FAILURE_CAN_NOT_ATTACH %s nelze pidat k pedmtu. +REFINE_FAILURE_EQUIP_ITEM Neme vylepovat pouvan pedmty. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nelze odstranit kmen ducha. +REFINE_FAILURE_NEED_BETTER_SCROLL Potebuje lep pergamen zlepovn. +REFINE_FAILURE_NO_GOLD_SOCKET Neexistuje dn chytka ze zlata, do kterho lze pidat %s. +REFINE_FAILURE_NO_MORE_SOCKET Neme pidat dn dal chytky. +REFINE_FAILURE_NO_SOCKET0 Neexistuje dn chytka, do kterho lze pidat %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM K tomuto pedmtu nelze pidat dn chytka. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Tento pedmt nelze zlepit. +REFINE_SUCCESS Toto zlepen pedmtu bylo spn. +REFINE_SUCCESS_PROBALITY ance na zlepen: %d%% +REFINE_WARNING2 Chce pokraovat? +SAFEBOX_ERROR Zadal jsi patn heslo. +SAFEBOX_SELL_DISABLE_SAFEITEM Neme prodat dn z uloench pedmt. +SAFEBOX_WRONG_PASSWORD Hesla mus bt identick. +SCREENSHOT_SAVE1 je uloen v +SCREENSHOT_SAVE2 Sloka screenshot +SCREENSHOT_SAVE_FAILURE Uloen screenshotu se nezdailo. SECOND sek -SELECT_CAN_NOT_DELETE Tuto postavu nem��e� smazat. -SELECT_CHANGED_NAME Zm�nil jsi n�zev postavy. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Tento n�zev postavy u� existuje. +SELECT_CAN_NOT_DELETE Tuto postavu neme smazat. +SELECT_CHANGED_NAME Zmnil jsi nzev postavy. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Tento nzev postavy u existuje. SELECT_CHANGE_FAILURE_STRANGE_INDEX Zkus to znovu. -SELECT_CHANGE_FAILURE_STRANGE_NAME Toto je �patn� n�zev postavy. -SELECT_CHANGE_NAME_TITLE Zm�nit n�zev postavy -SELECT_DELEING Postava se ma�e -SELECT_DELETED Vymaz�n� �sp�n�. -SELECT_DO_YOU_DELETE_REALLY Chce� pokra�ovat? -SELECT_EMPTY_SLOT Toto je pr�zdn� pole. +SELECT_CHANGE_FAILURE_STRANGE_NAME Toto je patn nzev postavy. +SELECT_CHANGE_NAME_TITLE Zmnit nzev postavy +SELECT_DELEING Postava se mae +SELECT_DELETED Vymazn spn. +SELECT_DO_YOU_DELETE_REALLY Chce pokraovat? +SELECT_EMPTY_SLOT Toto je przdn pole. SELECT_GM_NAME GM -SELECT_INPUT_CHANGING_NAME Zadej nov� n�zev postavy. -SELECT_NOT_JOIN_GUILD ��dn� cech -SHOP_BUY_INFO Zvol p�edm�t, kter� chce� koupit, v obchodn�m okn�. -SHOP_CANNOT_SELL_EQUIPMENT Vybaven� p�edm�t nem��e� prodat. -SHOP_CANNOT_SELL_ITEM Tento p�edm�t nen� na prodej. -SHOP_ERROR_UNKNOWN Nezn�m� chyba v obchod�: %s -SHOP_INVALID_POS Tento p�edm�t nen� vhodn�. -SHOP_INVENTORY_FULL V invent��i u� nen� m�sto. +SELECT_INPUT_CHANGING_NAME Zadej nov nzev postavy. +SELECT_NOT_JOIN_GUILD dn cech +SHOP_BUY_INFO Zvol pedmt, kter chce koupit, v obchodnm okn. +SHOP_CANNOT_SELL_EQUIPMENT Vybaven pedmt neme prodat. +SHOP_CANNOT_SELL_ITEM Tento pedmt nen na prodej. +SHOP_ERROR_UNKNOWN Neznm chyba v obchod: %s +SHOP_INVALID_POS Tento pedmt nen vhodn. +SHOP_INVENTORY_FULL V inventi u nen msto. SHOP_NOT_ENOUGH_MONEY Nedostatek Yang -SHOP_NOT_ENOUGH_MONEY_EX Nem� dostatek Yang�. -SHOP_SELL_INFO Zvol p�edm�t, kter� chce� prodat, v okn� invent��e. -SHOP_SOLDOUT Vyprod�no -SHOT_ERROR_UNKNOWN Nezn�m� chyba v �toku na d�lku: %s -SKILL_BLEEDING Krv�cen� +SHOP_NOT_ENOUGH_MONEY_EX Nem dostatek Yang. +SHOP_SELL_INFO Zvol pedmt, kter chce prodat, v okn invente. +SHOP_SOLDOUT Vyprodno +SHOT_ERROR_UNKNOWN Neznm chyba v toku na dlku: %s +SKILL_BLEEDING Krvcen SKILL_BOHO Reflektovat -SKILL_BUDONG U� se nepou��v� -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Pot�ebuje� BZK, abys mohl z�skat tuto schopnost. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Pot�ebuje� knihu, aby ses mohl nau�it tuto schopnost. -SKILL_CHEONGEUN Siln� t�lo -SKILL_CRITICAL Kritick� z�sah -SKILL_ENCHANT_POISON Pou��t jed -SKILL_EUNHYEONG Neviditeln� -SKILL_FAINT Bezv�dom� +SKILL_BUDONG U se nepouv +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Potebuje BZK, abys mohl zskat tuto schopnost. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Potebuje knihu, aby ses mohl nauit tuto schopnost. +SKILL_CHEONGEUN Siln tlo +SKILL_CRITICAL Kritick zsah +SKILL_ENCHANT_POISON Pout jed +SKILL_EUNHYEONG Neviditeln +SKILL_FAINT Bezvdom SKILL_FIND_TRAP Hledat past -SKILL_FIRE Sp�lit -SKILL_FISHMIND Koule na ryby je aktivn� -SKILL_GAMJI Zachycen� -SKILL_GEOMGYEONG Aura me�e -SKILL_GEONGON SKILL_GEONGON se u� nepou��v� +SKILL_FIRE Split +SKILL_FISHMIND Koule na ryby je aktivn +SKILL_GAMJI Zachycen +SKILL_GEOMGYEONG Aura mee +SKILL_GEONGON SKILL_GEONGON se u nepouv SKILL_GICHEON Pomoc draka SKILL_GIGONG Rotace Chi SKILL_GONGPO Strach -SKILL_GRADE_NAME_GRAND_MASTER %s velk� mistr +SKILL_GRADE_NAME_GRAND_MASTER %s velk mistr SKILL_GRADE_NAME_MASTER %s mistr -SKILL_GRADE_NAME_PERFECT_MASTER %s perfektn� mistr -SKILL_GROUP_ASSASSIN_1 �epel +SKILL_GRADE_NAME_PERFECT_MASTER %s perfektn mistr +SKILL_GROUP_ASSASSIN_1 epel SKILL_GROUP_ASSASSIN_2 Luk -SKILL_GROUP_HORSE Jezdeck� um�n� +SKILL_GROUP_HORSE Jezdeck umn SKILL_GROUP_SHAMAN_1 Drak -SKILL_GROUP_SHAMAN_2 Uzdraven� -SKILL_GROUP_SURA_1 Zbran� +SKILL_GROUP_SHAMAN_2 Uzdraven +SKILL_GROUP_SURA_1 Zbran SKILL_GROUP_SURA_2 Magie -SKILL_GROUP_WARRIOR_1 T�lo -SKILL_GROUP_WARRIOR_2 Ment�ln� -SKILL_GWIGEOM Za�arovan� �epel -SKILL_GYEONGGONG Polehou�ku na�lapovat -SKILL_HEUKSIN Tmav� ochrana -SKILL_HOSIN Po�ehn�n� -SKILL_HWAYEOM SKILL_HWAYEOM se u� nepou��v� -SKILL_HYEOLMA SKILL_HYEOLMA se u� nepou��v� -SKILL_INC_ATKSPD Rychlost �toku zv��ena -SKILL_INC_MOVSPD Rychlost pohybu zv��ena -SKILL_INMA SKILL_INMA se u� nepou��v� +SKILL_GROUP_WARRIOR_1 Tlo +SKILL_GROUP_WARRIOR_2 Mentln +SKILL_GWIGEOM Zaarovan epel +SKILL_GYEONGGONG Polehouku nalapovat +SKILL_HEUKSIN Tmav ochrana +SKILL_HOSIN Poehnn +SKILL_HWAYEOM SKILL_HWAYEOM se u nepouv +SKILL_HYEOLMA SKILL_HYEOLMA se u nepouv +SKILL_INC_ATKSPD Rychlost toku zvena +SKILL_INC_MOVSPD Rychlost pohybu zvena +SKILL_INMA SKILL_INMA se u nepouv SKILL_JEOJU Kletba -SKILL_JEONGEOP Hojen� -SKILL_JEONGWI Bojov� zu�en� -SKILL_JEONSINBANGEO Pln� obrana -SKILL_JEONSINGONGGYEOK Pln� �tok -SKILL_JEUNGCHE SKILL_JEUNGCHE se u� nepou��v� -SKILL_JEUNGHON SKILL_JEUNGHON se u� nepou��v� -SKILL_JEUNGRYEOK �tok + +SKILL_JEONGEOP Hojen +SKILL_JEONGWI Bojov zuen +SKILL_JEONSINBANGEO Pln obrana +SKILL_JEONSINGONGGYEOK Pln tok +SKILL_JEUNGCHE SKILL_JEUNGCHE se u nepouv +SKILL_JEUNGHON SKILL_JEUNGHON se u nepouv +SKILL_JEUNGRYEOK tok + SKILL_JEUNGSOK Rychlost + -SKILL_JIGAM SKILL_JIGAM se u� nepou��v� -SKILL_JIPJUNG SKILL_JIPJUNG se u� nepou��v� -SKILL_JUMAGAP Za�arovan� brn�n� -SKILL_JUMAGEOM SKILL_JUMAGEOM se u� nepou��v� -SKILL_KWAEGEOM SKILL_KWAEGEOM se u� nepou��v� +SKILL_JIGAM SKILL_JIGAM se u nepouv +SKILL_JIPJUNG SKILL_JIPJUNG se u nepouv +SKILL_JUMAGAP Zaarovan brnn +SKILL_JUMAGEOM SKILL_JUMAGEOM se u nepouv +SKILL_KWAEGEOM SKILL_KWAEGEOM se u nepouv SKILL_KWAESOK Rychlost -SKILL_LEGBOUND SKILL_LEGBOUND se u� nepou��v� -SKILL_MUSA SKILL_MUSA se u� nepou��v� +SKILL_LEGBOUND SKILL_LEGBOUND se u nepouv +SKILL_MUSA SKILL_MUSA se u nepouv SKILL_MUYEONG Duch plamene -SKILL_NEED_EMPTY_BOTTLE Nem�m ��dnou pr�zdnou l�hev -SKILL_NEED_POISON_BOTTLE Nem�m ��dnou l�hev s jedem -SKILL_ONLY_FOR_GUILD_WAR Tuto schopnost m��e� pou��t jenom ve v�lce cech�. -SKILL_PABEOP Zru�it kouzlo -SKILL_POWERFUL_STRIKE Omra�uj�c� �tok -SKILL_SEOMGWANG Bleskov� bomba -SKILL_SINCHAK SKILL_SINCHAK se u� nepou��v� -SKILL_SLEEP Sp�nek +SKILL_NEED_EMPTY_BOTTLE Nemm dnou przdnou lhev +SKILL_NEED_POISON_BOTTLE Nemm dnou lhev s jedem +SKILL_ONLY_FOR_GUILD_WAR Tuto schopnost me pout jenom ve vlce cech. +SKILL_PABEOP Zruit kouzlo +SKILL_POWERFUL_STRIKE Omraujc tok +SKILL_SEOMGWANG Bleskov bomba +SKILL_SINCHAK SKILL_SINCHAK se u nepouv +SKILL_SLEEP Spnek SKILL_SLOW Pomalu -SKILL_STUN Omr��it -SKILL_SUHO Str�ce -SKILL_SUMMON_DESCRIPTION �ance za��k�v�n�: %d%% +SKILL_STUN Omrit +SKILL_SUHO Strce +SKILL_SUMMON_DESCRIPTION ance zakvn: %d%% SKILL_TOOLTIP_INT Inteligence -SKILL_TOOLTIP_LEVEL �rove� -SKILL_TOXICDIE Otr�ven� -SKILL_TOXICPOWER Hodnota �toku jedem zlep�ena -SKILL_TUSOK R�na ducha -SKILL_WONSIN SKILL_WONSIN se u� nepou��v� -SKILL_YONGSIN SKILL_YONGSIN se u� nepou��v� -STAT_MINUS_CON P�izp�soben� vitality (zb�vaj�c� �ance: %d) -STAT_MINUS_DEX P�izp�soben� pohyblivosti (zb�vaj�c� �ance: %d) -STAT_MINUS_INT P�izp�soben� inteligence (zb�vaj�c� �ance: %d) -STAT_MINUS_STR P�izp�soben� s�ly (zb�vaj�c� �ance: %d) -STAT_TOOLTIP_CON ZB a obrana se zlep�� -STAT_TOOLTIP_DEX �tok a vyh�b�n� se zlep�� -STAT_TOOLTIP_INT Zvy�uje MB, �tok magi� a obranu -STAT_TOOLTIP_STR Hodnota �toku a po�kozen� se zlep�� -SYMBOLLIST_TITLE Nahl�sit prapor cechu -SYSTEM_OPTION_CPU_TILING_1 Modus CPU-Tiling m��e zv��it rychlost slab��ho po��ta�e. -SYSTEM_OPTION_CPU_TILING_2 Pokud se vyskytuj� probl�my s grafikou, zvol ,Nastaven� syst�mu� nebo ,CONFIG.exe� -SYSTEM_OPTION_CPU_TILING_3 a p�epni do GPU-Tiling m�du -SYSTEM_OPTION_GPU_TILING_1 Modus GPU-Tiling m��e na slab��ch po��ta��ch b�et pomalu -SYSTEM_OPTION_GPU_TILING_2 Pokud se vyskytuj� probl�my s grafikou, zvol ,Nastaven� syst�mu� nebo ,CONFIG.exe� -SYSTEM_OPTION_GPU_TILING_3 a p�epni do m�du CPU-Tiling -SYSTEM_OPTION_TILING_EXIT Na zm�nu Tiling-m�du mus� hra b�t restartov�na. +SKILL_TOOLTIP_LEVEL rove +SKILL_TOXICDIE Otrven +SKILL_TOXICPOWER Hodnota toku jedem zlepena +SKILL_TUSOK Rna ducha +SKILL_WONSIN SKILL_WONSIN se u nepouv +SKILL_YONGSIN SKILL_YONGSIN se u nepouv +STAT_MINUS_CON Pizpsoben vitality (zbvajc ance: %d) +STAT_MINUS_DEX Pizpsoben pohyblivosti (zbvajc ance: %d) +STAT_MINUS_INT Pizpsoben inteligence (zbvajc ance: %d) +STAT_MINUS_STR Pizpsoben sly (zbvajc ance: %d) +STAT_TOOLTIP_CON ZB a obrana se zlep +STAT_TOOLTIP_DEX tok a vyhbn se zlep +STAT_TOOLTIP_INT Zvyuje MB, tok magi a obranu +STAT_TOOLTIP_STR Hodnota toku a pokozen se zlep +SYMBOLLIST_TITLE Nahlsit prapor cechu +SYSTEM_OPTION_CPU_TILING_1 Modus CPU-Tiling me zvit rychlost slabho potae. +SYSTEM_OPTION_CPU_TILING_2 Pokud se vyskytuj problmy s grafikou, zvol ,Nastaven systmu nebo ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_3 a pepni do GPU-Tiling mdu +SYSTEM_OPTION_GPU_TILING_1 Modus GPU-Tiling me na slabch potach bet pomalu +SYSTEM_OPTION_GPU_TILING_2 Pokud se vyskytuj problmy s grafikou, zvol ,Nastaven systmu nebo ,CONFIG.exe +SYSTEM_OPTION_GPU_TILING_3 a pepni do mdu CPU-Tiling +SYSTEM_OPTION_TILING_EXIT Na zmnu Tiling-mdu mus hra bt restartovna. TARGET_BUTTON_ACCEPT_FIGHT Souhlasit TARGET_BUTTON_AVENGE Pomsta -TARGET_BUTTON_BUILDING_DESTROY Zni�it +TARGET_BUTTON_BUILDING_DESTROY Zniit TARGET_BUTTON_DISMOUNT Sesednout TARGET_BUTTON_EMOTION_ALLOW Emoce -TARGET_BUTTON_EXCHANGE Obchodov�n� -TARGET_BUTTON_EXCLUDE Vylou�it -TARGET_BUTTON_EXIT_OBSERVER Ukon�it div�ck� modus +TARGET_BUTTON_EXCHANGE Obchodovn +TARGET_BUTTON_EXCLUDE Vylouit +TARGET_BUTTON_EXIT_OBSERVER Ukonit divck modus TARGET_BUTTON_FIGHT Souboj -TARGET_BUTTON_FRIEND P��tel -TARGET_BUTTON_INVITE_GUILD Pozv�nka od cechu -TARGET_BUTTON_INVITE_PARTY Pozv�nka od skupiny +TARGET_BUTTON_FRIEND Ptel +TARGET_BUTTON_INVITE_GUILD Pozvnka od cechu +TARGET_BUTTON_INVITE_PARTY Pozvnka od skupiny TARGET_BUTTON_LEAVE_PARTY Opustit skupinu -TARGET_BUTTON_REQUEST_ENTER_PARTY P�istoupit ke skupin� -TARGET_BUTTON_VIEW_EQUIPMENT V�zbroj -TARGET_BUTTON_WHISPER �eptat +TARGET_BUTTON_REQUEST_ENTER_PARTY Pistoupit ke skupin +TARGET_BUTTON_VIEW_EQUIPMENT Vzbroj +TARGET_BUTTON_WHISPER eptat TARGET_LEVEL_BOSS Boss -TARGET_LEVEL_KING Stupe� 5. -TARGET_LEVEL_KNIGHT Stupe� 3. -TARGET_LEVEL_PAWN Stupe� 1. -TARGET_LEVEL_S_KNIGHT Stupe� 4. -TARGET_LEVEL_S_PAWN Stupe� 2. -TASKBAR_ATTACK Za�to�it -TASKBAR_AUTO �to�it automaticky +TARGET_LEVEL_KING Stupe 5. +TARGET_LEVEL_KNIGHT Stupe 3. +TARGET_LEVEL_PAWN Stupe 1. +TARGET_LEVEL_S_KNIGHT Stupe 4. +TARGET_LEVEL_S_PAWN Stupe 2. +TASKBAR_ATTACK Zatoit +TASKBAR_AUTO toit automaticky TASKBAR_CAMERA Kamera -TASKBAR_EXP Zku�enost +TASKBAR_EXP Zkuenost TASKBAR_HP ZB TASKBAR_MOVE Pohybovat TASKBAR_SKILL Schopnost TASKBAR_SP MB TASKBAR_ST VB -THING_COUNT v�ichni -TOOLTIP_ANTI_CRITICAL_PCT Odolnost proti kritick�m z�sah�m +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT Odolnost proti pronikav�m z�sah�m +%d%% SA -TOOLTIP_ANTI_SELL Nem��e se prod�vat v obchod�. -TOOLTIP_APPLY_ACCEDRAIN_RATE Absorp�n� pom�r: %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL Siln� proti zv��at�m +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN Siln� proti ninj�m +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL Siln� proti ��blu +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN Siln� proti pololidem +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Siln� proti ezoterik�m +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER Siln� proti p��er�m +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC Siln� proti Ork�m +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN Siln� proti �aman�m +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA Siln� proti sur�m +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD Siln� proti nemrtv�m +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR Siln� proti v�le�n�k�m +%d%% SA -TOOLTIP_APPLY_BLEEDING_PCT Krv�civ� �tok + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE Odolnost proti krv�civ�m �tok�m + %d%% SA -TOOLTIP_APPLY_BLOCK �ance odvr�tit t�lesn� �tok %d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER Ka�d�ch 5 sek. obnovit MB v boji %d SA -TOOLTIP_APPLY_CRITICAL_PCT +%d%% �ance na kritick� z�sah SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% �ance dostat p�i z�sahu MB nazp�t SA -TOOLTIP_APPLY_DODGE %d%% �ance vyhnout se ��p�m SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% �ance na bonus BZK SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% �ance pustit dvojn�sobek Yang� SA -TOOLTIP_APPLY_IMMUNE_FALL Imunn� proti p�d�m SNA -TOOLTIP_APPLY_IMMUNE_SLOW Ochrana proti zpomalen� SNA -TOOLTIP_APPLY_IMMUNE_STUN Ochrana proti bezv�dom� SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% �ance, nechat dvojn�sobn� spadnout p�edm�ty SA -TOOLTIP_APPLY_KILL_HP_RECOVER %d%% �ance obnovit ZB SA -TOOLTIP_APPLY_KILL_SP_RECOVER %d%% �ance obnovit MB SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% �ance p�evz�t soupe�ovy MB SA +THING_COUNT vichni +TOOLTIP_ANTI_CRITICAL_PCT Odolnost proti kritickm zsahm +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT Odolnost proti pronikavm zsahm +%d%% SA +TOOLTIP_ANTI_SELL Neme se prodvat v obchod. +TOOLTIP_APPLY_ACCEDRAIN_RATE Absorpn pomr: %d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL Siln proti zvatm +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN Siln proti ninjm +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL Siln proti blu +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN Siln proti pololidem +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Siln proti ezoterikm +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER Siln proti perm +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC Siln proti Orkm +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN Siln proti amanm +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA Siln proti surm +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD Siln proti nemrtvm +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR Siln proti vlenkm +%d%% SA +TOOLTIP_APPLY_BLEEDING_PCT Krvciv tok + %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE Odolnost proti krvcivm tokm + %d%% SA +TOOLTIP_APPLY_BLOCK ance odvrtit tlesn tok %d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER Kadch 5 sek. obnovit MB v boji %d SA +TOOLTIP_APPLY_CRITICAL_PCT +%d%% ance na kritick zsah SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% ance dostat pi zsahu MB nazpt SA +TOOLTIP_APPLY_DODGE %d%% ance vyhnout se pm SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% ance na bonus BZK SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% ance pustit dvojnsobek Yang SA +TOOLTIP_APPLY_IMMUNE_FALL Imunn proti pdm SNA +TOOLTIP_APPLY_IMMUNE_SLOW Ochrana proti zpomalen SNA +TOOLTIP_APPLY_IMMUNE_STUN Ochrana proti bezvdom SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% ance, nechat dvojnsobn spadnout pedmty SA +TOOLTIP_APPLY_KILL_HP_RECOVER %d%% ance obnovit ZB SA +TOOLTIP_APPLY_KILL_SP_RECOVER %d%% ance obnovit MB SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% ance pevzt soupeovy MB SA TOOLTIP_APPLY_MAX_HP_PCT Max. ZB +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Max. MB +%d%% SA -TOOLTIP_APPLY_NOAFFECT ��dn� n�sledky -TOOLTIP_APPLY_NO_DEATH_PENALTY Neztrat� ��dn� zku�enostn� body, pokud bude tv� postava o�ivena na m�st�, kde zem�ela. SNA -TOOLTIP_APPLY_PENETRATE_PCT +%d%% �ance na pronikav� z�sah SA -TOOLTIP_APPLY_POISON_PCT �ance na otr�ven�: %d%% SA -TOOLTIP_APPLY_POISON_REDUCE Odolnost v��i jedu %d%% SA -TOOLTIP_APPLY_POTION_BONUS Lektvar %d%% n�r�st efektu SA -TOOLTIP_APPLY_REFLECT_CURSE %d%% �ance odrazit kletbu SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% �ance odrazit p��m� t�lesn� �tok SA -TOOLTIP_APPLY_RESIST_ASSASSIN �ance na obranu proti �tok�m ninj� %d%% SA -TOOLTIP_APPLY_RESIST_BELL Obrana proti zvon�m %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER Obrana proti d�k�m %d%% SA -TOOLTIP_APPLY_RESIST_FAN Obrana proti v�j���m %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN �ance ubr�nit se proti �tok�m �aman� %d%% SA -TOOLTIP_APPLY_RESIST_SURA �ance na obranu proti �tok�m sur� %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Obrana proti me��m %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Obrana proti obouru�n�m me��m %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR �ance na obranu proti �tok�m v�le�n�k� %d%% SA -TOOLTIP_APPLY_RESIST_WIND Odolnost proti v�tru %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS �ance p�i u�en� z knih je zlep�ena o faktor 2,5 SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Pokud se u�en� nezda��, m��e� hned ��st je�t� jednou. SNA -TOOLTIP_APPLY_SLOW_PCT �ance na zpomalen�: %d%% SA -TOOLTIP_APPLY_STEAL_HP Po�kozen� %d%% je absorbov�no ZB. SA -TOOLTIP_APPLY_STEAL_SP Po�kozen� %d%% je absorbov�no MB. SA -TOOLTIP_APPLY_STUN_PCT �ance na bezv�dom�: %d%% SA -TOOLTIP_ARMOR Brn�n� -TOOLTIP_ARROW ��p +TOOLTIP_APPLY_NOAFFECT dn nsledky +TOOLTIP_APPLY_NO_DEATH_PENALTY Neztrat dn zkuenostn body, pokud bude tv postava oivena na mst, kde zemela. SNA +TOOLTIP_APPLY_PENETRATE_PCT +%d%% ance na pronikav zsah SA +TOOLTIP_APPLY_POISON_PCT ance na otrven: %d%% SA +TOOLTIP_APPLY_POISON_REDUCE Odolnost vi jedu %d%% SA +TOOLTIP_APPLY_POTION_BONUS Lektvar %d%% nrst efektu SA +TOOLTIP_APPLY_REFLECT_CURSE %d%% ance odrazit kletbu SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% ance odrazit pm tlesn tok SA +TOOLTIP_APPLY_RESIST_ASSASSIN ance na obranu proti tokm ninj %d%% SA +TOOLTIP_APPLY_RESIST_BELL Obrana proti zvonm %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER Obrana proti dkm %d%% SA +TOOLTIP_APPLY_RESIST_FAN Obrana proti vjm %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN ance ubrnit se proti tokm aman %d%% SA +TOOLTIP_APPLY_RESIST_SURA ance na obranu proti tokm sur %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Obrana proti mem %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Obrana proti obourunm mem %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR ance na obranu proti tokm vlenk %d%% SA +TOOLTIP_APPLY_RESIST_WIND Odolnost proti vtru %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS ance pi uen z knih je zlepena o faktor 2,5 SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Pokud se uen nezda, me hned st jet jednou. SNA +TOOLTIP_APPLY_SLOW_PCT ance na zpomalen: %d%% SA +TOOLTIP_APPLY_STEAL_HP Pokozen %d%% je absorbovno ZB. SA +TOOLTIP_APPLY_STEAL_SP Pokozen %d%% je absorbovno MB. SA +TOOLTIP_APPLY_STUN_PCT ance na bezvdom: %d%% SA +TOOLTIP_ARMOR Brnn +TOOLTIP_ARROW p TOOLTIP_ASSASSIN Ninja -TOOLTIP_ATT_GRADE Hodnota �toku +%d SA -TOOLTIP_ATT_SPEED Rychlost �toku +%d%% SA -TOOLTIP_AUTO_POTION_HP Elix�r Slunce -TOOLTIP_AUTO_POTION_REST Zb�v�: %.2f%% -TOOLTIP_AUTO_POTION_SP Elix�r M�s�ce -TOOLTIP_AUTO_POTION_USING Aktivn� +TOOLTIP_ATT_GRADE Hodnota toku +%d SA +TOOLTIP_ATT_SPEED Rychlost toku +%d%% SA +TOOLTIP_AUTO_POTION_HP Elixr Slunce +TOOLTIP_AUTO_POTION_REST Zbv: %.2f%% +TOOLTIP_AUTO_POTION_SP Elixr Msce +TOOLTIP_AUTO_POTION_USING Aktivn TOOLTIP_BOW_DISTANCE Dosah luku +%dm SA TOOLTIP_BUYPRICE Cena: %s TOOLTIP_CAST_SPEED Rychlost kouzla +%d%% SA TOOLTIP_CON Vitalita +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Bonus za kost�m %d%% SA +TOOLTIP_COSTUME_ATTR_BONUS Bonus za kostm %d%% SA TOOLTIP_DEF_GRADE Obrana +%d SA TOOLTIP_DEX Pohyblivost +%d SA -TOOLTIP_DRAGON_SOUL_DECK1 Zem� SNA +TOOLTIP_DRAGON_SOUL_DECK1 Zem SNA TOOLTIP_DRAGON_SOUL_DECK2 Nebesa SNA -TOOLTIP_EAR N�u�nice +TOOLTIP_EAR Nunice TOOLTIP_ENERGY Energie %d SA TOOLTIP_ETC atd. TOOLTIP_FISHINGROD_EXP Body: %d / %d -TOOLTIP_FISHINGROD_LEVEL �rove�: %d -TOOLTIP_FISHINGROD_UPGRADE1 D�t ryb��ovi +TOOLTIP_FISHINGROD_LEVEL rove: %d +TOOLTIP_FISHINGROD_UPGRADE1 Dt rybovi TOOLTIP_FISHINGROD_UPGRADE2 abys dostal -TOOLTIP_FISHINGROD_UPGRADE3 zlep�enou udici -TOOLTIP_FISH_LEN D�lka: %.2fcm -TOOLTIP_HELMET P��lba -TOOLTIP_HP_REGEN Obnoven� ZB +%d%% SA +TOOLTIP_FISHINGROD_UPGRADE3 zlepenou udici +TOOLTIP_FISH_LEN Dlka: %.2fcm +TOOLTIP_HELMET Plba +TOOLTIP_HP_REGEN Obnoven ZB +%d%% SA TOOLTIP_INT Inteligence +%d SA -TOOLTIP_ITEM_ATT_GRADE Hodnota �toku %d -TOOLTIP_ITEM_ATT_POWER Hodnota �toku %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG Hodnota �toku %d -TOOLTIP_ITEM_ATT_POWER_REFINE Hodnota �toku %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED Rychlost �toku %s +TOOLTIP_ITEM_ATT_GRADE Hodnota toku %d +TOOLTIP_ITEM_ATT_POWER Hodnota toku %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG Hodnota toku %d +TOOLTIP_ITEM_ATT_POWER_REFINE Hodnota toku %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED Rychlost toku %s TOOLTIP_ITEM_DEF_GRADE Obrana %d TOOLTIP_ITEM_FAST Rychle -TOOLTIP_ITEM_LIMIT_CON Horn� hranice vitality: %d -TOOLTIP_ITEM_LIMIT_DEX Horn� hranice pohyblivosti: %d -TOOLTIP_ITEM_LIMIT_INT Horn� hranice inteligence: %d -TOOLTIP_ITEM_LIMIT_LEVEL Od �rovn�: %d -TOOLTIP_ITEM_LIMIT_STR Horn� hranice s�ly: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Magick� hodnota �toku %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magick� hodnota �toku %d -TOOLTIP_ITEM_MAGIC_DEF_POWER Magick� obrana %d -TOOLTIP_ITEM_NORMAL Norm�ln� +TOOLTIP_ITEM_LIMIT_CON Horn hranice vitality: %d +TOOLTIP_ITEM_LIMIT_DEX Horn hranice pohyblivosti: %d +TOOLTIP_ITEM_LIMIT_INT Horn hranice inteligence: %d +TOOLTIP_ITEM_LIMIT_LEVEL Od rovn: %d +TOOLTIP_ITEM_LIMIT_STR Horn hranice sly: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Magick hodnota toku %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magick hodnota toku %d +TOOLTIP_ITEM_MAGIC_DEF_POWER Magick obrana %d +TOOLTIP_ITEM_NORMAL Normln TOOLTIP_ITEM_SLOW Pomalu TOOLTIP_ITEM_VERY_FAST Velmi rychle TOOLTIP_ITEM_VERY_SLOW Velmi pomalu TOOLTIP_ITEM_WEARABLE_JOB [ Lze vyzbrojit ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER ��astn� ��slo: %d -TOOLTIP_MAGIC_ATTBONUS_PER Magick� �tok +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Magick� hodnota �toku +%d SA -TOOLTIP_MAGIC_DEF_GRADE Magick� obrana +%d SA -TOOLTIP_MALL_ATTBONUS Hodnota �toku +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC Hodnota �toku +12~15 % SNA -TOOLTIP_MALL_AUTOLOOT Yangy se automaticky sesb�raj�. SNA +TOOLTIP_LOTTO_NUMBER astn slo: %d +TOOLTIP_MAGIC_ATTBONUS_PER Magick tok +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE Magick hodnota toku +%d SA +TOOLTIP_MAGIC_DEF_GRADE Magick obrana +%d SA +TOOLTIP_MALL_ATTBONUS Hodnota toku +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC Hodnota toku +12~15 % SNA +TOOLTIP_MALL_AUTOLOOT Yangy se automaticky sesbraj. SNA TOOLTIP_MALL_DEFBONUS Obrana +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Obrana +12~15 % SNA TOOLTIP_MALL_EXPBONUS BZK +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe bonus BZK +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC O 50 % v�c BZK SNA -TOOLTIP_MALL_FISH_MIND �ance ulovit rybu je zv��ena. SNA -TOOLTIP_MALL_GOLDBONUS �ance na spadl� Yangy (%.1f) SA -TOOLTIP_MALL_GOLDBONUS_STATIC Zdvojn�sob� �anci na spadnut� Yang� SNA -TOOLTIP_MALL_ITEMBONUS �ance uko�istit p�edm�ty (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe �ance uko�istit p�edm�ty plus %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC Zdvojn�sob� �anci uko�istit p�edm�ty SNA -TOOLTIP_MALL_MARRIAGE_FAST Body za l�sku nar�staj� rychleji. SNA -TOOLTIP_MALL_SAFEBOX Na sklad� je k dispozici v�ce m�sta. SNA +TOOLTIP_MALL_EXPBONUS_STATIC O 50 % vc BZK SNA +TOOLTIP_MALL_FISH_MIND ance ulovit rybu je zvena. SNA +TOOLTIP_MALL_GOLDBONUS ance na spadl Yangy (%.1f) SA +TOOLTIP_MALL_GOLDBONUS_STATIC Zdvojnsob anci na spadnut Yang SNA +TOOLTIP_MALL_ITEMBONUS ance ukoistit pedmty (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe ance ukoistit pedmty plus %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC Zdvojnsob anci ukoistit pedmty SNA +TOOLTIP_MALL_MARRIAGE_FAST Body za lsku narstaj rychleji. SNA +TOOLTIP_MALL_SAFEBOX Na sklad je k dispozici vce msta. SNA TOOLTIP_MAX_HP Max. ZB +%d SA TOOLTIP_MAX_HP_PCT Max. ZB +%d%% SA TOOLTIP_MAX_SP Max. MB +%d SA TOOLTIP_MAX_SP_PCT Max. MB +%d%% SA TOOLTIP_MAX_STAMINA Max. vytrvalost +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magick� �tok/�tok zbran� +%d%% SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magick tok/tok zbran +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR Chyba v GPS(%d, %d) TOOLTIP_MOV_SPEED Rychlost pohybu %d%% SA -TOOLTIP_NECK N�hrdeln�k -TOOLTIP_NEED_ALL_SP Pot�ebn� MB: max. -TOOLTIP_NEED_GSP Pot�ebn� duch draka: %d -TOOLTIP_NEED_HP Pot�ebn� ZB: %d +TOOLTIP_NECK Nhrdelnk +TOOLTIP_NEED_ALL_SP Potebn MB: max. +TOOLTIP_NEED_GSP Potebn duch draka: %d +TOOLTIP_NEED_HP Potebn ZB: %d TOOLTIP_NEED_HP_PER_SEC ZB / sek: %d -TOOLTIP_NEED_SKILL_POINT Pot�ebn� SB: -TOOLTIP_NEED_SP Pot�ebn� MB: %d +TOOLTIP_NEED_SKILL_POINT Potebn SB: +TOOLTIP_NEED_SP Potebn MB: %d TOOLTIP_NEED_SP_PER_SEC MB / sek: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 P��t� �rove�: %d (max. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 P��t� �rove�: %d (max. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Pr�m�rn� �koda %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Pr�m�rn� odolnost proti �kod� %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 V�ce ne� %d �len� skupiny -TOOLTIP_PARTY_INFO_GRADE_UP2 Stupe� �toku +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 Stupe� obrany +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Obnovit jednou za 60 min. ZB/MB v�ech �len� skupiny. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Jednou za 30 min. obnovit ZB/MB v�ech �len� skupiny. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Mus� po�kat t�i minuty po smrti �lenu skupiny. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL M��e� kdykoliv zavolat k sob� �leny skupiny na stejn�m serveru. -TOOLTIP_PARTY_INFO_SET_ATTACKER Stupe� �toku +(po�et �len� skupiny/2) Lze zvolit �to�n�ky %d. -TOOLTIP_PARTY_INFO_SET_TANKER Stupe� obrany +(po�et �len� skupiny). Lze zvolit bojovn�ky zbl�zka 1. -TOOLTIP_PARTY_SKILL_LEVEL Aktu�ln� �rove�: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [�tok/obrana zlep�en(a)] +TOOLTIP_NEXT_SKILL_LEVEL_1 Pt rove: %d (max. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 Pt rove: %d (max. %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Prmrn koda %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Prmrn odolnost proti kod %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 Vce ne %d len skupiny +TOOLTIP_PARTY_INFO_GRADE_UP2 Stupe toku +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 Stupe obrany +%d +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Obnovit jednou za 60 min. ZB/MB vech len skupiny. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Jednou za 30 min. obnovit ZB/MB vech len skupiny. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Mus pokat ti minuty po smrti lenu skupiny. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Me kdykoliv zavolat k sob leny skupiny na stejnm serveru. +TOOLTIP_PARTY_INFO_SET_ATTACKER Stupe toku +(poet len skupiny/2) Lze zvolit tonky %d. +TOOLTIP_PARTY_INFO_SET_TANKER Stupe obrany +(poet len skupiny). Lze zvolit bojovnky zblzka 1. +TOOLTIP_PARTY_SKILL_LEVEL Aktuln rove: %d +TOOLTIP_PARTY_TITLE_GRADE_UP [tok/obrana zlepen(a)] TOOLTIP_PARTY_TITLE_HEAL [Obnovit] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Pokud m� v�ce ne� %d �len� skupiny, obdr�� bonusov� BZK %d%%. -TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonusov� BZK] -TOOLTIP_PARTY_TITLE_RECALL [P�ivolat] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [Ur�it �to�n�ky] -TOOLTIP_PARTY_TITLE_SET_TANKER [Ur�it bojovn�ky zbl�zka] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Pokud m vce ne %d len skupiny, obdr bonusov BZK %d%%. +TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonusov BZK] +TOOLTIP_PARTY_TITLE_RECALL [Pivolat] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [Urit tonky] +TOOLTIP_PARTY_TITLE_SET_TANKER [Urit bojovnky zblzka] TOOLTIP_PICK_EXP Body: %d / %d -TOOLTIP_PICK_LEVEL �rove�: %d -TOOLTIP_PICK_UPGRADE1 D�t d�evorubci -TOOLTIP_PICK_UPGRADE2 abys dostal lep�� -TOOLTIP_PICK_UPGRADE3 kop��. -TOOLTIP_POTION_CURE D�t negativn� efekty do p�vodn�ho stavu. +TOOLTIP_PICK_LEVEL rove: %d +TOOLTIP_PICK_UPGRADE1 Dt devorubci +TOOLTIP_PICK_UPGRADE2 abys dostal lep +TOOLTIP_PICK_UPGRADE3 kop. +TOOLTIP_POTION_CURE Dt negativn efekty do pvodnho stavu. TOOLTIP_POTION_MIN min. -TOOLTIP_POTION_PLUS_ATTACK_SPEED Rychlost �toku: +%d +TOOLTIP_POTION_PLUS_ATTACK_SPEED Rychlost toku: +%d TOOLTIP_POTION_PLUS_HP_PERCENT ZB: +%d%% TOOLTIP_POTION_PLUS_HP_POINT ZB: +%d TOOLTIP_POTION_PLUS_MOVING_SPEED Rychlost pohybu: +%d @@ -859,73 +864,73 @@ TOOLTIP_POTION_PLUS_SP_PERCENT MB: +%d%% TOOLTIP_POTION_PLUS_SP_POINT MB: +%d TOOLTIP_POTION_SEC sek. TOOLTIP_POTION_TIME Doba: -TOOLTIP_REQUIREMENT_21_LEVEL Mus� nejd��v dos�hnout �rovn� 21 -TOOLTIP_REQUIREMENT_41_LEVEL Mus� nejd��v dos�hnout �rovn� 41 -TOOLTIP_REQUIREMENT_LEVEL Mus� nejd��v dos�hnout �rovn� %d -TOOLTIP_REQUIREMENT_SKILL_LEVEL Je zapot�eb� %s �rove� %d -TOOLTIP_REQUIREMENT_STAT_LEVEL Je zapot�eb� %s %d -TOOLTIP_RESIST_BOW Odolnost proti ��p�m %d%% SA -TOOLTIP_RESIST_DARK Odolnost v��i temnot� +%d%% SA +TOOLTIP_REQUIREMENT_21_LEVEL Mus nejdv doshnout rovn 21 +TOOLTIP_REQUIREMENT_41_LEVEL Mus nejdv doshnout rovn 41 +TOOLTIP_REQUIREMENT_LEVEL Mus nejdv doshnout rovn %d +TOOLTIP_REQUIREMENT_SKILL_LEVEL Je zapoteb %s rove %d +TOOLTIP_REQUIREMENT_STAT_LEVEL Je zapoteb %s %d +TOOLTIP_RESIST_BOW Odolnost proti pm %d%% SA +TOOLTIP_RESIST_DARK Odolnost vi temnot +%d%% SA TOOLTIP_RESIST_EARTH Odolnost Zemi +%d%% SA TOOLTIP_RESIST_ELEC Odolnost proti blesku %d%% SA TOOLTIP_RESIST_FIRE Odolnost proti ohni %d%% SA TOOLTIP_RESIST_ICE Odolnost ledu +%d%% SA TOOLTIP_RESIST_MAGIC Odolnost proti magii %d%% SA -TOOLTIP_REST_USABLE_COUNT Zb�v�: %d -TOOLTIP_SEALED Du�evn� pouto +TOOLTIP_REST_USABLE_COUNT Zbv: %d +TOOLTIP_SEALED Duevn pouto TOOLTIP_SELLPRICE Cena: %s -TOOLTIP_SHAMAN �aman -TOOLTIP_SHIELD �t�t +TOOLTIP_SHAMAN aman +TOOLTIP_SHIELD tt TOOLTIP_SHOES Boty TOOLTIP_SKILL Schopnost SNA -TOOLTIP_SKILLBOOK_NAME Kniha schopnost� -TOOLTIP_SKILL_AFFECT_ATT_GRADE Hodnota �toku: + -TOOLTIP_SKILL_AFFECT_ATT_POWER Hodnota �toku: -TOOLTIP_SKILL_AFFECT_ATT_SPEED Rychlost �toku: + +TOOLTIP_SKILLBOOK_NAME Kniha schopnost +TOOLTIP_SKILL_AFFECT_ATT_GRADE Hodnota toku: + +TOOLTIP_SKILL_AFFECT_ATT_POWER Hodnota toku: +TOOLTIP_SKILL_AFFECT_ATT_SPEED Rychlost toku: + TOOLTIP_SKILL_AFFECT_DEF_GRADE Obrana: -TOOLTIP_SKILL_AFFECT_DODGE Soupe�ova hodnota �toku: +TOOLTIP_SKILL_AFFECT_DODGE Soupeova hodnota toku: TOOLTIP_SKILL_AFFECT_HEAL Obnovit ZB: TOOLTIP_SKILL_AFFECT_MOV_SPEED Rychlost pohybu: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE �ance odrazit t�lesn� �tok: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Odolnost proti t�lesn� �jm�: -TOOLTIP_SKILL_COOL_TIME Doba nab�jen�: -TOOLTIP_SKILL_DAMAGE_BONUS Po�kozen� schopnost�: %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Odolnost proti po�kozen� schopnost� %d%% SA +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE ance odrazit tlesn tok: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Odolnost proti tlesn jm: +TOOLTIP_SKILL_COOL_TIME Doba nabjen: +TOOLTIP_SKILL_DAMAGE_BONUS Pokozen schopnost: %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Odolnost proti pokozen schopnost %d%% SA TOOLTIP_SKILL_DURATION Doba: %d sek. -TOOLTIP_SKILL_FORGET_BOOK_NAME Kniha zapomn�n� -TOOLTIP_SKILL_LEVEL Aktu�ln� �rove�: %d -TOOLTIP_SKILL_LEVEL_MASTER Aktu�ln� �rove�: %d (mistr) -TOOLTIP_SKILL_LEVEL_WITH_MAX Aktu�ln� �rove�: %d (max. %d) -TOOLTIP_SOCKET_EMPTY Pr�zdn� -TOOLTIP_SOCKET_REFINABLE_ITEM [P�edm�t s �chytem] -TOOLTIP_SP_REGEN Obnoven� MB +%d%% SA -TOOLTIP_STR S�la +%d SA +TOOLTIP_SKILL_FORGET_BOOK_NAME Kniha zapomnn +TOOLTIP_SKILL_LEVEL Aktuln rove: %d +TOOLTIP_SKILL_LEVEL_MASTER Aktuln rove: %d (mistr) +TOOLTIP_SKILL_LEVEL_WITH_MAX Aktuln rove: %d (max. %d) +TOOLTIP_SOCKET_EMPTY Przdn +TOOLTIP_SOCKET_REFINABLE_ITEM [Pedmt s chytem] +TOOLTIP_SP_REGEN Obnoven MB +%d%% SA +TOOLTIP_STR Sla +%d SA TOOLTIP_SURA Sura -TOOLTIP_TIME_CHARGER_FIX �as nab�jen� %d vte�in. SA -TOOLTIP_TIME_CHARGER_PER �as nab�jen� %d%% SA -TOOLTIP_UNIQUE Jedine�n� -TOOLTIP_UNSEAL_LEFT_TIME Zru�en� du�evn�ho pouta za: %dH %dM -TOOLTIP_WARRIOR V�le�n�k -TOOLTIP_WEAPON Zbra� -TOOLTIP_WRISTLET N�ramek -UI_ACCEPT P�ijmout -UI_CANCEL Zru�it -UI_CLOSE Zav��t +TOOLTIP_TIME_CHARGER_FIX as nabjen %d vtein. SA +TOOLTIP_TIME_CHARGER_PER as nabjen %d%% SA +TOOLTIP_UNIQUE Jedinen +TOOLTIP_UNSEAL_LEFT_TIME Zruen duevnho pouta za: %dH %dM +TOOLTIP_WARRIOR Vlenk +TOOLTIP_WEAPON Zbra +TOOLTIP_WRISTLET Nramek +UI_ACCEPT Pijmout +UI_CANCEL Zruit +UI_CLOSE Zavt UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY Odm�tnout -UI_ITEM P�edm�t -UI_LEFT_TIME Zb�vaj�c� �as: %d sek. -UI_NEXT D�le -UI_NEXTPAGE Dal�� +UI_DENY Odmtnout +UI_ITEM Pedmt +UI_LEFT_TIME Zbvajc as: %d sek. +UI_NEXT Dle +UI_NEXTPAGE Dal UI_NOCONTENTS Bez obsahu -UI_NONAME Chyb� jm�no +UI_NONAME Chyb jmno UI_OK OK -UI_POS_UNKNOWN Nezn�m� m�sto -UI_PREVPAGE zp�t -UI_UNKNOWN Nezn�m� -UPLOAD_MARK_CHECK_NEED_RECONNECT Upload mus� b�t proveden je�t� jednou -UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload mus� b�t proveden je�t� jednou -USE_ITEM_FAILURE_PRIVATE_SHOP Pokud jsi otev�el soukrom� st�nek, nem��e� pou��t tento p�edm�t. -USE_SKILL_ERROR_UNKNOWN Nezn�m� chyba v schopnostech: %s +UI_POS_UNKNOWN Neznm msto +UI_PREVPAGE zpt +UI_UNKNOWN Neznm +UPLOAD_MARK_CHECK_NEED_RECONNECT Upload mus bt proveden jet jednou +UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload mus bt proveden jet jednou +USE_ITEM_FAILURE_PRIVATE_SHOP Pokud jsi otevel soukrom stnek, neme pout tento pedmt. +USE_SKILL_ERROR_UNKNOWN Neznm chyba v schopnostech: %s diff --git a/bin/pack/locale_de/locale/de/locale_game.txt b/bin/pack/locale_de/locale/de/locale_game.txt index 2a70fbe4..21e9b863 100644 --- a/bin/pack/locale_de/locale/de/locale_game.txt +++ b/bin/pack/locale_de/locale/de/locale_game.txt @@ -3,23 +3,23 @@ ALIGNMENT_NAME Rangpunkte: ATTACK_ERROR_UNKNOWN Unbekannter Angriffsfehler: %s CANNOT_ATTACK_DEST_IN_SAFE Der Gegner ist zu weit weg. CANNOT_ATTACK_SELF_IN_SAFE Ich kann den Gegner von hier nicht angreifen. -CANNOT_EQUIP_IN_EXCHANGE Du kannst keine Ausr�stung wechseln, w�hrend du handelst. -CANNOT_EQUIP_IN_SHOP Du kannst keine Ausr�stung wechseln, w�hrend du handelst. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Du kannst einen privaten Laden nicht an einem �ffentlichen Ort er�ffnen. +CANNOT_EQUIP_IN_EXCHANGE Du kannst keine Ausrstung wechseln, whrend du handelst. +CANNOT_EQUIP_IN_SHOP Du kannst keine Ausrstung wechseln, whrend du handelst. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Du kannst einen privaten Laden nicht an einem ffentlichen Ort erffnen. CANNOT_SHOOT_DEST_IN_SAFE Der Gegner ist zu weit weg. -CANNOT_SHOOT_EMPTY_ARROW Ich ben�tige einen Pfeil. +CANNOT_SHOOT_EMPTY_ARROW Ich bentige einen Pfeil. CANNOT_SHOOT_SELF_IN_SAFE Ich kann den Gegner von hier nicht angreifen. -CANNOT_SKILL_APPROACH Ich bin mir sicher, dass ich nicht n�her rankomme. +CANNOT_SKILL_APPROACH Ich bin mir sicher, dass ich nicht nher rankomme. CANNOT_SKILL_ATTACK Ich kann das nicht angreifen. CANNOT_SKILL_DEST_IN_SAFE Der Gegner ist zu weit weg. -CANNOT_SKILL_EQUIP_FISHING_ROD Ich ben�tige eine Angelrute. +CANNOT_SKILL_EQUIP_FISHING_ROD Ich bentige eine Angelrute. CANNOT_SKILL_HAVE_TO_RIDE Ich brauche ein Pferd, um das zu verwenden. CANNOT_SKILL_NEED_EMPTY_BOTTLE Ich habe keine leere Flasche. CANNOT_SKILL_NEED_POISON_BOTTLE Ich habe keine Giftflasche. CANNOT_SKILL_NEED_TARGET Wer ist das Ziel? CANNOT_SKILL_NOT_ENOUGH_HP Ich habe nicht genug TP! CANNOT_SKILL_NOT_ENOUGH_SP Ich habe nicht genug MP! -CANNOT_SKILL_NOT_HORSE_SKILL Das kann ich nicht verwenden, w�hrend ich reite. +CANNOT_SKILL_NOT_HORSE_SKILL Das kann ich nicht verwenden, whrend ich reite. CANNOT_SKILL_NOT_MATCHABLE_WEAPON Diese Fertigkeit kann ich nicht mit dieser Waffe einsetzen. CANNOT_SKILL_NOT_YET_LEARN Diese Fertigkeit habe ich nicht gelernt. CANNOT_SKILL_ONLY_FOR_ALLIANCE Das wirkt nur bei Gruppenmitgliedern. @@ -29,53 +29,53 @@ CANNOT_SKILL_SELF_IN_SAFE Ich kann nicht von hier angreifen. CANNOT_SKILL_USE_SELF Das kann ich nicht auf mich selbst anwenden. CANNOT_SKILL_WAIT_COOLTIME Diese Fertigkeit kann ich noch nicht einsetzen. CANNOT_USE Du kannst ihn nicht verwenden. -CANNOT_WHISPER_DEST_REFUSE %s hat Fl�stern blockiert. SA +CANNOT_WHISPER_DEST_REFUSE %s hat Flstern blockiert. SA CANNOT_WHISPER_NOT_LOGON %s ist nicht online. SA -CANNOT_WHISPER_SELF_REFUSE Du kannst niemandem etwas zufl�stern, wenn du Fl�stern blockiert hast. SNA +CANNOT_WHISPER_SELF_REFUSE Du kannst niemandem etwas zuflstern, wenn du Flstern blockiert hast. SNA CHANNEL Channel -CHANNELING_CANNOT_LOGOUT Du kannst nicht zur�ck zum Anmeldebildschirm. +CHANNELING_CANNOT_LOGOUT Du kannst nicht zurck zum Anmeldebildschirm. CHANNEL_EMPTY_SERVER Kein Server CHANNEL_NORMAL Channel %d -CHANNEL_NOTIFY_FULL Dieser Channel ist voll! W�hle bitte einen anderen aus. -CHANNEL_NOT_FIND_INFO Keine Informationen �ber den Channel gefunden. +CHANNEL_NOTIFY_FULL Dieser Channel ist voll! Whle bitte einen anderen aus. +CHANNEL_NOT_FIND_INFO Keine Informationen ber den Channel gefunden. CHANNEL_PVP Freies Duell -CHANNEL_SELECT_CHANNEL W�hle den Channel -CHANNEL_SELECT_REGION Ort f�r die Rechnungsstellung w�hlen -CHANNEL_SELECT_SERVER Server w�hlen +CHANNEL_SELECT_CHANNEL Whle den Channel +CHANNEL_SELECT_REGION Ort fr die Rechnungsstellung whlen +CHANNEL_SELECT_SERVER Server whlen CHANNEL_TEST_SERVER Server testen CHANNEL_TEST_SERVER_ADDR Test %s:%d CHAT_ALL Alle CHAT_BLOCK Abblocken CHAT_GUILD Gilde CHAT_INFORMATION Info -CHAT_INSULT_STRING Der Satz enth�lt unzul�ssige W�rter. +CHAT_INSULT_STRING Der Satz enthlt unzulssige Wrter. CHAT_LOG Alte Nachrichten anzeigen [L] CHAT_LOG_TITLE Chat-Protokoll CHAT_NORMAL Normal -CHAT_NOTICE Ank�ndigung +CHAT_NOTICE Ankndigung CHAT_PARTY Gruppe CHAT_SEND_CHAT Chat senden -CHAT_SEND_MEMO Fl�stern senden [Umschalt+Eingabe] +CHAT_SEND_MEMO Flstern senden [Umschalt+Eingabe] CHAT_SHOUT Rufen CHAT_SHOUT_LIMIT Du kannst nur alle 15 Sekunden rufen. -CHAT_WHISPER Fl�stern -CREATE_ERROR_GM_NAME Du darfst im Charakternamen nicht ,GM� verwenden. -CREATE_ERROR_INSULT_NAME Dieser Name ist nicht zul�ssig. -CREATE_EXIST_SAME_NAME Ein anderer Charakter tr�gt bereits diesen Namen. +CHAT_WHISPER Flstern +CREATE_ERROR_GM_NAME Du darfst im Charakternamen nicht ,GM verwenden. +CREATE_ERROR_INSULT_NAME Dieser Name ist nicht zulssig. +CREATE_EXIST_SAME_NAME Ein anderer Charakter trgt bereits diesen Namen. CREATE_FAILURE Du kannst den Charakter nicht erstellen. CREATE_GM_NAME GM CREATE_INPUT_NAME Gib den Namen ein. -CREATE_PLUS_STAT Es sind noch Statuspunkte verf�gbar. +CREATE_PLUS_STAT Es sind noch Statuspunkte verfgbar. DAY T -DO_YOU_BUY_ITEM1 M�chtest du %s f�r %s kaufen? -DO_YOU_BUY_ITEM2 M�chtest du %s %s f�r %s kaufen? -DO_YOU_DROP_MONEY M�chtest du %d Yang fallen lassen? -DO_YOU_SELL_ITEM1 M�chtest du %s f�r %s verkaufen? -DO_YOU_SELL_ITEM2 M�chtest du %s %s f�r %s verkaufen? +DO_YOU_BUY_ITEM1 Mchtest du %s fr %s kaufen? +DO_YOU_BUY_ITEM2 Mchtest du %s %s fr %s kaufen? +DO_YOU_DROP_MONEY Mchtest du %d Yang fallen lassen? +DO_YOU_SELL_ITEM1 Mchtest du %s fr %s verkaufen? +DO_YOU_SELL_ITEM2 Mchtest du %s %s fr %s verkaufen? DRAGON_SOUL_CANNOT_REFINE Diesen Drachenstein kannst du nicht veredeln. -DRAGON_SOUL_CANNOT_REFINE_MORE Dieser Drachenstein hat die h�chste Stufe bereits erreicht. +DRAGON_SOUL_CANNOT_REFINE_MORE Dieser Drachenstein hat die hchste Stufe bereits erreicht. DRAGON_SOUL_EQUIP_WARNING1 Es ist schwierig, einen Drachenstein wieder zu entfernen. -DRAGON_SOUL_EQUIP_WARNING2 M�chtest du dennoch fortfahren? +DRAGON_SOUL_EQUIP_WARNING2 Mchtest du dennoch fortfahren? DRAGON_SOUL_EXPIRED Abgelaufener Drachenstein DRAGON_SOUL_INVALID_DRAGON_SOUL Das ist der falsche Drachenstein. DRAGON_SOUL_IS_NOT_DRAGON_SOUL Das ist kein Drachenstein. @@ -88,20 +88,20 @@ DRAGON_SOUL_STEP_LEVEL3 Reinheit: lupenrein, DRAGON_SOUL_STEP_LEVEL4 Reinheit: brillant, DRAGON_SOUL_STEP_LEVEL5 Reinheit: exzellent, DRAGON_SOUL_STRENGTH Stufe: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 Der Drachenstein k�nnte dabei zerst�rt werden. -DRAGON_SOUL_UNEQUIP_WARNING2 M�chtest du dennoch fortfahren? +DRAGON_SOUL_UNEQUIP_WARNING1 Der Drachenstein knnte dabei zerstrt werden. +DRAGON_SOUL_UNEQUIP_WARNING2 Mchtest du dennoch fortfahren? DRAGON_SOUL_UNMATCHED_SLOT Das ist der falsche Slot. DRAGON_SOUL_UNQUALIFIED Du kannst die Drachensteinalchemie noch nicht anwenden. -DROP_ITEM_FAILURE_EQUIP_ITEM Du kannst keine ausger�steten Gegenst�nde fallen lassen. -DROP_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenst�nde fallen lassen, solange du einen privaten Laden ge�ffnet hast. +DROP_ITEM_FAILURE_EQUIP_ITEM Du kannst keine ausgersteten Gegenstnde fallen lassen. +DROP_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenstnde fallen lassen, solange du einen privaten Laden geffnet hast. DROP_MONEY_FAILURE_1000_OVER Du kannst nur maximal 999 Yang fallen lassen. -EMOTION_ANGRY �rgerlich -EMOTION_ATTRACTIVE Verf�hrung -EMOTION_BANTER Sp�ttisch +EMOTION_ANGRY rgerlich +EMOTION_ATTRACTIVE Verfhrung +EMOTION_BANTER Spttisch EMOTION_CHEERS_1 Jubel 1 EMOTION_CHEERS_2 Jubel 2 EMOTION_CHEERUP Jubeln -EMOTION_CHOOSE_ONE W�hle ein Ziel. +EMOTION_CHOOSE_ONE Whle ein Ziel. EMOTION_CLAP Applaus EMOTION_CLAP_KISS Kuss EMOTION_CONGRATULATION Zuspruch @@ -121,66 +121,66 @@ EMPIRE_A Shinsoo-Reich EMPIRE_B Chunjo-Reich EMPIRE_C Jinno-Reich EXCHANGE_CANNOT_GIVE Dieser Gegenstand kann nicht gehandelt werden. -EXCHANGE_CANT_EDIT_MONEY Du kannst den Betrag jetzt nicht �ndern. -EXCHANGE_FAILURE_EQUIP_ITEM Du kannst ausger�stete Gegenst�nde nicht austauschen. +EXCHANGE_CANT_EDIT_MONEY Du kannst den Betrag jetzt nicht ndern. +EXCHANGE_FAILURE_EQUIP_ITEM Du kannst ausgerstete Gegenstnde nicht austauschen. EXCHANGE_MONEY Betrag EXCHANGE_TITLE Mit %s handeln -FISHING_FAILURE Du hast den Fischk�der verloren. -FISHING_NOTIFY1 Es sieht aus, als h�tte %s angebissen. +FISHING_FAILURE Du hast den Fischkder verloren. +FISHING_NOTIFY1 Es sieht aus, als htte %s angebissen. FISHING_NOTIFY2 Es sieht aus, als hinge %s am Haken. FISHING_SUCCESS1 Du hast %s gefangen! FISHING_SUCCESS2 Du hast %s aus dem Wasser gezogen! FISHING_UNKNOWN Etwas hat angebissen, aber du kannst nicht erkennen, was es ist. FISHING_WRONG_PLACE Du kannst hier nicht fischen. -FOR_FEMALE F�r Frauen -FOR_MALE F�r M�nner -GAME_CANNOT_MINING Du kannst kein Erz abbauen, w�hrend du reitest. +FOR_FEMALE Fr Frauen +FOR_MALE Fr Mnner +GAME_CANNOT_MINING Du kannst kein Erz abbauen, whrend du reitest. GAME_CANNOT_PICK_ITEM Du kannst den Gegenstand nicht einsammeln, da er nicht von dir erbeutet wurde. GAME_INIT_ERROR_CURSOR Mauszeiger konnte nicht erstellt werden. -GAME_INIT_ERROR_DIRECTX DirectX 8.1 muss installiert sein, damit das Spiel ausgef�hrt werden kann.\nInstalliere DirectX 8.1 oder h�her. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Kein Grafikger�t f�r das Ausf�hren des Spiels gefunden. \n�berpr�fe, ob deine VGA-Karte korrekt installiert ist. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikger�t konnte nicht erstellt werden.\n�berpr�fe, ob du �ber eine VGA-Karte verf�gst.\nAlternativ kannst du die Hardware-Beschleunigung aktivieren.\n(Setze die Hardware-Beschleunigung auf Maximum \nSystemsteuerung->Anzeige->Einstellungen->Erweitert->Registerkarte Problembehandlung) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Die Grafikkarte des PCs unterst�tzt keinen Fenstermodus im 32bit-Modus.\nWechsel zum 16bit-Modus oder verwende den Vollbildmodus. +GAME_INIT_ERROR_DIRECTX DirectX 8.1 muss installiert sein, damit das Spiel ausgefhrt werden kann.\nInstalliere DirectX 8.1 oder hher. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Kein Grafikgert fr das Ausfhren des Spiels gefunden. \nberprfe, ob deine VGA-Karte korrekt installiert ist. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikgert konnte nicht erstellt werden.\nberprfe, ob du ber eine VGA-Karte verfgst.\nAlternativ kannst du die Hardware-Beschleunigung aktivieren.\n(Setze die Hardware-Beschleunigung auf Maximum \nSystemsteuerung->Anzeige->Einstellungen->Erweitert->Registerkarte Problembehandlung) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Die Grafikkarte des PCs untersttzt keinen Fenstermodus im 32bit-Modus.\nWechsel zum 16bit-Modus oder verwende den Vollbildmodus. GAME_INIT_ERROR_ITEM_PROTO Keine Gegenstandsdaten vorhanden.\nInstalliere das Spiel neu. GAME_INIT_ERROR_MAIN_WINDOW Hauptfenster konnte nicht erstellt werden. GAME_INIT_ERROR_MOB_PROTO Keine Monsterdaten vorhanden.\nInstalliere das Spiel neu. -GAME_INIT_ERROR_NETWORK Netzwerkger�t konnte nicht erstellt werden.\n�berpr�fe die Internet-Verbindung. +GAME_INIT_ERROR_NETWORK Netzwerkgert konnte nicht erstellt werden.\nberprfe die Internet-Verbindung. GAME_PICK_MONEY Du hast %d Yang erhalten. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT H�he betr�gt nicht 128 Pixel -GUILDMARK_UPLOADER_ERROR_12_HEIGHT H�he betr�gt nicht 12 Pixel -GUILDMARK_UPLOADER_ERROR_16_WIDTH Breite betr�gt nicht 16 Pixel -GUILDMARK_UPLOADER_ERROR_64_WIDTH Breite betr�gt nicht 64 Pixel -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Das Spiel unterst�tzt dieses Bild nicht. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT Hhe betrgt nicht 128 Pixel +GUILDMARK_UPLOADER_ERROR_12_HEIGHT Hhe betrgt nicht 12 Pixel +GUILDMARK_UPLOADER_ERROR_16_WIDTH Breite betrgt nicht 16 Pixel +GUILDMARK_UPLOADER_ERROR_64_WIDTH Breite betrgt nicht 64 Pixel +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Das Spiel untersttzt dieses Bild nicht. GUILDMARK_UPLOADER_ERROR_PATH Verschiebe die Dateien in den Ordner metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT Keine Bilddatei ausgew�hlt. +GUILDMARK_UPLOADER_ERROR_SELECT Keine Bilddatei ausgewhlt. GUILDWAR_CTF_TITLE Flagge erobern GUILDWAR_NORMAL_TITLE Feldschlacht -GUILDWAR_QUESTION_LINE_1 Die Gilde %s hat deiner Gilde den Krieg erkl�rt. +GUILDWAR_QUESTION_LINE_1 Die Gilde %s hat deiner Gilde den Krieg erklrt. GUILDWAR_QUESTION_LINE_2 Nimmst du an? (%s) GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Arenakampf GUILD_BUILDING_GRADE Rang -GUILD_BUILDING_NAME Geb�udename -GUILD_CANNOT_HEAL_GSP_ANYMORE Die Drachengeist-Energie ist bereits vollst�ndig aufgeladen. +GUILD_BUILDING_NAME Gebudename +GUILD_CANNOT_HEAL_GSP_ANYMORE Die Drachengeist-Energie ist bereits vollstndig aufgeladen. GUILD_COMMENT Schreiben -GUILD_CREATE_ERROR_INSULT_NAME Gildenname ist nicht zul�ssig. +GUILD_CREATE_ERROR_INSULT_NAME Gildenname ist nicht zulssig. GUILD_DEFAULT_GRADE Gildenmitglieder -GUILD_DELETE L�schen +GUILD_DELETE Lschen GUILD_DEPOSIT Hinterlegen -GUILD_DO_YOU_HEAL_GSP M�chtest du f�r %d Yang %d Drachengeist wiederherstellen? +GUILD_DO_YOU_HEAL_GSP Mchtest du fr %d Yang %d Drachengeist wiederherstellen? GUILD_DO_YOU_JOIN hat dich eingeladen. Der Gilde beitreten? GUILD_EMPTY_AREA Leeres Land GUILD_ENEMY_GUILD_NAME Gildenname des Gegners -GUILD_FACILITY Nebengeb�ude +GUILD_FACILITY Nebengebude GUILD_GEM Edelstein -GUILD_HEADQUARTER Hauptgeb�ude +GUILD_HEADQUARTER Hauptgebude GUILD_HEAL_GSP Drachengeist aufladen GUILD_INFO_ENEMY_GUILD_EMPTY Keine GUILD_MARK_NOT_ENOUGH_LEVEL Mindestens Level 3 erforderlich GUILD_NAME Gildenname -GUILD_NOT_ENOUGH_MATERIAL Nicht genug Baumaterial f�r dieses Geb�ude. -GUILD_NOT_ENOUGH_MONEY Nicht genug Yang f�r dieses Geb�ude. -GUILD_NO_NOTICE_PERMISSION Du bist nicht berechtigt, eine Ank�ndigung zu machen. +GUILD_NOT_ENOUGH_MATERIAL Nicht genug Baumaterial fr dieses Gebude. +GUILD_NOT_ENOUGH_MONEY Nicht genug Yang fr dieses Gebude. +GUILD_NO_NOTICE_PERMISSION Du bist nicht berechtigt, eine Ankndigung zu machen. GUILD_OBJECT Objekte GUILD_OFFER_EXP Erfahrung investieren GUILD_SHORT_EXP Nicht genug Erfahrungspunkte. @@ -191,31 +191,31 @@ GUILD_TILE_INFO Gildeninformationen GUILD_TILE_MEMBER Gildenmitglieder GUILD_TILE_SKILL Gildenfertigkeiten GUILD_WAR_LIMIT_30MIN Zeit: 30 Minuten -GUILD_WAR_REWARD_POTION Belohnung: Sieger erh�lt Tr�nke +GUILD_WAR_REWARD_POTION Belohnung: Sieger erhlt Trnke GUILD_WAR_USE_BATTLE_MAP Ort: Gildenkriegsarena GUILD_WAR_USE_NORMAL_MAP Ort: Normale Karte GUILD_WAR_WIN_CHECK_SCORE Die Gilde mit den meisten Siegen gewinnt den Krieg. GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Erobere die Flagge des Gegners GUILD_WAR_WIN_TAKE_AWAY_FLAG2 und bringe sie zu deiner Basis. GUILD_WAR_WIN_WIPE_OUT_GUILD Besiege alle Gegner, um zu gewinnen. -GUILD_WITHDRAW R�ckzug -GUILD_YOU_DO_NOT_JOIN Du geh�rst keiner Gilde an. +GUILD_WITHDRAW Rckzug +GUILD_YOU_DO_NOT_JOIN Du gehrst keiner Gilde an. HORSE_HEALTH0 Tot HORSE_HEALTH1 Verhungernd HORSE_HEALTH2 Hungrig HORSE_HEALTH3 Voll HORSE_LEVEL1 Normales Pferd HORSE_LEVEL2 Kampfpferd -HORSE_LEVEL3 Milit�rpferd +HORSE_LEVEL3 Militrpferd HOUR Std -HOW_MANY_ITEM_DO_YOU_DROP1 M�chtest du %s fallen lassen? -HOW_MANY_ITEM_DO_YOU_DROP2 M�chtest du %s %d fallen lassen? +HOW_MANY_ITEM_DO_YOU_DROP1 Mchtest du %s fallen lassen? +HOW_MANY_ITEM_DO_YOU_DROP2 Mchtest du %s %d fallen lassen? INPUT_MATRIX_CARD_NUMBER Matrix-Kartennr. eingeben INPUT_MATRIX_CARD_TITLE Matrix-Karte -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION L�sch-Code aus der Accountverwaltung eingeben. -INPUT_PRIVATE_CODE_DIALOG_TITLE Charakter l�schen -INVENTORY_DO_NOT_PACK_WARP_SCROLL Schriftrolle kann nicht zusammengef�hrt werden. -INVENTORY_REALLY_USE_ITEM M�chtest du diesen Gegenstand verwenden? +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Lsch-Code aus der Accountverwaltung eingeben. +INPUT_PRIVATE_CODE_DIALOG_TITLE Charakter lschen +INVENTORY_DO_NOT_PACK_WARP_SCROLL Schriftrolle kann nicht zusammengefhrt werden. +INVENTORY_REALLY_USE_ITEM Mchtest du diesen Gegenstand verwenden? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Amateurninja JOB_ASSASSIN1 Macht des Ninjas @@ -236,19 +236,24 @@ LEFT_TIME Verbl. Zeit LOGIN_CONNECT_FAILURE Fehler beim Verbinden mit dem Server. LOGIN_CONNECT_SUCCESS Verbindung zum Server hergestellt. LOGIN_CONNETING Du wirst mit dem Server verbunden... -LOGIN_FAILURE_ALREADY Dein Konto ist bereits verbunden. +LOGIN_FAILURE_ALREAY Dein Konto ist bereits verbunden. +LOGIN_FAILURE_BE_SAME_KEY Anmeldeproblem LOGIN_FAILURE_BLOCK_ID Das Konto ist gesperrt. -LOGIN_FAILURE_BLOCK_LOGIN Bitte w�hle einen anderen Server! -LOGIN_FAILURE_NOT_AVAIL Das Konto ist nicht verf�gbar. -LOGIN_FAILURE_REPAIR_ID F�r das Konto werden gerade Gegenst�nde wiederhergestellt. +LOGIN_FAILURE_BLOCK_LOGIN Bitte whle einen anderen Server! +LOGIN_FAILURE_NOBILL Das Konto verfgt ber keine Spielzeit. +LOGIN_FAILURE_NOT_AVAIL Das Konto ist nicht verfgbar. +LOGIN_FAILURE_NOT_EXIST_ID Accountname oder Passwort falsch. +LOGIN_FAILURE_REPAIR_ID Fr das Konto werden gerade Gegenstnde wiederhergestellt. LOGIN_FAILURE_SHUTDOWN Der Server ist noch nicht offen. LOGIN_FAILURE_TOO_MANY_USER Du konntest keine Verbindung herstellen, da es zu viele Spieler gibt. -LOGIN_FAILURE_UNKNOWN Du konntest dich aus unbekannten Gr�nden nicht anmelden. -LOGIN_FAILURE_WEB_BLOCK Du wurdest auf der Webseite geblockt. Bitte �berpr�fe deine E-Mails. -LOGIN_FAILURE_WRONG_CREDENTIALS Accountname oder Passwort falsch. +LOGIN_FAILURE_UNKNOWN Du konntest dich aus unbekannten Grnden nicht anmelden. +LOGIN_FAILURE_WEB_BLOCK Du wurdest auf der Webseite geblockt. Bitte berprfe deine E-Mails. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Du hast eine falsche Nr. eingegeben. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Du hast dreimal eine falsche Nr. eingegeben. Deine Verbindung wird beendet. +LOGIN_FAILURE_WRONG_PASSWORD Accountname oder Passwort falsch. LOGIN_INPUT_ID Gib die ID ein. LOGIN_INPUT_PASSWORD Gib das Kennwort ein. -LOGIN_PROCESSING Anmeldevorgang l�uft... +LOGIN_PROCESSING Anmeldevorgang luft... MALL_CANNOT_INSERT Du kannst den Gegenstand nicht platzieren. MALL_PASSWORD_TITLE Kennwort MAP_A1 Gebiet Yongan @@ -266,7 +271,7 @@ MAP_C3 Gebiet Bakra MAP_CAPE Kap des Drachenfeuers MAP_CG Imha MAP_DAWN Gautamakliff -MAP_DESERT Yongbi-W�ste +MAP_DESERT Yongbi-Wste MAP_FLAME Doyyumhwan MAP_NUSLUCK Land d. Riesen MAP_SKELTOWER Gumsan-Turm @@ -277,43 +282,43 @@ MAP_THUNDER Donnerberge MAP_TREE Lungsam MAP_TRENT02 Roter Wald MAP_WL Schlangenfeld -MESSENGER_ADD_FRIEND Freund hinzuf�gen +MESSENGER_ADD_FRIEND Freund hinzufgen MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s hat dich als Freund aufgenommen. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Annehmen? -MESSENGER_DO_YOU_DELETE L�schen? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER M�chtest du die Handynummer l�schen? -MESSENGER_DO_YOU_MOVE M�chtest du weiter? +MESSENGER_DO_YOU_DELETE Lschen? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Mchtest du die Handynummer lschen? +MESSENGER_DO_YOU_MOVE Mchtest du weiter? MESSENGER_EMPTY_LIST Leer MESSENGER_FAMILY Familie MESSENGER_FRIEND Freunde MESSENGER_GUILD Gilde -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Gib die Best�tigungsnr. ein, die an dein Handy gesendet wurde. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Best�tigungsnr. eingeben -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Gib die Handynr. f�r den SMS-Versand ein. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 M�chtest du die Nummer jetzt eingeben? +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Gib die Besttigungsnr. ein, die an dein Handy gesendet wurde. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Besttigungsnr. eingeben +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Gib die Handynr. fr den SMS-Versand ein. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Mchtest du die Nummer jetzt eingeben? MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Handynummer eingeben MESSENGER_SEND_MOBILE_MESSAGE_TITLE Nachricht senden. -MINIMAP Minikarte �ffnen +MINIMAP Minikarte ffnen MINIMAP_CANNOT_SEE Minikarte kann nicht angezeigt werden. -MINIMAP_CAN_NOT_SHOW_AREAMAP �bersichtskarte kann nicht angezeigt werden. +MINIMAP_CAN_NOT_SHOW_AREAMAP bersichtskarte kann nicht angezeigt werden. MINIMAP_DEC_SCALE Herauszoomen MINIMAP_INC_SCALE Heranzoomen MINIMAP_OBSERVER_COUNT %d Zuschauer -MINIMAP_SHOW_AREAMAP �bersichtskarte �ffnen +MINIMAP_SHOW_AREAMAP bersichtskarte ffnen MINUTE Min MONETARY_UNIT0 Yang MONETARY_UNIT1 zehntausend MONETARY_UNIT2 hundert Millionen MONEY_INPUT_DIALOG_SELLPRICE Verkaufspreis: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenst�nde verschieben, solange du einen privaten Laden ge�ffnet hast. +MOVE_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenstnde verschieben, solange du einen privaten Laden geffnet hast. MUSIC_EMPTY_MUSIC_LIST Keine Hintergrundmusik. MUSIC_METIN2_DEFAULT_THEMA Metin2-Standardmusik -MUSIC_NOT_SELECT_MUSIC Keine Musikdatei ausgew�hlt. +MUSIC_NOT_SELECT_MUSIC Keine Musikdatei ausgewhlt. NEEFD_REST Du musst erst ausruhen. -NOT_YET_SUPPORT Wird nicht unterst�tzt. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Du kannst den Gildenmodus nicht aktivieren, wenn du keiner Gilde angeh�rst. +NOT_YET_SUPPORT Wird nicht untersttzt. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Du kannst den Gildenmodus nicht aktivieren, wenn du keiner Gilde angehrst. OPTION_PVPMODE_NOT_SUPPORT Du kannst die Konfiguration des PvP-Modus nicht verwenden. -OPTION_PVPMODE_PROTECT Du musst mindestens Level %d erreicht haben, um den PvP-Modus zu �ndern. +OPTION_PVPMODE_PROTECT Du musst mindestens Level %d erreicht haben, um den PvP-Modus zu ndern. PARTY_BONUS_ATTACKER Angriffswert: +%d SA PARTY_BONUS_BERSERKER Angriffsgeschwindigkeit: +%d SA PARTY_BONUS_BUFFER Fertigkeitsdauer: +%d SA @@ -321,22 +326,22 @@ PARTY_BONUS_DEFENDER Verteidigung: +%d SA PARTY_BONUS_EXP Bonus-EXP: %d%% SA PARTY_BONUS_SKILL_MASTER Max. MP: +%d SA PARTY_BONUS_TANKER Max. TP: +%d SA -PARTY_BREAK_UP Gruppe aufl�sen -PARTY_DO_YOU_ACCEPT m�chte der Gruppe beitreten. +PARTY_BREAK_UP Gruppe auflsen +PARTY_DO_YOU_ACCEPT mchte der Gruppe beitreten. PARTY_DO_YOU_JOIN hat dich in seine Gruppe eingeladen. Annehmen? PARTY_EXP_DISTRIBUTION_MODE EXP-Verteilung -PARTY_EXP_DISTRIBUTION_MODE_LEVEL levelabh�ngig -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Gruppenmitglieder h�herer Level erhalten mehr EXP. -PARTY_EXP_DISTRIBUTION_MODE_PARITY gleichm��ig +PARTY_EXP_DISTRIBUTION_MODE_LEVEL levelabhngig +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Gruppenmitglieder hherer Level erhalten mehr EXP. +PARTY_EXP_DISTRIBUTION_MODE_PARITY gleichmig PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Alle Gruppenmitglieder erhalten gleich viele EXP. PARTY_HEAL_ALL_MEMBER Alles wiederherstellen -PARTY_INCREASE_AREA_150 Reichweite der Gruppe um Faktor 1,5 erh�ht. SNA -PARTY_INCREASE_AREA_200 Reichweite der Gruppe um Faktor 2 erh�ht. SNA +PARTY_INCREASE_AREA_150 Reichweite der Gruppe um Faktor 1,5 erhht. SNA +PARTY_INCREASE_AREA_200 Reichweite der Gruppe um Faktor 2 erhht. SNA PARTY_LEAVE Gruppe verlassen -PARTY_LONGTIME_BONUS_EXP Bonus-EXP f�r langes Gruppenspiel: +%d%% SA +PARTY_LONGTIME_BONUS_EXP Bonus-EXP fr langes Gruppenspiel: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] PARTY_RECALL_MEMBER Gruppenmitglied herbeirufen. -PARTY_REGEN_BONUS Bonus f�r TP- + MP-Regeneration: +%d%% SA +PARTY_REGEN_BONUS Bonus fr TP- + MP-Regeneration: +%d%% SA PARTY_REQUEST_DENIED Deine Anfrage wurde abgelehnt. PARTY_SET_ATTACKER Als Angreifer festlegen. PARTY_SET_BERSERKER Als Berserker festlegen. @@ -344,7 +349,7 @@ PARTY_SET_BUFFER Als Blocker festlegen. PARTY_SET_DEFENDER Als Verteidiger festlegen. PARTY_SET_NORMAL Einstellung widerrufen. PARTY_SET_SKILL_MASTER Als Fertigkeitsmeister festlegen. -PARTY_SET_TANKER Als Nahk�mpfer festlegen. +PARTY_SET_TANKER Als Nahkmpfer festlegen. PARTY_SKILL_ATTACKER Basis-Angriffswert Angreifer +%.0f PARTY_SKILL_BERSERKER Angriffsgeschwindigkeit Berserker +%.0f PARTY_SKILL_BUFFER Fertigkeitsdauer Blocker +%.0f @@ -353,13 +358,13 @@ PARTY_SKILL_HP_REGEN TP-Regeneration +%.0f%% PARTY_SKILL_PARTY_AREA Gruppenreichweite +%d%% PARTY_SKILL_SKILL_MASTER Max. MP Fertigkeitsmeister +%.0f PARTY_SKILL_SP_REGEN MP-Regeneration +%.0f%% -PARTY_SKILL_TANKER Max. TP Nahk�mpfer +%.0f +PARTY_SKILL_TANKER Max. TP Nahkmpfer +%.0f PARTY_SKILL_WARP In der Lage, Gruppenmitglieder herbeizurufen. PASSWORD_TITLE Lagerkennwort PICK_ITEM_TITLE Gegenstandsnr. PICK_MONEY_TITLE Betrag PRIVATE_SHOP_CANNOT_SELL_ITEM Du kannst diesen Gegenstand nicht in einem privaten Laden verkaufen. -PRIVATE_SHOP_CLOSE_QUESTION M�chtest du den privaten Laden schlie�en? +PRIVATE_SHOP_CLOSE_QUESTION Mchtest du den privaten Laden schlieen? PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Name des privaten Ladens PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Preis PVP_LEVEL0 Ritterlich @@ -369,7 +374,7 @@ PVP_LEVEL3 Freundlich PVP_LEVEL4 Neutral PVP_LEVEL5 Aggressiv PVP_LEVEL6 Arglistig -PVP_LEVEL7 B�sartig +PVP_LEVEL7 Bsartig PVP_LEVEL8 Grausam PVP_MODE_GUILD PvP - Gilde aktiviert PVP_MODE_KILL PvP - Frei aktiviert @@ -384,65 +389,65 @@ QUEST_APPEND Neuer Auftrag wurde erfasst. QUEST_MIN Min. QUEST_SEC Sek. QUEST_TIMEOVER Zeit abgelaufen -QUEST_UNLIMITED_TIME Keine Zeitbeschr�nkung +QUEST_UNLIMITED_TIME Keine Zeitbeschrnkung QUEST_ZEROSEC 0 Sek. -QUICKSLOT_REGISTER_DISABLE_ITEM Dieser Gegenstand kann nicht zum Schnellzugriffsfeld hinzugef�gt werden. +QUICKSLOT_REGISTER_DISABLE_ITEM Dieser Gegenstand kann nicht zum Schnellzugriffsfeld hinzugefgt werden. RECEIVE_MESSAGE %s hat dir eine Nachricht gesendet. REFINE_COST Verbesserungskosten: %d Yang -REFINE_DESTROY_WARNING Der Gegenstand k�nnte beim Veredeln zerst�rt werden. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Dies erh�ht die Verbesserungswahrscheinlichkeit, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 aber bei einem Fehlschlag wird der Gegenstand zerst�rt. M�chtest du fortfahren? -REFINE_DOWN_GRADE_WARNING Der Gegenstand k�nnte beim Veredeln schlechter werden. +REFINE_DESTROY_WARNING Der Gegenstand knnte beim Veredeln zerstrt werden. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Dies erhht die Verbesserungswahrscheinlichkeit, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 aber bei einem Fehlschlag wird der Gegenstand zerstrt. Mchtest du fortfahren? +REFINE_DOWN_GRADE_WARNING Der Gegenstand knnte beim Veredeln schlechter werden. REFINE_DO_YOU_SEPARATE_METIN Alle vorhandenen Geiststeine entfernen? REFINE_FAILURE Tja, hat nicht geklappt! Wir haben versagt. -REFINE_FAILURE_CAN_NOT_ATTACH %s kann diesem Gegenstand nicht beigef�gt werden. -REFINE_FAILURE_EQUIP_ITEM Du kannst keine ausger�steten Gegenst�nde verbessern. +REFINE_FAILURE_CAN_NOT_ATTACH %s kann diesem Gegenstand nicht beigefgt werden. +REFINE_FAILURE_EQUIP_ITEM Du kannst keine ausgersteten Gegenstnde verbessern. REFINE_FAILURE_METIN_INSEPARABLE_ITEM Es kann kein Geiststein entfernt werden. -REFINE_FAILURE_NEED_BETTER_SCROLL Du ben�tigst eine bessere Verbesserungsschriftrolle. -REFINE_FAILURE_NO_GOLD_SOCKET Es gibt keine Goldfassung, um %s beizuf�gen. -REFINE_FAILURE_NO_MORE_SOCKET Du kannst keine weiteren Fassungen hinzuf�gen. -REFINE_FAILURE_NO_SOCKET0 Es gibt keine freie Fassung f�r den %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM Auf diesem Gegenstand k�nnen keine Fassungen hinzugef�gt werden. +REFINE_FAILURE_NEED_BETTER_SCROLL Du bentigst eine bessere Verbesserungsschriftrolle. +REFINE_FAILURE_NO_GOLD_SOCKET Es gibt keine Goldfassung, um %s beizufgen. +REFINE_FAILURE_NO_MORE_SOCKET Du kannst keine weiteren Fassungen hinzufgen. +REFINE_FAILURE_NO_SOCKET0 Es gibt keine freie Fassung fr den %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM Auf diesem Gegenstand knnen keine Fassungen hinzugefgt werden. REFINE_FAILURE_UPGRADE_DISABLE_ITEM Dieser Gegenstand kann nicht verbessert werden. REFINE_SUCCESS Die Gegenstandsverbesserung war erfolgreich. REFINE_SUCCESS_PROBALITY Verbesserungschance: %d%% -REFINE_WARNING2 M�chtest du fortfahren? +REFINE_WARNING2 Mchtest du fortfahren? SAFEBOX_ERROR Du hast das falsche Kennwort eingegeben. -SAFEBOX_SELL_DISABLE_SAFEITEM Du kannst keine der gespeicherten Gegenst�nde verkaufen. -SAFEBOX_WRONG_PASSWORD Die Kennw�rter m�ssen identisch sein. +SAFEBOX_SELL_DISABLE_SAFEITEM Du kannst keine der gespeicherten Gegenstnde verkaufen. +SAFEBOX_WRONG_PASSWORD Die Kennwrter mssen identisch sein. SCREENSHOT_SAVE1 ist gespeichert in SCREENSHOT_SAVE2 Screenshot-Ordner SCREENSHOT_SAVE_FAILURE Speichern des Screenshots fehlgeschlagen. SECOND Sek -SELECT_CAN_NOT_DELETE Du kannst den Charakter nicht l�schen. -SELECT_CHANGED_NAME Du hast den Namen des Charakters ge�ndert. +SELECT_CAN_NOT_DELETE Du kannst den Charakter nicht lschen. +SELECT_CHANGED_NAME Du hast den Namen des Charakters gendert. SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Der Charaktername existiert bereits. SELECT_CHANGE_FAILURE_STRANGE_INDEX Versuche es erneut. SELECT_CHANGE_FAILURE_STRANGE_NAME Dies ist der falsche Charaktername. -SELECT_CHANGE_NAME_TITLE Charakternamen �ndern -SELECT_DELEING Charakter wird gel�scht -SELECT_DELETED L�schung erfolgreich. -SELECT_DO_YOU_DELETE_REALLY M�chtest du fortfahren? +SELECT_CHANGE_NAME_TITLE Charakternamen ndern +SELECT_DELEING Charakter wird gelscht +SELECT_DELETED Lschung erfolgreich. +SELECT_DO_YOU_DELETE_REALLY Mchtest du fortfahren? SELECT_EMPTY_SLOT Dies ist ein leeres Feld. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Gib einen neuen Charakternamen ein. SELECT_NOT_JOIN_GUILD Keine Gilde -SHOP_BUY_INFO W�hle im Ladenfenster den Gegenstand aus, den du kaufen m�chtest. -SHOP_CANNOT_SELL_EQUIPMENT Du kannst ausger�stete Gegenst�nde nicht verkaufen. +SHOP_BUY_INFO Whle im Ladenfenster den Gegenstand aus, den du kaufen mchtest. +SHOP_CANNOT_SELL_EQUIPMENT Du kannst ausgerstete Gegenstnde nicht verkaufen. SHOP_CANNOT_SELL_ITEM Dieser Gegenstand ist nicht zu verkaufen. SHOP_ERROR_UNKNOWN Unbekannter Ladenfehler: %s SHOP_INVALID_POS Dieser Gegenstand ist ungeeignet. SHOP_INVENTORY_FULL Im Inventar ist kein Platz mehr. SHOP_NOT_ENOUGH_MONEY Nicht genug Yang -SHOP_NOT_ENOUGH_MONEY_EX Du hast nicht gen�gend Yang. -SHOP_SELL_INFO W�hle in deinem Inventarfenster den Gegenstand aus, den du verkaufen m�chtest. +SHOP_NOT_ENOUGH_MONEY_EX Du hast nicht gengend Yang. +SHOP_SELL_INFO Whle in deinem Inventarfenster den Gegenstand aus, den du verkaufen mchtest. SHOP_SOLDOUT Ausverkauft SHOT_ERROR_UNKNOWN Unbekannter Fehler beim Fernangriff: %s SKILL_BOHO Reflektieren SKILL_BUDONG Wird nicht mehr benutzt -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Du ben�tigst EXP, um diese Fertigkeit zu erlernen. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Du ben�tigst ein Buch, um diese Fertigkeit zu erlernen. -SKILL_CHEONGEUN Starker K�rper +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Du bentigst EXP, um diese Fertigkeit zu erlernen. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Du bentigst ein Buch, um diese Fertigkeit zu erlernen. +SKILL_CHEONGEUN Starker Krper SKILL_CRITICAL Kritischer Treffer SKILL_ENCHANT_POISON Gift benutzen SKILL_EUNHYEONG Unsichtbar @@ -456,7 +461,7 @@ SKILL_GEONGON SKILL_GEONGON Wird nicht mehr benutzt SKILL_GICHEON Hilfe des Drachen SKILL_GIGONG Chi-Rotation SKILL_GONGPO Furcht -SKILL_GRADE_NAME_GRAND_MASTER %s Gro�meister +SKILL_GRADE_NAME_GRAND_MASTER %s Gromeister SKILL_GRADE_NAME_MASTER %s Meister SKILL_GRADE_NAME_PERFECT_MASTER %s Perfekter Meister SKILL_GROUP_ASSASSIN_1 Klinge @@ -466,7 +471,7 @@ SKILL_GROUP_SHAMAN_1 Drachen SKILL_GROUP_SHAMAN_2 Heilung SKILL_GROUP_SURA_1 Waffen SKILL_GROUP_SURA_2 Magie -SKILL_GROUP_WARRIOR_1 K�rper +SKILL_GROUP_WARRIOR_1 Krper SKILL_GROUP_WARRIOR_2 Mental SKILL_GWIGEOM Verzauberte Klinge SKILL_GYEONGGONG Federschreiten @@ -474,8 +479,8 @@ SKILL_HEUKSIN Dunkler Schutz SKILL_HOSIN Segen SKILL_HWAYEOM SKILL_HWAYEOM Wird nicht mehr benutzt SKILL_HYEOLMA SKILL_HYEOLMA Wird nicht mehr benutzt -SKILL_INC_ATKSPD Angriffsgeschwindigkeit erh�ht -SKILL_INC_MOVSPD Bewegungsgeschwindigkeit erh�ht +SKILL_INC_ATKSPD Angriffsgeschwindigkeit erhht +SKILL_INC_MOVSPD Bewegungsgeschwindigkeit erhht SKILL_INMA SKILL_INMA Wird nicht mehr benutzt SKILL_JEOJU Fluch SKILL_JEONGEOP Heilen @@ -488,7 +493,7 @@ SKILL_JEUNGRYEOK Angriff + SKILL_JEUNGSOK Geschwindigkeit + SKILL_JIGAM SKILL_JIGAM Wird nicht mehr benutzt SKILL_JIPJUNG SKILL_JIPJUNG Wird nicht mehr benutzt -SKILL_JUMAGAP Verzauberte R�stung +SKILL_JUMAGAP Verzauberte Rstung SKILL_JUMAGEOM SKILL_JUMAGEOM Wird nicht mehr benutzt SKILL_KWAEGEOM SKILL_KWAEGEOM Wird nicht mehr benutzt SKILL_KWAESOK Schnelligkeit @@ -499,14 +504,14 @@ SKILL_NEED_EMPTY_BOTTLE Ich habe keine leere Flasche. SKILL_NEED_POISON_BOTTLE Ich habe keine Giftflasche. SKILL_ONLY_FOR_GUILD_WAR Du kannst diese Fertigkeit nur in einem Gildenkrieg einsetzen. SKILL_PABEOP Zauber aufheben -SKILL_POWERFUL_STRIKE Bet�ubungsangriff +SKILL_POWERFUL_STRIKE Betubungsangriff SKILL_SEOMGWANG Blitzbombe SKILL_SINCHAK SKILL_SINCHAK Wird nicht mehr benutzt SKILL_SLEEP Schlaf SKILL_SLOW Langsam -SKILL_STUN Bet�uben -SKILL_SUHO W�chter -SKILL_SUMMON_DESCRIPTION Chance der Beschw�rung: %d%% +SKILL_STUN Betuben +SKILL_SUHO Wchter +SKILL_SUMMON_DESCRIPTION Chance der Beschwrung: %d%% SKILL_TOOLTIP_INT Intelligenz SKILL_TOOLTIP_LEVEL Level SKILL_TOXICDIE Vergiftung @@ -514,29 +519,29 @@ SKILL_TOXICPOWER Giftangriffswert verbessert SKILL_TUSOK Geisterschlag SKILL_WONSIN SKILL_WONSIN Wird nicht mehr benutzt SKILL_YONGSIN SKILL_YONGSIN Wird nicht mehr benutzt -STAT_MINUS_CON Vitalit�tsanpassung (Verbleibende Chance: %d) +STAT_MINUS_CON Vitalittsanpassung (Verbleibende Chance: %d) STAT_MINUS_DEX Beweglichkeitsanpassung (Verbleibende Chance: %d) STAT_MINUS_INT Intelligenzanpassung (Verbleibende Chance: %d) -STAT_MINUS_STR St�rkeanpassung (Verbleibende Chance: %d) -STAT_TOOLTIP_CON Erh�ht TP und Verteidigung -STAT_TOOLTIP_DEX Erh�ht Angriff und Ausweichen -STAT_TOOLTIP_INT Erh�ht MP, Magie-Angriff und -Verteidig. -STAT_TOOLTIP_STR Erh�ht Angriffswert und Schaden +STAT_MINUS_STR Strkeanpassung (Verbleibende Chance: %d) +STAT_TOOLTIP_CON Erhht TP und Verteidigung +STAT_TOOLTIP_DEX Erhht Angriff und Ausweichen +STAT_TOOLTIP_INT Erhht MP, Magie-Angriff und -Verteidig. +STAT_TOOLTIP_STR Erhht Angriffswert und Schaden SYMBOLLIST_TITLE Gildenfahne anmelden -SYSTEM_OPTION_CPU_TILING_1 CPU-Tiling-Modus kann die Geschwindigkeit eines schw�cheren PC verbessern. -SYSTEM_OPTION_CPU_TILING_2 Wenn Probleme mit der Grafik auftreten, w�hle ,Systemoption� oder ,CONFIG.exe� +SYSTEM_OPTION_CPU_TILING_1 CPU-Tiling-Modus kann die Geschwindigkeit eines schwcheren PC verbessern. +SYSTEM_OPTION_CPU_TILING_2 Wenn Probleme mit der Grafik auftreten, whle ,Systemoption oder ,CONFIG.exe SYSTEM_OPTION_CPU_TILING_3 und wechsel so zum GPU-Tiling-Modus. -SYSTEM_OPTION_GPU_TILING_1 GPU-Tiling-Modus kann auf einem schw�cheren PC langsam laufen. -SYSTEM_OPTION_GPU_TILING_2 Wenn Probleme mit der Grafik auftreten, w�hle 'Systemoptionen' oder 'CONFIG.exe' +SYSTEM_OPTION_GPU_TILING_1 GPU-Tiling-Modus kann auf einem schwcheren PC langsam laufen. +SYSTEM_OPTION_GPU_TILING_2 Wenn Probleme mit der Grafik auftreten, whle 'Systemoptionen' oder 'CONFIG.exe' SYSTEM_OPTION_GPU_TILING_3 und wechsel so zum CPU-Tiling-Modus. -SYSTEM_OPTION_TILING_EXIT F�r den Wechsel des Tiling-Modus muss das Spiel neu gestartet werden. +SYSTEM_OPTION_TILING_EXIT Fr den Wechsel des Tiling-Modus muss das Spiel neu gestartet werden. TARGET_BUTTON_ACCEPT_FIGHT Zustimmen TARGET_BUTTON_AVENGE Rache -TARGET_BUTTON_BUILDING_DESTROY Zerst�ren +TARGET_BUTTON_BUILDING_DESTROY Zerstren TARGET_BUTTON_DISMOUNT Absitzen TARGET_BUTTON_EMOTION_ALLOW Emotionen TARGET_BUTTON_EXCHANGE Handeln -TARGET_BUTTON_EXCLUDE Ausschlie�en +TARGET_BUTTON_EXCLUDE Ausschlieen TARGET_BUTTON_EXIT_OBSERVER Zuschauermodus beenden TARGET_BUTTON_FIGHT Duell TARGET_BUTTON_FRIEND Freund @@ -544,8 +549,8 @@ TARGET_BUTTON_INVITE_GUILD Gildeneinlad. TARGET_BUTTON_INVITE_PARTY Gruppeneinlad. TARGET_BUTTON_LEAVE_PARTY Gruppe verlassen TARGET_BUTTON_REQUEST_ENTER_PARTY Gruppe beitreten -TARGET_BUTTON_VIEW_EQUIPMENT Ausr�stung -TARGET_BUTTON_WHISPER Fl�stern +TARGET_BUTTON_VIEW_EQUIPMENT Ausrstung +TARGET_BUTTON_WHISPER Flstern TARGET_LEVEL_BOSS Boss TARGET_LEVEL_KING Stufe 5. TARGET_LEVEL_KNIGHT Stufe 3. @@ -564,7 +569,7 @@ TASKBAR_ST AP THING_COUNT alle TOOLTIP_ANTI_CRITICAL_PCT Widerstand gegen kritischen Treffer +%d%% SA TOOLTIP_ANTI_PENETRATE_PCT Widerstand gegen durchbohrenden Treffer +%d%% SA -TOOLTIP_ANTI_SELL Kann nicht im Gesch�ft verkauft werden. +TOOLTIP_ANTI_SELL Kann nicht im Geschft verkauft werden. TOOLTIP_APPLY_ATTBONUS_ANIMAL Stark gegen Tiere +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Stark gegen Ninjas +%d%% SA TOOLTIP_APPLY_ATTBONUS_DEVIL Stark gegen Teufel +%d%% SA @@ -579,14 +584,14 @@ TOOLTIP_APPLY_ATTBONUS_WARRIOR Stark gegen Krieger +%d%% SA TOOLTIP_APPLY_BLOCK Chance, Nahkampf-Angriff abzublocken %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER MP im Kampf alle 5 Sek. wiederherstellen %d SA TOOLTIP_APPLY_CRITICAL_PCT Chance auf krit. Treffer +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% Chance, MP bei Treffer zur�ckzuerhalten SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% Chance, MP bei Treffer zurckzuerhalten SA TOOLTIP_APPLY_DODGE %d%% Chance, Pfeilangriff auszuweichen SA TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Chance auf EXP-Bonus SA TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Chance, eine doppelte Menge Yang fallen zu lassen. SA -TOOLTIP_APPLY_IMMUNE_FALL Immun gegen St�rzen SNA +TOOLTIP_APPLY_IMMUNE_FALL Immun gegen Strzen SNA TOOLTIP_APPLY_IMMUNE_SLOW Abwehr gegen Verlangsamen SNA TOOLTIP_APPLY_IMMUNE_STUN Abwehr gegen Ohnmacht SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Chance, eine doppelte Menge von Gegenst�nden fallen zu lassen. SA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Chance, eine doppelte Menge von Gegenstnden fallen zu lassen. SA TOOLTIP_APPLY_KILL_HP_RECOVER %d%% Chance, TP wiederherzustellen SA TOOLTIP_APPLY_KILL_SP_RECOVER %d%% Chance, MP wiederherzustellen SA TOOLTIP_APPLY_MANA_BURN_PCT %d%% Chance auf Manaraub SA @@ -603,20 +608,20 @@ TOOLTIP_APPLY_REFLECT_MELEE %d%% Chance, Nahkampftreffer zu reflektieren SA TOOLTIP_APPLY_RESIST_ASSASSIN Abwehrchance gegen Ninjaangriffe %d%% SA TOOLTIP_APPLY_RESIST_BELL Glockenverteidigung %d%% SA TOOLTIP_APPLY_RESIST_DAGGER Dolchverteidigung %d%% SA -TOOLTIP_APPLY_RESIST_FAN F�cherverteidigung %d%% SA +TOOLTIP_APPLY_RESIST_FAN Fcherverteidigung %d%% SA TOOLTIP_APPLY_RESIST_SHAMAN Abwehrchance gegen Schamanenangriffe %d%% SA TOOLTIP_APPLY_RESIST_SURA Abwehrchance gegen Suraangriffe %d%% SA TOOLTIP_APPLY_RESIST_SWORD Schwertverteidigung %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Zweih�nderverteidigung %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Zweihnderverteidigung %d%% SA TOOLTIP_APPLY_RESIST_WARRIOR Abwehrchance gegen Kriegerangriffe %d%% SA TOOLTIP_APPLY_RESIST_WIND Windwiderstand %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Chance, aus B�chern zu lernen um Faktor 2,5 verbessert. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Wenn das Lernen fehlschl�gt, hast du sofort einen weiteren Versuch frei. SNA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Chance, aus Bchern zu lernen um Faktor 2,5 verbessert. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Wenn das Lernen fehlschlgt, hast du sofort einen weiteren Versuch frei. SNA TOOLTIP_APPLY_SLOW_PCT Verlangsamungschance %d%% SA TOOLTIP_APPLY_STEAL_HP %d%% Schaden wird von TP absorbiert SA TOOLTIP_APPLY_STEAL_SP %d%% Schaden wird von MP absorbiert SA TOOLTIP_APPLY_STUN_PCT Ohnmachtschance %d%% SA -TOOLTIP_ARMOR R�stung +TOOLTIP_ARMOR Rstung TOOLTIP_ARROW Pfeil TOOLTIP_ASSASSIN Ninja TOOLTIP_ATT_GRADE Angriffswert +%d SA @@ -628,8 +633,8 @@ TOOLTIP_AUTO_POTION_USING Aktiv TOOLTIP_BOW_DISTANCE Bogenreichweite +%dm SA TOOLTIP_BUYPRICE Preis: %s TOOLTIP_CAST_SPEED Zaubergeschwindigkeit +%d%% SA -TOOLTIP_CON Vitalit�t +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Kost�mbonus %d%% SA +TOOLTIP_CON Vitalitt +%d SA +TOOLTIP_COSTUME_ATTR_BONUS Kostmbonus %d%% SA TOOLTIP_DEF_GRADE Verteidigung +%d SA TOOLTIP_DEX Beweglichkeit +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Erde SNA @@ -642,7 +647,7 @@ TOOLTIP_FISHINGROD_LEVEL Level: %d TOOLTIP_FISHINGROD_UPGRADE1 Dem Fischer geben, TOOLTIP_FISHINGROD_UPGRADE2 um eine bessere TOOLTIP_FISHINGROD_UPGRADE3 Angelrute zu erhalten. -TOOLTIP_FISH_LEN L�nge: %.2fcm +TOOLTIP_FISH_LEN Lnge: %.2fcm TOOLTIP_HELMET Helm TOOLTIP_HP_REGEN TP-Regeneration +%d%% SA TOOLTIP_INT Intelligenz +%d SA @@ -653,11 +658,11 @@ TOOLTIP_ITEM_ATT_POWER_REFINE Angriffswert %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Angriffsgeschwindigkeit %s TOOLTIP_ITEM_DEF_GRADE Verteidigung %d TOOLTIP_ITEM_FAST Schnell -TOOLTIP_ITEM_LIMIT_CON Vitalit�tsobergrenze: %d +TOOLTIP_ITEM_LIMIT_CON Vitalittsobergrenze: %d TOOLTIP_ITEM_LIMIT_DEX Beweglichkeitsobergrenze: %d TOOLTIP_ITEM_LIMIT_INT Intelligenzobergrenze: %d TOOLTIP_ITEM_LIMIT_LEVEL Ab Lvl: %d -TOOLTIP_ITEM_LIMIT_STR St�rkeobergrenze: %d +TOOLTIP_ITEM_LIMIT_STR Strkeobergrenze: %d TOOLTIP_ITEM_MAGIC_ATT_POWER Magischer Angriffswert %d - %d TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magischer Angriffswert %d TOOLTIP_ITEM_MAGIC_DEF_POWER Magische Verteidigung %d @@ -665,9 +670,9 @@ TOOLTIP_ITEM_NORMAL Normal TOOLTIP_ITEM_SLOW Langsam TOOLTIP_ITEM_VERY_FAST Sehr schnell TOOLTIP_ITEM_VERY_SLOW Sehr langsam -TOOLTIP_ITEM_WEARABLE_JOB [Ausr�stbar] +TOOLTIP_ITEM_WEARABLE_JOB [Ausrstbar] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Gl�ckszahl: %d +TOOLTIP_LOTTO_NUMBER Glckszahl: %d TOOLTIP_MAGIC_ATTBONUS_PER Magischer Angriff +%d%% SA TOOLTIP_MAGIC_ATT_GRADE Magischer Angriffswert +%d SA TOOLTIP_MAGIC_DEF_GRADE Magische Verteidigung +%d SA @@ -679,14 +684,14 @@ TOOLTIP_MALL_DEFBONUS_STATIC Verteidigung +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-Bonus +%d%% SA TOOLTIP_MALL_EXPBONUS_STATIC 50% mehr EXP SNA -TOOLTIP_MALL_FISH_MIND Die Chance, einen Fisch zu fangen, ist erh�ht. SNA +TOOLTIP_MALL_FISH_MIND Die Chance, einen Fisch zu fangen, ist erhht. SNA TOOLTIP_MALL_GOLDBONUS Dropchance von Yang (%.1f) SA TOOLTIP_MALL_GOLDBONUS_STATIC Doppelte Dropchance Yang SNA -TOOLTIP_MALL_ITEMBONUS Dropchance von Gegenst�nden (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Chance auf Erbeuten von Gegenst�nden plus %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC Doppelte Dropchance von Gegenst�nden SNA +TOOLTIP_MALL_ITEMBONUS Dropchance von Gegenstnden (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Chance auf Erbeuten von Gegenstnden plus %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC Doppelte Dropchance von Gegenstnden SNA TOOLTIP_MALL_MARRIAGE_FAST Liebespunkte wachsen schneller an. SNA -TOOLTIP_MALL_SAFEBOX Es steht mehr Lagerraum zur Verf�gung. SNA +TOOLTIP_MALL_SAFEBOX Es steht mehr Lagerraum zur Verfgung. SNA TOOLTIP_MAX_HP Max. TP +%d SA TOOLTIP_MAX_HP_PCT Max. TP +%d%% SA TOOLTIP_MAX_SP Max. MP +%d SA @@ -697,15 +702,15 @@ TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS-FEHLER(%d, %d) TOOLTIP_MOV_SPEED Bewegungsgeschw. %d%% SA TOOLTIP_NECK Halskette -TOOLTIP_NEED_ALL_SP Ben�tigte MP: Max. -TOOLTIP_NEED_GSP Ben�tigter Drachengeist: %d -TOOLTIP_NEED_HP Ben�tigte TP: %d +TOOLTIP_NEED_ALL_SP Bentigte MP: Max. +TOOLTIP_NEED_GSP Bentigter Drachengeist: %d +TOOLTIP_NEED_HP Bentigte TP: %d TOOLTIP_NEED_HP_PER_SEC TP / Sek.: %d -TOOLTIP_NEED_SKILL_POINT Ben�tigte Fertigkeitspunkte: -TOOLTIP_NEED_SP Ben�tigte MP: %d +TOOLTIP_NEED_SKILL_POINT Bentigte Fertigkeitspunkte: +TOOLTIP_NEED_SP Bentigte MP: %d TOOLTIP_NEED_SP_PER_SEC MP / Sek.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 N�chstes Level: %d (Max. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 N�chstes Level: %d (Max. %d-%d) +TOOLTIP_NEXT_SKILL_LEVEL_1 Nchstes Level: %d (Max. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 Nchstes Level: %d (Max. %d-%d) TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Durchschn. Schaden %d%% SA TOOLTIP_NORMAL_HIT_DEFEND_BONUS Durchschn. Schadenswiderstand %d%% SA TOOLTIP_PARTY_INFO_GRADE_UP1 Mehr als %d Gruppenmitglieder @@ -715,8 +720,8 @@ TOOLTIP_PARTY_INFO_HEAL_18_LEVEL TP/MP aller Gruppenmitglieder einmal in 60 Minu TOOLTIP_PARTY_INFO_HEAL_40_LEVEL TP/MP aller Gruppenmitglieder einmal in 30 Minuten wiederherstellen. TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Du musst drei Minuten nach dem Tod des Gruppenmitglieds warten. TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Du kannst jederzeit Gruppenmitglieder auf dem gleichen Server herbeirufen. -TOOLTIP_PARTY_INFO_SET_ATTACKER Angriffsstufe +(Anzahl der Gruppenmitgl./2) Angreifer %d k�nnen ausgew�hlt werden. -TOOLTIP_PARTY_INFO_SET_TANKER Verteidigungsstufe +(Anzahl der Gruppenmitgl.) Nahk�mpfer 1 k�nnen ausgew�hlt werden. +TOOLTIP_PARTY_INFO_SET_ATTACKER Angriffsstufe +(Anzahl der Gruppenmitgl./2) Angreifer %d knnen ausgewhlt werden. +TOOLTIP_PARTY_INFO_SET_TANKER Verteidigungsstufe +(Anzahl der Gruppenmitgl.) Nahkmpfer 1 knnen ausgewhlt werden. TOOLTIP_PARTY_SKILL_LEVEL Aktuelles Level: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Angriff/Verteidigung verbessert] TOOLTIP_PARTY_TITLE_HEAL [Wiederherstellen] @@ -724,13 +729,13 @@ TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Mehr als %d Gruppenmitglieder gibt Bonus-EXP TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus-EXP] TOOLTIP_PARTY_TITLE_RECALL [Herbeirufen] TOOLTIP_PARTY_TITLE_SET_ATTACKER [Angreifer festlegen] -TOOLTIP_PARTY_TITLE_SET_TANKER [Nahk�mpfer festlegen] +TOOLTIP_PARTY_TITLE_SET_TANKER [Nahkmpfer festlegen] TOOLTIP_PICK_EXP Punkte: %d / %d TOOLTIP_PICK_LEVEL Level: %d -TOOLTIP_PICK_UPGRADE1 Dem Holzf�ller geben, +TOOLTIP_PICK_UPGRADE1 Dem Holzfller geben, TOOLTIP_PICK_UPGRADE2 um eine bessere TOOLTIP_PICK_UPGRADE3 Spitzhacke zu erhalten. -TOOLTIP_POTION_CURE Negative Effekte zur�cksetzen. +TOOLTIP_POTION_CURE Negative Effekte zurcksetzen. TOOLTIP_POTION_MIN Min. TOOLTIP_POTION_PLUS_ATTACK_SPEED Angriffsgeschwindigkeit +%d TOOLTIP_POTION_PLUS_HP_PERCENT TP +%d%% @@ -768,7 +773,7 @@ TOOLTIP_SKILL_AFFECT_DODGE Gegnerischer Angriffswert: - TOOLTIP_SKILL_AFFECT_HEAL TP wiederherstellen: TOOLTIP_SKILL_AFFECT_MOV_SPEED Bewegungsgeschwindigkeit: + TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Chance, Nahkampf-Angriff zu reflektieren: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Widerstand gegen k�rperlichen Schaden: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Widerstand gegen krperlichen Schaden: TOOLTIP_SKILL_COOL_TIME Aufladezeit: TOOLTIP_SKILL_DAMAGE_BONUS Fertigkeitsschaden %d%% SA TOOLTIP_SKILL_DEFEND_BONUS Widerstand gegen Fertigkeitsschaden %d%% SA @@ -780,18 +785,18 @@ TOOLTIP_SKILL_LEVEL_WITH_MAX Aktuelles Level: %d (Max. %d) TOOLTIP_SOCKET_EMPTY Leer TOOLTIP_SOCKET_REFINABLE_ITEM [Gegenstand mit Fassung] TOOLTIP_SP_REGEN MP-Regeneration +%d%% SA -TOOLTIP_STR St�rke +%d SA +TOOLTIP_STR Strke +%d SA TOOLTIP_SURA Sura TOOLTIP_TIME_CHARGER_FIX Zeitaufladung %d Sek. SA TOOLTIP_TIME_CHARGER_PER Zeitaufladung %d%% SA TOOLTIP_UNIQUE Einzigartig -TOOLTIP_UNSEAL_LEFT_TIME Seelenl�sung in: %dH %dM +TOOLTIP_UNSEAL_LEFT_TIME Seelenlsung in: %dH %dM TOOLTIP_WARRIOR Krieger TOOLTIP_WEAPON Waffe TOOLTIP_WRISTLET Armband UI_ACCEPT Annehmen UI_CANCEL Abbruch -UI_CLOSE Schlie�en +UI_CLOSE Schlieen UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 @@ -804,9 +809,9 @@ UI_NOCONTENTS Kein Inhalt UI_NONAME Kein Name UI_OK OK UI_POS_UNKNOWN Unbekannter Ort -UI_PREVPAGE Zur�ck +UI_PREVPAGE Zurck UI_UNKNOWN Unbekannt UPLOAD_MARK_CHECK_NEED_RECONNECT Der Upload muss neu gestartet werden. UPLOAD_MARK_UPLOAD_NEED_RECONNECT Der Upload muss neu gestartet werden. -USE_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenst�nde verwenden, solange du einen privaten Laden ge�ffnet hast. +USE_ITEM_FAILURE_PRIVATE_SHOP Du kannst keine Gegenstnde verwenden, solange du einen privaten Laden geffnet hast. USE_SKILL_ERROR_UNKNOWN Unbekannter Fertigkeitsfehler: %s diff --git a/bin/pack/locale_dk/locale/dk/locale_game.txt b/bin/pack/locale_dk/locale/dk/locale_game.txt index 6bd6934a..396b4e49 100644 --- a/bin/pack/locale_dk/locale/dk/locale_game.txt +++ b/bin/pack/locale_dk/locale/dk/locale_game.txt @@ -1,103 +1,103 @@ -AFF_LOVE_POINT K�rlighedspoint: %d%% +AFF_LOVE_POINT Krlighedspoint: %d%% ALIGNMENT_NAME Rang: ATTACK_ERROR_UNKNOWN Ukendt angrebsfejl: %s CANNOT_ATTACK_DEST_IN_SAFE Afstanden til fjenden er for stor. CANNOT_ATTACK_SELF_IN_SAFE Jeg kan ikke angribe fjenden herfra. CANNOT_EQUIP_IN_EXCHANGE Du kan ikke skifte din udrustning mens du handler. CANNOT_EQUIP_IN_SHOP Du kan ikke skifte din udrustning mens du handler. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Du kan ikke �bne en privat butik p� et offentligt areal. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Du kan ikke bne en privat butik p et offentligt areal. CANNOT_SHOOT_DEST_IN_SAFE Afstanden til fjenden er for stor. CANNOT_SHOOT_EMPTY_ARROW Jeg har brug for en pil. CANNOT_SHOOT_SELF_IN_SAFE Jeg kan ikke angribe fjenden herfra. -CANNOT_SKILL_APPROACH Jeg er sikker p�, at jeg ikke kan komme t�ttere p�. +CANNOT_SKILL_APPROACH Jeg er sikker p, at jeg ikke kan komme tttere p. CANNOT_SKILL_ATTACK Det kan jeg ikke angribe. -CANNOT_SKILL_BLUE Du kan ikke bruge Indigo Ulve sj�l n�r h�jr�d Ulve sj�l er aktiveret. +CANNOT_SKILL_BLUE Du kan ikke bruge Indigo Ulve sjl nr hjrd Ulve sjl er aktiveret. CANNOT_SKILL_DEST_IN_SAFE Afstanden til fjenden er for stor. CANNOT_SKILL_EQUIP_FISHING_ROD Jeg har brug for en fiskestang. CANNOT_SKILL_HAVE_TO_RIDE Jeg har brug for en hest for at kunne anvende det. CANNOT_SKILL_NEED_EMPTY_BOTTLE Jeg har ingen tom flaske. CANNOT_SKILL_NEED_POISON_BOTTLE Jeg har ingen giftflaske. -CANNOT_SKILL_NEED_TARGET Hvem er m�let? +CANNOT_SKILL_NEED_TARGET Hvem er mlet? CANNOT_SKILL_NOT_ENOUGH_HP Jeg har ikke nok HP! CANNOT_SKILL_NOT_ENOUGH_SP Jeg har ikke nok MP! CANNOT_SKILL_NOT_HORSE_SKILL Jeg kan ikke bruge det, mens jeg ridder. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Denne f�rdighed kan jeg ikke bruge med mit v�ben. -CANNOT_SKILL_NOT_YET_LEARN Denne f�rdighed har jeg ikke l�rt. -CANNOT_SKILL_ONLY_FOR_ALLIANCE Det virker kun p� gruppemedlemmer. -CANNOT_SKILL_ONLY_FOR_CORPSE Det virker kun p� d�de. -CANNOT_SKILL_RED Du kan ikke bruge h�jr�d ulve sj�l n�r Indigo Ulve sj�l er aktiveret. -CANNOT_SKILL_REMOVE_FISHING_ROD Denne f�rdighed kan jeg ikke bruge med en fiskestang. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Denne frdighed kan jeg ikke bruge med mit vben. +CANNOT_SKILL_NOT_YET_LEARN Denne frdighed har jeg ikke lrt. +CANNOT_SKILL_ONLY_FOR_ALLIANCE Det virker kun p gruppemedlemmer. +CANNOT_SKILL_ONLY_FOR_CORPSE Det virker kun p dde. +CANNOT_SKILL_RED Du kan ikke bruge hjrd ulve sjl nr Indigo Ulve sjl er aktiveret. +CANNOT_SKILL_REMOVE_FISHING_ROD Denne frdighed kan jeg ikke bruge med en fiskestang. CANNOT_SKILL_SELF_IN_SAFE Jeg kan ikke angribe fjenden herfra. -CANNOT_SKILL_USE_SELF Jeg kan ikke bruge det p� mig selv. -CANNOT_SKILL_WAIT_COOLTIME Denne f�rdighed er ikke klar. +CANNOT_SKILL_USE_SELF Jeg kan ikke bruge det p mig selv. +CANNOT_SKILL_WAIT_COOLTIME Denne frdighed er ikke klar. CANNOT_USE Du kan ikke bruge denne. CANNOT_WHISPER_DEST_REFUSE %s har blokeret hvisken. SA CANNOT_WHISPER_NOT_LOGON %s er ikke online. SA -CANNOT_WHISPER_SELF_REFUSE Du kan ikke hviske med nogen, n�r du selv har blokeret for hvisken. SNA +CANNOT_WHISPER_SELF_REFUSE Du kan ikke hviske med nogen, nr du selv har blokeret for hvisken. SNA CHANNEL Kanal -CHANNELING_CANNOT_LOGOUT Du kan ikke g� tilbage til startsk�rmen. +CHANNELING_CANNOT_LOGOUT Du kan ikke g tilbage til startskrmen. CHANNEL_EMPTY_SERVER Ingen server CHANNEL_NORMAL Kanal %d -CHANNEL_NOTIFY_FULL Denne kanal er fyldt. V�lg venligst en anden. -CHANNEL_NOT_FIND_INFO Du f�r ingen kanal-informationer. +CHANNEL_NOTIFY_FULL Denne kanal er fyldt. Vlg venligst en anden. +CHANNEL_NOT_FIND_INFO Du fr ingen kanal-informationer. CHANNEL_PVP Fri duel -CHANNEL_SELECT_CHANNEL V�lg en kanal -CHANNEL_SELECT_REGION V�lg omr�det for regningen -CHANNEL_SELECT_SERVER V�lg server +CHANNEL_SELECT_CHANNEL Vlg en kanal +CHANNEL_SELECT_REGION Vlg omrdet for regningen +CHANNEL_SELECT_SERVER Vlg server CHANNEL_TEST_SERVER Test server CHANNEL_TEST_SERVER_ADDR Test %s:%d CHARACTER_CREATE_MODE Opret karakter -CHARACTER_SELECT_MODE V�lg karakter +CHARACTER_SELECT_MODE Vlg karakter CHAT_ALL Alle CHAT_BLOCK Bloker CHAT_GUILD Orden CHAT_INFORMATION Info -CHAT_INSULT_STRING S�tningen indeholder sp�rrede ord. +CHAT_INSULT_STRING Stningen indeholder sprrede ord. CHAT_LOG Vis gamle meddelelser [L] CHAT_LOG_TITLE Chat-log CHAT_NORMAL Normal -CHAT_NOTICE Bekendtg�relse +CHAT_NOTICE Bekendtgrelse CHAT_PARTY Gruppe CHAT_SEND_CHAT Send chat CHAT_SEND_MEMO Send hvisken [Shift+Enter] -CHAT_SHOUT R�be -CHAT_SHOUT_LIMIT Du kan kun r�be alle 15 sekunder. +CHAT_SHOUT Rbe +CHAT_SHOUT_LIMIT Du kan kun rbe alle 15 sekunder. CHAT_WHISPER Hviske COMB_ALREADY_APPEND COMB_CANT_APPEND_ITEM Denne genstand kan ikke bruges. -COMB_CANT_APPEND_SEALED_ITEM Du kan ikke bruge en sj�lebunden genstand. +COMB_CANT_APPEND_SEALED_ITEM Du kan ikke bruge en sjlebunden genstand. COMB_COST Pris: %s -COMB_IS_CONTINUE_PROCESS �nsker du at forts�tte? -COMB_NOTICE Du kan ikke �bne en privat shop mens du bytter b�ger. -COMB_NOTICE_NOT_OPEN Du kan ikke bytte b�ger mens du har en privat shop �ben. -COMB_NOT_ALL_SLOT_APPEND_ITEM Du skal bruge et sekund�r kostume for at overf�re bonusser. -COMB_NOT_FULL_BOOK Nej, vi kan ikke g�re forretning p� denne m�de. Som jeg allerede fortalte dig, s� er jeg kun klar p� at bytte hvis du giver mig 10 b�ger igen. +COMB_IS_CONTINUE_PROCESS nsker du at fortstte? +COMB_NOTICE Du kan ikke bne en privat shop mens du bytter bger. +COMB_NOTICE_NOT_OPEN Du kan ikke bytte bger mens du har en privat shop ben. +COMB_NOT_ALL_SLOT_APPEND_ITEM Du skal bruge et sekundr kostume for at overfre bonusser. +COMB_NOT_FULL_BOOK Nej, vi kan ikke gre forretning p denne mde. Som jeg allerede fortalte dig, s er jeg kun klar p at bytte hvis du giver mig 10 bger igen. COMB_NOT_ITEM_IN_INVENTORY Du kan ikke aktivere genstande der er i brug. COMB_NOT_MEDIUM_ITEM Denne genstand kan ikke bruges. -COMB_WILL_REMOVE_MATERIAL Kostume 2 vil blive �delagt. -CREATE_ERROR_GM_NAME Dit karakternavn m� ikke indeholde "GM". +COMB_WILL_REMOVE_MATERIAL Kostume 2 vil blive delagt. +CREATE_ERROR_GM_NAME Dit karakternavn m ikke indeholde "GM". CREATE_ERROR_INSULT_NAME Dette navn er ikke tilladt. -CREATE_ERROR_LIMIT_LEVEL Din karakter skal mindst v�re level 80. +CREATE_ERROR_LIMIT_LEVEL Din karakter skal mindst vre level 80. CREATE_ERROR_TIME_LIMIT Du kan kun oprette en karakter per 30 sekunder. -CREATE_ERROR_WRONG_STRING Dit karakternavn m� ikke indeholde special tegn. +CREATE_ERROR_WRONG_STRING Dit karakternavn m ikke indeholde special tegn. CREATE_EXIST_SAME_NAME En anden karakter har allerede dette navn. CREATE_FAILURE Du kan ikke oprette denne karakter. CREATE_FULL Du kan ikke oprette flere karakterer. CREATE_GM_NAME GM -CREATE_INPUT_NAME V�lg et navn +CREATE_INPUT_NAME Vlg et navn CREATE_PLUS_STAT Du har stadig nogle status-points. DAY Dage -DONT_USE_ITEM_WHEN_SHOW_CONFIRM Du kan ikke fjerne en genstand n�r der er en foresp�rgsel igang. -DO_YOU_BUY_ITEM1 Vil du k�be %s for %s ? -DO_YOU_BUY_ITEM2 Vil du k�be %s %s for %s ? -DO_YOU_DROP_MONEY Vil du smide %d Yang v�k? -DO_YOU_SELL_ITEM1 Vil du s�lge %s for %s ? -DO_YOU_SELL_ITEM2 Vil du s�lge %s %s for %s ? +DONT_USE_ITEM_WHEN_SHOW_CONFIRM Du kan ikke fjerne en genstand nr der er en foresprgsel igang. +DO_YOU_BUY_ITEM1 Vil du kbe %s for %s ? +DO_YOU_BUY_ITEM2 Vil du kbe %s %s for %s ? +DO_YOU_DROP_MONEY Vil du smide %d Yang vk? +DO_YOU_SELL_ITEM1 Vil du slge %s for %s ? +DO_YOU_SELL_ITEM2 Vil du slge %s %s for %s ? DRAGON_SOUL_CANNOT_REFINE Denne drage sten kan ikke blive forfinet. -DRAGON_SOUL_CANNOT_REFINE_MORE Denne drage sten har allerede n�et det h�jeste level. -DRAGON_SOUL_EQUIP_WARNING1 Det er sv�rt at fjerne en drage sten, n�r den f�rst er tilf�jet. -DRAGON_SOUL_EQUIP_WARNING2 Vil du stadig gerne forts�tte? -DRAGON_SOUL_EXPIRED Udl�bet drage sten +DRAGON_SOUL_CANNOT_REFINE_MORE Denne drage sten har allerede net det hjeste level. +DRAGON_SOUL_EQUIP_WARNING1 Det er svrt at fjerne en drage sten, nr den frst er tilfjet. +DRAGON_SOUL_EQUIP_WARNING2 Vil du stadig gerne fortstte? +DRAGON_SOUL_EXPIRED Udlbet drage sten DRAGON_SOUL_INVALID_DRAGON_SOUL Det er den forkerte drage sten. DRAGON_SOUL_IS_NOT_DRAGON_SOUL Det er ikke en drage sten. DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Dette er ikke den rigtige drage sten. @@ -106,26 +106,26 @@ DRAGON_SOUL_NOT_MATCHED_SLOT Denne drage sten passer ikke til denne plads. DRAGON_SOUL_STEP_LEVEL1 Klarhed: mat, DRAGON_SOUL_STEP_LEVEL2 Klarhed: klar, DRAGON_SOUL_STEP_LEVEL3 Klarhed: fejlfri, -DRAGON_SOUL_STEP_LEVEL4 Klarhed: str�lende, +DRAGON_SOUL_STEP_LEVEL4 Klarhed: strlende, DRAGON_SOUL_STEP_LEVEL5 Klarhed: fremragende, DRAGON_SOUL_STRENGTH Level: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 Denne drage sten kan blive �delagt i processen. -DRAGON_SOUL_UNEQUIP_WARNING2 Vil du stadig gerne fors�tte? +DRAGON_SOUL_UNEQUIP_WARNING1 Denne drage sten kan blive delagt i processen. +DRAGON_SOUL_UNEQUIP_WARNING2 Vil du stadig gerne forstte? DRAGON_SOUL_UNMATCHED_SLOT Det er den forkerte plads. DRAGON_SOUL_UNQUALIFIED Du kan endnu ikke bruge drage stens alkymisten. -DROP_ITEM_FAILURE_EQUIP_ITEM Du kan ikke smide genstande i brug v�k. -DROP_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke smide genstande i brug v�k, mens du �bner en privat butik. +DROP_ITEM_FAILURE_EQUIP_ITEM Du kan ikke smide genstande i brug vk. +DROP_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke smide genstande i brug vk, mens du bner en privat butik. DROP_MONEY_FAILURE_1000_OVER Du kan maksimalt smide 999 Yang. EMOTION_ANGRY Forarget -EMOTION_ATTRACTIVE Forf�rende +EMOTION_ATTRACTIVE Forfrende EMOTION_BANTER Spydig EMOTION_CHEERS_1 Jubel 1 EMOTION_CHEERS_2 Jubel 2 EMOTION_CHEERUP Juble -EMOTION_CHOOSE_ONE V�lg et m�l. +EMOTION_CHOOSE_ONE Vlg et ml. EMOTION_CLAP Applaus EMOTION_CLAP_KISS Kys -EMOTION_CONGRATULATION Underst�tte +EMOTION_CONGRATULATION Understtte EMOTION_DANCE_1 Dans 1 EMOTION_DANCE_2 Dans 2 EMOTION_DANCE_3 Dans 3 @@ -134,75 +134,75 @@ EMOTION_DANCE_5 Dans 5 EMOTION_DANCE_6 Gumsan Style EMOTION_FORGIVE Tilgive EMOTION_FRENCH_KISS Tungekys -EMOTION_JOY Gl�de -EMOTION_SAD Bedr�vet +EMOTION_JOY Glde +EMOTION_SAD Bedrvet EMOTION_SHY Afvise EMOTION_SLAP Slag EMPIRE_A Shinsoo-Rige EMPIRE_B Chunjo-Rige EMPIRE_C Jinno-Rige -EMPIRE_SELECT_MODE V�lg rige +EMPIRE_SELECT_MODE Vlg rige EXCHANGE_CANNOT_GIVE Denne genstand kan ikke handles med. EXCHANGE_CANT_EDIT_MONEY Du kan ikke redigere bidraget nu. EXCHANGE_FAILURE_EQUIP_ITEM Du kan ikke skifte udrustede genstande. EXCHANGE_MONEY Bidrag EXCHANGE_TITLE Handl med %s FISHING_FAILURE Du har tabt fiskemaddingen. -FISHING_NOTIFY1 Ser ud til, at en %s har bidt p�. +FISHING_NOTIFY1 Ser ud til, at en %s har bidt p. FISHING_NOTIFY2 Ser ud til, at en %s blev fanget. FISHING_SUCCESS1 Du har fanget en %s ! FISHING_SUCCESS2 Du har fanget %s! FISHING_UNKNOWN Jeg ved ikke hvad jeg har fanget. FISHING_WRONG_PLACE Her kan jeg ikke fiske. FOR_FEMALE For kvinder -FOR_MALE For m�nd +FOR_MALE For mnd GAME_CANNOT_MINING Du kan ikke hakke malm mens du ridder. GAME_CANNOT_PICK_ITEM Du kan ikke indsamle denne genstand, da det ikke er dit bytte. GAME_INIT_ERROR_CURSOR Musviseren kunne ikke oprettes. -GAME_INIT_ERROR_DIRECTX DirectX 8.1 skal v�re installeret for at spillet virker.\nInstaller DirectX 8.1 eller h�jere. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Ikke fundet noget grafikkort.\nV�r s� venligt at kontrollere om dit VGA-kort er installeret korrekt. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikkort blev ikke fundet.\nCheck om du har et VGA-kort.\nAlternativ kan du aktivere for hardware-accelerationen.\n(Hardware-acceleration p� maksimum i grafikkortets indstillinger) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Dit grafikkort underst�tter ikke 32bit-vinduesmode.\nSkift til 16bit eller brug fuld sk�rm. -GAME_INIT_ERROR_ITEM_PROTO Ikke fundet nogen genstandsfil.\nV�r s� venlig at geninstallere spillet. +GAME_INIT_ERROR_DIRECTX DirectX 8.1 skal vre installeret for at spillet virker.\nInstaller DirectX 8.1 eller hjere. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Ikke fundet noget grafikkort.\nVr s venligt at kontrollere om dit VGA-kort er installeret korrekt. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikkort blev ikke fundet.\nCheck om du har et VGA-kort.\nAlternativ kan du aktivere for hardware-accelerationen.\n(Hardware-acceleration p maksimum i grafikkortets indstillinger) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Dit grafikkort understtter ikke 32bit-vinduesmode.\nSkift til 16bit eller brug fuld skrm. +GAME_INIT_ERROR_ITEM_PROTO Ikke fundet nogen genstandsfil.\nVr s venlig at geninstallere spillet. GAME_INIT_ERROR_MAIN_WINDOW Hovedvinduet kunne ikke oprettes. -GAME_INIT_ERROR_MOB_PROTO Ikke fundet nogen monsterfil.\nV�r s� venlig at geninstallere spillet. -GAME_INIT_ERROR_NETWORK Netv�rksforbindelsen kunne ikke oprettes.\nCheck din internet-forbindelse. +GAME_INIT_ERROR_MOB_PROTO Ikke fundet nogen monsterfil.\nVr s venlig at geninstallere spillet. +GAME_INIT_ERROR_NETWORK Netvrksforbindelsen kunne ikke oprettes.\nCheck din internet-forbindelse. GAME_PICK_MONEY Du har fundet %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT H�jden skal v�re 128 pixel -GUILDMARK_UPLOADER_ERROR_12_HEIGHT H�jden skal v�re 12 pixel -GUILDMARK_UPLOADER_ERROR_16_WIDTH Bredde skal v�re 16 pixel -GUILDMARK_UPLOADER_ERROR_64_WIDTH Bredde skal v�re 64 pixel -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Spillet underst�tter ikke den slags billedformater. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT Hjden skal vre 128 pixel +GUILDMARK_UPLOADER_ERROR_12_HEIGHT Hjden skal vre 12 pixel +GUILDMARK_UPLOADER_ERROR_16_WIDTH Bredde skal vre 16 pixel +GUILDMARK_UPLOADER_ERROR_64_WIDTH Bredde skal vre 64 pixel +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Spillet understtter ikke den slags billedformater. GUILDMARK_UPLOADER_ERROR_PATH Flyt filerne i mappen metin2/upload. GUILDMARK_UPLOADER_ERROR_SELECT Du har ikke valgt nogen billed-fil. GUILDWAR_CTF_TITLE Erobre flag GUILDWAR_NORMAL_TITLE Kampfelt -GUILDWAR_QUESTION_LINE_1 %s-Ordenen har erkl�ret krig mod jer. +GUILDWAR_QUESTION_LINE_1 %s-Ordenen har erklret krig mod jer. GUILDWAR_QUESTION_LINE_2 tager du imod? (%s) GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Arena krig GUILD_BUILDING_GRADE Rang GUILD_BUILDING_NAME Bygningsnavn -GUILD_CANNOT_HEAL_GSP_ANYMORE Drage�nd er allerede fyldt. +GUILD_CANNOT_HEAL_GSP_ANYMORE Dragend er allerede fyldt. GUILD_COMMENT Skriv GUILD_CREATE_ERROR_INSULT_NAME Ordensnavnet er ikke tilladt. GUILD_DEFAULT_GRADE Ordensmedlemmer GUILD_DELETE Slet GUILD_DEPOSIT Deponere -GUILD_DO_YOU_HEAL_GSP Vil du bruge %d Yang for at reproducere %d stykker drage�nd? +GUILD_DO_YOU_HEAL_GSP Vil du bruge %d Yang for at reproducere %d stykker dragend? GUILD_DO_YOU_JOIN har inviteret dig. Vil du tilslutte dig ordenen? GUILD_EMPTY_AREA Tomt areal GUILD_ENEMY_GUILD_NAME Fjendens Ordensnavn GUILD_FACILITY Sidebygning -GUILD_GEM �delsten +GUILD_GEM delsten GUILD_HEADQUARTER Hovedbygning -GUILD_HEAL_GSP Gendan drage�nd. +GUILD_HEAL_GSP Gendan dragend. GUILD_INFO_ENEMY_GUILD_EMPTY Ingen -GUILD_MARK_NOT_ENOUGH_LEVEL Level skal minimum v�re 3 +GUILD_MARK_NOT_ENOUGH_LEVEL Level skal minimum vre 3 GUILD_NAME Ordensnavn GUILD_NOT_ENOUGH_MATERIAL Du har ikke materialer nok til denne bygningen. GUILD_NOT_ENOUGH_MONEY Du har ikke Yang nok til denne bygningen. -GUILD_NO_NOTICE_PERMISSION Du har ingen rettigheder til bekendtg�relser. +GUILD_NO_NOTICE_PERMISSION Du har ingen rettigheder til bekendtgrelser. GUILD_OBJECT Objekter GUILD_OFFER_EXP Investere erfaring GUILD_SHORT_EXP Ikke nok erfaring. @@ -211,99 +211,104 @@ GUILD_TILE_BOARD Tavle GUILD_TILE_GRADE Forvaltning af rettigheder GUILD_TILE_INFO Ordensinformationer GUILD_TILE_MEMBER Ordensmedlemmer -GUILD_TILE_SKILL Ordensf�rdigheder +GUILD_TILE_SKILL Ordensfrdigheder GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami -GUILD_WAR1 Ordenskrigs omr�de -GUILD_WAR2 Ordenskrigs omr�de -GUILD_WAR3 Ordenskrigs omr�de -GUILD_WAR4 Ordenskrigs omr�de +GUILD_WAR1 Ordenskrigs omrde +GUILD_WAR2 Ordenskrigs omrde +GUILD_WAR3 Ordenskrigs omrde +GUILD_WAR4 Ordenskrigs omrde GUILD_WAR_LIMIT_30MIN Tid: 30 Minutter -GUILD_WAR_REWARD_POTION Bel�nning: Vinderen f�r eliksirer. +GUILD_WAR_REWARD_POTION Belnning: Vinderen fr eliksirer. GUILD_WAR_USE_BATTLE_MAP Sted: Ordenskrig Arena GUILD_WAR_USE_NORMAL_MAP Sted: Normal kort -GUILD_WAR_WIN_CHECK_SCORE H�jest resultat vinder krigen. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 F� fat i fjendens flag +GUILD_WAR_WIN_CHECK_SCORE Hjest resultat vinder krigen. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 F fat i fjendens flag GUILD_WAR_WIN_TAKE_AWAY_FLAG2 og bring det til din base. GUILD_WAR_WIN_WIPE_OUT_GUILD Besejre alle fjender for at vinde. -GUILD_WITHDRAW Tilbagetr�k +GUILD_WITHDRAW Tilbagetrk GUILD_YOU_DO_NOT_JOIN Du er ikke medlem i nogen Orden. -HORSE_HEALTH0 D�d +HORSE_HEALTH0 Dd HORSE_HEALTH1 Sulter HORSE_HEALTH2 Sulten HORSE_HEALTH3 Fuld HORSE_LEVEL1 Normal hest HORSE_LEVEL2 Krigs hest -HORSE_LEVEL3 Milit�rhest +HORSE_LEVEL3 Militrhest HOUR timer -HOW_MANY_ITEM_DO_YOU_DROP1 �nsker du at smide %s v�k? -HOW_MANY_ITEM_DO_YOU_DROP2 Vil du smide %s %d v�k +HOW_MANY_ITEM_DO_YOU_DROP1 nsker du at smide %s vk? +HOW_MANY_ITEM_DO_YOU_DROP2 Vil du smide %s %d vk INPUT_MATRIX_CARD_NUMBER Indtast matrix-kortnr. INPUT_MATRIX_CARD_TITLE Matrix-kort INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Indtast slet-koden fra din account-forvaltning. INPUT_PRIVATE_CODE_DIALOG_TITLE Slet karakter -INVENTORY_DO_NOT_PACK_WARP_SCROLL Dokumenter kan ikke sammenf�res. -INVENTORY_REALLY_USE_ITEM Brug genstand p� denne genstand? +INVENTORY_DO_NOT_PACK_WARP_SCROLL Dokumenter kan ikke sammenfres. +INVENTORY_REALLY_USE_ITEM Brug genstand p denne genstand? JOB_ASSASSIN Ninja -JOB_ASSASSIN0 Amat�rninja +JOB_ASSASSIN0 Amatrninja JOB_ASSASSIN1 Ninjas magt -JOB_ASSASSIN2 Ikke-d�de +JOB_ASSASSIN2 Ikke-dde JOB_SHAMAN Shaman -JOB_SHAMAN0 Amat�r shaman +JOB_SHAMAN0 Amatr shaman JOB_SHAMAN1 Dragens magt JOB_SHAMAN2 Lynstyrke JOB_SURA Sura -JOB_SURA0 Amat�r-sura +JOB_SURA0 Amatr-sura JOB_SURA1 Fatamorganas magt -JOB_SURA2 Sort magi�s magt +JOB_SURA2 Sort magis magt JOB_WARRIOR Kriger -JOB_WARRIOR0 Amat�rkriger +JOB_WARRIOR0 Amatrkriger JOB_WARRIOR1 Arahans magt JOB_WARRIOR2 Partisanernes magt LEFT_TIME Resterende tid LOGIN_CONNECT_FAILURE En fejl opstod ved forbindelsen til serveren. LOGIN_CONNECT_SUCCESS Du er forbundet til serveren. LOGIN_CONNETING Forbinder til Serveren... -LOGIN_FAILURE_ALREADY Din account er allerede forbundet. -LOGIN_FAILURE_BLOCK_ID Din account er sp�rret. -LOGIN_FAILURE_BLOCK_LOGIN V�lg venligst en anden servere. -LOGIN_FAILURE_NOT_AVAIL Denne konto er ikke tilg�ngeligt. +LOGIN_FAILURE_ALREAY Din account er allerede forbundet. +LOGIN_FAILURE_BE_SAME_KEY Registrerings problem. +LOGIN_FAILURE_BLOCK_ID Din account er sprret. +LOGIN_FAILURE_BLOCK_LOGIN Vlg venligst en anden servere. +LOGIN_FAILURE_NOBILL Denne konto har ingen spilletid tilovers. +LOGIN_FAILURE_NOT_AVAIL Denne konto er ikke tilgngeligt. +LOGIN_FAILURE_NOT_EXIST_ID Forkert brugernavn eller password. LOGIN_FAILURE_REPAIR_ID For denne konto bliver der gendannet nogle genstande. LOGIN_FAILURE_SAMELOGIN En person har forbundet sig til din konto. -LOGIN_FAILURE_SHUTDOWN Denne server er ikke �ben. -LOGIN_FAILURE_TOO_MANY_USER Du kan ikke f� forbindelse med serveren, da der er for mange spillere online. -LOGIN_FAILURE_UNKNOWN Du kunne ikke logge p�. �rsagen er ukendt. -LOGIN_FAILURE_WEB_BLOCK Du blev blokeret p� websiden. Tjek venligst din e-mail. -LOGIN_FAILURE_WRONG_CREDENTIALS Forkert brugernavn eller password. +LOGIN_FAILURE_SHUTDOWN Denne server er ikke ben. +LOGIN_FAILURE_TOO_MANY_USER Du kan ikke f forbindelse med serveren, da der er for mange spillere online. +LOGIN_FAILURE_UNKNOWN Du kunne ikke logge p. rsagen er ukendt. +LOGIN_FAILURE_WEB_BLOCK Du blev blokeret p websiden. Tjek venligst din e-mail. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Du har indtastet et forkert nr. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Du har 3 gange i trk indtastet et forkert nr. - din forbindelse blev afbrudt. +LOGIN_FAILURE_WRONG_PASSWORD Forkert brugernavn eller password. LOGIN_INPUT_ID Angiv ID. LOGIN_INPUT_PASSWORD Angiv kodeordet. LOGIN_PROCESSING Registreringen med serveren er i gang... MALL_CANNOT_INSERT Du kan ikke placere den genstand. MALL_PASSWORD_TITLE Kodeord -MAP_A1 Omr�de Yongan +MAP_A1 Omrde Yongan MAP_A2 Seungryong Dal MAP_A2_1 -MAP_A3 Omr�de Yayang +MAP_A3 Omrde Yayang MAP_AG Jungrang -MAP_B1 Omr�de Joan +MAP_B1 Omrde Joan MAP_B2 Imji dalen -MAP_B3 Omr�de Bokjung +MAP_B3 Omrde Bokjung MAP_BAY Nefrit bugten MAP_BAYBLACKSAND Nefrit bugten MAP_BG Waryong -MAP_C1 Omr�de Pyungmoo +MAP_C1 Omrde Pyungmoo MAP_C2 Bangsan dalen -MAP_C3 Omr�de Bakra +MAP_C3 Omrde Bakra MAP_CAPE Kap Drageild MAP_CAPEDRAGONHEAD Kap Drageild MAP_CG Imha MAP_DAWN Gautama Klippe MAP_DAWNMISTWOOD Gautama Klippe -MAP_DESERT Yongbi-�rken -MAP_DEVILCATACOMB Dj�velens katakomb -MAP_DEVILTOWER1 D�mon t�rn -MAP_DUEL Tr�ningskamp omr�de +MAP_DESERT Yongbi-rken +MAP_DEVILCATACOMB Djvelens katakomb +MAP_DEVILTOWER1 Dmon trn +MAP_DUEL Trningskamp omrde MAP_E Koloni MAP_EMPIREWAR01 Slots-kamp MAP_EMPIREWAR02 Slots-kamp @@ -312,7 +317,7 @@ MAP_FLAME Doyyumhwan MAP_GUILD_01 Jungrang MAP_GUILD_02 Waryong MAP_GUILD_03 Imha -MAP_HOLYPLACE_DESERT �rkenland Nationskrig +MAP_HOLYPLACE_DESERT rkenland Nationskrig MAP_HOLYPLACE_FLAME Ildland Nationskrig MAP_HOLYPLACE_ICE Island Nationskrig MAP_MILGYO Hwang Tempel @@ -324,28 +329,28 @@ MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong MAP_MT_THUNDER Tordenbjergene -MAP_NUSLUCK K�mpernes land -MAP_NUSLUCK01 K�mpernes land -MAP_N_DESERT_01 Yongbi-�rken +MAP_NUSLUCK Kmpernes land +MAP_NUSLUCK01 Kmpernes land +MAP_N_DESERT_01 Yongbi-rken MAP_N_DESERT_02 MAP_N_FLAME_01 Ildland MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 R�d Drageborg +MAP_N_FLAME_DUNGEON_01 Rd Drageborg MAP_N_SNOWM_01 Bjerget Sohan MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 Nemeres vagtt�rn +MAP_N_SNOW_DUNGEON_01 Nemeres vagttrn MAP_N_THREEWAY Seungryong Dalen MAP_OXEVENT OX turnering -MAP_PATHWAY_DESERT_01 �rkenland Nationskrig -MAP_PATHWAY_DESERT_02 �rkenland Nationskrig -MAP_PATHWAY_DESERT_03 �rkenland Nationskrig +MAP_PATHWAY_DESERT_01 rkenland Nationskrig +MAP_PATHWAY_DESERT_02 rkenland Nationskrig +MAP_PATHWAY_DESERT_03 rkenland Nationskrig MAP_PATHWAY_FLAME_01 Ildland Nationskrig MAP_PATHWAY_FLAME_02 Ildland Nationskrig MAP_PATHWAY_FLAME_03 Ildland Nationskrig MAP_PATHWAY_ICE_01 Island Nationskrig MAP_PATHWAY_ICE_02 Legeplads MAP_PATHWAY_ICE_03 Island Nationskrig -MAP_SKELTOWER Gumsan-T�rn +MAP_SKELTOWER Gumsan-Trn MAP_SKIPIA_DUNGEON_01 Forbandelsens grotte MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 @@ -365,10 +370,10 @@ MAP_SPIDERDUNGEON_02 Edderkoppe-grotte 2 MAP_SPIDERDUNGEON_02_1 Edderkoppe grotte 2 MAP_SPIDERDUNGEON_03 Edderkoppe grotte 3 MAP_SUNGZI Nationskrig -MAP_SUNGZI_DESERT_01 �rkenland Nationskrig -MAP_SUNGZI_DESERT_HILL_01 �rkenland Nationskrig -MAP_SUNGZI_DESERT_HILL_02 �rkenland Nationskrig -MAP_SUNGZI_DESERT_HILL_03 �rkenland Nationskrig +MAP_SUNGZI_DESERT_01 rkenland Nationskrig +MAP_SUNGZI_DESERT_HILL_01 rkenland Nationskrig +MAP_SUNGZI_DESERT_HILL_02 rkenland Nationskrig +MAP_SUNGZI_DESERT_HILL_03 rkenland Nationskrig MAP_SUNGZI_FLAME_HILL_01 Ildland Nationskrig MAP_SUNGZI_FLAME_HILL_02 Ildland Nationskrig MAP_SUNGZI_FLAME_HILL_03 Ildland Nationskrig @@ -376,77 +381,77 @@ MAP_SUNGZI_SNOW Island Nationskrig MAP_SUNGZI_SNOW_PASS01 Island Nationskrig MAP_SUNGZI_SNOW_PASS02 Island Nationskrig MAP_SUNGZI_SNOW_PASS03 Island Nationskrig -MAP_T1 Ordenskrigs omr�de -MAP_T2 Ordenskrigs omr�de -MAP_T3 Ordenskrigs omr�de -MAP_T4 Ordenskrigs omr�de +MAP_T1 Ordenskrigs omrde +MAP_T2 Ordenskrigs omrde +MAP_T3 Ordenskrigs omrde +MAP_T4 Ordenskrigs omrde MAP_TEMPLE Hwang-Tempel MAP_THUNDER Tordenbjergene MAP_TREE Lungsam -MAP_TRENT �ndeskov -MAP_TRENT02 R�d skov -MAP_TRENT02_A R�d skov +MAP_TRENT ndeskov +MAP_TRENT02 Rd skov +MAP_TRENT02_A Rd skov MAP_TRENT_A MAP_WEDDING_01 Bryllups kort -MAP_WL Slangeomr�de -MAP_WL_01 Slangeomr�de -MESSENGER_ADD_FRIEND Tilf�j ven +MAP_WL Slangeomrde +MAP_WL_01 Slangeomrde +MESSENGER_ADD_FRIEND Tilfj ven MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s har accepteret dig som ven. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Accepter? MESSENGER_DO_YOU_DELETE Slet? MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Vil du slette mobilnr.? -MESSENGER_DO_YOU_MOVE Vil du forts�tte? +MESSENGER_DO_YOU_MOVE Vil du fortstte? MESSENGER_EMPTY_LIST Tom MESSENGER_FAMILY Familie MESSENGER_FRIEND Venner MESSENGER_GUILD Orden -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Indtast bekr�ftigelses-koden der blev sendt til dit mobilnr. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Indtast bekr�ftigelses-kode +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Indtast bekrftigelses-koden der blev sendt til dit mobilnr. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Indtast bekrftigelses-kode MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Indtast mobilnr. for SMS-tilsending. MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Vil du indtaste dette nr.? MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Angiv mobilnr. MESSENGER_SEND_MOBILE_MESSAGE_TITLE Afsend meddelelse. METIN_TEST -MINIMAP �ben Minimap +MINIMAP ben Minimap MINIMAP_CANNOT_SEE Minikort kan ikke vises. MINIMAP_CAN_NOT_SHOW_AREAMAP Kortet kan ikke vises. MINIMAP_DEC_SCALE Minimer MINIMAP_INC_SCALE Maximer MINIMAP_OBSERVER_COUNT %d tilskuer -MINIMAP_SHOW_AREAMAP �ben stort kort +MINIMAP_SHOW_AREAMAP ben stort kort MINUTE Min MONETARY_UNIT0 Yang MONETARY_UNIT1 titusind MONETARY_UNIT2 hundrede millioner MONEY_INPUT_DIALOG_SELLPRICE Salgspris: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke flytte genstande mens du har en privat butik �ben. +MOVE_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke flytte genstande mens du har en privat butik ben. MUSIC_EMPTY_MUSIC_LIST Ingen baggrundsmusik. MUSIC_METIN2_DEFAULT_THEMA Metin2-Standardmusik MUSIC_NOT_SELECT_MUSIC Du har ikke valgt nogen musikfil. -NEEFD_REST Du bliver n�d til at hvile dig. -NOT_YET_SUPPORT Bliver ikke underst�ttet. +NEEFD_REST Du bliver nd til at hvile dig. +NOT_YET_SUPPORT Bliver ikke understttet. OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Du kan ikke aktivere Ordens-mode, hvis du ikke er medlem i en Orden. OPTION_PVPMODE_NOT_SUPPORT Du kan ikke bruge denne PvP-konfiguration. -OPTION_PVPMODE_PROTECT Du skal mindst have opn�et Level %d for at �ndre PvP-konfigurationen. +OPTION_PVPMODE_PROTECT Du skal mindst have opnet Level %d for at ndre PvP-konfigurationen. PARTY_ANSWER_TIMEOVER Invitationen blev afvist. -PARTY_BONUS_ATTACKER Angrebsv�rdi: +%d SA +PARTY_BONUS_ATTACKER Angrebsvrdi: +%d SA PARTY_BONUS_BERSERKER Angrebshastighed: +%d SA -PARTY_BONUS_BUFFER F�rdighedsl�ngde: +%d SA +PARTY_BONUS_BUFFER Frdighedslngde: +%d SA PARTY_BONUS_DEFENDER Forsvar: +%d SA PARTY_BONUS_EXP Bonus-erfaring: %d%% SA PARTY_BONUS_SKILL_MASTER Max. MP: +%d SA PARTY_BONUS_TANKER Max HP: +%d SA PARTY_BREAK_UP Fjern gruppe -PARTY_DO_YOU_ACCEPT vil v�re med i gruppen. +PARTY_DO_YOU_ACCEPT vil vre med i gruppen. PARTY_DO_YOU_JOIN har inviteret dig til gruppen. Accepter? PARTY_EXP_DISTRIBUTION_MODE EXP-fordeling PARTY_EXP_DISTRIBUTION_MODE_LEVEL Level-fordeling -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP H�jere level f�r mere EXP. -PARTY_EXP_DISTRIBUTION_MODE_PARITY J�vn fordeling -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Alle gruppemedlemmer f�r samme EXP. +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Hjere level fr mere EXP. +PARTY_EXP_DISTRIBUTION_MODE_PARITY Jvn fordeling +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Alle gruppemedlemmer fr samme EXP. PARTY_HEAL_ALL_MEMBER Gendan alt -PARTY_INCREASE_AREA_150 Gruppens r�kkevidde blev �get med en faktor 1,5. SNA -PARTY_INCREASE_AREA_200 Gruppens r�kkevidde blev �get med en faktor 2. SNA +PARTY_INCREASE_AREA_150 Gruppens rkkevidde blev get med en faktor 1,5. SNA +PARTY_INCREASE_AREA_200 Gruppens rkkevidde blev get med en faktor 2. SNA PARTY_LEAVE Forlad gruppen. PARTY_LONGTIME_BONUS_EXP Bonus-EXP for langt gruppespil: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] @@ -458,27 +463,27 @@ PARTY_SET_BERSERKER Definer som Berserker. PARTY_SET_BUFFER Definer som Blocker. PARTY_SET_DEFENDER Definer som forsvar. PARTY_SET_NORMAL Fjern indstillingerne. -PARTY_SET_SKILL_MASTER Definer som f�rdighedsmester. -PARTY_SET_TANKER Indstil til n�rkamp. -PARTY_SKILL_ATTACKER Basis-angrebsv�rdi angriber +%.0f +PARTY_SET_SKILL_MASTER Definer som frdighedsmester. +PARTY_SET_TANKER Indstil til nrkamp. +PARTY_SKILL_ATTACKER Basis-angrebsvrdi angriber +%.0f PARTY_SKILL_BERSERKER Angrebshastighed Berserker +%.0f -PARTY_SKILL_BUFFER F�rdighedsl�ngde blokering +%.0f +PARTY_SKILL_BUFFER Frdighedslngde blokering +%.0f PARTY_SKILL_DEFENDER Forsvar forsvarer +%.0f PARTY_SKILL_HP_REGEN HP-regeneration +%.0f%% -PARTY_SKILL_PARTY_AREA Grupper�kkevidde +%d%% -PARTY_SKILL_SKILL_MASTER Max. MP f�rdighedsmester +%.0f +PARTY_SKILL_PARTY_AREA Grupperkkevidde +%d%% +PARTY_SKILL_SKILL_MASTER Max. MP frdighedsmester +%.0f PARTY_SKILL_SP_REGEN MP-regeneration +%.0f%% -PARTY_SKILL_TANKER Max. HP n�rkamp +%.0f -PARTY_SKILL_WARP Kan p�kalde gruppemedlemmer. +PARTY_SKILL_TANKER Max. HP nrkamp +%.0f +PARTY_SKILL_WARP Kan pkalde gruppemedlemmer. PASSWORD_TITLE Gem kodeord PICK_ITEM_TITLE Genstandsnr. PICK_MONEY_TITLE Bidrag -PRIVATE_SHOP_CANNOT_SELL_ITEM Du kan ikke s�lge denne genstand i private butikker. +PRIVATE_SHOP_CANNOT_SELL_ITEM Du kan ikke slge denne genstand i private butikker. PRIVATE_SHOP_CLOSE_QUESTION Vil du lukke din private butik? PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Butikkens navn. PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Pris PVP_LEVEL0 Ridderlig -PVP_LEVEL1 �del +PVP_LEVEL1 del PVP_LEVEL2 God PVP_LEVEL3 Venlig PVP_LEVEL4 Neutral @@ -498,78 +503,78 @@ PVP_OPTION_REVENGE Fjendtlig QUEST_APPEND Ny opgave blev modtaget. QUEST_MIN Min. QUEST_SEC Sek. -QUEST_TIMEOVER Tiden er g�et -QUEST_UNLIMITED_TIME Ingen tidsbegr�nsning. +QUEST_TIMEOVER Tiden er get +QUEST_UNLIMITED_TIME Ingen tidsbegrnsning. QUEST_ZEROSEC 0 Sek. QUICKSLOT_REGISTER_DISABLE_ITEM Denne genstand kan ikke aktiveres via hurtigmenuen. RECEIVE_MESSAGE %s har sendt dig en meddelelse. REFINE_COST Forbedringsomkostninger: %d Yang -REFINE_DESTROY_WARNING Denne genstand kan g� i stykker ved forbedring. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Dette �ger forbedrings-sandsynligheden, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 men hvis det mislykkes bliver genstanden �delagt. Vil du forts�tte? +REFINE_DESTROY_WARNING Denne genstand kan g i stykker ved forbedring. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Dette ger forbedrings-sandsynligheden, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 men hvis det mislykkes bliver genstanden delagt. Vil du fortstte? REFINE_DOWN_GRADE_WARNING Det kan ske at genstanden mister en level. -REFINE_DO_YOU_SEPARATE_METIN Vil du fjerne alle �nde-stenene? -REFINE_FAILURE Desv�rre... Det mislykkede! -REFINE_FAILURE_CAN_NOT_ATTACH %s kan ikke tilf�jes til denne genstand. +REFINE_DO_YOU_SEPARATE_METIN Vil du fjerne alle nde-stenene? +REFINE_FAILURE Desvrre... Det mislykkede! +REFINE_FAILURE_CAN_NOT_ATTACH %s kan ikke tilfjes til denne genstand. REFINE_FAILURE_EQUIP_ITEM Du kan ikke forbedre den udvalgte genstand, da den er i brug. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Der kan ikke fjernes en �nde-sten. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Der kan ikke fjernes en nde-sten. REFINE_FAILURE_NEED_BETTER_SCROLL Du har brug for et detaljeret forbedrings-dokument. -REFINE_FAILURE_NO_GOLD_SOCKET Der findes ingen guld-indfatning for at tilf�je %s . -REFINE_FAILURE_NO_MORE_SOCKET Du kan ikke tilf�je yderligere indfatninger. -REFINE_FAILURE_NO_SOCKET0 Der findes ingen indfatning for at tilf�je %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM P� denne genstand der der ikke tilf�jes en indfatning. +REFINE_FAILURE_NO_GOLD_SOCKET Der findes ingen guld-indfatning for at tilfje %s . +REFINE_FAILURE_NO_MORE_SOCKET Du kan ikke tilfje yderligere indfatninger. +REFINE_FAILURE_NO_SOCKET0 Der findes ingen indfatning for at tilfje %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM P denne genstand der der ikke tilfjes en indfatning. REFINE_FAILURE_UPGRADE_DISABLE_ITEM Denne genstand kan ikke blive forbedret. REFINE_SUCCESS Succesfuld forbedringen! REFINE_SUCCESS_PROBALITY Forbedrings-sandsynlighed: %d%% -REFINE_WARNING2 �nsker du at forts�tte? +REFINE_WARNING2 nsker du at fortstte? SAFEBOX_ERROR Du har indtastet et forkert kodeord. -SAFEBOX_SELL_DISABLE_SAFEITEM Du kan ikke s�lge gemte genstande. -SAFEBOX_WRONG_PASSWORD Kodeorderne skal v�re identiske. +SAFEBOX_SELL_DISABLE_SAFEITEM Du kan ikke slge gemte genstande. +SAFEBOX_WRONG_PASSWORD Kodeorderne skal vre identiske. SCREENSHOT_SAVE1 er gemt i SCREENSHOT_SAVE2 Screenshot-mappen SCREENSHOT_SAVE_FAILURE Der opstod en fejl. Screenshottet blev ikke gemt. SECOND Sek SELECT_CAN_NOT_DELETE Du kan ikke slette denne karakter. -SELECT_CHANGED_NAME Du har skiftet navn p� karakteren. +SELECT_CHANGED_NAME Du har skiftet navn p karakteren. SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Dette navn er allerede i brug. -SELECT_CHANGE_FAILURE_STRANGE_INDEX Pr�v igen. +SELECT_CHANGE_FAILURE_STRANGE_INDEX Prv igen. SELECT_CHANGE_FAILURE_STRANGE_NAME Dette er et forkert karakternavn. SELECT_CHANGE_NAME_TITLE Skift karakternavn SELECT_DELEING Karakteren bliver slettet SELECT_DELETED Sletning succesfuld. -SELECT_DO_YOU_DELETE_REALLY �nsker du at forts�tte? +SELECT_DO_YOU_DELETE_REALLY nsker du at fortstte? SELECT_EMPTY_SLOT Dette er et tomt felt. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Angiv et nyt karakternavn. SELECT_NOT_JOIN_GUILD Ingen Orden -SHOP_BUY_INFO V�lg den genstand du vil k�be i butik-vinduet. -SHOP_CANNOT_SELL_EQUIPMENT Du kan ikke s�lge genstanden, da den er i brug. -SHOP_CANNOT_SELL_ITEM Denne genstand kan ikke s�lges. +SHOP_BUY_INFO Vlg den genstand du vil kbe i butik-vinduet. +SHOP_CANNOT_SELL_EQUIPMENT Du kan ikke slge genstanden, da den er i brug. +SHOP_CANNOT_SELL_ITEM Denne genstand kan ikke slges. SHOP_ERROR_UNKNOWN Ukendt load-fejl: %s SHOP_INVALID_POS Denne genstand er ikke egnet til det. SHOP_INVENTORY_FULL Dit inventar er fyldt. SHOP_NOT_ENOUGH_MONEY Ikke nok Yang SHOP_NOT_ENOUGH_MONEY_EX Du har ikke Yang nok. -SHOP_SELL_INFO V�lg i dit inventarvindue, hvilken genstand du �nsker at s�lge. +SHOP_SELL_INFO Vlg i dit inventarvindue, hvilken genstand du nsker at slge. SHOP_SOLDOUT Udsolgt SHOT_ERROR_UNKNOWN Ukendt langdistance angrebsfejl: %s -SKILL_BLEEDING Bl�dning +SKILL_BLEEDING Bldning SKILL_BOHO Reflektere -SKILL_BUDONG Er ikke l�ngere i brug -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Du har brug for erfaringspoint for at l�re denne f�rdighed. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Du har brug for en bog for at l�re denne f�rdighed. -SKILL_CHEONGEUN St�rk krop +SKILL_BUDONG Er ikke lngere i brug +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Du har brug for erfaringspoint for at lre denne frdighed. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Du har brug for en bog for at lre denne frdighed. +SKILL_CHEONGEUN Strk krop SKILL_CRITICAL Kritisk slag SKILL_ENCHANT_POISON Brug gift SKILL_EUNHYEONG Usynligt SKILL_FAINT Besvime -SKILL_FIND_TRAP S�g f�lde -SKILL_FIRE Forbr�nding +SKILL_FIND_TRAP Sg flde +SKILL_FIRE Forbrnding SKILL_FISHMIND Fiske kugle bliver brugt -SKILL_GAMJI V�lge -SKILL_GEOMGYEONG Sv�rd-aura +SKILL_GAMJI Vlge +SKILL_GEOMGYEONG Svrd-aura SKILL_GEONGON SKILL_GEONGON Bliver ikke benyttet mere -SKILL_GICHEON Dragehj�lp +SKILL_GICHEON Dragehjlp SKILL_GIGONG Chi-Rotation SKILL_GONGPO Frygt SKILL_GRADE_NAME_GRAND_MASTER %s Stormester @@ -580,18 +585,18 @@ SKILL_GROUP_ASSASSIN_2 Bue SKILL_GROUP_HORSE Riddekunst SKILL_GROUP_SHAMAN_1 Drage SKILL_GROUP_SHAMAN_2 Helbredelse -SKILL_GROUP_SURA_1 V�ben +SKILL_GROUP_SURA_1 Vben SKILL_GROUP_SURA_2 Magi SKILL_GROUP_WARRIOR_1 Krop SKILL_GROUP_WARRIOR_2 Mental SKILL_GWIGEOM Fortryllet klinge SKILL_GYEONGGONG Dunlet gang -SKILL_HEUKSIN M�rk beskyttelse +SKILL_HEUKSIN Mrk beskyttelse SKILL_HOSIN Velsignelse SKILL_HWAYEOM SKILL_HWAYEOM Bliver ikke benyttet mere SKILL_HYEOLMA SKILL_HYEOLMA Bliver ikke benyttet mere -SKILL_INC_ATKSPD Angrebshastighed �ges -SKILL_INC_MOVSPD Bev�gelseshastighed �ges +SKILL_INC_ATKSPD Angrebshastighed ges +SKILL_INC_MOVSPD Bevgelseshastighed ges SKILL_INMA SKILL_INMA Bliver ikke benyttet mere SKILL_JEOJU Forbandelse SKILL_JEONGEOP Helbrede @@ -610,46 +615,46 @@ SKILL_KWAEGEOM SKILL_KWAEGEOM Bliver ikke benyttet mere SKILL_KWAESOK Hastighed SKILL_LEGBOUND SKILL_LEGBOUND Bliver ikke benyttet mere SKILL_MUSA SKILL_MUSA Bliver ikke benyttet mere -SKILL_MUYEONG Ild-�nden +SKILL_MUYEONG Ild-nden SKILL_NEED_EMPTY_BOTTLE Jeg har ingen tom flaske. SKILL_NEED_POISON_BOTTLE Jeg har ingen giftflaske. -SKILL_ONLY_FOR_GUILD_WAR Denne f�rdighed kan kun bruges i Ordens-kampe. +SKILL_ONLY_FOR_GUILD_WAR Denne frdighed kan kun bruges i Ordens-kampe. SKILL_PABEOP Fjern magi -SKILL_POWERFUL_STRIKE Bed�velses-angreb +SKILL_POWERFUL_STRIKE Bedvelses-angreb SKILL_SEOMGWANG Lynbombe SKILL_SINCHAK SKILL_SINCHAK Bliver ikke benyttet mere SKILL_SLEEP Sove SKILL_SLOW Langsom -SKILL_STUN Bed�ve +SKILL_STUN Bedve SKILL_SUHO Vagt -SKILL_SUMMON_DESCRIPTION Sandsynlighed for besv�rgelser: %d%% +SKILL_SUMMON_DESCRIPTION Sandsynlighed for besvrgelser: %d%% SKILL_TOOLTIP_INT Intelligens SKILL_TOOLTIP_LEVEL Level SKILL_TOXICDIE Forgiftning SKILL_TOXICPOWER Giftangreb bliver forbedret -SKILL_TUSOK �nde-st�d +SKILL_TUSOK nde-std SKILL_WONSIN SKILL_WONSIN Bliver ikke benyttet mere SKILL_YONGSIN SKILL_YONGSIN Bliver ikke benyttet mere -STAT_MINUS_CON Vitalitets-tilpasning(Tilbagest�ende chance: %d) +STAT_MINUS_CON Vitalitets-tilpasning(Tilbagestende chance: %d) STAT_MINUS_DEX Smidighed-tilpasning (Sandsynlighed: %d) STAT_MINUS_INT Intelligens-tilpasning (Sandsynlighed: %d) STAT_MINUS_STR Styrke-tilpasning (Sandsynlighed: %d) STAT_TOOLTIP_CON HP og forsvar bliver forbedret -STAT_TOOLTIP_DEX N�jagtighed og flugt bliver forbedret +STAT_TOOLTIP_DEX Njagtighed og flugt bliver forbedret STAT_TOOLTIP_INT MP, magisk styrke og forsvar bliver forbedret. -STAT_TOOLTIP_STR Angrebsv�rdi og skade bliver forbedret +STAT_TOOLTIP_STR Angrebsvrdi og skade bliver forbedret SYMBOLLIST_TITLE Tilmeld Ordensflag -SYSTEM_OPTION_CPU_TILING_1 CPU-Tiling-Mode kan �ge hastigheden for svage computere. -SYSTEM_OPTION_CPU_TILING_2 Hvis der opst�r grafik-problemer, v�lg "Systemindstillinger" eller "config.exe" +SYSTEM_OPTION_CPU_TILING_1 CPU-Tiling-Mode kan ge hastigheden for svage computere. +SYSTEM_OPTION_CPU_TILING_2 Hvis der opstr grafik-problemer, vlg "Systemindstillinger" eller "config.exe" SYSTEM_OPTION_CPU_TILING_3 og skift til GPU-Tiling-Mode -SYSTEM_OPTION_GPU_TILING_1 GPU-Tiling-Mode kan k�res p� svagere computere -SYSTEM_OPTION_GPU_TILING_2 Hvis der opst�r grafik-problemer, v�lg 'Systemindstillinger' eller 'Config.exe' +SYSTEM_OPTION_GPU_TILING_1 GPU-Tiling-Mode kan kres p svagere computere +SYSTEM_OPTION_GPU_TILING_2 Hvis der opstr grafik-problemer, vlg 'Systemindstillinger' eller 'Config.exe' SYSTEM_OPTION_GPU_TILING_3 og skift til CPU-Tiling-Mode SYSTEM_OPTION_TILING_EXIT For at skifte til Tiling-Mode skal spillet genstartes. TARGET_BUTTON_ACCEPT_FIGHT Accepter -TARGET_BUTTON_AVENGE H�vn -TARGET_BUTTON_BUILDING_DESTROY �del�gge -TARGET_BUTTON_DISMOUNT St� af hesten +TARGET_BUTTON_AVENGE Hvn +TARGET_BUTTON_BUILDING_DESTROY delgge +TARGET_BUTTON_DISMOUNT St af hesten TARGET_BUTTON_EMOTION_ALLOW Emotioner TARGET_BUTTON_EXCHANGE Handel TARGET_BUTTON_EXCLUDE Udelukke @@ -673,50 +678,50 @@ TASKBAR_AUTO Angrib automatisk TASKBAR_CAMERA Kamera TASKBAR_EXP Erfaring TASKBAR_HP HP -TASKBAR_MOVE Bev�ge -TASKBAR_SKILL F�rdighed +TASKBAR_MOVE Bevge +TASKBAR_SKILL Frdighed TASKBAR_SP MP TASKBAR_ST OP THING_COUNT alle TOOLTIP_ANTI_CRITICAL_PCT Forsvar mod kritisk hit +%d%% SA TOOLTIP_ANTI_PENETRATE_PCT Forsvar mod gennemborende angreb +%d%% SA -TOOLTIP_ANTI_SELL Kan ikke s�lges i butikken. +TOOLTIP_ANTI_SELL Kan ikke slges i butikken. TOOLTIP_APPLY_ACCEDRAIN_RATE Optagelses rate: %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL St�rk mod dyr +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN St�rk mod ninjas +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL St�rk mod dj�vel +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN St�rk mod halvmennesker +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO St�rk mod esoteriker +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER St�rk mod monstre +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC St�rk mod ork +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN St�rk mod shamaner +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA St�rk mod sura +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD St�rk mod ikke-d�de +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR St�rk mod kriger +%d%% SA -TOOLTIP_APPLY_BLEEDING_PCT Bl�dnings angreb + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE Modstand imod bl�dnings angreb + %d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL Strk mod dyr +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN Strk mod ninjas +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL Strk mod djvel +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN Strk mod halvmennesker +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Strk mod esoteriker +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER Strk mod monstre +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC Strk mod ork +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN Strk mod shamaner +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA Strk mod sura +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD Strk mod ikke-dde +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR Strk mod kriger +%d%% SA +TOOLTIP_APPLY_BLEEDING_PCT Bldnings angreb + %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE Modstand imod bldnings angreb + %d%% SA TOOLTIP_APPLY_BLOCK Sandsynlighed for at blokere fysisk angreb %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER Gendan i kamp alle 5 Sek. MP %d SA TOOLTIP_APPLY_CRITICAL_PCT Sandsynlighed for et kritisk slag +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% sandsynlighed for at f� MP tilbage efter et hit SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% sandsynlighed for at f MP tilbage efter et hit SA TOOLTIP_APPLY_DODGE %d%% sandsynlighed at undvige pilangreb SA TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% sandsynlighed for erfarings-bonus SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% sandsynlighed at f� doppelt Yang SA -TOOLTIP_APPLY_IMMUNE_FALL Immun overfor v�ltning i kamp SNA -TOOLTIP_APPLY_IMMUNE_SLOW Forsvar mod sl�vhed SNA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% sandsynlighed at f doppelt Yang SA +TOOLTIP_APPLY_IMMUNE_FALL Immun overfor vltning i kamp SNA +TOOLTIP_APPLY_IMMUNE_SLOW Forsvar mod slvhed SNA TOOLTIP_APPLY_IMMUNE_STUN Forsvar mod besvimelse SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% sandsynlighed for at f� doppelte genstande SA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% sandsynlighed for at f doppelte genstande SA TOOLTIP_APPLY_KILL_HP_RECOVER %d%% sandsynlighed for at gendanne HP SA TOOLTIP_APPLY_KILL_SP_RECOVER %d%% sandsynlighed for at gendanne MP SA TOOLTIP_APPLY_MANA_BURN_PCT %d%% sandsynlighed at overtage fjendens MP. SA TOOLTIP_APPLY_MAX_HP_PCT Max HP +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Max MP +%d%% SA TOOLTIP_APPLY_NOAFFECT Ingen virkning -TOOLTIP_APPLY_NO_DEATH_PENALTY Hvis din karakter d�r mister du ingen erfaringspoint. SNA +TOOLTIP_APPLY_NO_DEATH_PENALTY Hvis din karakter dr mister du ingen erfaringspoint. SNA TOOLTIP_APPLY_PENETRATE_PCT %d%% sandsynlighed for gennemborende slag SA TOOLTIP_APPLY_POISON_PCT Sandsynlighed for Forgiftning %d%% SA TOOLTIP_APPLY_POISON_REDUCE Giftmodstand %d%% SA -TOOLTIP_APPLY_POTION_BONUS Eliksir %d%% effekt�gning SA +TOOLTIP_APPLY_POTION_BONUS Eliksir %d%% effektgning SA TOOLTIP_APPLY_REFLECT_CURSE %d%% sandsynlighed for at reflektere en forbandelse SA TOOLTIP_APPLY_REFLECT_MELEE %d%% sandsynlighed for at reflektere fysisk angreb SA TOOLTIP_APPLY_RESIST_ASSASSIN Forsvar mod ninjaangreb: %d%% SA @@ -725,26 +730,26 @@ TOOLTIP_APPLY_RESIST_DAGGER Dolkforsvar %d%% SA TOOLTIP_APPLY_RESIST_FAN Vifteforsvar %d%% SA TOOLTIP_APPLY_RESIST_SHAMAN Forsvar mod shamanangreb: %d%% SA TOOLTIP_APPLY_RESIST_SURA Forsvar mod suraangreb: %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Sv�rdforsvar %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Toh�ndssv�rdforsvar %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Svrdforsvar %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Tohndssvrdforsvar %d%% SA TOOLTIP_APPLY_RESIST_WARRIOR Forsvar mod krigerangreb: %d%% SA TOOLTIP_APPLY_RESIST_WIND Luftmodstand %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Sandsynlighed at l�re ved l�sning af b�ger er �get med faktor 2�. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Hvis l�sningen mislykkes kan du l�se en anden bog med det samme. SNA -TOOLTIP_APPLY_SLOW_PCT Chance for at sl�ve modstanderen %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Sandsynlighed at lre ved lsning af bger er get med faktor 2. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Hvis lsningen mislykkes kan du lse en anden bog med det samme. SNA +TOOLTIP_APPLY_SLOW_PCT Chance for at slve modstanderen %d%% SA TOOLTIP_APPLY_STEAL_HP %d%% af skaden vil blive absorberet af HP SA TOOLTIP_APPLY_STEAL_SP %d%% af skaden vil blive absorberet af MP SA TOOLTIP_APPLY_STUN_PCT Besvimelses sandsynlighed %d%% SA TOOLTIP_ARMOR Rustning TOOLTIP_ARROW Pil TOOLTIP_ASSASSIN Ninja -TOOLTIP_ATT_GRADE Angrebsv�rdi +%d SA +TOOLTIP_ATT_GRADE Angrebsvrdi +%d SA TOOLTIP_ATT_SPEED Angrebshastighed +%d%% SA TOOLTIP_AUTO_POTION_HP Sol Eliksir TOOLTIP_AUTO_POTION_REST Resterende: %.2f%% -TOOLTIP_AUTO_POTION_SP M�ne Eliksir +TOOLTIP_AUTO_POTION_SP Mne Eliksir TOOLTIP_AUTO_POTION_USING Aktiv -TOOLTIP_BOW_DISTANCE Buer�kkevidde +%dm SA +TOOLTIP_BOW_DISTANCE Buerkkevidde +%dm SA TOOLTIP_BUYPRICE Pris: %s TOOLTIP_CAST_SPEED Magihastighed +%d%% SA TOOLTIP_CON Vitalitet +%d SA @@ -753,7 +758,7 @@ TOOLTIP_DEF_GRADE Forsvar +%d SA TOOLTIP_DEX Smidighed +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Jorden SNA TOOLTIP_DRAGON_SOUL_DECK2 Hilmmel SNA -TOOLTIP_EAR �rering +TOOLTIP_EAR rering TOOLTIP_ENERGY Energi %d SA TOOLTIP_ETC osv. TOOLTIP_FISHINGROD_EXP Points: %d / %d @@ -761,24 +766,24 @@ TOOLTIP_FISHINGROD_LEVEL Level: %d TOOLTIP_FISHINGROD_UPGRADE1 Giv til fiskeren TOOLTIP_FISHINGROD_UPGRADE2 for at forbedre den TOOLTIP_FISHINGROD_UPGRADE3 til en bedre fiskestang. -TOOLTIP_FISH_LEN L�ngde: %.2fcm +TOOLTIP_FISH_LEN Lngde: %.2fcm TOOLTIP_HELMET Hjelm TOOLTIP_HP_REGEN HP-regeneration +%d%% SA TOOLTIP_INT Intelligens +%d SA -TOOLTIP_ITEM_ATT_GRADE Angrebsv�rdi %d -TOOLTIP_ITEM_ATT_POWER Angrebsv�rdi %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG Angrebsv�rdi %d -TOOLTIP_ITEM_ATT_POWER_REFINE Angrebsv�rdi %d - %d (+%d) +TOOLTIP_ITEM_ATT_GRADE Angrebsvrdi %d +TOOLTIP_ITEM_ATT_POWER Angrebsvrdi %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG Angrebsvrdi %d +TOOLTIP_ITEM_ATT_POWER_REFINE Angrebsvrdi %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Angrebshastighed %s TOOLTIP_ITEM_DEF_GRADE Forsvar %d TOOLTIP_ITEM_FAST Hurtig TOOLTIP_ITEM_LIMIT_CON Maksimal Vitalitet: %d -TOOLTIP_ITEM_LIMIT_DEX Smidigheds gr�nse: %d -TOOLTIP_ITEM_LIMIT_INT Intelligens-gr�nse: %d +TOOLTIP_ITEM_LIMIT_DEX Smidigheds grnse: %d +TOOLTIP_ITEM_LIMIT_INT Intelligens-grnse: %d TOOLTIP_ITEM_LIMIT_LEVEL Mindste lvl: %d -TOOLTIP_ITEM_LIMIT_STR Styrke-gr�nse: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Magisk angrebsv�rdi %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magisk angrebsv�rdi %d +TOOLTIP_ITEM_LIMIT_STR Styrke-grnse: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Magisk angrebsvrdi %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magisk angrebsvrdi %d TOOLTIP_ITEM_MAGIC_DEF_POWER Magisk forsvar %d TOOLTIP_ITEM_NORMAL Normal TOOLTIP_ITEM_SLOW Langsom @@ -788,43 +793,43 @@ TOOLTIP_ITEM_WEARABLE_JOB [ Udrustning ] TOOLTIP_LOTTERY_STEP_NUMBER %d TOOLTIP_LOTTO_NUMBER Lykkental: %d TOOLTIP_MAGIC_ATTBONUS_PER Magisk angreb +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Magisk angrebsv�rdi +%d SA +TOOLTIP_MAGIC_ATT_GRADE Magisk angrebsvrdi +%d SA TOOLTIP_MAGIC_DEF_GRADE Magisk forsvar +%d SA -TOOLTIP_MALL_ATTBONUS Angrebsv�rdi +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC Angrebsv�rdi +12~15% SNA +TOOLTIP_MALL_ATTBONUS Angrebsvrdi +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC Angrebsvrdi +12~15% SNA TOOLTIP_MALL_AUTOLOOT Automatisk samles alt Yang. SNA TOOLTIP_MALL_DEFBONUS Forsvar +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Forsvar +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-Bonus +%d%% SA TOOLTIP_MALL_EXPBONUS_STATIC 50% mere EXP SNA -TOOLTIP_MALL_FISH_MIND Sandsynligheden at fange en fisk er �get SNA +TOOLTIP_MALL_FISH_MIND Sandsynligheden at fange en fisk er get SNA TOOLTIP_MALL_GOLDBONUS Sandsynlighed for Yang (%.1f) SA TOOLTIP_MALL_GOLDBONUS_STATIC Doppelt Yang-sandsynlighed SNA TOOLTIP_MALL_ITEMBONUS Sandsynlighed for tab af genstande (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe sandsynlighed for at f� genstande plus %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe sandsynlighed for at f genstande plus %.1f%% SA TOOLTIP_MALL_ITEMBONUS_STATIC Doppelt tab af genstand-sandsynlighed SNA -TOOLTIP_MALL_MARRIAGE_FAST K�rlighedspoints gendannes hurtigere. SNA -TOOLTIP_MALL_SAFEBOX Du har �get lastrummet i din kiste. SNA +TOOLTIP_MALL_MARRIAGE_FAST Krlighedspoints gendannes hurtigere. SNA +TOOLTIP_MALL_SAFEBOX Du har get lastrummet i din kiste. SNA TOOLTIP_MAX_HP Max. HP +%d SA TOOLTIP_MAX_HP_PCT Max. HP +%d%% SA TOOLTIP_MAX_SP Max. MP +%d SA TOOLTIP_MAX_SP_PCT Max. MP +%d%% SA TOOLTIP_MAX_STAMINA Max. udholdenhed +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magisk/n�rkamps angreb +%d%% SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magisk/nrkamps angreb +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS-FEJL (%d, %d) -TOOLTIP_MOV_SPEED Bev�gelseshastighed %d%% SA -TOOLTIP_NECK Halsk�de -TOOLTIP_NEED_ALL_SP Kr�ver MP: Max. -TOOLTIP_NEED_GSP Kr�ver drage�nd: %d -TOOLTIP_NEED_HP Kr�ver HP: %d +TOOLTIP_MOV_SPEED Bevgelseshastighed %d%% SA +TOOLTIP_NECK Halskde +TOOLTIP_NEED_ALL_SP Krver MP: Max. +TOOLTIP_NEED_GSP Krver dragend: %d +TOOLTIP_NEED_HP Krver HP: %d TOOLTIP_NEED_HP_PER_SEC HP / Sek.: %d -TOOLTIP_NEED_SKILL_POINT Kr�ver f�rdighedspoints: -TOOLTIP_NEED_SP Kr�ver MP: %d +TOOLTIP_NEED_SKILL_POINT Krver frdighedspoints: +TOOLTIP_NEED_SP Krver MP: %d TOOLTIP_NEED_SP_PER_SEC MP / Sek.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 N�ste Level: %d (Max. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 N�ste Level: %d (Max. %d-%d) +TOOLTIP_NEXT_SKILL_LEVEL_1 Nste Level: %d (Max. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 Nste Level: %d (Max. %d-%d) TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Gennemsnitlig skade %d%% SA TOOLTIP_NORMAL_HIT_DEFEND_BONUS Gennemsnitlig skadesmodstand %d%% SA TOOLTIP_PARTY_INFO_GRADE_UP1 Flere end %d gruppemedlemmer @@ -832,66 +837,66 @@ TOOLTIP_PARTY_INFO_GRADE_UP2 Angrebslevel +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Forsvarslevel +%d TOOLTIP_PARTY_INFO_HEAL_18_LEVEL HP/MP fra alle gruppemedlemmer gendannes engang i 60 minutter. TOOLTIP_PARTY_INFO_HEAL_40_LEVEL HP/MP fra alle gruppemedlemmer gendannes engang i 30 minutter. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Du bliver n�d til at vente tre minutter efter gruppemedlemmets d�d. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Du kan til enhver tid p�kalde gruppemedlemmer fra samme server. -TOOLTIP_PARTY_INFO_SET_ATTACKER Angrebslevel +(Antal af gruppemedlemmer/2) angriber %d kan v�lges -TOOLTIP_PARTY_INFO_SET_TANKER Forsvars level +(antallet af gruppemedlemmer) n�rk�mpere 1 kan blive valgt. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Du bliver nd til at vente tre minutter efter gruppemedlemmets dd. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Du kan til enhver tid pkalde gruppemedlemmer fra samme server. +TOOLTIP_PARTY_INFO_SET_ATTACKER Angrebslevel +(Antal af gruppemedlemmer/2) angriber %d kan vlges +TOOLTIP_PARTY_INFO_SET_TANKER Forsvars level +(antallet af gruppemedlemmer) nrkmpere 1 kan blive valgt. TOOLTIP_PARTY_SKILL_LEVEL Level: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Angreb/Forsvar blev forbedret] TOOLTIP_PARTY_TITLE_HEAL [Gendan] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Flere end %d gruppemedlemmer f�r bonus-EXP %d%%. +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Flere end %d gruppemedlemmer fr bonus-EXP %d%%. TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus-EXP] -TOOLTIP_PARTY_TITLE_RECALL [Kald p�] +TOOLTIP_PARTY_TITLE_RECALL [Kald p] TOOLTIP_PARTY_TITLE_SET_ATTACKER [Definer angriber] -TOOLTIP_PARTY_TITLE_SET_TANKER [Indstil til n�rkamp] +TOOLTIP_PARTY_TITLE_SET_TANKER [Indstil til nrkamp] TOOLTIP_PICK_EXP Points: %d / %d TOOLTIP_PICK_LEVEL Level: %d -TOOLTIP_PICK_UPGRADE1 Giv til br�ndehuggeren -TOOLTIP_PICK_UPGRADE2 for at f� en bedre +TOOLTIP_PICK_UPGRADE1 Giv til brndehuggeren +TOOLTIP_PICK_UPGRADE2 for at f en bedre TOOLTIP_PICK_UPGRADE3 Spidshakke. TOOLTIP_POTION_CURE Fjern negative effekter. TOOLTIP_POTION_MIN Min. TOOLTIP_POTION_PLUS_ATTACK_SPEED Angrebshastighed +%d TOOLTIP_POTION_PLUS_HP_PERCENT HP +%d%% TOOLTIP_POTION_PLUS_HP_POINT HP +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Bev�gelseshastighed +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Bevgelseshastighed +%d TOOLTIP_POTION_PLUS_SP_PERCENT MP +%d%% TOOLTIP_POTION_PLUS_SP_POINT MP +%d TOOLTIP_POTION_SEC Sek. -TOOLTIP_POTION_TIME L�ngde: -TOOLTIP_REQUIREMENT_21_LEVEL Du skal have opn�et level 21. -TOOLTIP_REQUIREMENT_41_LEVEL Du skal have opn�et level 41. -TOOLTIP_REQUIREMENT_LEVEL Du skal have opn�et Level %d. -TOOLTIP_REQUIREMENT_SKILL_LEVEL Kr�ver %s Level %d -TOOLTIP_REQUIREMENT_STAT_LEVEL Kr�ver %s %d +TOOLTIP_POTION_TIME Lngde: +TOOLTIP_REQUIREMENT_21_LEVEL Du skal have opnet level 21. +TOOLTIP_REQUIREMENT_41_LEVEL Du skal have opnet level 41. +TOOLTIP_REQUIREMENT_LEVEL Du skal have opnet Level %d. +TOOLTIP_REQUIREMENT_SKILL_LEVEL Krver %s Level %d +TOOLTIP_REQUIREMENT_STAT_LEVEL Krver %s %d TOOLTIP_RESIST_BOW Pilemodstand %d%% SA -TOOLTIP_RESIST_DARK Forsvar mod m�rke +%d%% SA +TOOLTIP_RESIST_DARK Forsvar mod mrke +%d%% SA TOOLTIP_RESIST_EARTH Forsvar mod Jorden +%d%% SA TOOLTIP_RESIST_ELEC Lynmodstand %d%% SA TOOLTIP_RESIST_FIRE Ildmodstand %d%% SA TOOLTIP_RESIST_ICE Forsvar mod is +%d%% SA TOOLTIP_RESIST_MAGIC Magimodstand %d%% SA TOOLTIP_REST_USABLE_COUNT Til overs: %d -TOOLTIP_SEALED Sj�lebundet +TOOLTIP_SEALED Sjlebundet TOOLTIP_SELLPRICE Pris: %s TOOLTIP_SHAMAN Shaman TOOLTIP_SHIELD Skjold TOOLTIP_SHOES Sko -TOOLTIP_SKILL F�rdighed SNA -TOOLTIP_SKILLBOOK_NAME F�rdighedsbog -TOOLTIP_SKILL_AFFECT_ATT_GRADE Angrebsv�rdi: + -TOOLTIP_SKILL_AFFECT_ATT_POWER Angrebsv�rdi: +TOOLTIP_SKILL Frdighed SNA +TOOLTIP_SKILLBOOK_NAME Frdighedsbog +TOOLTIP_SKILL_AFFECT_ATT_GRADE Angrebsvrdi: + +TOOLTIP_SKILL_AFFECT_ATT_POWER Angrebsvrdi: TOOLTIP_SKILL_AFFECT_ATT_SPEED Angrebshastighed: + TOOLTIP_SKILL_AFFECT_DEF_GRADE Forsvar: -TOOLTIP_SKILL_AFFECT_DODGE Fjendtlig Angrebsv�rdi: - +TOOLTIP_SKILL_AFFECT_DODGE Fjendtlig Angrebsvrdi: - TOOLTIP_SKILL_AFFECT_HEAL HP gendannelse: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Bev�gelseshastighed: + +TOOLTIP_SKILL_AFFECT_MOV_SPEED Bevgelseshastighed: + TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Sandsynligheden for at reflektere fysisk skade: TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Modstand mod fysisk skade: TOOLTIP_SKILL_COOL_TIME Opladningstid: -TOOLTIP_SKILL_DAMAGE_BONUS F�rdighedsskade %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Modstand mod f�rdighedsskade %d%% SA -TOOLTIP_SKILL_DURATION L�ngde: %d Sek. +TOOLTIP_SKILL_DAMAGE_BONUS Frdighedsskade %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Modstand mod frdighedsskade %d%% SA +TOOLTIP_SKILL_DURATION Lngde: %d Sek. TOOLTIP_SKILL_FORGET_BOOK_NAME Forglemmelses bog TOOLTIP_SKILL_LEVEL Level: %d TOOLTIP_SKILL_LEVEL_MASTER Level: %d (mester) @@ -903,11 +908,11 @@ TOOLTIP_STR Styrke +%d SA TOOLTIP_SURA Sura TOOLTIP_TIME_CHARGER_FIX Opladning af tid %d sek. SA TOOLTIP_TIME_CHARGER_PER Opladning af tid %d sek. SA -TOOLTIP_UNIQUE Enest�ende -TOOLTIP_UNSEAL_LEFT_TIME Fjerner sj�lebinding om: %dH %dM +TOOLTIP_UNIQUE Enestende +TOOLTIP_UNSEAL_LEFT_TIME Fjerner sjlebinding om: %dH %dM TOOLTIP_WARRIOR Kriger -TOOLTIP_WEAPON V�ben -TOOLTIP_WRISTLET Armb�nd +TOOLTIP_WEAPON Vben +TOOLTIP_WRISTLET Armbnd UI_ACCEPT Accepter UI_CANCEL Afbryd UI_CLOSE Luk @@ -917,8 +922,8 @@ UI_DEF_FONT_SMALL Tahoma:9 UI_DENY Afvise UI_ITEM Genstand UI_LEFT_TIME Tid til overs: %d Sek. -UI_NEXT Forts�t -UI_NEXTPAGE N�ste +UI_NEXT Fortst +UI_NEXTPAGE Nste UI_NOCONTENTS Intet indhold UI_NONAME Intet navn UI_OK OK @@ -927,5 +932,5 @@ UI_PREVPAGE tilbage UI_UNKNOWN Ukendt UPLOAD_MARK_CHECK_NEED_RECONNECT Upload skal genstartes UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload skal genstartes -USE_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke bruge den genstand mens du har �bnet for en privat butik. -USE_SKILL_ERROR_UNKNOWN Ukendt f�rdighedsfejl: %s +USE_ITEM_FAILURE_PRIVATE_SHOP Du kan ikke bruge den genstand mens du har bnet for en privat butik. +USE_SKILL_ERROR_UNKNOWN Ukendt frdighedsfejl: %s diff --git a/bin/pack/locale_en/locale/en/locale_game.txt b/bin/pack/locale_en/locale/en/locale_game.txt index dfcec7bf..404ee5a5 100644 --- a/bin/pack/locale_en/locale/en/locale_game.txt +++ b/bin/pack/locale_en/locale/en/locale_game.txt @@ -236,16 +236,21 @@ LEFT_TIME Time Remaining LOGIN_CONNECT_FAILURE Error while connecting to the server. LOGIN_CONNECT_SUCCESS You have been connected to the server. LOGIN_CONNETING You will be connected to the server... -LOGIN_FAILURE_ALREADY Your account is already connected. +LOGIN_FAILURE_ALREAY Your account is already connected. +LOGIN_FAILURE_BE_SAME_KEY Registration problem. LOGIN_FAILURE_BLOCK_ID Your account is banned. LOGIN_FAILURE_BLOCK_LOGIN Please choose one of the other servers! +LOGIN_FAILURE_NOBILL Your account had no play time. LOGIN_FAILURE_NOT_AVAIL Your account cannot be used. +LOGIN_FAILURE_NOT_EXIST_ID Account name or password incorrect. LOGIN_FAILURE_REPAIR_ID Items have been restored for this account. LOGIN_FAILURE_SHUTDOWN The server is not open yet. LOGIN_FAILURE_TOO_MANY_USER You could not connect because too many players are online. LOGIN_FAILURE_UNKNOWN You could not register for unknown reasons. LOGIN_FAILURE_WEB_BLOCK You have been blocked at the website. Please check your EMails. -LOGIN_FAILURE_WRONG_CREDENTIALS Account name or password incorrect. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER You entered a wrong number. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE You entered a wrong number three times. /n Your connection will be disabled. +LOGIN_FAILURE_WRONG_PASSWORD Account name or password incorrect. LOGIN_INPUT_ID Enter the ID. LOGIN_INPUT_PASSWORD Enter the password. LOGIN_PROCESSING Logging in... @@ -524,7 +529,7 @@ STAT_TOOLTIP_INT Increases SP, magic attack and defence STAT_TOOLTIP_STR Increases attack value and damage SYMBOLLIST_TITLE Register Guild flag SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode can upgrade the speed of a weaker PC. -SYSTEM_OPTION_CPU_TILING_2 If there are problem with the graphics choose either ,Systemoption� or ,CONFIG.exe� +SYSTEM_OPTION_CPU_TILING_2 If there are problem with the graphics choose either ,Systemoption or ,CONFIG.exe SYSTEM_OPTION_CPU_TILING_3 and change to GPU Tiling Mode. SYSTEM_OPTION_GPU_TILING_1 GPU Tiling Mode can run slow on a weaker PC. SYSTEM_OPTION_GPU_TILING_2 If there are problems with the graphics choose either 'System Options' or 'CONFIG.exe' diff --git a/bin/pack/locale_es/locale/es/locale_game.txt b/bin/pack/locale_es/locale/es/locale_game.txt index 8c5617d6..4439b9b9 100644 --- a/bin/pack/locale_es/locale/es/locale_game.txt +++ b/bin/pack/locale_es/locale/es/locale_game.txt @@ -1,48 +1,48 @@ AFF_LOVE_POINT Puntos de amor: %d%% -ALIGNMENT_NAME Puntos de clasificaci�n: +ALIGNMENT_NAME Puntos de clasificacin: ATTACK_ERROR_UNKNOWN Error desconocido de ataque: %s -CANNOT_ATTACK_DEST_IN_SAFE El combatiente est� demasiado lejos. +CANNOT_ATTACK_DEST_IN_SAFE El combatiente est demasiado lejos. CANNOT_ATTACK_SELF_IN_SAFE No puedo atacar. -CANNOT_EQUIP_IN_EXCHANGE No puedes cambiar ning�n equipamiento mientras comercias. -CANNOT_EQUIP_IN_SHOP No puedes cambiar ning�n equipamiento mientras comercias. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA No puedes abrir un almac�n privado en un �rea p�blica. -CANNOT_SHOOT_DEST_IN_SAFE El enemigo est� demasiado lejos. +CANNOT_EQUIP_IN_EXCHANGE No puedes cambiar ningn equipamiento mientras comercias. +CANNOT_EQUIP_IN_SHOP No puedes cambiar ningn equipamiento mientras comercias. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA No puedes abrir un almacn privado en un rea pblica. +CANNOT_SHOOT_DEST_IN_SAFE El enemigo est demasiado lejos. CANNOT_SHOOT_EMPTY_ARROW Necesito una flecha. CANNOT_SHOOT_SELF_IN_SAFE No puedo hacer eso. -CANNOT_SKILL_APPROACH Estoy seguro de que no puedo acercarme m�s. +CANNOT_SKILL_APPROACH Estoy seguro de que no puedo acercarme ms. CANNOT_SKILL_ATTACK No puedo atacar. -CANNOT_SKILL_BLUE Si el Alma lobuna escarlata se encuentra activa, no puedes utilizar el Alma lobuna �ndigo. -CANNOT_SKILL_DEST_IN_SAFE El enemigo est� demasiado lejos. -CANNOT_SKILL_EQUIP_FISHING_ROD Necesito una ca�a. +CANNOT_SKILL_BLUE Si el Alma lobuna escarlata se encuentra activa, no puedes utilizar el Alma lobuna ndigo. +CANNOT_SKILL_DEST_IN_SAFE El enemigo est demasiado lejos. +CANNOT_SKILL_EQUIP_FISHING_ROD Necesito una caa. CANNOT_SKILL_HAVE_TO_RIDE Necesito un caballo antes de poder usar esto. CANNOT_SKILL_NEED_EMPTY_BOTTLE No tengo una botella vacia. CANNOT_SKILL_NEED_POISON_BOTTLE No tengo una botella de veneno. -CANNOT_SKILL_NEED_TARGET �Qui�nl es el objetivo? -CANNOT_SKILL_NOT_ENOUGH_HP �No tengo suficiente HP! -CANNOT_SKILL_NOT_ENOUGH_SP �No tengo suficiente SP! +CANNOT_SKILL_NEED_TARGET Quinl es el objetivo? +CANNOT_SKILL_NOT_ENOUGH_HP No tengo suficiente HP! +CANNOT_SKILL_NOT_ENOUGH_SP No tengo suficiente SP! CANNOT_SKILL_NOT_HORSE_SKILL No puedo usar esto mientras cabalgo. CANNOT_SKILL_NOT_MATCHABLE_WEAPON No puedo usar esta habilidad con este arma. CANNOT_SKILL_NOT_YET_LEARN No he aprendido esta habilidad. -CANNOT_SKILL_ONLY_FOR_ALLIANCE Esto s�lo afecta a los miembros del grupo. -CANNOT_SKILL_ONLY_FOR_CORPSE Esto s�lo afecta a los muertos. -CANNOT_SKILL_RED Si el Alma lobuna �ndigo se encuentra activa, no puedes utilizar el Alma lobuna escarlata. -CANNOT_SKILL_REMOVE_FISHING_ROD No puedo usar esta habilidad con una ca�a. -CANNOT_SKILL_SELF_IN_SAFE No puedo atacar desde aqu�. +CANNOT_SKILL_ONLY_FOR_ALLIANCE Esto slo afecta a los miembros del grupo. +CANNOT_SKILL_ONLY_FOR_CORPSE Esto slo afecta a los muertos. +CANNOT_SKILL_RED Si el Alma lobuna ndigo se encuentra activa, no puedes utilizar el Alma lobuna escarlata. +CANNOT_SKILL_REMOVE_FISHING_ROD No puedo usar esta habilidad con una caa. +CANNOT_SKILL_SELF_IN_SAFE No puedo atacar desde aqu. CANNOT_SKILL_USE_SELF No puedo usar esto conmigo mismo. -CANNOT_SKILL_WAIT_COOLTIME A�n no puedo usar esta habilidad. +CANNOT_SKILL_WAIT_COOLTIME An no puedo usar esta habilidad. CANNOT_USE No se puede usar. CANNOT_WHISPER_DEST_REFUSE %s ha bloqueado el susurro. SA -CANNOT_WHISPER_NOT_LOGON %s no est� conectado. SA +CANNOT_WHISPER_NOT_LOGON %s no est conectado. SA CANNOT_WHISPER_SELF_REFUSE No puedes susurrar algo a alguien si has bloqueado el susurro. SNA CHANNEL Canal CHANNELING_CANNOT_LOGOUT No puedes regresar a la pantalla de registro. CHANNEL_EMPTY_SERVER No servidor CHANNEL_NORMAL Canal %d -CHANNEL_NOTIFY_FULL �Este canal est� lleno! Por favor, selecciona otro. -CHANNEL_NOT_FIND_INFO No se ha encontrado ninguna informaci�n a trav�s de este canal. +CHANNEL_NOTIFY_FULL Este canal est lleno! Por favor, selecciona otro. +CHANNEL_NOT_FIND_INFO No se ha encontrado ninguna informacin a travs de este canal. CHANNEL_PVP Duelo libre CHANNEL_SELECT_CHANNEL Elige el canal -CHANNEL_SELECT_REGION Elegir la regi�n. +CHANNEL_SELECT_REGION Elegir la regin. CHANNEL_SELECT_SERVER Elige servidor CHANNEL_TEST_SERVER Test de servidor CHANNEL_TEST_SERVER_ADDR Test %s:%d @@ -52,7 +52,7 @@ CHAT_ALL Todo CHAT_BLOCK Bloquear CHAT_GUILD Gremio CHAT_INFORMATION Info -CHAT_INSULT_STRING Esta frase contiene palabras inv�lidas. +CHAT_INSULT_STRING Esta frase contiene palabras invlidas. CHAT_LOG Mostrar mensajes antiguos [L] CHAT_LOG_TITLE Protocolo del chat CHAT_NORMAL Normal @@ -61,80 +61,80 @@ CHAT_PARTY Grupo CHAT_SEND_CHAT Enviar chat CHAT_SEND_MEMO Enviar susurro[Shift+Enter] CHAT_SHOUT Llamar -CHAT_SHOUT_LIMIT S�lo puedes llamar cada 15 segundos. -CHAT_WHISPER Conversaci�n +CHAT_SHOUT_LIMIT Slo puedes llamar cada 15 segundos. +CHAT_WHISPER Conversacin COMB_ALREADY_APPEND COMB_CANT_APPEND_ITEM No se puede utilizar este objeto. -COMB_CANT_APPEND_SEALED_ITEM No puedes usar objetos que se encuentren bajo el efecto de la Uni�n al alma. +COMB_CANT_APPEND_SEALED_ITEM No puedes usar objetos que se encuentren bajo el efecto de la Unin al alma. COMB_COST Precio: %s -COMB_IS_CONTINUE_PROCESS �Quieres continuar? +COMB_IS_CONTINUE_PROCESS Quieres continuar? COMB_NOTICE No puedes abrir una tienda privada mientras canjeas libros. COMB_NOTICE_NOT_OPEN No puedes canjear libros si has abierto una tienda privada. COMB_NOT_ALL_SLOT_APPEND_ITEM Necesitas un segundo atuendo para poder transferir las bonificaciones. -COMB_NOT_FULL_BOOK No, as� no vamos a hacer negocios. Como ya te expliqu�, solamente canjeo libros si me puedes traer al menos 10 de ellos. +COMB_NOT_FULL_BOOK No, as no vamos a hacer negocios. Como ya te expliqu, solamente canjeo libros si me puedes traer al menos 10 de ellos. COMB_NOT_ITEM_IN_INVENTORY No puedes utilizar un objeto equipado. COMB_NOT_MEDIUM_ITEM No se puede utilizar este objeto. COMB_WILL_REMOVE_MATERIAL Se ha destruido el atuendo 2. CREATE_ERROR_GM_NAME No tienes permitido usar 'GM' en el nombre de tu personaje. -CREATE_ERROR_INSULT_NAME Este nombre es inv�lido. -CREATE_ERROR_LIMIT_LEVEL Tu personaje tiene que haber alcanzado el nivel 80 como m�nimo. +CREATE_ERROR_INSULT_NAME Este nombre es invlido. +CREATE_ERROR_LIMIT_LEVEL Tu personaje tiene que haber alcanzado el nivel 80 como mnimo. CREATE_ERROR_TIME_LIMIT Puedes crear un personaje cada 30 segundos. CREATE_ERROR_WRONG_STRING El nombre de tu personaje no puede contener caracteres especiales. -CREATE_EXIST_SAME_NAME Alguien ya est� usando este nombre de personaje. +CREATE_EXIST_SAME_NAME Alguien ya est usando este nombre de personaje. CREATE_FAILURE No puedes crear el personaje. -CREATE_FULL No puedes crear m�s personajes. +CREATE_FULL No puedes crear ms personajes. CREATE_GM_NAME GM CREATE_INPUT_NAME Introducir el nombre. -CREATE_PLUS_STAT Todav�a hay puntos de estado restantes. -DAY D�as -DONT_USE_ITEM_WHEN_SHOW_CONFIRM No se pueden mover objetos durante una petici�n. -DO_YOU_BUY_ITEM1 �Deseas comprar %s por %s? -DO_YOU_BUY_ITEM2 �Deseas comprar %s %s por %s? -DO_YOU_DROP_MONEY �Quieres tirar %d Yang? -DO_YOU_SELL_ITEM1 �Deseas vender %s por %s? -DO_YOU_SELL_ITEM2 �Deseas vender %s %s por %s? -DRAGON_SOUL_CANNOT_REFINE No puedes refinar esta Piedra drag�n. -DRAGON_SOUL_CANNOT_REFINE_MORE Esta Piedra drag�n ya ha alcanzado el mayor nivel posible. -DRAGON_SOUL_EQUIP_WARNING1 Es dif�cil volver a retirar una Piedra drag�n. -DRAGON_SOUL_EQUIP_WARNING2 �Quieres continuar de todas formas? -DRAGON_SOUL_EXPIRED Piedra drag�n caducada -DRAGON_SOUL_INVALID_DRAGON_SOUL Esta no es la Piedra drag�n adecuada. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Eso no es una Piedra drag�n. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Esta no es la Piedra drag�n correcta. +CREATE_PLUS_STAT Todava hay puntos de estado restantes. +DAY Das +DONT_USE_ITEM_WHEN_SHOW_CONFIRM No se pueden mover objetos durante una peticin. +DO_YOU_BUY_ITEM1 Deseas comprar %s por %s? +DO_YOU_BUY_ITEM2 Deseas comprar %s %s por %s? +DO_YOU_DROP_MONEY Quieres tirar %d Yang? +DO_YOU_SELL_ITEM1 Deseas vender %s por %s? +DO_YOU_SELL_ITEM2 Deseas vender %s %s por %s? +DRAGON_SOUL_CANNOT_REFINE No puedes refinar esta Piedra dragn. +DRAGON_SOUL_CANNOT_REFINE_MORE Esta Piedra dragn ya ha alcanzado el mayor nivel posible. +DRAGON_SOUL_EQUIP_WARNING1 Es difcil volver a retirar una Piedra dragn. +DRAGON_SOUL_EQUIP_WARNING2 Quieres continuar de todas formas? +DRAGON_SOUL_EXPIRED Piedra dragn caducada +DRAGON_SOUL_INVALID_DRAGON_SOUL Esta no es la Piedra dragn adecuada. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Eso no es una Piedra dragn. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Esta no es la Piedra dragn correcta. DRAGON_SOUL_NOT_ENOUGH_MATERIAL No tienes material suficiente para refinar. -DRAGON_SOUL_NOT_MATCHED_SLOT La Piedra drag�n no encaja en esta ranura. +DRAGON_SOUL_NOT_MATCHED_SLOT La Piedra dragn no encaja en esta ranura. DRAGON_SOUL_STEP_LEVEL1 Pureza: mate. DRAGON_SOUL_STEP_LEVEL2 Pureza: clara. -DRAGON_SOUL_STEP_LEVEL3 Pureza: l�mpida. +DRAGON_SOUL_STEP_LEVEL3 Pureza: lmpida. DRAGON_SOUL_STEP_LEVEL4 Pureza: brillante. DRAGON_SOUL_STEP_LEVEL5 Pureza: excelente. DRAGON_SOUL_STRENGTH Nivel: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 No se ha podido destruir la Piedra drag�n. -DRAGON_SOUL_UNEQUIP_WARNING2 �Quieres continuar de todas formas? +DRAGON_SOUL_UNEQUIP_WARNING1 No se ha podido destruir la Piedra dragn. +DRAGON_SOUL_UNEQUIP_WARNING2 Quieres continuar de todas formas? DRAGON_SOUL_UNMATCHED_SLOT Esa es la ranura incorrecta. -DRAGON_SOUL_UNQUALIFIED Todav�a no puedes utilizar la alquimia de Piedras drag�n. +DRAGON_SOUL_UNQUALIFIED Todava no puedes utilizar la alquimia de Piedras dragn. DROP_ITEM_FAILURE_EQUIP_ITEM No puedes dejar caer los objetos que te has equipado. -DROP_ITEM_FAILURE_PRIVATE_SHOP No puedes dejar caer ning�n objeto mientras tengas abierta una tienda privada. -DROP_MONEY_FAILURE_1000_OVER Puedes dejar caer un m�ximo de 999 Yang. +DROP_ITEM_FAILURE_PRIVATE_SHOP No puedes dejar caer ningn objeto mientras tengas abierta una tienda privada. +DROP_MONEY_FAILURE_1000_OVER Puedes dejar caer un mximo de 999 Yang. EMOTION_ANGRY Irritante -EMOTION_ATTRACTIVE Seducci�n -EMOTION_BANTER Burl�n +EMOTION_ATTRACTIVE Seduccin +EMOTION_BANTER Burln EMOTION_CHEERS_1 Salud 1 EMOTION_CHEERS_2 Salud 2 EMOTION_CHEERUP Animar EMOTION_CHOOSE_ONE Elige un objetivo EMOTION_CLAP Aplausos EMOTION_CLAP_KISS Beso -EMOTION_CONGRATULATION Aprobaci�n +EMOTION_CONGRATULATION Aprobacin EMOTION_DANCE_1 Baile 1 EMOTION_DANCE_2 Baile 2 EMOTION_DANCE_3 Baile 3 EMOTION_DANCE_4 Baile 4 EMOTION_DANCE_5 Baile 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE Perd�n -EMOTION_FRENCH_KISS Beso Franc�s -EMOTION_JOY Alegr�a +EMOTION_FORGIVE Perdn +EMOTION_FRENCH_KISS Beso Francs +EMOTION_JOY Alegra EMOTION_SAD Triste EMOTION_SHY Rechazo EMOTION_SLAP Golpe @@ -150,23 +150,23 @@ EXCHANGE_TITLE Comerciar con %s FISHING_FAILURE Perdiste el cebo. FISHING_NOTIFY1 Parece que hay %s enganchado. FISHING_NOTIFY2 Parece que %s ha sido capturado. -FISHING_SUCCESS1 �Has capturado %s! -FISHING_SUCCESS2 �Has sacado a %s del agua! -FISHING_UNKNOWN Algo ha mordido el cebo, pero no puedes ver qu� es. -FISHING_WRONG_PLACE No puedes pescar aqu�. +FISHING_SUCCESS1 Has capturado %s! +FISHING_SUCCESS2 Has sacado a %s del agua! +FISHING_UNKNOWN Algo ha mordido el cebo, pero no puedes ver qu es. +FISHING_WRONG_PLACE No puedes pescar aqu. FOR_FEMALE para mujer FOR_MALE para hombre -GAME_CANNOT_MINING No puedes extraer minerales mientras est�s cabalgando. +GAME_CANNOT_MINING No puedes extraer minerales mientras ests cabalgando. GAME_CANNOT_PICK_ITEM No puedes recoger este objeto ya que no lo ganaste. GAME_INIT_ERROR_CURSOR El cursor no pudo ser establecido. GAME_INIT_ERROR_DIRECTX DirectX 8.1 debe estar instalado para que este juego pueda arrancar.\nInstala DirectX 8.1 o superior. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE No se ha encontrado ning�n dispositivo gr�fico.\nRevisa si tu tarjeta VGA est� instalada correctamente. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST El dispositivo gr�fico no est� establecido.\nRevisa si tienes tarjeta VGA.\nAlternativamente, puedes activar el hardware acelerador.\n(Fija el hardware acelerador al m�ximo. \nPanel de Control->Pantalla->Configuraci�n->Avanzado->Registro de tarjeta.) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La tarjeta gr�fica del ordenador no soporta el modo de ventana al modo 32bit.\nCambialo al modo 16bit o a Modo Pantalla Completa. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE No se ha encontrado ningn dispositivo grfico.\nRevisa si tu tarjeta VGA est instalada correctamente. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST El dispositivo grfico no est establecido.\nRevisa si tienes tarjeta VGA.\nAlternativamente, puedes activar el hardware acelerador.\n(Fija el hardware acelerador al mximo. \nPanel de Control->Pantalla->Configuracin->Avanzado->Registro de tarjeta.) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La tarjeta grfica del ordenador no soporta el modo de ventana al modo 32bit.\nCambialo al modo 16bit o a Modo Pantalla Completa. GAME_INIT_ERROR_ITEM_PROTO No existen datos de objetos.\nInstala el juego de nuevo. GAME_INIT_ERROR_MAIN_WINDOW El servidor no pudo ser establecido GAME_INIT_ERROR_MOB_PROTO No existen datos de monstruos.\nInstala el juego de nuevo. -GAME_INIT_ERROR_NETWORK No pudieron establecerse dispositivos de red.\nRevisa tu conexi�n a internet. +GAME_INIT_ERROR_NETWORK No pudieron establecerse dispositivos de red.\nRevisa tu conexin a internet. GAME_PICK_MONEY Has recibido %d Yang. GUILDMARK_UPLOADER_ERROR_128_HEIGHT La altura no es de 128 Pixel GUILDMARK_UPLOADER_ERROR_12_HEIGHT La altura no es de 12 Pixel @@ -174,29 +174,29 @@ GUILDMARK_UPLOADER_ERROR_16_WIDTH El ancho no es de 16 Pixel GUILDMARK_UPLOADER_ERROR_64_WIDTH El ancho no es de 64 Pixel GUILDMARK_UPLOADER_ERROR_FILE_FORMAT El juego no soporta esta imagen. GUILDMARK_UPLOADER_ERROR_PATH Mueve los datos a la carpeta metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT No se seleccion� una carpeta de im�genes. +GUILDMARK_UPLOADER_ERROR_SELECT No se seleccion una carpeta de imgenes. GUILDWAR_CTF_TITLE Conquistar bandera GUILDWAR_NORMAL_TITLE Campo de batalla GUILDWAR_QUESTION_LINE_1 El gremio %s le ha declarado la guerra a tu gremio. -GUILDWAR_QUESTION_LINE_2 �Aceptas? (%s) +GUILDWAR_QUESTION_LINE_2 Aceptas? (%s) GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Guerra en la arena GUILD_BUILDING_GRADE Rank -GUILD_BUILDING_NAME Nombre de construcci�n -GUILD_CANNOT_HEAL_GSP_ANYMORE La energ�a Drag�n Fantasma ya se ha recargado completamente. +GUILD_BUILDING_NAME Nombre de construccin +GUILD_CANNOT_HEAL_GSP_ANYMORE La energa Dragn Fantasma ya se ha recargado completamente. GUILD_COMMENT Escribe -GUILD_CREATE_ERROR_INSULT_NAME Nombre de Gremio no v�lido. +GUILD_CREATE_ERROR_INSULT_NAME Nombre de Gremio no vlido. GUILD_DEFAULT_GRADE Miembros de Gremio GUILD_DELETE Borrar -GUILD_DEPOSIT Dep�sito -GUILD_DO_YOU_HEAL_GSP �Deseas emplear %d Yang para restaurar %d Dragones Fantasma? -GUILD_DO_YOU_JOIN te ha invitado. �Aceptas entrar en el gremio? +GUILD_DEPOSIT Depsito +GUILD_DO_YOU_HEAL_GSP Deseas emplear %d Yang para restaurar %d Dragones Fantasma? +GUILD_DO_YOU_JOIN te ha invitado. Aceptas entrar en el gremio? GUILD_EMPTY_AREA Tierra vacia GUILD_ENEMY_GUILD_NAME Nombre de Gremio del enemigo GUILD_FACILITY Dependencias GUILD_GEM Gema GUILD_HEADQUARTER Edificio Principal -GUILD_HEAL_GSP Recargar Drag�n Fantasma +GUILD_HEAL_GSP Recargar Dragn Fantasma GUILD_INFO_ENEMY_GUILD_EMPTY Ninguno GUILD_MARK_NOT_ENOUGH_LEVEL Se necesita por lo menos el nivel 3 GUILD_NAME Nombre de Gremio @@ -206,10 +206,10 @@ GUILD_NO_NOTICE_PERMISSION No tienes los permisos para realizar un anuncio. GUILD_OBJECT Objetos GUILD_OFFER_EXP Invertir experiencia GUILD_SHORT_EXP No hay suficiente puntos de experiencia. -GUILD_TILE_BASEINFO Informaci�n B�sica +GUILD_TILE_BASEINFO Informacin Bsica GUILD_TILE_BOARD Pizarra -GUILD_TILE_GRADE Administraci�n Derechos -GUILD_TILE_INFO Informaci�n de Gremio +GUILD_TILE_GRADE Administracin Derechos +GUILD_TILE_INFO Informacin de Gremio GUILD_TILE_MEMBER Miembros del Gremio GUILD_TILE_SKILL Habilidades del Gremio GUILD_VILLAGE_01 Miryang @@ -220,15 +220,15 @@ GUILD_WAR2 Terrenos de la Guerra de gremios GUILD_WAR3 Terrenos de la Guerra de gremios GUILD_WAR4 Terrenos de la Guerra de gremios GUILD_WAR_LIMIT_30MIN Tiempo: 30 minutos -GUILD_WAR_REWARD_POTION Recompensa: El ganador recibe una poci�n. +GUILD_WAR_REWARD_POTION Recompensa: El ganador recibe una pocin. GUILD_WAR_USE_BATTLE_MAP Lugar: Arena de guerra de gremios GUILD_WAR_USE_NORMAL_MAP Lugar: Mapa normal GUILD_WAR_WIN_CHECK_SCORE El mayor resultado gana la guerra. GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Conquista la bandera del enemigo -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 y ll�vala a tu base. +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 y llvala a tu base. GUILD_WAR_WIN_WIPE_OUT_GUILD Derrota a todos los enemigos para ganar. GUILD_WITHDRAW Alternativa -GUILD_YOU_DO_NOT_JOIN No eres miembro de ning�n gremio +GUILD_YOU_DO_NOT_JOIN No eres miembro de ningn gremio HORSE_HEALTH0 Muerto HORSE_HEALTH1 Muerto de hambre HORSE_HEALTH2 Hambriento @@ -237,25 +237,25 @@ HORSE_LEVEL1 Caballo Normal HORSE_LEVEL2 Caballo de Batalla HORSE_LEVEL3 Caballo Militar HOUR Horas -HOW_MANY_ITEM_DO_YOU_DROP1 �Deseas tirar %s? -HOW_MANY_ITEM_DO_YOU_DROP2 �Deseas tirar %s %d? -INPUT_MATRIX_CARD_NUMBER Introduce c�digo de Tarjeta Matrix. +HOW_MANY_ITEM_DO_YOU_DROP1 Deseas tirar %s? +HOW_MANY_ITEM_DO_YOU_DROP2 Deseas tirar %s %d? +INPUT_MATRIX_CARD_NUMBER Introduce cdigo de Tarjeta Matrix. INPUT_MATRIX_CARD_TITLE Tarjeta Matrix -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introduce aqu� el c�digo de borrado de los ajustes de tu cuenta. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introduce aqu el cdigo de borrado de los ajustes de tu cuenta. INPUT_PRIVATE_CODE_DIALOG_TITLE Borrar personaje INVENTORY_DO_NOT_PACK_WARP_SCROLL Papel de retorno no puede ser combinado. -INVENTORY_REALLY_USE_ITEM �Deseas usar el objeto en este objeto? +INVENTORY_REALLY_USE_ITEM Deseas usar el objeto en este objeto? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Ninja aficionado JOB_ASSASSIN1 Poder de los Ninjas JOB_ASSASSIN2 Nomuerto -JOB_SHAMAN Cham�n -JOB_SHAMAN0 Cham�n Aficionado -JOB_SHAMAN1 Poder del Drag�n -JOB_SHAMAN2 Poder del Rel�mpago +JOB_SHAMAN Chamn +JOB_SHAMAN0 Chamn Aficionado +JOB_SHAMAN1 Poder del Dragn +JOB_SHAMAN2 Poder del Relmpago JOB_SURA Sura JOB_SURA0 Sura Aficionado -JOB_SURA1 Poder de la Visi�n Enga�osa +JOB_SURA1 Poder de la Visin Engaosa JOB_SURA2 Poder de Magia Negra JOB_WARRIOR Guerrero JOB_WARRIOR0 Guerrero Aficionado @@ -264,45 +264,50 @@ JOB_WARRIOR2 Poder de Partisanos LEFT_TIME Tiempo restante LOGIN_CONNECT_FAILURE Error al conectar al servidor. LOGIN_CONNECT_SUCCESS Has sido conectado al servidor. -LOGIN_CONNETING Est�s siendo conectado al servidor... -LOGIN_FAILURE_ALREADY Tu cuenta ya est� conectada. -LOGIN_FAILURE_BLOCK_ID Tu cuenta est� baneada. -LOGIN_FAILURE_BLOCK_LOGIN �Por favor, elige uno de los otros servidores! +LOGIN_CONNETING Ests siendo conectado al servidor... +LOGIN_FAILURE_ALREAY Tu cuenta ya est conectada. +LOGIN_FAILURE_BE_SAME_KEY Problema de registro. +LOGIN_FAILURE_BLOCK_ID Tu cuenta est baneada. +LOGIN_FAILURE_BLOCK_LOGIN Por favor, elige uno de los otros servidores! +LOGIN_FAILURE_NOBILL Tu cuenta no tiene horas de juego. LOGIN_FAILURE_NOT_AVAIL Tu cuenta no puede ser usada. +LOGIN_FAILURE_NOT_EXIST_ID Nombre de cuenta o contrasea incorrectos. LOGIN_FAILURE_REPAIR_ID Han sido restablecidos objetos para esta cuenta. LOGIN_FAILURE_SAMELOGIN Alguien se ha conectado con tu cuenta. -LOGIN_FAILURE_SHUTDOWN Este servidor a�n no est� abierto. +LOGIN_FAILURE_SHUTDOWN Este servidor an no est abierto. LOGIN_FAILURE_TOO_MANY_USER No puedes conectar porque hay demasiados jugadores conectados. LOGIN_FAILURE_UNKNOWN No te puedes registrar por razones desconocidas. LOGIN_FAILURE_WEB_BLOCK Has sido bloqueado del sitio web. Por favor comprueba tus EMails. -LOGIN_FAILURE_WRONG_CREDENTIALS Nombre de cuenta o contrase�a incorrectos +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Has introducido un nmero incorrecto. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Has introducido un nmero incorrecto tres veces. /n Tu conexin ser deshabilitada. +LOGIN_FAILURE_WRONG_PASSWORD Nombre de cuenta o contrasea incorrectos LOGIN_INPUT_ID Introduce el ID. -LOGIN_INPUT_PASSWORD Introduce la contrase�a. +LOGIN_INPUT_PASSWORD Introduce la contrasea. LOGIN_PROCESSING Registro en curso... MALL_CANNOT_INSERT No puedes poner el objeto. -MALL_PASSWORD_TITLE Contrase�a -MAP_A1 �rea Yongan +MALL_PASSWORD_TITLE Contrasea +MAP_A1 rea Yongan MAP_A2 Valle de Seungryong MAP_A2_1 -MAP_A3 �rea Yayang +MAP_A3 rea Yayang MAP_AG Jungrang -MAP_B1 �rea Joan +MAP_B1 rea Joan MAP_B2 Valle de Imji -MAP_B3 �rea Bokjung -MAP_BAY Bah�a de Nephrit -MAP_BAYBLACKSAND Bah�a de Nephrit +MAP_B3 rea Bokjung +MAP_BAY Baha de Nephrit +MAP_BAYBLACKSAND Baha de Nephrit MAP_BG Waryong -MAP_C1 �rea Pyungmoo +MAP_C1 rea Pyungmoo MAP_C2 Valle de Bangsan -MAP_C3 �rea Bakra -MAP_CAPE Cabo del Drag�n de Fuego -MAP_CAPEDRAGONHEAD Cabo del Drag�n de Fuego +MAP_C3 rea Bakra +MAP_CAPE Cabo del Dragn de Fuego +MAP_CAPEDRAGONHEAD Cabo del Dragn de Fuego MAP_CG Imha MAP_DAWN Acantilado de Gautama MAP_DAWNMISTWOOD Acantilado de Gautama MAP_DESERT Desierto Yongbi MAP_DEVILCATACOMB Catacumba del Diablo -MAP_DEVILTOWER1 Torre Demon�aca +MAP_DEVILTOWER1 Torre Demonaca MAP_DUEL Arena para combates de entrenamiento MAP_E Colonia MAP_EMPIREWAR01 Batalla por el castillo @@ -323,19 +328,19 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER Monta�as Trueno +MAP_MT_THUNDER Montaas Trueno MAP_NUSLUCK Tierra de Gigantes MAP_NUSLUCK01 Tierra de Gigantes MAP_N_DESERT_01 Desierto Yongbi MAP_N_DESERT_02 MAP_N_FLAME_01 Tierra de Fuego MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 Fortaleza del Drag�n Rojo +MAP_N_FLAME_DUNGEON_01 Fortaleza del Dragn Rojo MAP_N_SNOWM_01 Monte Sohan MAP_N_SNOWM_02 MAP_N_SNOW_DUNGEON_01 Torre de vigilancia de Nemere MAP_N_THREEWAY Valle de Seungryong -MAP_OXEVENT Competici�n OX +MAP_OXEVENT Competicin OX MAP_PATHWAY_DESERT_01 Batalla de Reinos - Tierra del desierto MAP_PATHWAY_DESERT_02 Batalla de Reinos - Tierra del desierto MAP_PATHWAY_DESERT_03 Batalla de Reinos - Tierra del desierto @@ -354,16 +359,16 @@ MAP_SKIPIA_DUNGEON_02 La Gruta del Exilio 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS Templo del Drag�n -MAP_SKIPIA_DUNGEON_BOSS_1 Mazmorra de Ara�as 1 -MAP_SKIPIA_DUNGEON_BOSS_2 Mazmorra de Ara�as 2 -MAP_SKIPIA_DUNGEON_BOSS_3 Mazmorra de Ara�as 3 +MAP_SKIPIA_DUNGEON_BOSS Templo del Dragn +MAP_SKIPIA_DUNGEON_BOSS_1 Mazmorra de Araas 1 +MAP_SKIPIA_DUNGEON_BOSS_2 Mazmorra de Araas 2 +MAP_SKIPIA_DUNGEON_BOSS_3 Mazmorra de Araas 3 MAP_SNOW Monte Sohan MAP_SPIDER Kuahlo Dong -MAP_SPIDERDUNGEON Mazmorra de Ara�as 1 -MAP_SPIDERDUNGEON_02 Mazmorra de Ara�as 2 -MAP_SPIDERDUNGEON_02_1 Mazmorra de Ara�as 2 -MAP_SPIDERDUNGEON_03 Mazmorra de Ara�as 3 +MAP_SPIDERDUNGEON Mazmorra de Araas 1 +MAP_SPIDERDUNGEON_02 Mazmorra de Araas 2 +MAP_SPIDERDUNGEON_02_1 Mazmorra de Araas 2 +MAP_SPIDERDUNGEON_03 Mazmorra de Araas 3 MAP_SUNGZI Batalla de Reinos MAP_SUNGZI_DESERT_01 Batalla de Reinos - Tierra del desierto MAP_SUNGZI_DESERT_HILL_01 Batalla de Reinos - Tierra del desierto @@ -381,7 +386,7 @@ MAP_T2 Terrenos de la Guerra de gremios MAP_T3 Terrenos de la Guerra de gremios MAP_T4 Terrenos de la Guerra de gremios MAP_TEMPLE Templo Hwang -MAP_THUNDER Monta�as Trueno +MAP_THUNDER Montaas Trueno MAP_TREE Lungsam MAP_TRENT Bosque Fantasma MAP_TRENT02 Bosque Rojo @@ -390,21 +395,21 @@ MAP_TRENT_A MAP_WEDDING_01 Mapa de bodas MAP_WL Campo Serpiente MAP_WL_01 Campo Serpiente -MESSENGER_ADD_FRIEND A�adir Amigo -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s te a�adi� como amigo. -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 �Aceptar? -MESSENGER_DO_YOU_DELETE �Borrar? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER �Deseas borrar el n�mero de tel�fono movil? -MESSENGER_DO_YOU_MOVE �Deseas continuar? -MESSENGER_EMPTY_LIST Vac�o +MESSENGER_ADD_FRIEND Aadir Amigo +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s te aadi como amigo. +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Aceptar? +MESSENGER_DO_YOU_DELETE Borrar? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Deseas borrar el nmero de telfono movil? +MESSENGER_DO_YOU_MOVE Deseas continuar? +MESSENGER_EMPTY_LIST Vaco MESSENGER_FAMILY Familia MESSENGER_FRIEND Amigos MESSENGER_GUILD Gremio -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Introducir el c�digo de confirmaci�n que fue enviado a tu tel�fono m�vil. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Intruducir n�mero de confirmaci�n -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Introducir el n�mero de tel�fono m�vil para el env�o del mensaje de texto. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 �Deseas introducir el n�mero ahora? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Introducir n�mero de m�vil. +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Introducir el cdigo de confirmacin que fue enviado a tu telfono mvil. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Intruducir nmero de confirmacin +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Introducir el nmero de telfono mvil para el envo del mensaje de texto. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Deseas introducir el nmero ahora? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Introducir nmero de mvil. MESSENGER_SEND_MOBILE_MESSAGE_TITLE Enviar mensaje. METIN_TEST MINIMAP Abrir mini mapa @@ -419,29 +424,29 @@ MONETARY_UNIT0 Yang MONETARY_UNIT1 Diez Mil MONETARY_UNIT2 Cien billones MONEY_INPUT_DIALOG_SELLPRICE Precio de venta: -MOVE_ITEM_FAILURE_PRIVATE_SHOP No puedes mover ning�n objeto mientras tengas abierta una tienda privada. -MUSIC_EMPTY_MUSIC_LIST Sin m�sica de fondo. -MUSIC_METIN2_DEFAULT_THEMA Metin2 m�sica est�ndar -MUSIC_NOT_SELECT_MUSIC No elegido archivo de m�sica. +MOVE_ITEM_FAILURE_PRIVATE_SHOP No puedes mover ningn objeto mientras tengas abierta una tienda privada. +MUSIC_EMPTY_MUSIC_LIST Sin msica de fondo. +MUSIC_METIN2_DEFAULT_THEMA Metin2 msica estndar +MUSIC_NOT_SELECT_MUSIC No elegido archivo de msica. NEEFD_REST Primero debes descansar. -NOT_YET_SUPPORT A�n no soportado -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE No puedes activar el Modo Gremio cuando no perteneces a ning�n gremio. -OPTION_PVPMODE_NOT_SUPPORT No puedes elegir esta configuraci�n en modo PvP. +NOT_YET_SUPPORT An no soportado +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE No puedes activar el Modo Gremio cuando no perteneces a ningn gremio. +OPTION_PVPMODE_NOT_SUPPORT No puedes elegir esta configuracin en modo PvP. OPTION_PVPMODE_PROTECT Tienes que tener al menos el nivel %d para poder cambiar el modo PvP. -PARTY_ANSWER_TIMEOVER Se ha rechazado la invitaci�n. +PARTY_ANSWER_TIMEOVER Se ha rechazado la invitacin. PARTY_BONUS_ATTACKER Valor de ataque: +%d SA PARTY_BONUS_BERSERKER Velocidad de ataque: +%d SA -PARTY_BONUS_BUFFER Duraci�n de Habilidad: +%d SA +PARTY_BONUS_BUFFER Duracin de Habilidad: +%d SA PARTY_BONUS_DEFENDER Defensa: +%d SA PARTY_BONUS_EXP Bono EXP: %d%% SA PARTY_BONUS_SKILL_MASTER Max. SP: +%d SA PARTY_BONUS_TANKER Max. HP: +%d SA PARTY_BREAK_UP Borrar Grupo PARTY_DO_YOU_ACCEPT quiere unirse al Grupo. -PARTY_DO_YOU_JOIN te ha invitado a unirte a su grupo. �Aceptas la invitaci�n? -PARTY_EXP_DISTRIBUTION_MODE Distribuci�n de EXP -PARTY_EXP_DISTRIBUTION_MODE_LEVEL Seg�n el nivel -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Los miembros del grupo con un nivel m�s alto reciben m�s EXP. +PARTY_DO_YOU_JOIN te ha invitado a unirte a su grupo. Aceptas la invitacin? +PARTY_EXP_DISTRIBUTION_MODE Distribucin de EXP +PARTY_EXP_DISTRIBUTION_MODE_LEVEL Segn el nivel +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Los miembros del grupo con un nivel ms alto reciben ms EXP. PARTY_EXP_DISTRIBUTION_MODE_PARITY Uniforme PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Todos los miembros del grupo reciben la misma EXP. PARTY_HEAL_ALL_MEMBER Restaurar todo. @@ -451,8 +456,8 @@ PARTY_LEAVE Salir del grupo PARTY_LONGTIME_BONUS_EXP Bono EXP por un largo juego en grupo: +%d%% SA PARTY_MEMBER_OFFLINE [Desconectado] PARTY_RECALL_MEMBER Llamar miembro del grupo. -PARTY_REGEN_BONUS Bono por HP- + SP regeneraci�n: +%d%% SA -PARTY_REQUEST_DENIED Tu invitaci�n ha sido rechazada. +PARTY_REGEN_BONUS Bono por HP- + SP regeneracin: +%d%% SA +PARTY_REQUEST_DENIED Tu invitacin ha sido rechazada. PARTY_SET_ATTACKER Constituir como atacante. PARTY_SET_BERSERKER Constituir como Berserker. PARTY_SET_BUFFER Constituir como bloqueador. @@ -460,21 +465,21 @@ PARTY_SET_DEFENDER Constituir como Defensor. PARTY_SET_NORMAL Retirar ajustes. PARTY_SET_SKILL_MASTER Constituir como Maestro de Habilidad. PARTY_SET_TANKER Constituir como luchador con hoja. -PARTY_SKILL_ATTACKER Valor de ataque b�sico del atacante +%.0f +PARTY_SKILL_ATTACKER Valor de ataque bsico del atacante +%.0f PARTY_SKILL_BERSERKER Velocidad de ataque de Berserker +%.0f -PARTY_SKILL_BUFFER Bloqueador de Duraci�n de Habilidad +%.0f +PARTY_SKILL_BUFFER Bloqueador de Duracin de Habilidad +%.0f PARTY_SKILL_DEFENDER Defensa defensor +%.0f -PARTY_SKILL_HP_REGEN HP Regeneraci�n +%.0f%% +PARTY_SKILL_HP_REGEN HP Regeneracin +%.0f%% PARTY_SKILL_PARTY_AREA Alcance del grupo +%d%% PARTY_SKILL_SKILL_MASTER Max. SP Maesto de Habilidad +%.0f -PARTY_SKILL_SP_REGEN SP Regeneraci�n +%.0f%% +PARTY_SKILL_SP_REGEN SP Regeneracin +%.0f%% PARTY_SKILL_TANKER Max. HP Luchador con hoja +%.0f PARTY_SKILL_WARP Posible llamar a miembros de grupo -PASSWORD_TITLE Contrase�a del almac�n -PICK_ITEM_TITLE N�mero del Objeto +PASSWORD_TITLE Contrasea del almacn +PICK_ITEM_TITLE Nmero del Objeto PICK_MONEY_TITLE Suma PRIVATE_SHOP_CANNOT_SELL_ITEM No puedes vender este objeto en la tienda privada. -PRIVATE_SHOP_CLOSE_QUESTION �Deseas cerrar la tienda privada? +PRIVATE_SHOP_CLOSE_QUESTION Deseas cerrar la tienda privada? PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Nombre de la tienda privada. PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Precio PVP_LEVEL0 Caballeroso @@ -489,43 +494,43 @@ PVP_LEVEL8 Cruel PVP_MODE_GUILD PvP - Gremio activado PVP_MODE_KILL PvP - Libre activado PVP_MODE_NORMAL PvP - Paz activada -PVP_MODE_PROTECT PvP - Protecci�n activada +PVP_MODE_PROTECT PvP - Proteccin activada PVP_MODE_REVENGE PvP - Hostil activado PVP_OPTION_KILL Libre PVP_OPTION_NORMAL Paz -PVP_OPTION_PROTECT Protecci�n +PVP_OPTION_PROTECT Proteccin PVP_OPTION_REVENGE Hostil -QUEST_APPEND Nueva misi�n adquirida. +QUEST_APPEND Nueva misin adquirida. QUEST_MIN Min. QUEST_SEC Seg. QUEST_TIMEOVER Tiempo Expirado -QUEST_UNLIMITED_TIME Sin l�mite de tiempo. +QUEST_UNLIMITED_TIME Sin lmite de tiempo. QUEST_ZEROSEC 0 Seg. -QUICKSLOT_REGISTER_DISABLE_ITEM Este objeto no puede a�adirse en el Campo de Acceso R�pido. +QUICKSLOT_REGISTER_DISABLE_ITEM Este objeto no puede aadirse en el Campo de Acceso Rpido. RECEIVE_MESSAGE %s te ha enviado un mensaje. REFINE_COST Coste por Mejora: %d Yang REFINE_DESTROY_WARNING Este objeto puede ser destruido en la mejora. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Esto aumentar� la probabilidad de mejorar. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 pero si fallas el art�culo ser� destruido. �Deseas continuar? -REFINE_DOWN_GRADE_WARNING El objeto puede ser degradado as�. -REFINE_DO_YOU_SEPARATE_METIN �Deseas eliminar todas las Piedras Esp�ritu disponibles? +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Esto aumentar la probabilidad de mejorar. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 pero si fallas el artculo ser destruido. Deseas continuar? +REFINE_DOWN_GRADE_WARNING El objeto puede ser degradado as. +REFINE_DO_YOU_SEPARATE_METIN Deseas eliminar todas las Piedras Espritu disponibles? REFINE_FAILURE Has fallado. REFINE_FAILURE_CAN_NOT_ATTACH %s no puede ser incluido en este objeto. -REFINE_FAILURE_EQUIP_ITEM No puedes mejorar ning�n objeto equipado. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM No hay ninguna piedra que pueda ser extra�da. +REFINE_FAILURE_EQUIP_ITEM No puedes mejorar ningn objeto equipado. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM No hay ninguna piedra que pueda ser extrada. REFINE_FAILURE_NEED_BETTER_SCROLL Necesitas un mejor Pergamino de Avance. REFINE_FAILURE_NO_GOLD_SOCKET No hay socket de oro para incluir %s . -REFINE_FAILURE_NO_MORE_SOCKET No puedes crear m�s sockets. -REFINE_FAILURE_NO_SOCKET0 No hay ning�n socket libre para %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM No puedes hacer m�s sockets en este objeto. +REFINE_FAILURE_NO_MORE_SOCKET No puedes crear ms sockets. +REFINE_FAILURE_NO_SOCKET0 No hay ningn socket libre para %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM No puedes hacer ms sockets en este objeto. REFINE_FAILURE_UPGRADE_DISABLE_ITEM Este objeto no puede ser mejorado. -REFINE_SUCCESS La mejora del objeto se ha realizado con �xito. +REFINE_SUCCESS La mejora del objeto se ha realizado con xito. REFINE_SUCCESS_PROBALITY Probabilidad de mejora %d%% -REFINE_WARNING2 �Deseas continuar? -SAFEBOX_ERROR Has introducido una contrase�a incorrecta. +REFINE_WARNING2 Deseas continuar? +SAFEBOX_ERROR Has introducido una contrasea incorrecta. SAFEBOX_SELL_DISABLE_SAFEITEM No puedes vender ninguno de los objetos guardados. -SAFEBOX_WRONG_PASSWORD Las contrase�as deben ser id�nticas. -SCREENSHOT_SAVE1 est� guardada en +SAFEBOX_WRONG_PASSWORD Las contraseas deben ser idnticas. +SCREENSHOT_SAVE1 est guardada en SCREENSHOT_SAVE2 Archivo de captura de pantalla. SCREENSHOT_SAVE_FAILURE Guardado de captura de pantalla fallado. SECOND Seg @@ -535,9 +540,9 @@ SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME El nombre del personaje ya existe. SELECT_CHANGE_FAILURE_STRANGE_INDEX Prueba de nuevo. SELECT_CHANGE_FAILURE_STRANGE_NAME Eso SELECT_CHANGE_NAME_TITLE Cambiar nombre de personaje. -SELECT_DELEING El personaje ser� borrado. -SELECT_DELETED Borrado con �xito. -SELECT_DO_YOU_DELETE_REALLY �Deseas continuar? +SELECT_DELEING El personaje ser borrado. +SELECT_DELETED Borrado con xito. +SELECT_DO_YOU_DELETE_REALLY Deseas continuar? SELECT_EMPTY_SLOT Este es un campo vacio. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Intruducir un nuevo nombre de personaje. @@ -546,8 +551,8 @@ SHOP_BUY_INFO Elige el objeto que desees comprar en la ventana de la tienda. SHOP_CANNOT_SELL_EQUIPMENT No puedes vender los objetos que te has equipado. SHOP_CANNOT_SELL_ITEM Este objeto no puede venderse. SHOP_ERROR_UNKNOWN Error de Tienda desconocido: %s -SHOP_INVALID_POS Este objeto no puede ser usado aqu�. -SHOP_INVENTORY_FULL Tu inventario est� lleno. +SHOP_INVALID_POS Este objeto no puede ser usado aqu. +SHOP_INVENTORY_FULL Tu inventario est lleno. SHOP_NOT_ENOUGH_MONEY No tienes suficiente Yang SHOP_NOT_ENOUGH_MONEY_EX No tienes suficiente Yang. SHOP_SELL_INFO Elige el objeto que desees vender en la ventana de tu inventario. @@ -555,97 +560,97 @@ SHOP_SOLDOUT Vendido SHOT_ERROR_UNKNOWN Error desconocido durante ataque a larga distancia: %s SKILL_BLEEDING Sangrado SKILL_BOHO Reflectar -SKILL_BUDONG no se usa m�s +SKILL_BUDONG no se usa ms SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Necesitas EXP para aprender esta habilidad SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Necesitas un Libro para aprender esta habilidad. SKILL_CHEONGEUN Cuerpo Fuerte. -SKILL_CRITICAL Golpe Cr�tico +SKILL_CRITICAL Golpe Crtico SKILL_ENCHANT_POISON Aplicar veneno SKILL_EUNHYEONG Camuflaje -SKILL_FAINT Apag�n -SKILL_FIND_TRAP Trampa de b�squeda +SKILL_FAINT Apagn +SKILL_FIND_TRAP Trampa de bsqueda SKILL_FIRE Fuego permanente -SKILL_FISHMIND La bola de pescar est� activa +SKILL_FISHMIND La bola de pescar est activa SKILL_GAMJI Capturar SKILL_GEOMGYEONG Aura de espada -SKILL_GEONGON SKILL_GEONGON no se usa m�s -SKILL_GICHEON Ayuda del Drag�n -SKILL_GIGONG Rotaci�n de Chi +SKILL_GEONGON SKILL_GEONGON no se usa ms +SKILL_GICHEON Ayuda del Dragn +SKILL_GIGONG Rotacin de Chi SKILL_GONGPO Miedo SKILL_GRADE_NAME_GRAND_MASTER %s Gran Master SKILL_GRADE_NAME_MASTER %s Master SKILL_GRADE_NAME_PERFECT_MASTER %s Master Perfecto SKILL_GROUP_ASSASSIN_1 Hoja SKILL_GROUP_ASSASSIN_2 Arco -SKILL_GROUP_HORSE Equitaci�n -SKILL_GROUP_SHAMAN_1 Drag�n -SKILL_GROUP_SHAMAN_2 Curaci�n +SKILL_GROUP_HORSE Equitacin +SKILL_GROUP_SHAMAN_1 Dragn +SKILL_GROUP_SHAMAN_2 Curacin SKILL_GROUP_SURA_1 Arma SKILL_GROUP_SURA_2 Magia SKILL_GROUP_WARRIOR_1 Cuerpo SKILL_GROUP_WARRIOR_2 Mental SKILL_GWIGEOM Hoja encantada SKILL_GYEONGGONG Camino pluma -SKILL_HEUKSIN Protecci�n oscura -SKILL_HOSIN Bendici�n -SKILL_HWAYEOM SKILL_HWAYEOM no se usa m�s -SKILL_HYEOLMA SKILL_HYEOLMA no se usa m�s. +SKILL_HEUKSIN Proteccin oscura +SKILL_HOSIN Bendicin +SKILL_HWAYEOM SKILL_HWAYEOM no se usa ms +SKILL_HYEOLMA SKILL_HYEOLMA no se usa ms. SKILL_INC_ATKSPD Velocidad de ataque aumentada SKILL_INC_MOVSPD Velocidad de movimiento aumentada -SKILL_INMA SKILL_INMA no se usa m�s -SKILL_JEOJU Maldici�n -SKILL_JEONGEOP Curaci�n +SKILL_INMA SKILL_INMA no se usa ms +SKILL_JEOJU Maldicin +SKILL_JEONGEOP Curacin SKILL_JEONGWI Berserk SKILL_JEONSINBANGEO Defensa total SKILL_JEONSINGONGGYEOK Ataque total -SKILL_JEUNGCHE SKILL_JEUNGCHE No se usa m�s -SKILL_JEUNGHON SKILL_JEUNGHON No se usa m�s +SKILL_JEUNGCHE SKILL_JEUNGCHE No se usa ms +SKILL_JEUNGHON SKILL_JEUNGHON No se usa ms SKILL_JEUNGRYEOK Ataque + SKILL_JEUNGSOK Velocidad + -SKILL_JIGAM SKILL_JIGAM No se usa m�s -SKILL_JIPJUNG SKILL_JIPJUNG No se usa m�s +SKILL_JIGAM SKILL_JIGAM No se usa ms +SKILL_JIPJUNG SKILL_JIPJUNG No se usa ms SKILL_JUMAGAP Armadura encantada -SKILL_JUMAGEOM SKILL_JUMAGEOM No se usa m�s -SKILL_KWAEGEOM SKILL_KWAEGEOM No se usa m�s +SKILL_JUMAGEOM SKILL_JUMAGEOM No se usa ms +SKILL_KWAEGEOM SKILL_KWAEGEOM No se usa ms SKILL_KWAESOK Velocidad -SKILL_LEGBOUND SKILL_LEGBOUND No se usa m�s -SKILL_MUSA SKILL_MUSA No se usa m�s -SKILL_MUYEONG Esp�ritu de la llama +SKILL_LEGBOUND SKILL_LEGBOUND No se usa ms +SKILL_MUSA SKILL_MUSA No se usa ms +SKILL_MUYEONG Espritu de la llama SKILL_NEED_EMPTY_BOTTLE No tengo una botella vacia. SKILL_NEED_POISON_BOTTLE No tengo una botella de veneno -SKILL_ONLY_FOR_GUILD_WAR S�lo puedes usar esta habilidad durante una Guerra de Gremios. +SKILL_ONLY_FOR_GUILD_WAR Slo puedes usar esta habilidad durante una Guerra de Gremios. SKILL_PABEOP Hechizo neutralizador SKILL_POWERFUL_STRIKE Ataque deslumbrante -SKILL_SEOMGWANG Bomba Rel�mpago -SKILL_SINCHAK SKILL_SINCHAK No se usa m�s +SKILL_SEOMGWANG Bomba Relmpago +SKILL_SINCHAK SKILL_SINCHAK No se usa ms SKILL_SLEEP Dormir SKILL_SLOW Retardo -SKILL_STUN Apag�n +SKILL_STUN Apagn SKILL_SUHO Guardar -SKILL_SUMMON_DESCRIPTION Probabilidad de evocaci�n: %d%% +SKILL_SUMMON_DESCRIPTION Probabilidad de evocacin: %d%% SKILL_TOOLTIP_INT Inteligencia SKILL_TOOLTIP_LEVEL Nivel SKILL_TOXICDIE Envenenamiento SKILL_TOXICPOWER Valor de ataque venenoso aumentado SKILL_TUSOK Golpe fantasma -SKILL_WONSIN SKILL_WONSIN no se usa m�s -SKILL_YONGSIN SKILL_YONGSIN no se usa m�s +SKILL_WONSIN SKILL_WONSIN no se usa ms +SKILL_YONGSIN SKILL_YONGSIN no se usa ms STAT_MINUS_CON Ajuste de vitalidad (probabilidad restante: %d) STAT_MINUS_DEX Ajuste de destreza (probabilidad restante: %d) STAT_MINUS_INT Ajuste de inteligencia (Resto de probabilidad: %d) STAT_MINUS_STR Ajuste de fuerza (Resto de probabilidad: %d) STAT_TOOLTIP_CON Aumenta HP y la defensa -STAT_TOOLTIP_DEX Aumenta el ataque y la evasi�n -STAT_TOOLTIP_INT Aumenta SP, ataque y defensa m�gicos. -STAT_TOOLTIP_STR Aumenta valor de ataque y de da�o +STAT_TOOLTIP_DEX Aumenta el ataque y la evasin +STAT_TOOLTIP_INT Aumenta SP, ataque y defensa mgicos. +STAT_TOOLTIP_STR Aumenta valor de ataque y de dao SYMBOLLIST_TITLE Registrar bandera de gremio -SYSTEM_OPTION_CPU_TILING_1 El modo sin superposici�n de la CPU puede mejorar la velocidad de un PC m�s d�bil. -SYSTEM_OPTION_CPU_TILING_2 Si hay problemas con los gr�ficos selecciona 'Opci�n del Sistema' o 'CONFIG.exe� -SYSTEM_OPTION_CPU_TILING_3 y cambia a Modo GPU Sin Superposici�n. -SYSTEM_OPTION_GPU_TILING_1 El Modo GPU Sin Superposici�n puede ir lento en un PC d�bil. -SYSTEM_OPTION_GPU_TILING_2 Si tienes problemas con los gr�ficos, elige 'Opciones del sistema' o 'CONFIG.exe' -SYSTEM_OPTION_GPU_TILING_3 y cambia a Modo GPU Sin Superposici�n -SYSTEM_OPTION_TILING_EXIT Para cambiar al modo sin superposici�n se debe reiniciar el juego. +SYSTEM_OPTION_CPU_TILING_1 El modo sin superposicin de la CPU puede mejorar la velocidad de un PC ms dbil. +SYSTEM_OPTION_CPU_TILING_2 Si hay problemas con los grficos selecciona 'Opcin del Sistema' o 'CONFIG.exe +SYSTEM_OPTION_CPU_TILING_3 y cambia a Modo GPU Sin Superposicin. +SYSTEM_OPTION_GPU_TILING_1 El Modo GPU Sin Superposicin puede ir lento en un PC dbil. +SYSTEM_OPTION_GPU_TILING_2 Si tienes problemas con los grficos, elige 'Opciones del sistema' o 'CONFIG.exe' +SYSTEM_OPTION_GPU_TILING_3 y cambia a Modo GPU Sin Superposicin +SYSTEM_OPTION_TILING_EXIT Para cambiar al modo sin superposicin se debe reiniciar el juego. TARGET_BUTTON_ACCEPT_FIGHT Aceptar TARGET_BUTTON_AVENGE Vengar TARGET_BUTTON_BUILDING_DESTROY Destruir @@ -656,12 +661,12 @@ TARGET_BUTTON_EXCLUDE Excluir TARGET_BUTTON_EXIT_OBSERVER Finalizar modo observador TARGET_BUTTON_FIGHT Duelo TARGET_BUTTON_FRIEND Amigo -TARGET_BUTTON_INVITE_GUILD Invitaci�n de Gremio -TARGET_BUTTON_INVITE_PARTY Invitaci�n de Grupo +TARGET_BUTTON_INVITE_GUILD Invitacin de Gremio +TARGET_BUTTON_INVITE_PARTY Invitacin de Grupo TARGET_BUTTON_LEAVE_PARTY Salir del Grupo TARGET_BUTTON_REQUEST_ENTER_PARTY Entrar en grupo TARGET_BUTTON_VIEW_EQUIPMENT Equipamiento -TARGET_BUTTON_WHISPER Conversaci�n +TARGET_BUTTON_WHISPER Conversacin TARGET_LEVEL_BOSS Jefe TARGET_LEVEL_KING Nivel 5. TARGET_LEVEL_KNIGHT Nivel 3. @@ -669,8 +674,8 @@ TARGET_LEVEL_PAWN Nivel 1. TARGET_LEVEL_S_KNIGHT Nivel 4. TARGET_LEVEL_S_PAWN Nivel 2. TASKBAR_ATTACK Ataque -TASKBAR_AUTO Atacar autom�ticamente -TASKBAR_CAMERA C�mara +TASKBAR_AUTO Atacar automticamente +TASKBAR_CAMERA Cmara TASKBAR_EXP Experiencia TASKBAR_HP HP TASKBAR_MOVE Mover @@ -678,15 +683,15 @@ TASKBAR_SKILL Habilidad TASKBAR_SP SP TASKBAR_ST ST THING_COUNT todo -TOOLTIP_ANTI_CRITICAL_PCT Resistencia contra golpe cr�tico +%d%% SA +TOOLTIP_ANTI_CRITICAL_PCT Resistencia contra golpe crtico +%d%% SA TOOLTIP_ANTI_PENETRATE_PCT Resistencia contra golpe penetrante +%d%% SA -TOOLTIP_ANTI_SELL No puede ser vendido en un almac�n. -TOOLTIP_APPLY_ACCEDRAIN_RATE Grado de absorci�n: %d%% SA +TOOLTIP_ANTI_SELL No puede ser vendido en un almacn. +TOOLTIP_APPLY_ACCEDRAIN_RATE Grado de absorcin: %d%% SA TOOLTIP_APPLY_ATTBONUS_ANIMAL Fuerza contra Animales +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Fuerza contra Ninjas +%d%% SA TOOLTIP_APPLY_ATTBONUS_DEVIL Fuerza contra Demonio +%d%% SA TOOLTIP_APPLY_ATTBONUS_HUMAN Fuerza contra Medio Humanos +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Fuerza contra M�sticos +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Fuerza contra Msticos +%d%% SA TOOLTIP_APPLY_ATTBONUS_MONSTER Fuerza contra monstruos +%d%% SA TOOLTIP_APPLY_ATTBONUS_ORC Fuerza contra Orcos +%d%% SA TOOLTIP_APPLY_ATTBONUS_SHAMAN Fuerza contra Chamanes +%d%% SA @@ -697,43 +702,43 @@ TOOLTIP_APPLY_BLEEDING_PCT Ataque de sangrado + %d%% SA TOOLTIP_APPLY_BLEEDING_REDUCE Resistencia contra ataque de sangrado + %d%% SA TOOLTIP_APPLY_BLOCK Probabilidad de bloquear un ataque cuerpo a cuerpo %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER Recuperar SP cada 5 segundos en una Batalla %d SA -TOOLTIP_APPLY_CRITICAL_PCT Probabilidad de golpes cr�ticos +%d%% SA +TOOLTIP_APPLY_CRITICAL_PCT Probabilidad de golpes crticos +%d%% SA TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% Probabilidad de recuperar SP al golpear SA TOOLTIP_APPLY_DODGE Probabilidad de evitar Flechas %d%% SA TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Probabilidad de bonus EXP SA TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Probabilidad de obtener el doble de Yang. SA -TOOLTIP_APPLY_IMMUNE_FALL Inmune contra ca�das. SNA +TOOLTIP_APPLY_IMMUNE_FALL Inmune contra cadas. SNA TOOLTIP_APPLY_IMMUNE_SLOW Defensa contra retardo SNA TOOLTIP_APPLY_IMMUNE_STUN Defensa contra apagones SNA TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Probabilidad de caer doble de Objetos SA TOOLTIP_APPLY_KILL_HP_RECOVER %d%% Probabilidad para recuperar HP SA TOOLTIP_APPLY_KILL_SP_RECOVER %d%% Probabilidad para restaurar SP SA TOOLTIP_APPLY_MANA_BURN_PCT Probabilidad para robar el SP %d%% SA -TOOLTIP_APPLY_MAX_HP_PCT HP m�x. +%d%% SA -TOOLTIP_APPLY_MAX_SP_PCT SP m�x. +%d%% SA +TOOLTIP_APPLY_MAX_HP_PCT HP mx. +%d%% SA +TOOLTIP_APPLY_MAX_SP_PCT SP mx. +%d%% SA TOOLTIP_APPLY_NOAFFECT Sin efecto. -TOOLTIP_APPLY_NO_DEATH_PENALTY No se perder�n puntos de experiencia si tu personaje revive en el lugar de la muerte. SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% Probabilidad de Golpes de penetraci�n SA +TOOLTIP_APPLY_NO_DEATH_PENALTY No se perdern puntos de experiencia si tu personaje revive en el lugar de la muerte. SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% Probabilidad de Golpes de penetracin SA TOOLTIP_APPLY_POISON_PCT Probabilidad de envenenamiento %d%% SA TOOLTIP_APPLY_POISON_REDUCE Resistencia a Veneno %d%% SA -TOOLTIP_APPLY_POTION_BONUS Poci�n %d%% aumento de efecto SA -TOOLTIP_APPLY_REFLECT_CURSE Probabilidad de reflectar Maldici�n: %d%% SA +TOOLTIP_APPLY_POTION_BONUS Pocin %d%% aumento de efecto SA +TOOLTIP_APPLY_REFLECT_CURSE Probabilidad de reflectar Maldicin: %d%% SA TOOLTIP_APPLY_REFLECT_MELEE %d%% Probabilidad de reflectar golpes cuerpo a cuerpo SA -TOOLTIP_APPLY_RESIST_ASSASSIN Opci�n de defensa contra ataques Ninjas: %d%% SA +TOOLTIP_APPLY_RESIST_ASSASSIN Opcin de defensa contra ataques Ninjas: %d%% SA TOOLTIP_APPLY_RESIST_BELL Defensa Campana %d%% SA TOOLTIP_APPLY_RESIST_DAGGER Defensa Daga %d%% SA TOOLTIP_APPLY_RESIST_FAN Defensa Fan %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN Opci�n de defensa contra ataques Cham�n: %d%% SA -TOOLTIP_APPLY_RESIST_SURA Opci�n de defensa contra ataques Suras: %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN Opcin de defensa contra ataques Chamn: %d%% SA +TOOLTIP_APPLY_RESIST_SURA Opcin de defensa contra ataques Suras: %d%% SA TOOLTIP_APPLY_RESIST_SWORD Defensa Espada %d%% SA TOOLTIP_APPLY_RESIST_TWOHAND Defensa Dos Manos %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR Opci�n de defensa contra ataques Guerreros: %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR Opcin de defensa contra ataques Guerreros: %d%% SA TOOLTIP_APPLY_RESIST_WIND Resistencia Viento %d%% SA TOOLTIP_APPLY_SKILL_BOOK_BONUS Probabilidad de apreder de libros mejorada por factor 2.5 . SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Si el aprendizaje falla, tendr�s de inmediato otro intento libre. SNA -TOOLTIP_APPLY_SLOW_PCT Probabilidad de retardaci�n %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% del da�o ser� absorbido por HP. SA -TOOLTIP_APPLY_STEAL_SP %d%% del da�o ser� absorbido por SP. SA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Si el aprendizaje falla, tendrs de inmediato otro intento libre. SNA +TOOLTIP_APPLY_SLOW_PCT Probabilidad de retardacin %d%% SA +TOOLTIP_APPLY_STEAL_HP %d%% del dao ser absorbido por HP. SA +TOOLTIP_APPLY_STEAL_SP %d%% del dao ser absorbido por SP. SA TOOLTIP_APPLY_STUN_PCT Probabilidad de desmayo %d%% SA TOOLTIP_ARMOR Armadura TOOLTIP_ARROW Flecha @@ -748,22 +753,22 @@ TOOLTIP_BOW_DISTANCE Alcance de Arco +%dm SA TOOLTIP_BUYPRICE Precio: %s TOOLTIP_CAST_SPEED Velocidad de Hechizo +%d%% SA TOOLTIP_CON Vitalidad +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Bonificaci�n por atuendo %d%% SA +TOOLTIP_COSTUME_ATTR_BONUS Bonificacin por atuendo %d%% SA TOOLTIP_DEF_GRADE Defensa +%d SA TOOLTIP_DEX Destreza +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Tierra SNA TOOLTIP_DRAGON_SOUL_DECK2 Cielo SNA TOOLTIP_EAR Pendientes -TOOLTIP_ENERGY Energ�a %d SA -TOOLTIP_ETC y as� sucesivamente +TOOLTIP_ENERGY Energa %d SA +TOOLTIP_ETC y as sucesivamente TOOLTIP_FISHINGROD_EXP Puntos %d / %d TOOLTIP_FISHINGROD_LEVEL Nivel: %d TOOLTIP_FISHINGROD_UPGRADE1 Dale al pescador TOOLTIP_FISHINGROD_UPGRADE2 para obtener una -TOOLTIP_FISHINGROD_UPGRADE3 Ca�a de Pescar mejor. +TOOLTIP_FISHINGROD_UPGRADE3 Caa de Pescar mejor. TOOLTIP_FISH_LEN Altura: %.2fcm TOOLTIP_HELMET Casco -TOOLTIP_HP_REGEN Regeneraci�n de HP +%d%% SA +TOOLTIP_HP_REGEN Regeneracin de HP +%d%% SA TOOLTIP_INT Inteligencia +%d SA TOOLTIP_ITEM_ATT_GRADE Valor de Ataque %d TOOLTIP_ITEM_ATT_POWER Valor de Ataque %d - %d @@ -771,28 +776,28 @@ TOOLTIP_ITEM_ATT_POWER_ONE_ARG Valor de Ataque %d TOOLTIP_ITEM_ATT_POWER_REFINE Valor de Ataque %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Velocidad de Ataque %s TOOLTIP_ITEM_DEF_GRADE Defensa %d -TOOLTIP_ITEM_FAST R�pido -TOOLTIP_ITEM_LIMIT_CON L�mite superior de vitalidad: %d -TOOLTIP_ITEM_LIMIT_DEX L�mite superior de destreza: %d -TOOLTIP_ITEM_LIMIT_INT L�mite superior de Inteligencia: %d +TOOLTIP_ITEM_FAST Rpido +TOOLTIP_ITEM_LIMIT_CON Lmite superior de vitalidad: %d +TOOLTIP_ITEM_LIMIT_DEX Lmite superior de destreza: %d +TOOLTIP_ITEM_LIMIT_INT Lmite superior de Inteligencia: %d TOOLTIP_ITEM_LIMIT_LEVEL Desde el nivel: %d -TOOLTIP_ITEM_LIMIT_STR L�mite superior de Fuerza: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Valor de Ataque M�gico %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valor de Ataque M�gico %d -TOOLTIP_ITEM_MAGIC_DEF_POWER Defensa M�gica %d +TOOLTIP_ITEM_LIMIT_STR Lmite superior de Fuerza: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Valor de Ataque Mgico %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valor de Ataque Mgico %d +TOOLTIP_ITEM_MAGIC_DEF_POWER Defensa Mgica %d TOOLTIP_ITEM_NORMAL Normal TOOLTIP_ITEM_SLOW Lento -TOOLTIP_ITEM_VERY_FAST Muy r�pido +TOOLTIP_ITEM_VERY_FAST Muy rpido TOOLTIP_ITEM_VERY_SLOW Muy lento TOOLTIP_ITEM_WEARABLE_JOB [ Equipable ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER N�mero de la suerte: %d -TOOLTIP_MAGIC_ATTBONUS_PER Ataque m�gico +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Valor de Ataque M�gico +%d SA -TOOLTIP_MAGIC_DEF_GRADE Defensa M�gica +%d SA +TOOLTIP_LOTTO_NUMBER Nmero de la suerte: %d +TOOLTIP_MAGIC_ATTBONUS_PER Ataque mgico +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE Valor de Ataque Mgico +%d SA +TOOLTIP_MAGIC_DEF_GRADE Defensa Mgica +%d SA TOOLTIP_MALL_ATTBONUS Valor de Ataque +%d%% SA TOOLTIP_MALL_ATTBONUS_STATIC Valor de Ataque +12~15% SNA -TOOLTIP_MALL_AUTOLOOT Una mano que recoge autom�ticamente el Yang tirado SNA +TOOLTIP_MALL_AUTOLOOT Una mano que recoge automticamente el Yang tirado SNA TOOLTIP_MALL_DEFBONUS Defensa +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Defensa +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA @@ -802,22 +807,22 @@ TOOLTIP_MALL_FISH_MIND Tu probabilidad de capturar un pez raro se duplica. SNA TOOLTIP_MALL_GOLDBONUS Probabilidad de capturar Yang multiplicado con %.1f SA TOOLTIP_MALL_GOLDBONUS_STATIC Duplica tu probabilidad de capturar Yang SNA TOOLTIP_MALL_ITEMBONUS Probabilidad de capturar objetos multiplicada con %.1f SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Probabilidad de capturar objetos m�s %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Probabilidad de capturar objetos ms %.1f%% SA TOOLTIP_MALL_ITEMBONUS_STATIC Duplica tus probabilidades de capturar objetos SNA -TOOLTIP_MALL_MARRIAGE_FAST Los puntos de amor aumentan m�s r�pido. SNA -TOOLTIP_MALL_SAFEBOX Tu almac�n obtiene 2 �reas de almacenaje m�s SNA +TOOLTIP_MALL_MARRIAGE_FAST Los puntos de amor aumentan ms rpido. SNA +TOOLTIP_MALL_SAFEBOX Tu almacn obtiene 2 reas de almacenaje ms SNA TOOLTIP_MAX_HP Max. HP +%d SA TOOLTIP_MAX_HP_PCT Max. HP +%d%% SA TOOLTIP_MAX_SP Max. SP +%d SA TOOLTIP_MAX_SP_PCT Max. SP +%d%% SA TOOLTIP_MAX_STAMINA Max. Resistencia +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Ataque m�gico/cuerpo a cuerpo +%d%% SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Ataque mgico/cuerpo a cuerpo +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS ERROR(%d, %d) TOOLTIP_MOV_SPEED Veloc. Movim. %d%% SA TOOLTIP_NECK Collar TOOLTIP_NEED_ALL_SP SP Requerido: Max. -TOOLTIP_NEED_GSP Drag�n Fantasma requerido: %d +TOOLTIP_NEED_GSP Dragn Fantasma requerido: %d TOOLTIP_NEED_HP HP Requerido: %d TOOLTIP_NEED_HP_PER_SEC HP / seg.: %d TOOLTIP_NEED_SKILL_POINT Puntos de habilidad requeridos: @@ -825,28 +830,28 @@ TOOLTIP_NEED_SP SP Requerido: %d TOOLTIP_NEED_SP_PER_SEC SP / seg.: %d TOOLTIP_NEXT_SKILL_LEVEL_1 Siguiente Nivel: %d (Max. %d) TOOLTIP_NEXT_SKILL_LEVEL_2 Siguiente Nivel: %d (Max. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Da�o de Media %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Resistencia de Da�o de Media %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 M�s de %d Miembros de Grupo +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Dao de Media %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Resistencia de Dao de Media %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 Ms de %d Miembros de Grupo TOOLTIP_PARTY_INFO_GRADE_UP2 Nivel de Ataque +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Nivel de Defensa +%d TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Restaura HP/SP de todos los miembros del grupo cada 60 minutos. TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Restaura HP/SP de todos los miembros del grupo cada 30 minutos TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Debes esperar 3 minutos tras la muerte de un miembro del grupo. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Puedes llamar a los miembros del grupo que est�n en el mismo servidor en cualquier momento. -TOOLTIP_PARTY_INFO_SET_ATTACKER Nivel de Ataque +(N�mero de miembros de grupo./2) Atacante %d puede ser elegido. -TOOLTIP_PARTY_INFO_SET_TANKER Nivel de Defensa +(N�mero de miembros de grupo) luchadores con hoja 1 pueden ser elegidos. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Puedes llamar a los miembros del grupo que estn en el mismo servidor en cualquier momento. +TOOLTIP_PARTY_INFO_SET_ATTACKER Nivel de Ataque +(Nmero de miembros de grupo./2) Atacante %d puede ser elegido. +TOOLTIP_PARTY_INFO_SET_TANKER Nivel de Defensa +(Nmero de miembros de grupo) luchadores con hoja 1 pueden ser elegidos. TOOLTIP_PARTY_SKILL_LEVEL Nivel actual: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Ataque/Defensa mejorada] TOOLTIP_PARTY_TITLE_HEAL [restaurar] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Cuando haya m�s de %d miembros de grupo tendr�s %d%% Bonus EXP . +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Cuando haya ms de %d miembros de grupo tendrs %d%% Bonus EXP . TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus EXP] TOOLTIP_PARTY_TITLE_RECALL [Llamar] TOOLTIP_PARTY_TITLE_SET_ATTACKER [Constituir Atacante] TOOLTIP_PARTY_TITLE_SET_TANKER [Constituir Luchador con Hoja] TOOLTIP_PICK_EXP Puntos: %d / %d TOOLTIP_PICK_LEVEL Nivel: %d -TOOLTIP_PICK_UPGRADE1 Entr�gale al le�ador +TOOLTIP_PICK_UPGRADE1 Entrgale al leador TOOLTIP_PICK_UPGRADE2 para obtener TOOLTIP_PICK_UPGRADE3 un pico mejor. TOOLTIP_POTION_CURE Cura efectos negativos. @@ -858,7 +863,7 @@ TOOLTIP_POTION_PLUS_MOVING_SPEED Velocidad de movimiento +%d TOOLTIP_POTION_PLUS_SP_PERCENT SP +%d%% TOOLTIP_POTION_PLUS_SP_POINT SP +%d TOOLTIP_POTION_SEC Seg. -TOOLTIP_POTION_TIME Duraci�n: +TOOLTIP_POTION_TIME Duracin: TOOLTIP_REQUIREMENT_21_LEVEL Debes alcanzar el nivel 21. TOOLTIP_REQUIREMENT_41_LEVEL Debes alcanzar el nivel 41. TOOLTIP_REQUIREMENT_LEVEL Debes alcanzar el nivel %d. @@ -867,14 +872,14 @@ TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d necesario TOOLTIP_RESIST_BOW Resistencia de Flechas %d%% SA TOOLTIP_RESIST_DARK Resistencia contra oscuridad +%d%% SA TOOLTIP_RESIST_EARTH Resistencia de tierra +%d%% SA -TOOLTIP_RESIST_ELEC Resistencia de Rel�mpago %d%% SA +TOOLTIP_RESIST_ELEC Resistencia de Relmpago %d%% SA TOOLTIP_RESIST_FIRE Resistencia de Fuego %d%% SA TOOLTIP_RESIST_ICE Resistencia de hielo +%d%% SA TOOLTIP_RESIST_MAGIC Resistencia de Magia %d%% SA TOOLTIP_REST_USABLE_COUNT Restante: %d -TOOLTIP_SEALED Uni�n al alma +TOOLTIP_SEALED Unin al alma TOOLTIP_SELLPRICE Precio: %s -TOOLTIP_SHAMAN Cham�n +TOOLTIP_SHAMAN Chamn TOOLTIP_SHIELD Escudo TOOLTIP_SHOES Zapatos TOOLTIP_SKILL Habilidades SNA @@ -887,24 +892,24 @@ TOOLTIP_SKILL_AFFECT_DODGE Valor de Ataque del Oponente: - TOOLTIP_SKILL_AFFECT_HEAL Restaurar HP: TOOLTIP_SKILL_AFFECT_MOV_SPEED Velocidad de Movimiento: + TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Probabilidad de reflejar ataques de cuerpo a cuerpo: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resistencia contra Da�os Corporales: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resistencia contra Daos Corporales: TOOLTIP_SKILL_COOL_TIME Tiempo de carga: -TOOLTIP_SKILL_DAMAGE_BONUS Da�o de Habilidad %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Resistencia contra Da�o de Habilidad %d%% SA -TOOLTIP_SKILL_DURATION Duraci�n: %d Seg. +TOOLTIP_SKILL_DAMAGE_BONUS Dao de Habilidad %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Resistencia contra Dao de Habilidad %d%% SA +TOOLTIP_SKILL_DURATION Duracin: %d Seg. TOOLTIP_SKILL_FORGET_BOOK_NAME Libro del olvido TOOLTIP_SKILL_LEVEL Nivel actual: %d TOOLTIP_SKILL_LEVEL_MASTER Nivel actual: %d (Master) TOOLTIP_SKILL_LEVEL_WITH_MAX Nivel actual: %d (Max. %d) -TOOLTIP_SOCKET_EMPTY Vac�o +TOOLTIP_SOCKET_EMPTY Vaco TOOLTIP_SOCKET_REFINABLE_ITEM [Objeto con socket] -TOOLTIP_SP_REGEN Regeneraci�n de SP +%d%% SA +TOOLTIP_SP_REGEN Regeneracin de SP +%d%% SA TOOLTIP_STR Fuerza +%d SA TOOLTIP_SURA Sura TOOLTIP_TIME_CHARGER_FIX Recarga de tiempo %d seg. SA TOOLTIP_TIME_CHARGER_PER Recarga de tiempo %d%% SA -TOOLTIP_UNIQUE �nico -TOOLTIP_UNSEAL_LEFT_TIME Separaci�n del alma en: %d h %d min +TOOLTIP_UNIQUE nico +TOOLTIP_UNSEAL_LEFT_TIME Separacin del alma en: %d h %d min TOOLTIP_WARRIOR Guerrero TOOLTIP_WEAPON Arma TOOLTIP_WRISTLET Pulsera @@ -919,13 +924,13 @@ UI_ITEM Objeto UI_LEFT_TIME Tiempo restante: %d Seg. UI_NEXT Continuar UI_NEXTPAGE Seguir -UI_NOCONTENTS Ning�n contenido +UI_NOCONTENTS Ningn contenido UI_NONAME Sin Nombre UI_OK OK UI_POS_UNKNOWN Lugar desconocido -UI_PREVPAGE atr�s +UI_PREVPAGE atrs UI_UNKNOWN Desconocido UPLOAD_MARK_CHECK_NEED_RECONNECT La carga tiene que ser iniciada de nuevo. UPLOAD_MARK_UPLOAD_NEED_RECONNECT La carga tiene que ser iniciada de nuevo. -USE_ITEM_FAILURE_PRIVATE_SHOP No puedes utilizar ning�n objeto mientras tengas abierta una tienda privada. +USE_ITEM_FAILURE_PRIVATE_SHOP No puedes utilizar ningn objeto mientras tengas abierta una tienda privada. USE_SKILL_ERROR_UNKNOWN Error de habilidad desconocido: %s diff --git a/bin/pack/locale_fr/locale/fr/locale_game.txt b/bin/pack/locale_fr/locale/fr/locale_game.txt index 06c106f5..5ef12abd 100644 --- a/bin/pack/locale_fr/locale/fr/locale_game.txt +++ b/bin/pack/locale_fr/locale/fr/locale_game.txt @@ -3,44 +3,44 @@ ALIGNMENT_NAME Points de grade : ATTACK_ERROR_UNKNOWN Erreur d'attaque inconnue : %s CANNOT_ATTACK_DEST_IN_SAFE L'adversaire est trop loin. CANNOT_ATTACK_SELF_IN_SAFE Je ne peux pas attaquer. -CANNOT_EQUIP_IN_EXCHANGE Vous ne pouvez pas changer d'�quipement pendant un �change. -CANNOT_EQUIP_IN_SHOP Vous ne pouvez pas changer d'�quipement pendant une transaction. +CANNOT_EQUIP_IN_EXCHANGE Vous ne pouvez pas changer d'quipement pendant un change. +CANNOT_EQUIP_IN_SHOP Vous ne pouvez pas changer d'quipement pendant une transaction. CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Vous ne pouvez pas ouvrir un magasin dans un espace public. CANNOT_SHOOT_DEST_IN_SAFE L'adversaire est trop loin. -CANNOT_SHOOT_EMPTY_ARROW J'ai besoin d'une fl�che. +CANNOT_SHOOT_EMPTY_ARROW J'ai besoin d'une flche. CANNOT_SHOOT_SELF_IN_SAFE Je ne peux pas attaquer l'adversaire d'ici. -CANNOT_SKILL_APPROACH Je suis s�r que je ne peux pas aller au contact. -CANNOT_SKILL_ATTACK Je ne peux pas attaquer �a. -CANNOT_SKILL_DEST_IN_SAFE L'ennemi est trop �loign�. -CANNOT_SKILL_EQUIP_FISHING_ROD J'ai besoin d'une canne � p�che. +CANNOT_SKILL_APPROACH Je suis sr que je ne peux pas aller au contact. +CANNOT_SKILL_ATTACK Je ne peux pas attaquer a. +CANNOT_SKILL_DEST_IN_SAFE L'ennemi est trop loign. +CANNOT_SKILL_EQUIP_FISHING_ROD J'ai besoin d'une canne pche. CANNOT_SKILL_HAVE_TO_RIDE Je dois avoir un cheval avant de pouvoir utiliser ceci. CANNOT_SKILL_NEED_EMPTY_BOTTLE Je n'ai pas de bouteille vide. CANNOT_SKILL_NEED_POISON_BOTTLE Je n'ai pas de fiole de poison. CANNOT_SKILL_NEED_TARGET Qui est la cible ? -CANNOT_SKILL_NOT_ENOUGH_HP Je n'ai pas assez de PV�! +CANNOT_SKILL_NOT_ENOUGH_HP Je n'ai pas assez de PV! CANNOT_SKILL_NOT_ENOUGH_SP Je n'ai pas assez de PM ! -CANNOT_SKILL_NOT_HORSE_SKILL Je ne peux pas utiliser ceci pendant que je suis � cheval. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Vous ne pouvez pas utiliser cette comp�tence avec cette arme.. -CANNOT_SKILL_NOT_YET_LEARN Vous n'avez pas appris cette comp�tence. +CANNOT_SKILL_NOT_HORSE_SKILL Je ne peux pas utiliser ceci pendant que je suis cheval. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Vous ne pouvez pas utiliser cette comptence avec cette arme.. +CANNOT_SKILL_NOT_YET_LEARN Vous n'avez pas appris cette comptence. CANNOT_SKILL_ONLY_FOR_ALLIANCE Ceci n'affecte que les membres du Groupe. CANNOT_SKILL_ONLY_FOR_CORPSE Ceci n'affecte que les personnages morts. -CANNOT_SKILL_REMOVE_FISHING_ROD Je ne peux pas utiliser cette comp�tence avec une canne � p�che. +CANNOT_SKILL_REMOVE_FISHING_ROD Je ne peux pas utiliser cette comptence avec une canne pche. CANNOT_SKILL_SELF_IN_SAFE Je ne peux pas attaquer d'ici. CANNOT_SKILL_USE_SELF Je ne peux pas utiliser ceci sur moi. -CANNOT_SKILL_WAIT_COOLTIME Je ne peux pas utiliser cette comp�tence maintenant. +CANNOT_SKILL_WAIT_COOLTIME Je ne peux pas utiliser cette comptence maintenant. CANNOT_USE Vous ne pouvez pas utiliser ceci. -CANNOT_WHISPER_DEST_REFUSE %s a bloqu� les chuchotements. SA +CANNOT_WHISPER_DEST_REFUSE %s a bloqu les chuchotements. SA CANNOT_WHISPER_NOT_LOGON %s n'est pas en ligne. SA -CANNOT_WHISPER_SELF_REFUSE Vous ne pouvez pas chuchoter lorsque vous avez bloqu� cette option. SNA +CANNOT_WHISPER_SELF_REFUSE Vous ne pouvez pas chuchoter lorsque vous avez bloqu cette option. SNA CHANNEL Canal -CHANNELING_CANNOT_LOGOUT Vous ne pouvez pas retourner � la fen�tre d'enregistrement. +CHANNELING_CANNOT_LOGOUT Vous ne pouvez pas retourner la fentre d'enregistrement. CHANNEL_EMPTY_SERVER Pas de serveur CHANNEL_NORMAL Canal %d -CHANNEL_NOTIFY_FULL Ce chan est actuellement complet ! Veuillez en s�lectionner un autre. -CHANNEL_NOT_FIND_INFO Aucune information sur ce canal n'a pu �tre trouv�e. +CHANNEL_NOTIFY_FULL Ce chan est actuellement complet ! Veuillez en slectionner un autre. +CHANNEL_NOT_FIND_INFO Aucune information sur ce canal n'a pu tre trouve. CHANNEL_PVP Duel libre CHANNEL_SELECT_CHANNEL Choisissez un canal. -CHANNEL_SELECT_REGION Choisissez une r�gion pour �mettre une facture. +CHANNEL_SELECT_REGION Choisissez une rgion pour mettre une facture. CHANNEL_SELECT_SERVER Choisissez le serveur. CHANNEL_TEST_SERVER Test serveur CHANNEL_TEST_SERVER_ADDR Test %s:%d @@ -55,17 +55,17 @@ CHAT_NORMAL Normal CHAT_NOTICE Annonce CHAT_PARTY Groupe CHAT_SEND_CHAT Envoyer discussion -CHAT_SEND_MEMO Envoyer chuchotement [Shift+Entr�e] -CHAT_SHOUT G�n�ral +CHAT_SEND_MEMO Envoyer chuchotement [Shift+Entre] +CHAT_SHOUT Gnral CHAT_SHOUT_LIMIT Vous ne pouvez parler qu'une fois toutes les 15 secondes CHAT_WHISPER Chuchotement -CREATE_ERROR_GM_NAME Vous n'�tes pas autoris� � utiliser ,GM dans le nom de votre personnage. +CREATE_ERROR_GM_NAME Vous n'tes pas autoris utiliser ,GM dans le nom de votre personnage. CREATE_ERROR_INSULT_NAME Ce nom n'est pas valide. -CREATE_EXIST_SAME_NAME Un autre personnage porte d�j� ce nom. -CREATE_FAILURE Vous ne pouvez pas cr�er ce personnage. +CREATE_EXIST_SAME_NAME Un autre personnage porte dj ce nom. +CREATE_FAILURE Vous ne pouvez pas crer ce personnage. CREATE_GM_NAME GM CREATE_INPUT_NAME Entrez le nom -CREATE_PLUS_STAT Il y a encore des points de caract�ristiques restants. +CREATE_PLUS_STAT Il y a encore des points de caractristiques restants. DAY Jours DO_YOU_BUY_ITEM1 Voulez-vous acheter %s pour %s. DO_YOU_BUY_ITEM2 Voulez-vous acheter%s pour %s %s. @@ -73,30 +73,30 @@ DO_YOU_DROP_MONEY Voulez-vous abandonner %d Yangs ? DO_YOU_SELL_ITEM1 Voulez-vous vendre %s pour %s. DO_YOU_SELL_ITEM2 Voulez-vous vendre %s %s pour %s. DRAGON_SOUL_CANNOT_REFINE Vous ne pouvez pas raffiner cette pierre-dragon. -DRAGON_SOUL_CANNOT_REFINE_MORE Cette pierre-dragon a d�j� atteint le niveau le plus �lev�. +DRAGON_SOUL_CANNOT_REFINE_MORE Cette pierre-dragon a dj atteint le niveau le plus lev. DRAGON_SOUL_EQUIP_WARNING1 Il est difficile de dessertir une pierre-dragon. -DRAGON_SOUL_EQUIP_WARNING2 Souhaitez-vous tout de m�me continuer�? -DRAGON_SOUL_EXPIRED Pierre-dragon vid�e +DRAGON_SOUL_EQUIP_WARNING2 Souhaitez-vous tout de mme continuer? +DRAGON_SOUL_EXPIRED Pierre-dragon vide DRAGON_SOUL_INVALID_DRAGON_SOUL C'est la mauvaise pierre-dragon. DRAGON_SOUL_IS_NOT_DRAGON_SOUL Ce n'est pas une pierre-dragon. DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Ce n'est pas la bonne pierre-dragon. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL Vous n'avez pas suffisamment de mat�riel pour un raffinage. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL Vous n'avez pas suffisamment de matriel pour un raffinage. DRAGON_SOUL_NOT_MATCHED_SLOT La pierre-dragon ne rentre pas dans cet emplacement. -DRAGON_SOUL_STEP_LEVEL1 Puret�: mate. -DRAGON_SOUL_STEP_LEVEL2 Puret�: claire. -DRAGON_SOUL_STEP_LEVEL3 Puret�: pure � la loupe. -DRAGON_SOUL_STEP_LEVEL4 Puret�: brillante. -DRAGON_SOUL_STEP_LEVEL5 Puret�: excellente. -DRAGON_SOUL_STRENGTH Niveau�: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 La pierre-dragon risque d'�tre d�truite. -DRAGON_SOUL_UNEQUIP_WARNING2 Souhaitez-vous tout de m�me continuer�? +DRAGON_SOUL_STEP_LEVEL1 Puret: mate. +DRAGON_SOUL_STEP_LEVEL2 Puret: claire. +DRAGON_SOUL_STEP_LEVEL3 Puret: pure la loupe. +DRAGON_SOUL_STEP_LEVEL4 Puret: brillante. +DRAGON_SOUL_STEP_LEVEL5 Puret: excellente. +DRAGON_SOUL_STRENGTH Niveau: +%d SA +DRAGON_SOUL_UNEQUIP_WARNING1 La pierre-dragon risque d'tre dtruite. +DRAGON_SOUL_UNEQUIP_WARNING2 Souhaitez-vous tout de mme continuer? DRAGON_SOUL_UNMATCHED_SLOT C'est le mauvais emplacement. DRAGON_SOUL_UNQUALIFIED Vous ne pouvez pas encore utiliser l'alchimie des pierres-dragons. -DROP_ITEM_FAILURE_EQUIP_ITEM Vous ne pouvez pas abandonner un objet �quip�. -DROP_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas abandonner d'objet pendant que votre magasin priv� est ouvert. +DROP_ITEM_FAILURE_EQUIP_ITEM Vous ne pouvez pas abandonner un objet quip. +DROP_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas abandonner d'objet pendant que votre magasin priv est ouvert. DROP_MONEY_FAILURE_1000_OVER Vous ne pouvez abandonner qu'un maximum de 999 Yangs. -EMOTION_ANGRY Contrari� -EMOTION_ATTRACTIVE S�duction +EMOTION_ANGRY Contrari +EMOTION_ATTRACTIVE Sduction EMOTION_BANTER Moqueur EMOTION_CHEERS_1 Jubilation 1 EMOTION_CHEERS_2 Jubilation 2 @@ -120,88 +120,88 @@ EMOTION_SLAP Gifle EMPIRE_A Empire Shinsoo EMPIRE_B Empire Chunjo EMPIRE_C Empire Jinno -EXCHANGE_CANNOT_GIVE Cet objet ne peut pas �tre �chang�. -EXCHANGE_CANT_EDIT_MONEY Vous ne pouvez pas �changer cette somme pour le moment. -EXCHANGE_FAILURE_EQUIP_ITEM Vous ne pouvez pas �changer un objet �quip�. +EXCHANGE_CANNOT_GIVE Cet objet ne peut pas tre chang. +EXCHANGE_CANT_EDIT_MONEY Vous ne pouvez pas changer cette somme pour le moment. +EXCHANGE_FAILURE_EQUIP_ITEM Vous ne pouvez pas changer un objet quip. EXCHANGE_MONEY Somme EXCHANGE_TITLE Echanger avec %s -FISHING_FAILURE Vous perdez l'app�t. -FISHING_NOTIFY1 il semble %s est accroch�. -FISHING_NOTIFY2 Il semble que %s a/ont �t� attrap�(s). -FISHING_SUCCESS1 Vous avez captur� %s! -FISHING_SUCCESS2 Vous avez tir� %s hors de l'eau ! -FISHING_UNKNOWN �a a mordu, mais vous ignorez ce qu'il y a au bout de la ligne. -FISHING_WRONG_PLACE Je ne peux pas p�cher ici. +FISHING_FAILURE Vous perdez l'appt. +FISHING_NOTIFY1 il semble %s est accroch. +FISHING_NOTIFY2 Il semble que %s a/ont t attrap(s). +FISHING_SUCCESS1 Vous avez captur %s! +FISHING_SUCCESS2 Vous avez tir %s hors de l'eau ! +FISHING_UNKNOWN a a mordu, mais vous ignorez ce qu'il y a au bout de la ligne. +FISHING_WRONG_PLACE Je ne peux pas pcher ici. FOR_FEMALE pour Femme FOR_MALE pour Homme -GAME_CANNOT_MINING Vous ne pouvez pas extraire de minerai en �tant � cheval. -GAME_CANNOT_PICK_ITEM Vous ne pouvez pas ramasser cet objet, car vous ne l'avez pas gagn�. -GAME_INIT_ERROR_CURSOR Le curseur n'a pas pu �tre �tabli. -GAME_INIT_ERROR_DIRECTX DirectX 8.1 doit �tre install� afin que le jeu fonctionne.\nInstallez DirectX 8.1 ou une version sup�rieure. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Aucune caract�ristique graphique n'a �t� trouv�e.\nV�rifiez que votre carte VGA est correctement install�e. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Les caract�ristiques graphiques n'ont pas pu �tre �tablies.\nV�rifiez que vous poss�dez bien une carte VGA.\nAutrement, vous pouvez activer l'acc�l�ration mat�rielle.\n(Placez le curseur Acc�l�ration mat�rielle sur Compl�te\nPanneau de configuration->Affichage->Param�tres->Avanc�s->onglet D�pannage) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La carte graphique de l'ordinateur ne supporte le mode fen�tre en Mode 32bit.\nPassez en Mode 16bit ou utilisez le mode plein �cran. -GAME_INIT_ERROR_ITEM_PROTO Pas de donn�es d'objets.\nVeuillez r�installer le jeu. -GAME_INIT_ERROR_MAIN_WINDOW Mainframe n'a pu �tre �tabli. -GAME_INIT_ERROR_MOB_PROTO Pas de donn�es de monstres.\nVeuillez r�installer le jeu. -GAME_INIT_ERROR_NETWORK Les caract�ristiques Network n'ont pu �tre �tablies.\nV�rifiez votre installation internet. -GAME_PICK_MONEY Vous avez re�u %d Yangs. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT La hauteur est sup�rieure � 128 Pixels. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT La hauteur est inf�rieure � 12 Pixels. -GUILDMARK_UPLOADER_ERROR_16_WIDTH La largeur est sup�rieure � 16 Pixels. -GUILDMARK_UPLOADER_ERROR_64_WIDTH La largeur est inf�rieure � 64 Pixels. +GAME_CANNOT_MINING Vous ne pouvez pas extraire de minerai en tant cheval. +GAME_CANNOT_PICK_ITEM Vous ne pouvez pas ramasser cet objet, car vous ne l'avez pas gagn. +GAME_INIT_ERROR_CURSOR Le curseur n'a pas pu tre tabli. +GAME_INIT_ERROR_DIRECTX DirectX 8.1 doit tre install afin que le jeu fonctionne.\nInstallez DirectX 8.1 ou une version suprieure. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Aucune caractristique graphique n'a t trouve.\nVrifiez que votre carte VGA est correctement installe. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Les caractristiques graphiques n'ont pas pu tre tablies.\nVrifiez que vous possdez bien une carte VGA.\nAutrement, vous pouvez activer l'acclration matrielle.\n(Placez le curseur Acclration matrielle sur Complte\nPanneau de configuration->Affichage->Paramtres->Avancs->onglet Dpannage) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La carte graphique de l'ordinateur ne supporte le mode fentre en Mode 32bit.\nPassez en Mode 16bit ou utilisez le mode plein cran. +GAME_INIT_ERROR_ITEM_PROTO Pas de donnes d'objets.\nVeuillez rinstaller le jeu. +GAME_INIT_ERROR_MAIN_WINDOW Mainframe n'a pu tre tabli. +GAME_INIT_ERROR_MOB_PROTO Pas de donnes de monstres.\nVeuillez rinstaller le jeu. +GAME_INIT_ERROR_NETWORK Les caractristiques Network n'ont pu tre tablies.\nVrifiez votre installation internet. +GAME_PICK_MONEY Vous avez reu %d Yangs. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT La hauteur est suprieure 128 Pixels. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT La hauteur est infrieure 12 Pixels. +GUILDMARK_UPLOADER_ERROR_16_WIDTH La largeur est suprieure 16 Pixels. +GUILDMARK_UPLOADER_ERROR_64_WIDTH La largeur est infrieure 64 Pixels. GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Le jeu ne supporte pas cette image. -GUILDMARK_UPLOADER_ERROR_PATH D�placez cette donn�e dans le dossier metin2/upload. +GUILDMARK_UPLOADER_ERROR_PATH Dplacez cette donne dans le dossier metin2/upload. GUILDMARK_UPLOADER_ERROR_SELECT Aucun fichier image choisi. -GUILDWAR_CTF_TITLE Drapeau captur�. +GUILDWAR_CTF_TITLE Drapeau captur. GUILDWAR_NORMAL_TITLE Champ de bataille -GUILDWAR_QUESTION_LINE_1 La Guilde %s a d�clar� la guerre � votre Guilde. +GUILDWAR_QUESTION_LINE_1 La Guilde %s a dclar la guerre votre Guilde. GUILDWAR_QUESTION_LINE_2 Acceptez vous ? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE Combat en ar�ne +GUILDWAR_WARP_TITLE Combat en arne GUILD_BUILDING_GRADE Grade -GUILD_BUILDING_NAME Nom du b�timent -GUILD_CANNOT_HEAL_GSP_ANYMORE L'�nergie de l'Esprit du Dragon est d�j� au maximum. +GUILD_BUILDING_NAME Nom du btiment +GUILD_CANNOT_HEAL_GSP_ANYMORE L'nergie de l'Esprit du Dragon est dj au maximum. GUILD_COMMENT Ecrivez GUILD_CREATE_ERROR_INSULT_NAME Nom de Guilde non valide GUILD_DEFAULT_GRADE Membres de la Guilde GUILD_DELETE Effacer -GUILD_DEPOSIT D�p�t -GUILD_DO_YOU_HEAL_GSP Voulez-vous restaurer l'Esprit du Dragon pour %d Yangs %d�? -GUILD_DO_YOU_JOIN , vous a invit�. Rejoindre cette guilde ? +GUILD_DEPOSIT Dpt +GUILD_DO_YOU_HEAL_GSP Voulez-vous restaurer l'Esprit du Dragon pour %d Yangs %d? +GUILD_DO_YOU_JOIN , vous a invit. Rejoindre cette guilde ? GUILD_EMPTY_AREA Territoire vide GUILD_ENEMY_GUILD_NAME Nom de Guilde des ennemis -GUILD_FACILITY B�timent Externe +GUILD_FACILITY Btiment Externe GUILD_GEM Gemme -GUILD_HEADQUARTER B�timent Principal +GUILD_HEADQUARTER Btiment Principal GUILD_HEAL_GSP Restaurer l'Esprit du Dragon GUILD_INFO_ENEMY_GUILD_EMPTY Aucune GUILD_MARK_NOT_ENOUGH_LEVEL Niveau min. requis : 4 GUILD_NAME Nom de Guilde -GUILD_NOT_ENOUGH_MATERIAL Pas assez de ressources pour ce b�timent. -GUILD_NOT_ENOUGH_MONEY Pas assez de Yangs pour ce b�timent. -GUILD_NO_NOTICE_PERMISSION Vous n'avez pas les droits pour r�diger une annonce. +GUILD_NOT_ENOUGH_MATERIAL Pas assez de ressources pour ce btiment. +GUILD_NOT_ENOUGH_MONEY Pas assez de Yangs pour ce btiment. +GUILD_NO_NOTICE_PERMISSION Vous n'avez pas les droits pour rdiger une annonce. GUILD_OBJECT Objets GUILD_OFFER_EXP Investir avec des XP -GUILD_SHORT_EXP Pas assez de points d'exp�rience. +GUILD_SHORT_EXP Pas assez de points d'exprience. GUILD_TILE_BASEINFO Informations de base GUILD_TILE_BOARD Tableau noir GUILD_TILE_GRADE Gestion des droits GUILD_TILE_INFO Informations sur la Guilde GUILD_TILE_MEMBER Membres de la Guilde -GUILD_TILE_SKILL Comp�tence de Guilde +GUILD_TILE_SKILL Comptence de Guilde GUILD_WAR_LIMIT_30MIN Temps : 30 Minutes -GUILD_WAR_REWARD_POTION R�compense : le vainqueur re�oit une potion/ -GUILD_WAR_USE_BATTLE_MAP Lieu : Ar�ne de guerre des guildes +GUILD_WAR_REWARD_POTION Rcompense : le vainqueur reoit une potion/ +GUILD_WAR_USE_BATTLE_MAP Lieu : Arne de guerre des guildes GUILD_WAR_USE_NORMAL_MAP Lieu : carte normale -GUILD_WAR_WIN_CHECK_SCORE Le plus haut r�sultat gagne la guerre. +GUILD_WAR_WIN_CHECK_SCORE Le plus haut rsultat gagne la guerre. GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Capturez le drapeau de l'ennemi -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 et ramenez-le � votre base. +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 et ramenez-le votre base. GUILD_WAR_WIN_WIPE_OUT_GUILD Battez tous les ennemis pour gagner GUILD_WITHDRAW Retrait -GUILD_YOU_DO_NOT_JOIN Vous n'�tes membre d'aucune guilde. +GUILD_YOU_DO_NOT_JOIN Vous n'tes membre d'aucune guilde. HORSE_HEALTH0 Mort -HORSE_HEALTH1 Affam�. +HORSE_HEALTH1 Affam. HORSE_HEALTH2 A faim HORSE_HEALTH3 Nourri HORSE_LEVEL1 Cheval normal @@ -210,63 +210,68 @@ HORSE_LEVEL3 Cheval militaire HOUR heures HOW_MANY_ITEM_DO_YOU_DROP1 Souhaitez-vous abandonner %s? HOW_MANY_ITEM_DO_YOU_DROP2 Souhaitez-vous abandonner %s %d? -INPUT_MATRIX_CARD_NUMBER Entrez votre num�ro de carte Matrix +INPUT_MATRIX_CARD_NUMBER Entrez votre numro de carte Matrix INPUT_MATRIX_CARD_TITLE Matrix Card INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Entrer le code d'effacement (voir dans options de compte). INPUT_PRIVATE_CODE_DIALOG_TITLE Supprimer le personnage INVENTORY_DO_NOT_PACK_WARP_SCROLL Role of Return cannot be combined. INVENTORY_REALLY_USE_ITEM Voulez-vous utiliser cet objet ? JOB_ASSASSIN Ninja -JOB_ASSASSIN0 Ninja d�butant +JOB_ASSASSIN0 Ninja dbutant JOB_ASSASSIN1 Pouvoir des Ninjas JOB_ASSASSIN2 Mort-vivant JOB_SHAMAN Chamane -JOB_SHAMAN0 Chamane d�butant +JOB_SHAMAN0 Chamane dbutant JOB_SHAMAN1 Pouvoir du Dragon -JOB_SHAMAN2 Pouvoir de la Lumi�re +JOB_SHAMAN2 Pouvoir de la Lumire JOB_SURA Sura -JOB_SURA0 Sura d�butant -JOB_SURA1 Pouvoir de la F�e Morgane +JOB_SURA0 Sura dbutant +JOB_SURA1 Pouvoir de la Fe Morgane JOB_SURA2 Pouvoir de la Magie noire JOB_WARRIOR Guerrier -JOB_WARRIOR0 Guerrier d�butant +JOB_WARRIOR0 Guerrier dbutant JOB_WARRIOR1 Pouvoir d'Arahan JOB_WARRIOR2 Pouvoir des Partisans LEFT_TIME Temps restant LOGIN_CONNECT_FAILURE Erreur lors de la connection au serveur LOGIN_CONNECT_SUCCESS Connexion au serveur en cours. LOGIN_CONNETING Connexion au serveur en cours. -LOGIN_FAILURE_ALREADY Votre compte est d�j� connect�. +LOGIN_FAILURE_ALREAY Votre compte est dj connect. +LOGIN_FAILURE_BE_SAME_KEY Problme LOGIN_FAILURE_BLOCK_ID Votre compte est banni LOGIN_FAILURE_BLOCK_LOGIN Veuillez choisir un autre serveur ! -LOGIN_FAILURE_NOT_AVAIL Votre compte ne peut pas �tre utilis�. -LOGIN_FAILURE_REPAIR_ID Sur ce compte, les objets ont �t� restaur�s +LOGIN_FAILURE_NOBILL Votre compte n'a pas de temps de jeu. +LOGIN_FAILURE_NOT_AVAIL Votre compte ne peut pas tre utilis. +LOGIN_FAILURE_NOT_EXIST_ID Compte ou mot de passe incorrect +LOGIN_FAILURE_REPAIR_ID Sur ce compte, les objets ont t restaurs LOGIN_FAILURE_SHUTDOWN Le serveur n'est pour le moment pas ouvert LOGIN_FAILURE_TOO_MANY_USER Vous ne pouvez pas vous connecter car trop de joueurs sont actuellement en ligne. LOGIN_FAILURE_UNKNOWN Vous ne pouvez pas vous enregistrer vous des raisons inconnues. -LOGIN_FAILURE_WEB_BLOCK Vous avez �t� bloqu� sur ce site. Veuillez consulter vos mails. -LOGIN_FAILURE_WRONG_CREDENTIALS Compte ou mot de passe incorrect +LOGIN_FAILURE_WEB_BLOCK Vous avez t bloqu sur ce site. Veuillez consulter vos mails. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Vous avez entr un mauvais numro. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Vous avez entr un mauvais numro trois fois. La connexion va tre perdue. +LOGIN_FAILURE_WRONG_PASSWORD Compte ou mot de passe incorrect LOGIN_INPUT_ID Entrez le nom du compte LOGIN_INPUT_PASSWORD Entrez le mot de passe LOGIN_PROCESSING Connexion au compte en cours MALL_CANNOT_INSERT Vous ne pouvez placer cet objet. MALL_PASSWORD_TITLE Mot de passe -MAP_A1 R�gion de Yongan -MAP_A2 Vall�e de Seungryong +MAP_A1 Rgion de Yongan +MAP_A2 Valle de Seungryong MAP_A3 Zone Jayan MAP_AG Jungrang MAP_B1 Zone Joan -MAP_B2 Vall�e d'Imji +MAP_B2 Valle d'Imji MAP_B3 Zone Bokjung -MAP_BAY Baie de N�phrite +MAP_BAY Baie de Nphrite MAP_BG Waryong MAP_C1 Zone Pyungmoo -MAP_C2 Vall�e de Bangsan -MAP_C3 R�gion de Bakra +MAP_C2 Valle de Bangsan +MAP_C3 Rgion de Bakra MAP_CAPE Cap du Dragon de Feu MAP_CG Imha MAP_DAWN Falaise de Gautama -MAP_DESERT D�sert de Yongbi +MAP_DESERT Dsert de Yongbi MAP_FLAME Doyyumhwan MAP_NUSLUCK Terre des Ogres MAP_SKELTOWER Tour de Gumsan @@ -276,87 +281,87 @@ MAP_TEMPLE Temple de Hwang MAP_THUNDER Montagnes fulgurantes MAP_TREE Lungsam MAP_TRENT02 Bois Rouge -MAP_WL Grande Vall�e +MAP_WL Grande Valle MESSENGER_ADD_FRIEND Ajouter un ami -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s vous a ajout� comme ami +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s vous a ajout comme ami MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Accepter ? MESSENGER_DO_YOU_DELETE Supprimer ? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Voulez-vous supprimer le num�ro de t�l�phone ? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Voulez-vous supprimer le numro de tlphone ? MESSENGER_DO_YOU_MOVE Voulez-vous y aller ? MESSENGER_EMPTY_LIST Vide MESSENGER_FAMILY Famille MESSENGER_FRIEND Ami MESSENGER_GUILD Guilde -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Entrez le num�ro de confirmation qui sera envoy� pour votre num�ro de t�l�phone portable. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Entrez le num�ro de confirmation -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Entrez le num�ro de t�l�phone portable pour l'envoi d'un message textuel. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Souhaitez-vous entrer le num�ro maintenant ? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Entrez le num�ro de t�l�phone portable +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Entrez le numro de confirmation qui sera envoy pour votre numro de tlphone portable. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Entrez le numro de confirmation +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Entrez le numro de tlphone portable pour l'envoi d'un message textuel. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Souhaitez-vous entrer le numro maintenant ? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Entrez le numro de tlphone portable MESSENGER_SEND_MOBILE_MESSAGE_TITLE Envoyer un message MINIMAP Ouvrir Mini-carte -MINIMAP_CANNOT_SEE La mini carte ne peut pas �tre affich�e. -MINIMAP_CAN_NOT_SHOW_AREAMAP La carte g�n�rale ne peut pas �tre affich�e. -MINIMAP_DEC_SCALE Zoom arri�re +MINIMAP_CANNOT_SEE La mini carte ne peut pas tre affiche. +MINIMAP_CAN_NOT_SHOW_AREAMAP La carte gnrale ne peut pas tre affiche. +MINIMAP_DEC_SCALE Zoom arrire MINIMAP_INC_SCALE Zoom avant MINIMAP_OBSERVER_COUNT %d spectateurs -MINIMAP_SHOW_AREAMAP Carte g�n�rale +MINIMAP_SHOW_AREAMAP Carte gnrale MINUTE Minutes MONETARY_UNIT0 Yang MONETARY_UNIT1 Dix mille MONETARY_UNIT2 Cent million MONEY_INPUT_DIALOG_SELLPRICE Prix de vente : -MOVE_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas d�placer d'objet lorsque votre magasin priv� est ouvert. +MOVE_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas dplacer d'objet lorsque votre magasin priv est ouvert. MUSIC_EMPTY_MUSIC_LIST Pas de musique de fond. MUSIC_METIN2_DEFAULT_THEMA Musique standard Metin2 MUSIC_NOT_SELECT_MUSIC Pas de fichier musique choisi. -NEEFD_REST Vous devez d'abord vous d�tendre. +NEEFD_REST Vous devez d'abord vous dtendre. NOT_YET_SUPPORT N'est pas soutenu. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Vous ne pouvez pas activer le Mode guilde lorsque vous n'appartenez � aucune guilde. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Vous ne pouvez pas activer le Mode guilde lorsque vous n'appartenez aucune guilde. OPTION_PVPMODE_NOT_SUPPORT Vous ne pouvez pas choisir cette configuration en Mode PvP. -OPTION_PVPMODE_PROTECT Vous devez �tre au moins de niveau %d pour utiliser le Mode PvP. +OPTION_PVPMODE_PROTECT Vous devez tre au moins de niveau %d pour utiliser le Mode PvP. PARTY_BONUS_ATTACKER Valeur d'attaque : +%d SA PARTY_BONUS_BERSERKER Vitesse d'attaque : +%d SA -PARTY_BONUS_BUFFER Dur�e comp�tence : +%d SA -PARTY_BONUS_DEFENDER D�fense : +%d SA +PARTY_BONUS_BUFFER Dure comptence : +%d SA +PARTY_BONUS_DEFENDER Dfense : +%d SA PARTY_BONUS_EXP Bonus EXP : %d%% SA PARTY_BONUS_SKILL_MASTER PM max. : +%d SA PARTY_BONUS_TANKER PV max. : +%d SA PARTY_BREAK_UP Supprimer le Groupe PARTY_DO_YOU_ACCEPT aimerait rejoindre le groupe. -PARTY_DO_YOU_JOIN vous a invit� � rejoindre son groupe. Accepter ? +PARTY_DO_YOU_JOIN vous a invit rejoindre son groupe. Accepter ? PARTY_EXP_DISTRIBUTION_MODE Distribution par EXP PARTY_EXP_DISTRIBUTION_MODE_LEVEL Selon niveau -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Les membres de plus haut niveau re�oivent plus d'EXP. -PARTY_EXP_DISTRIBUTION_MODE_PARITY Distribution �gale -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Tous les membres du Groupe re�oivent autant d'EXP. +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Les membres de plus haut niveau reoivent plus d'EXP. +PARTY_EXP_DISTRIBUTION_MODE_PARITY Distribution gale +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Tous les membres du Groupe reoivent autant d'EXP. PARTY_HEAL_ALL_MEMBER Restaure tout. -PARTY_INCREASE_AREA_150 L'�cart le plus grand dans le Groupe atteint un facteur de 1,5. SNA -PARTY_INCREASE_AREA_200 L'�cart le plus grand dans le Groupe atteint un facteur de 2. SNA +PARTY_INCREASE_AREA_150 L'cart le plus grand dans le Groupe atteint un facteur de 1,5. SNA +PARTY_INCREASE_AREA_200 L'cart le plus grand dans le Groupe atteint un facteur de 2. SNA PARTY_LEAVE Quitter le Groupe PARTY_LONGTIME_BONUS_EXP Bonus EXP pour un temps de jeu en groupe important : +%d%% SA -PARTY_MEMBER_OFFLINE [D�connect�] +PARTY_MEMBER_OFFLINE [Dconnect] PARTY_RECALL_MEMBER Appeler un Membre du Groupe -PARTY_REGEN_BONUS Bonus de r�g�n�ration PV + PM : +%d%% SA -PARTY_REQUEST_DENIED Votre demande a �t� rejet�e. -PARTY_SET_ATTACKER D�signer comme Attaquant. -PARTY_SET_BERSERKER D�signer comme Berserker. -PARTY_SET_BUFFER D�signer comme Bloqueur. -PARTY_SET_DEFENDER D�signer comme D�fenseur. -PARTY_SET_NORMAL R�tablir les param�tres. -PARTY_SET_SKILL_MASTER D�signer comme Ma�tre de comp�tence -PARTY_SET_TANKER D�signer comme combattant au corps-�-corps. +PARTY_REGEN_BONUS Bonus de rgnration PV + PM : +%d%% SA +PARTY_REQUEST_DENIED Votre demande a t rejete. +PARTY_SET_ATTACKER Dsigner comme Attaquant. +PARTY_SET_BERSERKER Dsigner comme Berserker. +PARTY_SET_BUFFER Dsigner comme Bloqueur. +PARTY_SET_DEFENDER Dsigner comme Dfenseur. +PARTY_SET_NORMAL Rtablir les paramtres. +PARTY_SET_SKILL_MASTER Dsigner comme Matre de comptence +PARTY_SET_TANKER Dsigner comme combattant au corps--corps. PARTY_SKILL_ATTACKER Valeur d'attaque de base de l'Attaquant +%.0f PARTY_SKILL_BERSERKER Vitesse d'attaque du Berserker +%.0f -PARTY_SKILL_BUFFER Dur�e comp�tence Bloqueur +%.0f -PARTY_SKILL_DEFENDER D�fense du D�fenseur +%.0f -PARTY_SKILL_HP_REGEN R�g�n�ration des PV +%.0f%% +PARTY_SKILL_BUFFER Dure comptence Bloqueur +%.0f +PARTY_SKILL_DEFENDER Dfense du Dfenseur +%.0f +PARTY_SKILL_HP_REGEN Rgnration des PV +%.0f%% PARTY_SKILL_PARTY_AREA Rang du Groupe +%d%% -PARTY_SKILL_SKILL_MASTER PM max. Ma�tre de la Comp�tence +%.0f -PARTY_SKILL_SP_REGEN R�g�n�ration des PM +%.0f%% -PARTY_SKILL_TANKER PV max. combattant au corps-�-corps +%.0f -PARTY_SKILL_WARP Possibilit� d'appeler des membres du Groupe -PASSWORD_TITLE Mot de passe de l'entrep�t -PICK_ITEM_TITLE Num�ro de l'objet +PARTY_SKILL_SKILL_MASTER PM max. Matre de la Comptence +%.0f +PARTY_SKILL_SP_REGEN Rgnration des PM +%.0f%% +PARTY_SKILL_TANKER PV max. combattant au corps--corps +%.0f +PARTY_SKILL_WARP Possibilit d'appeler des membres du Groupe +PASSWORD_TITLE Mot de passe de l'entrept +PICK_ITEM_TITLE Numro de l'objet PICK_MONEY_TITLE Somme PRIVATE_SHOP_CANNOT_SELL_ITEM Vous ne pouvez pas vendre cet objet dans un magasin. PRIVATE_SHOP_CLOSE_QUESTION Souhaitez-vous fermer le magasin? @@ -371,94 +376,94 @@ PVP_LEVEL5 Agressif PVP_LEVEL6 Retord PVP_LEVEL7 Malicieux PVP_LEVEL8 Cruel -PVP_MODE_GUILD Mode PvP - Guilde activ� -PVP_MODE_KILL PvP - Libre activ� -PVP_MODE_NORMAL PvP - Paix activ�e. -PVP_MODE_PROTECT Protection PvP activ�e. -PVP_MODE_REVENGE PvP - Hostile activ�. +PVP_MODE_GUILD Mode PvP - Guilde activ +PVP_MODE_KILL PvP - Libre activ +PVP_MODE_NORMAL PvP - Paix active. +PVP_MODE_PROTECT Protection PvP active. +PVP_MODE_REVENGE PvP - Hostile activ. PVP_OPTION_KILL Libre PVP_OPTION_NORMAL Paix PVP_OPTION_PROTECT Protection PVP_OPTION_REVENGE Hostile -QUEST_APPEND Nouvelle mission re�ue. +QUEST_APPEND Nouvelle mission reue. QUEST_MIN Min. QUEST_SEC Sec. -QUEST_TIMEOVER Temps �coul�. +QUEST_TIMEOVER Temps coul. QUEST_UNLIMITED_TIME Pas de limite de temps QUEST_ZEROSEC 0 Sec. -QUICKSLOT_REGISTER_DISABLE_ITEM Cette objet ne peut pas �tre ajout� au champ d'acc�s rapide +QUICKSLOT_REGISTER_DISABLE_ITEM Cette objet ne peut pas tre ajout au champ d'accs rapide RECEIVE_MESSAGE %s vous envoie un message. -REFINE_COST Co�t de la progression : %d Yangs -REFINE_DESTROY_WARNING Cet objet peut �tre d�truit durant la tentative de raffinage. +REFINE_COST Cot de la progression : %d Yangs +REFINE_DESTROY_WARNING Cet objet peut tre dtruit durant la tentative de raffinage. REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Ceci augmente les chances d'upper un objet -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 mais si vous �chouez, l'objet pourra �tre d�truit. Souhaitez vous continuer ? +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 mais si vous chouez, l'objet pourra tre dtruit. Souhaitez vous continuer ? REFINE_DOWN_GRADE_WARNING Le raffinage de l'objet peut lui faire perdre en niveau. -REFINE_DO_YOU_SEPARATE_METIN Retirer toutes les pierres d'esprit pr�sentes ? -REFINE_FAILURE Vous avez �chou�. -REFINE_FAILURE_CAN_NOT_ATTACH %s ne peut pas �tre mis sur l'objet. -REFINE_FAILURE_EQUIP_ITEM Vous ne pouvez pas am�liorer un objet dont vous �tes �quip�. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Aucune pierre d'esprit ne peut �tre retir�e. -REFINE_FAILURE_NEED_BETTER_SCROLL Vous devez avoir un personnage plus avanc�. +REFINE_DO_YOU_SEPARATE_METIN Retirer toutes les pierres d'esprit prsentes ? +REFINE_FAILURE Vous avez chou. +REFINE_FAILURE_CAN_NOT_ATTACH %s ne peut pas tre mis sur l'objet. +REFINE_FAILURE_EQUIP_ITEM Vous ne pouvez pas amliorer un objet dont vous tes quip. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Aucune pierre d'esprit ne peut tre retire. +REFINE_FAILURE_NEED_BETTER_SCROLL Vous devez avoir un personnage plus avanc. REFINE_FAILURE_NO_GOLD_SOCKET Il n'y a pas d'emplacement d'or pour l'ajouter %s . -REFINE_FAILURE_NO_MORE_SOCKET Vous ne pouvez pas ajouter d'emplacement suppl�mentaire. +REFINE_FAILURE_NO_MORE_SOCKET Vous ne pouvez pas ajouter d'emplacement supplmentaire. REFINE_FAILURE_NO_SOCKET0 Il n'y a pas d'emplacement libre pour la %s. REFINE_FAILURE_SOCKET_DISABLE_ITEM Vous ne pouvez ajouter aucun emplacement sur cet objet. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Cet objet ne peut pas �tre am�lior�. -REFINE_SUCCESS L'am�lioration de l'objet s'est d�roul� avec succ�s. -REFINE_SUCCESS_PROBALITY Chance d'am�lioration %d%% +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Cet objet ne peut pas tre amlior. +REFINE_SUCCESS L'amlioration de l'objet s'est droul avec succs. +REFINE_SUCCESS_PROBALITY Chance d'amlioration %d%% REFINE_WARNING2 Souhaitez-vous continuer ? -SAFEBOX_ERROR Vous avez entr� un mauvais mot de passe. -SAFEBOX_SELL_DISABLE_SAFEITEM Vous ne pouvez vendre aucun des objets sauvegard�s. -SAFEBOX_WRONG_PASSWORD Les mots de passe doivent �tre identiques. -SCREENSHOT_SAVE1 est sauvegard�. -SCREENSHOT_SAVE2 Fichier de capture d'�cran -SCREENSHOT_SAVE_FAILURE La capture de l'�cran a �chou�. +SAFEBOX_ERROR Vous avez entr un mauvais mot de passe. +SAFEBOX_SELL_DISABLE_SAFEITEM Vous ne pouvez vendre aucun des objets sauvegards. +SAFEBOX_WRONG_PASSWORD Les mots de passe doivent tre identiques. +SCREENSHOT_SAVE1 est sauvegard. +SCREENSHOT_SAVE2 Fichier de capture d'cran +SCREENSHOT_SAVE_FAILURE La capture de l'cran a chou. SECOND Sec SELECT_CAN_NOT_DELETE Vous ne pouvez pas effacer ce personnage -SELECT_CHANGED_NAME Vous avez chang� le nom du personnage -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Ce nom de personnage existe d�j�. -SELECT_CHANGE_FAILURE_STRANGE_INDEX R�essayer +SELECT_CHANGED_NAME Vous avez chang le nom du personnage +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Ce nom de personnage existe dj. +SELECT_CHANGE_FAILURE_STRANGE_INDEX Ressayer SELECT_CHANGE_FAILURE_STRANGE_NAME Ce SELECT_CHANGE_NAME_TITLE Changer le nom du personnage -SELECT_DELEING Le personnage a �t� effac�. -SELECT_DELETED Suppression r�ussie +SELECT_DELEING Le personnage a t effac. +SELECT_DELETED Suppression russie SELECT_DO_YOU_DELETE_REALLY Souhaitez-vous continuer. SELECT_EMPTY_SLOT Ce champ est vide. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Entrez un nouveau nom de personnage SELECT_NOT_JOIN_GUILD Aucune guilde -SHOP_BUY_INFO Achetez un objet en le choisissant dans la fen�tre d'une �choppe. -SHOP_CANNOT_SELL_EQUIPMENT Vous ne pouvez pas vendre d'objet �quip�. -SHOP_CANNOT_SELL_ITEM Cet objet ne peut pas �tre vendu. +SHOP_BUY_INFO Achetez un objet en le choisissant dans la fentre d'une choppe. +SHOP_CANNOT_SELL_EQUIPMENT Vous ne pouvez pas vendre d'objet quip. +SHOP_CANNOT_SELL_ITEM Cet objet ne peut pas tre vendu. SHOP_ERROR_UNKNOWN Erreur de Magasin inconnue : %s -SHOP_INVALID_POS Cet objet ne peut pas �tre utilis�. +SHOP_INVALID_POS Cet objet ne peut pas tre utilis. SHOP_INVENTORY_FULL Il n'y a pas assez de place dans l'inventaire. SHOP_NOT_ENOUGH_MONEY Pas assez de Yangs. SHOP_NOT_ENOUGH_MONEY_EX Vous n'avez pas suffisamment de Yangs. -SHOP_SELL_INFO S�lectionnez l'objet � vendre dans la fen�tre d'inventaire. -SHOP_SOLDOUT Epuis�. -SHOT_ERROR_UNKNOWN Erreur inconnue lors de l'attaque � distance : %s -SKILL_BOHO D�tourn� -SKILL_BUDONG n'est plus utilis�. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Vous avez besoin d'EXP pour apprendre cette comp�tence. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Vous avez besoin d'un Manuel pour apprendre cette comp�tence. +SHOP_SELL_INFO Slectionnez l'objet vendre dans la fentre d'inventaire. +SHOP_SOLDOUT Epuis. +SHOT_ERROR_UNKNOWN Erreur inconnue lors de l'attaque distance : %s +SKILL_BOHO Dtourn +SKILL_BUDONG n'est plus utilis. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Vous avez besoin d'EXP pour apprendre cette comptence. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Vous avez besoin d'un Manuel pour apprendre cette comptence. SKILL_CHEONGEUN Corps puissant SKILL_CRITICAL Coup critique -SKILL_ENCHANT_POISON Poison appliqu�. +SKILL_ENCHANT_POISON Poison appliqu. SKILL_EUNHYEONG Camouflage -SKILL_FAINT �tourdissement -SKILL_FIND_TRAP Chercher les pi�ges +SKILL_FAINT tourdissement +SKILL_FIND_TRAP Chercher les piges SKILL_FIRE Feu permanent SKILL_FISHMIND Boule piscicomancienne active SKILL_GAMJI Capturer -SKILL_GEOMGYEONG Aura de l'�p�e -SKILL_GEONGON Plus utilis�. +SKILL_GEOMGYEONG Aura de l'pe +SKILL_GEONGON Plus utilis. SKILL_GICHEON Griffe du Dragon SKILL_GIGONG Rotation du Chi SKILL_GONGPO Peur -SKILL_GRADE_NAME_GRAND_MASTER %s Grand Ma�tre -SKILL_GRADE_NAME_MASTER %s Ma�tre -SKILL_GRADE_NAME_PERFECT_MASTER %s Ma�tre parfait +SKILL_GRADE_NAME_GRAND_MASTER %s Grand Matre +SKILL_GRADE_NAME_MASTER %s Matre +SKILL_GRADE_NAME_PERFECT_MASTER %s Matre parfait SKILL_GROUP_ASSASSIN_1 Lame SKILL_GROUP_ASSASSIN_2 Arc SKILL_GROUP_HORSE Equitation @@ -468,40 +473,40 @@ SKILL_GROUP_SURA_1 Arme SKILL_GROUP_SURA_2 Magique SKILL_GROUP_WARRIOR_1 Corps SKILL_GROUP_WARRIOR_2 Mental -SKILL_GWIGEOM Lame enchant�e +SKILL_GWIGEOM Lame enchante SKILL_GYEONGGONG Pas de plume -SKILL_HEUKSIN Protection des t�n�bres -SKILL_HOSIN B�n�diction -SKILL_HWAYEOM SKILL_HWAYEON Plus utilis�. -SKILL_HYEOLMA SKILL_HYEOLMA plus utilis�. -SKILL_INC_ATKSPD Vitesse d'attaque augment�e -SKILL_INC_MOVSPD Vitesse de d�placement augment�e -SKILL_INMA SKILL_INMA Plus utilis�. -SKILL_JEOJU Mal�diction +SKILL_HEUKSIN Protection des tnbres +SKILL_HOSIN Bndiction +SKILL_HWAYEOM SKILL_HWAYEON Plus utilis. +SKILL_HYEOLMA SKILL_HYEOLMA plus utilis. +SKILL_INC_ATKSPD Vitesse d'attaque augmente +SKILL_INC_MOVSPD Vitesse de dplacement augmente +SKILL_INMA SKILL_INMA Plus utilis. +SKILL_JEOJU Maldiction SKILL_JEONGEOP Soin SKILL_JEONGWI Fureur -SKILL_JEONSINBANGEO D�fense totale +SKILL_JEONSINBANGEO Dfense totale SKILL_JEONSINGONGGYEOK Attaque totale -SKILL_JEUNGCHE SKILL_JEUNGCHE Plus utilis�. -SKILL_JEUNGHON SKILL_JEUNGHON Plus utilis�. +SKILL_JEUNGCHE SKILL_JEUNGCHE Plus utilis. +SKILL_JEUNGHON SKILL_JEUNGHON Plus utilis. SKILL_JEUNGRYEOK Attaque + SKILL_JEUNGSOK Vitesse + -SKILL_JIGAM SKILL_JIGAM Plus utilis�. -SKILL_JIPJUNG SKILL_JIPJUNG Plus utilis�. -SKILL_JUMAGAP Armure enchant�e -SKILL_JUMAGEOM SKILL_JUMAGEOM Plus utilis�. -SKILL_KWAEGEOM SKILL_KWAEGEOM Plus utilis�. +SKILL_JIGAM SKILL_JIGAM Plus utilis. +SKILL_JIPJUNG SKILL_JIPJUNG Plus utilis. +SKILL_JUMAGAP Armure enchante +SKILL_JUMAGEOM SKILL_JUMAGEOM Plus utilis. +SKILL_KWAEGEOM SKILL_KWAEGEOM Plus utilis. SKILL_KWAESOK Vitesse -SKILL_LEGBOUND SKILL_LEGBOUND Plus utilis�. -SKILL_MUSA SKILL_MUSA Plus utilis�. -SKILL_MUYEONG Fant�me de la Flamme +SKILL_LEGBOUND SKILL_LEGBOUND Plus utilis. +SKILL_MUSA SKILL_MUSA Plus utilis. +SKILL_MUYEONG Fantme de la Flamme SKILL_NEED_EMPTY_BOTTLE Je n'ai pas de bouteille vide. SKILL_NEED_POISON_BOTTLE Je n'ai pas de bouteille vide -SKILL_ONLY_FOR_GUILD_WAR Vous ne pouvez utiliser cette comp�tence que durant une guerre de Guildes +SKILL_ONLY_FOR_GUILD_WAR Vous ne pouvez utiliser cette comptence que durant une guerre de Guildes SKILL_PABEOP Neutraliser un sort SKILL_POWERFUL_STRIKE Attaque stupeur -SKILL_SEOMGWANG Bombe de lumi�re -SKILL_SINCHAK SKILL_SINCHAK Plus utilis�. +SKILL_SEOMGWANG Bombe de lumire +SKILL_SINCHAK SKILL_SINCHAK Plus utilis. SKILL_SLEEP Dormir SKILL_SLOW Ralentissement SKILL_STUN Stupeur @@ -510,30 +515,30 @@ SKILL_SUMMON_DESCRIPTION Chance d'Invocation: %d%% SKILL_TOOLTIP_INT Intelligence SKILL_TOOLTIP_LEVEL Niveau SKILL_TOXICDIE Empoisonnement -SKILL_TOXICPOWER Valeur d'attaque empoisonn�e am�lior�e -SKILL_TUSOK Attaque fant�me -SKILL_WONSIN SKILL_WONSIN Plus utilis�. -SKILL_YONGSIN SKILL_YONGSIN Plus utilis�. -STAT_MINUS_CON Adaptation de la vitalit� (chance restante : %d) -STAT_MINUS_DEX Adaptation de la dext�rit� (chance restante : %d) -STAT_MINUS_INT Adaptation de l'intelligence (chance restante�: %d) -STAT_MINUS_STR Adaptation de la force (chance restante�: %d) -STAT_TOOLTIP_CON Augmente PV et d�fense -STAT_TOOLTIP_DEX Attaque et esquive augment�es -STAT_TOOLTIP_INT Augmente PM, attaque & d�fense magique. -STAT_TOOLTIP_STR Attaque et d�g�ts am�lior�s. +SKILL_TOXICPOWER Valeur d'attaque empoisonne amliore +SKILL_TUSOK Attaque fantme +SKILL_WONSIN SKILL_WONSIN Plus utilis. +SKILL_YONGSIN SKILL_YONGSIN Plus utilis. +STAT_MINUS_CON Adaptation de la vitalit (chance restante : %d) +STAT_MINUS_DEX Adaptation de la dextrit (chance restante : %d) +STAT_MINUS_INT Adaptation de l'intelligence (chance restante: %d) +STAT_MINUS_STR Adaptation de la force (chance restante: %d) +STAT_TOOLTIP_CON Augmente PV et dfense +STAT_TOOLTIP_DEX Attaque et esquive augmentes +STAT_TOOLTIP_INT Augmente PM, attaque & dfense magique. +STAT_TOOLTIP_STR Attaque et dgts amliors. SYMBOLLIST_TITLE Enregistrer le drapeau de Guilde -SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode peut am�liorer la vitesse sur une configuration modeste. -SYSTEM_OPTION_CPU_TILING_2 Si vous rencontrez des probl�mes avec les �l�ments graphiques choisissez ,Systemoption ou ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode peut amliorer la vitesse sur une configuration modeste. +SYSTEM_OPTION_CPU_TILING_2 Si vous rencontrez des problmes avec les lments graphiques choisissez ,Systemoption ou ,CONFIG.exe SYSTEM_OPTION_CPU_TILING_3 et changez le CPU Tiling Mode. SYSTEM_OPTION_GPU_TILING_1 GPU Tiling Mode peut ralentir une configuration modeste. -SYSTEM_OPTION_GPU_TILING_2 Si vous rencontrez des probl�mes avec les �l�ments graphiques allez dans les "Options syst�me" ou lancez "CONFIG.exe" +SYSTEM_OPTION_GPU_TILING_2 Si vous rencontrez des problmes avec les lments graphiques allez dans les "Options systme" ou lancez "CONFIG.exe" SYSTEM_OPTION_GPU_TILING_3 et change le CPU Tiling Mode -SYSTEM_OPTION_TILING_EXIT Il faut red�marrer le programme pour pouvoir changer le Tiling Mode. +SYSTEM_OPTION_TILING_EXIT Il faut redmarrer le programme pour pouvoir changer le Tiling Mode. TARGET_BUTTON_ACCEPT_FIGHT Accepter TARGET_BUTTON_AVENGE Revanche -TARGET_BUTTON_BUILDING_DESTROY D�truire -TARGET_BUTTON_DISMOUNT d�classer +TARGET_BUTTON_BUILDING_DESTROY Dtruire +TARGET_BUTTON_DISMOUNT dclasser TARGET_BUTTON_EMOTION_ALLOW Emotions TARGET_BUTTON_EXCHANGE Echanger TARGET_BUTTON_EXCLUDE Exclure @@ -554,17 +559,17 @@ TARGET_LEVEL_S_KNIGHT Niveau 4. TARGET_LEVEL_S_PAWN Niveau 2. TASKBAR_ATTACK Attaque TASKBAR_AUTO Attaquer automatiquement -TASKBAR_CAMERA Cam�ra -TASKBAR_EXP Exp�rience +TASKBAR_CAMERA Camra +TASKBAR_EXP Exprience TASKBAR_HP PV -TASKBAR_MOVE D�placement -TASKBAR_SKILL Comp�tence +TASKBAR_MOVE Dplacement +TASKBAR_SKILL Comptence TASKBAR_SP PM TASKBAR_ST PE THING_COUNT Tous -TOOLTIP_ANTI_CRITICAL_PCT R�sistance contre les coups critiques +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT R�sistance contre les coups per�ants +%d%% SA -TOOLTIP_ANTI_SELL Ne peut pas �tre vendu dans un magasin. +TOOLTIP_ANTI_CRITICAL_PCT Rsistance contre les coups critiques +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT Rsistance contre les coups perants +%d%% SA +TOOLTIP_ANTI_SELL Ne peut pas tre vendu dans un magasin. TOOLTIP_APPLY_ATTBONUS_ANIMAL Bonus contre les Animaux +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Bonus contre les Ninjas +%d%% SA TOOLTIP_APPLY_ATTBONUS_DEVIL Bonus contre le Mal+%d%% SA @@ -576,16 +581,16 @@ TOOLTIP_APPLY_ATTBONUS_SHAMAN Bonus contre les Chamanes +%d%% SA TOOLTIP_APPLY_ATTBONUS_SURA Bonus contre les Suras +%d%% SA TOOLTIP_APPLY_ATTBONUS_UNDEAD Bonus contre les Mort-vivants +%d%% SA TOOLTIP_APPLY_ATTBONUS_WARRIOR Bonus contre les Guerriers +%d%% SA -TOOLTIP_APPLY_BLOCK Chance de bloquer un coup au Corps-�-corps %d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER Recup�rer les PM toutes les 5 secondes dans une Bataille %d SA +TOOLTIP_APPLY_BLOCK Chance de bloquer un coup au Corps--corps %d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER Recuprer les PM toutes les 5 secondes dans une Bataille %d SA TOOLTIP_APPLY_CRITICAL_PCT Chance de coup critique +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% de chance de r�cup�rer des PM lorsque vous touchez SA -TOOLTIP_APPLY_DODGE Chance d'�viter les fl�ches %d%% SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% de chance de rcuprer des PM lorsque vous touchez SA +TOOLTIP_APPLY_DODGE Chance d'viter les flches %d%% SA TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Chance d'obtenir un Bonus EXP SA TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Chance d'abandonner le double de Yangs SA TOOLTIP_APPLY_IMMUNE_FALL Immunise contre les chutes SNA -TOOLTIP_APPLY_IMMUNE_SLOW D�fense contre le ralentissement SNA -TOOLTIP_APPLY_IMMUNE_STUN D�fense contre l'�tourdissement SNA +TOOLTIP_APPLY_IMMUNE_SLOW Dfense contre le ralentissement SNA +TOOLTIP_APPLY_IMMUNE_STUN Dfense contre l'tourdissement SNA TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Chance d'abandonner le double d'objets SA TOOLTIP_APPLY_KILL_HP_RECOVER %d%% de chance de restaurer les PV SA TOOLTIP_APPLY_KILL_SP_RECOVER %d%% de chance de restaurer les PM SA @@ -593,92 +598,92 @@ TOOLTIP_APPLY_MANA_BURN_PCT %d%% de chance de drain de PM SA TOOLTIP_APPLY_MAX_HP_PCT Max. PV +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Max. PM +%d%% SA TOOLTIP_APPLY_NOAFFECT Pas d'effet -TOOLTIP_APPLY_NO_DEATH_PENALTY Pas de perte d'exp�rience en cas de r�surrection � l'endroit de la mort. SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% chances de coup per�ant SA +TOOLTIP_APPLY_NO_DEATH_PENALTY Pas de perte d'exprience en cas de rsurrection l'endroit de la mort. SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% chances de coup perant SA TOOLTIP_APPLY_POISON_PCT Chance d'empoisonner : %d%% SA -TOOLTIP_APPLY_POISON_REDUCE R�sistance contre le poison %d%% SA +TOOLTIP_APPLY_POISON_REDUCE Rsistance contre le poison %d%% SA TOOLTIP_APPLY_POTION_BONUS Les effets de la potion %d%% augmentent SA -TOOLTIP_APPLY_REFLECT_CURSE Chance de renvoyer une Mal�diction : %d%% SA -TOOLTIP_APPLY_REFLECT_MELEE Chance de renvoyer une attaque au Corps-�-corps : %d%% SA +TOOLTIP_APPLY_REFLECT_CURSE Chance de renvoyer une Maldiction : %d%% SA +TOOLTIP_APPLY_REFLECT_MELEE Chance de renvoyer une attaque au Corps--corps : %d%% SA TOOLTIP_APPLY_RESIST_ASSASSIN Chance de parer une attaque Ninja: %d%% SA -TOOLTIP_APPLY_RESIST_BELL D�fense contre le Gong %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER D�fense contre la dague %d%% SA -TOOLTIP_APPLY_RESIST_FAN D�fense contre l'�ventail %d%% SA +TOOLTIP_APPLY_RESIST_BELL Dfense contre le Gong %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER Dfense contre la dague %d%% SA +TOOLTIP_APPLY_RESIST_FAN Dfense contre l'ventail %d%% SA TOOLTIP_APPLY_RESIST_SHAMAN Chance de parer une attaque Chamane: %d%% SA TOOLTIP_APPLY_RESIST_SURA Chance de parer une attaque Sura: %d%% SA -TOOLTIP_APPLY_RESIST_SWORD D�fense contre l'�p�e %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND D�fense contre l'�p�e � deux-mains %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Dfense contre l'pe %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Dfense contre l'pe deux-mains %d%% SA TOOLTIP_APPLY_RESIST_WARRIOR Chance de parer une attaque Guerrier: %d%% SA -TOOLTIP_APPLY_RESIST_WIND R�sistance au Vent %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Chance d'apprendre d'un Manuel am�lior�e d'un facteur de 2,5. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Si l'apprentissage �choue, vous pourrez imm�diatement et gratuitement retenter votre chance. SNA +TOOLTIP_APPLY_RESIST_WIND Rsistance au Vent %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Chance d'apprendre d'un Manuel amliore d'un facteur de 2,5. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Si l'apprentissage choue, vous pourrez immdiatement et gratuitement retenter votre chance. SNA TOOLTIP_APPLY_SLOW_PCT Chance de ralentissement : %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% des dommages inflig�s sont drain�s et ajout�s aux PV. SA -TOOLTIP_APPLY_STEAL_SP %d%% des dommages inflig�s sont drain�s et ajout�s aux PM. SA +TOOLTIP_APPLY_STEAL_HP %d%% des dommages infligs sont drains et ajouts aux PV. SA +TOOLTIP_APPLY_STEAL_SP %d%% des dommages infligs sont drains et ajouts aux PM. SA TOOLTIP_APPLY_STUN_PCT Chance d'assommer : %d%% SA TOOLTIP_ARMOR Armure -TOOLTIP_ARROW Fl�ches +TOOLTIP_ARROW Flches TOOLTIP_ASSASSIN Ninja TOOLTIP_ATT_GRADE Valeur d'attaque +%d SA TOOLTIP_ATT_SPEED Vitesse d'attaque +%d%% SA -TOOLTIP_AUTO_POTION_HP �lixir du soleil -TOOLTIP_AUTO_POTION_REST Quantit� restante�: %.2f%% -TOOLTIP_AUTO_POTION_SP �lixir de la lune +TOOLTIP_AUTO_POTION_HP lixir du soleil +TOOLTIP_AUTO_POTION_REST Quantit restante: %.2f%% +TOOLTIP_AUTO_POTION_SP lixir de la lune TOOLTIP_AUTO_POTION_USING Actif -TOOLTIP_BOW_DISTANCE Port�e de l'Arc +%dm SA +TOOLTIP_BOW_DISTANCE Porte de l'Arc +%dm SA TOOLTIP_BUYPRICE Prix : %s TOOLTIP_CAST_SPEED Vitesse du sort +%d%% SA -TOOLTIP_CON Vitalit� +%d SA +TOOLTIP_CON Vitalit +%d SA TOOLTIP_COSTUME_ATTR_BONUS Bonus costume %d%% SA -TOOLTIP_DEF_GRADE D�fense +%d SA -TOOLTIP_DEX Dext�rit� +%d SA +TOOLTIP_DEF_GRADE Dfense +%d SA +TOOLTIP_DEX Dextrit +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Terre SNA TOOLTIP_DRAGON_SOUL_DECK2 Ciel SNA TOOLTIP_EAR Boucles d'oreille -TOOLTIP_ENERGY �nergie %d SA +TOOLTIP_ENERGY nergie %d SA TOOLTIP_ETC Etc.. TOOLTIP_FISHINGROD_EXP Points %d / %d TOOLTIP_FISHINGROD_LEVEL Niveau : %d -TOOLTIP_FISHINGROD_UPGRADE1 Donnez-la au p�cheur +TOOLTIP_FISHINGROD_UPGRADE1 Donnez-la au pcheur TOOLTIP_FISHINGROD_UPGRADE2 pour obtenir une -TOOLTIP_FISHINGROD_UPGRADE3 canne � p�che am�lior�e +TOOLTIP_FISHINGROD_UPGRADE3 canne pche amliore TOOLTIP_FISH_LEN Longueur : %.2fcm TOOLTIP_HELMET Casque -TOOLTIP_HP_REGEN R�g�n�ration des PV +%d%% SA +TOOLTIP_HP_REGEN Rgnration des PV +%d%% SA TOOLTIP_INT Intelligence +%d SA TOOLTIP_ITEM_ATT_GRADE Valeur d'attaque %d TOOLTIP_ITEM_ATT_POWER Valeur d'attaque %d - %d TOOLTIP_ITEM_ATT_POWER_ONE_ARG Valeur d'attaque %d TOOLTIP_ITEM_ATT_POWER_REFINE Valeur d'attaque %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Vitesse d'attaque %s -TOOLTIP_ITEM_DEF_GRADE D�fense %d +TOOLTIP_ITEM_DEF_GRADE Dfense %d TOOLTIP_ITEM_FAST Rapide -TOOLTIP_ITEM_LIMIT_CON Limite sup. de vitalit� : %d -TOOLTIP_ITEM_LIMIT_DEX Limite sup. de dext�rit� : %d +TOOLTIP_ITEM_LIMIT_CON Limite sup. de vitalit : %d +TOOLTIP_ITEM_LIMIT_DEX Limite sup. de dextrit : %d TOOLTIP_ITEM_LIMIT_INT Limite sup. de l'intelligence : %d TOOLTIP_ITEM_LIMIT_LEVEL Du niveau : %d TOOLTIP_ITEM_LIMIT_STR Limite sup. de la force : %d TOOLTIP_ITEM_MAGIC_ATT_POWER Valeur de l'attaque magique %d - %d TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valeur de l'attaque magique %d -TOOLTIP_ITEM_MAGIC_DEF_POWER D�fense magique %d +TOOLTIP_ITEM_MAGIC_DEF_POWER Dfense magique %d TOOLTIP_ITEM_NORMAL Normal TOOLTIP_ITEM_SLOW Ralenti -TOOLTIP_ITEM_VERY_FAST Tr�s rapide -TOOLTIP_ITEM_VERY_SLOW Tr�s ralenti +TOOLTIP_ITEM_VERY_FAST Trs rapide +TOOLTIP_ITEM_VERY_SLOW Trs ralenti TOOLTIP_ITEM_WEARABLE_JOB [ Portable ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Num�ro de loterie : %d +TOOLTIP_LOTTO_NUMBER Numro de loterie : %d TOOLTIP_MAGIC_ATTBONUS_PER Attaques magiques +%d%% SA TOOLTIP_MAGIC_ATT_GRADE Valeur d'attaque magique +%d SA -TOOLTIP_MAGIC_DEF_GRADE D�fense magique +%d SA +TOOLTIP_MAGIC_DEF_GRADE Dfense magique +%d SA TOOLTIP_MALL_ATTBONUS Valeur d'attaque +%d%% SA TOOLTIP_MALL_ATTBONUS_STATIC Valeur d'attaque +12~15% SNA TOOLTIP_MALL_AUTOLOOT Une main qui ramasse les Yangs automatiquement. SNA -TOOLTIP_MALL_DEFBONUS D�fense +%d%% SA -TOOLTIP_MALL_DEFBONUS_STATIC D�fense +12~15% SNA +TOOLTIP_MALL_DEFBONUS Dfense +%d%% SA +TOOLTIP_MALL_DEFBONUS_STATIC Dfense +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA -TOOLTIP_MALL_EXPBONUS_P_STATIC Bonus CyberCaf� EXP +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC 50% plus d'exp�rience SNA +TOOLTIP_MALL_EXPBONUS_P_STATIC Bonus CyberCaf EXP +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC 50% plus d'exprience SNA TOOLTIP_MALL_FISH_MIND La chance d'attraper un poisson est augmenter. SNA TOOLTIP_MALL_GOLDBONUS Chance de Drop de Yangs (%.1f) SA TOOLTIP_MALL_GOLDBONUS_STATIC Double chance de Drop de Yangs SNA @@ -686,100 +691,100 @@ TOOLTIP_MALL_ITEMBONUS Chance de Drop d'objet (%.1f) SA TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Chance de trouver des Yangs plus %.1f%% SA TOOLTIP_MALL_ITEMBONUS_STATIC Double chance de Drop pour les objets SNA TOOLTIP_MALL_MARRIAGE_FAST Points d'amours augmente plus rapidement SNA -TOOLTIP_MALL_SAFEBOX Plus d'espace dans l'entrep�t disponible SNA +TOOLTIP_MALL_SAFEBOX Plus d'espace dans l'entrept disponible SNA TOOLTIP_MAX_HP PV max. +%d SA TOOLTIP_MAX_HP_PCT PV max. +%d%% SA TOOLTIP_MAX_SP PM max. +%d SA TOOLTIP_MAX_SP_PCT PM max. +%d%% SA TOOLTIP_MAX_STAMINA Max. Endurance +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Attaque au corps � corps/magique +%d%% SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Attaque au corps corps/magique +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS Erreur (%d, %d) -TOOLTIP_MOV_SPEED Vit. de d�plt %d%% SA +TOOLTIP_MOV_SPEED Vit. de dplt %d%% SA TOOLTIP_NECK Collier TOOLTIP_NEED_ALL_SP PM requis : Max. TOOLTIP_NEED_GSP Esprit du Dragon requis : %d TOOLTIP_NEED_HP PV requis : %d TOOLTIP_NEED_HP_PER_SEC PV/sec. : %d -TOOLTIP_NEED_SKILL_POINT Points de comp�tences requis : +TOOLTIP_NEED_SKILL_POINT Points de comptences requis : TOOLTIP_NEED_SP PM requis : %d TOOLTIP_NEED_SP_PER_SEC PM/sec. : %d TOOLTIP_NEXT_SKILL_LEVEL_1 Prochain niveau : %d (Max. %d) TOOLTIP_NEXT_SKILL_LEVEL_2 Prochain niveau : %d (Max. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS D�gats moyen : %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS R�sistance aux D�g�ts Moyens : %d%% SA +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Dgats moyen : %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Rsistance aux Dgts Moyens : %d%% SA TOOLTIP_PARTY_INFO_GRADE_UP1 D'avantage de %d que de membres du Groupe TOOLTIP_PARTY_INFO_GRADE_UP2 Niveau de l'attaque +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 Niveau de d�fense +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 Niveau de dfense +%d TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Restaure les PV/PM de tous les membres du groupe toutes les 60 minutes. TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Restaure les PV/PM de tous les membres du groupe toutes les 30 minutes. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Vous devez attendre 3 minutes apr�s la mort d'un membre du Groupe. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Vous pouvez appeler les membres du Groupe qui sont sur le m�me serveur � tout moment. -TOOLTIP_PARTY_INFO_SET_ATTACKER Niveau de l'attaque +(nombre de membres du Groupe /2) Attaquant %d peut �tre choisi. -TOOLTIP_PARTY_INFO_SET_TANKER Niveau de d�fense +(nombre du membres du groupe) combattants au corps-�-corps 1 peuvent �tre choisis. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Vous devez attendre 3 minutes aprs la mort d'un membre du Groupe. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Vous pouvez appeler les membres du Groupe qui sont sur le mme serveur tout moment. +TOOLTIP_PARTY_INFO_SET_ATTACKER Niveau de l'attaque +(nombre de membres du Groupe /2) Attaquant %d peut tre choisi. +TOOLTIP_PARTY_INFO_SET_TANKER Niveau de dfense +(nombre du membres du groupe) combattants au corps--corps 1 peuvent tre choisis. TOOLTIP_PARTY_SKILL_LEVEL Niveau actuel : %d -TOOLTIP_PARTY_TITLE_GRADE_UP [Attaque/D�fense am�lior�e] +TOOLTIP_PARTY_TITLE_GRADE_UP [Attaque/Dfense amliore] TOOLTIP_PARTY_TITLE_HEAL [restaurer] TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Lorsque vous avez plus de %d membres de Groupe vous obtenez %d%% de Bonus EXP . TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus EXP] TOOLTIP_PARTY_TITLE_RECALL [Appeler] TOOLTIP_PARTY_TITLE_SET_ATTACKER [Nommer un attaquant] -TOOLTIP_PARTY_TITLE_SET_TANKER [Nommer un combattant au corps-�-corps] +TOOLTIP_PARTY_TITLE_SET_TANKER [Nommer un combattant au corps--corps] TOOLTIP_PICK_EXP Points : %d / %d TOOLTIP_PICK_LEVEL Niveau : %d -TOOLTIP_PICK_UPGRADE1 Donnez-la au b�cheron +TOOLTIP_PICK_UPGRADE1 Donnez-la au bcheron TOOLTIP_PICK_UPGRADE2 pour obtenir une -TOOLTIP_PICK_UPGRADE3 Pioche am�lior�e. -TOOLTIP_POTION_CURE Annuler les effets n�gatifs +TOOLTIP_PICK_UPGRADE3 Pioche amliore. +TOOLTIP_POTION_CURE Annuler les effets ngatifs TOOLTIP_POTION_MIN Min. TOOLTIP_POTION_PLUS_ATTACK_SPEED Vitesse d'attaque +%d TOOLTIP_POTION_PLUS_HP_PERCENT PV +%d%% TOOLTIP_POTION_PLUS_HP_POINT PV +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Vitesse de d�placement +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Vitesse de dplacement +%d TOOLTIP_POTION_PLUS_SP_PERCENT PM +%d%% TOOLTIP_POTION_PLUS_SP_POINT PM +%d TOOLTIP_POTION_SEC Sec. -TOOLTIP_POTION_TIME Dur�e : +TOOLTIP_POTION_TIME Dure : TOOLTIP_REQUIREMENT_21_LEVEL Vous devez atteindre le niveau 21. TOOLTIP_REQUIREMENT_41_LEVEL Vous devez atteindre le niveau 41. TOOLTIP_REQUIREMENT_LEVEL Vous devez atteindre le niveau %d. TOOLTIP_REQUIREMENT_SKILL_LEVEL %s niveau %d requis. TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d requis -TOOLTIP_RESIST_BOW R�sistance aux fl�ches %d%% SA -TOOLTIP_RESIST_DARK R�sistance � l'obscurit� +%d%% SA -TOOLTIP_RESIST_EARTH R�sistance � la terre +%d%% SA -TOOLTIP_RESIST_ELEC R�sistance � la foudre %d%% SA -TOOLTIP_RESIST_FIRE R�sistance au feu %d%% SA -TOOLTIP_RESIST_ICE R�sistance � la glace +%d%% SA -TOOLTIP_RESIST_MAGIC R�sistance � la Magie %d%% SA +TOOLTIP_RESIST_BOW Rsistance aux flches %d%% SA +TOOLTIP_RESIST_DARK Rsistance l'obscurit +%d%% SA +TOOLTIP_RESIST_EARTH Rsistance la terre +%d%% SA +TOOLTIP_RESIST_ELEC Rsistance la foudre %d%% SA +TOOLTIP_RESIST_FIRE Rsistance au feu %d%% SA +TOOLTIP_RESIST_ICE Rsistance la glace +%d%% SA +TOOLTIP_RESIST_MAGIC Rsistance la Magie %d%% SA TOOLTIP_REST_USABLE_COUNT Restant : %d TOOLTIP_SEALED TOOLTIP_SELLPRICE Prix : %s TOOLTIP_SHAMAN Chamane TOOLTIP_SHIELD Bouclier TOOLTIP_SHOES Chaussures -TOOLTIP_SKILL Comp�tences SNA -TOOLTIP_SKILLBOOK_NAME Manuel de comp�tences +TOOLTIP_SKILL Comptences SNA +TOOLTIP_SKILLBOOK_NAME Manuel de comptences TOOLTIP_SKILL_AFFECT_ATT_GRADE Valeur d'attaque: + TOOLTIP_SKILL_AFFECT_ATT_POWER Valeur d'attaque : TOOLTIP_SKILL_AFFECT_ATT_SPEED Vitesse d'attaque : + -TOOLTIP_SKILL_AFFECT_DEF_GRADE D�fense : +TOOLTIP_SKILL_AFFECT_DEF_GRADE Dfense : TOOLTIP_SKILL_AFFECT_DODGE Valeur d'attaque de l'adversaire : - TOOLTIP_SKILL_AFFECT_HEAL Restaurer les PV : TOOLTIP_SKILL_AFFECT_MOV_SPEED Vitesse d'attaque : + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Chance de renvoyer une attaque au Corps-�-corps : -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL R�sistance contre les dommages corporels : +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Chance de renvoyer une attaque au Corps--corps : +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Rsistance contre les dommages corporels : TOOLTIP_SKILL_COOL_TIME Temps d'attente : -TOOLTIP_SKILL_DAMAGE_BONUS D�gats de comp�tence %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS R�sistance contre les d�gats de comp�tences %d%% SA -TOOLTIP_SKILL_DURATION Dur�e : %d sec. +TOOLTIP_SKILL_DAMAGE_BONUS Dgats de comptence %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Rsistance contre les dgats de comptences %d%% SA +TOOLTIP_SKILL_DURATION Dure : %d sec. TOOLTIP_SKILL_FORGET_BOOK_NAME L'anneau de l'Oubli TOOLTIP_SKILL_LEVEL Niveau actuel : %d TOOLTIP_SKILL_LEVEL_MASTER Niveau actuel : %d (Master) TOOLTIP_SKILL_LEVEL_WITH_MAX Niveau actuel : %d (Max. %d) TOOLTIP_SOCKET_EMPTY Vide -TOOLTIP_SOCKET_REFINABLE_ITEM [Objet � emplacement] -TOOLTIP_SP_REGEN R�g�n�ration des PM +%d%% SA +TOOLTIP_SOCKET_REFINABLE_ITEM [Objet emplacement] +TOOLTIP_SP_REGEN Rgnration des PM +%d%% SA TOOLTIP_STR Force +%d SA TOOLTIP_SURA Sura TOOLTIP_TIME_CHARGER_FIX Recharge temporelle %d s. SA @@ -806,7 +811,7 @@ UI_OK OK UI_POS_UNKNOWN Endroit inconnu UI_PREVPAGE Retour UI_UNKNOWN Inconu -UPLOAD_MARK_CHECK_NEED_RECONNECT Le t�l�chargement doit �tre recommencer. -UPLOAD_MARK_UPLOAD_NEED_RECONNECT Le t�l�chargement doit �tre recommencer. -USE_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas utiliser d'objet tant que votre magasin priv� est ouvert. -USE_SKILL_ERROR_UNKNOWN Erreur comp�tence inconnue: %s +UPLOAD_MARK_CHECK_NEED_RECONNECT Le tlchargement doit tre recommencer. +UPLOAD_MARK_UPLOAD_NEED_RECONNECT Le tlchargement doit tre recommencer. +USE_ITEM_FAILURE_PRIVATE_SHOP Vous ne pouvez pas utiliser d'objet tant que votre magasin priv est ouvert. +USE_SKILL_ERROR_UNKNOWN Erreur comptence inconnue: %s diff --git a/bin/pack/locale_gr/locale/gr/locale_game.txt b/bin/pack/locale_gr/locale/gr/locale_game.txt index db30fab9..5450bea7 100644 --- a/bin/pack/locale_gr/locale/gr/locale_game.txt +++ b/bin/pack/locale_gr/locale/gr/locale_game.txt @@ -1,321 +1,326 @@ -AFF_LOVE_POINT ������ ������: %d%% -ALIGNMENT_NAME ������: -ATTACK_ERROR_UNKNOWN ������� ����� ��������: %s -CANNOT_ATTACK_DEST_IN_SAFE � ���������� ����� ���� ������. -CANNOT_ATTACK_SELF_IN_SAFE �� ����� �� �������. -CANNOT_EQUIP_IN_EXCHANGE �� ������� �� �������� �������� ��� ������ �������. -CANNOT_EQUIP_IN_SHOP ��� ������� �� �������� �������� ��� ������ �������. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA ��� ������� �� �������� ��� �������� ������� �� ������� ����. -CANNOT_SHOOT_DEST_IN_SAFE � ������ ����� ���� ������. -CANNOT_SHOOT_EMPTY_ARROW ���������� ��� �����. -CANNOT_SHOOT_SELF_IN_SAFE �� ����� �� �� ���� ����. -CANNOT_SKILL_APPROACH �� ����� �� �������� �����������. -CANNOT_SKILL_ATTACK �� ����� �� �������. -CANNOT_SKILL_BLUE ���� ����� �������������� � ���� ������������, ��� ������� �� ��������������� ��� ���� ������������. -CANNOT_SKILL_DEST_IN_SAFE � ������ ����� ���� ������. -CANNOT_SKILL_EQUIP_FISHING_ROD ���������� ��� ������. -CANNOT_SKILL_HAVE_TO_RIDE ���������� ����� ��� ����� ��� �� ������� �� �� ������������� ����. -CANNOT_SKILL_NEED_EMPTY_BOTTLE ��� ��� ����� ��������. -CANNOT_SKILL_NEED_POISON_BOTTLE ��� ��� �������� ����������. -CANNOT_SKILL_NEED_TARGET ����� ����� � ������; -CANNOT_SKILL_NOT_ENOUGH_HP ��� ��� ������ HP! -CANNOT_SKILL_NOT_ENOUGH_SP ��� ��� ������ SP! -CANNOT_SKILL_NOT_HORSE_SKILL �� ����� �� �� ������������� ��� ������. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON �� ����� �� ������������� ���� ��� ��������� �� ���� �� ����. -CANNOT_SKILL_NOT_YET_LEARN ��� ��� ����� ���� ��� ���������. -CANNOT_SKILL_ONLY_FOR_ALLIANCE ���� ��������� ���� ���� ��� ������. -CANNOT_SKILL_ONLY_FOR_CORPSE ���� ��������� ���� ������� ���������. -CANNOT_SKILL_RED ���� ����� �������������� � ���� ������������, ��� ������� �� ��������������� ��� ���� ������������. -CANNOT_SKILL_REMOVE_FISHING_ROD �� ����� �� ������������� ���� ��� ��������� �� ������. -CANNOT_SKILL_SELF_IN_SAFE �� ����� �� ������� ��� ���. -CANNOT_SKILL_USE_SELF �� ����� �� �� ������������� ���� ����� ���. -CANNOT_SKILL_WAIT_COOLTIME �� ����� �� ������������� ���� ��� ��������� �����. -CANNOT_USE ��� ������� �� �� ���������������. -CANNOT_WHISPER_DEST_REFUSE � %s ���� ��������������� ���� ��������. SA -CANNOT_WHISPER_NOT_LOGON � %s ��� ����� ������������. SA -CANNOT_WHISPER_SELF_REFUSE �� ������� �� ���������� �� ����� ��������������� ���� ��������. SNA -CHANNEL ������ -CHANNELING_CANNOT_LOGOUT �� ������� �� ����������� ��� ������ ��������. -CHANNEL_EMPTY_SERVER ����� server -CHANNEL_NORMAL ������ %d -CHANNEL_NOTIFY_FULL �� ������ ����� ������! �������� �������� ���� ������. -CHANNEL_NOT_FIND_INFO ��� �������� ����������� ��� �� ������. -CHANNEL_PVP �������� ��������� -CHANNEL_SELECT_CHANNEL ������� ������ -CHANNEL_SELECT_REGION ������� ������� -CHANNEL_SELECT_SERVER ������� server +AFF_LOVE_POINT : %d%% +ALIGNMENT_NAME : +ATTACK_ERROR_UNKNOWN : %s +CANNOT_ATTACK_DEST_IN_SAFE . +CANNOT_ATTACK_SELF_IN_SAFE . +CANNOT_EQUIP_IN_EXCHANGE . +CANNOT_EQUIP_IN_SHOP . +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA . +CANNOT_SHOOT_DEST_IN_SAFE . +CANNOT_SHOOT_EMPTY_ARROW . +CANNOT_SHOOT_SELF_IN_SAFE . +CANNOT_SKILL_APPROACH . +CANNOT_SKILL_ATTACK . +CANNOT_SKILL_BLUE , . +CANNOT_SKILL_DEST_IN_SAFE . +CANNOT_SKILL_EQUIP_FISHING_ROD . +CANNOT_SKILL_HAVE_TO_RIDE . +CANNOT_SKILL_NEED_EMPTY_BOTTLE . +CANNOT_SKILL_NEED_POISON_BOTTLE . +CANNOT_SKILL_NEED_TARGET ; +CANNOT_SKILL_NOT_ENOUGH_HP HP! +CANNOT_SKILL_NOT_ENOUGH_SP SP! +CANNOT_SKILL_NOT_HORSE_SKILL . +CANNOT_SKILL_NOT_MATCHABLE_WEAPON . +CANNOT_SKILL_NOT_YET_LEARN . +CANNOT_SKILL_ONLY_FOR_ALLIANCE . +CANNOT_SKILL_ONLY_FOR_CORPSE . +CANNOT_SKILL_RED , . +CANNOT_SKILL_REMOVE_FISHING_ROD . +CANNOT_SKILL_SELF_IN_SAFE . +CANNOT_SKILL_USE_SELF . +CANNOT_SKILL_WAIT_COOLTIME . +CANNOT_USE . +CANNOT_WHISPER_DEST_REFUSE %s . SA +CANNOT_WHISPER_NOT_LOGON %s . SA +CANNOT_WHISPER_SELF_REFUSE . SNA +CHANNEL +CHANNELING_CANNOT_LOGOUT . +CHANNEL_EMPTY_SERVER server +CHANNEL_NORMAL %d +CHANNEL_NOTIFY_FULL ! . +CHANNEL_NOT_FIND_INFO . +CHANNEL_PVP +CHANNEL_SELECT_CHANNEL +CHANNEL_SELECT_REGION +CHANNEL_SELECT_SERVER server CHANNEL_TEST_SERVER Test server CHANNEL_TEST_SERVER_ADDR Test %s:%d -CHARACTER_CREATE_MODE ���������� ��������� -CHARACTER_SELECT_MODE ������� ��������� -CHAT_ALL ��� -CHAT_BLOCK �������������� -CHAT_GUILD ��������� -CHAT_INFORMATION ����������� -CHAT_INSULT_STRING � ������� �������� �� ���������� ������. -CHAT_LOG �������� ������ ��������� [L] -CHAT_LOG_TITLE �������� ����������� -CHAT_NORMAL �������� -CHAT_NOTICE ��������� -CHAT_PARTY ����� -CHAT_SEND_CHAT �������� chat -CHAT_SEND_MEMO �������� ������� [Shift+Enter] -CHAT_SHOUT ����� -CHAT_SHOUT_LIMIT ������� �� �������� ���� 15 ������������. -CHAT_WHISPER ������� +CHARACTER_CREATE_MODE +CHARACTER_SELECT_MODE +CHAT_ALL +CHAT_BLOCK +CHAT_GUILD +CHAT_INFORMATION +CHAT_INSULT_STRING . +CHAT_LOG [L] +CHAT_LOG_TITLE +CHAT_NORMAL +CHAT_NOTICE +CHAT_PARTY +CHAT_SEND_CHAT chat +CHAT_SEND_MEMO [Shift+Enter] +CHAT_SHOUT +CHAT_SHOUT_LIMIT 15 . +CHAT_WHISPER COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM ���� �� ����������� ��� ������ �� ��������������. -COMB_CANT_APPEND_SEALED_ITEM ��� ������� �� ��������������� ��� ������ ������ �����������. -COMB_COST ����: %s -COMB_IS_CONTINUE_PROCESS ������ �� ����������; -COMB_NOTICE ��� ������� �� �������� �������� ��������� ��� ���������� �� ����������� ������. -COMB_NOTICE_NOT_OPEN ��� ������� �� ����������� ������ ��� ����� ������� �������� ���������. -COMB_NOT_ALL_SLOT_APPEND_ITEM �� ���������� ��� ������� �������, ���� �� ���������� �������. -COMB_NOT_FULL_BOOK ���, ���� ��� �� ������������. ���� ��� ��� �������, �� ��������� ���� �� ��� ������ 10 ������. -COMB_NOT_ITEM_IN_INVENTORY ��� ������� �� ��������������� ����������� ��� �����. -COMB_NOT_MEDIUM_ITEM ���� �� ����������� ��� ������ �� ��������������. -COMB_WILL_REMOVE_MATERIAL � ������� 2 �� �����������. -CREATE_ERROR_GM_NAME ��� ����������� � ����� ��� ���� �GM� ��� ����� ���������. -CREATE_ERROR_INSULT_NAME �� ��������� �����. -CREATE_ERROR_LIMIT_LEVEL � ���������� ��� ������ �� ����� ����������� ������� 80. -CREATE_ERROR_TIME_LIMIT ������� �� ����������� ���� ���� ��������� ���� 30 ������������. -CREATE_ERROR_WRONG_STRING �� ����� ��������� ��� ��� ������ �� ������������ �������� ����������. -CREATE_EXIST_SAME_NAME �� ����� ����� ��� �� ����� ��� ����� ������. -CREATE_FAILURE �� ������� �� ������������� �� ���������. -CREATE_FULL ��� ������� �� ������������� ����� ���������. +COMB_CANT_APPEND_ITEM . +COMB_CANT_APPEND_SEALED_ITEM . +COMB_COST : %s +COMB_IS_CONTINUE_PROCESS ; +COMB_NOTICE . +COMB_NOTICE_NOT_OPEN . +COMB_NOT_ALL_SLOT_APPEND_ITEM , . +COMB_NOT_FULL_BOOK , . , 10 . +COMB_NOT_ITEM_IN_INVENTORY . +COMB_NOT_MEDIUM_ITEM . +COMB_WILL_REMOVE_MATERIAL 2 . +CREATE_ERROR_GM_NAME GM . +CREATE_ERROR_INSULT_NAME . +CREATE_ERROR_LIMIT_LEVEL 80. +CREATE_ERROR_TIME_LIMIT 30 . +CREATE_ERROR_WRONG_STRING . +CREATE_EXIST_SAME_NAME . +CREATE_FAILURE . +CREATE_FULL . CREATE_GM_NAME GM -CREATE_INPUT_NAME �������� ��������. -CREATE_PLUS_STAT ����� �� ������ ������� ����������. -DAY ����� -DONT_USE_ITEM_WHEN_SHOW_CONFIRM ��� ������� �� ���������� ����������� ���� �� �������� ���� ���������. -DO_YOU_BUY_ITEM1 ������ �� ��������� �� %s ��� %s? -DO_YOU_BUY_ITEM2 ������ �� ��������� �� %s %s ��� %s? -DO_YOU_DROP_MONEY ������ �� �������� %d Yang? -DO_YOU_SELL_ITEM1 ������ �� ��������� �� %s ��� %s? -DO_YOU_SELL_ITEM2 ������ �� ��������� %s %s ��� %s; -DRAGON_SOUL_CANNOT_REFINE ��� ������� �� ������������ ����� ��� ���������. -DRAGON_SOUL_CANNOT_REFINE_MORE ����� � ���������� ��������� ��� ��� ������� �������. -DRAGON_SOUL_EQUIP_WARNING1 ����� ������� �� ������������ ���� ���������. -DRAGON_SOUL_EQUIP_WARNING2 ������ �� ���������� ������ ����; -DRAGON_SOUL_EXPIRED �������� ���������� -DRAGON_SOUL_INVALID_DRAGON_SOUL ����� ����� � ����� ����������. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL ����� ��� ����� ���� ����������. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE ����� ����� � ����� ����������. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL ��� ����� ������ ����� ��� �����������. -DRAGON_SOUL_NOT_MATCHED_SLOT � ���������� ��� ��������� �� ����� �� ����. -DRAGON_SOUL_STEP_LEVEL1 ����������: ���, -DRAGON_SOUL_STEP_LEVEL2 ����������: ��������, -DRAGON_SOUL_STEP_LEVEL3 ����������: ���������, -DRAGON_SOUL_STEP_LEVEL4 ����������: ����������, -DRAGON_SOUL_STEP_LEVEL5 ����������: ������, -DRAGON_SOUL_STRENGTH �������: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 � ���������� ������ �� ����������� �� ����� ��� ����������. -DRAGON_SOUL_UNEQUIP_WARNING2 ������ �� ����������; -DRAGON_SOUL_UNMATCHED_SLOT ���� ����� � ����� ����. -DRAGON_SOUL_UNQUALIFIED ��� ������� ����� �� ��������������� ��� �������� ����������. -DROP_ITEM_FAILURE_EQUIP_ITEM ��� ������� �� �������� ����������� ��� �����. -DROP_ITEM_FAILURE_PRIVATE_SHOP �� ������� �� �������� ����������� ��� ����� ������� �������� ���������. -DROP_MONEY_FAILURE_1000_OVER ������� �� �������� ����� 999 Yang. -EMOTION_ANGRY ���������� -EMOTION_ATTRACTIVE ���������� -EMOTION_BANTER ������� -EMOTION_CHEERS_1 ��������� 1 -EMOTION_CHEERS_2 ��������� 2 -EMOTION_CHEERUP ������� -EMOTION_CHOOSE_ONE ������� ����� +CREATE_INPUT_NAME . +CREATE_PLUS_STAT . +DAY +DONT_USE_ITEM_WHEN_SHOW_CONFIRM . +DO_YOU_BUY_ITEM1 %s %s? +DO_YOU_BUY_ITEM2 %s %s %s? +DO_YOU_DROP_MONEY %d Yang? +DO_YOU_SELL_ITEM1 %s %s? +DO_YOU_SELL_ITEM2 %s %s %s; +DRAGON_SOUL_CANNOT_REFINE . +DRAGON_SOUL_CANNOT_REFINE_MORE . +DRAGON_SOUL_EQUIP_WARNING1 . +DRAGON_SOUL_EQUIP_WARNING2 ; +DRAGON_SOUL_EXPIRED +DRAGON_SOUL_INVALID_DRAGON_SOUL . +DRAGON_SOUL_IS_NOT_DRAGON_SOUL . +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE . +DRAGON_SOUL_NOT_ENOUGH_MATERIAL . +DRAGON_SOUL_NOT_MATCHED_SLOT . +DRAGON_SOUL_STEP_LEVEL1 : , +DRAGON_SOUL_STEP_LEVEL2 : , +DRAGON_SOUL_STEP_LEVEL3 : , +DRAGON_SOUL_STEP_LEVEL4 : , +DRAGON_SOUL_STEP_LEVEL5 : , +DRAGON_SOUL_STRENGTH : +%d SA +DRAGON_SOUL_UNEQUIP_WARNING1 . +DRAGON_SOUL_UNEQUIP_WARNING2 ; +DRAGON_SOUL_UNMATCHED_SLOT . +DRAGON_SOUL_UNQUALIFIED . +DROP_ITEM_FAILURE_EQUIP_ITEM . +DROP_ITEM_FAILURE_PRIVATE_SHOP . +DROP_MONEY_FAILURE_1000_OVER 999 Yang. +EMOTION_ANGRY +EMOTION_ATTRACTIVE +EMOTION_BANTER +EMOTION_CHEERS_1 1 +EMOTION_CHEERS_2 2 +EMOTION_CHEERUP +EMOTION_CHOOSE_ONE EMOTION_CLAP Claps -EMOTION_CLAP_KISS ���� -EMOTION_CONGRATULATION ������� -EMOTION_DANCE_1 ����� 1 -EMOTION_DANCE_2 ����� 2 -EMOTION_DANCE_3 ����� 3 -EMOTION_DANCE_4 ����� 4 -EMOTION_DANCE_5 ����� 5 +EMOTION_CLAP_KISS +EMOTION_CONGRATULATION +EMOTION_DANCE_1 1 +EMOTION_DANCE_2 2 +EMOTION_DANCE_3 3 +EMOTION_DANCE_4 4 +EMOTION_DANCE_5 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE ��������� -EMOTION_FRENCH_KISS ������� ���� -EMOTION_JOY ���� -EMOTION_SAD ����� -EMOTION_SHY �������� -EMOTION_SLAP ������� -EMPIRE_A �������� ��� Shinsoo -EMPIRE_B �������� ��� Chunjo -EMPIRE_C �������� ��� Jinno -EMPIRE_SELECT_MODE ������� ��������� -EXCHANGE_CANNOT_GIVE ��� ������� �� ������ ������� �� ���� �� �����������. -EXCHANGE_CANT_EDIT_MONEY �� ������� �� �������� �� ������ ����. -EXCHANGE_FAILURE_EQUIP_ITEM �� ������� �� ����������� ����������� �����������. -EXCHANGE_MONEY ������ -EXCHANGE_TITLE ��������� %s -FISHING_FAILURE ������ �� ������. -FISHING_NOTIFY1 �������� ��� �������� ��� �������� %s. -FISHING_NOTIFY2 �������� ��� �������� ��� %s. -FISHING_SUCCESS1 ������� %s! -FISHING_SUCCESS2 ������� %s! -FISHING_UNKNOWN ���� ��������, ���� �� ������� �� ���� �� �����. -FISHING_WRONG_PLACE �� ������� �� �������� ���. -FOR_FEMALE ��� �������� -FOR_MALE ��� ������ -GAME_CANNOT_MINING �� ������� �� ��������� ���������� ��� ��������. -GAME_CANNOT_PICK_ITEM �� ������� �� ��������� �� ����������� ���� ��� �� ��������. -GAME_INIT_ERROR_CURSOR � �������� ��� ������ �� ���������. -GAME_INIT_ERROR_DIRECTX ��� �� ������ �� �������� ������ �� ����� ������������� �� DirectX 8.1. \n������������ �� DirectX 8.1 � �������������. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE �� ������� ����� ��������. \n������ �� � VGA ����� ��� ����� ������������� �����. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST �� ������� ����� ��������. \n������ �� ����� ����� VGA.\n�����������, ������� �� �������������� �� hardware accelerator.\n(���� �� hardware accelerator ��� max \nControl Panel->Display->Settings->Advanced->Troubleshoot tab) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT � ����� �������� ��� ���������� ��� ����������� ���������� ��������� ��� 32bit. \n������ �� ��� 16bit � ������������� ��� ���������� ������� ������. -GAME_INIT_ERROR_ITEM_PROTO ��� �������� �������� ������������.\n��������������� �� ��������. -GAME_INIT_ERROR_MAIN_WINDOW �� ������ �������� ��� ������ �� ����������. -GAME_INIT_ERROR_MOB_PROTO ��� �������� �������� �������.\n��������������� �� ��������. -GAME_INIT_ERROR_NETWORK �� ������� �������.\n������ �� ������� ���. -GAME_PICK_MONEY ������ %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT �� ���� ��� ����� 128 Pixel -GUILDMARK_UPLOADER_ERROR_12_HEIGHT �� ���� ��� ����� 12 Pixel -GUILDMARK_UPLOADER_ERROR_16_WIDTH �� ������ ��� ����� 16 Pixel -GUILDMARK_UPLOADER_ERROR_64_WIDTH �� ������ ��� ����� 64 Pixel -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT �� �������� ��� ����������� ���� �� ����������. -GUILDMARK_UPLOADER_ERROR_PATH ���������� �� �������� ��� ������ metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT ��� ���������� ����������. -GUILDWAR_CTF_TITLE ����������� �������. -GUILDWAR_NORMAL_TITLE ����� ����� -GUILDWAR_QUESTION_LINE_1 � ��������� %s ������ ������ ���� ��������� ���. -GUILDWAR_QUESTION_LINE_2 �������; (%s) +EMOTION_FORGIVE +EMOTION_FRENCH_KISS +EMOTION_JOY +EMOTION_SAD +EMOTION_SHY +EMOTION_SLAP +EMPIRE_A Shinsoo +EMPIRE_B Chunjo +EMPIRE_C Jinno +EMPIRE_SELECT_MODE +EXCHANGE_CANNOT_GIVE . +EXCHANGE_CANT_EDIT_MONEY . +EXCHANGE_FAILURE_EQUIP_ITEM . +EXCHANGE_MONEY +EXCHANGE_TITLE %s +FISHING_FAILURE . +FISHING_NOTIFY1 %s. +FISHING_NOTIFY2 %s. +FISHING_SUCCESS1 %s! +FISHING_SUCCESS2 %s! +FISHING_UNKNOWN , . +FISHING_WRONG_PLACE . +FOR_FEMALE +FOR_MALE +GAME_CANNOT_MINING . +GAME_CANNOT_PICK_ITEM . +GAME_INIT_ERROR_CURSOR . +GAME_INIT_ERROR_DIRECTX DirectX 8.1. \n DirectX 8.1 . +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE . \n VGA . +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST . \n VGA.\n, hardware accelerator.\n( hardware accelerator max \nControl Panel->Display->Settings->Advanced->Troubleshoot tab) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT 32bit. \n 16bit . +GAME_INIT_ERROR_ITEM_PROTO .\n . +GAME_INIT_ERROR_MAIN_WINDOW . +GAME_INIT_ERROR_MOB_PROTO .\n . +GAME_INIT_ERROR_NETWORK .\n . +GAME_PICK_MONEY %d Yang. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT 128 Pixel +GUILDMARK_UPLOADER_ERROR_12_HEIGHT 12 Pixel +GUILDMARK_UPLOADER_ERROR_16_WIDTH 16 Pixel +GUILDMARK_UPLOADER_ERROR_64_WIDTH 64 Pixel +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT . +GUILDMARK_UPLOADER_ERROR_PATH metin2/upload. +GUILDMARK_UPLOADER_ERROR_SELECT . +GUILDWAR_CTF_TITLE . +GUILDWAR_NORMAL_TITLE +GUILDWAR_QUESTION_LINE_1 %s . +GUILDWAR_QUESTION_LINE_2 ; (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE ���� ������ -GUILD_BUILDING_GRADE ������ -GUILD_BUILDING_NAME ����� ������� -GUILD_CANNOT_HEAL_GSP_ANYMORE � �������� ��� ���������������� ����� ��� ������. -GUILD_COMMENT ����� -GUILD_CREATE_ERROR_INSULT_NAME �� ��������� ����� ����������. -GUILD_DEFAULT_GRADE ���� ���������� -GUILD_DELETE �������� -GUILD_DEPOSIT �������� -GUILD_DO_YOU_HEAL_GSP ������ �� ������ %d Yang %d ��� ��� ��������� ��� ����������������; -GUILD_DO_YOU_JOIN �� ���������� ���� ���������. �� ������ �����; -GUILD_EMPTY_AREA ����� ������� -GUILD_ENEMY_GUILD_NAME ����� ���������� ��� ������ -GUILD_FACILITY �������� -GUILD_GEM ������� -GUILD_HEADQUARTER ����� ������ -GUILD_HEAL_GSP ������� ���������������� -GUILD_INFO_ENEMY_GUILD_EMPTY ���� -GUILD_MARK_NOT_ENOUGH_LEVEL ���������� �������� ������� 3 -GUILD_NAME ����� ���������� -GUILD_NOT_ENOUGH_MATERIAL ��� ����� ������ ����� ��' ���� �� ������. -GUILD_NOT_ENOUGH_MONEY ��� ����� ������ Yang ��' ���� �� ������. -GUILD_NO_NOTICE_PERMISSION ��� ����� �������� �� ������ ����������. -GUILD_OBJECT ����������� -GUILD_OFFER_EXP �������� ��������� -GUILD_SHORT_EXP �� ������� ��������. -GUILD_TILE_BASEINFO ������� ����������� -GUILD_TILE_BOARD ������� -GUILD_TILE_GRADE ���������� ����������� -GUILD_TILE_INFO ����������� ���������� -GUILD_TILE_MEMBER ���� ���������� -GUILD_TILE_SKILL ��������� ���������� +GUILDWAR_WARP_TITLE +GUILD_BUILDING_GRADE +GUILD_BUILDING_NAME +GUILD_CANNOT_HEAL_GSP_ANYMORE . +GUILD_COMMENT +GUILD_CREATE_ERROR_INSULT_NAME . +GUILD_DEFAULT_GRADE +GUILD_DELETE +GUILD_DEPOSIT +GUILD_DO_YOU_HEAL_GSP %d Yang %d ; +GUILD_DO_YOU_JOIN . ; +GUILD_EMPTY_AREA +GUILD_ENEMY_GUILD_NAME +GUILD_FACILITY +GUILD_GEM +GUILD_HEADQUARTER +GUILD_HEAL_GSP +GUILD_INFO_ENEMY_GUILD_EMPTY +GUILD_MARK_NOT_ENOUGH_LEVEL 3 +GUILD_NAME +GUILD_NOT_ENOUGH_MATERIAL ' . +GUILD_NOT_ENOUGH_MONEY Yang ' . +GUILD_NO_NOTICE_PERMISSION . +GUILD_OBJECT +GUILD_OFFER_EXP +GUILD_SHORT_EXP . +GUILD_TILE_BASEINFO +GUILD_TILE_BOARD +GUILD_TILE_GRADE +GUILD_TILE_INFO +GUILD_TILE_MEMBER +GUILD_TILE_SKILL GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami -GUILD_WAR1 ������� ������� ���������� -GUILD_WAR2 ������� ������� ���������� -GUILD_WAR3 ������� ������� ���������� -GUILD_WAR4 ������� ������� ���������� -GUILD_WAR_LIMIT_30MIN ������: 30 ����� -GUILD_WAR_REWARD_POTION ���������: � ������� �������� ��� ������ -GUILD_WAR_USE_BATTLE_MAP �����: ����� ������� ���������� -GUILD_WAR_USE_NORMAL_MAP �����: ��������� ������ -GUILD_WAR_WIN_CHECK_SCORE �� ��������� ���������� �������� ��� ������. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 ������ ��� ������ ��� ������ -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 ��� ������� ��� ���� ���� ���. -GUILD_WAR_WIN_WIPE_OUT_GUILD ������ ����� ���� ������� ��� �� ���������. -GUILD_WITHDRAW Fallback(���������;) -GUILD_YOU_DO_NOT_JOIN ��� ����� ����� ����������. -HORSE_HEALTH0 ����� -HORSE_HEALTH1 ���� ���������� -HORSE_HEALTH2 ���������� -HORSE_HEALTH3 ������� -HORSE_LEVEL1 �������� ����� -HORSE_LEVEL2 ����� ����� -HORSE_LEVEL3 ����������� ����� -HOUR ���� -HOW_MANY_ITEM_DO_YOU_DROP1 ������ �� �������� %s? -HOW_MANY_ITEM_DO_YOU_DROP2 ������ �� �������� %s %d? -INPUT_MATRIX_CARD_NUMBER �������� Matrix Cardnumber. +GUILD_WAR1 +GUILD_WAR2 +GUILD_WAR3 +GUILD_WAR4 +GUILD_WAR_LIMIT_30MIN : 30 +GUILD_WAR_REWARD_POTION : +GUILD_WAR_USE_BATTLE_MAP : +GUILD_WAR_USE_NORMAL_MAP : +GUILD_WAR_WIN_CHECK_SCORE . +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 . +GUILD_WAR_WIN_WIPE_OUT_GUILD . +GUILD_WITHDRAW Fallback(;) +GUILD_YOU_DO_NOT_JOIN . +HORSE_HEALTH0 +HORSE_HEALTH1 +HORSE_HEALTH2 +HORSE_HEALTH3 +HORSE_LEVEL1 +HORSE_LEVEL2 +HORSE_LEVEL3 +HOUR +HOW_MANY_ITEM_DO_YOU_DROP1 %s? +HOW_MANY_ITEM_DO_YOU_DROP2 %s %d? +INPUT_MATRIX_CARD_NUMBER Matrix Cardnumber. INPUT_MATRIX_CARD_TITLE Matrix Card -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION ������ ��� ������ ��� ������������ ��� �������� �����������, ���. -INPUT_PRIVATE_CODE_DIALOG_TITLE �������� ��������� -INVENTORY_DO_NOT_PACK_WARP_SCROLL � ������� ���������� �� ������ �� ����������. -INVENTORY_REALLY_USE_ITEM ������ �� ��������������� ���� �� ����������� ����� ��� ����; +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION , . +INPUT_PRIVATE_CODE_DIALOG_TITLE +INVENTORY_DO_NOT_PACK_WARP_SCROLL . +INVENTORY_REALLY_USE_ITEM ; JOB_ASSASSIN Ninja -JOB_ASSASSIN0 ����������� Ninja -JOB_ASSASSIN1 ������ ��� Ninjas -JOB_ASSASSIN2 ��������� -JOB_SHAMAN ������� -JOB_SHAMAN0 ����������� ������� -JOB_SHAMAN1 ����� ��� �������� -JOB_SHAMAN2 ������ ��� �������� +JOB_ASSASSIN0 Ninja +JOB_ASSASSIN1 Ninjas +JOB_ASSASSIN2 +JOB_SHAMAN +JOB_SHAMAN0 +JOB_SHAMAN1 +JOB_SHAMAN2 JOB_SURA Sura -JOB_SURA0 ����������� Sura -JOB_SURA1 ������ ��� Fata Morgana -JOB_SURA2 ������ ��� ������ ������� -JOB_WARRIOR ���������� -JOB_WARRIOR0 ����������� ���������� -JOB_WARRIOR1 ����� ��� Arahan -JOB_WARRIOR2 ������ ��� ��������� -LEFT_TIME ������ ��� �������� -LOGIN_CONNECT_FAILURE ������ ���� �� �������. -LOGIN_CONNECT_SUCCESS ���������� �� ��� ������. -LOGIN_CONNETING ������� �� ������... -LOGIN_FAILURE_ALREADY � ����������� ����� ��� ������������. -LOGIN_FAILURE_BLOCK_ID � ����������� ��� ����� �����������. -LOGIN_FAILURE_BLOCK_LOGIN �������� �������� ���� ���� ������. -LOGIN_FAILURE_NOT_AVAIL � ����������� ��� �� ������ �� ��������������. -LOGIN_FAILURE_REPAIR_ID ��������������� ����������� ��� ����� �� ����������. -LOGIN_FAILURE_SAMELOGIN ������� ��������� �� ��� ���������� ���. -LOGIN_FAILURE_SHUTDOWN � server ��� ���� ������� �����. -LOGIN_FAILURE_TOO_MANY_USER �� ������� �� ��������� ����� ����� ���� ������ ������� ������������. -LOGIN_FAILURE_UNKNOWN �� �������� �� ��������� ��� ������� �����. -LOGIN_FAILURE_WEB_BLOCK ����� ����������� ��� ��� ����������. �������� ����� �� E-mail ��� -LOGIN_FAILURE_WRONG_CREDENTIALS ����� ����������� � �������. -LOGIN_INPUT_ID �������� ��� ID. -LOGIN_INPUT_PASSWORD �������� �� �����������. -LOGIN_PROCESSING ������� �������... -MALL_CANNOT_INSERT �� ������� �� ������������ �� �����������. -MALL_PASSWORD_TITLE ����������� -MAP_A1 ������� Yongan -MAP_A2 ������� ��� Seungryong +JOB_SURA0 Sura +JOB_SURA1 Fata Morgana +JOB_SURA2 +JOB_WARRIOR +JOB_WARRIOR0 +JOB_WARRIOR1 Arahan +JOB_WARRIOR2 +LEFT_TIME +LOGIN_CONNECT_FAILURE . +LOGIN_CONNECT_SUCCESS . +LOGIN_CONNETING ... +LOGIN_FAILURE_ALREAY . +LOGIN_FAILURE_BE_SAME_KEY . +LOGIN_FAILURE_BLOCK_ID . +LOGIN_FAILURE_BLOCK_LOGIN . +LOGIN_FAILURE_NOBILL . +LOGIN_FAILURE_NOT_AVAIL . +LOGIN_FAILURE_NOT_EXIST_ID . +LOGIN_FAILURE_REPAIR_ID . +LOGIN_FAILURE_SAMELOGIN . +LOGIN_FAILURE_SHUTDOWN server . +LOGIN_FAILURE_TOO_MANY_USER . +LOGIN_FAILURE_UNKNOWN . +LOGIN_FAILURE_WEB_BLOCK . E-mail +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER . +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE . /n . +LOGIN_FAILURE_WRONG_PASSWORD . +LOGIN_INPUT_ID ID. +LOGIN_INPUT_PASSWORD . +LOGIN_PROCESSING ... +MALL_CANNOT_INSERT . +MALL_PASSWORD_TITLE +MAP_A1 Yongan +MAP_A2 Seungryong MAP_A2_1 -MAP_A3 ������� Yayang +MAP_A3 Yayang MAP_AG Jungrang -MAP_B1 ������� Joan -MAP_B2 ������� ��� Imji -MAP_B3 ������� Bokjung -MAP_BAY ������ ������� -MAP_BAYBLACKSAND ������ ������� +MAP_B1 Joan +MAP_B2 Imji +MAP_B3 Bokjung +MAP_BAY +MAP_BAYBLACKSAND MAP_BG Waryong -MAP_C1 ������� Pyungmoo -MAP_C2 ������� ��� Bangsan -MAP_C3 ������� Bakra -MAP_CAPE �������� ��� ����������� -MAP_CAPEDRAGONHEAD �������� ��� ����������� +MAP_C1 Pyungmoo +MAP_C2 Bangsan +MAP_C3 Bakra +MAP_CAPE +MAP_CAPEDRAGONHEAD MAP_CG Imha -MAP_DAWN ������ ��������� -MAP_DAWNMISTWOOD ������ ��������� -MAP_DESERT ������ Yongbi -MAP_DEVILCATACOMB ��������� ��� �������� -MAP_DEVILTOWER1 ���������� ������ -MAP_DUEL ����� ��� ������ ���������� -MAP_E ������� -MAP_EMPIREWAR01 ���� ������� -MAP_EMPIREWAR02 ���� ������� -MAP_EMPIREWAR03 ���� ������� +MAP_DAWN +MAP_DAWNMISTWOOD +MAP_DESERT Yongbi +MAP_DEVILCATACOMB +MAP_DEVILTOWER1 +MAP_DUEL +MAP_E +MAP_EMPIREWAR01 +MAP_EMPIREWAR02 +MAP_EMPIREWAR03 MAP_FLAME Doyyumhwan MAP_GUILD_01 Jungrang MAP_GUILD_02 Waryong MAP_GUILD_03 Imha -MAP_HOLYPLACE_DESERT ���� ��� ��������� - ������ -MAP_HOLYPLACE_FLAME ���� ��� ��������� - �� ��� ����� -MAP_HOLYPLACE_ICE ���� ��� ��������� - �� ��� ����� -MAP_MILGYO ���� Hwang +MAP_HOLYPLACE_DESERT - +MAP_HOLYPLACE_FLAME - +MAP_HOLYPLACE_ICE - +MAP_MILGYO Hwang MAP_MILGYO_A MAP_MONKEY_DUNGEON Hasun Dong MAP_MONKEY_DUNGEON2 Junsun Dong @@ -323,609 +328,609 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER ����� �������� -MAP_NUSLUCK ���� �������� -MAP_NUSLUCK01 � ���� ��� �������� -MAP_N_DESERT_01 ������ Yongbi +MAP_MT_THUNDER +MAP_NUSLUCK +MAP_NUSLUCK01 +MAP_N_DESERT_01 Yongbi MAP_N_DESERT_02 -MAP_N_FLAME_01 �� ��� ����� +MAP_N_FLAME_01 MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 ������� ��� ������������� -MAP_N_SNOWM_01 ���� Sohan +MAP_N_FLAME_DUNGEON_01 +MAP_N_SNOWM_01 Sohan MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 ������� ��� Nemere -MAP_N_THREEWAY ������� ��� Seungryong -MAP_OXEVENT ����������� OX -MAP_PATHWAY_DESERT_01 ���� ��� ��������� - ������ -MAP_PATHWAY_DESERT_02 ���� ��� ��������� - ������ -MAP_PATHWAY_DESERT_03 ���� ��� ��������� - ������ -MAP_PATHWAY_FLAME_01 ���� ��� ��������� - �� ��� ����� -MAP_PATHWAY_FLAME_02 ���� ��� ��������� - �� ��� ����� -MAP_PATHWAY_FLAME_03 ���� ��� ��������� - �� ��� ����� -MAP_PATHWAY_ICE_01 ���� ��� ��������� - �� ��� ����� -MAP_PATHWAY_ICE_02 ������������ -MAP_PATHWAY_ICE_03 ���� ��� ��������� - �� ��� ����� -MAP_SKELTOWER ������ Gumsan -MAP_SKIPIA_DUNGEON_01 ������ ��� ������� +MAP_N_SNOW_DUNGEON_01 Nemere +MAP_N_THREEWAY Seungryong +MAP_OXEVENT OX +MAP_PATHWAY_DESERT_01 - +MAP_PATHWAY_DESERT_02 - +MAP_PATHWAY_DESERT_03 - +MAP_PATHWAY_FLAME_01 - +MAP_PATHWAY_FLAME_02 - +MAP_PATHWAY_FLAME_03 - +MAP_PATHWAY_ICE_01 - +MAP_PATHWAY_ICE_02 +MAP_PATHWAY_ICE_03 - +MAP_SKELTOWER Gumsan +MAP_SKIPIA_DUNGEON_01 MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 ������ ��� ������� 2 +MAP_SKIPIA_DUNGEON_02 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS ���� ��� ������ -MAP_SKIPIA_DUNGEON_BOSS_1 ������������ 1 -MAP_SKIPIA_DUNGEON_BOSS_2 ������������ 2 -MAP_SKIPIA_DUNGEON_BOSS_3 ������������ 3 -MAP_SNOW ���� Sohan +MAP_SKIPIA_DUNGEON_BOSS +MAP_SKIPIA_DUNGEON_BOSS_1 1 +MAP_SKIPIA_DUNGEON_BOSS_2 2 +MAP_SKIPIA_DUNGEON_BOSS_3 3 +MAP_SNOW Sohan MAP_SPIDER Kuahlo Dong -MAP_SPIDERDUNGEON ������������ 1 -MAP_SPIDERDUNGEON_02 ������������ 2 -MAP_SPIDERDUNGEON_02_1 ������������ 2 -MAP_SPIDERDUNGEON_03 ������������ 3 -MAP_SUNGZI ���� ��� ��������� -MAP_SUNGZI_DESERT_01 ���� ��� ��������� - ������ -MAP_SUNGZI_DESERT_HILL_01 ���� ��� ��������� - ������ -MAP_SUNGZI_DESERT_HILL_02 ���� ��� ��������� - ������ -MAP_SUNGZI_DESERT_HILL_03 ���� ��� ��������� - ������ -MAP_SUNGZI_FLAME_HILL_01 ���� ��� ��������� - �� ��� ����� -MAP_SUNGZI_FLAME_HILL_02 ���� ��� ��������� - �� ��� ����� -MAP_SUNGZI_FLAME_HILL_03 ���� ��� ��������� - �� ��� ����� -MAP_SUNGZI_SNOW ���� ��� ��������� - �� ��� ����� -MAP_SUNGZI_SNOW_PASS01 ���� ��� ��������� - �� ��� ����� -MAP_SUNGZI_SNOW_PASS02 ���� ��� ��������� - �� ��� ����� -MAP_SUNGZI_SNOW_PASS03 ���� ��� ��������� - �� ��� ����� -MAP_T1 ������� ������� ���������� -MAP_T2 ������� ������� ���������� -MAP_T3 ������� ������� ���������� -MAP_T4 ������� ������� ���������� -MAP_TEMPLE ���� ��� Hwang -MAP_THUNDER ����� �������� +MAP_SPIDERDUNGEON 1 +MAP_SPIDERDUNGEON_02 2 +MAP_SPIDERDUNGEON_02_1 2 +MAP_SPIDERDUNGEON_03 3 +MAP_SUNGZI +MAP_SUNGZI_DESERT_01 - +MAP_SUNGZI_DESERT_HILL_01 - +MAP_SUNGZI_DESERT_HILL_02 - +MAP_SUNGZI_DESERT_HILL_03 - +MAP_SUNGZI_FLAME_HILL_01 - +MAP_SUNGZI_FLAME_HILL_02 - +MAP_SUNGZI_FLAME_HILL_03 - +MAP_SUNGZI_SNOW - +MAP_SUNGZI_SNOW_PASS01 - +MAP_SUNGZI_SNOW_PASS02 - +MAP_SUNGZI_SNOW_PASS03 - +MAP_T1 +MAP_T2 +MAP_T3 +MAP_T4 +MAP_TEMPLE Hwang +MAP_THUNDER MAP_TREE Lungsam -MAP_TRENT ����� ��� ����������� -MAP_TRENT02 ������� ����� -MAP_TRENT02_A ������� ����� +MAP_TRENT +MAP_TRENT02 +MAP_TRENT02_A MAP_TRENT_A -MAP_WEDDING_01 ������ ����� -MAP_WL ������� ��� ������ -MAP_WL_01 ������� ������ -MESSENGER_ADD_FRIEND �������� ���� -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 � %s �� �������� �� ����. -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 �������; -MESSENGER_DO_YOU_DELETE ��������; -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER ������ �� ���������� �� ������� �������; -MESSENGER_DO_YOU_MOVE ������ �� ����������; -MESSENGER_EMPTY_LIST ����� -MESSENGER_FAMILY ���������� -MESSENGER_FRIEND ����� -MESSENGER_GUILD ��������� -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION �������� ��� ������ ������������ ��� ����������� ��� ������ ���. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE �������� ������� ������������. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 �������� ��� ������ ������� ��������� ��� ��� �������� ��� ���������. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 ������ �� �������� ���� ��� ������; -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE �������� ������� ������� ���������. -MESSENGER_SEND_MOBILE_MESSAGE_TITLE �������� ���������. +MAP_WEDDING_01 +MAP_WL +MAP_WL_01 +MESSENGER_ADD_FRIEND +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s . +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 ; +MESSENGER_DO_YOU_DELETE ; +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER ; +MESSENGER_DO_YOU_MOVE ; +MESSENGER_EMPTY_LIST +MESSENGER_FAMILY +MESSENGER_FRIEND +MESSENGER_GUILD +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION . +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE . +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 . +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 ; +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE . +MESSENGER_SEND_MOBILE_MESSAGE_TITLE . METIN_TEST -MINIMAP ������� ������ ����� -MINIMAP_CANNOT_SEE �� ������� �� ���� �� ����� �����. -MINIMAP_CAN_NOT_SHOW_AREAMAP � ������ ������ �� ������ �� ����������. -MINIMAP_DEC_SCALE �������������� -MINIMAP_INC_SCALE ������������� -MINIMAP_OBSERVER_COUNT %d ����������� -MINIMAP_SHOW_AREAMAP ������� ������� ����� -MINUTE ����� +MINIMAP +MINIMAP_CANNOT_SEE . +MINIMAP_CAN_NOT_SHOW_AREAMAP . +MINIMAP_DEC_SCALE +MINIMAP_INC_SCALE +MINIMAP_OBSERVER_COUNT %d +MINIMAP_SHOW_AREAMAP +MINUTE MONETARY_UNIT0 Yang -MONETARY_UNIT1 ���� �������� -MONETARY_UNIT2 ����� �������������� -MONEY_INPUT_DIALOG_SELLPRICE ���� �������: -MOVE_ITEM_FAILURE_PRIVATE_SHOP ��� ������� �� ������������ ����������� ��� ����� ������� �� �������� ���������. -MUSIC_EMPTY_MUSIC_LIST ��� ������� ������� �������������. -MUSIC_METIN2_DEFAULT_THEMA ������� ������� Metin2 -MUSIC_NOT_SELECT_MUSIC ��� ���������� ������ ��������. -NEEFD_REST ������ �� ������������ �����. -NOT_YET_SUPPORT ��� ������������� ����� -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE �� ������� �� �������������� Mode ���������� ���� ��� ������� �� ���������. -OPTION_PVPMODE_NOT_SUPPORT �� ������� �� ��������� ���� �� ���������� ��� PvP. -OPTION_PVPMODE_PROTECT ������ �� ����� ������ ��� ������� %d ��� �� �������� ��� �������� PvP. -PARTY_ANSWER_TIMEOVER � ��������� �����������. -PARTY_BONUS_ATTACKER ���� ��������: +%d SA -PARTY_BONUS_BERSERKER �������� ��������: +%d SA -PARTY_BONUS_BUFFER �������� ����������: +%d SA -PARTY_BONUS_DEFENDER �����: +%d SA +MONETARY_UNIT1 +MONETARY_UNIT2 +MONEY_INPUT_DIALOG_SELLPRICE : +MOVE_ITEM_FAILURE_PRIVATE_SHOP . +MUSIC_EMPTY_MUSIC_LIST . +MUSIC_METIN2_DEFAULT_THEMA Metin2 +MUSIC_NOT_SELECT_MUSIC . +NEEFD_REST . +NOT_YET_SUPPORT +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Mode . +OPTION_PVPMODE_NOT_SUPPORT PvP. +OPTION_PVPMODE_PROTECT %d PvP. +PARTY_ANSWER_TIMEOVER . +PARTY_BONUS_ATTACKER : +%d SA +PARTY_BONUS_BERSERKER : +%d SA +PARTY_BONUS_BUFFER : +%d SA +PARTY_BONUS_DEFENDER : +%d SA PARTY_BONUS_EXP Bonus EXP: %d%% SA -PARTY_BONUS_SKILL_MASTER ���. SP: +%d SA -PARTY_BONUS_TANKER ���. HP: +%d SA -PARTY_BREAK_UP �������� ������ -PARTY_DO_YOU_ACCEPT � %s ��� ������ ���� �����. -PARTY_DO_YOU_JOIN �� ������ ���� ����� ���. ����������; -PARTY_EXP_DISTRIBUTION_MODE EXP �������� -PARTY_EXP_DISTRIBUTION_MODE_LEVEL �����. ��� ������� -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP �� ���� ��� ������ �� ���������� ������� �������� ����������� ��������. -PARTY_EXP_DISTRIBUTION_MODE_PARITY ���������� -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP ��� �� ���� ��� ������ ��������� ��� ���� ���. -PARTY_HEAL_ALL_MEMBER ������������ ����. -PARTY_INCREASE_AREA_150 � ������� ������ ������������� ���� ��������� 1,5. SNA -PARTY_INCREASE_AREA_200 � ������� ������ ������������� ���� ��������� 2. SNA -PARTY_LEAVE ������ ��� ����� -PARTY_LONGTIME_BONUS_EXP Bonus EXP ��� ������ �������� ������: +%d%% SA +PARTY_BONUS_SKILL_MASTER . SP: +%d SA +PARTY_BONUS_TANKER . HP: +%d SA +PARTY_BREAK_UP +PARTY_DO_YOU_ACCEPT %s . +PARTY_DO_YOU_JOIN . ; +PARTY_EXP_DISTRIBUTION_MODE EXP +PARTY_EXP_DISTRIBUTION_MODE_LEVEL . +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP . +PARTY_EXP_DISTRIBUTION_MODE_PARITY +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP . +PARTY_HEAL_ALL_MEMBER . +PARTY_INCREASE_AREA_150 1,5. SNA +PARTY_INCREASE_AREA_200 2. SNA +PARTY_LEAVE +PARTY_LONGTIME_BONUS_EXP Bonus EXP : +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER ����� ����� ������. -PARTY_REGEN_BONUS Bonus ��� ���������� HP- + SP: +%d%% SA -PARTY_REQUEST_DENIED � ������ ��� �����������. -PARTY_SET_ATTACKER Constitute as ������������. +PARTY_RECALL_MEMBER . +PARTY_REGEN_BONUS Bonus HP- + SP: +%d%% SA +PARTY_REQUEST_DENIED . +PARTY_SET_ATTACKER Constitute as . PARTY_SET_BERSERKER Constitute as Berserker. PARTY_SET_BUFFER Constitute as Blocker. -PARTY_SET_DEFENDER Constitute as ����������. -PARTY_SET_NORMAL ��������� ����������. -PARTY_SET_SKILL_MASTER ������� �� ������� ����������. -PARTY_SET_TANKER ������� ������ ���� �� ���� +PARTY_SET_DEFENDER Constitute as . +PARTY_SET_NORMAL . +PARTY_SET_SKILL_MASTER . +PARTY_SET_TANKER PARTY_SKILL_ATTACKER Base Attack Value Attacker +%.0f PARTY_SKILL_BERSERKER Attack Speed Berserker +%.0f -PARTY_SKILL_BUFFER �������� ���������� ����� +%.0f +PARTY_SKILL_BUFFER +%.0f PARTY_SKILL_DEFENDER Defence Defender +%.0f -PARTY_SKILL_HP_REGEN ���������� HP +%.0f%% -PARTY_SKILL_PARTY_AREA ������ ������ +%d%% -PARTY_SKILL_SKILL_MASTER Max. SP ��������� Master +%.0f -PARTY_SKILL_SP_REGEN ���������� SP +%.0f%% -PARTY_SKILL_TANKER M��. HP ������ ���� �� ���� +%.0f -PARTY_SKILL_WARP ������� �� �������� ���� ������. -PASSWORD_TITLE ������� �������� -PICK_ITEM_TITLE ������� ������������ -PICK_MONEY_TITLE ������ -PRIVATE_SHOP_CANNOT_SELL_ITEM �� ������� �� ��������� ���� �� ����������� �� �������� ���������. -PRIVATE_SHOP_CLOSE_QUESTION ������ �� �������� �� �������� ���������; -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE ����� ��� ��������� ������������. -PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE ���� -PVP_LEVEL0 ��������� -PVP_LEVEL1 ������� -PVP_LEVEL2 ����� -PVP_LEVEL3 ������� -PVP_LEVEL4 ��������� -PVP_LEVEL5 ���������� -PVP_LEVEL6 �������� -PVP_LEVEL7 ���������� -PVP_LEVEL8 ������� -PVP_MODE_GUILD ������ PvP ��������� -PVP_MODE_KILL ������ PvP �������� -PVP_MODE_NORMAL ������ PvP ������ -PVP_MODE_PROTECT ������ PvP ��������� -PVP_MODE_REVENGE ������ PvP ������� -PVP_OPTION_KILL �������� -PVP_OPTION_NORMAL ������ -PVP_OPTION_PROTECT ��������� -PVP_OPTION_REVENGE ������� -QUEST_APPEND �������� ��� ��������. -QUEST_MIN ���. -QUEST_SEC ����. -QUEST_TIMEOVER ���� ������ -QUEST_UNLIMITED_TIME ����� ������� ����. -QUEST_ZEROSEC 0 ����. -QUICKSLOT_REGISTER_DISABLE_ITEM �� ����������� �� ������ �� ��������� ��� ������������� ���������. -RECEIVE_MESSAGE � %s ��� ������� ������. -REFINE_COST ������ ���������: %d Yang -REFINE_DESTROY_WARNING �� ����������� ������ �� ����������� ���� ��� �����������. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 ���� �� ��������� ��� ����������� �����������, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ���� �� ���������, �� ����������� ������ �� �����������. /n ������ �� ����������; -REFINE_DOWN_GRADE_WARNING �� ����������� ������ �� ������������ ���� ��� �����������. -REFINE_DO_YOU_SEPARATE_METIN �� ���������� ���� �� ����� ���������; -REFINE_FAILURE ��������. -REFINE_FAILURE_CAN_NOT_ATTACH %s �� ������ �� ���������� �� ���� �� �����������. -REFINE_FAILURE_EQUIP_ITEM ��� ������� �� ���������� ����������� ��� �����. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM �� ������ �� ��������� � ����� Metin. -REFINE_FAILURE_NEED_BETTER_SCROLL ���������� �������� ������ �������. -REFINE_FAILURE_NO_GOLD_SOCKET ��� ������� ����� ������� ��� �� ��������� �� %s . -REFINE_FAILURE_NO_MORE_SOCKET �� ������� �� �������� ����� ��������. -REFINE_FAILURE_NO_SOCKET0 ��� ������� �������� ������� ��� �� %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM �� ������� �� �������� �������� �� ���� �� �����������. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM �� ����������� �� ������ �� �����������. -REFINE_SUCCESS � ���������� ���� ��������. -REFINE_SUCCESS_PROBALITY ���������� ����������� %d%% -REFINE_WARNING2 ������ �� ����������; -SAFEBOX_ERROR ��������� ����� �����������. -SAFEBOX_SELL_DISABLE_SAFEITEM �� ������� �� ��������� ������������ �����������. -SAFEBOX_WRONG_PASSWORD �� ����������� ������ �� ����� ������� �� ����. -SCREENSHOT_SAVE1 ������ ��� +PARTY_SKILL_HP_REGEN HP +%.0f%% +PARTY_SKILL_PARTY_AREA +%d%% +PARTY_SKILL_SKILL_MASTER Max. SP Master +%.0f +PARTY_SKILL_SP_REGEN SP +%.0f%% +PARTY_SKILL_TANKER M. HP +%.0f +PARTY_SKILL_WARP . +PASSWORD_TITLE +PICK_ITEM_TITLE +PICK_MONEY_TITLE +PRIVATE_SHOP_CANNOT_SELL_ITEM . +PRIVATE_SHOP_CLOSE_QUESTION ; +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE . +PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE +PVP_LEVEL0 +PVP_LEVEL1 +PVP_LEVEL2 +PVP_LEVEL3 +PVP_LEVEL4 +PVP_LEVEL5 +PVP_LEVEL6 +PVP_LEVEL7 +PVP_LEVEL8 +PVP_MODE_GUILD PvP +PVP_MODE_KILL PvP +PVP_MODE_NORMAL PvP +PVP_MODE_PROTECT PvP +PVP_MODE_REVENGE PvP +PVP_OPTION_KILL +PVP_OPTION_NORMAL +PVP_OPTION_PROTECT +PVP_OPTION_REVENGE +QUEST_APPEND . +QUEST_MIN . +QUEST_SEC . +QUEST_TIMEOVER +QUEST_UNLIMITED_TIME . +QUEST_ZEROSEC 0 . +QUICKSLOT_REGISTER_DISABLE_ITEM . +RECEIVE_MESSAGE %s . +REFINE_COST : %d Yang +REFINE_DESTROY_WARNING . +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 , +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 , . /n ; +REFINE_DOWN_GRADE_WARNING . +REFINE_DO_YOU_SEPARATE_METIN ; +REFINE_FAILURE . +REFINE_FAILURE_CAN_NOT_ATTACH %s . +REFINE_FAILURE_EQUIP_ITEM . +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Metin. +REFINE_FAILURE_NEED_BETTER_SCROLL . +REFINE_FAILURE_NO_GOLD_SOCKET %s . +REFINE_FAILURE_NO_MORE_SOCKET . +REFINE_FAILURE_NO_SOCKET0 %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM . +REFINE_FAILURE_UPGRADE_DISABLE_ITEM . +REFINE_SUCCESS . +REFINE_SUCCESS_PROBALITY %d%% +REFINE_WARNING2 ; +SAFEBOX_ERROR . +SAFEBOX_SELL_DISABLE_SAFEITEM . +SAFEBOX_WRONG_PASSWORD . +SCREENSHOT_SAVE1 SCREENSHOT_SAVE2 Screenshot File -SCREENSHOT_SAVE_FAILURE ������� � ���������� ��� �����������. -SECOND ���� -SELECT_CAN_NOT_DELETE ��� ������� �� ���������� ��� ���������. -SELECT_CHANGED_NAME ������� �� ����� ��������� ���. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME �� ����� ��� ��������� ������� ���. -SELECT_CHANGE_FAILURE_STRANGE_INDEX ���������� ����. -SELECT_CHANGE_FAILURE_STRANGE_NAME ����� ����� ���������. -SELECT_CHANGE_NAME_TITLE ������ �������� ��������� -SELECT_DELEING � ���������� �� ���������. -SELECT_DELETED � �������� ���� �����������. -SELECT_DO_YOU_DELETE_REALLY ������ �� ����������; -SELECT_EMPTY_SLOT �� ����� ����� ����. +SCREENSHOT_SAVE_FAILURE . +SECOND +SELECT_CAN_NOT_DELETE . +SELECT_CHANGED_NAME . +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME . +SELECT_CHANGE_FAILURE_STRANGE_INDEX . +SELECT_CHANGE_FAILURE_STRANGE_NAME . +SELECT_CHANGE_NAME_TITLE +SELECT_DELEING . +SELECT_DELETED . +SELECT_DO_YOU_DELETE_REALLY ; +SELECT_EMPTY_SLOT . SELECT_GM_NAME GM -SELECT_INPUT_CHANGING_NAME �������� ���� ��������. -SELECT_NOT_JOIN_GUILD ��� ��������� -SHOP_BUY_INFO ������� ��� �������� ��� ������������, ���� ����������� ������ �� ���������. -SHOP_CANNOT_SELL_EQUIPMENT ��� ������� �� ��������� ����������� ��� �����. -SHOP_CANNOT_SELL_ITEM �� ����������� �� ������ �� �������. -SHOP_ERROR_UNKNOWN ������� ������ ������������: %s -SHOP_INVALID_POS �� ������ �� �������������� ���. -SHOP_INVENTORY_FULL � ��������� ��� ����� ������. -SHOP_NOT_ENOUGH_MONEY �� ������� Yang -SHOP_NOT_ENOUGH_MONEY_EX ��� ����� ������ Yang. -SHOP_SELL_INFO ������� �� ����������� ��� ������ �� ��������� ���� ��������. -SHOP_SOLDOUT ��������� -SHOT_ERROR_UNKNOWN ������� ������ ���� ������� ��� ��������: %s -SKILL_BLEEDING ���������� -SKILL_BOHO �������� -SKILL_BUDONG �� ��������������� ����� -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK ���������� EXP ��� �� ������ ���� ��� ���������. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT ���������� ��� ������ ��� �� ������ ���� ��� ���������. -SKILL_CHEONGEUN ������ ���� -SKILL_CRITICAL ������� ������� -SKILL_ENCHANT_POISON ����� ���������� -SKILL_EUNHYEONG ��������� -SKILL_FAINT ��������� -SKILL_FIND_TRAP ���� ������ -SKILL_FIRE ������ ����� -SKILL_FISHMIND ������� ����� ��������� -SKILL_GAMJI ������� -SKILL_GEOMGYEONG ���� ��� ������ -SKILL_GEONGON SKILL_GEONGON �� ��������������� ����� -SKILL_GICHEON ������� ��� ������ -SKILL_GIGONG Chi ���������� -SKILL_GONGPO ����� -SKILL_GRADE_NAME_GRAND_MASTER %s ������������ +SELECT_INPUT_CHANGING_NAME . +SELECT_NOT_JOIN_GUILD +SHOP_BUY_INFO , . +SHOP_CANNOT_SELL_EQUIPMENT . +SHOP_CANNOT_SELL_ITEM . +SHOP_ERROR_UNKNOWN : %s +SHOP_INVALID_POS . +SHOP_INVENTORY_FULL . +SHOP_NOT_ENOUGH_MONEY Yang +SHOP_NOT_ENOUGH_MONEY_EX Yang. +SHOP_SELL_INFO . +SHOP_SOLDOUT +SHOT_ERROR_UNKNOWN : %s +SKILL_BLEEDING +SKILL_BOHO +SKILL_BUDONG +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK EXP . +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT . +SKILL_CHEONGEUN +SKILL_CRITICAL +SKILL_ENCHANT_POISON +SKILL_EUNHYEONG +SKILL_FAINT +SKILL_FIND_TRAP +SKILL_FIRE +SKILL_FISHMIND +SKILL_GAMJI +SKILL_GEOMGYEONG +SKILL_GEONGON SKILL_GEONGON +SKILL_GICHEON +SKILL_GIGONG Chi +SKILL_GONGPO +SKILL_GRADE_NAME_GRAND_MASTER %s SKILL_GRADE_NAME_MASTER %s Master -SKILL_GRADE_NAME_PERFECT_MASTER %s ������� ������ -SKILL_GROUP_ASSASSIN_1 ������ -SKILL_GROUP_ASSASSIN_2 ���� -SKILL_GROUP_HORSE ���������� ���������� -SKILL_GROUP_SHAMAN_1 ��������� -SKILL_GROUP_SHAMAN_2 �������� -SKILL_GROUP_SURA_1 ���� -SKILL_GROUP_SURA_2 ������ -SKILL_GROUP_WARRIOR_1 ���� -SKILL_GROUP_WARRIOR_2 ������ -SKILL_GWIGEOM �������� ������ -SKILL_GYEONGGONG ������� ������ -SKILL_HEUKSIN ����� ��������� -SKILL_HOSIN ������� -SKILL_HWAYEOM �� ��������������� ����� -SKILL_HYEOLMA �� ��������������� ����� -SKILL_INC_ATKSPD �������� �������� �������� -SKILL_INC_MOVSPD �������� �������� -SKILL_INMA �� ��������������� ����� -SKILL_JEOJU ������ -SKILL_JEONGEOP �������� -SKILL_JEONGWI ����� ����� -SKILL_JEONSINBANGEO ������ ����� -SKILL_JEONSINGONGGYEOK ������ ������� -SKILL_JEUNGCHE �� ��������������� ����� -SKILL_JEUNGHON �� ��������������� ����� -SKILL_JEUNGRYEOK ������� + -SKILL_JEUNGSOK �������� + -SKILL_JIGAM �� ��������������� ����� -SKILL_JIPJUNG �� ��������������� ����� -SKILL_JUMAGAP ������ �������� -SKILL_JUMAGEOM �� ��������������� ����� -SKILL_KWAEGEOM �� ��������������� ����� -SKILL_KWAESOK �������� -SKILL_LEGBOUND �� ��������������� ����� -SKILL_MUSA �� ��������������� ����� -SKILL_MUYEONG �������� ��� ������ -SKILL_NEED_EMPTY_BOTTLE ��� ��� ����� ��������. -SKILL_NEED_POISON_BOTTLE ��� ��� �������� ����������. -SKILL_ONLY_FOR_GUILD_WAR ������� �� �� ��������������� ���� �� ������ ����������. -SKILL_PABEOP ����� ������������� -SKILL_POWERFUL_STRIKE ������� ����������� -SKILL_SEOMGWANG ����� �������� -SKILL_SINCHAK �� ��������������� ����� -SKILL_SLEEP ����� -SKILL_SLOW ���� -SKILL_STUN �������� -SKILL_SUHO ������� -SKILL_SUMMON_DESCRIPTION ���������� ���������: %d%% -SKILL_TOOLTIP_INT ������ -SKILL_TOOLTIP_LEVEL ������� -SKILL_TOXICDIE ����������� -SKILL_TOXICPOWER �������� � ������ ������������� ��������. -SKILL_TUSOK ������������ ������� -SKILL_WONSIN �� ��������������� ����� -SKILL_YONGSIN �� ��������������� ����� -STAT_MINUS_CON ���������� ����������� (����������: %d) -STAT_MINUS_DEX ���������� ���������� (�������� ����������: %d) -STAT_MINUS_INT ������� ������� (����������: %d) -STAT_MINUS_STR ������� ������� (����������: %d) -STAT_TOOLTIP_CON ������ HP ��� ������ -STAT_TOOLTIP_DEX ������� ������� ��� ������� -STAT_TOOLTIP_INT ������ SP, ������� �������� ��� ������ -STAT_TOOLTIP_STR ������� ���� �������� ��� ����� -SYMBOLLIST_TITLE ���������� ������� ���������� -SYSTEM_OPTION_CPU_TILING_1 � ��������� CPU Tiling ������ �� ����������� ��� �������� ���� ����� ����������. -SYSTEM_OPTION_CPU_TILING_2 �� ������������� ���������� ��������, ������� ���������� ���������� � �CONFIG.exe�. -SYSTEM_OPTION_CPU_TILING_3 ��� ������ ���� ��� ��������� �� GPU Tiling. -SYSTEM_OPTION_GPU_TILING_1 � ��������� GPU Tiling ������ �� ���������� ��� ���� �� ���� ���� ����������. -SYSTEM_OPTION_GPU_TILING_2 �� �������� ���������� ��������, ������� ��������� ���������� � �CONFIG.exe�. -SYSTEM_OPTION_GPU_TILING_3 ��� ������ ���� ��� ��������� �� GPU Tiling. -SYSTEM_OPTION_TILING_EXIT ��� ��� ������ ��� ���������� Tiling ������ �� ����� ������������ ����������. -TARGET_BUTTON_ACCEPT_FIGHT �������� -TARGET_BUTTON_AVENGE �������� -TARGET_BUTTON_BUILDING_DESTROY ���������� -TARGET_BUTTON_DISMOUNT ��������� -TARGET_BUTTON_EMOTION_ALLOW ������������ -TARGET_BUTTON_EXCHANGE ��������� -TARGET_BUTTON_EXCLUDE ��������� -TARGET_BUTTON_EXIT_OBSERVER ����� Observer Mode -TARGET_BUTTON_FIGHT ��������� -TARGET_BUTTON_FRIEND ����� -TARGET_BUTTON_INVITE_GUILD ��������� ���������� -TARGET_BUTTON_INVITE_PARTY ��������� ������ -TARGET_BUTTON_LEAVE_PARTY ����������� ������ -TARGET_BUTTON_REQUEST_ENTER_PARTY ���� ���� ����� -TARGET_BUTTON_VIEW_EQUIPMENT �������� -TARGET_BUTTON_WHISPER ������� -TARGET_LEVEL_BOSS ������� -TARGET_LEVEL_KING ������� 5. -TARGET_LEVEL_KNIGHT ������� 3. -TARGET_LEVEL_PAWN ������� 1. -TARGET_LEVEL_S_KNIGHT ������� 4. -TARGET_LEVEL_S_PAWN ������� 2. -TASKBAR_ATTACK ������� -TASKBAR_AUTO �������� ������� -TASKBAR_CAMERA ������ -TASKBAR_EXP �������� +SKILL_GRADE_NAME_PERFECT_MASTER %s +SKILL_GROUP_ASSASSIN_1 +SKILL_GROUP_ASSASSIN_2 +SKILL_GROUP_HORSE +SKILL_GROUP_SHAMAN_1 +SKILL_GROUP_SHAMAN_2 +SKILL_GROUP_SURA_1 +SKILL_GROUP_SURA_2 +SKILL_GROUP_WARRIOR_1 +SKILL_GROUP_WARRIOR_2 +SKILL_GWIGEOM +SKILL_GYEONGGONG +SKILL_HEUKSIN +SKILL_HOSIN +SKILL_HWAYEOM +SKILL_HYEOLMA +SKILL_INC_ATKSPD +SKILL_INC_MOVSPD +SKILL_INMA +SKILL_JEOJU +SKILL_JEONGEOP +SKILL_JEONGWI +SKILL_JEONSINBANGEO +SKILL_JEONSINGONGGYEOK +SKILL_JEUNGCHE +SKILL_JEUNGHON +SKILL_JEUNGRYEOK + +SKILL_JEUNGSOK + +SKILL_JIGAM +SKILL_JIPJUNG +SKILL_JUMAGAP +SKILL_JUMAGEOM +SKILL_KWAEGEOM +SKILL_KWAESOK +SKILL_LEGBOUND +SKILL_MUSA +SKILL_MUYEONG +SKILL_NEED_EMPTY_BOTTLE . +SKILL_NEED_POISON_BOTTLE . +SKILL_ONLY_FOR_GUILD_WAR . +SKILL_PABEOP +SKILL_POWERFUL_STRIKE +SKILL_SEOMGWANG +SKILL_SINCHAK +SKILL_SLEEP +SKILL_SLOW +SKILL_STUN +SKILL_SUHO +SKILL_SUMMON_DESCRIPTION : %d%% +SKILL_TOOLTIP_INT +SKILL_TOOLTIP_LEVEL +SKILL_TOXICDIE +SKILL_TOXICPOWER . +SKILL_TUSOK +SKILL_WONSIN +SKILL_YONGSIN +STAT_MINUS_CON (: %d) +STAT_MINUS_DEX ( : %d) +STAT_MINUS_INT (: %d) +STAT_MINUS_STR (: %d) +STAT_TOOLTIP_CON HP +STAT_TOOLTIP_DEX +STAT_TOOLTIP_INT SP, +STAT_TOOLTIP_STR +SYMBOLLIST_TITLE +SYSTEM_OPTION_CPU_TILING_1 CPU Tiling . +SYSTEM_OPTION_CPU_TILING_2 , CONFIG.exe. +SYSTEM_OPTION_CPU_TILING_3 GPU Tiling. +SYSTEM_OPTION_GPU_TILING_1 GPU Tiling . +SYSTEM_OPTION_GPU_TILING_2 , CONFIG.exe. +SYSTEM_OPTION_GPU_TILING_3 GPU Tiling. +SYSTEM_OPTION_TILING_EXIT Tiling . +TARGET_BUTTON_ACCEPT_FIGHT +TARGET_BUTTON_AVENGE +TARGET_BUTTON_BUILDING_DESTROY +TARGET_BUTTON_DISMOUNT +TARGET_BUTTON_EMOTION_ALLOW +TARGET_BUTTON_EXCHANGE +TARGET_BUTTON_EXCLUDE +TARGET_BUTTON_EXIT_OBSERVER Observer Mode +TARGET_BUTTON_FIGHT +TARGET_BUTTON_FRIEND +TARGET_BUTTON_INVITE_GUILD +TARGET_BUTTON_INVITE_PARTY +TARGET_BUTTON_LEAVE_PARTY +TARGET_BUTTON_REQUEST_ENTER_PARTY +TARGET_BUTTON_VIEW_EQUIPMENT +TARGET_BUTTON_WHISPER +TARGET_LEVEL_BOSS +TARGET_LEVEL_KING 5. +TARGET_LEVEL_KNIGHT 3. +TARGET_LEVEL_PAWN 1. +TARGET_LEVEL_S_KNIGHT 4. +TARGET_LEVEL_S_PAWN 2. +TASKBAR_ATTACK +TASKBAR_AUTO +TASKBAR_CAMERA +TASKBAR_EXP TASKBAR_HP HP -TASKBAR_MOVE ������ -TASKBAR_SKILL ��������� +TASKBAR_MOVE +TASKBAR_SKILL TASKBAR_SP SP TASKBAR_ST ST -THING_COUNT ��� -TOOLTIP_ANTI_CRITICAL_PCT ��������� �� ������� ��������� +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT ��������� �� ���������� ��������� +%d%% SA -TOOLTIP_ANTI_SELL �� ������ �� ������� �� ��������� -TOOLTIP_APPLY_ACCEDRAIN_RATE ���������� �����������: %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL ������ ������� �� ��� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN ������ ������� �� ������ +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL ������ ������� �� ������� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN ������ ������� �� ������������ +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO ������ ������� �� ����������� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER ������ ������� �� ������ +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC ������ ������� �� ��� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN ������ ������� �� �������� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA ������ ������� �� Sura +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD ������ ������� �� ���������� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR ������ ������� �� ���������� +%d%% SA -TOOLTIP_APPLY_BLEEDING_PCT ������� ����������� + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE ��������� �� ��������� ����������� + %d%% SA -TOOLTIP_APPLY_BLOCK ���������� ���������� �������� ���� �� ���� %d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER ���������� SP 5 ������������ �� ���� %d SA -TOOLTIP_APPLY_CRITICAL_PCT ���������� �������� ���������� +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% ���������� �� ���������� SP ���� �� ��������� SA -TOOLTIP_APPLY_DODGE ���������� �� ��������� ���� %d%% SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% ���������� ��� EXP Bonus SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% ���������� ��� �������� Yang SA -TOOLTIP_APPLY_IMMUNE_FALL ������ ���� ����� SNA -TOOLTIP_APPLY_IMMUNE_SLOW ����� ���� ����������� SNA -TOOLTIP_APPLY_IMMUNE_STUN ����� ��� ��������� SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% ���������� ��� �������� ����������� SA -TOOLTIP_APPLY_KILL_HP_RECOVER %d%% ���������� ��������� HP SA -TOOLTIP_APPLY_KILL_SP_RECOVER %d%% ���������� ��������� SP SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% ���������� ������ ���� SA -TOOLTIP_APPLY_MAX_HP_PCT ���. HP +%d%% SA -TOOLTIP_APPLY_MAX_SP_PCT ���. SP +%d%% SA -TOOLTIP_APPLY_NOAFFECT ����� ���������� -TOOLTIP_APPLY_NO_DEATH_PENALTY ��� �������� ������ ��������� ���� ��� �������� ��� ��������� ���� ���� �������. SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% ������ ������� ��������� SA -TOOLTIP_APPLY_POISON_PCT ���������� ������������ %d%% SA -TOOLTIP_APPLY_POISON_REDUCE ��������� ��� ��������� %d%% SA -TOOLTIP_APPLY_POTION_BONUS ������ ��������� %d%% ������� SA -TOOLTIP_APPLY_REFLECT_CURSE ���������� ��������� �������: %d%% SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% ���������� ��������� ���������� ���� �� ���� SA -TOOLTIP_APPLY_RESIST_ASSASSIN ����������� ��������� ���������ninja: %d%% SA -TOOLTIP_APPLY_RESIST_BELL ����� �������� %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER ����� �������� %d%% SA -TOOLTIP_APPLY_RESIST_FAN ����� ���������%d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN ����������� ��������� ���������shaman: %d%% SA -TOOLTIP_APPLY_RESIST_SURA ����������� ��������� ���������sura: %d%% SA -TOOLTIP_APPLY_RESIST_SWORD ����� ������ %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND ����� ��� ������ %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR ����������� ��������� ���������warrior: %d%% SA -TOOLTIP_APPLY_RESIST_WIND ��������� ������ %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS � ���������� �� ������ ��� �� ������, ������������� ���� ��������� 2,5. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY �� �������� � ��������, ����� ���� ��� ����������. SNA -TOOLTIP_APPLY_SLOW_PCT %d%% ���������� ������������ SA -TOOLTIP_APPLY_STEAL_HP %d%% ����� �� ����������� ��� HP. SA -TOOLTIP_APPLY_STEAL_SP %d%% ����� ����������� ��� SP. SA -TOOLTIP_APPLY_STUN_PCT %d%% ���������� ���������� SA -TOOLTIP_ARMOR �������� -TOOLTIP_ARROW ����� +THING_COUNT +TOOLTIP_ANTI_CRITICAL_PCT +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT +%d%% SA +TOOLTIP_ANTI_SELL +TOOLTIP_APPLY_ACCEDRAIN_RATE : %d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA Sura +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR +%d%% SA +TOOLTIP_APPLY_BLEEDING_PCT + %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE + %d%% SA +TOOLTIP_APPLY_BLOCK %d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER SP 5 %d SA +TOOLTIP_APPLY_CRITICAL_PCT +%d%% SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% SP SA +TOOLTIP_APPLY_DODGE %d%% SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% EXP Bonus SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Yang SA +TOOLTIP_APPLY_IMMUNE_FALL SNA +TOOLTIP_APPLY_IMMUNE_SLOW SNA +TOOLTIP_APPLY_IMMUNE_STUN SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% SA +TOOLTIP_APPLY_KILL_HP_RECOVER %d%% HP SA +TOOLTIP_APPLY_KILL_SP_RECOVER %d%% SP SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% SA +TOOLTIP_APPLY_MAX_HP_PCT . HP +%d%% SA +TOOLTIP_APPLY_MAX_SP_PCT . SP +%d%% SA +TOOLTIP_APPLY_NOAFFECT +TOOLTIP_APPLY_NO_DEATH_PENALTY . SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% SA +TOOLTIP_APPLY_POISON_PCT %d%% SA +TOOLTIP_APPLY_POISON_REDUCE %d%% SA +TOOLTIP_APPLY_POTION_BONUS %d%% SA +TOOLTIP_APPLY_REFLECT_CURSE : %d%% SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% SA +TOOLTIP_APPLY_RESIST_ASSASSIN ninja: %d%% SA +TOOLTIP_APPLY_RESIST_BELL %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER %d%% SA +TOOLTIP_APPLY_RESIST_FAN %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN shaman: %d%% SA +TOOLTIP_APPLY_RESIST_SURA sura: %d%% SA +TOOLTIP_APPLY_RESIST_SWORD %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR warrior: %d%% SA +TOOLTIP_APPLY_RESIST_WIND %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS , 2,5. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY , . SNA +TOOLTIP_APPLY_SLOW_PCT %d%% SA +TOOLTIP_APPLY_STEAL_HP %d%% HP. SA +TOOLTIP_APPLY_STEAL_SP %d%% SP. SA +TOOLTIP_APPLY_STUN_PCT %d%% SA +TOOLTIP_ARMOR +TOOLTIP_ARROW TOOLTIP_ASSASSIN Ninja -TOOLTIP_ATT_GRADE ���� �������� +%d SA -TOOLTIP_ATT_SPEED �������� �������� +%d%% SA -TOOLTIP_AUTO_POTION_HP �������� ����� -TOOLTIP_AUTO_POTION_REST ��������: %.2f%% -TOOLTIP_AUTO_POTION_SP �������� ��������� -TOOLTIP_AUTO_POTION_USING ������ -TOOLTIP_BOW_DISTANCE ��������� ����� +%dm SA -TOOLTIP_BUYPRICE ����: %s -TOOLTIP_CAST_SPEED �������� ������� +%d%% SA -TOOLTIP_CON ���������� +%d SA -TOOLTIP_COSTUME_ATTR_BONUS ������� �������� %d%% SA -TOOLTIP_DEF_GRADE ����� +%d SA -TOOLTIP_DEX ��������� +%d SA -TOOLTIP_DRAGON_SOUL_DECK1 �� SNA -TOOLTIP_DRAGON_SOUL_DECK2 ������� SNA -TOOLTIP_EAR ���������� -TOOLTIP_ENERGY �������� %d SA -TOOLTIP_ETC ��� �� ����� -TOOLTIP_FISHINGROD_EXP ������: %d / %d -TOOLTIP_FISHINGROD_LEVEL �������: %d -TOOLTIP_FISHINGROD_UPGRADE1 ���� �� ���� ����, -TOOLTIP_FISHINGROD_UPGRADE2 ��� �� ������ ��� -TOOLTIP_FISHINGROD_UPGRADE3 �������� ������ ���������. -TOOLTIP_FISH_LEN �����: %.2fcm -TOOLTIP_HELMET ������ -TOOLTIP_HP_REGEN ���������� HP +%d%% SA -TOOLTIP_INT ������ +%d SA -TOOLTIP_ITEM_ATT_GRADE ���� �������� %d -TOOLTIP_ITEM_ATT_POWER ���� �������� %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG ���� �������� %d -TOOLTIP_ITEM_ATT_POWER_REFINE ���� �������� %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED �������� �������� %s -TOOLTIP_ITEM_DEF_GRADE ����� %d -TOOLTIP_ITEM_FAST ������� -TOOLTIP_ITEM_LIMIT_CON ������� ���� ����������� (VIT): %d -TOOLTIP_ITEM_LIMIT_DEX ������� ���� ����������: %d -TOOLTIP_ITEM_LIMIT_INT ������� ���� �������: %d -TOOLTIP_ITEM_LIMIT_LEVEL ��� �������: %d -TOOLTIP_ITEM_LIMIT_STR ������� ���� �������: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER ���� ������� ������ %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG ���� ������� ������ %d -TOOLTIP_ITEM_MAGIC_DEF_POWER ������ ����� %d -TOOLTIP_ITEM_NORMAL �������� -TOOLTIP_ITEM_SLOW ���� -TOOLTIP_ITEM_VERY_FAST ���� ������� -TOOLTIP_ITEM_VERY_SLOW ���� ���� -TOOLTIP_ITEM_WEARABLE_JOB [ �������� ] +TOOLTIP_ATT_GRADE +%d SA +TOOLTIP_ATT_SPEED +%d%% SA +TOOLTIP_AUTO_POTION_HP +TOOLTIP_AUTO_POTION_REST : %.2f%% +TOOLTIP_AUTO_POTION_SP +TOOLTIP_AUTO_POTION_USING +TOOLTIP_BOW_DISTANCE +%dm SA +TOOLTIP_BUYPRICE : %s +TOOLTIP_CAST_SPEED +%d%% SA +TOOLTIP_CON +%d SA +TOOLTIP_COSTUME_ATTR_BONUS %d%% SA +TOOLTIP_DEF_GRADE +%d SA +TOOLTIP_DEX +%d SA +TOOLTIP_DRAGON_SOUL_DECK1 SNA +TOOLTIP_DRAGON_SOUL_DECK2 SNA +TOOLTIP_EAR +TOOLTIP_ENERGY %d SA +TOOLTIP_ETC +TOOLTIP_FISHINGROD_EXP : %d / %d +TOOLTIP_FISHINGROD_LEVEL : %d +TOOLTIP_FISHINGROD_UPGRADE1 , +TOOLTIP_FISHINGROD_UPGRADE2 +TOOLTIP_FISHINGROD_UPGRADE3 . +TOOLTIP_FISH_LEN : %.2fcm +TOOLTIP_HELMET +TOOLTIP_HP_REGEN HP +%d%% SA +TOOLTIP_INT +%d SA +TOOLTIP_ITEM_ATT_GRADE %d +TOOLTIP_ITEM_ATT_POWER %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG %d +TOOLTIP_ITEM_ATT_POWER_REFINE %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED %s +TOOLTIP_ITEM_DEF_GRADE %d +TOOLTIP_ITEM_FAST +TOOLTIP_ITEM_LIMIT_CON (VIT): %d +TOOLTIP_ITEM_LIMIT_DEX : %d +TOOLTIP_ITEM_LIMIT_INT : %d +TOOLTIP_ITEM_LIMIT_LEVEL : %d +TOOLTIP_ITEM_LIMIT_STR : %d +TOOLTIP_ITEM_MAGIC_ATT_POWER %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG %d +TOOLTIP_ITEM_MAGIC_DEF_POWER %d +TOOLTIP_ITEM_NORMAL +TOOLTIP_ITEM_SLOW +TOOLTIP_ITEM_VERY_FAST +TOOLTIP_ITEM_VERY_SLOW +TOOLTIP_ITEM_WEARABLE_JOB [ ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER ������� �������: %d -TOOLTIP_MAGIC_ATTBONUS_PER ������ ������� +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE ���� ������� ������ +%d SA -TOOLTIP_MAGIC_DEF_GRADE ������ ����� +%d SA -TOOLTIP_MALL_ATTBONUS ���� �������� +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC ���� �������� +12~15% SNA -TOOLTIP_MALL_AUTOLOOT ���� ��� ������� �������� �� ������� Yang SNA -TOOLTIP_MALL_DEFBONUS ����� +%d%% SA -TOOLTIP_MALL_DEFBONUS_STATIC ����� +12~15% SNA +TOOLTIP_LOTTO_NUMBER : %d +TOOLTIP_MAGIC_ATTBONUS_PER +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE +%d SA +TOOLTIP_MAGIC_DEF_GRADE +%d SA +TOOLTIP_MALL_ATTBONUS +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC +12~15% SNA +TOOLTIP_MALL_AUTOLOOT Yang SNA +TOOLTIP_MALL_DEFBONUS +%d%% SA +TOOLTIP_MALL_DEFBONUS_STATIC +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP Bonus +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC ������� ��� EXP ��� ��������� ���� 50% SNA -TOOLTIP_MALL_FISH_MIND ����������� ��� ���������� �� ������� ����. SNA -TOOLTIP_MALL_GOLDBONUS � ���������� �� ����� Yang ���������������� ��� %.1f SA -TOOLTIP_MALL_GOLDBONUS_STATIC ����������� ��� ���������� �� ����� Yang SNA -TOOLTIP_MALL_ITEMBONUS � ���������� �� ����� ����������� ���������������� ��� %.1f SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe ���������� �� ����� ����������� ��� %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC ����������� ��� ���������� �� ����� ����������� SNA -TOOLTIP_MALL_MARRIAGE_FAST �� ������ ������ ���������� �����������. SNA -TOOLTIP_MALL_SAFEBOX ��������� 2 �������� �������������� ������ SNA -TOOLTIP_MAX_HP ���. HP +%d SA -TOOLTIP_MAX_HP_PCT ���. HP +%d%% SA -TOOLTIP_MAX_SP ���. SP +%d SA -TOOLTIP_MAX_SP_PCT ���. SP +%d%% SA -TOOLTIP_MAX_STAMINA ���. ������ +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER ������ �������/�� ������ +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC EXP 50% SNA +TOOLTIP_MALL_FISH_MIND . SNA +TOOLTIP_MALL_GOLDBONUS Yang %.1f SA +TOOLTIP_MALL_GOLDBONUS_STATIC Yang SNA +TOOLTIP_MALL_ITEMBONUS %.1f SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC SNA +TOOLTIP_MALL_MARRIAGE_FAST . SNA +TOOLTIP_MALL_SAFEBOX 2 SNA +TOOLTIP_MAX_HP . HP +%d SA +TOOLTIP_MAX_HP_PCT . HP +%d%% SA +TOOLTIP_MAX_SP . SP +%d SA +TOOLTIP_MAX_SP_PCT . SP +%d%% SA +TOOLTIP_MAX_STAMINA . +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER / +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS ERROR(%d, %d) -TOOLTIP_MOV_SPEED �������� %d%% SA -TOOLTIP_NECK ���������� -TOOLTIP_NEED_ALL_SP ����������� SP: ���. -TOOLTIP_NEED_GSP ����������� �������������: %d -TOOLTIP_NEED_HP ����������� HP: %d -TOOLTIP_NEED_HP_PER_SEC HP / ����.: %d -TOOLTIP_NEED_SKILL_POINT ������������ ������ ����������: -TOOLTIP_NEED_SP ����������� SP: %d -TOOLTIP_NEED_SP_PER_SEC SP / ����.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 ������� �������: %d (���. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 ������� �������: %d (���. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS ���� ����� %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS ���� ��������� ������ %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 ���� ��� %d ���� ������ -TOOLTIP_PARTY_INFO_GRADE_UP2 ������� �������� +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 ������� ������ +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL �������� HP/SP ���� ��� ����� ��� ������ ��� 60 �����. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL �������� HP/SP ���� ��� ����� ��� ������ ��� 30 �����. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL ������ �� ���������� 3 ����� ���� �� ������ ������. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL ������� �� �������� ���� ��� ������ ��� ����� ���� ���� server. -TOOLTIP_PARTY_INFO_SET_ATTACKER ������� �������� +(������� ����� ������./2) ������������ %d ������ �� ��������. -TOOLTIP_PARTY_INFO_SET_TANKER ������� ������ +( ������� ����� ������) ������� ���� �� ���� 1 ������� �� ���������. -TOOLTIP_PARTY_SKILL_LEVEL ������ �������: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [������������� �������/�����] -TOOLTIP_PARTY_TITLE_HEAL [������������] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP ���� ����� ���� ��� %d ���� ������, �������� %d%% Bonus EXP . +TOOLTIP_MOV_SPEED %d%% SA +TOOLTIP_NECK +TOOLTIP_NEED_ALL_SP SP: . +TOOLTIP_NEED_GSP : %d +TOOLTIP_NEED_HP HP: %d +TOOLTIP_NEED_HP_PER_SEC HP / .: %d +TOOLTIP_NEED_SKILL_POINT : +TOOLTIP_NEED_SP SP: %d +TOOLTIP_NEED_SP_PER_SEC SP / .: %d +TOOLTIP_NEXT_SKILL_LEVEL_1 : %d (. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 : %d (. %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 %d +TOOLTIP_PARTY_INFO_GRADE_UP2 +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 +%d +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL HP/SP 60 . +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL HP/SP 30 . +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL 3 . +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL server. +TOOLTIP_PARTY_INFO_SET_ATTACKER +( ./2) %d . +TOOLTIP_PARTY_INFO_SET_TANKER +( ) 1 . +TOOLTIP_PARTY_SKILL_LEVEL : %d +TOOLTIP_PARTY_TITLE_GRADE_UP [ /] +TOOLTIP_PARTY_TITLE_HEAL [] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP %d , %d%% Bonus EXP . TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus EXP] -TOOLTIP_PARTY_TITLE_RECALL [�����] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [������� �����������] -TOOLTIP_PARTY_TITLE_SET_TANKER [������� ������ ���� �� ����] -TOOLTIP_PICK_EXP ������: %d / %d -TOOLTIP_PICK_LEVEL �������: %d -TOOLTIP_PICK_UPGRADE1 ���' �� ���� �������, -TOOLTIP_PICK_UPGRADE2 ��� �� ��� ����� ��� -TOOLTIP_PICK_UPGRADE3 ������������� �����. -TOOLTIP_POTION_CURE �������� ��������� ����������. -TOOLTIP_POTION_MIN ���. -TOOLTIP_POTION_PLUS_ATTACK_SPEED �������� �������� +%d +TOOLTIP_PARTY_TITLE_RECALL [] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [ ] +TOOLTIP_PARTY_TITLE_SET_TANKER [ ] +TOOLTIP_PICK_EXP : %d / %d +TOOLTIP_PICK_LEVEL : %d +TOOLTIP_PICK_UPGRADE1 ' , +TOOLTIP_PICK_UPGRADE2 +TOOLTIP_PICK_UPGRADE3 . +TOOLTIP_POTION_CURE . +TOOLTIP_POTION_MIN . +TOOLTIP_POTION_PLUS_ATTACK_SPEED +%d TOOLTIP_POTION_PLUS_HP_PERCENT HP +%d%% TOOLTIP_POTION_PLUS_HP_POINT HP +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED �������� +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED +%d TOOLTIP_POTION_PLUS_SP_PERCENT SP +%d%% TOOLTIP_POTION_PLUS_SP_POINT SP +%d -TOOLTIP_POTION_SEC ����. -TOOLTIP_POTION_TIME ��������: -TOOLTIP_REQUIREMENT_21_LEVEL ������ �� ����� ������ ��� ������� 21. -TOOLTIP_REQUIREMENT_41_LEVEL ������ �� ����� ������ ��� ������� 41. -TOOLTIP_REQUIREMENT_LEVEL ������ �� ����� ������ ��� ������� %d. -TOOLTIP_REQUIREMENT_SKILL_LEVEL ���������� %s ������� %d. -TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d ���������� -TOOLTIP_RESIST_BOW ��������� ������ %d%% SA -TOOLTIP_RESIST_DARK ��������� ��� ������ +%d SA -TOOLTIP_RESIST_EARTH ��������� ��� �� +%d SA -TOOLTIP_RESIST_ELEC ��������� �������� %d%% SA -TOOLTIP_RESIST_FIRE ��������� ������ %d%% SA -TOOLTIP_RESIST_ICE ��������� ���� ���� +%d SA -TOOLTIP_RESIST_MAGIC ������ ��������� %d%% SA -TOOLTIP_REST_USABLE_COUNT ��������: %d -TOOLTIP_SEALED ������ ������ -TOOLTIP_SELLPRICE ����: %s -TOOLTIP_SHAMAN ������� -TOOLTIP_SHIELD ������ -TOOLTIP_SHOES ��������� -TOOLTIP_SKILL ���������� SNA -TOOLTIP_SKILLBOOK_NAME ������ ���������� -TOOLTIP_SKILL_AFFECT_ATT_GRADE ���� ��������: + -TOOLTIP_SKILL_AFFECT_ATT_POWER ���� ��������: -TOOLTIP_SKILL_AFFECT_ATT_SPEED �������� ��������: + -TOOLTIP_SKILL_AFFECT_DEF_GRADE �����: -TOOLTIP_SKILL_AFFECT_DODGE ���� �������� ���������: - -TOOLTIP_SKILL_AFFECT_HEAL ��������� HP: -TOOLTIP_SKILL_AFFECT_MOV_SPEED �������� �������: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE ���������� �������� ��������� ��������: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL ��������� ������� ��� ����� �������: -TOOLTIP_SKILL_COOL_TIME ������ ��������: -TOOLTIP_SKILL_DAMAGE_BONUS ����� ���������� %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS ��������� ������� ��� ����� ���������� %d%% SA -TOOLTIP_SKILL_DURATION ��������: %d ����. -TOOLTIP_SKILL_FORGET_BOOK_NAME ������ ��� ����� -TOOLTIP_SKILL_LEVEL ������ �������: %d -TOOLTIP_SKILL_LEVEL_MASTER ������ �������: %d (Master) -TOOLTIP_SKILL_LEVEL_WITH_MAX ������ �������: %d (���. %d) -TOOLTIP_SOCKET_EMPTY ����� -TOOLTIP_SOCKET_REFINABLE_ITEM [����������� �� �������] -TOOLTIP_SP_REGEN ���������� SP +%d%% SA -TOOLTIP_STR ������ +%d SA +TOOLTIP_POTION_SEC . +TOOLTIP_POTION_TIME : +TOOLTIP_REQUIREMENT_21_LEVEL 21. +TOOLTIP_REQUIREMENT_41_LEVEL 41. +TOOLTIP_REQUIREMENT_LEVEL %d. +TOOLTIP_REQUIREMENT_SKILL_LEVEL %s %d. +TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d +TOOLTIP_RESIST_BOW %d%% SA +TOOLTIP_RESIST_DARK +%d SA +TOOLTIP_RESIST_EARTH +%d SA +TOOLTIP_RESIST_ELEC %d%% SA +TOOLTIP_RESIST_FIRE %d%% SA +TOOLTIP_RESIST_ICE +%d SA +TOOLTIP_RESIST_MAGIC %d%% SA +TOOLTIP_REST_USABLE_COUNT : %d +TOOLTIP_SEALED +TOOLTIP_SELLPRICE : %s +TOOLTIP_SHAMAN +TOOLTIP_SHIELD +TOOLTIP_SHOES +TOOLTIP_SKILL SNA +TOOLTIP_SKILLBOOK_NAME +TOOLTIP_SKILL_AFFECT_ATT_GRADE : + +TOOLTIP_SKILL_AFFECT_ATT_POWER : +TOOLTIP_SKILL_AFFECT_ATT_SPEED : + +TOOLTIP_SKILL_AFFECT_DEF_GRADE : +TOOLTIP_SKILL_AFFECT_DODGE : - +TOOLTIP_SKILL_AFFECT_HEAL HP: +TOOLTIP_SKILL_AFFECT_MOV_SPEED : + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE : +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL : +TOOLTIP_SKILL_COOL_TIME : +TOOLTIP_SKILL_DAMAGE_BONUS %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS %d%% SA +TOOLTIP_SKILL_DURATION : %d . +TOOLTIP_SKILL_FORGET_BOOK_NAME +TOOLTIP_SKILL_LEVEL : %d +TOOLTIP_SKILL_LEVEL_MASTER : %d (Master) +TOOLTIP_SKILL_LEVEL_WITH_MAX : %d (. %d) +TOOLTIP_SOCKET_EMPTY +TOOLTIP_SOCKET_REFINABLE_ITEM [ ] +TOOLTIP_SP_REGEN SP +%d%% SA +TOOLTIP_STR +%d SA TOOLTIP_SURA Sura -TOOLTIP_TIME_CHARGER_FIX �������� ������ %d ����. SA -TOOLTIP_TIME_CHARGER_PER �������� ������ %d%% SA -TOOLTIP_UNIQUE �������� -TOOLTIP_UNSEAL_LEFT_TIME ������ ������ ��: %dH %dM -TOOLTIP_WARRIOR ���������� -TOOLTIP_WEAPON ���� -TOOLTIP_WRISTLET ���������� -UI_ACCEPT ������� -UI_CANCEL ������� -UI_CLOSE �������� +TOOLTIP_TIME_CHARGER_FIX %d . SA +TOOLTIP_TIME_CHARGER_PER %d%% SA +TOOLTIP_UNIQUE +TOOLTIP_UNSEAL_LEFT_TIME : %dH %dM +TOOLTIP_WARRIOR +TOOLTIP_WEAPON +TOOLTIP_WRISTLET +UI_ACCEPT +UI_CANCEL +UI_CLOSE UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY �������� -UI_ITEM ����������� -UI_LEFT_TIME ������ ��� ��������: %d ����. -UI_NEXT �������� -UI_NEXTPAGE �������� -UI_NOCONTENTS ����� ����������� -UI_NONAME ����� ����� +UI_DENY +UI_ITEM +UI_LEFT_TIME : %d . +UI_NEXT +UI_NEXTPAGE +UI_NOCONTENTS +UI_NONAME UI_OK OK -UI_POS_UNKNOWN ������� ����� -UI_PREVPAGE ���� -UI_UNKNOWN �������� -UPLOAD_MARK_CHECK_NEED_RECONNECT ������ �� ����� ������� �� ����. -UPLOAD_MARK_UPLOAD_NEED_RECONNECT ������ �� ����� ������� �� ����. -USE_ITEM_FAILURE_PRIVATE_SHOP ��� ������� �� ��������������� ����������� ��� ����� ������� �� �������� ���������. -USE_SKILL_ERROR_UNKNOWN ������� ������ ����������: %s +UI_POS_UNKNOWN +UI_PREVPAGE +UI_UNKNOWN +UPLOAD_MARK_CHECK_NEED_RECONNECT . +UPLOAD_MARK_UPLOAD_NEED_RECONNECT . +USE_ITEM_FAILURE_PRIVATE_SHOP . +USE_SKILL_ERROR_UNKNOWN : %s diff --git a/bin/pack/locale_hu/locale/hu/locale_game.txt b/bin/pack/locale_hu/locale/hu/locale_game.txt index 2bdaf820..bbeb7de2 100644 --- a/bin/pack/locale_hu/locale/hu/locale_game.txt +++ b/bin/pack/locale_hu/locale/hu/locale_game.txt @@ -1,812 +1,817 @@ AFF_LOVE_POINT Szerelem pont: %d%% ALIGNMENT_NAME Rang pontok: -ATTACK_ERROR_UNKNOWN Ismeretlen T�mad�s Hiba: %s -CANNOT_ATTACK_DEST_IN_SAFE T�l messze van az ellens�g. -CANNOT_ATTACK_SELF_IN_SAFE Nem tudok t�madni. -CANNOT_EQUIP_IN_EXCHANGE Nem v�lthatsz felszerel�st, am�g kereskedsz. -CANNOT_EQUIP_IN_SHOP Nem v�lthatsz felszerel�st, am�g kereskedsz. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nyilv�nos ter�leten nem nyithatsz mag�n boltot. -CANNOT_SHOOT_DEST_IN_SAFE Az ellens�g t�l messze van. -CANNOT_SHOOT_EMPTY_ARROW Sz�ks�gem van egy ny�lra. -CANNOT_SHOOT_SELF_IN_SAFE Innen nem tudom megt�madni az ellens�get. -CANNOT_SKILL_APPROACH Biztos vagyok benne, hogy nem tudok k�zelebb menni. -CANNOT_SKILL_ATTACK Nem tudom megt�madni. -CANNOT_SKILL_DEST_IN_SAFE T�l messze az ellens�g. -CANNOT_SKILL_EQUIP_FISHING_ROD Sz�kslgem van egy horg�szbotra. -CANNOT_SKILL_HAVE_TO_RIDE Sz�ks�gem van egy l�ra, hogy fel tudjam haszn�lni. -CANNOT_SKILL_NEED_EMPTY_BOTTLE Nincs �res �vegem. -CANNOT_SKILL_NEED_POISON_BOTTLE Nincs m�regtart�m. -CANNOT_SKILL_NEED_TARGET Ki a c�lpont? -CANNOT_SKILL_NOT_ENOUGH_HP Nincs el�g TP-m! -CANNOT_SKILL_NOT_ENOUGH_SP Nincs el�g MP-m! -CANNOT_SKILL_NOT_HORSE_SKILL Nem tudom haszn�lni, am�g lovagolok. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Ezt a k�szs�get nem hasznos�thatom ezzel a fegyverrel. -CANNOT_SKILL_NOT_YET_LEARN Nem tanultam ki ezt a k�szs�get. +ATTACK_ERROR_UNKNOWN Ismeretlen Tmads Hiba: %s +CANNOT_ATTACK_DEST_IN_SAFE Tl messze van az ellensg. +CANNOT_ATTACK_SELF_IN_SAFE Nem tudok tmadni. +CANNOT_EQUIP_IN_EXCHANGE Nem vlthatsz felszerelst, amg kereskedsz. +CANNOT_EQUIP_IN_SHOP Nem vlthatsz felszerelst, amg kereskedsz. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nyilvnos terleten nem nyithatsz magn boltot. +CANNOT_SHOOT_DEST_IN_SAFE Az ellensg tl messze van. +CANNOT_SHOOT_EMPTY_ARROW Szksgem van egy nylra. +CANNOT_SHOOT_SELF_IN_SAFE Innen nem tudom megtmadni az ellensget. +CANNOT_SKILL_APPROACH Biztos vagyok benne, hogy nem tudok kzelebb menni. +CANNOT_SKILL_ATTACK Nem tudom megtmadni. +CANNOT_SKILL_DEST_IN_SAFE Tl messze az ellensg. +CANNOT_SKILL_EQUIP_FISHING_ROD Szkslgem van egy horgszbotra. +CANNOT_SKILL_HAVE_TO_RIDE Szksgem van egy lra, hogy fel tudjam hasznlni. +CANNOT_SKILL_NEED_EMPTY_BOTTLE Nincs res vegem. +CANNOT_SKILL_NEED_POISON_BOTTLE Nincs mregtartm. +CANNOT_SKILL_NEED_TARGET Ki a clpont? +CANNOT_SKILL_NOT_ENOUGH_HP Nincs elg TP-m! +CANNOT_SKILL_NOT_ENOUGH_SP Nincs elg MP-m! +CANNOT_SKILL_NOT_HORSE_SKILL Nem tudom hasznlni, amg lovagolok. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Ezt a kszsget nem hasznosthatom ezzel a fegyverrel. +CANNOT_SKILL_NOT_YET_LEARN Nem tanultam ki ezt a kszsget. CANNOT_SKILL_ONLY_FOR_ALLIANCE Csak csoporttagokra hat. CANNOT_SKILL_ONLY_FOR_CORPSE Csak halottakra hat. -CANNOT_SKILL_REMOVE_FISHING_ROD Ezt a k�szs�get nem tudom horg�szbottal haszn�lni. -CANNOT_SKILL_SELF_IN_SAFE Innen nem tudok t�madni. -CANNOT_SKILL_USE_SELF Saj�t magamon nem haszn�lhatom. -CANNOT_SKILL_WAIT_COOLTIME Ezt a k�szs�get m�g nem tudom bevetni. -CANNOT_USE Ezt nem tudod haszn�lni. -CANNOT_WHISPER_DEST_REFUSE %s letiltotta a s�g�st. SA +CANNOT_SKILL_REMOVE_FISHING_ROD Ezt a kszsget nem tudom horgszbottal hasznlni. +CANNOT_SKILL_SELF_IN_SAFE Innen nem tudok tmadni. +CANNOT_SKILL_USE_SELF Sajt magamon nem hasznlhatom. +CANNOT_SKILL_WAIT_COOLTIME Ezt a kszsget mg nem tudom bevetni. +CANNOT_USE Ezt nem tudod hasznlni. +CANNOT_WHISPER_DEST_REFUSE %s letiltotta a sgst. SA CANNOT_WHISPER_NOT_LOGON %s nem online. SA -CANNOT_WHISPER_SELF_REFUSE Nem tudsz senkinek s�gni, ha a s�g�s teljesen le van tiltva. SNA +CANNOT_WHISPER_SELF_REFUSE Nem tudsz senkinek sgni, ha a sgs teljesen le van tiltva. SNA CHANNEL Csatorna -CHANNELING_CANNOT_LOGOUT Nem l�phetsz vissza a bejelentkez� k�perny�re. +CHANNELING_CANNOT_LOGOUT Nem lphetsz vissza a bejelentkez kpernyre. CHANNEL_EMPTY_SERVER Nem szerver CHANNEL_NORMAL Csatorna %d -CHANNEL_NOTIFY_FULL Ez a csatorna tel�tve van! V�lassz m�sikat. -CHANNEL_NOT_FIND_INFO Nem tal�lhat�k inform�ci�k a csatorn�n. -CHANNEL_PVP Szabad p�rbaj -CHANNEL_SELECT_CHANNEL V�lassz csatorn�t -CHANNEL_SELECT_REGION Sz�mlaki�ll�t�s hely�nek v�laszt�sa -CHANNEL_SELECT_SERVER Szerver v�laszt�s +CHANNEL_NOTIFY_FULL Ez a csatorna teltve van! Vlassz msikat. +CHANNEL_NOT_FIND_INFO Nem tallhatk informcik a csatornn. +CHANNEL_PVP Szabad prbaj +CHANNEL_SELECT_CHANNEL Vlassz csatornt +CHANNEL_SELECT_REGION Szmlakillts helynek vlasztsa +CHANNEL_SELECT_SERVER Szerver vlaszts CHANNEL_TEST_SERVER Szerver teszt CHANNEL_TEST_SERVER_ADDR Teszt %s:%d CHAT_ALL Minden CHAT_BLOCK Letilt -CHAT_GUILD C�h -CHAT_INFORMATION Inf� +CHAT_GUILD Ch +CHAT_INFORMATION Inf CHAT_INSULT_STRING A mondat nem megengedett szavakat tartalmaz. -CHAT_LOG R�gi h�rek mutat�sa [L] +CHAT_LOG Rgi hrek mutatsa [L] CHAT_LOG_TITLE Cset-log -CHAT_NORMAL Norm�lis -CHAT_NOTICE Bejelent�s +CHAT_NORMAL Normlis +CHAT_NOTICE Bejelents CHAT_PARTY Csoport -CHAT_SEND_CHAT Cset k�ld�s -CHAT_SEND_MEMO S�g�s k�ld�s [Shift+Enter] -CHAT_SHOUT H�v�s -CHAT_SHOUT_LIMIT Csak 15 m�sodpercenk�nt h�vhatsz -CHAT_WHISPER S�gni -CREATE_ERROR_GM_NAME A karakter nev�ben nem haszn�lhatsz 'GM'-et. -CREATE_ERROR_INSULT_NAME Ez a n�v nem megengedett. -CREATE_EXIST_SAME_NAME Egy m�sik karakter viseli m�r ezt a nevet. -CREATE_FAILURE Nem hozhatod l�tre a karaktert. +CHAT_SEND_CHAT Cset klds +CHAT_SEND_MEMO Sgs klds [Shift+Enter] +CHAT_SHOUT Hvs +CHAT_SHOUT_LIMIT Csak 15 msodpercenknt hvhatsz +CHAT_WHISPER Sgni +CREATE_ERROR_GM_NAME A karakter nevben nem hasznlhatsz 'GM'-et. +CREATE_ERROR_INSULT_NAME Ez a nv nem megengedett. +CREATE_EXIST_SAME_NAME Egy msik karakter viseli mr ezt a nevet. +CREATE_FAILURE Nem hozhatod ltre a karaktert. CREATE_GM_NAME GM CREATE_INPUT_NAME Add meg a nevet. -CREATE_PLUS_STAT M�g vannak szabad st�tusz pontok. +CREATE_PLUS_STAT Mg vannak szabad sttusz pontok. DAY T -DO_YOU_BUY_ITEM1 Szeretn�l %s-t v�s�rolni %s-�rt? -DO_YOU_BUY_ITEM2 Szeretn�l %s %s-t v�s�rolni %s-�rt? -DO_YOU_DROP_MONEY Szeretn�l %d Yangot eldobni? -DO_YOU_SELL_ITEM1 Szeretn�l %s-t %s-�rt eladni? -DO_YOU_SELL_ITEM2 Szeretn�l %s %s-t %s-�rt eladni? -DRAGON_SOUL_CANNOT_REFINE Ezt a S�rk�nyk�vet nem lehet finom�tani. -DRAGON_SOUL_CANNOT_REFINE_MORE Ez a S�rk�nyk� m�r el�rte a legmagasabb szintet. -DRAGON_SOUL_EQUIP_WARNING1 Neh�z elt�vol�tani a S�rk�nyk�vet, ha m�r egyszer csatolva lett. -DRAGON_SOUL_EQUIP_WARNING2 M�g mindig folytatni szeretn�d? -DRAGON_SOUL_EXPIRED Lej�rt S�rk�nyk� -DRAGON_SOUL_INVALID_DRAGON_SOUL Itt a rossz S�rk�nyk�. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Ez nem S�rk�nyk�. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Ez nem a megfelel� S�rk�nyk�. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nincs elegend� anyagod a nemes�t�shez. -DRAGON_SOUL_NOT_MATCHED_SLOT A S�rk�nyk� nem illik ebbe a foglalatba. -DRAGON_SOUL_STEP_LEVEL1 Tisztas�g: matt, -DRAGON_SOUL_STEP_LEVEL2 Tisztas�g: tiszta, -DRAGON_SOUL_STEP_LEVEL3 Tisztas�g: hib�tlan, -DRAGON_SOUL_STEP_LEVEL4 Tisztas�g: ragyog�, -DRAGON_SOUL_STEP_LEVEL5 Tisztas�g: kiv�l�, +DO_YOU_BUY_ITEM1 Szeretnl %s-t vsrolni %s-rt? +DO_YOU_BUY_ITEM2 Szeretnl %s %s-t vsrolni %s-rt? +DO_YOU_DROP_MONEY Szeretnl %d Yangot eldobni? +DO_YOU_SELL_ITEM1 Szeretnl %s-t %s-rt eladni? +DO_YOU_SELL_ITEM2 Szeretnl %s %s-t %s-rt eladni? +DRAGON_SOUL_CANNOT_REFINE Ezt a Srknykvet nem lehet finomtani. +DRAGON_SOUL_CANNOT_REFINE_MORE Ez a Srknyk mr elrte a legmagasabb szintet. +DRAGON_SOUL_EQUIP_WARNING1 Nehz eltvoltani a Srknykvet, ha mr egyszer csatolva lett. +DRAGON_SOUL_EQUIP_WARNING2 Mg mindig folytatni szeretnd? +DRAGON_SOUL_EXPIRED Lejrt Srknyk +DRAGON_SOUL_INVALID_DRAGON_SOUL Itt a rossz Srknyk. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Ez nem Srknyk. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Ez nem a megfelel Srknyk. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nincs elegend anyagod a nemestshez. +DRAGON_SOUL_NOT_MATCHED_SLOT A Srknyk nem illik ebbe a foglalatba. +DRAGON_SOUL_STEP_LEVEL1 Tisztasg: matt, +DRAGON_SOUL_STEP_LEVEL2 Tisztasg: tiszta, +DRAGON_SOUL_STEP_LEVEL3 Tisztasg: hibtlan, +DRAGON_SOUL_STEP_LEVEL4 Tisztasg: ragyog, +DRAGON_SOUL_STEP_LEVEL5 Tisztasg: kivl, DRAGON_SOUL_STRENGTH Szint: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 A S�rk�nyk� megsemmis�lhet az elj�r�s sor�n. -DRAGON_SOUL_UNEQUIP_WARNING2 M�g mindig folytatni szeretn�d? +DRAGON_SOUL_UNEQUIP_WARNING1 A Srknyk megsemmislhet az eljrs sorn. +DRAGON_SOUL_UNEQUIP_WARNING2 Mg mindig folytatni szeretnd? DRAGON_SOUL_UNMATCHED_SLOT Az rossz foglalat. -DRAGON_SOUL_UNQUALIFIED M�g nem haszn�lhatsz S�rk�nyk�-alk�mi�t. -DROP_ITEM_FAILURE_EQUIP_ITEM Nem dobhatsz el egy felszerelt t�rgyat. -DROP_ITEM_FAILURE_PRIVATE_SHOP Nem dobhatsz el t�rgyat, am�g a mag�n boltot nyitva van. +DRAGON_SOUL_UNQUALIFIED Mg nem hasznlhatsz Srknyk-alkmit. +DROP_ITEM_FAILURE_EQUIP_ITEM Nem dobhatsz el egy felszerelt trgyat. +DROP_ITEM_FAILURE_PRIVATE_SHOP Nem dobhatsz el trgyat, amg a magn boltot nyitva van. DROP_MONEY_FAILURE_1000_OVER Maximum 999 Yangot dobhatsz el. -EMOTION_ANGRY M�rges -EMOTION_ATTRACTIVE Cs�b�t�s -EMOTION_BANTER G�nyos -EMOTION_CHEERS_1 �nnepel 1 -EMOTION_CHEERS_2 �nnepel 2 -EMOTION_CHEERUP �nnepel -EMOTION_CHOOSE_ONE V�lassz c�lt +EMOTION_ANGRY Mrges +EMOTION_ATTRACTIVE Csbts +EMOTION_BANTER Gnyos +EMOTION_CHEERS_1 nnepel 1 +EMOTION_CHEERS_2 nnepel 2 +EMOTION_CHEERUP nnepel +EMOTION_CHOOSE_ONE Vlassz clt EMOTION_CLAP Taps -EMOTION_CLAP_KISS Cs�k -EMOTION_CONGRATULATION Gratul�ci� -EMOTION_DANCE_1 T�nc 1 -EMOTION_DANCE_2 T�nc 2 -EMOTION_DANCE_3 T�nc 3 -EMOTION_DANCE_4 T�nc 4 -EMOTION_DANCE_5 T�nc 5 +EMOTION_CLAP_KISS Csk +EMOTION_CONGRATULATION Gratulci +EMOTION_DANCE_1 Tnc 1 +EMOTION_DANCE_2 Tnc 2 +EMOTION_DANCE_3 Tnc 3 +EMOTION_DANCE_4 Tnc 4 +EMOTION_DANCE_5 Tnc 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE Megbocs�t�s -EMOTION_FRENCH_KISS Nyelves cs�k -EMOTION_JOY �r�m -EMOTION_SAD Szomor� -EMOTION_SHY Visszutas�t�s -EMOTION_SLAP �t�s +EMOTION_FORGIVE Megbocsts +EMOTION_FRENCH_KISS Nyelves csk +EMOTION_JOY rm +EMOTION_SAD Szomor +EMOTION_SHY Visszutasts +EMOTION_SLAP ts EMPIRE_A Shinsoo birodalom EMPIRE_B Chunjo birodalom EMPIRE_C Jinno birodalom -EXCHANGE_CANNOT_GIVE Ezzel a t�rggyal nem lehet kereskedni. -EXCHANGE_CANT_EDIT_MONEY Most nem v�ltoztathatod meg az �sszeget. -EXCHANGE_FAILURE_EQUIP_ITEM Felszerelt t�rgyakat nem cser�lhetsz el. -EXCHANGE_MONEY �sszeg -EXCHANGE_TITLE Keresked�s vele: %s -FISHING_FAILURE Elvesz�tetted a csalit. -FISHING_NOTIFY1 �gy t�nik a %s r�harapott. -FISHING_NOTIFY2 �gy t�nik, megfogt�l egy %s-t. -FISHING_SUCCESS1 %s-t fogt�l! -FISHING_SUCCESS2 %s-t h�zt�l ki a v�zb�l! +EXCHANGE_CANNOT_GIVE Ezzel a trggyal nem lehet kereskedni. +EXCHANGE_CANT_EDIT_MONEY Most nem vltoztathatod meg az sszeget. +EXCHANGE_FAILURE_EQUIP_ITEM Felszerelt trgyakat nem cserlhetsz el. +EXCHANGE_MONEY sszeg +EXCHANGE_TITLE Kereskeds vele: %s +FISHING_FAILURE Elvesztetted a csalit. +FISHING_NOTIFY1 gy tnik a %s rharapott. +FISHING_NOTIFY2 gy tnik, megfogtl egy %s-t. +FISHING_SUCCESS1 %s-t fogtl! +FISHING_SUCCESS2 %s-t hztl ki a vzbl! FISHING_UNKNOWN Valami elvette a csalit, de nem tudom, mi ez. -FISHING_WRONG_PLACE Itt nem tudsz horg�szni. -FOR_FEMALE H�lgyeknek +FISHING_WRONG_PLACE Itt nem tudsz horgszni. +FOR_FEMALE Hlgyeknek FOR_MALE Uraknak -GAME_CANNOT_MINING Nem tudsz �rceket b�ny�szni, am�g lovagolsz. -GAME_CANNOT_PICK_ITEM Nem gy�jtheted be a t�rgyat, mert nem te zs�km�nyoltad. -GAME_INIT_ERROR_CURSOR Az eg�r kurzor nem hozhat� l�tre. -GAME_INIT_ERROR_DIRECTX A j�t�khoz sz�kslges a DirectX 8.1 install�l�sa.\nInstall�ld a DirectX 8.1-at vagy �jabb verzi�j�t. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nem tal�lt videok�rty�t a j�t�k ind�t�s�hoz.\nEllen�rizd, hogy j�l van-e install�lva a VGA-k�rtya. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikus eszk�z nem hozhat� l�tre. \nEllen�rizd, hogy van-e VGA k�rty�d. \nEsetleg aktiv�lhatod a hardver gyors�t�t.\n(�ll�tsd a hardver gyors�t�t a maximura \nRendszer eszk�z�k->K�perny�->Be�ll�t�sok->Halad�->Hibaelh�r�t�s) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT A video k�rtya nem t�mogatja az ablak kezel�st 32bites �zemm�dban.\nV�lts 16bites �zemm�dra vagy haszn�ld a teljes k�perny� m�dot. -GAME_INIT_ERROR_ITEM_PROTO Nincsenek adatok a t�rgyakr�l.\nInstall�ld �jra a j�t�kot. -GAME_INIT_ERROR_MAIN_WINDOW Nem nyithat� meg a f�ablak. -GAME_INIT_ERROR_MOB_PROTO Nincsenek adatok a sz�rnyekr�l.\nInstall�ld �jra a j�t�kot. -GAME_INIT_ERROR_NETWORK A h�l�zati eszk�z nem ind�that�.\nEllen�rizd az internet kapcsolatot. -GAME_PICK_MONEY %d Yangot kapt�l. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT A magass�g nem 128 pixel. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT A magass�g nem 12 pixel -GUILDMARK_UPLOADER_ERROR_16_WIDTH A sz�less�g nem 16 pixel -GUILDMARK_UPLOADER_ERROR_64_WIDTH A sz�less�g nem 64 pixel -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT A j�t�k nem t�mogatja ezt a k�perny�t. -GUILDMARK_UPLOADER_ERROR_PATH Helyezd �t a f�jlokat a metin2/upload k�nyvt�rba. -GUILDMARK_UPLOADER_ERROR_SELECT Nincsenek k�p f�jlok kiv�lasztva. -GUILDWAR_CTF_TITLE Z�szl� megszerz�s -GUILDWAR_NORMAL_TITLE Mez� harc -GUILDWAR_QUESTION_LINE_1 A %s c�h hadat �zent a c�hednek. +GAME_CANNOT_MINING Nem tudsz rceket bnyszni, amg lovagolsz. +GAME_CANNOT_PICK_ITEM Nem gyjtheted be a trgyat, mert nem te zskmnyoltad. +GAME_INIT_ERROR_CURSOR Az egr kurzor nem hozhat ltre. +GAME_INIT_ERROR_DIRECTX A jtkhoz szkslges a DirectX 8.1 installlsa.\nInstallld a DirectX 8.1-at vagy jabb verzijt. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nem tallt videokrtyt a jtk indtshoz.\nEllenrizd, hogy jl van-e installlva a VGA-krtya. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafikus eszkz nem hozhat ltre. \nEllenrizd, hogy van-e VGA krtyd. \nEsetleg aktivlhatod a hardver gyorstt.\n(lltsd a hardver gyorstt a maximura \nRendszer eszkzk->Kperny->Belltsok->Halad->Hibaelhrts) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT A video krtya nem tmogatja az ablak kezelst 32bites zemmdban.\nVlts 16bites zemmdra vagy hasznld a teljes kperny mdot. +GAME_INIT_ERROR_ITEM_PROTO Nincsenek adatok a trgyakrl.\nInstallld jra a jtkot. +GAME_INIT_ERROR_MAIN_WINDOW Nem nyithat meg a fablak. +GAME_INIT_ERROR_MOB_PROTO Nincsenek adatok a szrnyekrl.\nInstallld jra a jtkot. +GAME_INIT_ERROR_NETWORK A hlzati eszkz nem indthat.\nEllenrizd az internet kapcsolatot. +GAME_PICK_MONEY %d Yangot kaptl. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT A magassg nem 128 pixel. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT A magassg nem 12 pixel +GUILDMARK_UPLOADER_ERROR_16_WIDTH A szlessg nem 16 pixel +GUILDMARK_UPLOADER_ERROR_64_WIDTH A szlessg nem 64 pixel +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT A jtk nem tmogatja ezt a kpernyt. +GUILDMARK_UPLOADER_ERROR_PATH Helyezd t a fjlokat a metin2/upload knyvtrba. +GUILDMARK_UPLOADER_ERROR_SELECT Nincsenek kp fjlok kivlasztva. +GUILDWAR_CTF_TITLE Zszl megszerzs +GUILDWAR_NORMAL_TITLE Mez harc +GUILDWAR_QUESTION_LINE_1 A %s ch hadat zent a chednek. GUILDWAR_QUESTION_LINE_2 elfogadod? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE Ar�na harc +GUILDWAR_WARP_TITLE Arna harc GUILD_BUILDING_GRADE Rang -GUILD_BUILDING_NAME �p�let n�v -GUILD_CANNOT_HEAL_GSP_ANYMORE A S�rk�ny szellem energia m�r teljesen fel van t�ltve. -GUILD_COMMENT �rni -GUILD_CREATE_ERROR_INSULT_NAME Nem �rv�nyes c�h n�v. -GUILD_DEFAULT_GRADE C�h tagok -GUILD_DELETE T�r�l -GUILD_DEPOSIT Let�tbe helyez -GUILD_DO_YOU_HEAL_GSP Szeretn�l %d Yang�rt %d s�rk�ny szellemet vissza�ll�tani? -GUILD_DO_YOU_JOIN megh�vott. Csatlakozni akarsz a c�hhez? -GUILD_EMPTY_AREA �res t�j. -GUILD_ENEMY_GUILD_NAME Az ellens�g c�h neve -GUILD_FACILITY Mell�k�p�let -GUILD_GEM Dr�gak� -GUILD_HEADQUARTER F��p�let -GUILD_HEAL_GSP S�rk�ny szellem �jra termel�s +GUILD_BUILDING_NAME plet nv +GUILD_CANNOT_HEAL_GSP_ANYMORE A Srkny szellem energia mr teljesen fel van tltve. +GUILD_COMMENT rni +GUILD_CREATE_ERROR_INSULT_NAME Nem rvnyes ch nv. +GUILD_DEFAULT_GRADE Ch tagok +GUILD_DELETE Trl +GUILD_DEPOSIT Lettbe helyez +GUILD_DO_YOU_HEAL_GSP Szeretnl %d Yangrt %d srkny szellemet visszalltani? +GUILD_DO_YOU_JOIN meghvott. Csatlakozni akarsz a chhez? +GUILD_EMPTY_AREA res tj. +GUILD_ENEMY_GUILD_NAME Az ellensg ch neve +GUILD_FACILITY Mellkplet +GUILD_GEM Drgak +GUILD_HEADQUARTER Fplet +GUILD_HEAL_GSP Srkny szellem jra termels GUILD_INFO_ENEMY_GUILD_EMPTY Semennyi -GUILD_MARK_NOT_ENOUGH_LEVEL Legal�bb 3-as szint sz�ks�ges -GUILD_NAME C�h n�v -GUILD_NOT_ENOUGH_MATERIAL Nincs el�g �p�t�anyag ehhez az �p�lethez. -GUILD_NOT_ENOUGH_MONEY Nincs el�g Yang ehhez az �p�lethez. -GUILD_NO_NOTICE_PERMISSION Nincs jogosults�god bejelent�st tenni. -GUILD_OBJECT T�rgy -GUILD_OFFER_EXP Tapasztalat befektet�s -GUILD_SHORT_EXP Nincs el�g tapasztalat pont. -GUILD_TILE_BASEINFO Alap inform�ci�k -GUILD_TILE_BOARD T�bla -GUILD_TILE_GRADE Jogok Kezel�se -GUILD_TILE_INFO C�h inform�ci� -GUILD_TILE_MEMBER C�htag -GUILD_TILE_SKILL C�h k�szs�g -GUILD_WAR_LIMIT_30MIN Id�: 30 perc -GUILD_WAR_REWARD_POTION Jutalom: a gy�ztes italokat kap -GUILD_WAR_USE_BATTLE_MAP Helysz�n: C�hh�bor� Ar�na -GUILD_WAR_USE_NORMAL_MAP Helysz�n: Norm�l T�rk�p -GUILD_WAR_WIN_CHECK_SCORE Legmagasabb eredm�ny h�bor�t nyer. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Szerezd meg az ellens�g z�szlaj�t, -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 �s vidd el a b�zisodra. -GUILD_WAR_WIN_WIPE_OUT_GUILD Gy�zz le minden ellens�get a gy�zelem�rt. -GUILD_WITHDRAW Visszavon�s -GUILD_YOU_DO_NOT_JOIN Nem tartozol c�hhez. +GUILD_MARK_NOT_ENOUGH_LEVEL Legalbb 3-as szint szksges +GUILD_NAME Ch nv +GUILD_NOT_ENOUGH_MATERIAL Nincs elg ptanyag ehhez az plethez. +GUILD_NOT_ENOUGH_MONEY Nincs elg Yang ehhez az plethez. +GUILD_NO_NOTICE_PERMISSION Nincs jogosultsgod bejelentst tenni. +GUILD_OBJECT Trgy +GUILD_OFFER_EXP Tapasztalat befektets +GUILD_SHORT_EXP Nincs elg tapasztalat pont. +GUILD_TILE_BASEINFO Alap informcik +GUILD_TILE_BOARD Tbla +GUILD_TILE_GRADE Jogok Kezelse +GUILD_TILE_INFO Ch informci +GUILD_TILE_MEMBER Chtag +GUILD_TILE_SKILL Ch kszsg +GUILD_WAR_LIMIT_30MIN Id: 30 perc +GUILD_WAR_REWARD_POTION Jutalom: a gyztes italokat kap +GUILD_WAR_USE_BATTLE_MAP Helyszn: Chhbor Arna +GUILD_WAR_USE_NORMAL_MAP Helyszn: Norml Trkp +GUILD_WAR_WIN_CHECK_SCORE Legmagasabb eredmny hbort nyer. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Szerezd meg az ellensg zszlajt, +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 s vidd el a bzisodra. +GUILD_WAR_WIN_WIPE_OUT_GUILD Gyzz le minden ellensget a gyzelemrt. +GUILD_WITHDRAW Visszavons +GUILD_YOU_DO_NOT_JOIN Nem tartozol chhez. HORSE_HEALTH0 Halott -HORSE_HEALTH1 �hez� -HORSE_HEALTH2 �hes +HORSE_HEALTH1 hez +HORSE_HEALTH2 hes HORSE_HEALTH3 Tele -HORSE_LEVEL1 Norm�l l� -HORSE_LEVEL2 Csatal� -HORSE_LEVEL3 Katonai l� -HOUR �ra -HOW_MANY_ITEM_DO_YOU_DROP1 Szeretn�d %s eldobni? -HOW_MANY_ITEM_DO_YOU_DROP2 Szeretn�l %s %d eldobni? -INPUT_MATRIX_CARD_NUMBER M�trix t�rk�psz�m bead�s -INPUT_MATRIX_CARD_TITLE M�trix t�rk�p -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION T�rl� k�d bead�sa a felhaszn�l� kezel�b�l -INPUT_PRIVATE_CODE_DIALOG_TITLE Karakter t�rl�s -INVENTORY_DO_NOT_PACK_WARP_SCROLL Nem kombin�lhat� tekercs. -INVENTORY_REALLY_USE_ITEM Szeretn�d felhaszn�lni ezt a t�rgyat? +HORSE_LEVEL1 Norml l +HORSE_LEVEL2 Csatal +HORSE_LEVEL3 Katonai l +HOUR ra +HOW_MANY_ITEM_DO_YOU_DROP1 Szeretnd %s eldobni? +HOW_MANY_ITEM_DO_YOU_DROP2 Szeretnl %s %d eldobni? +INPUT_MATRIX_CARD_NUMBER Mtrix trkpszm beads +INPUT_MATRIX_CARD_TITLE Mtrix trkp +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Trl kd beadsa a felhasznl kezelbl +INPUT_PRIVATE_CODE_DIALOG_TITLE Karakter trls +INVENTORY_DO_NOT_PACK_WARP_SCROLL Nem kombinlhat tekercs. +INVENTORY_REALLY_USE_ITEM Szeretnd felhasznlni ezt a trgyat? JOB_ASSASSIN Nindzsa -JOB_ASSASSIN0 Amat�r nindzsa +JOB_ASSASSIN0 Amatr nindzsa JOB_ASSASSIN1 Nindzsa hatalma -JOB_ASSASSIN2 �l� -JOB_SHAMAN S�m�n -JOB_SHAMAN0 Amat�r s�m�n -JOB_SHAMAN1 S�rk�ny hatalma -JOB_SHAMAN2 Vill�m er� +JOB_ASSASSIN2 l +JOB_SHAMAN Smn +JOB_SHAMAN0 Amatr smn +JOB_SHAMAN1 Srkny hatalma +JOB_SHAMAN2 Villm er JOB_SURA Sura -JOB_SURA0 Amat�r Sura +JOB_SURA0 Amatr Sura JOB_SURA1 Fata Morgana ereje -JOB_SURA2 Fekete m�gia ereje +JOB_SURA2 Fekete mgia ereje JOB_WARRIOR Harcos -JOB_WARRIOR0 Amat�r harcos +JOB_WARRIOR0 Amatr harcos JOB_WARRIOR1 Arahan hatalma -JOB_WARRIOR2 Partiz�nok hatalma -LEFT_TIME Marad�k id� +JOB_WARRIOR2 Partiznok hatalma +LEFT_TIME Maradk id LOGIN_CONNECT_FAILURE Hiba a szerver kapcsolatban. -LOGIN_CONNECT_SUCCESS A szerver kapcsolat l�trej�tt. -LOGIN_CONNETING Kapcsol�d�s a szerverhez... -LOGIN_FAILURE_ALREADY A sz�ml�d m�r csatlakoztatva van. -LOGIN_FAILURE_BLOCK_ID Az el�fizet�i sz�mla le van tiltva. -LOGIN_FAILURE_BLOCK_LOGIN K�rlek v�lassz egyet a t�bbi szerver k�z�l! -LOGIN_FAILURE_NOT_AVAIL Az el�fizet�i sz�mla nem el�rhet�. -LOGIN_FAILURE_REPAIR_ID Az el�fizet�i sz�ml�ra �ppen t�rgyak helyre�ll�t�sa van folyamatban. -LOGIN_FAILURE_SHUTDOWN A szerver m�g nem ny�lt meg. -LOGIN_FAILURE_TOO_MANY_USER Nem csatlakozhatsz, mert t�l sokan j�tszanak. -LOGIN_FAILURE_UNKNOWN Ismeretlen okb�l nem tudsz bejelentkezni. -LOGIN_FAILURE_WEB_BLOCK Le lett�l tiltva a web oldalon. Ellen�rizd leveleidet. -LOGIN_FAILURE_WRONG_CREDENTIALS Hib�s Felhaszn�l�n�v vagy Jelsz�. +LOGIN_CONNECT_SUCCESS A szerver kapcsolat ltrejtt. +LOGIN_CONNETING Kapcsolds a szerverhez... +LOGIN_FAILURE_ALREAY A szmld mr csatlakoztatva van. +LOGIN_FAILURE_BE_SAME_KEY Bejelentkezsi problma +LOGIN_FAILURE_BLOCK_ID Az elfizeti szmla le van tiltva. +LOGIN_FAILURE_BLOCK_LOGIN Krlek vlassz egyet a tbbi szerver kzl! +LOGIN_FAILURE_NOBILL Elfizeti szmldnak nincs mr jtkideje +LOGIN_FAILURE_NOT_AVAIL Az elfizeti szmla nem elrhet. +LOGIN_FAILURE_NOT_EXIST_ID Hibs Felhasznlnv vagy Jelsz. +LOGIN_FAILURE_REPAIR_ID Az elfizeti szmlra ppen trgyak helyrelltsa van folyamatban. +LOGIN_FAILURE_SHUTDOWN A szerver mg nem nylt meg. +LOGIN_FAILURE_TOO_MANY_USER Nem csatlakozhatsz, mert tl sokan jtszanak. +LOGIN_FAILURE_UNKNOWN Ismeretlen okbl nem tudsz bejelentkezni. +LOGIN_FAILURE_WEB_BLOCK Le lettl tiltva a web oldalon. Ellenrizd leveleidet. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Rossz szmot adtl meg. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Hromszor adtl meg helytelen szmot. A kapcsolat lezrdik. +LOGIN_FAILURE_WRONG_PASSWORD Hibs Felhasznlnv vagy Jelsz. LOGIN_INPUT_ID Add meg az ID-t. -LOGIN_INPUT_PASSWORD Add meg a jelsz�t. -LOGIN_PROCESSING Bejelentkez�s folyamatban... -MALL_CANNOT_INSERT Nem tudod elhelyezni a t�rgyat. -MALL_PASSWORD_TITLE Jelsz� -MAP_A1 Yongan-ter�let -MAP_A2 Seungryong-v�lgy -MAP_A3 Yayang Ter�let +LOGIN_INPUT_PASSWORD Add meg a jelszt. +LOGIN_PROCESSING Bejelentkezs folyamatban... +MALL_CANNOT_INSERT Nem tudod elhelyezni a trgyat. +MALL_PASSWORD_TITLE Jelsz +MAP_A1 Yongan-terlet +MAP_A2 Seungryong-vlgy +MAP_A3 Yayang Terlet MAP_AG Jungrang -MAP_B1 Joan-ter�let -MAP_B2 Imji V�lgy -MAP_B3 Bokjung-ter�let -MAP_BAY Nefrit-�b�l +MAP_B1 Joan-terlet +MAP_B2 Imji Vlgy +MAP_B3 Bokjung-terlet +MAP_BAY Nefrit-bl MAP_BG Waryong -MAP_C1 Pyungmoo-ter�let -MAP_C2 Bangsan V�lgy -MAP_C3 Bakra-ter�let -MAP_CAPE S�rk�nyt�z-fok +MAP_C1 Pyungmoo-terlet +MAP_C2 Bangsan Vlgy +MAP_C3 Bakra-terlet +MAP_CAPE Srknytz-fok MAP_CG Imha MAP_DAWN Gautama-szikla MAP_DESERT Yongbi sivatag MAP_FLAME Doyyumhwan -MAP_NUSLUCK �ri�sok F�ldje +MAP_NUSLUCK risok Fldje MAP_SKELTOWER Gumsan torony MAP_SNOW Sohan-hegy MAP_SPIDER Kuahlo Dong MAP_TEMPLE Hwang templom -MAP_THUNDER Mennyd�rg�s-hegys�g +MAP_THUNDER Mennydrgs-hegysg MAP_TREE Lungsam -MAP_TRENT02 V�r�s Erd� -MAP_WL K�gy�r�t -MESSENGER_ADD_FRIEND Bar�t hozz�ad�sa -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s felvett bar�tnak. +MAP_TRENT02 Vrs Erd +MAP_WL Kgyrt +MESSENGER_ADD_FRIEND Bart hozzadsa +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s felvett bartnak. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Elfogadod? -MESSENGER_DO_YOU_DELETE T�r�l? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Szeretn�d a mobilsz�mot t�r�lni? +MESSENGER_DO_YOU_DELETE Trl? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Szeretnd a mobilszmot trlni? MESSENGER_DO_YOU_MOVE Folytatod? -MESSENGER_EMPTY_LIST �res -MESSENGER_FAMILY Csal�d -MESSENGER_FRIEND Bar�tok -MESSENGER_GUILD C�h -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Add meg a visszaigazol� sz�mot, amely a telefonodra �rkezett. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Visszaigazol� sz�m megad�sa -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Add meg a mobilsz�mot az sms k�ld�shez. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Szeretn�d megadni a sz�mot most? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Mobilsz�m megad�s -MESSENGER_SEND_MOBILE_MESSAGE_TITLE �zenet k�ld�s -MINIMAP Nyitott Mini t�rk�p -MINIMAP_CANNOT_SEE Nem jelen�thet� meg a mini t�rk�p. -MINIMAP_CAN_NOT_SHOW_AREAMAP Nem jelen�thet� meg nagy t�rk�p. -MINIMAP_DEC_SCALE Kicsiny�t�s -MINIMAP_INC_SCALE Nagy�t�s -MINIMAP_OBSERVER_COUNT %d n�z� -MINIMAP_SHOW_AREAMAP Nyitott Nagy t�rk�p +MESSENGER_EMPTY_LIST res +MESSENGER_FAMILY Csald +MESSENGER_FRIEND Bartok +MESSENGER_GUILD Ch +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Add meg a visszaigazol szmot, amely a telefonodra rkezett. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Visszaigazol szm megadsa +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Add meg a mobilszmot az sms kldshez. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Szeretnd megadni a szmot most? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Mobilszm megads +MESSENGER_SEND_MOBILE_MESSAGE_TITLE zenet klds +MINIMAP Nyitott Mini trkp +MINIMAP_CANNOT_SEE Nem jelenthet meg a mini trkp. +MINIMAP_CAN_NOT_SHOW_AREAMAP Nem jelenthet meg nagy trkp. +MINIMAP_DEC_SCALE Kicsinyts +MINIMAP_INC_SCALE Nagyts +MINIMAP_OBSERVER_COUNT %d nz +MINIMAP_SHOW_AREAMAP Nyitott Nagy trkp MINUTE Min MONETARY_UNIT0 Yang -MONETARY_UNIT1 t�zezer -MONETARY_UNIT2 sz�z milli� -MONEY_INPUT_DIALOG_SELLPRICE Elad�si �ra: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Nem mozd�thatsz el a t�rgyakat, am�g a mag�n boltot nyitva van. -MUSIC_EMPTY_MUSIC_LIST Nincs h�tt�rzene. +MONETARY_UNIT1 tzezer +MONETARY_UNIT2 szz milli +MONEY_INPUT_DIALOG_SELLPRICE Eladsi ra: +MOVE_ITEM_FAILURE_PRIVATE_SHOP Nem mozdthatsz el a trgyakat, amg a magn boltot nyitva van. +MUSIC_EMPTY_MUSIC_LIST Nincs httrzene. MUSIC_METIN2_DEFAULT_THEMA Metin2-Alap zene -MUSIC_NOT_SELECT_MUSIC Nincs zene f�jl kiv�lasztva -NEEFD_REST El�sz�r pihenj. -NOT_YET_SUPPORT Nem t�mogatott. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Nem aktiv�lhatod a c�h m�dot, ha nem vagy c�htag. -OPTION_PVPMODE_NOT_SUPPORT Nem haszn�lhatod a PvP-m�d be�ll�t�sait. -OPTION_PVPMODE_PROTECT Legal�bb %d szint�nek kell lenned, hogy PvP m�dot v�ltoztathass. -PARTY_BONUS_ATTACKER T�mad� �rt�k: +%d SA -PARTY_BONUS_BERSERKER T�mad�sebess�g: +%d SA -PARTY_BONUS_BUFFER K�szs�g tartam: +%d SA -PARTY_BONUS_DEFENDER V�delem: +%d SA -PARTY_BONUS_EXP B�nusz EXP: %d%% SA +MUSIC_NOT_SELECT_MUSIC Nincs zene fjl kivlasztva +NEEFD_REST Elszr pihenj. +NOT_YET_SUPPORT Nem tmogatott. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Nem aktivlhatod a ch mdot, ha nem vagy chtag. +OPTION_PVPMODE_NOT_SUPPORT Nem hasznlhatod a PvP-md belltsait. +OPTION_PVPMODE_PROTECT Legalbb %d szintnek kell lenned, hogy PvP mdot vltoztathass. +PARTY_BONUS_ATTACKER Tmad rtk: +%d SA +PARTY_BONUS_BERSERKER Tmadsebessg: +%d SA +PARTY_BONUS_BUFFER Kszsg tartam: +%d SA +PARTY_BONUS_DEFENDER Vdelem: +%d SA +PARTY_BONUS_EXP Bnusz EXP: %d%% SA PARTY_BONUS_SKILL_MASTER Max. MP: +%d SA PARTY_BONUS_TANKER Max. TP: +%d SA -PARTY_BREAK_UP Csoport felbont�s -PARTY_DO_YOU_ACCEPT szeretn�l csatlakozni a Csoportba. -PARTY_DO_YOU_JOIN megh�vott a csoportj�ba. Elfogadod? -PARTY_EXP_DISTRIBUTION_MODE EXP eloszt�s -PARTY_EXP_DISTRIBUTION_MODE_LEVEL Szint f�gg� -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP A magasabb szint� csoporttagok t�bb EXP-et kapnak. +PARTY_BREAK_UP Csoport felbonts +PARTY_DO_YOU_ACCEPT szeretnl csatlakozni a Csoportba. +PARTY_DO_YOU_JOIN meghvott a csoportjba. Elfogadod? +PARTY_EXP_DISTRIBUTION_MODE EXP eloszts +PARTY_EXP_DISTRIBUTION_MODE_LEVEL Szint fgg +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP A magasabb szint csoporttagok tbb EXP-et kapnak. PARTY_EXP_DISTRIBUTION_MODE_PARITY egyenletes -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Minden csoporttag azonos mennyis�g� EXP-t kap. -PARTY_HEAL_ALL_MEMBER Mindent �jratermelni -PARTY_INCREASE_AREA_150 A csoport hat�t�vols�ga m�sf�lszeres�re n�velve. SNA -PARTY_INCREASE_AREA_200 A csoport hat�t�vols�ga k�tszeres�re n�velve. SNA -PARTY_LEAVE Csoport elhagy�sa -PARTY_LONGTIME_BONUS_EXP B�nusz EXP a hossz� csoport j�t�k�rt: +%d%% SA +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Minden csoporttag azonos mennyisg EXP-t kap. +PARTY_HEAL_ALL_MEMBER Mindent jratermelni +PARTY_INCREASE_AREA_150 A csoport hattvolsga msflszeresre nvelve. SNA +PARTY_INCREASE_AREA_200 A csoport hattvolsga ktszeresre nvelve. SNA +PARTY_LEAVE Csoport elhagysa +PARTY_LONGTIME_BONUS_EXP Bnusz EXP a hossz csoport jtkrt: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER Csoporttag h�v�sa -PARTY_REGEN_BONUS B�nusz a TP- �s MP-regener�l�d�shoz: +%d%% SA -PARTY_REQUEST_DENIED Elutas�tott�k a k�r�sed. -PARTY_SET_ATTACKER T�mad�nak kinevez. -PARTY_SET_BERSERKER D�h�ng�nek kinevez. -PARTY_SET_BUFFER Blokkol�nak kinevez. -PARTY_SET_DEFENDER V�d�nek kinevez. -PARTY_SET_NORMAL Be�ll�t�sok vissza�ll�t�sa -PARTY_SET_SKILL_MASTER K�szs�g mesternek kinevez. -PARTY_SET_TANKER T�rharcos be�ll�t�s. -PARTY_SKILL_ATTACKER Alap t�mad��rt�k t�mad� +%.0f -PARTY_SKILL_BERSERKER T�mad� �rt�k �rj�ng� +%.0f -PARTY_SKILL_BUFFER K�szs�g hossz Blokkol� +%.0f -PARTY_SKILL_DEFENDER V�delem v�d� +%.0f -PARTY_SKILL_HP_REGEN TP regener�ci� +%.0f%% -PARTY_SKILL_PARTY_AREA Csoport hat�sug�r +%d%% -PARTY_SKILL_SKILL_MASTER Max. MP k�szs�g mester +%.0f -PARTY_SKILL_SP_REGEN MP regener�l�d�s +%.0f%% -PARTY_SKILL_TANKER Max. TP k�zelharc +%.0f -PARTY_SKILL_WARP Csoportt�rs h�v�sa lehets�ges. -PASSWORD_TITLE Rakt�r jelsz� -PICK_ITEM_TITLE T�rgy sz�m -PICK_MONEY_TITLE �sszeg -PRIVATE_SHOP_CANNOT_SELL_ITEM Ezt a t�rgyat nem adhatod el mag�n boltban. -PRIVATE_SHOP_CLOSE_QUESTION Szeretn�d bez�rni a mag�n boltod? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE A mag�nbolt neve -PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE �r +PARTY_RECALL_MEMBER Csoporttag hvsa +PARTY_REGEN_BONUS Bnusz a TP- s MP-regenerldshoz: +%d%% SA +PARTY_REQUEST_DENIED Elutastottk a krsed. +PARTY_SET_ATTACKER Tmadnak kinevez. +PARTY_SET_BERSERKER Dhngnek kinevez. +PARTY_SET_BUFFER Blokkolnak kinevez. +PARTY_SET_DEFENDER Vdnek kinevez. +PARTY_SET_NORMAL Belltsok visszalltsa +PARTY_SET_SKILL_MASTER Kszsg mesternek kinevez. +PARTY_SET_TANKER Trharcos bellts. +PARTY_SKILL_ATTACKER Alap tmadrtk tmad +%.0f +PARTY_SKILL_BERSERKER Tmad rtk rjng +%.0f +PARTY_SKILL_BUFFER Kszsg hossz Blokkol +%.0f +PARTY_SKILL_DEFENDER Vdelem vd +%.0f +PARTY_SKILL_HP_REGEN TP regenerci +%.0f%% +PARTY_SKILL_PARTY_AREA Csoport hatsugr +%d%% +PARTY_SKILL_SKILL_MASTER Max. MP kszsg mester +%.0f +PARTY_SKILL_SP_REGEN MP regenerlds +%.0f%% +PARTY_SKILL_TANKER Max. TP kzelharc +%.0f +PARTY_SKILL_WARP Csoporttrs hvsa lehetsges. +PASSWORD_TITLE Raktr jelsz +PICK_ITEM_TITLE Trgy szm +PICK_MONEY_TITLE sszeg +PRIVATE_SHOP_CANNOT_SELL_ITEM Ezt a trgyat nem adhatod el magn boltban. +PRIVATE_SHOP_CLOSE_QUESTION Szeretnd bezrni a magn boltod? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE A magnbolt neve +PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE r PVP_LEVEL0 Lovagias PVP_LEVEL1 Nemes -PVP_LEVEL2 J� -PVP_LEVEL3 Bar�ts�gos +PVP_LEVEL2 J +PVP_LEVEL3 Bartsgos PVP_LEVEL4 Semleges -PVP_LEVEL5 Agressz�v -PVP_LEVEL6 �lnok +PVP_LEVEL5 Agresszv +PVP_LEVEL6 lnok PVP_LEVEL7 Alattomos PVP_LEVEL8 Kegyetlen -PVP_MODE_GUILD PvP - C�h aktiv�lva. -PVP_MODE_KILL PvP - Szabad aktiv�lva -PVP_MODE_NORMAL PvP - B�ke aktiv�lva -PVP_MODE_PROTECT PvP - V�delem aktiv�lva -PVP_MODE_REVENGE PvP - Ellens�ges aktiv�lva +PVP_MODE_GUILD PvP - Ch aktivlva. +PVP_MODE_KILL PvP - Szabad aktivlva +PVP_MODE_NORMAL PvP - Bke aktivlva +PVP_MODE_PROTECT PvP - Vdelem aktivlva +PVP_MODE_REVENGE PvP - Ellensges aktivlva PVP_OPTION_KILL Szabad -PVP_OPTION_NORMAL B�ke -PVP_OPTION_PROTECT V�delem -PVP_OPTION_REVENGE Ellens�ges -QUEST_APPEND �j feladat �rkezett. +PVP_OPTION_NORMAL Bke +PVP_OPTION_PROTECT Vdelem +PVP_OPTION_REVENGE Ellensges +QUEST_APPEND j feladat rkezett. QUEST_MIN perc -QUEST_SEC m�sodperc -QUEST_TIMEOVER Id� lej�rt -QUEST_UNLIMITED_TIME Nincs id�korl�t +QUEST_SEC msodperc +QUEST_TIMEOVER Id lejrt +QUEST_UNLIMITED_TIME Nincs idkorlt QUEST_ZEROSEC 0 mp. -QUICKSLOT_REGISTER_DISABLE_ITEM Ez a t�rgy nem adhat� a gyors el�r�s� mez�h�z. -RECEIVE_MESSAGE %s �zenetet k�ld�tt neked. -REFINE_COST Jav�t�si k�lts�gek: %d Yang -REFINE_DESTROY_WARNING A t�rgy megs�r�lhet a fejleszt�s sor�n. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 N�veli a jav�t�s es�ly�t, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 de ha nem siker�l, akkor a t�rgy megsemmis�lhet. Folytatod? -REFINE_DOWN_GRADE_WARNING A t�rgy a jav�t�s k�zben elromolhat. -REFINE_DO_YOU_SEPARATE_METIN Szeretn�d elt�vol�tani a Szellemk�vet? -REFINE_FAILURE Nem siker�lt. Elrontottuk. -REFINE_FAILURE_CAN_NOT_ATTACH %s nem tudja ezt a t�rgyat hozz�kapcsolni. -REFINE_FAILURE_EQUIP_ITEM Felszerelt t�rgyat nem tudsz fejleszteni. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nem lehet elt�vol�tani Szellemk�vet. -REFINE_FAILURE_NEED_BETTER_SCROLL Egy jobb jav�t� tekercsre van sz�ks�ged. -REFINE_FAILURE_NO_GOLD_SOCKET Nincs arany foglalat %s hozz�ad�s�hoz. -REFINE_FAILURE_NO_MORE_SOCKET Nem lehet t�bb foglalatot hozz�adni. -REFINE_FAILURE_NO_SOCKET0 Nincs foglalat %s felszerel�s�hez. -REFINE_FAILURE_SOCKET_DISABLE_ITEM Erre a t�rgyra nem lehet foglalatokat k�sz�teni. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Ez a t�rgy nem jav�that�. -REFINE_SUCCESS A t�rgy jav�t�s sikeres volt. -REFINE_SUCCESS_PROBALITY Jav�t�si es�ly: %d%% +QUICKSLOT_REGISTER_DISABLE_ITEM Ez a trgy nem adhat a gyors elrs mezhz. +RECEIVE_MESSAGE %s zenetet kldtt neked. +REFINE_COST Javtsi kltsgek: %d Yang +REFINE_DESTROY_WARNING A trgy megsrlhet a fejleszts sorn. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Nveli a javts eslyt, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 de ha nem sikerl, akkor a trgy megsemmislhet. Folytatod? +REFINE_DOWN_GRADE_WARNING A trgy a javts kzben elromolhat. +REFINE_DO_YOU_SEPARATE_METIN Szeretnd eltvoltani a Szellemkvet? +REFINE_FAILURE Nem sikerlt. Elrontottuk. +REFINE_FAILURE_CAN_NOT_ATTACH %s nem tudja ezt a trgyat hozzkapcsolni. +REFINE_FAILURE_EQUIP_ITEM Felszerelt trgyat nem tudsz fejleszteni. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nem lehet eltvoltani Szellemkvet. +REFINE_FAILURE_NEED_BETTER_SCROLL Egy jobb javt tekercsre van szksged. +REFINE_FAILURE_NO_GOLD_SOCKET Nincs arany foglalat %s hozzadshoz. +REFINE_FAILURE_NO_MORE_SOCKET Nem lehet tbb foglalatot hozzadni. +REFINE_FAILURE_NO_SOCKET0 Nincs foglalat %s felszerelshez. +REFINE_FAILURE_SOCKET_DISABLE_ITEM Erre a trgyra nem lehet foglalatokat kszteni. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Ez a trgy nem javthat. +REFINE_SUCCESS A trgy javts sikeres volt. +REFINE_SUCCESS_PROBALITY Javtsi esly: %d%% REFINE_WARNING2 Folytatod? -SAFEBOX_ERROR Hib�s jelsz�t adt�l meg. -SAFEBOX_SELL_DISABLE_SAFEITEM A mentett t�rgyakat nem adhatod el. -SAFEBOX_WRONG_PASSWORD A jelsz�knak azonosnak kell lenni�k. +SAFEBOX_ERROR Hibs jelszt adtl meg. +SAFEBOX_SELL_DISABLE_SAFEITEM A mentett trgyakat nem adhatod el. +SAFEBOX_WRONG_PASSWORD A jelszknak azonosnak kell lennik. SCREENSHOT_SAVE1 el van mentve a -SCREENSHOT_SAVE2 Screenshot k�nyvt�rba -SCREENSHOT_SAVE_FAILURE A screenshot ment�se nem siker�lt. +SCREENSHOT_SAVE2 Screenshot knyvtrba +SCREENSHOT_SAVE_FAILURE A screenshot mentse nem sikerlt. SECOND mp -SELECT_CAN_NOT_DELETE Nem t�r�lheted a karaktert. -SELECT_CHANGED_NAME Megv�ltoztattad a karakter nev�t. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME M�r l�tezik ez a karakter n�v. -SELECT_CHANGE_FAILURE_STRANGE_INDEX Pr�b�ld meg megint. -SELECT_CHANGE_FAILURE_STRANGE_NAME Ez a hib�s karakter n�v. -SELECT_CHANGE_NAME_TITLE Karakter n�v v�ltoztat�s -SELECT_DELEING Karakter t�rl�dik -SELECT_DELETED Sikeres t�rl�s +SELECT_CAN_NOT_DELETE Nem trlheted a karaktert. +SELECT_CHANGED_NAME Megvltoztattad a karakter nevt. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Mr ltezik ez a karakter nv. +SELECT_CHANGE_FAILURE_STRANGE_INDEX Prbld meg megint. +SELECT_CHANGE_FAILURE_STRANGE_NAME Ez a hibs karakter nv. +SELECT_CHANGE_NAME_TITLE Karakter nv vltoztats +SELECT_DELEING Karakter trldik +SELECT_DELETED Sikeres trls SELECT_DO_YOU_DELETE_REALLY Folytatod? -SELECT_EMPTY_SLOT Ez egy �res mez�. +SELECT_EMPTY_SLOT Ez egy res mez. SELECT_GM_NAME GM -SELECT_INPUT_CHANGING_NAME Adj meg egy �j karakter nevet. -SELECT_NOT_JOIN_GUILD Nem c�h -SHOP_BUY_INFO V�laszd ki a t�rgyat, amit meg akarsz v�s�rolni a bolt ablakb�l. -SHOP_CANNOT_SELL_EQUIPMENT Nem adhatsz el felszerelt t�rgyat. -SHOP_CANNOT_SELL_ITEM Ez a t�rgy nem elad�. +SELECT_INPUT_CHANGING_NAME Adj meg egy j karakter nevet. +SELECT_NOT_JOIN_GUILD Nem ch +SHOP_BUY_INFO Vlaszd ki a trgyat, amit meg akarsz vsrolni a bolt ablakbl. +SHOP_CANNOT_SELL_EQUIPMENT Nem adhatsz el felszerelt trgyat. +SHOP_CANNOT_SELL_ITEM Ez a trgy nem elad. SHOP_ERROR_UNKNOWN Ismeretlen Bolt Hiba: %s -SHOP_INVALID_POS Ez a t�rgy nem megfelel�. -SHOP_INVENTORY_FULL A lelt�rban nincs t�bb hely. -SHOP_NOT_ENOUGH_MONEY Nincs el�g Yang -SHOP_NOT_ENOUGH_MONEY_EX Nincs elegend� Yangod. -SHOP_SELL_INFO A lelt�r ablakodban v�laszd ki az eladand� t�rgyat. +SHOP_INVALID_POS Ez a trgy nem megfelel. +SHOP_INVENTORY_FULL A leltrban nincs tbb hely. +SHOP_NOT_ENOUGH_MONEY Nincs elg Yang +SHOP_NOT_ENOUGH_MONEY_EX Nincs elegend Yangod. +SHOP_SELL_INFO A leltr ablakodban vlaszd ki az eladand trgyat. SHOP_SOLDOUT Elfogyott -SHOT_ERROR_UNKNOWN Ismeretlen hiba a t�vols�gi t�mad�s sor�n: %s -SKILL_BOHO Visszaver�s -SKILL_BUDONG Nem haszn�lhat� t�bb� -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK EXP-re van sz�ks�ged, hogy kitanuld ezt a k�pess�get. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT K�nyvre van sz�ks�ged, hogy kitanuld ezt a k�szs�get. -SKILL_CHEONGEUN Er�s test -SKILL_CRITICAL Kritikus tal�lat -SKILL_ENCHANT_POISON M�reg haszn�lat -SKILL_EUNHYEONG L�thatatlan -SKILL_FAINT �jul�s -SKILL_FIND_TRAP Csapda keres�s -SKILL_FIRE �get�s -SKILL_FISHMIND A Horg�szg�mb akt�v +SHOT_ERROR_UNKNOWN Ismeretlen hiba a tvolsgi tmads sorn: %s +SKILL_BOHO Visszavers +SKILL_BUDONG Nem hasznlhat tbb +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK EXP-re van szksged, hogy kitanuld ezt a kpessget. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Knyvre van szksged, hogy kitanuld ezt a kszsget. +SKILL_CHEONGEUN Ers test +SKILL_CRITICAL Kritikus tallat +SKILL_ENCHANT_POISON Mreg hasznlat +SKILL_EUNHYEONG Lthatatlan +SKILL_FAINT juls +SKILL_FIND_TRAP Csapda keress +SKILL_FIRE gets +SKILL_FISHMIND A Horgszgmb aktv SKILL_GAMJI Megfog -SKILL_GEOMGYEONG Kard aur�ja -SKILL_GEONGON SKILL_GEONGON Nem haszn�lhat� t�bb� -SKILL_GICHEON S�rk�ny seg�ts�ge -SKILL_GIGONG Chi forg�s -SKILL_GONGPO F�lelem +SKILL_GEOMGYEONG Kard aurja +SKILL_GEONGON SKILL_GEONGON Nem hasznlhat tbb +SKILL_GICHEON Srkny segtsge +SKILL_GIGONG Chi forgs +SKILL_GONGPO Flelem SKILL_GRADE_NAME_GRAND_MASTER %s nagymester SKILL_GRADE_NAME_MASTER %s mester -SKILL_GRADE_NAME_PERFECT_MASTER %s t�k�letes mester +SKILL_GRADE_NAME_PERFECT_MASTER %s tkletes mester SKILL_GROUP_ASSASSIN_1 Penge -SKILL_GROUP_ASSASSIN_2 �j -SKILL_GROUP_HORSE Lovagl�s -SKILL_GROUP_SHAMAN_1 S�rk�ny -SKILL_GROUP_SHAMAN_2 Gy�gy�t� +SKILL_GROUP_ASSASSIN_2 j +SKILL_GROUP_HORSE Lovagls +SKILL_GROUP_SHAMAN_1 Srkny +SKILL_GROUP_SHAMAN_2 Gygyt SKILL_GROUP_SURA_1 Fegyver -SKILL_GROUP_SURA_2 M�gia +SKILL_GROUP_SURA_2 Mgia SKILL_GROUP_WARRIOR_1 Test -SKILL_GROUP_WARRIOR_2 Ment�lis -SKILL_GWIGEOM Elvar�zsolt penge -SKILL_GYEONGGONG Pehelyk�nny� j�r�s -SKILL_HEUKSIN S�t�t v�delem -SKILL_HOSIN �ld�s -SKILL_HWAYEOM SKILL_HWAYEOM Nincs t�bb� haszn�latban -SKILL_HYEOLMA SKILL_HYEOLMA Nincs t�bb� haszn�latban -SKILL_INC_ATKSPD Megn�velt t�mad�sebess�g -SKILL_INC_MOVSPD Megn�velt mozg�si sebess�g -SKILL_INMA SKILL_INMA Nincs t�bb� haszn�latban -SKILL_JEOJU �tok -SKILL_JEONGEOP Gy�gy�t -SKILL_JEONGWI Harci m�mor -SKILL_JEONSINBANGEO Teljes v�delem -SKILL_JEONSINGONGGYEOK Tot�lis t�mad�s -SKILL_JEUNGCHE SKILL_JEUNGCHE Nincs t�bb� haszn�latban -SKILL_JEUNGHON SKILL_JEUNGHON Nincs t�bb� haszn�latban -SKILL_JEUNGRYEOK T�mad�s + -SKILL_JEUNGSOK Sebess�g + -SKILL_JIGAM SKILL_JIGAM Nincs t�bb� haszn�latban -SKILL_JIPJUNG SKILL_JIPJUNG Nincs t�bb� haszn�latban -SKILL_JUMAGAP Elvar�zsolt felszerel�s -SKILL_JUMAGEOM SKILL_JUMAGEOM Nincs t�bb� haszn�latban -SKILL_KWAEGEOM SKILL_KWAEGEOM Nincs t�bb� haszn�latban -SKILL_KWAESOK Gyorsas�g -SKILL_LEGBOUND SKILL_LEGBOUND Nincs t�bb� haszn�latban -SKILL_MUSA SKILL_MUSA Nincs t�bb� haszn�latban -SKILL_MUYEONG L�ng szelleme -SKILL_NEED_EMPTY_BOTTLE Nincs �res �vegem. -SKILL_NEED_POISON_BOTTLE Nincs m�reg�vegem. -SKILL_ONLY_FOR_GUILD_WAR Ezt a k�szs�get csak c�hh�bor�ban kamatoztathatod. -SKILL_PABEOP Var�zslat �rv�nytelen�t�s -SKILL_POWERFUL_STRIKE K�bult t�mad�s -SKILL_SEOMGWANG Vill�m bomba -SKILL_SINCHAK SKILL_SINCHAK Nincs t�bb� haszn�latban -SKILL_SLEEP Alv�s +SKILL_GROUP_WARRIOR_2 Mentlis +SKILL_GWIGEOM Elvarzsolt penge +SKILL_GYEONGGONG Pehelyknny jrs +SKILL_HEUKSIN Stt vdelem +SKILL_HOSIN lds +SKILL_HWAYEOM SKILL_HWAYEOM Nincs tbb hasznlatban +SKILL_HYEOLMA SKILL_HYEOLMA Nincs tbb hasznlatban +SKILL_INC_ATKSPD Megnvelt tmadsebessg +SKILL_INC_MOVSPD Megnvelt mozgsi sebessg +SKILL_INMA SKILL_INMA Nincs tbb hasznlatban +SKILL_JEOJU tok +SKILL_JEONGEOP Gygyt +SKILL_JEONGWI Harci mmor +SKILL_JEONSINBANGEO Teljes vdelem +SKILL_JEONSINGONGGYEOK Totlis tmads +SKILL_JEUNGCHE SKILL_JEUNGCHE Nincs tbb hasznlatban +SKILL_JEUNGHON SKILL_JEUNGHON Nincs tbb hasznlatban +SKILL_JEUNGRYEOK Tmads + +SKILL_JEUNGSOK Sebessg + +SKILL_JIGAM SKILL_JIGAM Nincs tbb hasznlatban +SKILL_JIPJUNG SKILL_JIPJUNG Nincs tbb hasznlatban +SKILL_JUMAGAP Elvarzsolt felszerels +SKILL_JUMAGEOM SKILL_JUMAGEOM Nincs tbb hasznlatban +SKILL_KWAEGEOM SKILL_KWAEGEOM Nincs tbb hasznlatban +SKILL_KWAESOK Gyorsasg +SKILL_LEGBOUND SKILL_LEGBOUND Nincs tbb hasznlatban +SKILL_MUSA SKILL_MUSA Nincs tbb hasznlatban +SKILL_MUYEONG Lng szelleme +SKILL_NEED_EMPTY_BOTTLE Nincs res vegem. +SKILL_NEED_POISON_BOTTLE Nincs mregvegem. +SKILL_ONLY_FOR_GUILD_WAR Ezt a kszsget csak chhborban kamatoztathatod. +SKILL_PABEOP Varzslat rvnytelents +SKILL_POWERFUL_STRIKE Kbult tmads +SKILL_SEOMGWANG Villm bomba +SKILL_SINCHAK SKILL_SINCHAK Nincs tbb hasznlatban +SKILL_SLEEP Alvs SKILL_SLOW Lassan -SKILL_STUN Elk�b�t -SKILL_SUHO �r -SKILL_SUMMON_DESCRIPTION Felid�z�s es�lye: %d%% +SKILL_STUN Elkbt +SKILL_SUHO r +SKILL_SUMMON_DESCRIPTION Felidzs eslye: %d%% SKILL_TOOLTIP_INT Intelligencia SKILL_TOOLTIP_LEVEL Szint -SKILL_TOXICDIE M�rgez�s -SKILL_TOXICPOWER M�regt�mad�s fokozva -SKILL_TUSOK Szellem �t�s -SKILL_WONSIN SKILL_WONSIN Nincs t�bb� haszn�latban -SKILL_YONGSIN SKILL_YONGSIN Nincs t�bb� haszn�latban -STAT_MINUS_CON �leter� be�ll�t�s (marad�k es�ly: %d) -STAT_MINUS_DEX �gyess�g kiigaz�t�s (Marad�k es�ly: %d) -STAT_MINUS_INT Intelligencia be�ll�t�s (marad�k es�ly: %d) -STAT_MINUS_STR Er� be�ll�t�s (marad�k es�ly: %d) -STAT_TOOLTIP_CON N�vekszik a TP �s a v�delem -STAT_TOOLTIP_DEX N�vekszik a t�mad�s �s a kit�r�s -STAT_TOOLTIP_INT N�vekszik a MP valamint a m�gikus t�mad�s �s v�dekez�s -STAT_TOOLTIP_STR N�vekszik a t�mad��rt�k �s a s�r�l�s -SYMBOLLIST_TITLE C�h z�szl� bejelent�s -SYSTEM_OPTION_CPU_TILING_1 CPU-tiling m�dban a gyeng�bb PC sebess�ge fokozhat�. -SYSTEM_OPTION_CPU_TILING_2 Grafikai probl�m�k eset�n v�laszd a 'Rendszer tulajdons�gokat' vagy a CONFIG.exe-t. -SYSTEM_OPTION_CPU_TILING_3 �s v�lts GPU-tiling m�dra. -SYSTEM_OPTION_GPU_TILING_1 A GPU-tiling m�d egy gyeng�bb PC-n lassan futhat -SYSTEM_OPTION_GPU_TILING_2 Grafikai probl�m�k eset�n v�laszd a 'Rendszer tulajdons�gokat' vagy a 'CONFIG.exe'-t. -SYSTEM_OPTION_GPU_TILING_3 �s v�lts CPU-tiling m�dra. -SYSTEM_OPTION_TILING_EXIT Mozaik m�dra v�lt�shoz �jra kell ind�tani a j�t�kot. -TARGET_BUTTON_ACCEPT_FIGHT Egyet�rt -TARGET_BUTTON_AVENGE Bossz� -TARGET_BUTTON_BUILDING_DESTROY Elpuszt�t -TARGET_BUTTON_DISMOUNT Lesz�ll -TARGET_BUTTON_EMOTION_ALLOW �rzelmek -TARGET_BUTTON_EXCHANGE Keresked�s -TARGET_BUTTON_EXCLUDE Kiz�r -TARGET_BUTTON_EXIT_OBSERVER Megfigyel� m�d v�ge -TARGET_BUTTON_FIGHT P�rbaj -TARGET_BUTTON_FRIEND Bar�t -TARGET_BUTTON_INVITE_GUILD C�h megh�v�s -TARGET_BUTTON_INVITE_PARTY Csoport megh�v�s -TARGET_BUTTON_LEAVE_PARTY Csoport elhagy�sa -TARGET_BUTTON_REQUEST_ENTER_PARTY Bel�p�s a csoportba -TARGET_BUTTON_VIEW_EQUIPMENT Felszerel�s +SKILL_TOXICDIE Mrgezs +SKILL_TOXICPOWER Mregtmads fokozva +SKILL_TUSOK Szellem ts +SKILL_WONSIN SKILL_WONSIN Nincs tbb hasznlatban +SKILL_YONGSIN SKILL_YONGSIN Nincs tbb hasznlatban +STAT_MINUS_CON leter bellts (maradk esly: %d) +STAT_MINUS_DEX gyessg kiigazts (Maradk esly: %d) +STAT_MINUS_INT Intelligencia bellts (maradk esly: %d) +STAT_MINUS_STR Er bellts (maradk esly: %d) +STAT_TOOLTIP_CON Nvekszik a TP s a vdelem +STAT_TOOLTIP_DEX Nvekszik a tmads s a kitrs +STAT_TOOLTIP_INT Nvekszik a MP valamint a mgikus tmads s vdekezs +STAT_TOOLTIP_STR Nvekszik a tmadrtk s a srls +SYMBOLLIST_TITLE Ch zszl bejelents +SYSTEM_OPTION_CPU_TILING_1 CPU-tiling mdban a gyengbb PC sebessge fokozhat. +SYSTEM_OPTION_CPU_TILING_2 Grafikai problmk esetn vlaszd a 'Rendszer tulajdonsgokat' vagy a CONFIG.exe-t. +SYSTEM_OPTION_CPU_TILING_3 s vlts GPU-tiling mdra. +SYSTEM_OPTION_GPU_TILING_1 A GPU-tiling md egy gyengbb PC-n lassan futhat +SYSTEM_OPTION_GPU_TILING_2 Grafikai problmk esetn vlaszd a 'Rendszer tulajdonsgokat' vagy a 'CONFIG.exe'-t. +SYSTEM_OPTION_GPU_TILING_3 s vlts CPU-tiling mdra. +SYSTEM_OPTION_TILING_EXIT Mozaik mdra vltshoz jra kell indtani a jtkot. +TARGET_BUTTON_ACCEPT_FIGHT Egyetrt +TARGET_BUTTON_AVENGE Bossz +TARGET_BUTTON_BUILDING_DESTROY Elpusztt +TARGET_BUTTON_DISMOUNT Leszll +TARGET_BUTTON_EMOTION_ALLOW rzelmek +TARGET_BUTTON_EXCHANGE Kereskeds +TARGET_BUTTON_EXCLUDE Kizr +TARGET_BUTTON_EXIT_OBSERVER Megfigyel md vge +TARGET_BUTTON_FIGHT Prbaj +TARGET_BUTTON_FRIEND Bart +TARGET_BUTTON_INVITE_GUILD Ch meghvs +TARGET_BUTTON_INVITE_PARTY Csoport meghvs +TARGET_BUTTON_LEAVE_PARTY Csoport elhagysa +TARGET_BUTTON_REQUEST_ENTER_PARTY Belps a csoportba +TARGET_BUTTON_VIEW_EQUIPMENT Felszerels TARGET_BUTTON_WHISPER Suttogni -TARGET_LEVEL_BOSS F�n�k +TARGET_LEVEL_BOSS Fnk TARGET_LEVEL_KING 5. szint TARGET_LEVEL_KNIGHT 3. szint TARGET_LEVEL_PAWN 1. szint TARGET_LEVEL_S_KNIGHT 4. szint TARGET_LEVEL_S_PAWN 2. szint -TASKBAR_ATTACK T�madni -TASKBAR_AUTO Automatikus t�mad�s +TASKBAR_ATTACK Tmadni +TASKBAR_AUTO Automatikus tmads TASKBAR_CAMERA Kamera TASKBAR_EXP Tapasztalat TASKBAR_HP TP TASKBAR_MOVE Mozogni -TASKBAR_SKILL K�szs�g +TASKBAR_SKILL Kszsg TASKBAR_SP MP TASKBAR_ST KP THING_COUNT minden -TOOLTIP_ANTI_CRITICAL_PCT Kritikus csap�s elleni ellen�ll�s +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT �t�t� csap�s elleni ellen�ll�s +%d%% SA +TOOLTIP_ANTI_CRITICAL_PCT Kritikus csaps elleni ellenlls +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT tt csaps elleni ellenlls +%d%% SA TOOLTIP_ANTI_SELL Nem lehet eladni a boltban. -TOOLTIP_APPLY_ATTBONUS_ANIMAL �llatok elleni er� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN Nindzs�k elleni er� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL �rd�g�k elleni er� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN F�lemberek elleni er� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Ezoterikusok elleni er� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER Sz�rnyek elleni er� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC Orkok elleni er� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN S�m�nok elleni er� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA Sur�k elleni er� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD �l�holtak elleni er� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR Harcosok elleni er� +%d%% SA -TOOLTIP_APPLY_BLOCK Es�ly a k�zelharci t�mad�s kiv�d�s�re %d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER MP-t a h�bor�ban 5 m�sodpercenk�nt vissza�ll�t %d SA -TOOLTIP_APPLY_CRITICAL_PCT Es�ly kritikus tal�latra +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% es�ly, hogy az MP-t tal�latn�l megtartsd SA -TOOLTIP_APPLY_DODGE Es�ly a nyilak elker�l�s�re %d%% SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% es�ly EXP b�nuszra SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% es�ly dupla mennyis�g� Yang eldob�s�ra SA -TOOLTIP_APPLY_IMMUNE_FALL Immunis a lees�sre SNA -TOOLTIP_APPLY_IMMUNE_SLOW Immunis a lelassul�s ellen. SNA -TOOLTIP_APPLY_IMMUNE_STUN Immunis az �jul�s ellen SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% es�ly, dupla mennyis�g� t�rgy eldob�s�ra SA -TOOLTIP_APPLY_KILL_HP_RECOVER %d%% es�ly, TP vissza�ll�t�s�ra SA -TOOLTIP_APPLY_KILL_SP_RECOVER %d%% es�ly, MP vissza�ll�t�s�ra SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% es�ly Mp rabl�sra SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL llatok elleni er +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN Nindzsk elleni er +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL rdgk elleni er +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN Flemberek elleni er +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Ezoterikusok elleni er +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER Szrnyek elleni er +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC Orkok elleni er +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN Smnok elleni er +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA Surk elleni er +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD lholtak elleni er +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR Harcosok elleni er +%d%% SA +TOOLTIP_APPLY_BLOCK Esly a kzelharci tmads kivdsre %d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER MP-t a hborban 5 msodpercenknt visszallt %d SA +TOOLTIP_APPLY_CRITICAL_PCT Esly kritikus tallatra +%d%% SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% esly, hogy az MP-t tallatnl megtartsd SA +TOOLTIP_APPLY_DODGE Esly a nyilak elkerlsre %d%% SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% esly EXP bnuszra SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% esly dupla mennyisg Yang eldobsra SA +TOOLTIP_APPLY_IMMUNE_FALL Immunis a leessre SNA +TOOLTIP_APPLY_IMMUNE_SLOW Immunis a lelassuls ellen. SNA +TOOLTIP_APPLY_IMMUNE_STUN Immunis az juls ellen SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% esly, dupla mennyisg trgy eldobsra SA +TOOLTIP_APPLY_KILL_HP_RECOVER %d%% esly, TP visszalltsra SA +TOOLTIP_APPLY_KILL_SP_RECOVER %d%% esly, MP visszalltsra SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% esly Mp rablsra SA TOOLTIP_APPLY_MAX_HP_PCT Max. TP +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Max. MP +%d%% SA -TOOLTIP_APPLY_NOAFFECT Nincs hat�s -TOOLTIP_APPLY_NO_DEATH_PENALTY Nem v�sz el tapasztalat pont ha a karakter �jj��led a holttest�n�l. SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% es�ly, �that� tal�latra SA -TOOLTIP_APPLY_POISON_PCT M�rgez�s es�lye %d%% SA -TOOLTIP_APPLY_POISON_REDUCE M�reg ellen�ll�s %d%% SA -TOOLTIP_APPLY_POTION_BONUS Ital %d%% hat�sn�veked�s SA -TOOLTIP_APPLY_REFLECT_CURSE %d%% es�ly, az �tok visszaver�s�re SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% es�ly a k�zelharci t�mad�s visszaver�s�re SA -TOOLTIP_APPLY_RESIST_ASSASSIN V�delmi es�ly nindzsat�mad�s ellen %d%% SA -TOOLTIP_APPLY_RESIST_BELL Harang v�delem %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER T�r v�dekez�s %d%% SA -TOOLTIP_APPLY_RESIST_FAN Legyez� v�dekez�s %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN V�dekez�si es�ly s�m�nt�mad�s ellen %d%% SA -TOOLTIP_APPLY_RESIST_SURA V�dekez�si es�ly Sura t�mad�s ellen %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Kard v�delem %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND K�tkezes v�delem %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR V�dekez�si es�ly harcos t�mad�s ellen %d%% SA -TOOLTIP_APPLY_RESIST_WIND Sz�l ellen�ll�s %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS K�nyvb�l tanul�s es�ly�nek n�vel�se 2,5-szeres�re SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Ha sikertelen a tanul�s, azonnal �jra pr�b�lhatod szabadon. SNA -TOOLTIP_APPLY_SLOW_PCT Lass�t�s es�lye %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% vesztes�g elt�nik a TP-b�l. SA -TOOLTIP_APPLY_STEAL_SP %d%% vesztes�g elt�nik az MP-b�l. SA -TOOLTIP_APPLY_STUN_PCT �jul�s es�lye %d%% SA -TOOLTIP_ARMOR Felszerel�s -TOOLTIP_ARROW Ny�l +TOOLTIP_APPLY_NOAFFECT Nincs hats +TOOLTIP_APPLY_NO_DEATH_PENALTY Nem vsz el tapasztalat pont ha a karakter jjled a holttestnl. SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% esly, that tallatra SA +TOOLTIP_APPLY_POISON_PCT Mrgezs eslye %d%% SA +TOOLTIP_APPLY_POISON_REDUCE Mreg ellenlls %d%% SA +TOOLTIP_APPLY_POTION_BONUS Ital %d%% hatsnvekeds SA +TOOLTIP_APPLY_REFLECT_CURSE %d%% esly, az tok visszaversre SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% esly a kzelharci tmads visszaversre SA +TOOLTIP_APPLY_RESIST_ASSASSIN Vdelmi esly nindzsatmads ellen %d%% SA +TOOLTIP_APPLY_RESIST_BELL Harang vdelem %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER Tr vdekezs %d%% SA +TOOLTIP_APPLY_RESIST_FAN Legyez vdekezs %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN Vdekezsi esly smntmads ellen %d%% SA +TOOLTIP_APPLY_RESIST_SURA Vdekezsi esly Sura tmads ellen %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Kard vdelem %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Ktkezes vdelem %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR Vdekezsi esly harcos tmads ellen %d%% SA +TOOLTIP_APPLY_RESIST_WIND Szl ellenlls %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Knyvbl tanuls eslynek nvelse 2,5-szeresre SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Ha sikertelen a tanuls, azonnal jra prblhatod szabadon. SNA +TOOLTIP_APPLY_SLOW_PCT Lassts eslye %d%% SA +TOOLTIP_APPLY_STEAL_HP %d%% vesztesg eltnik a TP-bl. SA +TOOLTIP_APPLY_STEAL_SP %d%% vesztesg eltnik az MP-bl. SA +TOOLTIP_APPLY_STUN_PCT juls eslye %d%% SA +TOOLTIP_ARMOR Felszerels +TOOLTIP_ARROW Nyl TOOLTIP_ASSASSIN Nindzsa -TOOLTIP_ATT_GRADE T�mad� �rt�k +%d SA -TOOLTIP_ATT_SPEED T�mad�sebess�g +%d%% SA -TOOLTIP_AUTO_POTION_HP Nap Elix�r -TOOLTIP_AUTO_POTION_REST Marad�k: %.2f%% -TOOLTIP_AUTO_POTION_SP Hold Elix�r -TOOLTIP_AUTO_POTION_USING Akt�v -TOOLTIP_BOW_DISTANCE �jj�sz hat�t�vols�g +%dm SA -TOOLTIP_BUYPRICE �r: %s -TOOLTIP_CAST_SPEED Var�zssebess�g +%d%% SA -TOOLTIP_CON �leter� +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Jelmez b�nusz %d%% SA -TOOLTIP_DEF_GRADE V�dekez�s +%d SA -TOOLTIP_DEX �gyess�g +%d SA -TOOLTIP_DRAGON_SOUL_DECK1 F�ld SNA -TOOLTIP_DRAGON_SOUL_DECK2 �g SNA -TOOLTIP_EAR F�lbeval� +TOOLTIP_ATT_GRADE Tmad rtk +%d SA +TOOLTIP_ATT_SPEED Tmadsebessg +%d%% SA +TOOLTIP_AUTO_POTION_HP Nap Elixr +TOOLTIP_AUTO_POTION_REST Maradk: %.2f%% +TOOLTIP_AUTO_POTION_SP Hold Elixr +TOOLTIP_AUTO_POTION_USING Aktv +TOOLTIP_BOW_DISTANCE jjsz hattvolsg +%dm SA +TOOLTIP_BUYPRICE r: %s +TOOLTIP_CAST_SPEED Varzssebessg +%d%% SA +TOOLTIP_CON leter +%d SA +TOOLTIP_COSTUME_ATTR_BONUS Jelmez bnusz %d%% SA +TOOLTIP_DEF_GRADE Vdekezs +%d SA +TOOLTIP_DEX gyessg +%d SA +TOOLTIP_DRAGON_SOUL_DECK1 Fld SNA +TOOLTIP_DRAGON_SOUL_DECK2 g SNA +TOOLTIP_EAR Flbeval TOOLTIP_ENERGY Energia %d SA TOOLTIP_ETC Stb. TOOLTIP_FISHINGROD_EXP Pont: %d / %d TOOLTIP_FISHINGROD_LEVEL Szint: %d -TOOLTIP_FISHINGROD_UPGRADE1 Add a hal�sznak, +TOOLTIP_FISHINGROD_UPGRADE1 Add a halsznak, TOOLTIP_FISHINGROD_UPGRADE2 hogy egy jobb -TOOLTIP_FISHINGROD_UPGRADE3 horg�szbotot adjon. +TOOLTIP_FISHINGROD_UPGRADE3 horgszbotot adjon. TOOLTIP_FISH_LEN Hossz: %.2fcm TOOLTIP_HELMET Sisak -TOOLTIP_HP_REGEN TP regener�l�d�s +%d%% SA +TOOLTIP_HP_REGEN TP regenerlds +%d%% SA TOOLTIP_INT Intelligencia +%d SA -TOOLTIP_ITEM_ATT_GRADE T�mad� �rt�k %d -TOOLTIP_ITEM_ATT_POWER T�mad� �rt�k %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG T�mad� �rt�k %d -TOOLTIP_ITEM_ATT_POWER_REFINE T�mad� �rt�k %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED T�mad�sebess�g %s -TOOLTIP_ITEM_DEF_GRADE V�delem %d +TOOLTIP_ITEM_ATT_GRADE Tmad rtk %d +TOOLTIP_ITEM_ATT_POWER Tmad rtk %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG Tmad rtk %d +TOOLTIP_ITEM_ATT_POWER_REFINE Tmad rtk %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED Tmadsebessg %s +TOOLTIP_ITEM_DEF_GRADE Vdelem %d TOOLTIP_ITEM_FAST Gyors -TOOLTIP_ITEM_LIMIT_CON �leter� fels� hat�r: %d -TOOLTIP_ITEM_LIMIT_DEX �gyess�g fels� hat�r: %d -TOOLTIP_ITEM_LIMIT_INT Intelligencia fels� hat�r: %d -TOOLTIP_ITEM_LIMIT_LEVEL %d. szintt�l -TOOLTIP_ITEM_LIMIT_STR Er� fels� hat�r: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER M�gikus t�mad� �rt�k %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG M�gikus t�mad� �rt�k %d -TOOLTIP_ITEM_MAGIC_DEF_POWER M�gikus v�delem %d -TOOLTIP_ITEM_NORMAL Norm�l -TOOLTIP_ITEM_SLOW Lass� +TOOLTIP_ITEM_LIMIT_CON leter fels hatr: %d +TOOLTIP_ITEM_LIMIT_DEX gyessg fels hatr: %d +TOOLTIP_ITEM_LIMIT_INT Intelligencia fels hatr: %d +TOOLTIP_ITEM_LIMIT_LEVEL %d. szinttl +TOOLTIP_ITEM_LIMIT_STR Er fels hatr: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Mgikus tmad rtk %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Mgikus tmad rtk %d +TOOLTIP_ITEM_MAGIC_DEF_POWER Mgikus vdelem %d +TOOLTIP_ITEM_NORMAL Norml +TOOLTIP_ITEM_SLOW Lass TOOLTIP_ITEM_VERY_FAST Nagyon gyors -TOOLTIP_ITEM_VERY_SLOW Nagyon lass� -TOOLTIP_ITEM_WEARABLE_JOB [ Felszerelhet� ] +TOOLTIP_ITEM_VERY_SLOW Nagyon lass +TOOLTIP_ITEM_WEARABLE_JOB [ Felszerelhet ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Szerencsesz�m: %d -TOOLTIP_MAGIC_ATTBONUS_PER M�gikus t�mad�s +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE M�gikus t�mad� �rt�k +%d SA -TOOLTIP_MAGIC_DEF_GRADE M�gikus v�delem +%d SA -TOOLTIP_MALL_ATTBONUS T�mad� �rt�k +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC T�mad� �rt�k +12~15% SNA +TOOLTIP_LOTTO_NUMBER Szerencseszm: %d +TOOLTIP_MAGIC_ATTBONUS_PER Mgikus tmads +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE Mgikus tmad rtk +%d SA +TOOLTIP_MAGIC_DEF_GRADE Mgikus vdelem +%d SA +TOOLTIP_MALL_ATTBONUS Tmad rtk +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC Tmad rtk +12~15% SNA TOOLTIP_MALL_AUTOLOOT Automatikusan felszedi a Yangokat. SNA -TOOLTIP_MALL_DEFBONUS V�dekez�s +%d%% SA -TOOLTIP_MALL_DEFBONUS_STATIC V�dekez�s +12~15% SNA +TOOLTIP_MALL_DEFBONUS Vdekezs +%d%% SA +TOOLTIP_MALL_DEFBONUS_STATIC Vdekezs +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA -TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-B�nusz +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC 50%-kal t�bb EXP SNA -TOOLTIP_MALL_FISH_MIND A halfog�s es�lye megn�tt. SNA -TOOLTIP_MALL_GOLDBONUS Yang eldob�si es�ly (%.1f) SA -TOOLTIP_MALL_GOLDBONUS_STATIC Dupla Yang eldob�si es�ly SNA -TOOLTIP_MALL_ITEMBONUS T�rgy ledob�si es�ly (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe t�rgy zs�km�nyol�si es�ly plusz %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC Dupla t�rgy eldob�si es�ly SNA -TOOLTIP_MALL_MARRIAGE_FAST Gyorsabban n�nek az �letpontok. SNA -TOOLTIP_MALL_SAFEBOX Nagyobb rakt�rt�r �ll rendelkez�sre. SNA +TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-Bnusz +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC 50%-kal tbb EXP SNA +TOOLTIP_MALL_FISH_MIND A halfogs eslye megntt. SNA +TOOLTIP_MALL_GOLDBONUS Yang eldobsi esly (%.1f) SA +TOOLTIP_MALL_GOLDBONUS_STATIC Dupla Yang eldobsi esly SNA +TOOLTIP_MALL_ITEMBONUS Trgy ledobsi esly (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe trgy zskmnyolsi esly plusz %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC Dupla trgy eldobsi esly SNA +TOOLTIP_MALL_MARRIAGE_FAST Gyorsabban nnek az letpontok. SNA +TOOLTIP_MALL_SAFEBOX Nagyobb raktrtr ll rendelkezsre. SNA TOOLTIP_MAX_HP Max. TP +%d SA TOOLTIP_MAX_HP_PCT Max. TP +%d%% SA TOOLTIP_MAX_SP Max. MP +%d SA TOOLTIP_MAX_SP_PCT Max. MP +%d%% SA -TOOLTIP_MAX_STAMINA Max. Kitart�s +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER M�gikus/k�zelharci t�mad�s +%d%% SA +TOOLTIP_MAX_STAMINA Max. Kitarts +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Mgikus/kzelharci tmads +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS HIBA(%d, %d) -TOOLTIP_MOV_SPEED Mozg�si sebess�g %d%% SA -TOOLTIP_NECK Nyakl�nc -TOOLTIP_NEED_ALL_SP Sz�ks�ges MP: Max. -TOOLTIP_NEED_GSP Sz�kslges s�rk�ny szellem: %d -TOOLTIP_NEED_HP Sz�ks�ges TP: %d +TOOLTIP_MOV_SPEED Mozgsi sebessg %d%% SA +TOOLTIP_NECK Nyaklnc +TOOLTIP_NEED_ALL_SP Szksges MP: Max. +TOOLTIP_NEED_GSP Szkslges srkny szellem: %d +TOOLTIP_NEED_HP Szksges TP: %d TOOLTIP_NEED_HP_PER_SEC TP / mp. : %d -TOOLTIP_NEED_SKILL_POINT Sz�ks�ges k�szs�g pont: -TOOLTIP_NEED_SP Sz�ks�ges MP: %d +TOOLTIP_NEED_SKILL_POINT Szksges kszsg pont: +TOOLTIP_NEED_SP Szksges MP: %d TOOLTIP_NEED_SP_PER_SEC MP / mp.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 K�vetkez� szint: %d (Max. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 K�vetkez� szint: %d (Max. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS �tlagos k�rok %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS �tlagos vesztes�g ellen�ll�s %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 T�bb, mint %d csoporttag -TOOLTIP_PARTY_INFO_GRADE_UP2 T�mad�si szint +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 V�delmi szint +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Minden csoporttag TP/MP helyre�ll�t�sa egyszer 60 percen bel�l. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Minden csoporttag TP/MP helyre�ll�t�sa 30 percen bel�l egyszer. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL 3 percet kell v�rnod a csoporttag hal�la ut�n. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL B�rmikor h�vhatsz ugyanarr�l a szerverr�l csoporttagokat. -TOOLTIP_PARTY_INFO_SET_ATTACKER T�mad� szint +(csoporttagok sz�ma/2) t�mad�t %d lehet kiv�lasztani. -TOOLTIP_PARTY_INFO_SET_TANKER V�delmi szint +(csoporttagok sz�ma) 1 t�rharcost lehet v�lasztani. -TOOLTIP_PARTY_SKILL_LEVEL Aktu�lis szint: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [T�mad�s/V�dekez�s javul] -TOOLTIP_PARTY_TITLE_HEAL [�jrateremt] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP T�bb, mint %d csoporttag eset�n %d%% EXP b�nusz j�r. -TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [EXP b�nusz] -TOOLTIP_PARTY_TITLE_RECALL [Ideh�v] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [T�mad� kinevez�s] -TOOLTIP_PARTY_TITLE_SET_TANKER [T�rharcos Be�ll�t�s] +TOOLTIP_NEXT_SKILL_LEVEL_1 Kvetkez szint: %d (Max. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 Kvetkez szint: %d (Max. %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS tlagos krok %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS tlagos vesztesg ellenlls %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 Tbb, mint %d csoporttag +TOOLTIP_PARTY_INFO_GRADE_UP2 Tmadsi szint +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 Vdelmi szint +%d +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Minden csoporttag TP/MP helyrelltsa egyszer 60 percen bell. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Minden csoporttag TP/MP helyrelltsa 30 percen bell egyszer. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL 3 percet kell vrnod a csoporttag halla utn. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Brmikor hvhatsz ugyanarrl a szerverrl csoporttagokat. +TOOLTIP_PARTY_INFO_SET_ATTACKER Tmad szint +(csoporttagok szma/2) tmadt %d lehet kivlasztani. +TOOLTIP_PARTY_INFO_SET_TANKER Vdelmi szint +(csoporttagok szma) 1 trharcost lehet vlasztani. +TOOLTIP_PARTY_SKILL_LEVEL Aktulis szint: %d +TOOLTIP_PARTY_TITLE_GRADE_UP [Tmads/Vdekezs javul] +TOOLTIP_PARTY_TITLE_HEAL [jrateremt] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Tbb, mint %d csoporttag esetn %d%% EXP bnusz jr. +TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [EXP bnusz] +TOOLTIP_PARTY_TITLE_RECALL [Idehv] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [Tmad kinevezs] +TOOLTIP_PARTY_TITLE_SET_TANKER [Trharcos Bellts] TOOLTIP_PICK_EXP Pont: %d / %d TOOLTIP_PICK_LEVEL Szint: %d -TOOLTIP_PICK_UPGRADE1 Add a fav�g�nak, +TOOLTIP_PICK_UPGRADE1 Add a favgnak, TOOLTIP_PICK_UPGRADE2 hogy egy jobb -TOOLTIP_PICK_UPGRADE3 cs�k�nyt adjon. -TOOLTIP_POTION_CURE Negat�v hat�sok vissza�ll�t�sa. +TOOLTIP_PICK_UPGRADE3 csknyt adjon. +TOOLTIP_POTION_CURE Negatv hatsok visszalltsa. TOOLTIP_POTION_MIN Min. -TOOLTIP_POTION_PLUS_ATTACK_SPEED T�mad� sebess�g +%d +TOOLTIP_POTION_PLUS_ATTACK_SPEED Tmad sebessg +%d TOOLTIP_POTION_PLUS_HP_PERCENT TP +%d%% TOOLTIP_POTION_PLUS_HP_POINT TP +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Mozg�si sebess�g +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Mozgsi sebessg +%d TOOLTIP_POTION_PLUS_SP_PERCENT MP +%d%% TOOLTIP_POTION_PLUS_SP_POINT MP +%d TOOLTIP_POTION_SEC mp. -TOOLTIP_POTION_TIME Id�tartama: -TOOLTIP_REQUIREMENT_21_LEVEL 21-es szintet el kell �rned -TOOLTIP_REQUIREMENT_41_LEVEL 41-es szintet el kell �rned -TOOLTIP_REQUIREMENT_LEVEL %d. szintet el kell �rned -TOOLTIP_REQUIREMENT_SKILL_LEVEL %s szint %d sz�ks�ges -TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d sz�ks�ges -TOOLTIP_RESIST_BOW Ny�l ellen�ll�s %d%% SA -TOOLTIP_RESIST_DARK S�t�ts�ggel szembeni ellen�ll�s +%d%% SA -TOOLTIP_RESIST_EARTH F�ld ellen�ll�s +%d%% SA -TOOLTIP_RESIST_ELEC Vill�m ellen�ll�s %d%% SA -TOOLTIP_RESIST_FIRE T�z ellen�ll�s %d%% SA -TOOLTIP_RESIST_ICE J�g-ellen�ll�s +%d%% SA -TOOLTIP_RESIST_MAGIC M�gia ellen�ll�s %d%% SA -TOOLTIP_REST_USABLE_COUNT Marad�k: %d +TOOLTIP_POTION_TIME Idtartama: +TOOLTIP_REQUIREMENT_21_LEVEL 21-es szintet el kell rned +TOOLTIP_REQUIREMENT_41_LEVEL 41-es szintet el kell rned +TOOLTIP_REQUIREMENT_LEVEL %d. szintet el kell rned +TOOLTIP_REQUIREMENT_SKILL_LEVEL %s szint %d szksges +TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d szksges +TOOLTIP_RESIST_BOW Nyl ellenlls %d%% SA +TOOLTIP_RESIST_DARK Sttsggel szembeni ellenlls +%d%% SA +TOOLTIP_RESIST_EARTH Fld ellenlls +%d%% SA +TOOLTIP_RESIST_ELEC Villm ellenlls %d%% SA +TOOLTIP_RESIST_FIRE Tz ellenlls %d%% SA +TOOLTIP_RESIST_ICE Jg-ellenlls +%d%% SA +TOOLTIP_RESIST_MAGIC Mgia ellenlls %d%% SA +TOOLTIP_REST_USABLE_COUNT Maradk: %d TOOLTIP_SEALED -TOOLTIP_SELLPRICE �r: %s -TOOLTIP_SHAMAN S�m�n -TOOLTIP_SHIELD V�rt -TOOLTIP_SHOES Cip� -TOOLTIP_SKILL K�szs�g SNA -TOOLTIP_SKILLBOOK_NAME K�szs�gk�nyv -TOOLTIP_SKILL_AFFECT_ATT_GRADE T�mad� �rt�k: + -TOOLTIP_SKILL_AFFECT_ATT_POWER T�mad� �rt�k: -TOOLTIP_SKILL_AFFECT_ATT_SPEED T�mad�sebess�g: + -TOOLTIP_SKILL_AFFECT_DEF_GRADE V�delem: -TOOLTIP_SKILL_AFFECT_DODGE Ellens�ges t�mad� �rt�k: - -TOOLTIP_SKILL_AFFECT_HEAL TP helyre�ll�t�s: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Mozg�si sebess�g: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Es�ly a k�zelharci t�mad�s visszaver�s�re: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Testi s�r�l�sek elleni ellen�ll�s: -TOOLTIP_SKILL_COOL_TIME �jrat�lt�s: -TOOLTIP_SKILL_DAMAGE_BONUS K�szs�g k�rok %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS K�szs�g k�rokkal szembeni ellen�ll�s %d%% SA -TOOLTIP_SKILL_DURATION Id�tartama: %d mp. -TOOLTIP_SKILL_FORGET_BOOK_NAME Feled�s szalagja -TOOLTIP_SKILL_LEVEL Aktu�lis szint: %d -TOOLTIP_SKILL_LEVEL_MASTER Aktu�lis szint: %d (mester) -TOOLTIP_SKILL_LEVEL_WITH_MAX Aktu�lis szint: %d (max. %d) -TOOLTIP_SOCKET_EMPTY �res -TOOLTIP_SOCKET_REFINABLE_ITEM [T�rgy foglalattal] -TOOLTIP_SP_REGEN MP-Regener�l�d�s +%d%% SA -TOOLTIP_STR Er� +%d SA +TOOLTIP_SELLPRICE r: %s +TOOLTIP_SHAMAN Smn +TOOLTIP_SHIELD Vrt +TOOLTIP_SHOES Cip +TOOLTIP_SKILL Kszsg SNA +TOOLTIP_SKILLBOOK_NAME Kszsgknyv +TOOLTIP_SKILL_AFFECT_ATT_GRADE Tmad rtk: + +TOOLTIP_SKILL_AFFECT_ATT_POWER Tmad rtk: +TOOLTIP_SKILL_AFFECT_ATT_SPEED Tmadsebessg: + +TOOLTIP_SKILL_AFFECT_DEF_GRADE Vdelem: +TOOLTIP_SKILL_AFFECT_DODGE Ellensges tmad rtk: - +TOOLTIP_SKILL_AFFECT_HEAL TP helyrellts: +TOOLTIP_SKILL_AFFECT_MOV_SPEED Mozgsi sebessg: + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Esly a kzelharci tmads visszaversre: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Testi srlsek elleni ellenlls: +TOOLTIP_SKILL_COOL_TIME jratlts: +TOOLTIP_SKILL_DAMAGE_BONUS Kszsg krok %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Kszsg krokkal szembeni ellenlls %d%% SA +TOOLTIP_SKILL_DURATION Idtartama: %d mp. +TOOLTIP_SKILL_FORGET_BOOK_NAME Feleds szalagja +TOOLTIP_SKILL_LEVEL Aktulis szint: %d +TOOLTIP_SKILL_LEVEL_MASTER Aktulis szint: %d (mester) +TOOLTIP_SKILL_LEVEL_WITH_MAX Aktulis szint: %d (max. %d) +TOOLTIP_SOCKET_EMPTY res +TOOLTIP_SOCKET_REFINABLE_ITEM [Trgy foglalattal] +TOOLTIP_SP_REGEN MP-Regenerlds +%d%% SA +TOOLTIP_STR Er +%d SA TOOLTIP_SURA Sura -TOOLTIP_TIME_CHARGER_FIX Felt�lt�si id� %d sec. SA -TOOLTIP_TIME_CHARGER_PER Felt�lt�si id� %d%% SA -TOOLTIP_UNIQUE Egyed�li +TOOLTIP_TIME_CHARGER_FIX Feltltsi id %d sec. SA +TOOLTIP_TIME_CHARGER_PER Feltltsi id %d%% SA +TOOLTIP_UNIQUE Egyedli TOOLTIP_UNSEAL_LEFT_TIME TOOLTIP_WARRIOR Harcos TOOLTIP_WEAPON Fegyver -TOOLTIP_WRISTLET Csukl�p�nt +TOOLTIP_WRISTLET Csuklpnt UI_ACCEPT Elfogad -UI_CANCEL Megszak�t -UI_CLOSE Bez�r +UI_CANCEL Megszakt +UI_CLOSE Bezr UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY Elutas�t -UI_ITEM T�rgy -UI_LEFT_TIME Marad�k id�: %d mp. -UI_NEXT Tov�bb -UI_NEXTPAGE K�vetkez� +UI_DENY Elutast +UI_ITEM Trgy +UI_LEFT_TIME Maradk id: %d mp. +UI_NEXT Tovbb +UI_NEXTPAGE Kvetkez UI_NOCONTENTS Nincs tartalom -UI_NONAME Nincs n�v +UI_NONAME Nincs nv UI_OK OK UI_POS_UNKNOWN Ismeretlen hely UI_PREVPAGE Vissza UI_UNKNOWN Ismeretlen -UPLOAD_MARK_CHECK_NEED_RECONNECT A felt�lt�st m�g egyszer el kell ind�tani -UPLOAD_MARK_UPLOAD_NEED_RECONNECT A felt�lt�st m�g egyszer el kell ind�tani -USE_ITEM_FAILURE_PRIVATE_SHOP Nem haszn�lhatsz t�rgyakat, am�g nyitva van a priv�t boltod. -USE_SKILL_ERROR_UNKNOWN Ismeretlen k�szs�g hiba: %s +UPLOAD_MARK_CHECK_NEED_RECONNECT A feltltst mg egyszer el kell indtani +UPLOAD_MARK_UPLOAD_NEED_RECONNECT A feltltst mg egyszer el kell indtani +USE_ITEM_FAILURE_PRIVATE_SHOP Nem hasznlhatsz trgyakat, amg nyitva van a privt boltod. +USE_SKILL_ERROR_UNKNOWN Ismeretlen kszsg hiba: %s diff --git a/bin/pack/locale_it/locale/it/locale_game.txt b/bin/pack/locale_it/locale/it/locale_game.txt index 794ca010..5dc881bf 100644 --- a/bin/pack/locale_it/locale/it/locale_game.txt +++ b/bin/pack/locale_it/locale/it/locale_game.txt @@ -1,44 +1,44 @@ AFF_LOVE_POINT Punto amore: %d%% ALIGNMENT_NAME Punti Karma: ATTACK_ERROR_UNKNOWN Errore d'attacco sconosciuto: %s -CANNOT_ATTACK_DEST_IN_SAFE L'avversario � troppo lontano. +CANNOT_ATTACK_DEST_IN_SAFE L'avversario troppo lontano. CANNOT_ATTACK_SELF_IN_SAFE Da qui non posso attaccare l'avversario. CANNOT_EQUIP_IN_EXCHANGE Mentre stai commerciando non puoi cambiare nessuna armatura. CANNOT_EQUIP_IN_SHOP Mentre stai commerciando non puoi cambiare nessuna armatura. CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Non puoi aprire il tuo negozio privato in un luogo pubblico. -CANNOT_SHOOT_DEST_IN_SAFE L'avversario � troppo lontano. +CANNOT_SHOOT_DEST_IN_SAFE L'avversario troppo lontano. CANNOT_SHOOT_EMPTY_ARROW Mi serve una freccia. CANNOT_SHOOT_SELF_IN_SAFE Da qui non posso attaccare l'avversario. -CANNOT_SKILL_APPROACH Sono sicuro di non riuscire ad arrivarci da pi� vicino. +CANNOT_SKILL_APPROACH Sono sicuro di non riuscire ad arrivarci da pi vicino. CANNOT_SKILL_ATTACK Non lo posso attaccare. -CANNOT_SKILL_BLUE Se l'Anima del lupo purpureo � attiva, non puoi usare l'Anima del lupo indaco. -CANNOT_SKILL_DEST_IN_SAFE L'avversario � troppo lontano. +CANNOT_SKILL_BLUE Se l'Anima del lupo purpureo attiva, non puoi usare l'Anima del lupo indaco. +CANNOT_SKILL_DEST_IN_SAFE L'avversario troppo lontano. CANNOT_SKILL_EQUIP_FISHING_ROD Mi serve una canna da pesca. CANNOT_SKILL_HAVE_TO_RIDE Per utilizzarlo mi serve un cavallo. CANNOT_SKILL_NEED_EMPTY_BOTTLE Non ho una bottiglia vuota. CANNOT_SKILL_NEED_POISON_BOTTLE Non ho una bottiglia di veleno. -CANNOT_SKILL_NEED_TARGET Chi � il bersaglio? +CANNOT_SKILL_NEED_TARGET Chi il bersaglio? CANNOT_SKILL_NOT_ENOUGH_HP Non ho abbastanza HP! CANNOT_SKILL_NOT_ENOUGH_SP Non ho abbastanza MP! CANNOT_SKILL_NOT_HORSE_SKILL Non lo posso utilizzare mentre cavalco. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Non posso utilizzare questa abilit� con quest`arma. -CANNOT_SKILL_NOT_YET_LEARN Non ho imparato quest`abilit�. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Non posso utilizzare questa abilit con quest`arma. +CANNOT_SKILL_NOT_YET_LEARN Non ho imparato quest`abilit. CANNOT_SKILL_ONLY_FOR_ALLIANCE Ha effetto solo sui membri del gruppo. CANNOT_SKILL_ONLY_FOR_CORPSE Ha effetto solo sui morti. -CANNOT_SKILL_RED Se l'Anima del lupo indaco � attiva, non puoi usare l'Anima del lupo purpureo. -CANNOT_SKILL_REMOVE_FISHING_ROD Non posso utilizzare questa abilit� con la mia canna da pesca. +CANNOT_SKILL_RED Se l'Anima del lupo indaco attiva, non puoi usare l'Anima del lupo purpureo. +CANNOT_SKILL_REMOVE_FISHING_ROD Non posso utilizzare questa abilit con la mia canna da pesca. CANNOT_SKILL_SELF_IN_SAFE Da qui non posso attaccare. CANNOT_SKILL_USE_SELF Non posso usarlo su me stesso. -CANNOT_SKILL_WAIT_COOLTIME Non sono ancora in grado di utilizzare questa abilit�. +CANNOT_SKILL_WAIT_COOLTIME Non sono ancora in grado di utilizzare questa abilit. CANNOT_USE Non la puoi utilizzare. CANNOT_WHISPER_DEST_REFUSE %s ha bloccato la chat privata. SA -CANNOT_WHISPER_NOT_LOGON %s non � online. SA +CANNOT_WHISPER_NOT_LOGON %s non online. SA CANNOT_WHISPER_SELF_REFUSE Non puoi chattare privatamente con gli altri se hai bloccato la Chat privata. SNA CHANNEL Canale CHANNELING_CANNOT_LOGOUT Non puoi tornare alla pagina d'iscrizione. CHANNEL_EMPTY_SERVER Nessun server CHANNEL_NORMAL Canale %d -CHANNEL_NOTIFY_FULL Questo canale � pieno! Sei pregato di sceglierne un altro. +CHANNEL_NOTIFY_FULL Questo canale pieno! Sei pregato di sceglierne un altro. CHANNEL_NOT_FIND_INFO Non ricevi nessuna informazione sul canale. CHANNEL_PVP Duello libero CHANNEL_SELECT_CHANNEL Scegli il canale @@ -64,43 +64,43 @@ CHAT_SHOUT Chiama CHAT_SHOUT_LIMIT Puoi chiamare ogni 15 secondi. CHAT_WHISPER Chat privata COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM Questo oggetto non pu� essere utilizzato. +COMB_CANT_APPEND_ITEM Questo oggetto non pu essere utilizzato. COMB_CANT_APPEND_SEALED_ITEM Non si possono utilizzare oggetti legati all'anima. COMB_COST Prezzo: %s COMB_IS_CONTINUE_PROCESS Desideri continuare? COMB_NOTICE Non puoi aprire un negozio privato mentre stai scambiando dei libri. COMB_NOTICE_NOT_OPEN Non puoi scambiar libri mentre hai un negozio privato aperto. -COMB_NOT_ALL_SLOT_APPEND_ITEM Hai bisogno di un 2� costume per poter trasferire dei bonus. -COMB_NOT_FULL_BOOK No, non ci siamo. Come ti ho gi� spiegato, sono disposto a fare lo scambio solo se mi porti 10 libri. -COMB_NOT_ITEM_IN_INVENTORY Non puoi utilizzare oggetti gi� in uso. -COMB_NOT_MEDIUM_ITEM Questo oggetto non pu� essere utilizzato. -COMB_WILL_REMOVE_MATERIAL Il costume 2 sar� distrutto. -CREATE_ERROR_GM_NAME Nel nome del personaggio non puoi usare ,GM�. -CREATE_ERROR_INSULT_NAME Questo nome non � consentito. +COMB_NOT_ALL_SLOT_APPEND_ITEM Hai bisogno di un 2 costume per poter trasferire dei bonus. +COMB_NOT_FULL_BOOK No, non ci siamo. Come ti ho gi spiegato, sono disposto a fare lo scambio solo se mi porti 10 libri. +COMB_NOT_ITEM_IN_INVENTORY Non puoi utilizzare oggetti gi in uso. +COMB_NOT_MEDIUM_ITEM Questo oggetto non pu essere utilizzato. +COMB_WILL_REMOVE_MATERIAL Il costume 2 sar distrutto. +CREATE_ERROR_GM_NAME Nel nome del personaggio non puoi usare ,GM. +CREATE_ERROR_INSULT_NAME Questo nome non consentito. CREATE_ERROR_LIMIT_LEVEL Il tuo personaggio deve aver raggiunto almeno il livello 80. CREATE_ERROR_TIME_LIMIT Puoi solo creare un personaggio ogni 30 secondi. -CREATE_ERROR_WRONG_STRING Il nome del personaggio non pu� contenere caratteri particolari. -CREATE_EXIST_SAME_NAME Questo nome � usato da un altro personaggio. +CREATE_ERROR_WRONG_STRING Il nome del personaggio non pu contenere caratteri particolari. +CREATE_EXIST_SAME_NAME Questo nome usato da un altro personaggio. CREATE_FAILURE Non puoi creare il personaggio. -CREATE_FULL Non puoi pi� creare alcun personaggio. +CREATE_FULL Non puoi pi creare alcun personaggio. CREATE_GM_NAME GM CREATE_INPUT_NAME Inserisci il nome. CREATE_PLUS_STAT Ci sono ancora punti status disponibili. DAY Giorni -DONT_USE_ITEM_WHEN_SHOW_CONFIRM Non � possibile spostare gli oggetti mentre � in corso una richiesta. +DONT_USE_ITEM_WHEN_SHOW_CONFIRM Non possibile spostare gli oggetti mentre in corso una richiesta. DO_YOU_BUY_ITEM1 Desideri comprare %s per %s ? DO_YOU_BUY_ITEM2 Desideri comprare %s %s per %s ? DO_YOU_DROP_MONEY Desideri lasciar cadere %d Yang? DO_YOU_SELL_ITEM1 Desideri vendere %s per %s ? DO_YOU_SELL_ITEM2 Desideri vendere %s %s per %s ? DRAGON_SOUL_CANNOT_REFINE Non puoi raffinare questa Pietra del Drago. -DRAGON_SOUL_CANNOT_REFINE_MORE Questa Pietra del Drago ha gi� raggiunto il livello pi� alto. -DRAGON_SOUL_EQUIP_WARNING1 � difficile eliminare nuovamente una Pietra del Drago. +DRAGON_SOUL_CANNOT_REFINE_MORE Questa Pietra del Drago ha gi raggiunto il livello pi alto. +DRAGON_SOUL_EQUIP_WARNING1 difficile eliminare nuovamente una Pietra del Drago. DRAGON_SOUL_EQUIP_WARNING2 Vorresti continuare? DRAGON_SOUL_EXPIRED Pietra del Drago scaduta -DRAGON_SOUL_INVALID_DRAGON_SOUL � la Pietra del Drago sbagliata. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Questa non � una Pietra del Drago. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Non � la giusta Pietra del Drago. +DRAGON_SOUL_INVALID_DRAGON_SOUL la Pietra del Drago sbagliata. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Questa non una Pietra del Drago. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Non la giusta Pietra del Drago. DRAGON_SOUL_NOT_ENOUGH_MATERIAL Non hai materiale a sufficienza per il raffinamento. DRAGON_SOUL_NOT_MATCHED_SLOT La Pietra del Drago non va bene per questo slot. DRAGON_SOUL_STEP_LEVEL1 Purezza: opaco, @@ -111,9 +111,9 @@ DRAGON_SOUL_STEP_LEVEL5 Purezza: eccellente, DRAGON_SOUL_STRENGTH Livello: +%d SA DRAGON_SOUL_UNEQUIP_WARNING1 La Pietra del Drago potrebbe distruggersi in questo processo. DRAGON_SOUL_UNEQUIP_WARNING2 Vorresti continuare? -DRAGON_SOUL_UNMATCHED_SLOT Questo � lo slot sbagliato. +DRAGON_SOUL_UNMATCHED_SLOT Questo lo slot sbagliato. DRAGON_SOUL_UNQUALIFIED Non puoi ancora utilizzare l'alchimia delle Pietre del drago. -DROP_ITEM_FAILURE_EQUIP_ITEM Non puoi lasciar cadere un oggetto che � in uso. +DROP_ITEM_FAILURE_EQUIP_ITEM Non puoi lasciar cadere un oggetto che in uso. DROP_ITEM_FAILURE_PRIVATE_SHOP Non puoi lasciar cadere un oggetto se hai un negozio privato aperto. DROP_MONEY_FAILURE_1000_OVER Puoi lasciar cadere massimo 999 Yang. EMOTION_ANGRY Arrabbiato @@ -142,7 +142,7 @@ EMPIRE_A Regno Shinsoo EMPIRE_B Regno Chunjo EMPIRE_C Regno Jinno EMPIRE_SELECT_MODE Seleziona regno -EXCHANGE_CANNOT_GIVE Quest'oggetto non � commerciabile. +EXCHANGE_CANNOT_GIVE Quest'oggetto non commerciabile. EXCHANGE_CANT_EDIT_MONEY Non puoi modificare il prezzo ora. EXCHANGE_FAILURE_EQUIP_ITEM Non puoi scambiare gli oggetti in uso. EXCHANGE_MONEY Prezzo @@ -157,21 +157,21 @@ FISHING_WRONG_PLACE Qui non posso pescare. FOR_FEMALE Per Donne FOR_MALE Per Uomini GAME_CANNOT_MINING Non puoi estrarre minerali mentre sei a cavallo. -GAME_CANNOT_PICK_ITEM Non puoi raccogliere l'oggetto perch� non lo hai razziato tu. -GAME_INIT_ERROR_CURSOR Non si � potuto creare la freccia del mouse. +GAME_CANNOT_PICK_ITEM Non puoi raccogliere l'oggetto perch non lo hai razziato tu. +GAME_INIT_ERROR_CURSOR Non si potuto creare la freccia del mouse. GAME_INIT_ERROR_DIRECTX DirectX 8.1 deve essere installata per poter eseguire il gioco.\nInstalla DirectX 8.1 o maggiore. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Non � stata trovata nessuna scheda grafica compatibile con il gioco.\nControlla che la tua scheda VGA sia installata correttamente. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Non � stato possibile eseguire la grafica.\nControlla se possiedi una scheda VGA.\nIn alternativa puoi attivare l'accelerazione Hardware \n(Metti l'accelerazione Hardware al massimo \nPannello di controllo->Schermo->Impostazioni->Avanzate->Risoluzione problemi) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La scheda grafica del PC non supporta la modalit� finestra in 32bit.\nModifica in modalit� 16bit o usa la modalit� a tutto schermo. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Non stata trovata nessuna scheda grafica compatibile con il gioco.\nControlla che la tua scheda VGA sia installata correttamente. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Non stato possibile eseguire la grafica.\nControlla se possiedi una scheda VGA.\nIn alternativa puoi attivare l'accelerazione Hardware \n(Metti l'accelerazione Hardware al massimo \nPannello di controllo->Schermo->Impostazioni->Avanzate->Risoluzione problemi) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT La scheda grafica del PC non supporta la modalit finestra in 32bit.\nModifica in modalit 16bit o usa la modalit a tutto schermo. GAME_INIT_ERROR_ITEM_PROTO I dati degli oggetti non sono disponibili.\nInstalla nuovamente il gioco. -GAME_INIT_ERROR_MAIN_WINDOW Non � stato possibile creare la finestra principale. +GAME_INIT_ERROR_MAIN_WINDOW Non stato possibile creare la finestra principale. GAME_INIT_ERROR_MOB_PROTO I dati dei mostri non sono disponibili.\nInstalla nuovamente il gioco. -GAME_INIT_ERROR_NETWORK Non � stato possibile creare la connessione.\nControlla la tua connessione ad internet. +GAME_INIT_ERROR_NETWORK Non stato possibile creare la connessione.\nControlla la tua connessione ad internet. GAME_PICK_MONEY Hai ricevuto %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT L'altezza non � di 128 Pixel -GUILDMARK_UPLOADER_ERROR_12_HEIGHT L'altezza non � di 12 Pixel -GUILDMARK_UPLOADER_ERROR_16_WIDTH La larghezza non � di 16 Pixel -GUILDMARK_UPLOADER_ERROR_64_WIDTH La larghezza non � di 64 Pixel +GUILDMARK_UPLOADER_ERROR_128_HEIGHT L'altezza non di 128 Pixel +GUILDMARK_UPLOADER_ERROR_12_HEIGHT L'altezza non di 12 Pixel +GUILDMARK_UPLOADER_ERROR_16_WIDTH La larghezza non di 16 Pixel +GUILDMARK_UPLOADER_ERROR_64_WIDTH La larghezza non di 64 Pixel GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Il gioco non supporta questa immagine. GUILDMARK_UPLOADER_ERROR_PATH Sposta il file nella cartella metin2/upload. GUILDMARK_UPLOADER_ERROR_SELECT Non hai scelto nessuna immagine. @@ -183,13 +183,13 @@ GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Campo di battaglia GUILD_BUILDING_GRADE Posizione GUILD_BUILDING_NAME Nome della costruzione -GUILD_CANNOT_HEAL_GSP_ANYMORE L'energia dello spirito del drago � completamente rigenerata. +GUILD_CANNOT_HEAL_GSP_ANYMORE L'energia dello spirito del drago completamente rigenerata. GUILD_COMMENT Scrivi GUILD_CREATE_ERROR_INSULT_NAME Nome della Gilda non consentito. GUILD_DEFAULT_GRADE Membro della Gilda GUILD_DELETE Cancella GUILD_DEPOSIT Deposita -GUILD_DO_YOU_HEAL_GSP Desideri spendere %d Yang per rigenerare %d unit� di spirito del drago? +GUILD_DO_YOU_HEAL_GSP Desideri spendere %d Yang per rigenerare %d unit di spirito del drago? GUILD_DO_YOU_JOIN ti ha invitato. Desideri entrare nella Gilda? GUILD_EMPTY_AREA Terra di nessuno GUILD_ENEMY_GUILD_NAME Nome della Gilda avversaria @@ -198,7 +198,7 @@ GUILD_GEM Pietra preziosa GUILD_HEADQUARTER Edificio principale GUILD_HEAL_GSP Rigenera lo spirito del drago GUILD_INFO_ENEMY_GUILD_EMPTY Nessuno -GUILD_MARK_NOT_ENOUGH_LEVEL � richiesto minimo livello 3 +GUILD_MARK_NOT_ENOUGH_LEVEL richiesto minimo livello 3 GUILD_NAME Nome della Gilda GUILD_NOT_ENOUGH_MATERIAL Non possiedi abbastanza materiale per questo edificio. GUILD_NOT_ENOUGH_MONEY Non possiedi abbastanza Yang per questo edificio. @@ -211,7 +211,7 @@ GUILD_TILE_BOARD Lavagna GUILD_TILE_GRADE Amministra diritti GUILD_TILE_INFO Informazioni della Gilda GUILD_TILE_MEMBER Membro della Gilda -GUILD_TILE_SKILL Abilit� della Gilda +GUILD_TILE_SKILL Abilit della Gilda GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami @@ -243,7 +243,7 @@ INPUT_MATRIX_CARD_NUMBER Inserire numer omatrix della carta INPUT_MATRIX_CARD_TITLE Matrix della carta INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Inserisci qui il codice che hai inserito nell'iscrizione INPUT_PRIVATE_CODE_DIALOG_TITLE Cancella personaggio -INVENTORY_DO_NOT_PACK_WARP_SCROLL Il papiro del ritorno non pu� essere unito. +INVENTORY_DO_NOT_PACK_WARP_SCROLL Il papiro del ritorno non pu essere unito. INVENTORY_REALLY_USE_ITEM Vuoi usare l'item su questo oggetto? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Ninja principiante @@ -265,20 +265,25 @@ LEFT_TIME Tempo rimanente LOGIN_CONNECT_FAILURE Errore di collegamento con il server. LOGIN_CONNECT_SUCCESS Sei stato collegato al server. LOGIN_CONNETING Stai per essere collegato al server. -LOGIN_FAILURE_ALREADY Il tuo account � gi� collegato. -LOGIN_FAILURE_BLOCK_ID Il tuo account � bloccato. +LOGIN_FAILURE_ALREAY Il tuo account gi collegato. +LOGIN_FAILURE_BE_SAME_KEY Problema d'iscrizione +LOGIN_FAILURE_BLOCK_ID Il tuo account bloccato. LOGIN_FAILURE_BLOCK_LOGIN Sei pregato di scegliere un altro server! -LOGIN_FAILURE_NOT_AVAIL L'account non � disponibile. +LOGIN_FAILURE_NOBILL Il tuo account non ha tempo di gioco. +LOGIN_FAILURE_NOT_AVAIL L'account non disponibile. +LOGIN_FAILURE_NOT_EXIST_ID Nome account o password errati. LOGIN_FAILURE_REPAIR_ID Vengono rigenerati oggetti per l'account. -LOGIN_FAILURE_SAMELOGIN Qualcuno si � collegato al tuo account. -LOGIN_FAILURE_SHUTDOWN Il server non � ancora aperto. -LOGIN_FAILURE_TOO_MANY_USER Non sei riuscito a connetterti perch� ci sono troppi giocatori +LOGIN_FAILURE_SAMELOGIN Qualcuno si collegato al tuo account. +LOGIN_FAILURE_SHUTDOWN Il server non ancora aperto. +LOGIN_FAILURE_TOO_MANY_USER Non sei riuscito a connetterti perch ci sono troppi giocatori LOGIN_FAILURE_UNKNOWN Non sei riuscito a connetterti per ragioni sconosciute. -LOGIN_FAILURE_WEB_BLOCK � stato bloccato sulla pagina web. Per favore controlli la sua e-mail -LOGIN_FAILURE_WRONG_CREDENTIALS Nome account o password errati. +LOGIN_FAILURE_WEB_BLOCK stato bloccato sulla pagina web. Per favore controlli la sua e-mail +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Hai inserito un numero sbagliato. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Hai inserito per tre volte un numero sbagliato. La connessione stata conclusa. +LOGIN_FAILURE_WRONG_PASSWORD Nome account o password errati. LOGIN_INPUT_ID Inserisci l'ID. LOGIN_INPUT_PASSWORD Inserisci la password. -LOGIN_PROCESSING � in corso il login. +LOGIN_PROCESSING in corso il login. MALL_CANNOT_INSERT Non puoi collocare l'oggetto. MALL_PASSWORD_TITLE Password MAP_A1 Zona Yongan @@ -400,7 +405,7 @@ MESSENGER_EMPTY_LIST Vuoto MESSENGER_FAMILY Famiglia MESSENGER_FRIEND Amici MESSENGER_GUILD Gilda -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Inserisci il codice di conferma che � stato inviato al tuo cellulare. +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Inserisci il codice di conferma che stato inviato al tuo cellulare. MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Inserisci il codice di conferma MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Inserisci il numero di cellulare per l'invio di SMS. MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Desideri inserire il numero ora? @@ -408,8 +413,8 @@ MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Inserisci numero di cellulare MESSENGER_SEND_MOBILE_MESSAGE_TITLE Invia messaggio. METIN_TEST MINIMAP Mini-mappa -MINIMAP_CANNOT_SEE La mappa miniaturizzata non pu� essere visualizzata. -MINIMAP_CAN_NOT_SHOW_AREAMAP La mappa non pu� essere visualizzata. +MINIMAP_CANNOT_SEE La mappa miniaturizzata non pu essere visualizzata. +MINIMAP_CAN_NOT_SHOW_AREAMAP La mappa non pu essere visualizzata. MINIMAP_DEC_SCALE Zoom out MINIMAP_INC_SCALE Zoom in MINIMAP_OBSERVER_COUNT %d Spettatori @@ -422,16 +427,16 @@ MONEY_INPUT_DIALOG_SELLPRICE Prezzo di vendita: MOVE_ITEM_FAILURE_PRIVATE_SHOP Non puoi spostare degli oggetti se hai un negozio privato aperto. MUSIC_EMPTY_MUSIC_LIST Nessuna musica di sottofondo. MUSIC_METIN2_DEFAULT_THEMA Musica standard di Metin2 -MUSIC_NOT_SELECT_MUSIC Non � stato scelto nessun file musicale. +MUSIC_NOT_SELECT_MUSIC Non stato scelto nessun file musicale. NEEFD_REST Devi prima riposarti. -NOT_YET_SUPPORT Non � supportato. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Non puoi attivare la modalit� Gilda se non appartieni ad una Gilda. +NOT_YET_SUPPORT Non supportato. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Non puoi attivare la modalit Gilda se non appartieni ad una Gilda. OPTION_PVPMODE_NOT_SUPPORT Non puoi usare la configuarazione PvP. -OPTION_PVPMODE_PROTECT Devi aver raggiunto il livello %d per modificare la modalit� PvP. -PARTY_ANSWER_TIMEOVER L'invito � stato rifiutato. +OPTION_PVPMODE_PROTECT Devi aver raggiunto il livello %d per modificare la modalit PvP. +PARTY_ANSWER_TIMEOVER L'invito stato rifiutato. PARTY_BONUS_ATTACKER Valore d'attacco: +%d SA -PARTY_BONUS_BERSERKER Velocit� d'attacco: +%d SA -PARTY_BONUS_BUFFER Durata dell'abilit�: +%d SA +PARTY_BONUS_BERSERKER Velocit d'attacco: +%d SA +PARTY_BONUS_BUFFER Durata dell'abilit: +%d SA PARTY_BONUS_DEFENDER Difesa: +%d SA PARTY_BONUS_EXP Bonus EXP: %d%% SA PARTY_BONUS_SKILL_MASTER Max. MP: +%d SA @@ -441,7 +446,7 @@ PARTY_DO_YOU_ACCEPT desidera entrare nel gruppo. PARTY_DO_YOU_JOIN ti ha invitato a unirti al suo gruppo. Accetti? PARTY_EXP_DISTRIBUTION_MODE Divisione per EXP PARTY_EXP_DISTRIBUTION_MODE_LEVEL In base al livello -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP I membri di livello pi� alto ricevono pi� EXP. +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP I membri di livello pi alto ricevono pi EXP. PARTY_EXP_DISTRIBUTION_MODE_PARITY Equilibrato PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Tutti i membri del gruppo ricievono gli stessi EXP. PARTY_HEAL_ALL_MEMBER Rigenerare tutto @@ -450,26 +455,26 @@ PARTY_INCREASE_AREA_200 Raggio d'azione del gruppo alzato di fattore 2. SNA PARTY_LEAVE Abbandona il gruppo. PARTY_LONGTIME_BONUS_EXP EXP bonus per un gioco di gruppo lungo: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER Chiamare a s� un membro del gruppo. +PARTY_RECALL_MEMBER Chiamare a s un membro del gruppo. PARTY_REGEN_BONUS Bonus per HP + Rigenerazione MP: +%d%% SA -PARTY_REQUEST_DENIED La tua richiesta � stata rifiutata. +PARTY_REQUEST_DENIED La tua richiesta stata rifiutata. PARTY_SET_ATTACKER Annotare come aggressore. PARTY_SET_BERSERKER Annotare come feroce. PARTY_SET_BUFFER Annotare come bloccatore. PARTY_SET_DEFENDER Annotare come difensore. PARTY_SET_NORMAL Annullare le impostazioni. -PARTY_SET_SKILL_MASTER Annotare come maestro delle abilit�. +PARTY_SET_SKILL_MASTER Annotare come maestro delle abilit. PARTY_SET_TANKER Annotare come lottatore corpo a corpo. PARTY_SKILL_ATTACKER Valore d'attacco base aggressore +%.0f -PARTY_SKILL_BERSERKER Velocit� d'attacco feroce +%.0f -PARTY_SKILL_BUFFER Durata dell'abilit� bloccatore +%.0f +PARTY_SKILL_BERSERKER Velocit d'attacco feroce +%.0f +PARTY_SKILL_BUFFER Durata dell'abilit bloccatore +%.0f PARTY_SKILL_DEFENDER Difesa difensore +%.0f PARTY_SKILL_HP_REGEN Rigenerazione HP +%.0f%% PARTY_SKILL_PARTY_AREA Raggio d'azione del gruppo +%d%% -PARTY_SKILL_SKILL_MASTER Max. MP maestro delle abilit� +%.0f +PARTY_SKILL_SKILL_MASTER Max. MP maestro delle abilit +%.0f PARTY_SKILL_SP_REGEN Rigenerazione MP +%.0f%% PARTY_SKILL_TANKER Max. HP lottatore corpo a corpo +%.0f -PARTY_SKILL_WARP Capacit� di chiamare a s� i membri del gruppo. +PARTY_SKILL_WARP Capacit di chiamare a s i membri del gruppo. PASSWORD_TITLE Password Magazzino PICK_ITEM_TITLE Numero dell'oggetto PICK_MONEY_TITLE Prezzo @@ -486,7 +491,7 @@ PVP_LEVEL5 Aggressivo PVP_LEVEL6 Perfido PVP_LEVEL7 Maligno PVP_LEVEL8 Crudele -PVP_MODE_GUILD La Gilda PvP � stata attivata. +PVP_MODE_GUILD La Gilda PvP stata attivata. PVP_MODE_KILL PvP - Libero attivato. PVP_MODE_NORMAL PvP - Pace attivato. PVP_MODE_PROTECT PvP - Protezione attivato. @@ -495,59 +500,59 @@ PVP_OPTION_KILL Libero PVP_OPTION_NORMAL Pace PVP_OPTION_PROTECT Protezione PVP_OPTION_REVENGE Nemico -QUEST_APPEND � stata formulata una nuova missione. +QUEST_APPEND stata formulata una nuova missione. QUEST_MIN Min. QUEST_SEC Sec. QUEST_TIMEOVER Tempo scaduto -QUEST_UNLIMITED_TIME Non c'� limite di tempo +QUEST_UNLIMITED_TIME Non c' limite di tempo QUEST_ZEROSEC 0 Sec. -QUICKSLOT_REGISTER_DISABLE_ITEM Questo oggetto non pu� essere inserito nei campi di utilizzo rapido. +QUICKSLOT_REGISTER_DISABLE_ITEM Questo oggetto non pu essere inserito nei campi di utilizzo rapido. RECEIVE_MESSAGE %s ti ha mandato un messaggio. REFINE_COST Costo del miglioramento: %d Yang REFINE_DESTROY_WARNING L'oggetto potrebbe essere distrutto durante il miglioramento. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Questo aumenta la possibilit� di successo del miglioramento, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ma in caso di fallimento l'oggetto sar� distrutto. Desideri continuare? +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Questo aumenta la possibilit di successo del miglioramento, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ma in caso di fallimento l'oggetto sar distrutto. Desideri continuare? REFINE_DOWN_GRADE_WARNING L'oggetto durante il miglioramento potrebbe peggiorare. REFINE_DO_YOU_SEPARATE_METIN Desideri rimuovere tutte le Pietre Spirituali? REFINE_FAILURE Hai fallito. -REFINE_FAILURE_CAN_NOT_ATTACH %s questo oggetto non pu� essere inserito. +REFINE_FAILURE_CAN_NOT_ATTACH %s questo oggetto non pu essere inserito. REFINE_FAILURE_EQUIP_ITEM Non puoi migliorare gli oggetti in uso. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nessuna Pietra Spirituale pu� essere tolta. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nessuna Pietra Spirituale pu essere tolta. REFINE_FAILURE_NEED_BETTER_SCROLL Ti serve un migliore papiro del miglioramento . REFINE_FAILURE_NO_GOLD_SOCKET Non hai nessuna montatura d'oro per inserire %s. REFINE_FAILURE_NO_MORE_SOCKET Non puoi creare altre montature. REFINE_FAILURE_NO_SOCKET0 Non hai nessuna montatura per inserire %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM Su questo oggetto non pu� essere creata una montatura. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Questo oggetto non pu� essere migliorato. -REFINE_SUCCESS Il miglioramento � riuscito con successo. -REFINE_SUCCESS_PROBALITY Possibilit� di successo: %d%% +REFINE_FAILURE_SOCKET_DISABLE_ITEM Su questo oggetto non pu essere creata una montatura. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Questo oggetto non pu essere migliorato. +REFINE_SUCCESS Il miglioramento riuscito con successo. +REFINE_SUCCESS_PROBALITY Possibilit di successo: %d%% REFINE_WARNING2 Desideri continuare? SAFEBOX_ERROR Hai inserito la password sbagliata. SAFEBOX_SELL_DISABLE_SAFEITEM Non puoi vendere gli oggetti salvati. SAFEBOX_WRONG_PASSWORD Le password devono essere identiche. -SCREENSHOT_SAVE1 � salvato in +SCREENSHOT_SAVE1 salvato in SCREENSHOT_SAVE2 Cartella degli Screenshot SCREENSHOT_SAVE_FAILURE Salvataggio dello screenshot fallito. SECOND Sec SELECT_CAN_NOT_DELETE Non puoi cancellare il personaggio. SELECT_CHANGED_NAME Hai modificato il nome del personaggio. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Il nome del personaggio esiste gi�. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Il nome del personaggio esiste gi. SELECT_CHANGE_FAILURE_STRANGE_INDEX Riprovaci. -SELECT_CHANGE_FAILURE_STRANGE_NAME Questo nome del personaggio � errato +SELECT_CHANGE_FAILURE_STRANGE_NAME Questo nome del personaggio errato SELECT_CHANGE_NAME_TITLE Modifica il nome del personaggio SELECT_DELEING Il personaggio sta per essere cancellato. SELECT_DELETED Cancellato con successo SELECT_DO_YOU_DELETE_REALLY Desideri continuare? -SELECT_EMPTY_SLOT Questo � un campo vuoto +SELECT_EMPTY_SLOT Questo un campo vuoto SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Inserisci un nuovo nome del personaggio. SELECT_NOT_JOIN_GUILD Nessuna Gilda SHOP_BUY_INFO Scegli dalla vetrina l'oggetto che vorresti acquistare. SHOP_CANNOT_SELL_EQUIPMENT Non puoi vendere degli oggetti in uso. -SHOP_CANNOT_SELL_ITEM Questto oggetto non � in vendita +SHOP_CANNOT_SELL_ITEM Questto oggetto non in vendita SHOP_ERROR_UNKNOWN Errore di caricamento sconosciuto: %s -SHOP_INVALID_POS Questo oggetto non � adatto. -SHOP_INVENTORY_FULL Nel magazzino non c'� pi� posto. +SHOP_INVALID_POS Questo oggetto non adatto. +SHOP_INVENTORY_FULL Nel magazzino non c' pi posto. SHOP_NOT_ENOUGH_MONEY Non hai abbastanza Yang SHOP_NOT_ENOUGH_MONEY_EX Non hai Yang a sufficienza. SHOP_SELL_INFO Scegli dal tuo inventario l'oggetto che vuoi vendere. @@ -555,9 +560,9 @@ SHOP_SOLDOUT Esaurito SHOT_ERROR_UNKNOWN Errore sconosciuto nell'attacco a distanza: %s SKILL_BLEEDING Emorragia SKILL_BOHO Riflettere -SKILL_BUDONG Non � pi� utilizzato. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Ti serve EXP per imparare questa abilit�. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Ti serve un libro per imparare questa abilit�. +SKILL_BUDONG Non pi utilizzato. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Ti serve EXP per imparare questa abilit. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Ti serve un libro per imparare questa abilit. SKILL_CHEONGEUN Corpo forte SKILL_CRITICAL Colpo critico SKILL_ENCHANT_POISON Applica il veleno @@ -565,10 +570,10 @@ SKILL_EUNHYEONG Camuffamento SKILL_FAINT Svenimento SKILL_FIND_TRAP Cerca trappola SKILL_FIRE Fuoco duraturo -SKILL_FISHMIND La palla di pesce � usata. +SKILL_FISHMIND La palla di pesce usata. SKILL_GAMJI Mirare SKILL_GEOMGYEONG Aura della spada -SKILL_GEONGON SKILL_GEONGON Non � pi� usato +SKILL_GEONGON SKILL_GEONGON Non pi usato SKILL_GICHEON Aiuto del drago SKILL_GIGONG Rotazione Chi SKILL_GONGPO Terrore @@ -588,64 +593,64 @@ SKILL_GWIGEOM Lama incantata SKILL_GYEONGGONG Passo piumato SKILL_HEUKSIN Protezione oscura SKILL_HOSIN Benedizione -SKILL_HWAYEOM SKILL_HWAYEOM Non � pi� usato -SKILL_HYEOLMA SKILL_HYEOLMA Non � pi� usato -SKILL_INC_ATKSPD Velocit� di attacco aumentata -SKILL_INC_MOVSPD Velocit� di movimento aumentata -SKILL_INMA SKILL_INMA Non � pi� usato +SKILL_HWAYEOM SKILL_HWAYEOM Non pi usato +SKILL_HYEOLMA SKILL_HYEOLMA Non pi usato +SKILL_INC_ATKSPD Velocit di attacco aumentata +SKILL_INC_MOVSPD Velocit di movimento aumentata +SKILL_INMA SKILL_INMA Non pi usato SKILL_JEOJU Maledizione SKILL_JEONGEOP Guarire SKILL_JEONGWI Estasi da combattimento SKILL_JEONSINBANGEO Difesa piena SKILL_JEONSINGONGGYEOK Attacco pieno -SKILL_JEUNGCHE SKILL_JEUNGCHE Non � pi� usato -SKILL_JEUNGHON SKILL_JEUNGHON Non � pi� usato +SKILL_JEUNGCHE SKILL_JEUNGCHE Non pi usato +SKILL_JEUNGHON SKILL_JEUNGHON Non pi usato SKILL_JEUNGRYEOK Attacco + -SKILL_JEUNGSOK Vlocit� + -SKILL_JIGAM SKILL_JIGAM Non � pi� usato -SKILL_JIPJUNG SKILL_JIPJUNG Non � pi� usato +SKILL_JEUNGSOK Vlocit + +SKILL_JIGAM SKILL_JIGAM Non pi usato +SKILL_JIPJUNG SKILL_JIPJUNG Non pi usato SKILL_JUMAGAP Armatura incantata -SKILL_JUMAGEOM SKILL_JUMAGEOM Non � pi� usato -SKILL_KWAEGEOM SKILL_KWAEGEOM Non � pi� usato -SKILL_KWAESOK Velocit� -SKILL_LEGBOUND SKILL_LEGBOUND Non � pi� usato -SKILL_MUSA SKILL_MUSA Non � pi� usato +SKILL_JUMAGEOM SKILL_JUMAGEOM Non pi usato +SKILL_KWAEGEOM SKILL_KWAEGEOM Non pi usato +SKILL_KWAESOK Velocit +SKILL_LEGBOUND SKILL_LEGBOUND Non pi usato +SKILL_MUSA SKILL_MUSA Non pi usato SKILL_MUYEONG Spirito della fiamma SKILL_NEED_EMPTY_BOTTLE Non ho altre bottiglie vuote. SKILL_NEED_POISON_BOTTLE Non ho bottiglie di veleno. -SKILL_ONLY_FOR_GUILD_WAR Puoi usare questa abilit� solo nella guerra tra Gilde. +SKILL_ONLY_FOR_GUILD_WAR Puoi usare questa abilit solo nella guerra tra Gilde. SKILL_PABEOP Togli incantesimo SKILL_POWERFUL_STRIKE Attacco anestetizzante SKILL_SEOMGWANG Bomba lampo -SKILL_SINCHAK SKILL_SINCHAK Non � pi� usato +SKILL_SINCHAK SKILL_SINCHAK Non pi usato SKILL_SLEEP Sonno SKILL_SLOW Lento SKILL_STUN Anestetizzare SKILL_SUHO Guardiano -SKILL_SUMMON_DESCRIPTION Possibilit� di evocazione: %d%% +SKILL_SUMMON_DESCRIPTION Possibilit di evocazione: %d%% SKILL_TOOLTIP_INT Intelligenza SKILL_TOOLTIP_LEVEL Livello SKILL_TOXICDIE Avvelenamento SKILL_TOXICPOWER Valore di avvelenamento migliorato SKILL_TUSOK Colpo dello spirito -SKILL_WONSIN SKILL_WONSIN Non � pi� usato -SKILL_YONGSIN SKILL_YONGSIN Non � pi� usato -STAT_MINUS_CON Adattamento della vitalit� (Possibilit� rimaste: %d) -STAT_MINUS_DEX Adattamento della destrezza (Possibilit� rimaste: %d) -STAT_MINUS_INT Adattamento dell'intelligenza (Possibilit� rimaste: %d) -STAT_MINUS_STR Adattamento della forza (Possibilit� rimaste: %d) +SKILL_WONSIN SKILL_WONSIN Non pi usato +SKILL_YONGSIN SKILL_YONGSIN Non pi usato +STAT_MINUS_CON Adattamento della vitalit (Possibilit rimaste: %d) +STAT_MINUS_DEX Adattamento della destrezza (Possibilit rimaste: %d) +STAT_MINUS_INT Adattamento dell'intelligenza (Possibilit rimaste: %d) +STAT_MINUS_STR Adattamento della forza (Possibilit rimaste: %d) STAT_TOOLTIP_CON HP e Difesa aumentati STAT_TOOLTIP_DEX Precisione e Fuga aumentati STAT_TOOLTIP_INT MP e Difesa-Attacco magici aumentati STAT_TOOLTIP_STR Valori Attacco e Danno migliorati SYMBOLLIST_TITLE Registrare la bandiera della Gilda -SYSTEM_OPTION_CPU_TILING_1 La modalit� CPU Tiling pu� migliorare la velocit� di un PC lento. -SYSTEM_OPTION_CPU_TILING_2 Se si dovessero verificare problemi con la grafica, scegli ,Opzioni di sistema� o ,CONFIG.exe� -SYSTEM_OPTION_CPU_TILING_3 ed usa cos� il GPU-Tiling-Modus -SYSTEM_OPTION_GPU_TILING_1 La modalit� GPU Tiling potrebbe andare pi� lentamente su un PC vecchio +SYSTEM_OPTION_CPU_TILING_1 La modalit CPU Tiling pu migliorare la velocit di un PC lento. +SYSTEM_OPTION_CPU_TILING_2 Se si dovessero verificare problemi con la grafica, scegli ,Opzioni di sistema o ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_3 ed usa cos il GPU-Tiling-Modus +SYSTEM_OPTION_GPU_TILING_1 La modalit GPU Tiling potrebbe andare pi lentamente su un PC vecchio SYSTEM_OPTION_GPU_TILING_2 Se si verificano dei problemi con la grafica scegli "Opzioni di Sistema" o "CONFIG.exe" -SYSTEM_OPTION_GPU_TILING_3 e cambia in modalit� CPU Tiling -SYSTEM_OPTION_TILING_EXIT Per cambiare la modalit� Tiling devi riavviare il gioco. +SYSTEM_OPTION_GPU_TILING_3 e cambia in modalit CPU Tiling +SYSTEM_OPTION_TILING_EXIT Per cambiare la modalit Tiling devi riavviare il gioco. TARGET_BUTTON_ACCEPT_FIGHT Accetta TARGET_BUTTON_AVENGE Vendetta TARGET_BUTTON_BUILDING_DESTROY Distruggi @@ -653,7 +658,7 @@ TARGET_BUTTON_DISMOUNT Scendi TARGET_BUTTON_EMOTION_ALLOW Emozioni TARGET_BUTTON_EXCHANGE Commercia TARGET_BUTTON_EXCLUDE Escludi -TARGET_BUTTON_EXIT_OBSERVER Termina la modalit� spettatore +TARGET_BUTTON_EXIT_OBSERVER Termina la modalit spettatore TARGET_BUTTON_FIGHT Duello TARGET_BUTTON_FRIEND Amico TARGET_BUTTON_INVITE_GUILD Invito Gilda. @@ -674,13 +679,13 @@ TASKBAR_CAMERA Videocamera TASKBAR_EXP Esperienza TASKBAR_HP HP TASKBAR_MOVE Muovi -TASKBAR_SKILL Abilit� +TASKBAR_SKILL Abilit TASKBAR_SP MP TASKBAR_ST AP THING_COUNT Tutti TOOLTIP_ANTI_CRITICAL_PCT Resistenza contro il colpo critico +%d%% SA TOOLTIP_ANTI_PENETRATE_PCT Resistenza contro i colpi trafiggenti +%d%% SA -TOOLTIP_ANTI_SELL Non pu� essere venduto nel negozio. +TOOLTIP_ANTI_SELL Non pu essere venduto nel negozio. TOOLTIP_APPLY_ACCEDRAIN_RATE Tasso di assorbimento: %d%% SA TOOLTIP_APPLY_ATTBONUS_ANIMAL Forte contro Animali +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Forte contro Ninja +%d%% SA @@ -695,59 +700,59 @@ TOOLTIP_APPLY_ATTBONUS_UNDEAD Forte contro Zombie +%d%% SA TOOLTIP_APPLY_ATTBONUS_WARRIOR Forte contro Guerrieri +%d%% SA TOOLTIP_APPLY_BLEEDING_PCT Attacco sanguinante + %d%% SA TOOLTIP_APPLY_BLEEDING_REDUCE Resistenza contro l'attacco sanguinante + %d%% SA -TOOLTIP_APPLY_BLOCK Possibilit� blocco attacco corporale %d%% SA +TOOLTIP_APPLY_BLOCK Possibilit blocco attacco corporale %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER Rigenerare in battaglia %d MP ogni 5 Sec. SA -TOOLTIP_APPLY_CRITICAL_PCT + %d%% di possibilit� nei colpi critici SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% di possibilit� di mantenere MP nei colpi SA -TOOLTIP_APPLY_DODGE %d%% di possibilit� di schivare frecce SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% di possibilit� sul EXP Bonus SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% di possibilit� di lasciar cadere Yang SA +TOOLTIP_APPLY_CRITICAL_PCT + %d%% di possibilit nei colpi critici SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% di possibilit di mantenere MP nei colpi SA +TOOLTIP_APPLY_DODGE %d%% di possibilit di schivare frecce SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% di possibilit sul EXP Bonus SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% di possibilit di lasciar cadere Yang SA TOOLTIP_APPLY_IMMUNE_FALL Immune contro caduta SNA TOOLTIP_APPLY_IMMUNE_SLOW Difesa contro rallentamento SNA TOOLTIP_APPLY_IMMUNE_STUN Difesa contro svenimento SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% di possibilit� di far cadere il doppio degli oggetti SA -TOOLTIP_APPLY_KILL_HP_RECOVER %d%% di possibilit� di rigenerare HP SA -TOOLTIP_APPLY_KILL_SP_RECOVER %d%% di possibilit� di rigenerare MP SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% di possibilit� prendere MP dell'avversario SA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% di possibilit di far cadere il doppio degli oggetti SA +TOOLTIP_APPLY_KILL_HP_RECOVER %d%% di possibilit di rigenerare HP SA +TOOLTIP_APPLY_KILL_SP_RECOVER %d%% di possibilit di rigenerare MP SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% di possibilit prendere MP dell'avversario SA TOOLTIP_APPLY_MAX_HP_PCT HP max. +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT MP max. +%d%% SA TOOLTIP_APPLY_NOAFFECT Nessun effetto -TOOLTIP_APPLY_NO_DEATH_PENALTY Facendo rinascere il personaggio sul luogo della sua morte non perder� punti esperienza. SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% di possibilit� su colpi che trafiggono SA -TOOLTIP_APPLY_POISON_PCT Possibilit� di avvelenamento: %d%% SA +TOOLTIP_APPLY_NO_DEATH_PENALTY Facendo rinascere il personaggio sul luogo della sua morte non perder punti esperienza. SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% di possibilit su colpi che trafiggono SA +TOOLTIP_APPLY_POISON_PCT Possibilit di avvelenamento: %d%% SA TOOLTIP_APPLY_POISON_REDUCE Resistenza avvelenamento %d%% SA TOOLTIP_APPLY_POTION_BONUS Pozione %d%% aumento dell'effetto SA -TOOLTIP_APPLY_REFLECT_CURSE Possibilit� di riflettere maledizione: %d%% SA -TOOLTIP_APPLY_REFLECT_MELEE Possibilit� di riflettere un attacco corporale: %d%% SA -TOOLTIP_APPLY_RESIST_ASSASSIN Possibilit� di difesa dai ninja %d%% SA +TOOLTIP_APPLY_REFLECT_CURSE Possibilit di riflettere maledizione: %d%% SA +TOOLTIP_APPLY_REFLECT_MELEE Possibilit di riflettere un attacco corporale: %d%% SA +TOOLTIP_APPLY_RESIST_ASSASSIN Possibilit di difesa dai ninja %d%% SA TOOLTIP_APPLY_RESIST_BELL Difesa campana %d%% SA TOOLTIP_APPLY_RESIST_DAGGER Difesa pugnale %d%% SA TOOLTIP_APPLY_RESIST_FAN Difesa ventaglio %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN Possibilit� di difesa dagli shamani %d%% SA -TOOLTIP_APPLY_RESIST_SURA Possibilit� di difesa dai sura %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN Possibilit di difesa dagli shamani %d%% SA +TOOLTIP_APPLY_RESIST_SURA Possibilit di difesa dai sura %d%% SA TOOLTIP_APPLY_RESIST_SWORD Difesa spada %d%% SA TOOLTIP_APPLY_RESIST_TWOHAND Difesa spadone %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR Possibilit� di difesa dai guerrieri %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR Possibilit di difesa dai guerrieri %d%% SA TOOLTIP_APPLY_RESIST_WIND Resistenza vento %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Possibilit� di imparare dai libri migliorata di fattore 2,5. SNA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Possibilit di imparare dai libri migliorata di fattore 2,5. SNA TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Se l'apprendimento fallisce, hai a disposizione subito un altro tentativo. SNA -TOOLTIP_APPLY_SLOW_PCT Possibilit� di rallentamento: %d%% SA +TOOLTIP_APPLY_SLOW_PCT Possibilit di rallentamento: %d%% SA TOOLTIP_APPLY_STEAL_HP %d%% di danni assorbiti da HP. SA TOOLTIP_APPLY_STEAL_SP %d%% di danni assorbiti da MP. SA -TOOLTIP_APPLY_STUN_PCT Possibilit� di svenimento: %d%% SA +TOOLTIP_APPLY_STUN_PCT Possibilit di svenimento: %d%% SA TOOLTIP_ARMOR Armatura TOOLTIP_ARROW Freccia TOOLTIP_ASSASSIN Ninja TOOLTIP_ATT_GRADE Valore d'attacco +%d SA -TOOLTIP_ATT_SPEED Velocit� d'attacco +%d%% SA +TOOLTIP_ATT_SPEED Velocit d'attacco +%d%% SA TOOLTIP_AUTO_POTION_HP Elisir del Sole -TOOLTIP_AUTO_POTION_REST Quantit� rimasta: %.2f%% +TOOLTIP_AUTO_POTION_REST Quantit rimasta: %.2f%% TOOLTIP_AUTO_POTION_SP Elisir della Luna TOOLTIP_AUTO_POTION_USING Attivo TOOLTIP_BOW_DISTANCE Raggio d'azione dell'arco +%dm SA TOOLTIP_BUYPRICE Prezzo: %s -TOOLTIP_CAST_SPEED Velocit� della magia +%d%% SA -TOOLTIP_CON Vitalit� +%d SA +TOOLTIP_CAST_SPEED Velocit della magia +%d%% SA +TOOLTIP_CON Vitalit +%d SA TOOLTIP_COSTUME_ATTR_BONUS Bonus costume %d%% SA TOOLTIP_DEF_GRADE Difesa +%d SA TOOLTIP_DEX Destrezza +%d SA @@ -769,10 +774,10 @@ TOOLTIP_ITEM_ATT_GRADE Valore d'attacco %d TOOLTIP_ITEM_ATT_POWER Valore d'attacco %d - %d TOOLTIP_ITEM_ATT_POWER_ONE_ARG Valore d'attacco %d TOOLTIP_ITEM_ATT_POWER_REFINE Valore d'attacco %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED Velocit� d'attacco %s +TOOLTIP_ITEM_ATT_SPEED Velocit d'attacco %s TOOLTIP_ITEM_DEF_GRADE Difesa %d TOOLTIP_ITEM_FAST Veloce -TOOLTIP_ITEM_LIMIT_CON Valore massimo vitalit�: %d +TOOLTIP_ITEM_LIMIT_CON Valore massimo vitalit: %d TOOLTIP_ITEM_LIMIT_DEX Valore massimo destrezza: %d TOOLTIP_ITEM_LIMIT_INT Valore massimo intelligenza: %d TOOLTIP_ITEM_LIMIT_LEVEL Da liv: %d @@ -797,15 +802,15 @@ TOOLTIP_MALL_DEFBONUS Difesa +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Difesa +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-Bonus +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC 50% in pi� EXP SNA -TOOLTIP_MALL_FISH_MIND La possibilit� di catturare un pesce � aumentata. SNA -TOOLTIP_MALL_GOLDBONUS Possibilit� di drop di Yang (%.1f) SA -TOOLTIP_MALL_GOLDBONUS_STATIC Doppia possibilit� di drop di Yang SNA -TOOLTIP_MALL_ITEMBONUS Possibilit� di drop di oggetti (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Possibilit� sul razziare oggetti pi� %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC Doppia possibilit� di drop di oggetti SNA -TOOLTIP_MALL_MARRIAGE_FAST Punti amore aumentano pi� veocemente. SNA -TOOLTIP_MALL_SAFEBOX Pi� spazio a disposizione nel magazzino. SNA +TOOLTIP_MALL_EXPBONUS_STATIC 50% in pi EXP SNA +TOOLTIP_MALL_FISH_MIND La possibilit di catturare un pesce aumentata. SNA +TOOLTIP_MALL_GOLDBONUS Possibilit di drop di Yang (%.1f) SA +TOOLTIP_MALL_GOLDBONUS_STATIC Doppia possibilit di drop di Yang SNA +TOOLTIP_MALL_ITEMBONUS Possibilit di drop di oggetti (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Possibilit sul razziare oggetti pi %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC Doppia possibilit di drop di oggetti SNA +TOOLTIP_MALL_MARRIAGE_FAST Punti amore aumentano pi veocemente. SNA +TOOLTIP_MALL_SAFEBOX Pi spazio a disposizione nel magazzino. SNA TOOLTIP_MAX_HP Max. HP +%d SA TOOLTIP_MAX_HP_PCT Max. HP +%d%% SA TOOLTIP_MAX_SP Max. MP +%d SA @@ -814,20 +819,20 @@ TOOLTIP_MAX_STAMINA Max. resistenza +%d SA TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Attacco/magico Attacco/corpo a corpo +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS-ERRORE(%d, %d) -TOOLTIP_MOV_SPEED Velocit� movimento %d%% SA +TOOLTIP_MOV_SPEED Velocit movimento %d%% SA TOOLTIP_NECK Collana TOOLTIP_NEED_ALL_SP MP necessari: Max. TOOLTIP_NEED_GSP Spirito del drago necessario: %d TOOLTIP_NEED_HP HP necessari: %d TOOLTIP_NEED_HP_PER_SEC HP / Sec.: %d -TOOLTIP_NEED_SKILL_POINT Punti abilit� necessari: +TOOLTIP_NEED_SKILL_POINT Punti abilit necessari: TOOLTIP_NEED_SP MP necessari: %d TOOLTIP_NEED_SP_PER_SEC MP / Sec.:%d TOOLTIP_NEXT_SKILL_LEVEL_1 Prossimo livello: %d (Max. %d) TOOLTIP_NEXT_SKILL_LEVEL_2 Prossimo livello: %d (Max. %d-%d) TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Danni medi %d%% SA TOOLTIP_NORMAL_HIT_DEFEND_BONUS Resistenza ai danni media %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 Pi� di %d membri del gruppo +TOOLTIP_PARTY_INFO_GRADE_UP1 Pi di %d membri del gruppo TOOLTIP_PARTY_INFO_GRADE_UP2 Grado d'attacco +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Grado di difesa +%d TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Ripristinare una volta in 60 minuti gli HP/MP di tutti i membri del gruppo. @@ -835,11 +840,11 @@ TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Ripristinare una volta in 30 minuti gli HP/MP d TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Devi aspettare 3 minuti dopo la morte del membro del gruppo. TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Puoi richiamare in ogni momento i membri del gruppo che sono sul server. TOOLTIP_PARTY_INFO_SET_ATTACKER Grado d'attacco +(Numero dei membri/2) %d attaccanti possono essere scelti. -TOOLTIP_PARTY_INFO_SET_TANKER Grado di difesa +(Numero dei membri del gruppo). Pu� essere scelto lottatore corpo a corpo 1. +TOOLTIP_PARTY_INFO_SET_TANKER Grado di difesa +(Numero dei membri del gruppo). Pu essere scelto lottatore corpo a corpo 1. TOOLTIP_PARTY_SKILL_LEVEL Livello attuale: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Attacco/Difesa migliorata] TOOLTIP_PARTY_TITLE_HEAL [Ripristina] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Per pi� di %d membri del gruppo c'� un Bonus EXP %d%%. +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Per pi di %d membri del gruppo c' un Bonus EXP %d%%. TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus-EXP] TOOLTIP_PARTY_TITLE_RECALL [Richiama] TOOLTIP_PARTY_TITLE_SET_ATTACKER [scegli attaccante] @@ -851,10 +856,10 @@ TOOLTIP_PICK_UPGRADE2 per ottenere TOOLTIP_PICK_UPGRADE3 un piccone migliore. TOOLTIP_POTION_CURE Annullare effetto negativo. TOOLTIP_POTION_MIN Min. -TOOLTIP_POTION_PLUS_ATTACK_SPEED Velocit� d'attacco: +%d +TOOLTIP_POTION_PLUS_ATTACK_SPEED Velocit d'attacco: +%d TOOLTIP_POTION_PLUS_HP_PERCENT HP +%d%% TOOLTIP_POTION_PLUS_HP_POINT HP +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Velocit� di movimento: +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Velocit di movimento: +%d TOOLTIP_POTION_PLUS_SP_PERCENT MP +%d%% TOOLTIP_POTION_PLUS_SP_POINT MP +%d TOOLTIP_POTION_SEC Sec. @@ -865,7 +870,7 @@ TOOLTIP_REQUIREMENT_LEVEL Devi aver raggiunto livello %d TOOLTIP_REQUIREMENT_SKILL_LEVEL %s Livello %d necessario TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d necessario TOOLTIP_RESIST_BOW Resistenza freccia %d%% SA -TOOLTIP_RESIST_DARK Resistenza contro l'oscurit� +%d%% SA +TOOLTIP_RESIST_DARK Resistenza contro l'oscurit +%d%% SA TOOLTIP_RESIST_EARTH Resistenza terra +%d%% SA TOOLTIP_RESIST_ELEC Resistenza lampo %d%% SA TOOLTIP_RESIST_FIRE Resistenza fuoco %d%% SA @@ -877,20 +882,20 @@ TOOLTIP_SELLPRICE Prezzo %s TOOLTIP_SHAMAN Shamana TOOLTIP_SHIELD Scudo TOOLTIP_SHOES Scarpe -TOOLTIP_SKILL Abilit� SNA -TOOLTIP_SKILLBOOK_NAME Libro dell'abilit� +TOOLTIP_SKILL Abilit SNA +TOOLTIP_SKILLBOOK_NAME Libro dell'abilit TOOLTIP_SKILL_AFFECT_ATT_GRADE Valore d'attacco: + TOOLTIP_SKILL_AFFECT_ATT_POWER Valore d'attacco: -TOOLTIP_SKILL_AFFECT_ATT_SPEED Velocit� d'attacco: + +TOOLTIP_SKILL_AFFECT_ATT_SPEED Velocit d'attacco: + TOOLTIP_SKILL_AFFECT_DEF_GRADE Difesa: TOOLTIP_SKILL_AFFECT_DODGE Valore d'attacco avversario: - TOOLTIP_SKILL_AFFECT_HEAL ripristinare HP: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Velocit� di movimento: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Possibilit� di riflettere un attacco corporale: +TOOLTIP_SKILL_AFFECT_MOV_SPEED Velocit di movimento: + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Possibilit di riflettere un attacco corporale: TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resistenza ai danni corporali: TOOLTIP_SKILL_COOL_TIME Tempo di ricarica: -TOOLTIP_SKILL_DAMAGE_BONUS Danni abilit� %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Resistenza contro i danni abilit� %d%% SA +TOOLTIP_SKILL_DAMAGE_BONUS Danni abilit %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Resistenza contro i danni abilit %d%% SA TOOLTIP_SKILL_DURATION Durata: %d Sec. TOOLTIP_SKILL_FORGET_BOOK_NAME Libro dell'amnesia TOOLTIP_SKILL_LEVEL Livello attuale: %d @@ -928,4 +933,4 @@ UI_UNKNOWN Sconosciuto UPLOAD_MARK_CHECK_NEED_RECONNECT Rifai l'upload UPLOAD_MARK_UPLOAD_NEED_RECONNECT Rifai l'upload USE_ITEM_FAILURE_PRIVATE_SHOP Non puoi usare degli oggetti se hai un negozio privato aperto. -USE_SKILL_ERROR_UNKNOWN Errore abilit� sconosciuto: %s +USE_SKILL_ERROR_UNKNOWN Errore abilit sconosciuto: %s diff --git a/bin/pack/locale_nl/locale/nl/locale_game.txt b/bin/pack/locale_nl/locale/nl/locale_game.txt index f1a0c731..c4b80321 100644 --- a/bin/pack/locale_nl/locale/nl/locale_game.txt +++ b/bin/pack/locale_nl/locale/nl/locale_game.txt @@ -5,7 +5,7 @@ CANNOT_ATTACK_DEST_IN_SAFE De Tegenstander is te ver weg. CANNOT_ATTACK_SELF_IN_SAFE Ik kan niet aanvallen. CANNOT_EQUIP_IN_EXCHANGE Je kunt wat je draagt niet veranderen wanneer je aan het handelen bent. CANNOT_EQUIP_IN_SHOP Je kunt wat je draagt niet veranderen wanneer je aan het handelen bent. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Je kunt geen priv� warenhuis openen in een openbaar gebied. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Je kunt geen priv warenhuis openen in een openbaar gebied. CANNOT_SHOOT_DEST_IN_SAFE De vijand is te ver weg. CANNOT_SHOOT_EMPTY_ARROW Ik heb een Pijl nodig. CANNOT_SHOOT_SELF_IN_SAFE Ik kan dit niet doen. @@ -23,8 +23,8 @@ CANNOT_SKILL_NOT_ENOUGH_SP Ik heb niet genoeg TP! CANNOT_SKILL_NOT_HORSE_SKILL Ik kan dit niet gebruiken tijdens het rijden. CANNOT_SKILL_NOT_MATCHABLE_WEAPON Ik kan deze Vaardigheid niet met dit wapen gebruiken. CANNOT_SKILL_NOT_YET_LEARN Ik heb deze Vaardigheid nog niet geleerd. -CANNOT_SKILL_ONLY_FOR_ALLIANCE Dit be�nvloedt alleen groepsleden. -CANNOT_SKILL_ONLY_FOR_CORPSE Dit be�nvloedt alleen dode mensen. +CANNOT_SKILL_ONLY_FOR_ALLIANCE Dit benvloedt alleen groepsleden. +CANNOT_SKILL_ONLY_FOR_CORPSE Dit benvloedt alleen dode mensen. CANNOT_SKILL_RED Je kunt Bloedrode Wolf Ziel niet gebruiken wanneer Indigo Wolf Ziel actief is. CANNOT_SKILL_REMOVE_FISHING_ROD Ik kan deze Vaardigheid niet met een Hengel gebruiken. CANNOT_SKILL_SELF_IN_SAFE Ik kan vanaf hier niet aanvallen. @@ -68,17 +68,17 @@ COMB_CANT_APPEND_ITEM Dit item kan niet gebruikt worden. COMB_CANT_APPEND_SEALED_ITEM Je kunt geen zielsgebonden items gebruiken. COMB_COST Prijs: %s COMB_IS_CONTINUE_PROCESS Wil je doorgaan? -COMB_NOTICE Je kunt geen priv� warenhuis openen wanneer je boeken aan het verhandelen bent. -COMB_NOTICE_NOT_OPEN Je kunt geen boeken verhandelen als je een priv� warenhuis open hebt staan. +COMB_NOTICE Je kunt geen priv warenhuis openen wanneer je boeken aan het verhandelen bent. +COMB_NOTICE_NOT_OPEN Je kunt geen boeken verhandelen als je een priv warenhuis open hebt staan. COMB_NOT_ALL_SLOT_APPEND_ITEM Je hebt een tweede kostuum nodig om bonussen over te dragen. COMB_NOT_FULL_BOOK Nee, zo doen we geen zaken. Zoals ik al zei: ik sta alleen open om te handelen als je 10 boeken in te ruilen hebt. COMB_NOT_ITEM_IN_INVENTORY Je kunt geen items gebruiken die je aan hebt. COMB_NOT_MEDIUM_ITEM Dit item kan niet gebruikt worden. COMB_WILL_REMOVE_MATERIAL Kostuum 2 zal vernietigd worden. -CREATE_ERROR_GM_NAME Het is niet toegestaan om ,GM� in je karakter naam te gebruiken. +CREATE_ERROR_GM_NAME Het is niet toegestaan om ,GM in je karakter naam te gebruiken. CREATE_ERROR_INSULT_NAME Deze naam is ongeldig. CREATE_ERROR_LIMIT_LEVEL Jouw karakter moet minstens level 80 zijn. -CREATE_ERROR_TIME_LIMIT Je kunt slechts ��n karakter per 30 seconden aanmaken. +CREATE_ERROR_TIME_LIMIT Je kunt slechts n karakter per 30 seconden aanmaken. CREATE_ERROR_WRONG_STRING Je karakternaam mag geen speciale tekens bevatten. CREATE_EXIST_SAME_NAME Een ander karakter gebruikt deze naam. CREATE_FAILURE Je kunt niet nog een karakter aanmaken. @@ -114,7 +114,7 @@ DRAGON_SOUL_UNEQUIP_WARNING2 Wil je nog steeds doorgaan? DRAGON_SOUL_UNMATCHED_SLOT Dat is de verkeerde plek. DRAGON_SOUL_UNQUALIFIED Je kan nog geen Drakensteen alchemie gebruiken. DROP_ITEM_FAILURE_EQUIP_ITEM Je kunt items die je aan hebt niet laten vallen. -DROP_ITEM_FAILURE_PRIVATE_SHOP Je kunt geen voorwerpen laten vallen als je priv� warenhuis open is. +DROP_ITEM_FAILURE_PRIVATE_SHOP Je kunt geen voorwerpen laten vallen als je priv warenhuis open is. DROP_MONEY_FAILURE_1000_OVER Je kunt maximaal 999 Yang laten vallen. EMOTION_ANGRY Ergerlijk EMOTION_ATTRACTIVE Verleiding @@ -159,8 +159,8 @@ FOR_MALE voor mannen GAME_CANNOT_MINING Je kunt geen erts mijnen terwijl je rijdt. GAME_CANNOT_PICK_ITEM Je kunt dit Voorwerp niet oppakken want je hebt het niet gewonnen. GAME_INIT_ERROR_CURSOR De cursor kan niet worden gebruikt. -GAME_INIT_ERROR_DIRECTX DirectX 8.1 moet ge�nstalleerd worden zodat het spel kan draaien.\nInstalleer DirectX 8.1 or higher. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Er is geen grafisch apparaat gevonden. \nControleer of je Videokaart correct ge�nstalleerd is. +GAME_INIT_ERROR_DIRECTX DirectX 8.1 moet genstalleerd worden zodat het spel kan draaien.\nInstalleer DirectX 8.1 or higher. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Er is geen grafisch apparaat gevonden. \nControleer of je Videokaart correct genstalleerd is. GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafisch apparaat kon niet gevonden worden. \nControleer of je een Grafische kaart hebt. \nOf, je kunt de hardware accelerator inschakelen \nStel de hardware accelerator in op max \nconfiguratiescherm -> beeldscherm -> instellingen- > geavanceerd -> probleem oplossen GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT De Grafische Kaart van de computer ondersteunt de venstermodus in 32bit Modus niet. \nVerander naar 16bit Modus of gebruik Volledige Scherm Modus. GAME_INIT_ERROR_ITEM_PROTO Geen Voorwerp data aanwezig. \nInstalleer het spel opnieuw. @@ -241,7 +241,7 @@ HOW_MANY_ITEM_DO_YOU_DROP1 Wil je %s laten vallen? HOW_MANY_ITEM_DO_YOU_DROP2 Wil je %s %d laten vallen? INPUT_MATRIX_CARD_NUMBER Voer Matrix Kaartnummer in. INPUT_MATRIX_CARD_TITLE Matrix Kaart -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Voer de code die je hebt gecre�erd in Account Beheer hier in. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Voer de code die je hebt gecreerd in Account Beheer hier in. INPUT_PRIVATE_CODE_DIALOG_TITLE Verwijder karakter INVENTORY_DO_NOT_PACK_WARP_SCROLL Geschrigten kunnen niet gecombineerd worden. INVENTORY_REALLY_USE_ITEM Dit voorwerp op dit voorwerp gebruiken? @@ -265,17 +265,22 @@ LEFT_TIME Overgebleven Tijd LOGIN_CONNECT_FAILURE Fout bij de server verbinding. LOGIN_CONNECT_SUCCESS Je bent verbonden met de server LOGIN_CONNETING Je wordt verbonden met de server... -LOGIN_FAILURE_ALREADY Je account is al verbonden. +LOGIN_FAILURE_ALREAY Je account is al verbonden. +LOGIN_FAILURE_BE_SAME_KEY Registratie probleem. LOGIN_FAILURE_BLOCK_ID Je account is geband. LOGIN_FAILURE_BLOCK_LOGIN kies een van de andere servers! +LOGIN_FAILURE_NOBILL Je account heeft geen speeltijd. LOGIN_FAILURE_NOT_AVAIL Je account kan niet worden gebruikt. +LOGIN_FAILURE_NOT_EXIST_ID Account naam of wachtwoord is incorrect LOGIN_FAILURE_REPAIR_ID Voorwerpen zijn hersteld voor dit account. LOGIN_FAILURE_SAMELOGIN Iemand heeft zich met jouw account verbonden. LOGIN_FAILURE_SHUTDOWN De server is nog niet open. LOGIN_FAILURE_TOO_MANY_USER Je kan niet verbonden worden want er zijn teveel spelers online. LOGIN_FAILURE_UNKNOWN Je kon niet registreren voor onbekende redenen. LOGIN_FAILURE_WEB_BLOCK Je bent geblokkerd bij de website. Controleer je e-mails alstublieft. -LOGIN_FAILURE_WRONG_CREDENTIALS Account naam of wachtwoord is incorrect. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Je hebt een verkeerd nummer ingevoerd. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Je hebt drie keer een verkeerd nummer ingevoerd. /n Je verbinding wordt verbroken. +LOGIN_FAILURE_WRONG_PASSWORD Account naam of wachtwoord is incorrect. LOGIN_INPUT_ID Voer ID in. LOGIN_INPUT_PASSWORD Voer wachtwoord in. LOGIN_PROCESSING Login proces is gestart. @@ -419,7 +424,7 @@ MONETARY_UNIT0 Yang MONETARY_UNIT1 Tien Duizend MONETARY_UNIT2 Honderd Miljard MONEY_INPUT_DIALOG_SELLPRICE Verkoop Prijs: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Je kunt geen voorwerpen verplaatsen wanneer je een priv� Warenhuis hebt geopend. +MOVE_ITEM_FAILURE_PRIVATE_SHOP Je kunt geen voorwerpen verplaatsen wanneer je een priv Warenhuis hebt geopend. MUSIC_EMPTY_MUSIC_LIST Geen Achtergrond muziek. MUSIC_METIN2_DEFAULT_THEMA Metin2 Standaard muziek. MUSIC_NOT_SELECT_MUSIC Geen Muziek bestand geselecteerd. @@ -473,9 +478,9 @@ PARTY_SKILL_WARP Mogelijk om groepsleden te roepen. PASSWORD_TITLE Warenhuis wachtwoord PICK_ITEM_TITLE Voorwerp Nummer PICK_MONEY_TITLE Som -PRIVATE_SHOP_CANNOT_SELL_ITEM Je kunt dit Voorwerp niet verkopen in een priv� Warenhuis. -PRIVATE_SHOP_CLOSE_QUESTION Wil je deze priv� Warenhuis sluiten? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Naam van de priv� Warenhuis +PRIVATE_SHOP_CANNOT_SELL_ITEM Je kunt dit Voorwerp niet verkopen in een priv Warenhuis. +PRIVATE_SHOP_CLOSE_QUESTION Wil je deze priv Warenhuis sluiten? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Naam van de priv Warenhuis PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Prijs PVP_LEVEL0 Ridderlijk PVP_LEVEL1 Nobel @@ -518,7 +523,7 @@ REFINE_FAILURE_NO_GOLD_SOCKET Er is geen Goud fitting om %s in te zetten. REFINE_FAILURE_NO_MORE_SOCKET Je kunt niet meer Fittingen maken. REFINE_FAILURE_NO_SOCKET0 Er is geen Fitting om %s in te zetten. REFINE_FAILURE_SOCKET_DISABLE_ITEM Je kunt geen Fitting maken in dit Voorwerp. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Dit Voorwerp kan niet ge�pgrade worden. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Dit Voorwerp kan niet gepgrade worden. REFINE_SUCCESS Het bevorderen van het Voorwerp was successvol. REFINE_SUCCESS_PROBALITY Kans op Bevordering %d%% REFINE_WARNING2 Wil je doorgaan? @@ -640,10 +645,10 @@ STAT_TOOLTIP_INT Verhoogd TP, magische aanvalskracht en verdediging STAT_TOOLTIP_STR Verhoogd Aanvals waarde en Schade SYMBOLLIST_TITLE Registreer Gilde Vlag SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode kan de snelheid van een zwakke PC verhogen. -SYSTEM_OPTION_CPU_TILING_2 Al er een probleem is met de illustraties kies dan ,Systemoption� of ,CONFIG.exe� +SYSTEM_OPTION_CPU_TILING_2 Al er een probleem is met de illustraties kies dan ,Systemoption of ,CONFIG.exe SYSTEM_OPTION_CPU_TILING_3 en verander naar GPU Tiling Mode. SYSTEM_OPTION_GPU_TILING_1 GPU Tiling Mode kan langzaam draaien op een zwakke PC. -SYSTEM_OPTION_GPU_TILING_2 Als er problemen zijn met de illustraties, kies 'Systeem Opties� of 'CONFIG.exe� +SYSTEM_OPTION_GPU_TILING_2 Als er problemen zijn met de illustraties, kies 'Systeem Opties of 'CONFIG.exe SYSTEM_OPTION_GPU_TILING_3 en verander naar GPU Tiling Mode. SYSTEM_OPTION_TILING_EXIT Om naar de Tiling Mode te veranderen moet het spel gerestart worden. TARGET_BUTTON_ACCEPT_FIGHT Toestemmen @@ -653,7 +658,7 @@ TARGET_BUTTON_DISMOUNT Afstijgen TARGET_BUTTON_EMOTION_ALLOW Emoties TARGET_BUTTON_EXCHANGE Handelen TARGET_BUTTON_EXCLUDE Uitsluiten -TARGET_BUTTON_EXIT_OBSERVER Be�ndig Toeschouwer Mode +TARGET_BUTTON_EXIT_OBSERVER Bendig Toeschouwer Mode TARGET_BUTTON_FIGHT Duel TARGET_BUTTON_FRIEND Vriend TARGET_BUTTON_INVITE_GUILD Gilde Uitnodiging @@ -837,7 +842,7 @@ TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Je kunt Groepsleden die op dezelfde server zi TOOLTIP_PARTY_INFO_SET_ATTACKER Aanvals Level +(Getal Groepsleden./2) Aanvaller %d kan gekozen worden. TOOLTIP_PARTY_INFO_SET_TANKER Verdedigings Level +( Getal Groepsleden) Mesvechters 1 kan gekozen worden. TOOLTIP_PARTY_SKILL_LEVEL Huidige Level: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [Aanval/Verdediging ge�pgrade] +TOOLTIP_PARTY_TITLE_GRADE_UP [Aanval/Verdediging gepgrade] TOOLTIP_PARTY_TITLE_HEAL [herstel] TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Wanneer je meer dan %d Groepsleden hebt krijg je %d%% Bonus ERV. TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus ERV] @@ -927,5 +932,5 @@ UI_PREVPAGE terug UI_UNKNOWN Onbekend UPLOAD_MARK_CHECK_NEED_RECONNECT De upload moet opnieuw gestart worden. UPLOAD_MARK_UPLOAD_NEED_RECONNECT De upload moet opnieuw gestart worden. -USE_ITEM_FAILURE_PRIVATE_SHOP Je kunt voorwerpen niet gebruiken terwijl je priv� warenhuis open is. +USE_ITEM_FAILURE_PRIVATE_SHOP Je kunt voorwerpen niet gebruiken terwijl je priv warenhuis open is. USE_SKILL_ERROR_UNKNOWN Onbekend Vaardigheids Error: %s diff --git a/bin/pack/locale_pl/locale/pl/locale_game.txt b/bin/pack/locale_pl/locale/pl/locale_game.txt index 26b963c8..8eb1efb4 100644 --- a/bin/pack/locale_pl/locale/pl/locale_game.txt +++ b/bin/pack/locale_pl/locale/pl/locale_game.txt @@ -1,130 +1,130 @@ -AFF_LOVE_POINT Punkty Mi�osne: %d%% +AFF_LOVE_POINT Punkty Miosne: %d%% ALIGNMENT_NAME Punkty Rangi: -ATTACK_ERROR_UNKNOWN Nieznany b��d podczas ataku: %s +ATTACK_ERROR_UNKNOWN Nieznany bd podczas ataku: %s CANNOT_ATTACK_DEST_IN_SAFE Przeciwnik jest za daleko. -CANNOT_ATTACK_SELF_IN_SAFE Nie mog� zaatakowa�. -CANNOT_EQUIP_IN_EXCHANGE Nie mo�esz zmienia� wyposa�enia podczas handlowania. -CANNOT_EQUIP_IN_SHOP Nie mo�esz zdj�� za�o�onego ekwipunku podczas handlu. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nie mo�esz otworzy� Prywatnego Magazynu w miejscu publicznym. -CANNOT_SHOOT_DEST_IN_SAFE Wr�g jest za daleko. -CANNOT_SHOOT_EMPTY_ARROW Potrzebuj� Strza�y. -CANNOT_SHOOT_SELF_IN_SAFE Nie mog� tego zrobi�. -CANNOT_SKILL_APPROACH Na pewno nie mog� podej�� bli�ej. -CANNOT_SKILL_ATTACK Nie mog� zaatakowa�. -CANNOT_SKILL_BLUE Gdy aktywna jest Dusza Purpurowego Wilka, nie mo�esz u�y� Duszy Wilka Indygo. -CANNOT_SKILL_DEST_IN_SAFE Wr�g jest za daleko. -CANNOT_SKILL_EQUIP_FISHING_ROD Potrzebuj� W�dki. -CANNOT_SKILL_HAVE_TO_RIDE Potrzebuj� Konia zanim b�d� m�g� tego u�y�. +CANNOT_ATTACK_SELF_IN_SAFE Nie mog zaatakowa. +CANNOT_EQUIP_IN_EXCHANGE Nie moesz zmienia wyposaenia podczas handlowania. +CANNOT_EQUIP_IN_SHOP Nie moesz zdj zaoonego ekwipunku podczas handlu. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nie moesz otworzy Prywatnego Magazynu w miejscu publicznym. +CANNOT_SHOOT_DEST_IN_SAFE Wrg jest za daleko. +CANNOT_SHOOT_EMPTY_ARROW Potrzebuj Strzay. +CANNOT_SHOOT_SELF_IN_SAFE Nie mog tego zrobi. +CANNOT_SKILL_APPROACH Na pewno nie mog podej bliej. +CANNOT_SKILL_ATTACK Nie mog zaatakowa. +CANNOT_SKILL_BLUE Gdy aktywna jest Dusza Purpurowego Wilka, nie moesz uy Duszy Wilka Indygo. +CANNOT_SKILL_DEST_IN_SAFE Wrg jest za daleko. +CANNOT_SKILL_EQUIP_FISHING_ROD Potrzebuj Wdki. +CANNOT_SKILL_HAVE_TO_RIDE Potrzebuj Konia zanim bd mg tego uy. CANNOT_SKILL_NEED_EMPTY_BOTTLE Nie mam Pustej Butelki. -CANNOT_SKILL_NEED_POISON_BOTTLE Nie mam Butelki Z Trucizn�. +CANNOT_SKILL_NEED_POISON_BOTTLE Nie mam Butelki Z Trucizn. CANNOT_SKILL_NEED_TARGET Kto jest celem? -CANNOT_SKILL_NOT_ENOUGH_HP Mam za ma�o Punkt�w �ycia! -CANNOT_SKILL_NOT_ENOUGH_SP Mam za ma�o Punkt�w Energii! -CANNOT_SKILL_NOT_HORSE_SKILL Nie mog� tego u�y� podczas jazdy konnej. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON Nie mog� u�y� tej umiej�tno�ci z t� broni�. -CANNOT_SKILL_NOT_YET_LEARN Nie opanowa�em tej umiej�tno�ci. -CANNOT_SKILL_ONLY_FOR_ALLIANCE To dzia�a tylko na cz�onk�w grupy. -CANNOT_SKILL_ONLY_FOR_CORPSE To dzia�a tylko na martwych ludzi. -CANNOT_SKILL_RED Gdy aktywna jest Dusza Wilka Indygo, nie mo�esz u�y� Duszy Purpurowego Wilka. -CANNOT_SKILL_REMOVE_FISHING_ROD Nie mog� u�y� tej umiej�tno�ci z W�dk�. -CANNOT_SKILL_SELF_IN_SAFE Nie mog� zaatakowa� z tego miejsca. -CANNOT_SKILL_USE_SELF Nie mog� tego u�y� na sobie. -CANNOT_SKILL_WAIT_COOLTIME Nie mog� jeszcze u�y� tej Umiej�tno�ci. -CANNOT_USE Nie mo�esz go u�y�. -CANNOT_WHISPER_DEST_REFUSE %s zablokowa� mo�liwo�� szeptania. SA +CANNOT_SKILL_NOT_ENOUGH_HP Mam za mao Punktw ycia! +CANNOT_SKILL_NOT_ENOUGH_SP Mam za mao Punktw Energii! +CANNOT_SKILL_NOT_HORSE_SKILL Nie mog tego uy podczas jazdy konnej. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON Nie mog uy tej umiejtnoci z t broni. +CANNOT_SKILL_NOT_YET_LEARN Nie opanowaem tej umiejtnoci. +CANNOT_SKILL_ONLY_FOR_ALLIANCE To dziaa tylko na czonkw grupy. +CANNOT_SKILL_ONLY_FOR_CORPSE To dziaa tylko na martwych ludzi. +CANNOT_SKILL_RED Gdy aktywna jest Dusza Wilka Indygo, nie moesz uy Duszy Purpurowego Wilka. +CANNOT_SKILL_REMOVE_FISHING_ROD Nie mog uy tej umiejtnoci z Wdk. +CANNOT_SKILL_SELF_IN_SAFE Nie mog zaatakowa z tego miejsca. +CANNOT_SKILL_USE_SELF Nie mog tego uy na sobie. +CANNOT_SKILL_WAIT_COOLTIME Nie mog jeszcze uy tej Umiejtnoci. +CANNOT_USE Nie moesz go uy. +CANNOT_WHISPER_DEST_REFUSE %s zablokowa moliwo szeptania. SA CANNOT_WHISPER_NOT_LOGON %s nie jest zalogowany. SA -CANNOT_WHISPER_SELF_REFUSE Nie mo�esz pisa� do innych gdy masz zablokowane szeptanie. SNA -CHANNEL Kana� -CHANNELING_CANNOT_LOGOUT Nie mo�esz wr�ci� do okna logowania. +CANNOT_WHISPER_SELF_REFUSE Nie moesz pisa do innych gdy masz zablokowane szeptanie. SNA +CHANNEL Kana +CHANNELING_CANNOT_LOGOUT Nie moesz wrci do okna logowania. CHANNEL_EMPTY_SERVER Brak Serwera -CHANNEL_NORMAL Kana� %d -CHANNEL_NOTIFY_FULL Ten Kana� jest pe�ny! Prosz� wybra� inny. +CHANNEL_NORMAL Kana %d +CHANNEL_NOTIFY_FULL Ten Kana jest peny! Prosz wybra inny. CHANNEL_NOT_FIND_INFO Brak informacji o tym kanale. CHANNEL_PVP Wolny pojedynek -CHANNEL_SELECT_CHANNEL Wybierz Kana� +CHANNEL_SELECT_CHANNEL Wybierz Kana CHANNEL_SELECT_REGION Wybierz region. CHANNEL_SELECT_SERVER Wybierz serwer CHANNEL_TEST_SERVER Test server CHANNEL_TEST_SERVER_ADDR Test %s:%d -CHARACTER_CREATE_MODE Utw�rz posta� -CHARACTER_SELECT_MODE Wybierz posta� +CHARACTER_CREATE_MODE Utwrz posta +CHARACTER_SELECT_MODE Wybierz posta CHAT_ALL Wszystko CHAT_BLOCK Blok CHAT_GUILD Gildia CHAT_INFORMATION Info -CHAT_INSULT_STRING To zdanie zawiera niepoprawne s�owa. -CHAT_LOG Poka� stare wiadomo�ci [L] -CHAT_LOG_TITLE Protok� wiadomo�ci +CHAT_INSULT_STRING To zdanie zawiera niepoprawne sowa. +CHAT_LOG Poka stare wiadomoci [L] +CHAT_LOG_TITLE Protok wiadomoci CHAT_NORMAL Normalne -CHAT_NOTICE Og�oszenia +CHAT_NOTICE Ogoszenia CHAT_PARTY Grupa -CHAT_SEND_CHAT Wy�lij wiadomo�� -CHAT_SEND_MEMO Wy�lij szept [Shift+Enter] -CHAT_SHOUT Wo�aj -CHAT_SHOUT_LIMIT Mo�esz wo�a� tylko co 15 sekund. +CHAT_SEND_CHAT Wylij wiadomo +CHAT_SEND_MEMO Wylij szept [Shift+Enter] +CHAT_SHOUT Woaj +CHAT_SHOUT_LIMIT Moesz woa tylko co 15 sekund. CHAT_WHISPER Szeptanie COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM Nie mo�na u�y� tego przedmiotu. -COMB_CANT_APPEND_SEALED_ITEM Nie mo�esz u�ywa� przedmiotu przywi�zanego do duszy. +COMB_CANT_APPEND_ITEM Nie mona uy tego przedmiotu. +COMB_CANT_APPEND_SEALED_ITEM Nie moesz uywa przedmiotu przywizanego do duszy. COMB_COST Cena: %s -COMB_IS_CONTINUE_PROCESS Chcesz kontynuowa�? -COMB_NOTICE Nie mo�esz otworzy� prywatnego sklepu podczas wymiany ksi�g. -COMB_NOTICE_NOT_OPEN Nie mo�esz wymieni� ksi�g, gdy masz otwarty prywatny sklep. -COMB_NOT_ALL_SLOT_APPEND_ITEM Aby przekaza� bonusy, potrzebujesz 2. kostiumu. -COMB_NOT_FULL_BOOK Nie, tak to nie ubijemy interesu. Ju� ci przecie� wyt�umaczy�em, �e chc� 10 ksi�g, aby dokona� wymiany. -COMB_NOT_ITEM_IN_INVENTORY Nie mo�esz u�ywa� za�o�onych przedmiot�w. -COMB_NOT_MEDIUM_ITEM Nie mo�na u�y� tego przedmiotu. +COMB_IS_CONTINUE_PROCESS Chcesz kontynuowa? +COMB_NOTICE Nie moesz otworzy prywatnego sklepu podczas wymiany ksig. +COMB_NOTICE_NOT_OPEN Nie moesz wymieni ksig, gdy masz otwarty prywatny sklep. +COMB_NOT_ALL_SLOT_APPEND_ITEM Aby przekaza bonusy, potrzebujesz 2. kostiumu. +COMB_NOT_FULL_BOOK Nie, tak to nie ubijemy interesu. Ju ci przecie wytumaczyem, e chc 10 ksig, aby dokona wymiany. +COMB_NOT_ITEM_IN_INVENTORY Nie moesz uywa zaoonych przedmiotw. +COMB_NOT_MEDIUM_ITEM Nie mona uy tego przedmiotu. COMB_WILL_REMOVE_MATERIAL Kostium 2 ulegnie zniszczeniu. -CREATE_ERROR_GM_NAME Nie jeste� upowa�niony do u�ycia ,GM� w swojej nazwie postaci. +CREATE_ERROR_GM_NAME Nie jeste upowaniony do uycia ,GM w swojej nazwie postaci. CREATE_ERROR_INSULT_NAME Ta nazwa jest niepoprawna. -CREATE_ERROR_LIMIT_LEVEL Twoja posta� musi znajdowa� si� przynajmniej na poziomie 80. -CREATE_ERROR_TIME_LIMIT Mo�esz tworzy� now� posta� tylko co 30 sek. -CREATE_ERROR_WRONG_STRING Nazwa twojej postaci nie mo�e zawiera� znak�w specjalnych. -CREATE_EXIST_SAME_NAME Inna posta� ju� ma t� nazw�. -CREATE_FAILURE Nie mo�esz stworzy� postaci -CREATE_FULL Nie mo�esz tworzy� wi�cej postaci. +CREATE_ERROR_LIMIT_LEVEL Twoja posta musi znajdowa si przynajmniej na poziomie 80. +CREATE_ERROR_TIME_LIMIT Moesz tworzy now posta tylko co 30 sek. +CREATE_ERROR_WRONG_STRING Nazwa twojej postaci nie moe zawiera znakw specjalnych. +CREATE_EXIST_SAME_NAME Inna posta ju ma t nazw. +CREATE_FAILURE Nie moesz stworzy postaci +CREATE_FULL Nie moesz tworzy wicej postaci. CREATE_GM_NAME GM -CREATE_INPUT_NAME Wybierz nazw�. -CREATE_PLUS_STAT Nadal pozosta�y punkty statusu. +CREATE_INPUT_NAME Wybierz nazw. +CREATE_PLUS_STAT Nadal pozostay punkty statusu. DAY Dni -DONT_USE_ITEM_WHEN_SHOW_CONFIRM Nie mo�esz przemieszcza� przedmiot�w w trakcie zapytania. -DO_YOU_BUY_ITEM1 Czy chcesz kupi� %s za %s? -DO_YOU_BUY_ITEM2 Czy chcesz kupi� %s %s za %s? -DO_YOU_DROP_MONEY Czy chcesz upu�ci� %d Yang? -DO_YOU_SELL_ITEM1 Czy chcesz sprzeda� %s za %s? -DO_YOU_SELL_ITEM2 Czy chcesz sprzeda� %s %s za %s? -DRAGON_SOUL_CANNOT_REFINE Nie mo�esz uszlachetni� tego Smoczego Kamienia. -DRAGON_SOUL_CANNOT_REFINE_MORE Ten Smoczy Kamie� osi�gn�� ju� najwy�szy poziom. -DRAGON_SOUL_EQUIP_WARNING1 Usuni�cie Smoczego Kamienia nie jest prost� spraw�. -DRAGON_SOUL_EQUIP_WARNING2 Chcesz mimo to kontynuowa�? -DRAGON_SOUL_EXPIRED Wygas�y Smoczy Kamie� -DRAGON_SOUL_INVALID_DRAGON_SOUL To nieprawid�owy Smoczy Kamie�. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL To nie jest Smoczy Kamie�. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE To nieprawid�owy Smoczy Kamie�. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nie posiadasz wystarczaj�co materia�u do uszlachetnienia. -DRAGON_SOUL_NOT_MATCHED_SLOT Ten Smoczy Kamie� nie pasuje do tego slotu. -DRAGON_SOUL_STEP_LEVEL1 Jako��: matowy, -DRAGON_SOUL_STEP_LEVEL2 Jako��: przejrzysty, -DRAGON_SOUL_STEP_LEVEL3 Jako��: bez skazy, -DRAGON_SOUL_STEP_LEVEL4 Jako��: znakomity, -DRAGON_SOUL_STEP_LEVEL5 Jako��: wyborny, +DONT_USE_ITEM_WHEN_SHOW_CONFIRM Nie moesz przemieszcza przedmiotw w trakcie zapytania. +DO_YOU_BUY_ITEM1 Czy chcesz kupi %s za %s? +DO_YOU_BUY_ITEM2 Czy chcesz kupi %s %s za %s? +DO_YOU_DROP_MONEY Czy chcesz upuci %d Yang? +DO_YOU_SELL_ITEM1 Czy chcesz sprzeda %s za %s? +DO_YOU_SELL_ITEM2 Czy chcesz sprzeda %s %s za %s? +DRAGON_SOUL_CANNOT_REFINE Nie moesz uszlachetni tego Smoczego Kamienia. +DRAGON_SOUL_CANNOT_REFINE_MORE Ten Smoczy Kamie osign ju najwyszy poziom. +DRAGON_SOUL_EQUIP_WARNING1 Usunicie Smoczego Kamienia nie jest prost spraw. +DRAGON_SOUL_EQUIP_WARNING2 Chcesz mimo to kontynuowa? +DRAGON_SOUL_EXPIRED Wygasy Smoczy Kamie +DRAGON_SOUL_INVALID_DRAGON_SOUL To nieprawidowy Smoczy Kamie. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL To nie jest Smoczy Kamie. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE To nieprawidowy Smoczy Kamie. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL Nie posiadasz wystarczajco materiau do uszlachetnienia. +DRAGON_SOUL_NOT_MATCHED_SLOT Ten Smoczy Kamie nie pasuje do tego slotu. +DRAGON_SOUL_STEP_LEVEL1 Jako: matowy, +DRAGON_SOUL_STEP_LEVEL2 Jako: przejrzysty, +DRAGON_SOUL_STEP_LEVEL3 Jako: bez skazy, +DRAGON_SOUL_STEP_LEVEL4 Jako: znakomity, +DRAGON_SOUL_STEP_LEVEL5 Jako: wyborny, DRAGON_SOUL_STRENGTH Poziom: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 Smoczy Kamie� mo�e ulec zniszczeniu. -DRAGON_SOUL_UNEQUIP_WARNING2 Chcesz mimo to kontynuowa�? -DRAGON_SOUL_UNMATCHED_SLOT To nieprawid�owy slot. -DRAGON_SOUL_UNQUALIFIED Nie mo�esz jeszcze u�y� alchemii Smoczych Kamieni. -DROP_ITEM_FAILURE_EQUIP_ITEM Nie mo�esz upu�ci� za�o�onych przedmiot�w. -DROP_ITEM_FAILURE_PRIVATE_SHOP Nie mo�esz upu�ci� Przedmiotu z ekwipunku je�li otworzy�e� prywatny Magazyn. -DROP_MONEY_FAILURE_1000_OVER Mo�esz upu�ci� maksimum 999 Yang. -EMOTION_ANGRY Denerwowa� -EMOTION_ATTRACTIVE Uwodzi� -EMOTION_BANTER Drwi� +DRAGON_SOUL_UNEQUIP_WARNING1 Smoczy Kamie moe ulec zniszczeniu. +DRAGON_SOUL_UNEQUIP_WARNING2 Chcesz mimo to kontynuowa? +DRAGON_SOUL_UNMATCHED_SLOT To nieprawidowy slot. +DRAGON_SOUL_UNQUALIFIED Nie moesz jeszcze uy alchemii Smoczych Kamieni. +DROP_ITEM_FAILURE_EQUIP_ITEM Nie moesz upuci zaoonych przedmiotw. +DROP_ITEM_FAILURE_PRIVATE_SHOP Nie moesz upuci Przedmiotu z ekwipunku jeli otworzye prywatny Magazyn. +DROP_MONEY_FAILURE_1000_OVER Moesz upuci maksimum 999 Yang. +EMOTION_ANGRY Denerwowa +EMOTION_ATTRACTIVE Uwodzi +EMOTION_BANTER Drwi EMOTION_CHEERS_1 Powitanie 1 EMOTION_CHEERS_2 Powitanie 2 -EMOTION_CHEERUP Rozwesela� +EMOTION_CHEERUP Rozwesela EMOTION_CHOOSE_ONE Wybierz cel EMOTION_CLAP Klaszcz -EMOTION_CLAP_KISS Poca�unek +EMOTION_CLAP_KISS Pocaunek EMOTION_CONGRATULATION Zgoda EMOTION_DANCE_1 Taniec 1 EMOTION_DANCE_2 Taniec 2 @@ -132,86 +132,86 @@ EMOTION_DANCE_3 Taniec 3 EMOTION_DANCE_4 Taniec 4 EMOTION_DANCE_5 Taniec 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE Wybaczy� -EMOTION_FRENCH_KISS Francuski poca�unek -EMOTION_JOY Rado�� +EMOTION_FORGIVE Wybaczy +EMOTION_FRENCH_KISS Francuski pocaunek +EMOTION_JOY Rado EMOTION_SAD Smutek EMOTION_SHY Odmowa EMOTION_SLAP Uderzenie -EMPIRE_A Kr�lestwo Shinsoo -EMPIRE_B Kr�lestwo Chunjo -EMPIRE_C Kr�lestwo Jinno -EMPIRE_SELECT_MODE Wybierz kr�lestwo -EXCHANGE_CANNOT_GIVE Nie mo�esz handlowa� tym przedmiotem. -EXCHANGE_CANT_EDIT_MONEY Nie mo�esz teraz zmieni� kwoty. -EXCHANGE_FAILURE_EQUIP_ITEM Nie mo�esz wymieni� ubranych przedmiot�w. +EMPIRE_A Krlestwo Shinsoo +EMPIRE_B Krlestwo Chunjo +EMPIRE_C Krlestwo Jinno +EMPIRE_SELECT_MODE Wybierz krlestwo +EXCHANGE_CANNOT_GIVE Nie moesz handlowa tym przedmiotem. +EXCHANGE_CANT_EDIT_MONEY Nie moesz teraz zmieni kwoty. +EXCHANGE_FAILURE_EQUIP_ITEM Nie moesz wymieni ubranych przedmiotw. EXCHANGE_MONEY Kwota EXCHANGE_TITLE Handluj z %s -FISHING_FAILURE Straci�e� przyn�t�. -FISHING_NOTIFY1 Wygl�da na to, �e na haczyku jest %s. -FISHING_NOTIFY2 Wygl�da�o na to, �e %s wisi na haku. -FISHING_SUCCESS1 Zdoby�e� %s! -FISHING_SUCCESS2 Wy�owi�e� %s! -FISHING_UNKNOWN Co� nadzia�o si� na haczyk, ale nie widzisz, co to jest. -FISHING_WRONG_PLACE Nie mo�esz tu �owi� ryb. +FISHING_FAILURE Stracie przynt. +FISHING_NOTIFY1 Wyglda na to, e na haczyku jest %s. +FISHING_NOTIFY2 Wygldao na to, e %s wisi na haku. +FISHING_SUCCESS1 Zdobye %s! +FISHING_SUCCESS2 Wyowie %s! +FISHING_UNKNOWN Co nadziao si na haczyk, ale nie widzisz, co to jest. +FISHING_WRONG_PLACE Nie moesz tu owi ryb. FOR_FEMALE dla kobiet -FOR_MALE dla m�czyzn -GAME_CANNOT_MINING Nie mo�esz wydobywa� surowc�w podczas jazdy konnej. -GAME_CANNOT_PICK_ITEM Nie mo�esz podnie�� tego Przedmiotu, nie ty go zdoby�e�. -GAME_INIT_ERROR_CURSOR Kursor nie mo�e zosta� utworzony. -GAME_INIT_ERROR_DIRECTX Aby gra mog�a ruszy� musi by� zainstalowany DirectX 8.1 .\nZainstaluj DirectX 8.1 lub nowszy. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE �adne graficzne urz�dzenie nie zosta�o znalezione.\nSprawd�, czy twoja karta VGA jest aktualnie zainstalowana. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Nie mo�na by�o uruchomi� karty graficznej.\nSprawd� czy masz kart� VGA.\nAlternatywniem mo�esz aktywowa� akceleracj� sprz�tow�.\n(Ustaw suwak akceleracji sprz�towej na maks. \nPanel Sterowania->Ekran->Ustawienia->Zaawansowane->Rozwi�zywanie Problem�w) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Karta graficzna w komputerze nie obs�uguje trybu ekranowego w trybie 32bit.\nUstaw tryb 16 bitowy lub u�yj trybu pe�noekranowego. -GAME_INIT_ERROR_ITEM_PROTO Brak danych o Przedmiotach.\nZainstaluj gr� jeszcze raz. -GAME_INIT_ERROR_MAIN_WINDOW Gra nie mog�a zosta� uruchomiona w okienku -GAME_INIT_ERROR_MOB_PROTO Brak danych o Potworach.\nZainstaluj gr� jeszcze raz. -GAME_INIT_ERROR_NETWORK Nie mo�na by�o uruchomi� urz�dze� sieciowych.\nSprawd� swoje ustawienia internetowe. -GAME_PICK_MONEY Otrzyma�e� %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT Wysoko�� nie ma 128px. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT Wysoko�� nie ma 12px. -GUILDMARK_UPLOADER_ERROR_16_WIDTH Szeroko�� nie ma 16px. -GUILDMARK_UPLOADER_ERROR_64_WIDTH Szeroko�� nie ma 64px. -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Gra nie obs�uguje tego obrazka. -GUILDMARK_UPLOADER_ERROR_PATH Przenie� plik do folderu upload/ w g��wnym katalogu gry Metin2. -GUILDMARK_UPLOADER_ERROR_SELECT Plik z obrazkiem nie zosta� wybrany. +FOR_MALE dla mczyzn +GAME_CANNOT_MINING Nie moesz wydobywa surowcw podczas jazdy konnej. +GAME_CANNOT_PICK_ITEM Nie moesz podnie tego Przedmiotu, nie ty go zdobye. +GAME_INIT_ERROR_CURSOR Kursor nie moe zosta utworzony. +GAME_INIT_ERROR_DIRECTX Aby gra moga ruszy musi by zainstalowany DirectX 8.1 .\nZainstaluj DirectX 8.1 lub nowszy. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE adne graficzne urzdzenie nie zostao znalezione.\nSprawd, czy twoja karta VGA jest aktualnie zainstalowana. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Nie mona byo uruchomi karty graficznej.\nSprawd czy masz kart VGA.\nAlternatywniem moesz aktywowa akceleracj sprztow.\n(Ustaw suwak akceleracji sprztowej na maks. \nPanel Sterowania->Ekran->Ustawienia->Zaawansowane->Rozwizywanie Problemw) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Karta graficzna w komputerze nie obsuguje trybu ekranowego w trybie 32bit.\nUstaw tryb 16 bitowy lub uyj trybu penoekranowego. +GAME_INIT_ERROR_ITEM_PROTO Brak danych o Przedmiotach.\nZainstaluj gr jeszcze raz. +GAME_INIT_ERROR_MAIN_WINDOW Gra nie moga zosta uruchomiona w okienku +GAME_INIT_ERROR_MOB_PROTO Brak danych o Potworach.\nZainstaluj gr jeszcze raz. +GAME_INIT_ERROR_NETWORK Nie mona byo uruchomi urzdze sieciowych.\nSprawd swoje ustawienia internetowe. +GAME_PICK_MONEY Otrzymae %d Yang. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT Wysoko nie ma 128px. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT Wysoko nie ma 12px. +GUILDMARK_UPLOADER_ERROR_16_WIDTH Szeroko nie ma 16px. +GUILDMARK_UPLOADER_ERROR_64_WIDTH Szeroko nie ma 64px. +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Gra nie obsuguje tego obrazka. +GUILDMARK_UPLOADER_ERROR_PATH Przenie plik do folderu upload/ w gwnym katalogu gry Metin2. +GUILDMARK_UPLOADER_ERROR_SELECT Plik z obrazkiem nie zosta wybrany. GUILDWAR_CTF_TITLE Flaga zdobyta. GUILDWAR_NORMAL_TITLE Pole Bitwy -GUILDWAR_QUESTION_LINE_1 Gildia %s wypowiedzia�a wojn� twojej Gildii. +GUILDWAR_QUESTION_LINE_1 Gildia %s wypowiedziaa wojn twojej Gildii. GUILDWAR_QUESTION_LINE_2 Akceptujesz? (%s) GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Walka na arenie GUILD_BUILDING_GRADE Ranga GUILD_BUILDING_NAME Nazwa Budynku -GUILD_CANNOT_HEAL_GSP_ANYMORE Energia Ducha Smoka jest ju� w pe�ni zregenerowana. +GUILD_CANNOT_HEAL_GSP_ANYMORE Energia Ducha Smoka jest ju w peni zregenerowana. GUILD_COMMENT Napisz GUILD_CREATE_ERROR_INSULT_NAME Nazwa Gildii jest niepoprawna. -GUILD_DEFAULT_GRADE Cz�onkowie Gildii -GUILD_DELETE Usu� +GUILD_DEFAULT_GRADE Czonkowie Gildii +GUILD_DELETE Usu GUILD_DEPOSIT Depozyt -GUILD_DO_YOU_HEAL_GSP Czy chcesz odnowi� za %d Yang %d Ducha Smoka? -GUILD_DO_YOU_JOIN zaprasza Ci� do swojej Gildii. Chcesz do niej do��czy�? +GUILD_DO_YOU_HEAL_GSP Czy chcesz odnowi za %d Yang %d Ducha Smoka? +GUILD_DO_YOU_JOIN zaprasza Ci do swojej Gildii. Chcesz do niej doczy? GUILD_EMPTY_AREA Wolna Ziemia GUILD_ENEMY_GUILD_NAME Nazwa Gildii wroga -GUILD_FACILITY Przybud�wka +GUILD_FACILITY Przybudwka GUILD_GEM Klejnot -GUILD_HEADQUARTER Budynek G��wny +GUILD_HEADQUARTER Budynek Gwny GUILD_HEAL_GSP Regeneracja Ducha Smoka GUILD_INFO_ENEMY_GUILD_EMPTY Nikt GUILD_MARK_NOT_ENOUGH_LEVEL Potrzebny przynajmniej 3 poziom GUILD_NAME Nazwa Gildii -GUILD_NOT_ENOUGH_MATERIAL Nie masz wystarczaj�cej ilo�ci surowc�w na t� budowl�. -GUILD_NOT_ENOUGH_MONEY Nie masz wystarczaj�cej ilo�ci Yang na t� budowl�. -GUILD_NO_NOTICE_PERMISSION Nie masz praw do tworzenia og�osze�. +GUILD_NOT_ENOUGH_MATERIAL Nie masz wystarczajcej iloci surowcw na t budowl. +GUILD_NOT_ENOUGH_MONEY Nie masz wystarczajcej iloci Yang na t budowl. +GUILD_NO_NOTICE_PERMISSION Nie masz praw do tworzenia ogosze. GUILD_OBJECT Obiekty GUILD_OFFER_EXP PD do przekazania -GUILD_SHORT_EXP Za ma�o Punkt�w Do�wiadczenia. +GUILD_SHORT_EXP Za mao Punktw Dowiadczenia. GUILD_TILE_BASEINFO Podstawowa Informacja GUILD_TILE_BOARD Tablica -GUILD_TILE_GRADE Zarz�dzanie Prawami +GUILD_TILE_GRADE Zarzdzanie Prawami GUILD_TILE_INFO Informacje o Gildii -GUILD_TILE_MEMBER Cz�onkowie Gildii -GUILD_TILE_SKILL Umiej�tno�ci Gildii +GUILD_TILE_MEMBER Czonkowie Gildii +GUILD_TILE_SKILL Umiejtnoci Gildii GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami @@ -220,39 +220,39 @@ GUILD_WAR2 Obszar Wojny Gildii GUILD_WAR3 Obszar Wojny Gildii GUILD_WAR4 Obszar Wojny Gildii GUILD_WAR_LIMIT_30MIN Czas: 30 Minut -GUILD_WAR_REWARD_POTION Nagroda: Zwyci�zca otrzymuje Mikstur� +GUILD_WAR_REWARD_POTION Nagroda: Zwycizca otrzymuje Mikstur GUILD_WAR_USE_BATTLE_MAP Miejsce: Teatr Wojny Gildii GUILD_WAR_USE_NORMAL_MAP Miejsce: Normalna Mapa -GUILD_WAR_WIN_CHECK_SCORE Najlepszy wynik wygrywa Wojn�. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Zdob�d� Flag� przeciwnika -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 i dostarcz j� do swojej bazy. -GUILD_WAR_WIN_WIPE_OUT_GUILD Pokonaj wszystkich wrog�w by wygra�. -GUILD_WITHDRAW Wycofaj si� -GUILD_YOU_DO_NOT_JOIN Nie jeste� cz�onkiem �adnej Gildii. +GUILD_WAR_WIN_CHECK_SCORE Najlepszy wynik wygrywa Wojn. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Zdobd Flag przeciwnika +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 i dostarcz j do swojej bazy. +GUILD_WAR_WIN_WIPE_OUT_GUILD Pokonaj wszystkich wrogw by wygra. +GUILD_WITHDRAW Wycofaj si +GUILD_YOU_DO_NOT_JOIN Nie jeste czonkiem adnej Gildii. HORSE_HEALTH0 Martwy -HORSE_HEALTH1 G�odny -HORSE_HEALTH2 Wyg�odzony -HORSE_HEALTH3 Pe�ny -HORSE_LEVEL1 Ko� Zwyk�y -HORSE_LEVEL2 Ko� Bojowy -HORSE_LEVEL3 Ko� Wojskowy +HORSE_HEALTH1 Godny +HORSE_HEALTH2 Wygodzony +HORSE_HEALTH3 Peny +HORSE_LEVEL1 Ko Zwyky +HORSE_LEVEL2 Ko Bojowy +HORSE_LEVEL3 Ko Wojskowy HOUR Godzin -HOW_MANY_ITEM_DO_YOU_DROP1 Czy chcesz upu�ci� %s? -HOW_MANY_ITEM_DO_YOU_DROP2 Czy chcesz upu�ci� %s %d? +HOW_MANY_ITEM_DO_YOU_DROP1 Czy chcesz upuci %s? +HOW_MANY_ITEM_DO_YOU_DROP2 Czy chcesz upuci %s %d? INPUT_MATRIX_CARD_NUMBER Wpisz numer karty Matrix. INPUT_MATRIX_CARD_TITLE Karta Matrix -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Wprowad� kod usuni�cia z zarz�dzania kontem. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Wprowad kod usunicia z zarzdzania kontem. INPUT_PRIVATE_CODE_DIALOG_TITLE Usuwanie postaci -INVENTORY_DO_NOT_PACK_WARP_SCROLL Zwoje powrotu nie mog� by� ��czone. -INVENTORY_REALLY_USE_ITEM Na pewno chcesz zastosowa� ten przedmiot? +INVENTORY_DO_NOT_PACK_WARP_SCROLL Zwoje powrotu nie mog by czone. +INVENTORY_REALLY_USE_ITEM Na pewno chcesz zastosowa ten przedmiot? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Amator Ninja JOB_ASSASSIN1 Moc Ninja -JOB_ASSASSIN2 Nieumar�y +JOB_ASSASSIN2 Nieumary JOB_SHAMAN Szaman JOB_SHAMAN0 Amator Shaman JOB_SHAMAN1 Moc Smoka -JOB_SHAMAN2 Moc B�yskawicy +JOB_SHAMAN2 Moc Byskawicy JOB_SURA Sura JOB_SURA0 Amator Sura JOB_SURA1 Moc Fata Morgany @@ -261,26 +261,31 @@ JOB_WARRIOR Wojownik JOB_WARRIOR0 Amator Wojownik JOB_WARRIOR1 Moc Arahana JOB_WARRIOR2 Moc Partyzany -LEFT_TIME Pozosta�y Czas -LOGIN_CONNECT_FAILURE B��d podczas ��czenia si� z serwerem. -LOGIN_CONNECT_SUCCESS Zosta�e� po��czony z serwerem. -LOGIN_CONNETING Zostaniesz po��czony z serwerem... -LOGIN_FAILURE_ALREADY Twoje konto jest ju� po��czone. +LEFT_TIME Pozostay Czas +LOGIN_CONNECT_FAILURE Bd podczas czenia si z serwerem. +LOGIN_CONNECT_SUCCESS Zostae poczony z serwerem. +LOGIN_CONNETING Zostaniesz poczony z serwerem... +LOGIN_FAILURE_ALREAY Twoje konto jest ju poczone. +LOGIN_FAILURE_BE_SAME_KEY Problem z rejestracj. LOGIN_FAILURE_BLOCK_ID Twoje konto jest zablokowane. -LOGIN_FAILURE_BLOCK_LOGIN Serwer Zamkni�ty - prosz� wybra� inny! -LOGIN_FAILURE_NOT_AVAIL Twoje konto nie mo�e by� u�yte. -LOGIN_FAILURE_REPAIR_ID Przedmioty zosta�y przywr�cone dla tego konta. -LOGIN_FAILURE_SAMELOGIN Kto� po��czy� si� z Twoim kontem. +LOGIN_FAILURE_BLOCK_LOGIN Serwer Zamknity - prosz wybra inny! +LOGIN_FAILURE_NOBILL Twoje konto nie ma czasu gry. +LOGIN_FAILURE_NOT_AVAIL Twoje konto nie moe by uyte. +LOGIN_FAILURE_NOT_EXIST_ID Nieprawidowa nazwa konta lub haso. +LOGIN_FAILURE_REPAIR_ID Przedmioty zostay przywrcone dla tego konta. +LOGIN_FAILURE_SAMELOGIN Kto poczy si z Twoim kontem. LOGIN_FAILURE_SHUTDOWN Serwer nie jest jeszcze otwarty. -LOGIN_FAILURE_TOO_MANY_USER Nie mo�esz si� po��czy�, poniewa� za du�o graczy jest online. -LOGIN_FAILURE_UNKNOWN Nie mo�esz si� zarejestrowa� z nieznanych powod�w. -LOGIN_FAILURE_WEB_BLOCK Twoje konto zosta�o zablokowane na stronie www. Prosz� sprawdzi� swoj� poczt� e-mail. -LOGIN_FAILURE_WRONG_CREDENTIALS Nieprawid�owa nazwa konta lub has�o. +LOGIN_FAILURE_TOO_MANY_USER Nie moesz si poczy, poniewa za duo graczy jest online. +LOGIN_FAILURE_UNKNOWN Nie moesz si zarejestrowa z nieznanych powodw. +LOGIN_FAILURE_WEB_BLOCK Twoje konto zostao zablokowane na stronie www. Prosz sprawdzi swoj poczt e-mail. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Wpisae nieprawidowy numer. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Wybrae zy numer trzy razy. /n Twoje poczenie zostanie zerwane. +LOGIN_FAILURE_WRONG_PASSWORD Nieprawidowa nazwa konta lub haso. LOGIN_INPUT_ID Podaj swoje ID. -LOGIN_INPUT_PASSWORD Wpisz swoje has�o. +LOGIN_INPUT_PASSWORD Wpisz swoje haso. LOGIN_PROCESSING Logowanie... -MALL_CANNOT_INSERT Nie mo�esz umie�ci� Przedmiotu. -MALL_PASSWORD_TITLE Has�o +MALL_CANNOT_INSERT Nie moesz umieci Przedmiotu. +MALL_PASSWORD_TITLE Haso MAP_A1 Strefa Yongan MAP_A2 Dolina Seungryong MAP_A2_1 @@ -295,14 +300,14 @@ MAP_BG Waryong MAP_C1 Strefa Pyungmoo MAP_C2 Dolina Bangsan MAP_C3 Strefa Bakra -MAP_CAPE Przyl�dek Smoczego Ognia -MAP_CAPEDRAGONHEAD Przyl�dek Smoczego Ognia +MAP_CAPE Przyldek Smoczego Ognia +MAP_CAPEDRAGONHEAD Przyldek Smoczego Ognia MAP_CG Imha MAP_DAWN Klif Gautama MAP_DAWNMISTWOOD Klif Gautama MAP_DESERT Pustynia Yongbi MAP_DEVILCATACOMB Diabelskie Katakumby -MAP_DEVILTOWER1 Wie�a Demon�w +MAP_DEVILTOWER1 Wiea Demonw MAP_DUEL Arena Treningowa MAP_E Kolonia MAP_EMPIREWAR01 Walka o Zamek @@ -312,10 +317,10 @@ MAP_FLAME Doyyumhwan MAP_GUILD_01 Jungrang MAP_GUILD_02 Waryong MAP_GUILD_03 Imha -MAP_HOLYPLACE_DESERT Wojna Kr�lestw - Pustynna Kraina -MAP_HOLYPLACE_FLAME Wojna Kr�lestw - Ognista Ziemia -MAP_HOLYPLACE_ICE Wojna Kr�lestw - Lodowa Ziemia -MAP_MILGYO �wi�tynia Hwang +MAP_HOLYPLACE_DESERT Wojna Krlestw - Pustynna Kraina +MAP_HOLYPLACE_FLAME Wojna Krlestw - Ognista Ziemia +MAP_HOLYPLACE_ICE Wojna Krlestw - Lodowa Ziemia +MAP_MILGYO witynia Hwang MAP_MILGYO_A MAP_MONKEY_DUNGEON Hasun Dong MAP_MONKEY_DUNGEON2 Jungsun Dong @@ -323,159 +328,159 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER Gromiste G�ry -MAP_NUSLUCK Kraina Gigant�w -MAP_NUSLUCK01 Kraina Gigant�w +MAP_MT_THUNDER Gromiste Gry +MAP_NUSLUCK Kraina Gigantw +MAP_NUSLUCK01 Kraina Gigantw MAP_N_DESERT_01 Pustynia Yongbi MAP_N_DESERT_02 MAP_N_FLAME_01 Ognista Ziemia MAP_N_FLAME_02 MAP_N_FLAME_DUNGEON_01 Twierdza Czerwonego Smoka -MAP_N_SNOWM_01 G�ra Sohan +MAP_N_SNOWM_01 Gra Sohan MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 Stra�nica Nemere +MAP_N_SNOW_DUNGEON_01 Stranica Nemere MAP_N_THREEWAY Dolina Seungryong MAP_OXEVENT Konkurs OX -MAP_PATHWAY_DESERT_01 Wojna Kr�lestw - Pustynna Kraina -MAP_PATHWAY_DESERT_02 Wojna Kr�lestw - Pustynna Kraina -MAP_PATHWAY_DESERT_03 Wojna Kr�lestw - Pustynna Kraina -MAP_PATHWAY_FLAME_01 Wojna Kr�lestw - Ognista Ziemia -MAP_PATHWAY_FLAME_02 Wojna Kr�lestw - Ognista Ziemia -MAP_PATHWAY_FLAME_03 Wojna Kr�lestw - Ognista Ziemia -MAP_PATHWAY_ICE_01 Wojna Kr�lestw - Lodowa Ziemia +MAP_PATHWAY_DESERT_01 Wojna Krlestw - Pustynna Kraina +MAP_PATHWAY_DESERT_02 Wojna Krlestw - Pustynna Kraina +MAP_PATHWAY_DESERT_03 Wojna Krlestw - Pustynna Kraina +MAP_PATHWAY_FLAME_01 Wojna Krlestw - Ognista Ziemia +MAP_PATHWAY_FLAME_02 Wojna Krlestw - Ognista Ziemia +MAP_PATHWAY_FLAME_03 Wojna Krlestw - Ognista Ziemia +MAP_PATHWAY_ICE_01 Wojna Krlestw - Lodowa Ziemia MAP_PATHWAY_ICE_02 Plac Zabaw -MAP_PATHWAY_ICE_03 Wojna Kr�lestw - Lodowa Ziemia -MAP_SKELTOWER Wie�a Gumsan -MAP_SKIPIA_DUNGEON_01 Grota Wygna�c�w +MAP_PATHWAY_ICE_03 Wojna Krlestw - Lodowa Ziemia +MAP_SKELTOWER Wiea Gumsan +MAP_SKIPIA_DUNGEON_01 Grota Wygnacw MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 Grota Wygna�c�w +MAP_SKIPIA_DUNGEON_02 Grota Wygnacw MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS �wi�tynia Smoka -MAP_SKIPIA_DUNGEON_BOSS_1 Loch Paj�k�w 1 -MAP_SKIPIA_DUNGEON_BOSS_2 Loch Paj�k�w 2 -MAP_SKIPIA_DUNGEON_BOSS_3 Loch Paj�k�w 3 -MAP_SNOW G�ra Sohan +MAP_SKIPIA_DUNGEON_BOSS witynia Smoka +MAP_SKIPIA_DUNGEON_BOSS_1 Loch Pajkw 1 +MAP_SKIPIA_DUNGEON_BOSS_2 Loch Pajkw 2 +MAP_SKIPIA_DUNGEON_BOSS_3 Loch Pajkw 3 +MAP_SNOW Gra Sohan MAP_SPIDER Kuahlo Dong -MAP_SPIDERDUNGEON Loch Paj�k�w 1 -MAP_SPIDERDUNGEON_02 Loch Paj�k�w 2 -MAP_SPIDERDUNGEON_02_1 Loch Paj�k�w 2 -MAP_SPIDERDUNGEON_03 Loch Paj�k�w 3 -MAP_SUNGZI Wojna Kr�lestw -MAP_SUNGZI_DESERT_01 Wojna Kr�lestw - Pustynny Kraj -MAP_SUNGZI_DESERT_HILL_01 Wojna Kr�lestw - Pustynny Kraj -MAP_SUNGZI_DESERT_HILL_02 Wojna Kr�lestw - Pustynny Kraj -MAP_SUNGZI_DESERT_HILL_03 Wojna Kr�lestw - Pustynny Kraj -MAP_SUNGZI_FLAME_HILL_01 Wojna Kr�lestw - Ognista Ziemia -MAP_SUNGZI_FLAME_HILL_02 Wojna Kr�lestw - Ognista Ziemia -MAP_SUNGZI_FLAME_HILL_03 Wojna Kr�lestw - Ognista Ziemia -MAP_SUNGZI_SNOW Wojna Kr�lestw - Lodowa Ziemia -MAP_SUNGZI_SNOW_PASS01 Wojna Kr�lestw - Lodowa Ziemia -MAP_SUNGZI_SNOW_PASS02 Wojna Kr�lestw - Lodowa Ziemia -MAP_SUNGZI_SNOW_PASS03 Wojna Kr�lestw - Lodowa Ziemia +MAP_SPIDERDUNGEON Loch Pajkw 1 +MAP_SPIDERDUNGEON_02 Loch Pajkw 2 +MAP_SPIDERDUNGEON_02_1 Loch Pajkw 2 +MAP_SPIDERDUNGEON_03 Loch Pajkw 3 +MAP_SUNGZI Wojna Krlestw +MAP_SUNGZI_DESERT_01 Wojna Krlestw - Pustynny Kraj +MAP_SUNGZI_DESERT_HILL_01 Wojna Krlestw - Pustynny Kraj +MAP_SUNGZI_DESERT_HILL_02 Wojna Krlestw - Pustynny Kraj +MAP_SUNGZI_DESERT_HILL_03 Wojna Krlestw - Pustynny Kraj +MAP_SUNGZI_FLAME_HILL_01 Wojna Krlestw - Ognista Ziemia +MAP_SUNGZI_FLAME_HILL_02 Wojna Krlestw - Ognista Ziemia +MAP_SUNGZI_FLAME_HILL_03 Wojna Krlestw - Ognista Ziemia +MAP_SUNGZI_SNOW Wojna Krlestw - Lodowa Ziemia +MAP_SUNGZI_SNOW_PASS01 Wojna Krlestw - Lodowa Ziemia +MAP_SUNGZI_SNOW_PASS02 Wojna Krlestw - Lodowa Ziemia +MAP_SUNGZI_SNOW_PASS03 Wojna Krlestw - Lodowa Ziemia MAP_T1 Obszar Wojny Gildii MAP_T2 Obszar Wojny Gildii MAP_T3 Obszar Wojny Gildii MAP_T4 Obszar Wojny Gildii -MAP_TEMPLE �wi�tynia Hwang -MAP_THUNDER Gromiste G�ry +MAP_TEMPLE witynia Hwang +MAP_THUNDER Gromiste Gry MAP_TREE Lungsam -MAP_TRENT Las Duch�w +MAP_TRENT Las Duchw MAP_TRENT02 Czerwony Las MAP_TRENT02_A Czerwony Las MAP_TRENT_A MAP_WEDDING_01 Mapa Wesela -MAP_WL W�owe Pole -MAP_WL_01 W�owe Pole +MAP_WL Wowe Pole +MAP_WL_01 Wowe Pole MESSENGER_ADD_FRIEND Dodaj Przyjaciela -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s doda� Ci� jako przyjaciela. -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Zaakceptowa�? -MESSENGER_DO_YOU_DELETE Usun��? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Czy chcesz usun�� numer telefonu kom�rkowego? -MESSENGER_DO_YOU_MOVE Czy chcesz kontynuowa�? +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s doda Ci jako przyjaciela. +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Zaakceptowa? +MESSENGER_DO_YOU_DELETE Usun? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Czy chcesz usun numer telefonu komrkowego? +MESSENGER_DO_YOU_MOVE Czy chcesz kontynuowa? MESSENGER_EMPTY_LIST Pusto MESSENGER_FAMILY Rodzina MESSENGER_FRIEND Znajomi MESSENGER_GUILD Gildia -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Wprowad� numer potwierdzaj�cy, kt�ry zosta� wys�any na tw�j telefon kom�rkowy. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Wprowad� numer potwierdzaj�cy -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Wprowad� numer telefonu kom�rkowego do wysy�ania wiadomo�ci tekstowych. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Czy chcesz teraz wprowadzi� numer? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Wprowad� numer telefonu kom�rkowego. -MESSENGER_SEND_MOBILE_MESSAGE_TITLE Wy�lij wiadomo��. +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Wprowad numer potwierdzajcy, ktry zosta wysany na twj telefon komrkowy. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Wprowad numer potwierdzajcy +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Wprowad numer telefonu komrkowego do wysyania wiadomoci tekstowych. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Czy chcesz teraz wprowadzi numer? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Wprowad numer telefonu komrkowego. +MESSENGER_SEND_MOBILE_MESSAGE_TITLE Wylij wiadomo. METIN_TEST -MINIMAP Otw�rz Mini Map� -MINIMAP_CANNOT_SEE Nie mo�na zobaczy� Mini Mapy. -MINIMAP_CAN_NOT_SHOW_AREAMAP Podgl�d Mapy nie mo�e zosta� ukazany. +MINIMAP Otwrz Mini Map +MINIMAP_CANNOT_SEE Nie mona zobaczy Mini Mapy. +MINIMAP_CAN_NOT_SHOW_AREAMAP Podgld Mapy nie moe zosta ukazany. MINIMAP_DEC_SCALE Oddal -MINIMAP_INC_SCALE Przybli� -MINIMAP_OBSERVER_COUNT %d obserwator�w -MINIMAP_SHOW_AREAMAP Otw�rz Du�� Map� +MINIMAP_INC_SCALE Przybli +MINIMAP_OBSERVER_COUNT %d obserwatorw +MINIMAP_SHOW_AREAMAP Otwrz Du Map MINUTE Minut MONETARY_UNIT0 Yang -MONETARY_UNIT1 Dziesi�� Tysi�cy -MONETARY_UNIT2 Sto Miliard�w -MONEY_INPUT_DIALOG_SELLPRICE Cena sprzeda�y: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Nie mo�esz przesuwa� przedmiot�w, je�li masz otwarty prywatny Magazyn. +MONETARY_UNIT1 Dziesi Tysicy +MONETARY_UNIT2 Sto Miliardw +MONEY_INPUT_DIALOG_SELLPRICE Cena sprzeday: +MOVE_ITEM_FAILURE_PRIVATE_SHOP Nie moesz przesuwa przedmiotw, jeli masz otwarty prywatny Magazyn. MUSIC_EMPTY_MUSIC_LIST Brak muzyki w tle. MUSIC_METIN2_DEFAULT_THEMA Standardowa muzyka Metin2 -MUSIC_NOT_SELECT_MUSIC Plik z muzyk� nie zosta� wybrany. -NEEFD_REST Musisz najpierw odpocz��. -NOT_YET_SUPPORT Nie jest obs�ugiwany -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Aby aktywowa� ten tryb musisz nale�e� do jakiej� Gildii. -OPTION_PVPMODE_NOT_SUPPORT Nie mo�esz wybra� tej konfiguracji w Trybie PvP. -OPTION_PVPMODE_PROTECT Musisz mie� co najmniej %d poziom, aby m�c zmieni� tryb PvP. -PARTY_ANSWER_TIMEOVER Zaproszenie zosta�o odrzucone. -PARTY_BONUS_ATTACKER Warto�� Ataku: +%d SA -PARTY_BONUS_BERSERKER Szybko�� Ataku: +%d SA +MUSIC_NOT_SELECT_MUSIC Plik z muzyk nie zosta wybrany. +NEEFD_REST Musisz najpierw odpocz. +NOT_YET_SUPPORT Nie jest obsugiwany +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Aby aktywowa ten tryb musisz nalee do jakiej Gildii. +OPTION_PVPMODE_NOT_SUPPORT Nie moesz wybra tej konfiguracji w Trybie PvP. +OPTION_PVPMODE_PROTECT Musisz mie co najmniej %d poziom, aby mc zmieni tryb PvP. +PARTY_ANSWER_TIMEOVER Zaproszenie zostao odrzucone. +PARTY_BONUS_ATTACKER Warto Ataku: +%d SA +PARTY_BONUS_BERSERKER Szybko Ataku: +%d SA PARTY_BONUS_BUFFER Czas Trwania: +%d SA PARTY_BONUS_DEFENDER Obrona: +%d SA -PARTY_BONUS_EXP Bonus DO�: %d%% SA +PARTY_BONUS_EXP Bonus DO: %d%% SA PARTY_BONUS_SKILL_MASTER Max PE: +%d SA -PARTY_BONUS_TANKER Max P�: +%d SA -PARTY_BREAK_UP Usu� Grup� -PARTY_DO_YOU_ACCEPT chce do��czy� do grupy. -PARTY_DO_YOU_JOIN , zaprasza Ci� do swojej grupy. Czy chcesz przyj�� zaproszenie? -PARTY_EXP_DISTRIBUTION_MODE Podzia� DO� -PARTY_EXP_DISTRIBUTION_MODE_LEVEL zale�y od poziomu -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Cz�onkowie grupy o wy�szym poziomie otrzymuj� wi�cej PD. -PARTY_EXP_DISTRIBUTION_MODE_PARITY r�wno -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Wszyscy otrzymuj� tak� sam� ilo�� PD. -PARTY_HEAL_ALL_MEMBER Odn�w wszystko. -PARTY_INCREASE_AREA_150 Zasi�g grupy zwi�kszony o wsp�czynnik 1,5. SNA -PARTY_INCREASE_AREA_200 Zasi�g grupy zwi�kszony o wsp�czynnik 2. SNA -PARTY_LEAVE Opu�� grup� -PARTY_LONGTIME_BONUS_EXP Bonus DO� za d�ug� gr� grupow�: +%d%% SA +PARTY_BONUS_TANKER Max P: +%d SA +PARTY_BREAK_UP Usu Grup +PARTY_DO_YOU_ACCEPT chce doczy do grupy. +PARTY_DO_YOU_JOIN , zaprasza Ci do swojej grupy. Czy chcesz przyj zaproszenie? +PARTY_EXP_DISTRIBUTION_MODE Podzia DO +PARTY_EXP_DISTRIBUTION_MODE_LEVEL zaley od poziomu +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Czonkowie grupy o wyszym poziomie otrzymuj wicej PD. +PARTY_EXP_DISTRIBUTION_MODE_PARITY rwno +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Wszyscy otrzymuj tak sam ilo PD. +PARTY_HEAL_ALL_MEMBER Odnw wszystko. +PARTY_INCREASE_AREA_150 Zasig grupy zwikszony o wspczynnik 1,5. SNA +PARTY_INCREASE_AREA_200 Zasig grupy zwikszony o wspczynnik 2. SNA +PARTY_LEAVE Opu grup +PARTY_LONGTIME_BONUS_EXP Bonus DO za dug gr grupow: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER Wezwij cz�onka grupy. -PARTY_REGEN_BONUS Bonus za P�- + PE regeneracja: +%d%% SA +PARTY_RECALL_MEMBER Wezwij czonka grupy. +PARTY_REGEN_BONUS Bonus za P- + PE regeneracja: +%d%% SA PARTY_REQUEST_DENIED Odrzucono zaproszenie. -PARTY_SET_ATTACKER Ustan�w jako Atakuj�cego. -PARTY_SET_BERSERKER Ustan�w jako Berserker. -PARTY_SET_BUFFER Ustan�w jako Blokuj�cego. -PARTY_SET_DEFENDER Ustan�w jako Obro�c�. +PARTY_SET_ATTACKER Ustanw jako Atakujcego. +PARTY_SET_BERSERKER Ustanw jako Berserker. +PARTY_SET_BUFFER Ustanw jako Blokujcego. +PARTY_SET_DEFENDER Ustanw jako Obroc. PARTY_SET_NORMAL Wycofaj bonus. -PARTY_SET_SKILL_MASTER Ustan�w jako Mistrza Umiej�tno�ci. -PARTY_SET_TANKER Ustan�w jako Walcz�cego W Zwarciu. -PARTY_SKILL_ATTACKER Podstawowa Warto�� Ataku +%.0f -PARTY_SKILL_BERSERKER Szybko�� Ataku +%.0f +PARTY_SET_SKILL_MASTER Ustanw jako Mistrza Umiejtnoci. +PARTY_SET_TANKER Ustanw jako Walczcego W Zwarciu. +PARTY_SKILL_ATTACKER Podstawowa Warto Ataku +%.0f +PARTY_SKILL_BERSERKER Szybko Ataku +%.0f PARTY_SKILL_BUFFER Czas trwania +%.0f PARTY_SKILL_DEFENDER Obrona +%.0f -PARTY_SKILL_HP_REGEN Regeneracja P� +%.0f%% -PARTY_SKILL_PARTY_AREA Zasi�g Grupy +%d%% +PARTY_SKILL_HP_REGEN Regeneracja P +%.0f%% +PARTY_SKILL_PARTY_AREA Zasig Grupy +%d%% PARTY_SKILL_SKILL_MASTER Max PE +%.0f PARTY_SKILL_SP_REGEN Regeneracja PE +%.0f%% -PARTY_SKILL_TANKER Max P� +%.0f -PARTY_SKILL_WARP Mo�liwe wezwanie cz�onk�w grupy. -PASSWORD_TITLE Has�o do magazynu +PARTY_SKILL_TANKER Max P +%.0f +PARTY_SKILL_WARP Moliwe wezwanie czonkw grupy. +PASSWORD_TITLE Haso do magazynu PICK_ITEM_TITLE Numer Przedmiotu PICK_MONEY_TITLE Kwota -PRIVATE_SHOP_CANNOT_SELL_ITEM Nie mo�esz sprzeda� tego Przedmiotu w prywatnym Magazynie. -PRIVATE_SHOP_CLOSE_QUESTION Czy chcesz zamkn�� prywatny Magazyn? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Wpisz nazw� swojego Sklepu. +PRIVATE_SHOP_CANNOT_SELL_ITEM Nie moesz sprzeda tego Przedmiotu w prywatnym Magazynie. +PRIVATE_SHOP_CLOSE_QUESTION Czy chcesz zamkn prywatny Magazyn? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Wpisz nazw swojego Sklepu. PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Cena PVP_LEVEL0 Rycerski PVP_LEVEL1 Szlachetny @@ -484,89 +489,89 @@ PVP_LEVEL3 Przyjazny PVP_LEVEL4 Neutralny PVP_LEVEL5 Agresywny PVP_LEVEL6 Nieuczciwy -PVP_LEVEL7 Z�o�liwy +PVP_LEVEL7 Zoliwy PVP_LEVEL8 Okrutny PVP_MODE_GUILD PvP - gildia aktywowana PVP_MODE_KILL PvP - tryb wolny aktywowany PVP_MODE_NORMAL PvP - tryb pokojowy aktywowany. -PVP_MODE_PROTECT Aktywowano ochron� przed PvP +PVP_MODE_PROTECT Aktywowano ochron przed PvP PVP_MODE_REVENGE PvP - tryb wrogi aktywowany PVP_OPTION_KILL Wolny PVP_OPTION_NORMAL Pokojowy PVP_OPTION_PROTECT Ochrona PVP_OPTION_REVENGE Wrogi -QUEST_APPEND Otrzymano Now� Misj�. +QUEST_APPEND Otrzymano Now Misj. QUEST_MIN Min. QUEST_SEC Sek. QUEST_TIMEOVER Koniec czasu QUEST_UNLIMITED_TIME Brak limitu czasowego. QUEST_ZEROSEC 0 Sek. -QUICKSLOT_REGISTER_DISABLE_ITEM Ten Przedmiot nie mo�e zosta� dodany do Szybkiego Pola Dost�pu. -RECEIVE_MESSAGE %s wys�a� Ci wiadomo��. +QUICKSLOT_REGISTER_DISABLE_ITEM Ten Przedmiot nie moe zosta dodany do Szybkiego Pola Dostpu. +RECEIVE_MESSAGE %s wysa Ci wiadomo. REFINE_COST Cena za Ulepszenie: %d Yang -REFINE_DESTROY_WARNING Ten przedmiot mo�e zosta� zniszczony podczas uszlachetnienia. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 To zwi�kszy szanse na ulepszenie, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ale je�li zawiedziesz, Przedmiot zostanie zniszczony. Czy chcesz kontynuowa�? -REFINE_DOWN_GRADE_WARNING Przedmiot mo�e zosta� zdegradowany w ten spos�b. -REFINE_DO_YOU_SEPARATE_METIN Czy chcesz usun�� wszystkie Kamienie Duszy? -REFINE_FAILURE Ulepszanie nie powiod�o si�. -REFINE_FAILURE_CAN_NOT_ATTACH %s nie mo�e zosta� uwzgl�dniony w tym Przedmiocie. -REFINE_FAILURE_EQUIP_ITEM Nie mo�esz ulepsza� za�o�onych przedmiot�w. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM �aden Kamie� Duszy nie mo�e zosta� wyj�ty. +REFINE_DESTROY_WARNING Ten przedmiot moe zosta zniszczony podczas uszlachetnienia. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 To zwikszy szanse na ulepszenie, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 ale jeli zawiedziesz, Przedmiot zostanie zniszczony. Czy chcesz kontynuowa? +REFINE_DOWN_GRADE_WARNING Przedmiot moe zosta zdegradowany w ten sposb. +REFINE_DO_YOU_SEPARATE_METIN Czy chcesz usun wszystkie Kamienie Duszy? +REFINE_FAILURE Ulepszanie nie powiodo si. +REFINE_FAILURE_CAN_NOT_ATTACH %s nie moe zosta uwzgldniony w tym Przedmiocie. +REFINE_FAILURE_EQUIP_ITEM Nie moesz ulepsza zaoonych przedmiotw. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM aden Kamie Duszy nie moe zosta wyjty. REFINE_FAILURE_NEED_BETTER_SCROLL Potrzebujesz lepszego Zwoju. -REFINE_FAILURE_NO_GOLD_SOCKET Nie ma Z�otej Kieszeni by uwzgl�dni� %s . -REFINE_FAILURE_NO_MORE_SOCKET Nie mo�esz zrobi� wi�cej Kieszeni. -REFINE_FAILURE_NO_SOCKET0 Nie ma slotu, w kt�rym mo�na umie�ci� %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM Nie mo�esz zrobi� �adnych Kieszeni w tym Przedmiocie. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Ten Przedmiot nie mo�e zosta� ulepszony. -REFINE_SUCCESS Przedmiot zosta� ulepszony. +REFINE_FAILURE_NO_GOLD_SOCKET Nie ma Zotej Kieszeni by uwzgldni %s . +REFINE_FAILURE_NO_MORE_SOCKET Nie moesz zrobi wicej Kieszeni. +REFINE_FAILURE_NO_SOCKET0 Nie ma slotu, w ktrym mona umieci %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM Nie moesz zrobi adnych Kieszeni w tym Przedmiocie. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Ten Przedmiot nie moe zosta ulepszony. +REFINE_SUCCESS Przedmiot zosta ulepszony. REFINE_SUCCESS_PROBALITY Szansa na Ulepszenie %d%% -REFINE_WARNING2 Czy chcesz kontynuowa�? -SAFEBOX_ERROR Wprowadzi�e� z�e has�o. -SAFEBOX_SELL_DISABLE_SAFEITEM Nie mo�esz sprzeda� �adnego z zachowanych Przedmiot�w. -SAFEBOX_WRONG_PASSWORD Has�a musz� by� identyczne. +REFINE_WARNING2 Czy chcesz kontynuowa? +SAFEBOX_ERROR Wprowadzie ze haso. +SAFEBOX_SELL_DISABLE_SAFEITEM Nie moesz sprzeda adnego z zachowanych Przedmiotw. +SAFEBOX_WRONG_PASSWORD Hasa musz by identyczne. SCREENSHOT_SAVE1 jest zapisany w SCREENSHOT_SAVE2 Plik ze zrzutem obrazu -SCREENSHOT_SAVE_FAILURE Niepomy�lny zapis zrzutu obrazu. +SCREENSHOT_SAVE_FAILURE Niepomylny zapis zrzutu obrazu. SECOND Sek -SELECT_CAN_NOT_DELETE Nie mo�esz usun�� postaci. -SELECT_CHANGED_NAME Zmieni�e� nazw� postaci. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Ta nazwa postaci ju� istnieje. -SELECT_CHANGE_FAILURE_STRANGE_INDEX Spr�buj ponownie. +SELECT_CAN_NOT_DELETE Nie moesz usun postaci. +SELECT_CHANGED_NAME Zmienie nazw postaci. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Ta nazwa postaci ju istnieje. +SELECT_CHANGE_FAILURE_STRANGE_INDEX Sprbuj ponownie. SELECT_CHANGE_FAILURE_STRANGE_NAME To -SELECT_CHANGE_NAME_TITLE Zmie� nazw� postaci. -SELECT_DELEING Posta� zostanie usuni�ta. -SELECT_DELETED Usuwanie pomy�lne. -SELECT_DO_YOU_DELETE_REALLY Czy chcesz kontynuowa�? +SELECT_CHANGE_NAME_TITLE Zmie nazw postaci. +SELECT_DELEING Posta zostanie usunita. +SELECT_DELETED Usuwanie pomylne. +SELECT_DO_YOU_DELETE_REALLY Czy chcesz kontynuowa? SELECT_EMPTY_SLOT To jest wolne pole. SELECT_GM_NAME GM -SELECT_INPUT_CHANGING_NAME Wprowad� now� nazw� postaci. +SELECT_INPUT_CHANGING_NAME Wprowad now nazw postaci. SELECT_NOT_JOIN_GUILD Brak Gildii -SHOP_BUY_INFO Wybierz z wystawy przedmiot, kt�ry chcesz kupi�. -SHOP_CANNOT_SELL_EQUIPMENT Nie mo�esz sprzedawa� ubranych przedmiot�w. -SHOP_CANNOT_SELL_ITEM Ten Przedmiot nie mo�e zosta� sprzedany. -SHOP_ERROR_UNKNOWN Nieznany B��d Sklepu: %s -SHOP_INVALID_POS Ten Przedmiot nie mo�e zosta� tu u�yty. +SHOP_BUY_INFO Wybierz z wystawy przedmiot, ktry chcesz kupi. +SHOP_CANNOT_SELL_EQUIPMENT Nie moesz sprzedawa ubranych przedmiotw. +SHOP_CANNOT_SELL_ITEM Ten Przedmiot nie moe zosta sprzedany. +SHOP_ERROR_UNKNOWN Nieznany Bd Sklepu: %s +SHOP_INVALID_POS Ten Przedmiot nie moe zosta tu uyty. SHOP_INVENTORY_FULL Nie ma miejsca w ekwipunku. -SHOP_NOT_ENOUGH_MONEY Niewystarczaj�ca ilo�� Yang -SHOP_NOT_ENOUGH_MONEY_EX Nie posiadasz wystarczaj�co Yang. -SHOP_SELL_INFO Wybierz w oknie ekwipunku przedmiot, kt�ry chcesz sprzeda�. +SHOP_NOT_ENOUGH_MONEY Niewystarczajca ilo Yang +SHOP_NOT_ENOUGH_MONEY_EX Nie posiadasz wystarczajco Yang. +SHOP_SELL_INFO Wybierz w oknie ekwipunku przedmiot, ktry chcesz sprzeda. SHOP_SOLDOUT Wyprzedany -SHOT_ERROR_UNKNOWN Nieznany b��d podczas ataku z dystansu: %s +SHOT_ERROR_UNKNOWN Nieznany bd podczas ataku z dystansu: %s SKILL_BLEEDING Krwawienie SKILL_BOHO Odbicie -SKILL_BUDONG nie jest ju� u�ywany -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Potrzebujesz DO� do nauki tej Umiej�tno�ci. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Potrzebujesz Ksi�gi do nauki tej Umiej�tno�ci. -SKILL_CHEONGEUN Silne Cia�o +SKILL_BUDONG nie jest ju uywany +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Potrzebujesz DO do nauki tej Umiejtnoci. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Potrzebujesz Ksigi do nauki tej Umiejtnoci. +SKILL_CHEONGEUN Silne Ciao SKILL_CRITICAL Cios Krytyczny -SKILL_ENCHANT_POISON Dodaj Trucizn� -SKILL_EUNHYEONG Krycie Si� +SKILL_ENCHANT_POISON Dodaj Trucizn +SKILL_EUNHYEONG Krycie Si SKILL_FAINT Omdlenie -SKILL_FIND_TRAP Szukaj Pu�apki +SKILL_FIND_TRAP Szukaj Puapki SKILL_FIRE Podpalenie SKILL_FISHMIND Marmur Rybaka jest aktywny -SKILL_GAMJI Z�ap +SKILL_GAMJI Zap SKILL_GEOMGYEONG Aura Miecza SKILL_GEONGON SKILL_GEONGON Niewykorzystany SKILL_GICHEON Pomoc Smoka @@ -576,181 +581,181 @@ SKILL_GRADE_NAME_GRAND_MASTER %s Wielki Mistrz SKILL_GRADE_NAME_MASTER %s Mistrz SKILL_GRADE_NAME_PERFECT_MASTER %s Perfekcyjny Mistrz SKILL_GROUP_ASSASSIN_1 Ostrze -SKILL_GROUP_ASSASSIN_2 �uk +SKILL_GROUP_ASSASSIN_2 uk SKILL_GROUP_HORSE Jazda SKILL_GROUP_SHAMAN_1 Smok SKILL_GROUP_SHAMAN_2 Leczenie -SKILL_GROUP_SURA_1 Bro� +SKILL_GROUP_SURA_1 Bro SKILL_GROUP_SURA_2 Magia -SKILL_GROUP_WARRIOR_1 Cia�o -SKILL_GROUP_WARRIOR_2 Umys� +SKILL_GROUP_WARRIOR_1 Ciao +SKILL_GROUP_WARRIOR_2 Umys SKILL_GWIGEOM Czarowane Ostrze -SKILL_GYEONGGONG Bezszelestny Ch�d +SKILL_GYEONGGONG Bezszelestny Chd SKILL_HEUKSIN Mroczna Ochrona -SKILL_HOSIN B�ogos�awie�stwo +SKILL_HOSIN Bogosawiestwo SKILL_HWAYEOM SKILL_HWAYEOM Niewykorzystany SKILL_HYEOLMA SKILL_HYEOLMA Niewykorzystany -SKILL_INC_ATKSPD Zwi�kszona Szybko�� Ataku -SKILL_INC_MOVSPD Zwi�kszona Szybko�� Ruchu +SKILL_INC_ATKSPD Zwikszona Szybko Ataku +SKILL_INC_MOVSPD Zwikszona Szybko Ruchu SKILL_INMA SKILL_INMA niewykorzystany -SKILL_JEOJU Kl�twa +SKILL_JEOJU Kltwa SKILL_JEONGEOP Leczenie SKILL_JEONGWI Berserk -SKILL_JEONSINBANGEO Ca�kowita Obrona -SKILL_JEONSINGONGGYEOK Ca�kowity Atak +SKILL_JEONSINBANGEO Cakowita Obrona +SKILL_JEONSINGONGGYEOK Cakowity Atak SKILL_JEUNGCHE SKILL_JEUNGCHE Niewykorzystany SKILL_JEUNGHON SKILL_JEUNGHON Niewykorzystany SKILL_JEUNGRYEOK Atak + -SKILL_JEUNGSOK Szybko�� + +SKILL_JEUNGSOK Szybko + SKILL_JIGAM SKILL_JIGAM Niewykorzystany SKILL_JIPJUNG SKILL_JIPJUNG Niewykorzystany SKILL_JUMAGAP Czarowana Zbroja SKILL_JUMAGEOM SKILL_JUMAGEOM Niewykorzystany SKILL_KWAEGEOM SKILL_KWAEGEOM Niewykorzystany -SKILL_KWAESOK Szybko�� +SKILL_KWAESOK Szybko SKILL_LEGBOUND SKILL_LEGBOUND Niewykorzystany SKILL_MUSA SKILL_MUSA Niewykorzystany SKILL_MUYEONG Ognisty Duch SKILL_NEED_EMPTY_BOTTLE Nie mam Pustej Butelki. -SKILL_NEED_POISON_BOTTLE Nie mam Butelki z Trucizn� -SKILL_ONLY_FOR_GUILD_WAR Mo�esz u�ywa� tej Umiej�tno�ci tylko podczas Wojny Gildii. +SKILL_NEED_POISON_BOTTLE Nie mam Butelki z Trucizn +SKILL_ONLY_FOR_GUILD_WAR Moesz uywa tej Umiejtnoci tylko podczas Wojny Gildii. SKILL_PABEOP Rozproszenie Magii -SKILL_POWERFUL_STRIKE Atak Osza�amiaj�cy -SKILL_SEOMGWANG Bomba B�yskawic +SKILL_POWERFUL_STRIKE Atak Oszaamiajcy +SKILL_SEOMGWANG Bomba Byskawic SKILL_SINCHAK SKILL_SINCHAK Niewykorzystany -SKILL_SLEEP U�pienie +SKILL_SLEEP Upienie SKILL_SLOW Spowolnienie -SKILL_STUN Og�uszenie -SKILL_SUHO Stra�nik -SKILL_SUMMON_DESCRIPTION Szansa na Przywo�anie: %d%% +SKILL_STUN Oguszenie +SKILL_SUHO Stranik +SKILL_SUMMON_DESCRIPTION Szansa na Przywoanie: %d%% SKILL_TOOLTIP_INT Inteligencja SKILL_TOOLTIP_LEVEL Poziom SKILL_TOXICDIE Otrucie -SKILL_TOXICPOWER Zwi�kszona Warto�� Ataku Trucizn� +SKILL_TOXICPOWER Zwikszona Warto Ataku Trucizn SKILL_TUSOK Uderzenie Ducha SKILL_WONSIN SKILL_WONSIN Niewykorzystany SKILL_YONGSIN SKILL_YONGSIN Niewykorzystany -STAT_MINUS_CON Dostosowanie Witalno�ci (Pozosta�a szansa: %d) -STAT_MINUS_DEX Dostosowanie Zr�czno�ci (Pozosta�a Szansa: %d) -STAT_MINUS_INT Dostosowanie Inteligencji (Pozosta�� szansa: %d) -STAT_MINUS_STR Dostosowanie Si�y (Pozosta�� szansa: %d) -STAT_TOOLTIP_CON Podwy�sza P� i Obron� -STAT_TOOLTIP_DEX Podwy�sza atak i uniki -STAT_TOOLTIP_INT Podwy�sza PE, magiczny atak i obron�. -STAT_TOOLTIP_STR Podwy�sza Warto�� Ataku i Uszkodze� -SYMBOLLIST_TITLE Zarejestruj Flag� Gildii -SYSTEM_OPTION_CPU_TILING_1 CPU TNL mo�e ulepszy� szybko�� s�abszego PC. -SYSTEM_OPTION_CPU_TILING_2 Je�li jest problem z grafik�, wybierz ,Opcje System lub ,CONFIG.exe; -SYSTEM_OPTION_CPU_TILING_3 i zmie� na GPU TNL. -SYSTEM_OPTION_GPU_TILING_1 GPU TNL mo�e dzia�a� wolniej na s�abszych PC. -SYSTEM_OPTION_GPU_TILING_2 Je�li zaistniej� problem z grafik�, wybierz 'Opcje Systemu' lub 'CONFIG.exe' -SYSTEM_OPTION_GPU_TILING_3 i zmie� na GPU TNL -SYSTEM_OPTION_TILING_EXIT Aby zmieni� tryb TNL trzeba zrestartowa� gr�. +STAT_MINUS_CON Dostosowanie Witalnoci (Pozostaa szansa: %d) +STAT_MINUS_DEX Dostosowanie Zrcznoci (Pozostaa Szansa: %d) +STAT_MINUS_INT Dostosowanie Inteligencji (Pozosta szansa: %d) +STAT_MINUS_STR Dostosowanie Siy (Pozosta szansa: %d) +STAT_TOOLTIP_CON Podwysza P i Obron +STAT_TOOLTIP_DEX Podwysza atak i uniki +STAT_TOOLTIP_INT Podwysza PE, magiczny atak i obron. +STAT_TOOLTIP_STR Podwysza Warto Ataku i Uszkodze +SYMBOLLIST_TITLE Zarejestruj Flag Gildii +SYSTEM_OPTION_CPU_TILING_1 CPU TNL moe ulepszy szybko sabszego PC. +SYSTEM_OPTION_CPU_TILING_2 Jeli jest problem z grafik, wybierz ,Opcje System lub ,CONFIG.exe; +SYSTEM_OPTION_CPU_TILING_3 i zmie na GPU TNL. +SYSTEM_OPTION_GPU_TILING_1 GPU TNL moe dziaa wolniej na sabszych PC. +SYSTEM_OPTION_GPU_TILING_2 Jeli zaistniej problem z grafik, wybierz 'Opcje Systemu' lub 'CONFIG.exe' +SYSTEM_OPTION_GPU_TILING_3 i zmie na GPU TNL +SYSTEM_OPTION_TILING_EXIT Aby zmieni tryb TNL trzeba zrestartowa gr. TARGET_BUTTON_ACCEPT_FIGHT Zgoda TARGET_BUTTON_AVENGE Zemsta TARGET_BUTTON_BUILDING_DESTROY Zniszcz -TARGET_BUTTON_DISMOUNT Zsi�d� +TARGET_BUTTON_DISMOUNT Zsid TARGET_BUTTON_EMOTION_ALLOW Emocje TARGET_BUTTON_EXCHANGE Handel TARGET_BUTTON_EXCLUDE Wyklucz -TARGET_BUTTON_EXIT_OBSERVER Zako�cz Tryb Obserwatora +TARGET_BUTTON_EXIT_OBSERVER Zakocz Tryb Obserwatora TARGET_BUTTON_FIGHT Pojedynek TARGET_BUTTON_FRIEND Przyjaciel TARGET_BUTTON_INVITE_GUILD Zapr. Gildii TARGET_BUTTON_INVITE_PARTY Zapr. Grupy -TARGET_BUTTON_LEAVE_PARTY Opu�� Grup� -TARGET_BUTTON_REQUEST_ENTER_PARTY Do��cz do Grupy +TARGET_BUTTON_LEAVE_PARTY Opu Grup +TARGET_BUTTON_REQUEST_ENTER_PARTY Docz do Grupy TARGET_BUTTON_VIEW_EQUIPMENT Zbroja TARGET_BUTTON_WHISPER Szept TARGET_LEVEL_BOSS Boss -TARGET_LEVEL_KING Stopie� 5. -TARGET_LEVEL_KNIGHT Stopie� 3. -TARGET_LEVEL_PAWN Stopie� 1. -TARGET_LEVEL_S_KNIGHT Stopie� 4. -TARGET_LEVEL_S_PAWN Stopie� 2. +TARGET_LEVEL_KING Stopie 5. +TARGET_LEVEL_KNIGHT Stopie 3. +TARGET_LEVEL_PAWN Stopie 1. +TARGET_LEVEL_S_KNIGHT Stopie 4. +TARGET_LEVEL_S_PAWN Stopie 2. TASKBAR_ATTACK Atak TASKBAR_AUTO atakuj automatycznie TASKBAR_CAMERA Kamera -TASKBAR_EXP Do�wiadczenie -TASKBAR_HP P� +TASKBAR_EXP Dowiadczenie +TASKBAR_HP P TASKBAR_MOVE Ruch -TASKBAR_SKILL Umiej�tno�� +TASKBAR_SKILL Umiejtno TASKBAR_SP PE TASKBAR_ST ST THING_COUNT wszystko -TOOLTIP_ANTI_CRITICAL_PCT Odporno�� na cios krytyczny +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT Odporno�� na przeszywaj�cy cios +%d%% SA -TOOLTIP_ANTI_SELL Nie mo�e zosta� sprzedany w Magazynie -TOOLTIP_APPLY_ACCEDRAIN_RATE Stopie� absorpcji: %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL Silny przeciwko Zwierz�tom +%d%% SA +TOOLTIP_ANTI_CRITICAL_PCT Odporno na cios krytyczny +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT Odporno na przeszywajcy cios +%d%% SA +TOOLTIP_ANTI_SELL Nie moe zosta sprzedany w Magazynie +TOOLTIP_APPLY_ACCEDRAIN_RATE Stopie absorpcji: %d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL Silny przeciwko Zwierztom +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Silny przeciwko Ninja +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL Silny przeciwko Diab�om +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL Silny przeciwko Diabom +%d%% SA TOOLTIP_APPLY_ATTBONUS_HUMAN Silny przeciwko Ludziom +%d%% SA TOOLTIP_APPLY_ATTBONUS_MILGYO Silny przeciwko Mistykom +%d%% SA TOOLTIP_APPLY_ATTBONUS_MONSTER Silny przeciwko Potworom +%d%% SA TOOLTIP_APPLY_ATTBONUS_ORC Silny przeciwko Orkom +%d%% SA TOOLTIP_APPLY_ATTBONUS_SHAMAN Silny przeciwko Szamanom +%d%% SA TOOLTIP_APPLY_ATTBONUS_SURA Silny przeciwko Sura +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD Silny przeciwko Nieumar�ym +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD Silny przeciwko Nieumarym +%d%% SA TOOLTIP_APPLY_ATTBONUS_WARRIOR Silny przeciwko Wojownikom +%d%% SA TOOLTIP_APPLY_BLEEDING_PCT Atak krwawienia + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE Odporno�� na Atak Krwawienia + %d%% SA -TOOLTIP_APPLY_BLOCK Szansa na blok cios�w %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE Odporno na Atak Krwawienia + %d%% SA +TOOLTIP_APPLY_BLOCK Szansa na blok ciosw %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER Odzyskiwanie PE przez 5 sekund podczas Bitwy %d SA TOOLTIP_APPLY_CRITICAL_PCT Szansa na cios krytyczny +%d%% SA TOOLTIP_APPLY_DAMAGE_SP_RECOVER Szansa na odzyskanie PE: %d%% SA -TOOLTIP_APPLY_DODGE Szansa na unikni�cie Strza�y: %d%% SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS Szansa na Bonus DO�: %d%% SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS Szansa na podw�jn� ilo�� Yang: %d%% SA -TOOLTIP_APPLY_IMMUNE_FALL Niewra�liwy na Upadek SNA -TOOLTIP_APPLY_IMMUNE_SLOW Odporno�� na Spowolnienia SNA -TOOLTIP_APPLY_IMMUNE_STUN Odporno�� na Omdlenia SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS Szansa na podw�jn� ilo�� Przedmiot�w: %d%% SA -TOOLTIP_APPLY_KILL_HP_RECOVER Szansa na odzyskanie P�: %d%% SA +TOOLTIP_APPLY_DODGE Szansa na uniknicie Strzay: %d%% SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS Szansa na Bonus DO: %d%% SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS Szansa na podwjn ilo Yang: %d%% SA +TOOLTIP_APPLY_IMMUNE_FALL Niewraliwy na Upadek SNA +TOOLTIP_APPLY_IMMUNE_SLOW Odporno na Spowolnienia SNA +TOOLTIP_APPLY_IMMUNE_STUN Odporno na Omdlenia SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS Szansa na podwjn ilo Przedmiotw: %d%% SA +TOOLTIP_APPLY_KILL_HP_RECOVER Szansa na odzyskanie P: %d%% SA TOOLTIP_APPLY_KILL_SP_RECOVER Szansa na odzyskanie PE: %d%% SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% Szansa na kradzie� PE SA -TOOLTIP_APPLY_MAX_HP_PCT Maks. P� +%d%% SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% Szansa na kradzie PE SA +TOOLTIP_APPLY_MAX_HP_PCT Maks. P +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Maks. PE +%d%% SA TOOLTIP_APPLY_NOAFFECT Brak efektu -TOOLTIP_APPLY_NO_DEATH_PENALTY Nie tracisz Punkt�w Do�wiadczenia podczas wznawiania gry w miejscu �mierci. SNA -TOOLTIP_APPLY_PENETRATE_PCT Szansa na przeszywaj�ce Uderzenie: %d%% SA +TOOLTIP_APPLY_NO_DEATH_PENALTY Nie tracisz Punktw Dowiadczenia podczas wznawiania gry w miejscu mierci. SNA +TOOLTIP_APPLY_PENETRATE_PCT Szansa na przeszywajce Uderzenie: %d%% SA TOOLTIP_APPLY_POISON_PCT Szansa na Otrucie %d%% SA -TOOLTIP_APPLY_POISON_REDUCE Odporno�� na Trucizny: %d%% SA +TOOLTIP_APPLY_POISON_REDUCE Odporno na Trucizny: %d%% SA TOOLTIP_APPLY_POTION_BONUS Mikstury %d%% efekt podniesiony SA -TOOLTIP_APPLY_REFLECT_CURSE Szansa na odbicie Kl�twy: %d%% SA +TOOLTIP_APPLY_REFLECT_CURSE Szansa na odbicie Kltwy: %d%% SA TOOLTIP_APPLY_REFLECT_MELEE %d%% Szansa na odbicie Ciosu SA -TOOLTIP_APPLY_RESIST_ASSASSIN Odporno�� na Ninja: %d%% SA -TOOLTIP_APPLY_RESIST_BELL Odporno�� na Dzwony: %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER Odporno�� na Sztylety: %d%% SA -TOOLTIP_APPLY_RESIST_FAN Odporno�� na Wachlarze: %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN Odporno�� na Szaman�w: %d%% SA -TOOLTIP_APPLY_RESIST_SURA Odporno�� na Sura: %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Odporno�� na Miecze: %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Odporno�� na Bro� Dwur�czn�: %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR Odporno�� na Wojownik�w: %d%% SA -TOOLTIP_APPLY_RESIST_WIND Odporno�� na Wiatr: %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Szansa na pomy�ln� nauk� zwi�kszona o wsp�czynnik 2.5. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Je�li trening si� nie powiedzie, mo�esz od razu spr�bowa� ponownie. SNA +TOOLTIP_APPLY_RESIST_ASSASSIN Odporno na Ninja: %d%% SA +TOOLTIP_APPLY_RESIST_BELL Odporno na Dzwony: %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER Odporno na Sztylety: %d%% SA +TOOLTIP_APPLY_RESIST_FAN Odporno na Wachlarze: %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN Odporno na Szamanw: %d%% SA +TOOLTIP_APPLY_RESIST_SURA Odporno na Sura: %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Odporno na Miecze: %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Odporno na Bro Dwurczn: %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR Odporno na Wojownikw: %d%% SA +TOOLTIP_APPLY_RESIST_WIND Odporno na Wiatr: %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Szansa na pomyln nauk zwikszona o wspczynnik 2.5. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Jeli trening si nie powiedzie, moesz od razu sprbowa ponownie. SNA TOOLTIP_APPLY_SLOW_PCT Szansa na Spowolnienie %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% obra�e� b�dzie dodanych do P� SA -TOOLTIP_APPLY_STEAL_SP %d%% obra�e� b�dzie dodanych do PE SA +TOOLTIP_APPLY_STEAL_HP %d%% obrae bdzie dodanych do P SA +TOOLTIP_APPLY_STEAL_SP %d%% obrae bdzie dodanych do PE SA TOOLTIP_APPLY_STUN_PCT Szansa na Omdlenie %d%% SA TOOLTIP_ARMOR Zbroja -TOOLTIP_ARROW Strza�a +TOOLTIP_ARROW Strzaa TOOLTIP_ASSASSIN Ninja -TOOLTIP_ATT_GRADE Warto�� Ataku +%d SA -TOOLTIP_ATT_SPEED Szybko�� Ataku +%d%% SA -TOOLTIP_AUTO_POTION_HP Eliksir S�o�ca -TOOLTIP_AUTO_POTION_REST Pozosta�o: %.2f%% -TOOLTIP_AUTO_POTION_SP Eliksir Ksi�yca +TOOLTIP_ATT_GRADE Warto Ataku +%d SA +TOOLTIP_ATT_SPEED Szybko Ataku +%d%% SA +TOOLTIP_AUTO_POTION_HP Eliksir Soca +TOOLTIP_AUTO_POTION_REST Pozostao: %.2f%% +TOOLTIP_AUTO_POTION_SP Eliksir Ksiyca TOOLTIP_AUTO_POTION_USING Aktywny -TOOLTIP_BOW_DISTANCE Zasi�g �uku +%dm SA +TOOLTIP_BOW_DISTANCE Zasig uku +%dm SA TOOLTIP_BUYPRICE Cena: %s -TOOLTIP_CAST_SPEED Szybko�� Zakl�cia +%d%% SA -TOOLTIP_CON Witalno�� +%d SA +TOOLTIP_CAST_SPEED Szybko Zaklcia +%d%% SA +TOOLTIP_CON Witalno +%d SA TOOLTIP_COSTUME_ATTR_BONUS Bonus kostiumu %d%% SA TOOLTIP_DEF_GRADE Obrona +%d SA -TOOLTIP_DEX Zr�czno�� +%d SA +TOOLTIP_DEX Zrczno +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Ziemia SNA TOOLTIP_DRAGON_SOUL_DECK2 Niebo SNA TOOLTIP_EAR Kolczyki @@ -759,26 +764,26 @@ TOOLTIP_ETC I tak dalej TOOLTIP_FISHINGROD_EXP Punkty %d / %d TOOLTIP_FISHINGROD_LEVEL Poziom: %d TOOLTIP_FISHINGROD_UPGRADE1 Daj Rybakowi, -TOOLTIP_FISHINGROD_UPGRADE2 aby dosta� -TOOLTIP_FISHINGROD_UPGRADE3 Ulepszon� W�dk�. -TOOLTIP_FISH_LEN D�ugo��: %.2fcm -TOOLTIP_HELMET He�m -TOOLTIP_HP_REGEN Regeneracja P�: +%d%% SA +TOOLTIP_FISHINGROD_UPGRADE2 aby dosta +TOOLTIP_FISHINGROD_UPGRADE3 Ulepszon Wdk. +TOOLTIP_FISH_LEN Dugo: %.2fcm +TOOLTIP_HELMET Hem +TOOLTIP_HP_REGEN Regeneracja P: +%d%% SA TOOLTIP_INT Inteligencja +%d SA -TOOLTIP_ITEM_ATT_GRADE Warto�� Ataku: %d -TOOLTIP_ITEM_ATT_POWER Warto�� Ataku: %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG Warto�� Ataku: %d -TOOLTIP_ITEM_ATT_POWER_REFINE Warto�� Ataku: %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED Szybko�� Ataku: %s +TOOLTIP_ITEM_ATT_GRADE Warto Ataku: %d +TOOLTIP_ITEM_ATT_POWER Warto Ataku: %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG Warto Ataku: %d +TOOLTIP_ITEM_ATT_POWER_REFINE Warto Ataku: %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED Szybko Ataku: %s TOOLTIP_ITEM_DEF_GRADE Obrona %d TOOLTIP_ITEM_FAST Szybki -TOOLTIP_ITEM_LIMIT_CON G�rna granica Witalno�ci: %d -TOOLTIP_ITEM_LIMIT_DEX G�rny limit Zr�czno�ci: %d -TOOLTIP_ITEM_LIMIT_INT G�rna granica Inteligencji: %d +TOOLTIP_ITEM_LIMIT_CON Grna granica Witalnoci: %d +TOOLTIP_ITEM_LIMIT_DEX Grny limit Zrcznoci: %d +TOOLTIP_ITEM_LIMIT_INT Grna granica Inteligencji: %d TOOLTIP_ITEM_LIMIT_LEVEL Od Poziomu: %d -TOOLTIP_ITEM_LIMIT_STR G�rna granica Si�y: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Warto�� Magicznego Ataku: %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Warto�� Magicznego Ataku: %d +TOOLTIP_ITEM_LIMIT_STR Grna granica Siy: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Warto Magicznego Ataku: %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Warto Magicznego Ataku: %d TOOLTIP_ITEM_MAGIC_DEF_POWER Magiczna Obrona %d TOOLTIP_ITEM_NORMAL Normalny TOOLTIP_ITEM_SLOW Wolny @@ -786,127 +791,127 @@ TOOLTIP_ITEM_VERY_FAST Bardzo szybki TOOLTIP_ITEM_VERY_SLOW Bardzo wolny TOOLTIP_ITEM_WEARABLE_JOB [ Do ubrania ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Szcz�liwy Numer: %d +TOOLTIP_LOTTO_NUMBER Szczliwy Numer: %d TOOLTIP_MAGIC_ATTBONUS_PER Magiczny atak +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Warto�� Magicznego Ataku: +%d SA +TOOLTIP_MAGIC_ATT_GRADE Warto Magicznego Ataku: +%d SA TOOLTIP_MAGIC_DEF_GRADE Magiczna Obrona: +%d SA -TOOLTIP_MALL_ATTBONUS Warto�� Ataku: +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC Warto�� Ataku: +12~15% SNA -TOOLTIP_MALL_AUTOLOOT R�ka, kt�ra automatycznie podnosi upuszczone Yang. SNA +TOOLTIP_MALL_ATTBONUS Warto Ataku: +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC Warto Ataku: +12~15% SNA +TOOLTIP_MALL_AUTOLOOT Rka, ktra automatycznie podnosi upuszczone Yang. SNA TOOLTIP_MALL_DEFBONUS Obrona: +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Obrona +12~15% SNA -TOOLTIP_MALL_EXPBONUS Punkty Do�wiadczenia: +%d%% SA -TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe DO� Bonus +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC Zwi�ksza zdobywanie PD o 50% SNA +TOOLTIP_MALL_EXPBONUS Punkty Dowiadczenia: +%d%% SA +TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe DO Bonus +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC Zwiksza zdobywanie PD o 50% SNA TOOLTIP_MALL_FISH_MIND Szansa schwytania rzadkiej ryby zostanie podwojona. SNA -TOOLTIP_MALL_GOLDBONUS Szansa na zdobycie Yang pomno�ona o %.1f SA +TOOLTIP_MALL_GOLDBONUS Szansa na zdobycie Yang pomnoona o %.1f SA TOOLTIP_MALL_GOLDBONUS_STATIC Szansa znalezienia Yang zostanie podwojona SNA -TOOLTIP_MALL_ITEMBONUS Szansa na zdobycie Przedmiot�w pomno�ona o %.1f SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Szansa na zdobycie Przedmiot�w plus %.1f%% SA +TOOLTIP_MALL_ITEMBONUS Szansa na zdobycie Przedmiotw pomnoona o %.1f SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Szansa na zdobycie Przedmiotw plus %.1f%% SA TOOLTIP_MALL_ITEMBONUS_STATIC Podwojona szansa na zdobycie przedmiotu SNA -TOOLTIP_MALL_MARRIAGE_FAST Punkty Mi�o�ci szybciej si� regeneruj�. SNA -TOOLTIP_MALL_SAFEBOX Zwi�kszona pojemno�� Magazynu SNA -TOOLTIP_MAX_HP Max P�: +%d SA -TOOLTIP_MAX_HP_PCT Max P�: +%d%% SA +TOOLTIP_MALL_MARRIAGE_FAST Punkty Mioci szybciej si regeneruj. SNA +TOOLTIP_MALL_SAFEBOX Zwikszona pojemno Magazynu SNA +TOOLTIP_MAX_HP Max P: +%d SA +TOOLTIP_MAX_HP_PCT Max P: +%d%% SA TOOLTIP_MAX_SP Max PE: +%d SA TOOLTIP_MAX_SP_PCT Max PE: +%d%% SA -TOOLTIP_MAX_STAMINA Max Wytrzyma�o��: +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magiczny/kr�tkodystansowy atak +%d%% SA +TOOLTIP_MAX_STAMINA Max Wytrzymao: +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magiczny/krtkodystansowy atak +%d%% SA TOOLTIP_MEMORIZED_POSITION %s (%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR BRAK NAZWY (%d, %d) -TOOLTIP_MOV_SPEED Szybko�� Ruchu %d%% SA +TOOLTIP_MOV_SPEED Szybko Ruchu %d%% SA TOOLTIP_NECK Naszyjnik TOOLTIP_NEED_ALL_SP Wymagane PE: Max TOOLTIP_NEED_GSP Wymagany Duch Smoka: %d -TOOLTIP_NEED_HP Wymagane P�: %d -TOOLTIP_NEED_HP_PER_SEC P� / sek.: %d -TOOLTIP_NEED_SKILL_POINT Wymagane Punkty Umiej�tno�ci: +TOOLTIP_NEED_HP Wymagane P: %d +TOOLTIP_NEED_HP_PER_SEC P / sek.: %d +TOOLTIP_NEED_SKILL_POINT Wymagane Punkty Umiejtnoci: TOOLTIP_NEED_SP Wymagane PE: %d TOOLTIP_NEED_SP_PER_SEC PE / Sek.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 Nast�pny Poziom: %d (Max %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 Nast�pny Poziom: %d (Max %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS �rednie Obra�enia: %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Odporno�� na Obra�enia: %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 Wi�cej ni� %d Cz�onk�w Grupy +TOOLTIP_NEXT_SKILL_LEVEL_1 Nastpny Poziom: %d (Max %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 Nastpny Poziom: %d (Max %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS rednie Obraenia: %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Odporno na Obraenia: %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 Wicej ni %d Czonkw Grupy TOOLTIP_PARTY_INFO_GRADE_UP2 Poziom Ataku +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Poziom Obrony +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Regeneracja P�/PE wszystkich Cz�onk�w Grupy przez 60 minut. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Regeneracja P�/PE wszystkich Cz�onk�w Grupy przez 30 minut. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Musisz poczeka� 3 minuty po �mierci cz�onka grupy. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Mo�esz przywo�a� cz�onk�w grupy, kt�rzy s� na tym samym serwerze. -TOOLTIP_PARTY_INFO_SET_ATTACKER Poziom Ataku +(ilo�� cz�onk�w grupy/2) Napastnik %d mo�e by� wybrany. -TOOLTIP_PARTY_INFO_SET_TANKER Poziom Obrony +(ilo�� cz�onk�w grupy) 1 Walcz�cy Ostrzem mo�e by� wybrany. +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Regeneracja P/PE wszystkich Czonkw Grupy przez 60 minut. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Regeneracja P/PE wszystkich Czonkw Grupy przez 30 minut. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Musisz poczeka 3 minuty po mierci czonka grupy. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Moesz przywoa czonkw grupy, ktrzy s na tym samym serwerze. +TOOLTIP_PARTY_INFO_SET_ATTACKER Poziom Ataku +(ilo czonkw grupy/2) Napastnik %d moe by wybrany. +TOOLTIP_PARTY_INFO_SET_TANKER Poziom Obrony +(ilo czonkw grupy) 1 Walczcy Ostrzem moe by wybrany. TOOLTIP_PARTY_SKILL_LEVEL Aktualny Poziom: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Atak/Obrona ulepszony] -TOOLTIP_PARTY_TITLE_HEAL [przywr��] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Je�li masz wi�cej ni� %d Cz�onk�w Grupy, dostajesz %d%% Bonus DO� . -TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus DO�] -TOOLTIP_PARTY_TITLE_RECALL [Przywo�aj] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [Ustan�w Napastnika] -TOOLTIP_PARTY_TITLE_SET_TANKER [Ustan�w Walcz�cego Ostrzem] +TOOLTIP_PARTY_TITLE_HEAL [przywr] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Jeli masz wicej ni %d Czonkw Grupy, dostajesz %d%% Bonus DO . +TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus DO] +TOOLTIP_PARTY_TITLE_RECALL [Przywoaj] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [Ustanw Napastnika] +TOOLTIP_PARTY_TITLE_SET_TANKER [Ustanw Walczcego Ostrzem] TOOLTIP_PICK_EXP Punkty: %d / %d TOOLTIP_PICK_LEVEL Poziom: %d TOOLTIP_PICK_UPGRADE1 Daj to Drwalowi -TOOLTIP_PICK_UPGRADE2 aby dosta� +TOOLTIP_PICK_UPGRADE2 aby dosta TOOLTIP_PICK_UPGRADE3 ulepszony Kilof. -TOOLTIP_POTION_CURE Usu� negatywne skutki. +TOOLTIP_POTION_CURE Usu negatywne skutki. TOOLTIP_POTION_MIN Min. -TOOLTIP_POTION_PLUS_ATTACK_SPEED Szybko�� Ataku +%d -TOOLTIP_POTION_PLUS_HP_PERCENT P� +%d%% -TOOLTIP_POTION_PLUS_HP_POINT P� +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Szybko�� Ruchu +%d +TOOLTIP_POTION_PLUS_ATTACK_SPEED Szybko Ataku +%d +TOOLTIP_POTION_PLUS_HP_PERCENT P +%d%% +TOOLTIP_POTION_PLUS_HP_POINT P +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Szybko Ruchu +%d TOOLTIP_POTION_PLUS_SP_PERCENT PE +%d%% TOOLTIP_POTION_PLUS_SP_POINT PE +%d TOOLTIP_POTION_SEC Sek. TOOLTIP_POTION_TIME Czas trwania: -TOOLTIP_REQUIREMENT_21_LEVEL Musisz osi�gn�� Poziom 21. -TOOLTIP_REQUIREMENT_41_LEVEL Musisz osi�gn�� Poziom 41. -TOOLTIP_REQUIREMENT_LEVEL Musisz osi�gn�� Poziom %d. +TOOLTIP_REQUIREMENT_21_LEVEL Musisz osign Poziom 21. +TOOLTIP_REQUIREMENT_41_LEVEL Musisz osign Poziom 41. +TOOLTIP_REQUIREMENT_LEVEL Musisz osign Poziom %d. TOOLTIP_REQUIREMENT_SKILL_LEVEL %s Poziom %d wymagany. TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d wymagany -TOOLTIP_RESIST_BOW Odporno�� na Strza�y: %d%% SA -TOOLTIP_RESIST_DARK Odporno�� na mrok +%d%% SA -TOOLTIP_RESIST_EARTH Odporno�� na ziemi� +%d%% SA -TOOLTIP_RESIST_ELEC Odporno�� na B�yskawice: %d%% SA -TOOLTIP_RESIST_FIRE Odporno�� na Ogie�: %d%% SA -TOOLTIP_RESIST_ICE Odporno�� na l�d +%d%% SA -TOOLTIP_RESIST_MAGIC Odporno�� na Magi�: %d%% SA -TOOLTIP_REST_USABLE_COUNT Pozosta�o: %d -TOOLTIP_SEALED Przywi�zanie do duszy +TOOLTIP_RESIST_BOW Odporno na Strzay: %d%% SA +TOOLTIP_RESIST_DARK Odporno na mrok +%d%% SA +TOOLTIP_RESIST_EARTH Odporno na ziemi +%d%% SA +TOOLTIP_RESIST_ELEC Odporno na Byskawice: %d%% SA +TOOLTIP_RESIST_FIRE Odporno na Ogie: %d%% SA +TOOLTIP_RESIST_ICE Odporno na ld +%d%% SA +TOOLTIP_RESIST_MAGIC Odporno na Magi: %d%% SA +TOOLTIP_REST_USABLE_COUNT Pozostao: %d +TOOLTIP_SEALED Przywizanie do duszy TOOLTIP_SELLPRICE Cena: %s TOOLTIP_SHAMAN Szaman TOOLTIP_SHIELD Tarcza TOOLTIP_SHOES Buty -TOOLTIP_SKILL Umiej�tno�ci SNA -TOOLTIP_SKILLBOOK_NAME Ksi�ga Umiej�tno�ci -TOOLTIP_SKILL_AFFECT_ATT_GRADE Warto�� Ataku: + -TOOLTIP_SKILL_AFFECT_ATT_POWER Warto�� Ataku: -TOOLTIP_SKILL_AFFECT_ATT_SPEED Szybko�� Ataku: + +TOOLTIP_SKILL Umiejtnoci SNA +TOOLTIP_SKILLBOOK_NAME Ksiga Umiejtnoci +TOOLTIP_SKILL_AFFECT_ATT_GRADE Warto Ataku: + +TOOLTIP_SKILL_AFFECT_ATT_POWER Warto Ataku: +TOOLTIP_SKILL_AFFECT_ATT_SPEED Szybko Ataku: + TOOLTIP_SKILL_AFFECT_DEF_GRADE Obrona: -TOOLTIP_SKILL_AFFECT_DODGE Warto�� Ataku przeciwnika: - -TOOLTIP_SKILL_AFFECT_HEAL Regeneracja P�: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Szybko�� Ruchu: + +TOOLTIP_SKILL_AFFECT_DODGE Warto Ataku przeciwnika: - +TOOLTIP_SKILL_AFFECT_HEAL Regeneracja P: +TOOLTIP_SKILL_AFFECT_MOV_SPEED Szybko Ruchu: + TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Szansa na odbicie ataku: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Odporno�� na Obra�enia: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Odporno na Obraenia: TOOLTIP_SKILL_COOL_TIME Odnowa: -TOOLTIP_SKILL_DAMAGE_BONUS Obra�enie Umiej�tno�ci: %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Odporno�� na Obra�enia Umiej�tno�ci %d%% SA +TOOLTIP_SKILL_DAMAGE_BONUS Obraenie Umiejtnoci: %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Odporno na Obraenia Umiejtnoci %d%% SA TOOLTIP_SKILL_DURATION Czas trwania: %d Sek. -TOOLTIP_SKILL_FORGET_BOOK_NAME Ksi�ga Zapomnienia +TOOLTIP_SKILL_FORGET_BOOK_NAME Ksiga Zapomnienia TOOLTIP_SKILL_LEVEL Aktualny Poziom: %d TOOLTIP_SKILL_LEVEL_MASTER Aktualny Poziom: %d (Mistrz) TOOLTIP_SKILL_LEVEL_WITH_MAX Aktualny Poziom: %d (Max %d) TOOLTIP_SOCKET_EMPTY Pusty TOOLTIP_SOCKET_REFINABLE_ITEM [Przedmiot ze slotem] TOOLTIP_SP_REGEN Regeneracja PE: +%d%% SA -TOOLTIP_STR Si�a: +%d SA +TOOLTIP_STR Sia: +%d SA TOOLTIP_SURA Sura -TOOLTIP_TIME_CHARGER_FIX �adowanie czasu %d sek. SA -TOOLTIP_TIME_CHARGER_PER �adowanie czasu %d%% SA +TOOLTIP_TIME_CHARGER_FIX adowanie czasu %d sek. SA +TOOLTIP_TIME_CHARGER_PER adowanie czasu %d%% SA TOOLTIP_UNIQUE Unikat TOOLTIP_UNSEAL_LEFT_TIME Oderwanie od duszy za: %dH %dM TOOLTIP_WARRIOR Wojownik -TOOLTIP_WEAPON Bro� +TOOLTIP_WEAPON Bro TOOLTIP_WRISTLET Bransoleta UI_ACCEPT Akceptuj UI_CANCEL Anuluj @@ -914,18 +919,18 @@ UI_CLOSE Zamknij UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY Odrzu� +UI_DENY Odrzu UI_ITEM Przedmiot -UI_LEFT_TIME Pozosta�y Czas: %d Sek. +UI_LEFT_TIME Pozostay Czas: %d Sek. UI_NEXT Kontynuuj UI_NEXTPAGE Dalej -UI_NOCONTENTS Brak Zawarto�ci +UI_NOCONTENTS Brak Zawartoci UI_NONAME Brak Nazwy UI_OK OK -UI_POS_UNKNOWN Nieznane Po�o�enie -UI_PREVPAGE Wr�� +UI_POS_UNKNOWN Nieznane Pooenie +UI_PREVPAGE Wr UI_UNKNOWN Nieznany -UPLOAD_MARK_CHECK_NEED_RECONNECT Wgrywanie musi zosta� ponownie rozpocz�te. -UPLOAD_MARK_UPLOAD_NEED_RECONNECT Wgrywanie musi zosta� ponownie rozpocz�te. -USE_ITEM_FAILURE_PRIVATE_SHOP Nie mo�esz u�ywa� przedmiot�w, je�li otworzy�e� prywatny Magazyn. -USE_SKILL_ERROR_UNKNOWN Nieznany B��d Umiej�tno�ci: %s +UPLOAD_MARK_CHECK_NEED_RECONNECT Wgrywanie musi zosta ponownie rozpoczte. +UPLOAD_MARK_UPLOAD_NEED_RECONNECT Wgrywanie musi zosta ponownie rozpoczte. +USE_ITEM_FAILURE_PRIVATE_SHOP Nie moesz uywa przedmiotw, jeli otworzye prywatny Magazyn. +USE_SKILL_ERROR_UNKNOWN Nieznany Bd Umiejtnoci: %s diff --git a/bin/pack/locale_pt/locale/pt/locale_game.txt b/bin/pack/locale_pt/locale/pt/locale_game.txt index 35b91eb1..12befeda 100644 --- a/bin/pack/locale_pt/locale/pt/locale_game.txt +++ b/bin/pack/locale_pt/locale/pt/locale_game.txt @@ -1,48 +1,48 @@ AFF_LOVE_POINT Pontos de Amor: %d%% ALIGNMENT_NAME Pontos de Karma: ATTACK_ERROR_UNKNOWN Erro de Ataque Desconhecido: %s -CANNOT_ATTACK_DEST_IN_SAFE O combatente est� muito longe. -CANNOT_ATTACK_SELF_IN_SAFE N�o posso atacar. -CANNOT_EQUIP_IN_EXCHANGE N�o podes alterar o teu equipamento enquanto negoceias. -CANNOT_EQUIP_IN_SHOP N�o podes mudar o teu equipamento enquanto negoceias. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA N�o podes abrir uma Loja Privada numa �rea p�blica. -CANNOT_SHOOT_DEST_IN_SAFE O inimigo est� muito longe. +CANNOT_ATTACK_DEST_IN_SAFE O combatente est muito longe. +CANNOT_ATTACK_SELF_IN_SAFE No posso atacar. +CANNOT_EQUIP_IN_EXCHANGE No podes alterar o teu equipamento enquanto negoceias. +CANNOT_EQUIP_IN_SHOP No podes mudar o teu equipamento enquanto negoceias. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA No podes abrir uma Loja Privada numa rea pblica. +CANNOT_SHOOT_DEST_IN_SAFE O inimigo est muito longe. CANNOT_SHOOT_EMPTY_ARROW Preciso de Flechas! -CANNOT_SHOOT_SELF_IN_SAFE N�o posso fazer isto. -CANNOT_SKILL_APPROACH Tenho a certeza que n�o posso chegar mais perto. -CANNOT_SKILL_ATTACK N�o posso atacar. -CANNOT_SKILL_BLUE N�o podes usar a Alma do Lobo Anil quando a Alma do Lobo Rubro est� activada. -CANNOT_SKILL_DEST_IN_SAFE O inimigo est� muito longe. +CANNOT_SHOOT_SELF_IN_SAFE No posso fazer isto. +CANNOT_SKILL_APPROACH Tenho a certeza que no posso chegar mais perto. +CANNOT_SKILL_ATTACK No posso atacar. +CANNOT_SKILL_BLUE No podes usar a Alma do Lobo Anil quando a Alma do Lobo Rubro est activada. +CANNOT_SKILL_DEST_IN_SAFE O inimigo est muito longe. CANNOT_SKILL_EQUIP_FISHING_ROD Preciso de uma Cana de Pesca. CANNOT_SKILL_HAVE_TO_RIDE Preciso de um Cavalo para usar isto. -CANNOT_SKILL_NEED_EMPTY_BOTTLE N�o tenho uma Garrafa Vazia. -CANNOT_SKILL_NEED_POISON_BOTTLE N�o tenho uma Garrafa de Veneno. -CANNOT_SKILL_NEED_TARGET Quem � o alvo? -CANNOT_SKILL_NOT_ENOUGH_HP N�o tenho VD suficiente! -CANNOT_SKILL_NOT_ENOUGH_SP N�o tenho MN suficiente! -CANNOT_SKILL_NOT_HORSE_SKILL N�o posso usar isto enquanto estou montado. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON N�o posso usar esta Habilidade com esta arma. -CANNOT_SKILL_NOT_YET_LEARN N�o aprendi esta Habilidade. +CANNOT_SKILL_NEED_EMPTY_BOTTLE No tenho uma Garrafa Vazia. +CANNOT_SKILL_NEED_POISON_BOTTLE No tenho uma Garrafa de Veneno. +CANNOT_SKILL_NEED_TARGET Quem o alvo? +CANNOT_SKILL_NOT_ENOUGH_HP No tenho VD suficiente! +CANNOT_SKILL_NOT_ENOUGH_SP No tenho MN suficiente! +CANNOT_SKILL_NOT_HORSE_SKILL No posso usar isto enquanto estou montado. +CANNOT_SKILL_NOT_MATCHABLE_WEAPON No posso usar esta Habilidade com esta arma. +CANNOT_SKILL_NOT_YET_LEARN No aprendi esta Habilidade. CANNOT_SKILL_ONLY_FOR_ALLIANCE Isto apenas afecta membros do grupo. CANNOT_SKILL_ONLY_FOR_CORPSE Isto apenas afecta pessoas mortas. -CANNOT_SKILL_RED N�o podes usar a Alma do Lobo Rubro quando a Alma do Lobo Anil est� activada. -CANNOT_SKILL_REMOVE_FISHING_ROD N�o posso usar esta Habilidade com uma Cana de Pesca. -CANNOT_SKILL_SELF_IN_SAFE N�o posso atacar daqui. -CANNOT_SKILL_USE_SELF N�o posso usar isto em mim mesmo. -CANNOT_SKILL_WAIT_COOLTIME Ainda n�o posso usar esta Habilidade. -CANNOT_USE N�o podes usar isto. +CANNOT_SKILL_RED No podes usar a Alma do Lobo Rubro quando a Alma do Lobo Anil est activada. +CANNOT_SKILL_REMOVE_FISHING_ROD No posso usar esta Habilidade com uma Cana de Pesca. +CANNOT_SKILL_SELF_IN_SAFE No posso atacar daqui. +CANNOT_SKILL_USE_SELF No posso usar isto em mim mesmo. +CANNOT_SKILL_WAIT_COOLTIME Ainda no posso usar esta Habilidade. +CANNOT_USE No podes usar isto. CANNOT_WHISPER_DEST_REFUSE %s bloqueou completamente o Segredar. SA -CANNOT_WHISPER_NOT_LOGON %s n�o est� online. SA -CANNOT_WHISPER_SELF_REFUSE N�o podes Segredar a algu�m quando bloqueias completamente o Segredar. SNA +CANNOT_WHISPER_NOT_LOGON %s no est online. SA +CANNOT_WHISPER_SELF_REFUSE No podes Segredar a algum quando bloqueias completamente o Segredar. SNA CHANNEL Canal -CHANNELING_CANNOT_LOGOUT N�o podes voltar ao ecr� de login. +CHANNELING_CANNOT_LOGOUT No podes voltar ao ecr de login. CHANNEL_EMPTY_SERVER Sem servidores CHANNEL_NORMAL Canal %d -CHANNEL_NOTIFY_FULL O canal est� cheio! Por favor escolhe outro. -CHANNEL_NOT_FIND_INFO N�o podes obter esta informa��o no Canal. +CHANNEL_NOTIFY_FULL O canal est cheio! Por favor escolhe outro. +CHANNEL_NOT_FIND_INFO No podes obter esta informao no Canal. CHANNEL_PVP Duelo livre CHANNEL_SELECT_CHANNEL Escolhe o Canal -CHANNEL_SELECT_REGION Escolhe a regi�o. +CHANNEL_SELECT_REGION Escolhe a regio. CHANNEL_SELECT_SERVER Escolhe o Servidor CHANNEL_TEST_SERVER Servidor de testes CHANNEL_TEST_SERVER_ADDR Teste %s:%d @@ -52,88 +52,88 @@ CHAT_ALL Tudo CHAT_BLOCK Bloquear CHAT_GUILD Guild CHAT_INFORMATION Info -CHAT_INSULT_STRING Esta frase cont�m palavras inv�lidas. +CHAT_INSULT_STRING Esta frase contm palavras invlidas. CHAT_LOG Mostrar mensagens antigas [L] CHAT_LOG_TITLE Mostrar Log CHAT_NORMAL Normal -CHAT_NOTICE An�ncio +CHAT_NOTICE Anncio CHAT_PARTY Grupo CHAT_SEND_CHAT Enviar CHAT_SEND_MEMO Enviar Segredo [Shift+Enter] CHAT_SHOUT Chamar -CHAT_SHOUT_LIMIT S� podes Chamar de 15 em 15 segundos. +CHAT_SHOUT_LIMIT S podes Chamar de 15 em 15 segundos. CHAT_WHISPER Segredo COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM Este item n�o pode ser usado. -COMB_CANT_APPEND_SEALED_ITEM N�o podes usar quaisquer itens vinculados. -COMB_COST Pre�o: %s +COMB_CANT_APPEND_ITEM Este item no pode ser usado. +COMB_CANT_APPEND_SEALED_ITEM No podes usar quaisquer itens vinculados. +COMB_COST Preo: %s COMB_IS_CONTINUE_PROCESS Queres continuar? -COMB_NOTICE N�o podes abrir uma loja privada enquanto est�s a trocar livros. -COMB_NOTICE_NOT_OPEN N�o podes trocar livros enquanto tens uma loja privada aberta. -COMB_NOT_ALL_SLOT_APPEND_ITEM Precisas de um segundo disfarce para transferires b�nus. -COMB_NOT_FULL_BOOK N�o, n�o podemos fazer neg�cio assim. Como j� te disse, apenas aceito trocas se me ofereceres 10 livros. -COMB_NOT_ITEM_IN_INVENTORY N�o podes usar itens equipados. -COMB_NOT_MEDIUM_ITEM Este item n�o pode ser usado. -COMB_WILL_REMOVE_MATERIAL O Disfarce 2 ser� destru�do. -CREATE_ERROR_GM_NAME N�o podes usar ,GM� no nome da tua personagem. -CREATE_ERROR_INSULT_NAME Este nome � inv�lido. -CREATE_ERROR_LIMIT_LEVEL A tua personagem tem de ser pelo menos n�vel 80. +COMB_NOTICE No podes abrir uma loja privada enquanto ests a trocar livros. +COMB_NOTICE_NOT_OPEN No podes trocar livros enquanto tens uma loja privada aberta. +COMB_NOT_ALL_SLOT_APPEND_ITEM Precisas de um segundo disfarce para transferires bnus. +COMB_NOT_FULL_BOOK No, no podemos fazer negcio assim. Como j te disse, apenas aceito trocas se me ofereceres 10 livros. +COMB_NOT_ITEM_IN_INVENTORY No podes usar itens equipados. +COMB_NOT_MEDIUM_ITEM Este item no pode ser usado. +COMB_WILL_REMOVE_MATERIAL O Disfarce 2 ser destrudo. +CREATE_ERROR_GM_NAME No podes usar ,GM no nome da tua personagem. +CREATE_ERROR_INSULT_NAME Este nome invlido. +CREATE_ERROR_LIMIT_LEVEL A tua personagem tem de ser pelo menos nvel 80. CREATE_ERROR_TIME_LIMIT Apenas podes criar uma personagem a cada 30 segundos. -CREATE_ERROR_WRONG_STRING O nome da tua personagem n�o pode conter caracteres especiais. -CREATE_EXIST_SAME_NAME J� existe uma personagem com este nome. -CREATE_FAILURE N�o podes criar a personagem. -CREATE_FULL N�o podes criar mais personagens. +CREATE_ERROR_WRONG_STRING O nome da tua personagem no pode conter caracteres especiais. +CREATE_EXIST_SAME_NAME J existe uma personagem com este nome. +CREATE_FAILURE No podes criar a personagem. +CREATE_FULL No podes criar mais personagens. CREATE_GM_NAME GM CREATE_INPUT_NAME Insere o nome. CREATE_PLUS_STAT Ainda sobram pontos de Atributo. DAY Dias -DONT_USE_ITEM_WHEN_SHOW_CONFIRM N�o podes mover quaisquer itens enquanto um pedido est� em progresso. +DONT_USE_ITEM_WHEN_SHOW_CONFIRM No podes mover quaisquer itens enquanto um pedido est em progresso. DO_YOU_BUY_ITEM1 Queres comprar %s por %s? DO_YOU_BUY_ITEM2 Queres comprar %s %s por %s? DO_YOU_DROP_MONEY Queres largar %d Yang? DO_YOU_SELL_ITEM1 Queres vender %s por %s? DO_YOU_SELL_ITEM2 Queres vender %s %s por %s? -DRAGON_SOUL_CANNOT_REFINE Esta Pedra do Drag�o n�o pode ser refinada. -DRAGON_SOUL_CANNOT_REFINE_MORE Esta Pedra do Drag�o j� se encontra no n�vel mais alto poss�vel. -DRAGON_SOUL_EQUIP_WARNING1 � dif�cil remover uma Pedra do Drag�o assim que estiver embutida. +DRAGON_SOUL_CANNOT_REFINE Esta Pedra do Drago no pode ser refinada. +DRAGON_SOUL_CANNOT_REFINE_MORE Esta Pedra do Drago j se encontra no nvel mais alto possvel. +DRAGON_SOUL_EQUIP_WARNING1 difcil remover uma Pedra do Drago assim que estiver embutida. DRAGON_SOUL_EQUIP_WARNING2 Ainda gostarias de continuar? -DRAGON_SOUL_EXPIRED Pedra do Drag�o expirada -DRAGON_SOUL_INVALID_DRAGON_SOUL Essa n�o � a Pedra do Drag�o correcta. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Isso n�o � uma Pedra do Drag�o. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Essa n�o � a Pedra do Drag�o correcta. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL N�o tens material suficiente para refinar. -DRAGON_SOUL_NOT_MATCHED_SLOT A Pedra do Drag�o n�o cabe neste espa�o. -DRAGON_SOUL_STEP_LEVEL1 Clareza: transl�cida. -DRAGON_SOUL_STEP_LEVEL2 Clareza: l�mpida. -DRAGON_SOUL_STEP_LEVEL3 Clareza: impec�vel. +DRAGON_SOUL_EXPIRED Pedra do Drago expirada +DRAGON_SOUL_INVALID_DRAGON_SOUL Essa no a Pedra do Drago correcta. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Isso no uma Pedra do Drago. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Essa no a Pedra do Drago correcta. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL No tens material suficiente para refinar. +DRAGON_SOUL_NOT_MATCHED_SLOT A Pedra do Drago no cabe neste espao. +DRAGON_SOUL_STEP_LEVEL1 Clareza: translcida. +DRAGON_SOUL_STEP_LEVEL2 Clareza: lmpida. +DRAGON_SOUL_STEP_LEVEL3 Clareza: impecvel. DRAGON_SOUL_STEP_LEVEL4 Clareza: brilhante. DRAGON_SOUL_STEP_LEVEL5 Clareza: excelente. -DRAGON_SOUL_STRENGTH N�vel: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 A Pedra do Drag�o pode ser destru�da no processo. +DRAGON_SOUL_STRENGTH Nvel: +%d SA +DRAGON_SOUL_UNEQUIP_WARNING1 A Pedra do Drago pode ser destruda no processo. DRAGON_SOUL_UNEQUIP_WARNING2 Ainda gostarias de continuar? -DRAGON_SOUL_UNMATCHED_SLOT Este � o espa�o errado. -DRAGON_SOUL_UNQUALIFIED Ainda n�o podes usar Alquimia de Pedra do Drag�o. -DROP_ITEM_FAILURE_EQUIP_ITEM N�o podes largar Itens equipados. -DROP_ITEM_FAILURE_PRIVATE_SHOP N�o podes largar nenhum Item enquanto tiveres aberto uma Loja Privada. -DROP_MONEY_FAILURE_1000_OVER Podes largar no m�ximo 999 Yang de cada vez. +DRAGON_SOUL_UNMATCHED_SLOT Este o espao errado. +DRAGON_SOUL_UNQUALIFIED Ainda no podes usar Alquimia de Pedra do Drago. +DROP_ITEM_FAILURE_EQUIP_ITEM No podes largar Itens equipados. +DROP_ITEM_FAILURE_PRIVATE_SHOP No podes largar nenhum Item enquanto tiveres aberto uma Loja Privada. +DROP_MONEY_FAILURE_1000_OVER Podes largar no mximo 999 Yang de cada vez. EMOTION_ANGRY Aborrecido EMOTION_ATTRACTIVE Seduzir -EMOTION_BANTER Tro�ar -EMOTION_CHEERS_1 Sauda��es 1 -EMOTION_CHEERS_2 Sauda��es 2 +EMOTION_BANTER Troar +EMOTION_CHEERS_1 Saudaes 1 +EMOTION_CHEERS_2 Saudaes 2 EMOTION_CHEERUP Festejar EMOTION_CHOOSE_ONE Escolhe um alvo EMOTION_CLAP Palmas EMOTION_CLAP_KISS Beijo -EMOTION_CONGRATULATION Aprova��o -EMOTION_DANCE_1 Dan�a 1 -EMOTION_DANCE_2 Dan�a 2 -EMOTION_DANCE_3 Dan�a 3 -EMOTION_DANCE_4 Dan�a 4 -EMOTION_DANCE_5 Dan�a 5 +EMOTION_CONGRATULATION Aprovao +EMOTION_DANCE_1 Dana 1 +EMOTION_DANCE_2 Dana 2 +EMOTION_DANCE_3 Dana 3 +EMOTION_DANCE_4 Dana 4 +EMOTION_DANCE_5 Dana 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE Pedir Perd�o -EMOTION_FRENCH_KISS Beijo Franc�s +EMOTION_FORGIVE Pedir Perdo +EMOTION_FRENCH_KISS Beijo Francs EMOTION_JOY Felicidade EMOTION_SAD Tristeza EMOTION_SHY Rejeitar @@ -142,93 +142,93 @@ EMPIRE_A Reino Shinsoo EMPIRE_B Reino Chunjo EMPIRE_C Reino Jinno EMPIRE_SELECT_MODE Seleccionar Reino -EXCHANGE_CANNOT_GIVE Este Item n�o pode ser negociado. -EXCHANGE_CANT_EDIT_MONEY N�o podes alterar a quantia agora. -EXCHANGE_FAILURE_EQUIP_ITEM N�o podes trocar Itens equipados. +EXCHANGE_CANNOT_GIVE Este Item no pode ser negociado. +EXCHANGE_CANT_EDIT_MONEY No podes alterar a quantia agora. +EXCHANGE_FAILURE_EQUIP_ITEM No podes trocar Itens equipados. EXCHANGE_MONEY Quantia EXCHANGE_TITLE Negociar com %s FISHING_FAILURE Perdeste o Isco. FISHING_NOTIFY1 Parece que %s mordeu o anzol. FISHING_NOTIFY2 Parece que %s foi capturado. FISHING_SUCCESS1 Capturaste %s! -FISHING_SUCCESS2 Tu puxaste %s para fora de �gua! -FISHING_UNKNOWN Apanhaste algo mas n�o consegues ver o que �. -FISHING_WRONG_PLACE N�o podes pescar aqui. +FISHING_SUCCESS2 Tu puxaste %s para fora de gua! +FISHING_UNKNOWN Apanhaste algo mas no consegues ver o que . +FISHING_WRONG_PLACE No podes pescar aqui. FOR_FEMALE Para Mulher FOR_MALE Para Homem -GAME_CANNOT_MINING N�o podes Garimpar enquanto est�s montado num cavalo. -GAME_CANNOT_PICK_ITEM N�o podes apanhar este Item porque n�o o ganhaste. -GAME_INIT_ERROR_CURSOR O cursor n�o p�de ser definido. +GAME_CANNOT_MINING No podes Garimpar enquanto ests montado num cavalo. +GAME_CANNOT_PICK_ITEM No podes apanhar este Item porque no o ganhaste. +GAME_INIT_ERROR_CURSOR O cursor no pde ser definido. GAME_INIT_ERROR_DIRECTX O DirectX 8.1 tem de estar instalado para o jogo poder correr.\nInstala o DirectX 8.1 ou mais alto. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE A Placa gr�fica n�o p�de ser encontrada.\nVerifica se o teu VGA card est� devidamente instalado. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST A placa gr�fica n�o p�de ser activada. \nVerifica a tua VGA card.\nEm alternativa, podes activar o acelerador de Hardware.\n(Set hardware accelerator to max \nControl Panel->Display->Settings->Advanced->Troubleshoot tab) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT A Placa Gr�fica do computador n�o suporta o modo janela em 32bit.\nAltera para modo 16bit ou utiliza o modo Ecr� Completo. -GAME_INIT_ERROR_ITEM_PROTO N�o h� Item Data.\nInstala o jogo de novo. -GAME_INIT_ERROR_MAIN_WINDOW O mainframe n�o p�de ser definido -GAME_INIT_ERROR_MOB_PROTO N�o h� Monster Data.\nInstala o jogo de novo. -GAME_INIT_ERROR_NETWORK N�o foi poss�vel definir Dispositivos de Rede.\nVerifica a tua liga��o de Internet. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE A Placa grfica no pde ser encontrada.\nVerifica se o teu VGA card est devidamente instalado. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST A placa grfica no pde ser activada. \nVerifica a tua VGA card.\nEm alternativa, podes activar o acelerador de Hardware.\n(Set hardware accelerator to max \nControl Panel->Display->Settings->Advanced->Troubleshoot tab) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT A Placa Grfica do computador no suporta o modo janela em 32bit.\nAltera para modo 16bit ou utiliza o modo Ecr Completo. +GAME_INIT_ERROR_ITEM_PROTO No h Item Data.\nInstala o jogo de novo. +GAME_INIT_ERROR_MAIN_WINDOW O mainframe no pde ser definido +GAME_INIT_ERROR_MOB_PROTO No h Monster Data.\nInstala o jogo de novo. +GAME_INIT_ERROR_NETWORK No foi possvel definir Dispositivos de Rede.\nVerifica a tua ligao de Internet. GAME_PICK_MONEY Recebeste %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT A altura n�o � 128 Pixeis -GUILDMARK_UPLOADER_ERROR_12_HEIGHT A altura n�o � 12 Pixeis -GUILDMARK_UPLOADER_ERROR_16_WIDTH A Largura n�o � 16 Pixeis -GUILDMARK_UPLOADER_ERROR_64_WIDTH A Largura n�o � 64 Pixeis -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT O jogo n�o suporta esta imagem. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT A altura no 128 Pixeis +GUILDMARK_UPLOADER_ERROR_12_HEIGHT A altura no 12 Pixeis +GUILDMARK_UPLOADER_ERROR_16_WIDTH A Largura no 16 Pixeis +GUILDMARK_UPLOADER_ERROR_64_WIDTH A Largura no 64 Pixeis +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT O jogo no suporta esta imagem. GUILDMARK_UPLOADER_ERROR_PATH Move os dados para a pasta metin2/upload. GUILDMARK_UPLOADER_ERROR_SELECT Nenhum ficheiro de imagem foi escolhido. GUILDWAR_CTF_TITLE Bandeira capturada. GUILDWAR_NORMAL_TITLE Campal -GUILDWAR_QUESTION_LINE_1 A Guild %s declarou guerra � tua Guild. +GUILDWAR_QUESTION_LINE_1 A Guild %s declarou guerra tua Guild. GUILDWAR_QUESTION_LINE_2 Aceitas? (%s) GUILDWAR_UNKNOWN_TITLE ... GUILDWAR_WARP_TITLE Arena de Guerra -GUILD_BUILDING_GRADE N�vel -GUILD_BUILDING_NAME Nome do Edif�cio -GUILD_CANNOT_HEAL_GSP_ANYMORE A Energia dos Drag�es Fantasma j� est� no m�ximo. +GUILD_BUILDING_GRADE Nvel +GUILD_BUILDING_NAME Nome do Edifcio +GUILD_CANNOT_HEAL_GSP_ANYMORE A Energia dos Drages Fantasma j est no mximo. GUILD_COMMENT Escrever -GUILD_CREATE_ERROR_INSULT_NAME O nome da Guild n�o � v�lido. +GUILD_CREATE_ERROR_INSULT_NAME O nome da Guild no vlido. GUILD_DEFAULT_GRADE Membros da Guild GUILD_DELETE Apagar GUILD_DEPOSIT Depositar -GUILD_DO_YOU_HEAL_GSP Queres usar %d Yang para restaurares %d unidades de Drag�es Fantasma? -GUILD_DO_YOU_JOIN fez-te um convite. Queres juntar-te � Guild? +GUILD_DO_YOU_HEAL_GSP Queres usar %d Yang para restaurares %d unidades de Drages Fantasma? +GUILD_DO_YOU_JOIN fez-te um convite. Queres juntar-te Guild? GUILD_EMPTY_AREA Terreno Vazio GUILD_ENEMY_GUILD_NAME Nome da Guild inimiga GUILD_FACILITY Anexo GUILD_GEM Pedra Preciosa -GUILD_HEADQUARTER Edif�cio Principal -GUILD_HEAL_GSP Restaurar Drag�es Fantasma +GUILD_HEADQUARTER Edifcio Principal +GUILD_HEAL_GSP Restaurar Drages Fantasma GUILD_INFO_ENEMY_GUILD_EMPTY Nenhum -GUILD_MARK_NOT_ENOUGH_LEVEL A guild necessita de n�vel 3 para usar icon de guild +GUILD_MARK_NOT_ENOUGH_LEVEL A guild necessita de nvel 3 para usar icon de guild GUILD_NAME Nome da Guild -GUILD_NOT_ENOUGH_MATERIAL N�o tens recursos de constru��o suficientes para este edif�cio. -GUILD_NOT_ENOUGH_MONEY N�o tens Yang suficiente para este edif�cio. -GUILD_NO_NOTICE_PERMISSION N�o tens permiss�es para fazer um an�ncio. +GUILD_NOT_ENOUGH_MATERIAL No tens recursos de construo suficientes para este edifcio. +GUILD_NOT_ENOUGH_MONEY No tens Yang suficiente para este edifcio. +GUILD_NO_NOTICE_PERMISSION No tens permisses para fazer um anncio. GUILD_OBJECT Objectos -GUILD_OFFER_EXP Experi�ncia a investir -GUILD_SHORT_EXP Pontos de Experi�ncia insuficientes. -GUILD_TILE_BASEINFO Informa��o B�sica +GUILD_OFFER_EXP Experincia a investir +GUILD_SHORT_EXP Pontos de Experincia insuficientes. +GUILD_TILE_BASEINFO Informao Bsica GUILD_TILE_BOARD Quadro de Mensagens -GUILD_TILE_GRADE Administra��o de Permiss�es -GUILD_TILE_INFO Informa��o da Guild +GUILD_TILE_GRADE Administrao de Permisses +GUILD_TILE_INFO Informao da Guild GUILD_TILE_MEMBER Membros da Guild GUILD_TILE_SKILL Habilidades de Guild GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami -GUILD_WAR1 �rea de Guerras de Guilds -GUILD_WAR2 �rea de Guerras de Guilds -GUILD_WAR3 �rea de Guerras de Guilds -GUILD_WAR4 �rea de Guerras de Guilds -GUILD_WAR_LIMIT_30MIN Dura��o: 30 Minutos -GUILD_WAR_REWARD_POTION Recompensa: O vencedor recebe uma Po��o. -GUILD_WAR_USE_BATTLE_MAP Localiza��o: Arena de Guerra -GUILD_WAR_USE_NORMAL_MAP Localiza��o: Mapa Normal +GUILD_WAR1 rea de Guerras de Guilds +GUILD_WAR2 rea de Guerras de Guilds +GUILD_WAR3 rea de Guerras de Guilds +GUILD_WAR4 rea de Guerras de Guilds +GUILD_WAR_LIMIT_30MIN Durao: 30 Minutos +GUILD_WAR_REWARD_POTION Recompensa: O vencedor recebe uma Poo. +GUILD_WAR_USE_BATTLE_MAP Localizao: Arena de Guerra +GUILD_WAR_USE_NORMAL_MAP Localizao: Mapa Normal GUILD_WAR_WIN_CHECK_SCORE A Guild com o resultado mais alto ganha a Guerra. GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Captura a Bandeira do teu inimigo GUILD_WAR_WIN_TAKE_AWAY_FLAG2 e leva-a para a tua base. GUILD_WAR_WIN_WIPE_OUT_GUILD Derrota 100 inimigos para vencer. GUILD_WITHDRAW Retirar -GUILD_YOU_DO_NOT_JOIN N�o �s membro de uma Guild. +GUILD_YOU_DO_NOT_JOIN No s membro de uma Guild. HORSE_HEALTH0 Morto HORSE_HEALTH1 Fome HORSE_HEALTH2 Esfomeado @@ -239,19 +239,19 @@ HORSE_LEVEL3 Cavalo Militar HOUR Horas HOW_MANY_ITEM_DO_YOU_DROP1 Queres largar %s? HOW_MANY_ITEM_DO_YOU_DROP2 Queres largar %s %d? -INPUT_MATRIX_CARD_NUMBER Introduz o n�mero do Cart�o Matriz. -INPUT_MATRIX_CARD_TITLE Cart�o Matriz -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introduz aqui o c�digo de apagar personagem da tua conta. +INPUT_MATRIX_CARD_NUMBER Introduz o nmero do Carto Matriz. +INPUT_MATRIX_CARD_TITLE Carto Matriz +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introduz aqui o cdigo de apagar personagem da tua conta. INPUT_PRIVATE_CODE_DIALOG_TITLE Apagar Personagem -INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergaminho do Retorno n�o pode ser combinado. +INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergaminho do Retorno no pode ser combinado. INVENTORY_REALLY_USE_ITEM Usar item neste item? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Ninja Amador JOB_ASSASSIN1 Poder dos Ninjas JOB_ASSASSIN2 Mortos-Vivos -JOB_SHAMAN Xam� -JOB_SHAMAN0 Xam� Amador -JOB_SHAMAN1 Poder do Drag�o +JOB_SHAMAN Xam +JOB_SHAMAN0 Xam Amador +JOB_SHAMAN1 Poder do Drago JOB_SHAMAN2 Poder da Luz JOB_SURA Sura JOB_SURA0 Sura Amador @@ -260,51 +260,56 @@ JOB_SURA2 Poder da Magia Negra JOB_WARRIOR Guerreiro JOB_WARRIOR0 Guerreiro Amador JOB_WARRIOR1 Poder do Arahan -JOB_WARRIOR2 Poder do Partid�rio +JOB_WARRIOR2 Poder do Partidrio LEFT_TIME Tempo Restante LOGIN_CONNECT_FAILURE Ocorreu um erro enquanto te ligavas ao Servidor. -LOGIN_CONNECT_SUCCESS Est�s ligado ao Servidor. +LOGIN_CONNECT_SUCCESS Ests ligado ao Servidor. LOGIN_CONNETING Vais ser ligado ao Servidor... -LOGIN_FAILURE_ALREADY A tua conta j� est� ligada. -LOGIN_FAILURE_BLOCK_ID A tua conta est� bloqueada. +LOGIN_FAILURE_ALREAY A tua conta j est ligada. +LOGIN_FAILURE_BE_SAME_KEY Problema de registo. +LOGIN_FAILURE_BLOCK_ID A tua conta est bloqueada. LOGIN_FAILURE_BLOCK_LOGIN Por favor escolhe um dos outros Servidores! -LOGIN_FAILURE_NOT_AVAIL A tua conta n�o pode ser usada. +LOGIN_FAILURE_NOBILL A tua conta no tinha tempo de jogo. +LOGIN_FAILURE_NOT_AVAIL A tua conta no pode ser usada. +LOGIN_FAILURE_NOT_EXIST_ID O nome da conta ou a palavra-passe est/o incorrecta(s). LOGIN_FAILURE_REPAIR_ID Foram restaurados Itens a esta conta. -LOGIN_FAILURE_SAMELOGIN Algu�m se ligou � tua conta. -LOGIN_FAILURE_SHUTDOWN O Servidor ainda n�o est� aberto. -LOGIN_FAILURE_TOO_MANY_USER N�o te podes ligar ao Servidor porque est�o muitos jogadores ligados. -LOGIN_FAILURE_UNKNOWN N�o te foi poss�vel registar por raz�es desconhecidas. +LOGIN_FAILURE_SAMELOGIN Algum se ligou tua conta. +LOGIN_FAILURE_SHUTDOWN O Servidor ainda no est aberto. +LOGIN_FAILURE_TOO_MANY_USER No te podes ligar ao Servidor porque esto muitos jogadores ligados. +LOGIN_FAILURE_UNKNOWN No te foi possvel registar por razes desconhecidas. LOGIN_FAILURE_WEB_BLOCK Foste bloqueado no site, por favor verifica os teus E-mails. -LOGIN_FAILURE_WRONG_CREDENTIALS O nome da conta ou a palavra-passe est�/�o incorrecta(s). +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Inseriste um nmero errado. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Inseriste um nmero errado trs vezes. /n A tua ligao vai ser anulada. +LOGIN_FAILURE_WRONG_PASSWORD O nome da conta ou a palavra-passe est/o incorrecta(s). LOGIN_INPUT_ID Insere o ID. LOGIN_INPUT_PASSWORD Insere a palavra-passe. LOGIN_PROCESSING Processo de Login em progresso... -MALL_CANNOT_INSERT N�o podes colocar o Item. +MALL_CANNOT_INSERT No podes colocar o Item. MALL_PASSWORD_TITLE Palavra-passe -MAP_A1 �rea Yongan +MAP_A1 rea Yongan MAP_A2 Vale de Seungryong MAP_A2_1 -MAP_A3 �rea Yayang +MAP_A3 rea Yayang MAP_AG Jungrang -MAP_B1 �rea Joan +MAP_B1 rea Joan MAP_B2 Vale Imji -MAP_B3 �rea Bokjung -MAP_BAY Ba�a de Nephrite -MAP_BAYBLACKSAND Ba�a de Nephrite +MAP_B3 rea Bokjung +MAP_BAY Baa de Nephrite +MAP_BAYBLACKSAND Baa de Nephrite MAP_BG Waryong -MAP_C1 �rea Pyungmoo +MAP_C1 rea Pyungmoo MAP_C2 Vale Bangsan -MAP_C3 �rea Bakra -MAP_CAPE Cabo Fogo de Drag�o -MAP_CAPEDRAGONHEAD Cabo Fogo de Drag�o +MAP_C3 rea Bakra +MAP_CAPE Cabo Fogo de Drago +MAP_CAPEDRAGONHEAD Cabo Fogo de Drago MAP_CG Imha -MAP_DAWN Fal�sia de Gautama -MAP_DAWNMISTWOOD Fal�sia de Gautama +MAP_DAWN Falsia de Gautama +MAP_DAWNMISTWOOD Falsia de Gautama MAP_DESERT Deserto de Yongbi -MAP_DEVILCATACOMB Catacumbas do Dem�nio -MAP_DEVILTOWER1 Torre Demon�aca +MAP_DEVILCATACOMB Catacumbas do Demnio +MAP_DEVILTOWER1 Torre Demonaca MAP_DUEL Arena de Lutas de Treino -MAP_E Col�nia +MAP_E Colnia MAP_EMPIREWAR01 Batalha do Castelo MAP_EMPIREWAR02 Batalha do Castelo MAP_EMPIREWAR03 Batalha do Castelo @@ -323,14 +328,14 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER Montanhas do Trov�o +MAP_MT_THUNDER Montanhas do Trovo MAP_NUSLUCK Jotunheim MAP_NUSLUCK01 Terra dos Gigantes MAP_N_DESERT_01 Deserto Yongbi MAP_N_DESERT_02 MAP_N_FLAME_01 Terra do Fogo MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 Forte do Drag�o Vermelho +MAP_N_FLAME_DUNGEON_01 Forte do Drago Vermelho MAP_N_SNOWM_01 Montanha Sohan MAP_N_SNOWM_02 MAP_N_SNOW_DUNGEON_01 Torre de Vigia de Nemere @@ -346,15 +351,15 @@ MAP_PATHWAY_ICE_01 Guerra dos Reinos - Terra do Gelo MAP_PATHWAY_ICE_02 Terra do Jogo MAP_PATHWAY_ICE_03 Guerra dos Reinos - Terra do Gelo MAP_SKELTOWER Torre Gumsan -MAP_SKIPIA_DUNGEON_01 Gruta do Ex�lio +MAP_SKIPIA_DUNGEON_01 Gruta do Exlio MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 Gruta do Ex�lio 2 +MAP_SKIPIA_DUNGEON_02 Gruta do Exlio 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS Templo do Drag�o +MAP_SKIPIA_DUNGEON_BOSS Templo do Drago MAP_SKIPIA_DUNGEON_BOSS_1 Caverna das Aranhas 1 MAP_SKIPIA_DUNGEON_BOSS_2 Caverna das Aranhas 2 MAP_SKIPIA_DUNGEON_BOSS_3 Caverna das Aranhas 3 @@ -376,40 +381,40 @@ MAP_SUNGZI_SNOW Guerra dos Reinos - Terra do Gelo MAP_SUNGZI_SNOW_PASS01 Guerra dos Reinos - Terra do Gelo MAP_SUNGZI_SNOW_PASS02 Guerra dos Reinos - Terra do Gelo MAP_SUNGZI_SNOW_PASS03 Guerra dos Reinos - Terra do Gelo -MAP_T1 �rea de Guerras de Guilds -MAP_T2 �rea de Guerras de Guilds -MAP_T3 �rea de Guerras de Guilds -MAP_T4 �rea de Guerras de Guilds +MAP_T1 rea de Guerras de Guilds +MAP_T2 rea de Guerras de Guilds +MAP_T3 rea de Guerras de Guilds +MAP_T4 rea de Guerras de Guilds MAP_TEMPLE Templo Hwang -MAP_THUNDER Montanhas do Trov�o +MAP_THUNDER Montanhas do Trovo MAP_TREE Lungsam MAP_TRENT Floresta Fantasma MAP_TRENT02 Bosque Rubro MAP_TRENT02_A Bosque Rubro MAP_TRENT_A MAP_WEDDING_01 Mapa de Casamento -MAP_WL Plan�cie Seca -MAP_WL_01 Plan�cie Seca +MAP_WL Plancie Seca +MAP_WL_01 Plancie Seca MESSENGER_ADD_FRIEND Adicionar Amigo MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s adicionou-te como amigo. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Aceitar? MESSENGER_DO_YOU_DELETE Apagar? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Queres apagar o n�mero de telem�vel? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Queres apagar o nmero de telemvel? MESSENGER_DO_YOU_MOVE Queres continuar? MESSENGER_EMPTY_LIST Vazio -MESSENGER_FAMILY Fam�lia +MESSENGER_FAMILY Famlia MESSENGER_FRIEND Amigos MESSENGER_GUILD Guild -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Insere o n�mero de confirma��o que foi enviado para o teu telem�vel. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Insere o n�mero de confirma��o -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Insere o n�mero de telem�vel para enviar a mensagem de texto. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Queres inserir o n�mero agora? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Insere o n�mero de telem�vel. +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Insere o nmero de confirmao que foi enviado para o teu telemvel. +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Insere o nmero de confirmao +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Insere o nmero de telemvel para enviar a mensagem de texto. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Queres inserir o nmero agora? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Insere o nmero de telemvel. MESSENGER_SEND_MOBILE_MESSAGE_TITLE Enviar mensagem. METIN_TEST MINIMAP Abrir Mini Mapa -MINIMAP_CANNOT_SEE O Mini-Mapa n�o pode ser visto. -MINIMAP_CAN_NOT_SHOW_AREAMAP O Mapa Grande n�o pode ser mostrado. +MINIMAP_CANNOT_SEE O Mini-Mapa no pode ser visto. +MINIMAP_CAN_NOT_SHOW_AREAMAP O Mapa Grande no pode ser mostrado. MINIMAP_DEC_SCALE Minimizar MINIMAP_INC_SCALE Maximizar MINIMAP_OBSERVER_COUNT %d observadores @@ -417,70 +422,70 @@ MINIMAP_SHOW_AREAMAP Abrir Mapa Grande MINUTE Minutos MONETARY_UNIT0 Yang MONETARY_UNIT1 Dez Mil -MONETARY_UNIT2 Cem Mil Milh�es -MONEY_INPUT_DIALOG_SELLPRICE Pre�o de Venda: -MOVE_ITEM_FAILURE_PRIVATE_SHOP N�o podes mover um Item quando tens uma Loja Privada aberta. -MUSIC_EMPTY_MUSIC_LIST Sem m�sica de fundo. -MUSIC_METIN2_DEFAULT_THEMA M�sica Standard Metin2 -MUSIC_NOT_SELECT_MUSIC Sem pasta de m�sica escolhida. +MONETARY_UNIT2 Cem Mil Milhes +MONEY_INPUT_DIALOG_SELLPRICE Preo de Venda: +MOVE_ITEM_FAILURE_PRIVATE_SHOP No podes mover um Item quando tens uma Loja Privada aberta. +MUSIC_EMPTY_MUSIC_LIST Sem msica de fundo. +MUSIC_METIN2_DEFAULT_THEMA Msica Standard Metin2 +MUSIC_NOT_SELECT_MUSIC Sem pasta de msica escolhida. NEEFD_REST Primeiro tens de descansar. -NOT_YET_SUPPORT Ainda n�o � suportado -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE N�o podes activar o Modo Guild quando n�o pertences a uma Guild. -OPTION_PVPMODE_NOT_SUPPORT N�o podes escolher esta configura��o em Modo PvP. -OPTION_PVPMODE_PROTECT Tens de ter pelo menos n�vel %d para poderes alterar o Modo PvP. +NOT_YET_SUPPORT Ainda no suportado +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE No podes activar o Modo Guild quando no pertences a uma Guild. +OPTION_PVPMODE_NOT_SUPPORT No podes escolher esta configurao em Modo PvP. +OPTION_PVPMODE_PROTECT Tens de ter pelo menos nvel %d para poderes alterar o Modo PvP. PARTY_ANSWER_TIMEOVER O convite foi rejeitado. PARTY_BONUS_ATTACKER Valor de Ataque: +%d SA PARTY_BONUS_BERSERKER Rapidez de Ataque: +%d SA -PARTY_BONUS_BUFFER Dura��o da Habilidade: +%d SA +PARTY_BONUS_BUFFER Durao da Habilidade: +%d SA PARTY_BONUS_DEFENDER Defesa: +%d SA -PARTY_BONUS_EXP EXP B�nus: %d%% SA -PARTY_BONUS_SKILL_MASTER M�x. MN: +%d SA -PARTY_BONUS_TANKER M�x. VD: +%d SA +PARTY_BONUS_EXP EXP Bnus: %d%% SA +PARTY_BONUS_SKILL_MASTER Mx. MN: +%d SA +PARTY_BONUS_TANKER Mx. VD: +%d SA PARTY_BREAK_UP Apagar Grupo PARTY_DO_YOU_ACCEPT gostaria de se juntar ao Grupo. PARTY_DO_YOU_JOIN fez-te um convite para o seu grupo. Queres aceitar o convite? -PARTY_EXP_DISTRIBUTION_MODE Distribui��o de EXP -PARTY_EXP_DISTRIBUTION_MODE_LEVEL Distribui��o de N�veis -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Os N�veis mais altos do grupo recebem mais EXP. -PARTY_EXP_DISTRIBUTION_MODE_PARITY Distribui��o Uniforme +PARTY_EXP_DISTRIBUTION_MODE Distribuio de EXP +PARTY_EXP_DISTRIBUTION_MODE_LEVEL Distribuio de Nveis +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Os Nveis mais altos do grupo recebem mais EXP. +PARTY_EXP_DISTRIBUTION_MODE_PARITY Distribuio Uniforme PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Todos os membros do Grupo recebem a mesma EXP. PARTY_HEAL_ALL_MEMBER Restaurar tudo. PARTY_INCREASE_AREA_150 O alcance do grupo atingiu o factor 1,5. SNA PARTY_INCREASE_AREA_200 O alcance do grupo atingiu o factor 2. SNA PARTY_LEAVE Abandonar o Grupo -PARTY_LONGTIME_BONUS_EXP EXP B�nus por longo jogo em Grupo: +%d%% SA +PARTY_LONGTIME_BONUS_EXP EXP Bnus por longo jogo em Grupo: +%d%% SA PARTY_MEMBER_OFFLINE [Desligado] PARTY_RECALL_MEMBER Chamar membro do Grupo. -PARTY_REGEN_BONUS B�nus de VD + regenera��o MN: +%d%% SA +PARTY_REGEN_BONUS Bnus de VD + regenerao MN: +%d%% SA PARTY_REQUEST_DENIED O teu pedido foi recusado. PARTY_SET_ATTACKER Constituir como Atacante. PARTY_SET_BERSERKER Constituir como Agressivo. PARTY_SET_BUFFER Constituir como Bloqueador. PARTY_SET_DEFENDER Constituir como Defensor. -PARTY_SET_NORMAL Retirar defini��es. +PARTY_SET_NORMAL Retirar definies. PARTY_SET_SKILL_MASTER Constituir como Mestre de Habilidades. -PARTY_SET_TANKER Constituir como Lutador de Curta Dist�ncia. +PARTY_SET_TANKER Constituir como Lutador de Curta Distncia. PARTY_SKILL_ATTACKER Valor Base de Ataque +%.0f PARTY_SKILL_BERSERKER Rapidez de Ataque +%.0f -PARTY_SKILL_BUFFER Dura��o da Habilidade +%.0f +PARTY_SKILL_BUFFER Durao da Habilidade +%.0f PARTY_SKILL_DEFENDER Aumenta a Defesa +%.0f -PARTY_SKILL_HP_REGEN Regenera��o de VD +%.0f%% +PARTY_SKILL_HP_REGEN Regenerao de VD +%.0f%% PARTY_SKILL_PARTY_AREA Alcance do Grupo +%d%% -PARTY_SKILL_SKILL_MASTER B�nus MN +%.0f -PARTY_SKILL_SP_REGEN Regenera��o de MN +%.0f%% -PARTY_SKILL_TANKER B�nus VD +%.0f -PARTY_SKILL_WARP � poss�vel chamar membros do Grupo. -PASSWORD_TITLE Palavra-passe do Armaz�m +PARTY_SKILL_SKILL_MASTER Bnus MN +%.0f +PARTY_SKILL_SP_REGEN Regenerao de MN +%.0f%% +PARTY_SKILL_TANKER Bnus VD +%.0f +PARTY_SKILL_WARP possvel chamar membros do Grupo. +PASSWORD_TITLE Palavra-passe do Armazm PICK_ITEM_TITLE Quantidade PICK_MONEY_TITLE Quantia -PRIVATE_SHOP_CANNOT_SELL_ITEM N�o podes vender este Item numa Loja Privada. +PRIVATE_SHOP_CANNOT_SELL_ITEM No podes vender este Item numa Loja Privada. PRIVATE_SHOP_CLOSE_QUESTION Queres fechar a Loja Privada? PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Nome da Loja Privada. -PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Pre�o +PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Preo PVP_LEVEL0 Cavaleiro PVP_LEVEL1 Nobre PVP_LEVEL2 Bom -PVP_LEVEL3 Amig�vel +PVP_LEVEL3 Amigvel PVP_LEVEL4 Neutro PVP_LEVEL5 Agressivo PVP_LEVEL6 Fraudulento @@ -489,11 +494,11 @@ PVP_LEVEL8 Cruel PVP_MODE_GUILD PvP - Modo Guild activado. PVP_MODE_KILL PvP - Modo Livre activado. PVP_MODE_NORMAL PvP - Modo Paz activado. -PVP_MODE_PROTECT PvP - Modo Protec��o activado. +PVP_MODE_PROTECT PvP - Modo Proteco activado. PVP_MODE_REVENGE PvP - Modo Hostil activado. PVP_OPTION_KILL Livre PVP_OPTION_NORMAL Paz -PVP_OPTION_PROTECT Protec��o +PVP_OPTION_PROTECT Proteco PVP_OPTION_REVENGE Hostil QUEST_APPEND Nova Aventura adquirida. QUEST_MIN Min. @@ -501,76 +506,76 @@ QUEST_SEC Seg. QUEST_TIMEOVER Acabou o Tempo QUEST_UNLIMITED_TIME Sem Tempo Limite QUEST_ZEROSEC 0 Seg. -QUICKSLOT_REGISTER_DISABLE_ITEM Este Item n�o pode ser adicionado ao campo de Acesso R�pido. +QUICKSLOT_REGISTER_DISABLE_ITEM Este Item no pode ser adicionado ao campo de Acesso Rpido. RECEIVE_MESSAGE %s enviou-te uma mensagem. REFINE_COST Custos do melhoramento: %d Yang -REFINE_DESTROY_WARNING Este Item pode ser destru�do enquanto � melhorado. +REFINE_DESTROY_WARNING Este Item pode ser destrudo enquanto melhorado. REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Isto vai aumentar a probabilidade de ser melhorado, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 mas se falhares o item pode ser destru�do. Queres continuar? +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 mas se falhares o item pode ser destrudo. Queres continuar? REFINE_DOWN_GRADE_WARNING O Item pode ser piorado desta forma. -REFINE_DO_YOU_SEPARATE_METIN Queres mesmo retirar todas as Pedras Esp�ritas? +REFINE_DO_YOU_SEPARATE_METIN Queres mesmo retirar todas as Pedras Espritas? REFINE_FAILURE Melhoramento falhado! -REFINE_FAILURE_CAN_NOT_ATTACH N�o podes incluir %s nesse Item. -REFINE_FAILURE_EQUIP_ITEM N�o podes melhorar um Item equipado. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM As Pedras Esp�ritas n�o podem ser retiradas. +REFINE_FAILURE_CAN_NOT_ATTACH No podes incluir %s nesse Item. +REFINE_FAILURE_EQUIP_ITEM No podes melhorar um Item equipado. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM As Pedras Espritas no podem ser retiradas. REFINE_FAILURE_NEED_BETTER_SCROLL Precisas de um tipo de Pergaminho diferente. -REFINE_FAILURE_NO_GOLD_SOCKET N�o existe Socket para se adicionar %s. -REFINE_FAILURE_NO_MORE_SOCKET N�o podes abrir mais Sockets. -REFINE_FAILURE_NO_SOCKET0 N�o existe Socket para adicionar %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM N�o podes criar nenhum Socket neste item. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Este Item n�o pode ser melhorado. +REFINE_FAILURE_NO_GOLD_SOCKET No existe Socket para se adicionar %s. +REFINE_FAILURE_NO_MORE_SOCKET No podes abrir mais Sockets. +REFINE_FAILURE_NO_SOCKET0 No existe Socket para adicionar %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM No podes criar nenhum Socket neste item. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Este Item no pode ser melhorado. REFINE_SUCCESS O melhoramento do Item foi bem sucedido! REFINE_SUCCESS_PROBALITY Probabilidade de Melhorar %d%% REFINE_WARNING2 Queres continuar? SAFEBOX_ERROR Inseriste a palavra-passe errada. -SAFEBOX_SELL_DISABLE_SAFEITEM N�o podes vender nenhum dos Itens guardados. -SAFEBOX_WRONG_PASSWORD As palavras-passe t�m de ser id�nticas. -SCREENSHOT_SAVE1 est� gravado em +SAFEBOX_SELL_DISABLE_SAFEITEM No podes vender nenhum dos Itens guardados. +SAFEBOX_WRONG_PASSWORD As palavras-passe tm de ser idnticas. +SCREENSHOT_SAVE1 est gravado em SCREENSHOT_SAVE2 Pasta Screenshot SCREENSHOT_SAVE_FAILURE Erro a gravar o Screenshot. SECOND Seg -SELECT_CAN_NOT_DELETE N�o podes apagar a personagem. +SELECT_CAN_NOT_DELETE No podes apagar a personagem. SELECT_CHANGED_NAME Alteraste o nome da personagem. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME O nome da personagem j� existe. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME O nome da personagem j existe. SELECT_CHANGE_FAILURE_STRANGE_INDEX Tenta de novo. SELECT_CHANGE_FAILURE_STRANGE_NAME Que SELECT_CHANGE_NAME_TITLE Altera o nome da personagem. -SELECT_DELEING A personagem ir� ser apagada. +SELECT_DELEING A personagem ir ser apagada. SELECT_DELETED Apagada com sucesso. SELECT_DO_YOU_DELETE_REALLY Queres continuar? -SELECT_EMPTY_SLOT Este � um campo vazio. +SELECT_EMPTY_SLOT Este um campo vazio. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Insere um novo nome de personagem. SELECT_NOT_JOIN_GUILD Nenhuma Guild SHOP_BUY_INFO Podes comprar um Item numa loja, escolhendo-o na janela. -SHOP_CANNOT_SELL_EQUIPMENT N�o podes vender um Item equipado. -SHOP_CANNOT_SELL_ITEM Este Item n�o pode ser vendido. +SHOP_CANNOT_SELL_EQUIPMENT No podes vender um Item equipado. +SHOP_CANNOT_SELL_ITEM Este Item no pode ser vendido. SHOP_ERROR_UNKNOWN Erro de Loja Desconhecido: %s -SHOP_INVALID_POS Este Item n�o pode ser usado aqui. -SHOP_INVENTORY_FULL O teu Invent�rio est� cheio. +SHOP_INVALID_POS Este Item no pode ser usado aqui. +SHOP_INVENTORY_FULL O teu Inventrio est cheio. SHOP_NOT_ENOUGH_MONEY Yang insuficiente -SHOP_NOT_ENOUGH_MONEY_EX N�o tens Yang suficiente. -SHOP_SELL_INFO Escolhe o Item a ser vendido, na janela do invent�rio. +SHOP_NOT_ENOUGH_MONEY_EX No tens Yang suficiente. +SHOP_SELL_INFO Escolhe o Item a ser vendido, na janela do inventrio. SHOP_SOLDOUT Esgotado -SHOT_ERROR_UNKNOWN Erro de Ataque de Longa Dist�ncia Desconhecido: %s +SHOT_ERROR_UNKNOWN Erro de Ataque de Longa Distncia Desconhecido: %s SKILL_BLEEDING Sangramento SKILL_BOHO Reflectir - 1 -SKILL_BUDONG j� n�o � usado - 2 +SKILL_BUDONG j no usado - 2 SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Precisas de EXP para aprenderes esta Habilidade. SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Precisas de um Livro para aprenderes esta Habilidade. SKILL_CHEONGEUN Corpo Forte - 3 -SKILL_CRITICAL Golpe Cr�tico - 4 +SKILL_CRITICAL Golpe Crtico - 4 SKILL_ENCHANT_POISON Envenenar - 5 SKILL_EUNHYEONG Camuflagem - 6 SKILL_FAINT Atordoado - 7 SKILL_FIND_TRAP Procurar Armadilha - 8 SKILL_FIRE Fogo Eterno - 9 -SKILL_FISHMIND O M�rmore de Pesca est� activo +SKILL_FISHMIND O Mrmore de Pesca est activo SKILL_GAMJI Captura - 10 SKILL_GEOMGYEONG Aura da Espada - 11 -SKILL_GEONGON SKILL_GEONGON j� n�o � usado - 12 -SKILL_GICHEON Ajuda do Drag�o -SKILL_GIGONG Rota��o Chi - 14 +SKILL_GEONGON SKILL_GEONGON j no usado - 12 +SKILL_GICHEON Ajuda do Drago +SKILL_GIGONG Rotao Chi - 14 SKILL_GONGPO Receio - 15 SKILL_GRADE_NAME_GRAND_MASTER Habilidade %s a Grande Mestre SKILL_GRADE_NAME_MASTER Habilidade %s a Mestre @@ -578,82 +583,82 @@ SKILL_GRADE_NAME_PERFECT_MASTER Habilidade %s a Mestre Perfeito SKILL_GROUP_ASSASSIN_1 Furtivo SKILL_GROUP_ASSASSIN_2 Arco SKILL_GROUP_HORSE Cavalo -SKILL_GROUP_SHAMAN_1 Drag�o +SKILL_GROUP_SHAMAN_1 Drago SKILL_GROUP_SHAMAN_2 Energia SKILL_GROUP_SURA_1 Armas SKILL_GROUP_SURA_2 Magia SKILL_GROUP_WARRIOR_1 Corpo SKILL_GROUP_WARRIOR_2 Mental -SKILL_GWIGEOM L�mina Encantada - 16 +SKILL_GWIGEOM Lmina Encantada - 16 SKILL_GYEONGGONG Flutuar - 17 -SKILL_HEUKSIN Protec��o Sombria - 18 -SKILL_HOSIN B�n��o - 19 -SKILL_HWAYEOM SKILL_HWAYEOM j� n�o � usado - 20 -SKILL_HYEOLMA SKILL_HYEOLMA j� n�o � usado - 21 +SKILL_HEUKSIN Proteco Sombria - 18 +SKILL_HOSIN Bno - 19 +SKILL_HWAYEOM SKILL_HWAYEOM j no usado - 20 +SKILL_HYEOLMA SKILL_HYEOLMA j no usado - 21 SKILL_INC_ATKSPD Aumento da Velocidade de Ataque SKILL_INC_MOVSPD Aumento da Velocidade de Movimento -SKILL_INMA SKILL_INMA j� n�o � usado - 24 -SKILL_JEOJU Maldi��o - 25 +SKILL_INMA SKILL_INMA j no usado - 24 +SKILL_JEOJU Maldio - 25 SKILL_JEONGEOP Curar - 26 SKILL_JEONGWI Raiva - 27 SKILL_JEONSINBANGEO Defesa Plena - 28 SKILL_JEONSINGONGGYEOK Ataque Pleno - 29 -SKILL_JEUNGCHE SKILL_JEUNGCHE j� n�o � usado - 30 -SKILL_JEUNGHON SKILL_JEUNGHON j� n�o � usado - 31 +SKILL_JEUNGCHE SKILL_JEUNGCHE j no usado - 30 +SKILL_JEUNGHON SKILL_JEUNGHON j no usado - 31 SKILL_JEUNGRYEOK Ataque + - 32 SKILL_JEUNGSOK Velocidade + - 33 -SKILL_JIGAM SKILL_JIGAM j� n�o � usado - 34 -SKILL_JIPJUNG SKILL_JIPJUNG j� n�o � usado - 35 +SKILL_JIGAM SKILL_JIGAM j no usado - 34 +SKILL_JIPJUNG SKILL_JIPJUNG j no usado - 35 SKILL_JUMAGAP Armadura Encantada - 36 -SKILL_JUMAGEOM SKILL_JUMAGEOM j� n�o � usado. - 37 -SKILL_KWAEGEOM SKILL_KWAEGEOM j� n�o � usado - 38 +SKILL_JUMAGEOM SKILL_JUMAGEOM j no usado. - 37 +SKILL_KWAEGEOM SKILL_KWAEGEOM j no usado - 38 SKILL_KWAESOK Rapidez - 39 -SKILL_LEGBOUND SKILL_LEGBOUND j� n�o � usado - 40 -SKILL_MUSA SKILL_MUSA j� n�o � usado - 41 -SKILL_MUYEONG Esp�rito da Chama - 42 -SKILL_NEED_EMPTY_BOTTLE N�o tenho uma Garrafa Vazia. -SKILL_NEED_POISON_BOTTLE N�o tenho uma Garrafa de Veneno. +SKILL_LEGBOUND SKILL_LEGBOUND j no usado - 40 +SKILL_MUSA SKILL_MUSA j no usado - 41 +SKILL_MUYEONG Esprito da Chama - 42 +SKILL_NEED_EMPTY_BOTTLE No tenho uma Garrafa Vazia. +SKILL_NEED_POISON_BOTTLE No tenho uma Garrafa de Veneno. SKILL_ONLY_FOR_GUILD_WAR Apenas podes usar esta Habilidade durante uma Guerra de Guilds. -SKILL_PABEOP Remover Feiti�o - 43 +SKILL_PABEOP Remover Feitio - 43 SKILL_POWERFUL_STRIKE Ataque Atordoante - 44 -SKILL_SEOMGWANG Bomba Rel�mpago - 45 -SKILL_SINCHAK SKILL_SINCHAK j� n�o � usado - 46 +SKILL_SEOMGWANG Bomba Relmpago - 45 +SKILL_SINCHAK SKILL_SINCHAK j no usado - 46 SKILL_SLEEP Dormir - 47 SKILL_SLOW Lento SKILL_STUN Atordoar SKILL_SUHO Guarda - 48 -SKILL_SUMMON_DESCRIPTION Probabilidade da Invoca��o: %d%% -SKILL_TOOLTIP_INT Intelig�ncia -SKILL_TOOLTIP_LEVEL N�vel +SKILL_SUMMON_DESCRIPTION Probabilidade da Invocao: %d%% +SKILL_TOOLTIP_INT Inteligncia +SKILL_TOOLTIP_LEVEL Nvel SKILL_TOXICDIE Envenenamento - 49 SKILL_TOXICPOWER Valor de Ataque Venenoso aumentado - 50 -SKILL_TUSOK For�a do Golpe - 51 -SKILL_WONSIN SKILL_WONSIN j� n�o � usado - 52 -SKILL_YONGSIN SKILL_YONGSIN j� n�o � usado - 53 +SKILL_TUSOK Fora do Golpe - 51 +SKILL_WONSIN SKILL_WONSIN j no usado - 52 +SKILL_YONGSIN SKILL_YONGSIN j no usado - 53 STAT_MINUS_CON Ajustamento da Vitalidade (Pontos Restantes: %d) STAT_MINUS_DEX Ajustamento de Destreza (Pontos Restantes: %d) -STAT_MINUS_INT Ajustamento de Intelig�ncia (Pontos Restantes: %d) -STAT_MINUS_STR Ajustamento de For�a (Pontos Restantes: %d) +STAT_MINUS_INT Ajustamento de Inteligncia (Pontos Restantes: %d) +STAT_MINUS_STR Ajustamento de Fora (Pontos Restantes: %d) STAT_TOOLTIP_CON Aumenta o VD e Defesa -STAT_TOOLTIP_DEX Aumenta o Ataque e a Evas�o -STAT_TOOLTIP_INT Aumenta a MN, Ataque M�gico e Defesa +STAT_TOOLTIP_DEX Aumenta o Ataque e a Evaso +STAT_TOOLTIP_INT Aumenta a MN, Ataque Mgico e Defesa STAT_TOOLTIP_STR Aumenta o Valor de Ataque e o Dano SYMBOLLIST_TITLE Registar Bandeira da Guild SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode pode melhorar a velocidade de um PC mais fraco. -SYSTEM_OPTION_CPU_TILING_2 Se existirem problemas com os gr�ficos, escolhe entre ,Systemoption� ou ,CONFIG.exe� +SYSTEM_OPTION_CPU_TILING_2 Se existirem problemas com os grficos, escolhe entre ,Systemoption ou ,CONFIG.exe SYSTEM_OPTION_CPU_TILING_3 e altera para GPU Tiling Mode. SYSTEM_OPTION_GPU_TILING_1 GPU Tiling Mode pode tornar lento um PC mais fraco. -SYSTEM_OPTION_GPU_TILING_2 Se existirem problemas com os gr�ficos, escolhe entre 'System Option' ou 'CONFIG.exe' +SYSTEM_OPTION_GPU_TILING_2 Se existirem problemas com os grficos, escolhe entre 'System Option' ou 'CONFIG.exe' SYSTEM_OPTION_GPU_TILING_3 e altera para GPU Tiling Mode. SYSTEM_OPTION_TILING_EXIT Para alterar para Tiling Mode o jogo tem de ser reiniciado. TARGET_BUTTON_ACCEPT_FIGHT Concordo -TARGET_BUTTON_AVENGE Vingan�a +TARGET_BUTTON_AVENGE Vingana TARGET_BUTTON_BUILDING_DESTROY Destruir TARGET_BUTTON_DISMOUNT Desmontar -TARGET_BUTTON_EMOTION_ALLOW Emo��es +TARGET_BUTTON_EMOTION_ALLOW Emoes TARGET_BUTTON_EXCHANGE Negociar TARGET_BUTTON_EXCLUDE Excluir -TARGET_BUTTON_EXIT_OBSERVER Terminar Modo de Observa��o +TARGET_BUTTON_EXIT_OBSERVER Terminar Modo de Observao TARGET_BUTTON_FIGHT Duelo TARGET_BUTTON_FRIEND Amigo TARGET_BUTTON_INVITE_GUILD Convite Guild @@ -663,44 +668,44 @@ TARGET_BUTTON_REQUEST_ENTER_PARTY Entrar no Grupo TARGET_BUTTON_VIEW_EQUIPMENT Armadura TARGET_BUTTON_WHISPER Segredo TARGET_LEVEL_BOSS Boss -TARGET_LEVEL_KING N�vel 5. -TARGET_LEVEL_KNIGHT N�vel 3. -TARGET_LEVEL_PAWN N�vel 1. -TARGET_LEVEL_S_KNIGHT N�vel 4. -TARGET_LEVEL_S_PAWN N�vel 2. +TARGET_LEVEL_KING Nvel 5. +TARGET_LEVEL_KNIGHT Nvel 3. +TARGET_LEVEL_PAWN Nvel 1. +TARGET_LEVEL_S_KNIGHT Nvel 4. +TARGET_LEVEL_S_PAWN Nvel 2. TASKBAR_ATTACK Atacar TASKBAR_AUTO Atacar Automaticamente -TASKBAR_CAMERA C�mara -TASKBAR_EXP Experi�ncia +TASKBAR_CAMERA Cmara +TASKBAR_EXP Experincia TASKBAR_HP VD TASKBAR_MOVE Mover TASKBAR_SKILL Habilidade TASKBAR_SP MN TASKBAR_ST RES THING_COUNT Todos -TOOLTIP_ANTI_CRITICAL_PCT Resist�ncia a Golpes Cr�ticos +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT Resist�ncia a Golpes Perfurantes +%d%% SA -TOOLTIP_ANTI_SELL N�o pode ser vendido numa Loja Privada -TOOLTIP_APPLY_ACCEDRAIN_RATE Taxa de absor��o: %d%% SA +TOOLTIP_ANTI_CRITICAL_PCT Resistncia a Golpes Crticos +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT Resistncia a Golpes Perfurantes +%d%% SA +TOOLTIP_ANTI_SELL No pode ser vendido numa Loja Privada +TOOLTIP_APPLY_ACCEDRAIN_RATE Taxa de absoro: %d%% SA TOOLTIP_APPLY_ATTBONUS_ANIMAL Forte contra Animais: +%d%% SA TOOLTIP_APPLY_ATTBONUS_ASSASSIN Forte contra Ninjas: +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL Forte contra Dem�nios: +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL Forte contra Demnios: +%d%% SA TOOLTIP_APPLY_ATTBONUS_HUMAN Forte contra Semi-Humanos: +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Forte contra Esot�ricos: +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Forte contra Esotricos: +%d%% SA TOOLTIP_APPLY_ATTBONUS_MONSTER Forte contra Monstros: +%d%% SA TOOLTIP_APPLY_ATTBONUS_ORC Forte contra Orcs: +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN Forte contra Xam�s: +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN Forte contra Xams: +%d%% SA TOOLTIP_APPLY_ATTBONUS_SURA Forte contra Suras: +%d%% SA TOOLTIP_APPLY_ATTBONUS_UNDEAD Forte contra Mortos-Vivos: +%d%% SA TOOLTIP_APPLY_ATTBONUS_WARRIOR Forte contra Guerreiros: +%d%% SA TOOLTIP_APPLY_BLEEDING_PCT Ataque de sangramento + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE Resist�ncia a ataques de sangramento + %d%% SA -TOOLTIP_APPLY_BLOCK Chance de bloquear ataques f�sicos %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE Resistncia a ataques de sangramento + %d%% SA +TOOLTIP_APPLY_BLOCK Chance de bloquear ataques fsicos %d%% SA TOOLTIP_APPLY_COMBAT_SP_RECOVER Recuperar MN a cada 5 segundos em Batalha %d SA -TOOLTIP_APPLY_CRITICAL_PCT Chance de Golpes Cr�ticos +%d%% SA +TOOLTIP_APPLY_CRITICAL_PCT Chance de Golpes Crticos +%d%% SA TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% Chance de recuperar MN quando atingido SA TOOLTIP_APPLY_DODGE Chance de evitar Flechas: %d%% SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Chance de EXP B�nus SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Chance de EXP Bnus SA TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Chance de receber Yang a dobrar SA TOOLTIP_APPLY_IMMUNE_FALL Imune contra Quedas SNA TOOLTIP_APPLY_IMMUNE_SLOW Defesa contra Abrandamento SNA @@ -709,31 +714,31 @@ TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Chance de receber Itens a dobrar SA TOOLTIP_APPLY_KILL_HP_RECOVER %d%% Chance de restaurar VD SA TOOLTIP_APPLY_KILL_SP_RECOVER %d%% Chance de restaurar MN SA TOOLTIP_APPLY_MANA_BURN_PCT %d%% Chance de roubar MN SA -TOOLTIP_APPLY_MAX_HP_PCT M�x. VD +%d%% SA -TOOLTIP_APPLY_MAX_SP_PCT M�x. MN +%d%% SA +TOOLTIP_APPLY_MAX_HP_PCT Mx. VD +%d%% SA +TOOLTIP_APPLY_MAX_SP_PCT Mx. MN +%d%% SA TOOLTIP_APPLY_NOAFFECT Sem efeito -TOOLTIP_APPLY_NO_DEATH_PENALTY A personagem n�o ir� perder pontos de experi�ncia se for reanimada no local onde morreu. SNA +TOOLTIP_APPLY_NO_DEATH_PENALTY A personagem no ir perder pontos de experincia se for reanimada no local onde morreu. SNA TOOLTIP_APPLY_PENETRATE_PCT %d%% Chance de Golpes Perfurantes SA TOOLTIP_APPLY_POISON_PCT Chance de Envenenamento %d%% SA -TOOLTIP_APPLY_POISON_REDUCE Resist�ncia a Envenenamento: %d%% SA -TOOLTIP_APPLY_POTION_BONUS O efeito da Po��o %d%% aumentou. SA -TOOLTIP_APPLY_REFLECT_CURSE Chance de reflectir Maldi��o: %d%% SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% Chance de reflectir ataques f�sicos SA -TOOLTIP_APPLY_RESIST_ASSASSIN Resist�ncia a dano de Ninjas: %d%% SA +TOOLTIP_APPLY_POISON_REDUCE Resistncia a Envenenamento: %d%% SA +TOOLTIP_APPLY_POTION_BONUS O efeito da Poo %d%% aumentou. SA +TOOLTIP_APPLY_REFLECT_CURSE Chance de reflectir Maldio: %d%% SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% Chance de reflectir ataques fsicos SA +TOOLTIP_APPLY_RESIST_ASSASSIN Resistncia a dano de Ninjas: %d%% SA TOOLTIP_APPLY_RESIST_BELL Defesa contra Campainhas: %d%% SA TOOLTIP_APPLY_RESIST_DAGGER Defesa contra Punhais: %d%% SA TOOLTIP_APPLY_RESIST_FAN Defesa contra Leques: %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN Resist�ncia a dano de Xam�s: %d%% SA -TOOLTIP_APPLY_RESIST_SURA Resist�ncia a dano de Suras: %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN Resistncia a dano de Xams: %d%% SA +TOOLTIP_APPLY_RESIST_SURA Resistncia a dano de Suras: %d%% SA TOOLTIP_APPLY_RESIST_SWORD Defesa contra Espadas: %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Defesa contra Duas M�os: %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR Resist�ncia a dano de Guerreiros: %d%% SA -TOOLTIP_APPLY_RESIST_WIND Resist�ncia ao Vento: %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Defesa contra Duas Mos: %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR Resistncia a dano de Guerreiros: %d%% SA +TOOLTIP_APPLY_RESIST_WIND Resistncia ao Vento: %d%% SA TOOLTIP_APPLY_SKILL_BOOK_BONUS Probabilidade de ler livros com sucesso aumentada 2,5 vezes. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Se a leitura do Livro de Habilidades falhar ter�s imediatamente uma nova tentativa. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Se a leitura do Livro de Habilidades falhar ters imediatamente uma nova tentativa. SNA TOOLTIP_APPLY_SLOW_PCT Chance de Abrandamento %d%% SA -TOOLTIP_APPLY_STEAL_HP %d%% dos danos ser�o absorvidos pela VD SA -TOOLTIP_APPLY_STEAL_SP %d%% dos danos ser�o absorvidos pelo MN SA +TOOLTIP_APPLY_STEAL_HP %d%% dos danos sero absorvidos pela VD SA +TOOLTIP_APPLY_STEAL_SP %d%% dos danos sero absorvidos pelo MN SA TOOLTIP_APPLY_STUN_PCT Chance de Atordoamento %d%% SA TOOLTIP_ARMOR Armadura TOOLTIP_ARROW Flecha @@ -745,59 +750,59 @@ TOOLTIP_AUTO_POTION_REST Restante: %.2f%% TOOLTIP_AUTO_POTION_SP Elixir da Lua TOOLTIP_AUTO_POTION_USING Activo TOOLTIP_BOW_DISTANCE Alcance do Arco: +%dm SA -TOOLTIP_BUYPRICE Pre�o: %s -TOOLTIP_CAST_SPEED Rapidez de Feiti�o: +%d%% SA +TOOLTIP_BUYPRICE Preo: %s +TOOLTIP_CAST_SPEED Rapidez de Feitio: +%d%% SA TOOLTIP_CON Vitalidade +%d SA -TOOLTIP_COSTUME_ATTR_BONUS B�nus de disfarce %d SA +TOOLTIP_COSTUME_ATTR_BONUS Bnus de disfarce %d SA TOOLTIP_DEF_GRADE Defesa: +%d SA TOOLTIP_DEX Destreza +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Terra SNA -TOOLTIP_DRAGON_SOUL_DECK2 C�u SNA +TOOLTIP_DRAGON_SOUL_DECK2 Cu SNA TOOLTIP_EAR Brinco TOOLTIP_ENERGY Energia %d SA TOOLTIP_ETC E assim por diante TOOLTIP_FISHINGROD_EXP Pontos %d / %d -TOOLTIP_FISHINGROD_LEVEL N�vel: %d +TOOLTIP_FISHINGROD_LEVEL Nvel: %d TOOLTIP_FISHINGROD_UPGRADE1 Entrega ao Pescador TOOLTIP_FISHINGROD_UPGRADE2 para conseguir uma TOOLTIP_FISHINGROD_UPGRADE3 Cana de Pesca melhorada. TOOLTIP_FISH_LEN Comprimento: %.2fcm TOOLTIP_HELMET Capacete -TOOLTIP_HP_REGEN Regenera��o de VD: +%d%% SA -TOOLTIP_INT Intelig�ncia: +%d SA +TOOLTIP_HP_REGEN Regenerao de VD: +%d%% SA +TOOLTIP_INT Inteligncia: +%d SA TOOLTIP_ITEM_ATT_GRADE Valor de Ataque: %d TOOLTIP_ITEM_ATT_POWER Valor de Ataque: %d - %d TOOLTIP_ITEM_ATT_POWER_ONE_ARG Valor de Ataque: %d TOOLTIP_ITEM_ATT_POWER_REFINE Valor de Ataque: %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Rapidez de Ataque: %s TOOLTIP_ITEM_DEF_GRADE Defesa: %d -TOOLTIP_ITEM_FAST R�pido -TOOLTIP_ITEM_LIMIT_CON Limite m�ximo de Vitalidade: %d -TOOLTIP_ITEM_LIMIT_DEX Limite m�ximo de Destreza: %d -TOOLTIP_ITEM_LIMIT_INT Limite m�ximo de Intelig�ncia: %d -TOOLTIP_ITEM_LIMIT_LEVEL N�vel M�nimo: %d -TOOLTIP_ITEM_LIMIT_STR Limite m�ximo de For�a: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER Valor de Ataque M�gico: %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valor de Ataque M�gico: %d +TOOLTIP_ITEM_FAST Rpido +TOOLTIP_ITEM_LIMIT_CON Limite mximo de Vitalidade: %d +TOOLTIP_ITEM_LIMIT_DEX Limite mximo de Destreza: %d +TOOLTIP_ITEM_LIMIT_INT Limite mximo de Inteligncia: %d +TOOLTIP_ITEM_LIMIT_LEVEL Nvel Mnimo: %d +TOOLTIP_ITEM_LIMIT_STR Limite mximo de Fora: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Valor de Ataque Mgico: %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valor de Ataque Mgico: %d TOOLTIP_ITEM_MAGIC_DEF_POWER Defesa vs Magias: %d TOOLTIP_ITEM_NORMAL Normal TOOLTIP_ITEM_SLOW Lento -TOOLTIP_ITEM_VERY_FAST Muito R�pido +TOOLTIP_ITEM_VERY_FAST Muito Rpido TOOLTIP_ITEM_VERY_SLOW Muito Lento -TOOLTIP_ITEM_WEARABLE_JOB [ Equip�vel ] +TOOLTIP_ITEM_WEARABLE_JOB [ Equipvel ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER N�mero da Sorte: %d -TOOLTIP_MAGIC_ATTBONUS_PER Ataque M�gico +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE Valor de Ataque M�gico: +%d SA +TOOLTIP_LOTTO_NUMBER Nmero da Sorte: %d +TOOLTIP_MAGIC_ATTBONUS_PER Ataque Mgico +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE Valor de Ataque Mgico: +%d SA TOOLTIP_MAGIC_DEF_GRADE Defesa vs Magias: +%d SA TOOLTIP_MALL_ATTBONUS Valor de Ataque: +%d SA TOOLTIP_MALL_ATTBONUS_STATIC Valor de Ataque: +12~15% SNA -TOOLTIP_MALL_AUTOLOOT M�o que apanha automaticamente o Yang ca�do. SNA +TOOLTIP_MALL_AUTOLOOT Mo que apanha automaticamente o Yang cado. SNA TOOLTIP_MALL_DEFBONUS Defesa: +%d%% SA TOOLTIP_MALL_DEFBONUS_STATIC Defesa: +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP: +%d%% SA -TOOLTIP_MALL_EXPBONUS_P_STATIC EXP B�nus iCafe: +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC Mais 50% de Experi�ncia. SNA +TOOLTIP_MALL_EXPBONUS_P_STATIC EXP Bnus iCafe: +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC Mais 50% de Experincia. SNA TOOLTIP_MALL_FISH_MIND Dobro da probabilidade de apanhar Peixes Raros. SNA TOOLTIP_MALL_GOLDBONUS Probabilidade de apanhar Yangs multiplicada por %.1f SA TOOLTIP_MALL_GOLDBONUS_STATIC Dobro da probabilidade de apanhar Yang. SNA @@ -805,47 +810,47 @@ TOOLTIP_MALL_ITEMBONUS Probabilidade de apanhar Itens multiplicada por %.1f SA TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe - Probabilidade de apanhar Itens multiplicada por %.1f SA TOOLTIP_MALL_ITEMBONUS_STATIC Dobro da probabilidade de apanhar Itens. SNA TOOLTIP_MALL_MARRIAGE_FAST Pontos de Amor aumentam mais rapidamente. SNA -TOOLTIP_MALL_SAFEBOX O teu Armaz�m recebe mais 2 espa�os de arruma��o. SNA -TOOLTIP_MAX_HP M�x. VD: +%d SA -TOOLTIP_MAX_HP_PCT M�x. VD: +%d%% SA -TOOLTIP_MAX_SP M�x. MN: +%d SA -TOOLTIP_MAX_SP_PCT M�x. MN: +%d%% SA -TOOLTIP_MAX_STAMINA M�x. Resist�ncia: +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Ataque M�gico/Corpo-a-Corpo +%d%% SA +TOOLTIP_MALL_SAFEBOX O teu Armazm recebe mais 2 espaos de arrumao. SNA +TOOLTIP_MAX_HP Mx. VD: +%d SA +TOOLTIP_MAX_HP_PCT Mx. VD: +%d%% SA +TOOLTIP_MAX_SP Mx. MN: +%d SA +TOOLTIP_MAX_SP_PCT Mx. MN: +%d%% SA +TOOLTIP_MAX_STAMINA Mx. Resistncia: +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Ataque Mgico/Corpo-a-Corpo +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS ERROR(%d, %d) TOOLTIP_MOV_SPEED Rapidez de Movimento %d%% SA TOOLTIP_NECK Colar -TOOLTIP_NEED_ALL_SP MN necess�rio: M�x. -TOOLTIP_NEED_GSP Drag�es Fantasma necess�rios: %d -TOOLTIP_NEED_HP VD necess�rio: %d +TOOLTIP_NEED_ALL_SP MN necessrio: Mx. +TOOLTIP_NEED_GSP Drages Fantasma necessrios: %d +TOOLTIP_NEED_HP VD necessrio: %d TOOLTIP_NEED_HP_PER_SEC VD / Seg.: %d -TOOLTIP_NEED_SKILL_POINT Pontos de Habilidade necess�rios: -TOOLTIP_NEED_SP MN necess�rio: %d +TOOLTIP_NEED_SKILL_POINT Pontos de Habilidade necessrios: +TOOLTIP_NEED_SP MN necessrio: %d TOOLTIP_NEED_SP_PER_SEC MN / Seg.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 Pr�ximo N�vel: %d (M�x. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 Pr�ximo N�vel: %d (M�x. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Dano M�dio: %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Resist�ncia a Dano M�dio: %d%% SA +TOOLTIP_NEXT_SKILL_LEVEL_1 Prximo Nvel: %d (Mx. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 Prximo Nvel: %d (Mx. %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Dano Mdio: %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Resistncia a Dano Mdio: %d%% SA TOOLTIP_PARTY_INFO_GRADE_UP1 Mais de %d Membros do Grupo. -TOOLTIP_PARTY_INFO_GRADE_UP2 N�vel de Ataque: +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 N�vel de Defesa: +%d +TOOLTIP_PARTY_INFO_GRADE_UP2 Nvel de Ataque: +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 Nvel de Defesa: +%d TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Restaura o VD/MN de todos os membros do Grupo a cada 60 minutos. TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Restaura o VD/MN de todos os membros do Grupo a cada 30 minutos. TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Tens de esperar 3 minutos depois da morte de um membro do Grupo. TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Podes chamar membros do Grupo que estejam no mesmo Servidor a qualquer altura. -TOOLTIP_PARTY_INFO_SET_ATTACKER N�vel de Ataque +(N�mero de membros do grupo./2) Atacante %d pode ser escolhido. -TOOLTIP_PARTY_INFO_SET_TANKER N�vel de Defesa +(N�mero de membros do Grupo) pode ser escolhido 1 Lutador de Curta Dist�ncia. -TOOLTIP_PARTY_SKILL_LEVEL N�vel Actual: %d +TOOLTIP_PARTY_INFO_SET_ATTACKER Nvel de Ataque +(Nmero de membros do grupo./2) Atacante %d pode ser escolhido. +TOOLTIP_PARTY_INFO_SET_TANKER Nvel de Defesa +(Nmero de membros do Grupo) pode ser escolhido 1 Lutador de Curta Distncia. +TOOLTIP_PARTY_SKILL_LEVEL Nvel Actual: %d TOOLTIP_PARTY_TITLE_GRADE_UP [Ataque/Defesa aumentada] TOOLTIP_PARTY_TITLE_HEAL [restaurar] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Quando tens mais de %d membros no Grupo obtens %d%% EXP b�nus. -TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [EXP B�nus] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Quando tens mais de %d membros no Grupo obtens %d%% EXP bnus. +TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [EXP Bnus] TOOLTIP_PARTY_TITLE_RECALL [Chamar] TOOLTIP_PARTY_TITLE_SET_ATTACKER [Constituir Atacante] -TOOLTIP_PARTY_TITLE_SET_TANKER [Constituir Lutador de Curta Dist�ncia] +TOOLTIP_PARTY_TITLE_SET_TANKER [Constituir Lutador de Curta Distncia] TOOLTIP_PICK_EXP Pontos: %d / %d -TOOLTIP_PICK_LEVEL N�vel: %d +TOOLTIP_PICK_LEVEL Nvel: %d TOOLTIP_PICK_UPGRADE1 Entrega-a a um Lenhador TOOLTIP_PICK_UPGRADE2 para conseguir uma TOOLTIP_PICK_UPGRADE3 Picareta melhorada. @@ -858,23 +863,23 @@ TOOLTIP_POTION_PLUS_MOVING_SPEED Rapidez de Movimento +%d TOOLTIP_POTION_PLUS_SP_PERCENT MN +%d%% TOOLTIP_POTION_PLUS_SP_POINT MN +%d TOOLTIP_POTION_SEC Seg. -TOOLTIP_POTION_TIME Dura��o: -TOOLTIP_REQUIREMENT_21_LEVEL Tens de ser no m�nimo N�vel 21. -TOOLTIP_REQUIREMENT_41_LEVEL Tens de ser no m�nimo N�vel 41. -TOOLTIP_REQUIREMENT_LEVEL Tens de ser no m�nimo N�vel %d. -TOOLTIP_REQUIREMENT_SKILL_LEVEL %s N�vel %d necess�rio. -TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d necess�rio. -TOOLTIP_RESIST_BOW Resist�ncia contra Flechas: %d%% SA -TOOLTIP_RESIST_DARK Resist�ncia contra Trevas +%d%% SA -TOOLTIP_RESIST_EARTH Resist�ncia contra Terra +%d%% SA -TOOLTIP_RESIST_ELEC Resist�ncia a Rel�mpagos: %d%% SA -TOOLTIP_RESIST_FIRE Resist�ncia contra Fogo: %d%% SA -TOOLTIP_RESIST_ICE Resist�ncia contra Gelo +%d%% SA -TOOLTIP_RESIST_MAGIC Resist�ncia a Magias: %d%% SA +TOOLTIP_POTION_TIME Durao: +TOOLTIP_REQUIREMENT_21_LEVEL Tens de ser no mnimo Nvel 21. +TOOLTIP_REQUIREMENT_41_LEVEL Tens de ser no mnimo Nvel 41. +TOOLTIP_REQUIREMENT_LEVEL Tens de ser no mnimo Nvel %d. +TOOLTIP_REQUIREMENT_SKILL_LEVEL %s Nvel %d necessrio. +TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d necessrio. +TOOLTIP_RESIST_BOW Resistncia contra Flechas: %d%% SA +TOOLTIP_RESIST_DARK Resistncia contra Trevas +%d%% SA +TOOLTIP_RESIST_EARTH Resistncia contra Terra +%d%% SA +TOOLTIP_RESIST_ELEC Resistncia a Relmpagos: %d%% SA +TOOLTIP_RESIST_FIRE Resistncia contra Fogo: %d%% SA +TOOLTIP_RESIST_ICE Resistncia contra Gelo +%d%% SA +TOOLTIP_RESIST_MAGIC Resistncia a Magias: %d%% SA TOOLTIP_REST_USABLE_COUNT Sobram: %d TOOLTIP_SEALED Vinculado -TOOLTIP_SELLPRICE Pre�o: %s -TOOLTIP_SHAMAN Xam� +TOOLTIP_SELLPRICE Preo: %s +TOOLTIP_SHAMAN Xam TOOLTIP_SHIELD Escudo TOOLTIP_SHOES Sapatos TOOLTIP_SKILL Habilidades SNA @@ -887,24 +892,24 @@ TOOLTIP_SKILL_AFFECT_DODGE Rapidez de Ataque do Oponente: - TOOLTIP_SKILL_AFFECT_HEAL Restaura VD: TOOLTIP_SKILL_AFFECT_MOV_SPEED Rapidez de Movimento: + TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Chance de reflectir ataques ao corpo: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resist�ncia a Danos Corporais: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resistncia a Danos Corporais: TOOLTIP_SKILL_COOL_TIME Tempo de carregamento: TOOLTIP_SKILL_DAMAGE_BONUS Dano de Habilidades: %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Resist�ncia contra Dano de Habilidades: %d%% SA -TOOLTIP_SKILL_DURATION Dura��o: %d Seg. +TOOLTIP_SKILL_DEFEND_BONUS Resistncia contra Dano de Habilidades: %d%% SA +TOOLTIP_SKILL_DURATION Durao: %d Seg. TOOLTIP_SKILL_FORGET_BOOK_NAME Livro do Esquecimento -TOOLTIP_SKILL_LEVEL N�vel Actual: %d -TOOLTIP_SKILL_LEVEL_MASTER N�vel Actual: %d (Mestre) -TOOLTIP_SKILL_LEVEL_WITH_MAX N�vel Actual: %d (M�x. %d) +TOOLTIP_SKILL_LEVEL Nvel Actual: %d +TOOLTIP_SKILL_LEVEL_MASTER Nvel Actual: %d (Mestre) +TOOLTIP_SKILL_LEVEL_WITH_MAX Nvel Actual: %d (Mx. %d) TOOLTIP_SOCKET_EMPTY Vazio TOOLTIP_SOCKET_REFINABLE_ITEM [Item com Socket] -TOOLTIP_SP_REGEN Regenera��o de MN: +%d%% SA -TOOLTIP_STR For�a: +%d SA +TOOLTIP_SP_REGEN Regenerao de MN: +%d%% SA +TOOLTIP_STR Fora: +%d SA TOOLTIP_SURA Sura TOOLTIP_TIME_CHARGER_FIX Tempo de Carregamento %d seg. SA TOOLTIP_TIME_CHARGER_PER Tempo de Carregamento %d%% SA -TOOLTIP_UNIQUE �nico -TOOLTIP_UNSEAL_LEFT_TIME A remover v�nculo em: %dH %dM +TOOLTIP_UNIQUE nico +TOOLTIP_UNSEAL_LEFT_TIME A remover vnculo em: %dH %dM TOOLTIP_WARRIOR Guerreiro TOOLTIP_WEAPON Arma TOOLTIP_WRISTLET Pulseira @@ -919,13 +924,13 @@ UI_ITEM Item UI_LEFT_TIME Tempo Restante: %d Seg. UI_NEXT Continuar UI_NEXTPAGE Continuar -UI_NOCONTENTS Sem Conte�do +UI_NOCONTENTS Sem Contedo UI_NONAME Sem Nome UI_OK OK -UI_POS_UNKNOWN Localiza��o Desconhecida +UI_POS_UNKNOWN Localizao Desconhecida UI_PREVPAGE retroceder UI_UNKNOWN Desconhecido -UPLOAD_MARK_CHECK_NEED_RECONNECT O upload tem de come�ar de novo. -UPLOAD_MARK_UPLOAD_NEED_RECONNECT O upload tem de come�ar de novo. -USE_ITEM_FAILURE_PRIVATE_SHOP N�o podes usar este Item enquanto tiveres uma Loja Privada aberta. +UPLOAD_MARK_CHECK_NEED_RECONNECT O upload tem de comear de novo. +UPLOAD_MARK_UPLOAD_NEED_RECONNECT O upload tem de comear de novo. +USE_ITEM_FAILURE_PRIVATE_SHOP No podes usar este Item enquanto tiveres uma Loja Privada aberta. USE_SKILL_ERROR_UNKNOWN Erro de Habilidade desconhecido: %s diff --git a/bin/pack/locale_ro/locale/ro/locale_game.txt b/bin/pack/locale_ro/locale/ro/locale_game.txt index d0a1fdc8..bb4af11b 100644 --- a/bin/pack/locale_ro/locale/ro/locale_game.txt +++ b/bin/pack/locale_ro/locale/ro/locale_game.txt @@ -1,68 +1,68 @@ AFF_LOVE_POINT Punct de dragoste: %d%% ALIGNMENT_NAME Puncte de grad: -ATTACK_ERROR_UNKNOWN Gre�eal� de atac necunoscut�: %s +ATTACK_ERROR_UNKNOWN Greeal de atac necunoscut: %s CANNOT_ATTACK_DEST_IN_SAFE Inamicul e prea departe. CANNOT_ATTACK_SELF_IN_SAFE Nu pot ataca. -CANNOT_EQUIP_IN_EXCHANGE Nu po�i schimba echipamentul c�nd negociezi. -CANNOT_EQUIP_IN_SHOP Nu po�i schimba echipamentul c�nd negociezi. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nu po�i deschide magazinul �ntr-un spa�iu public. +CANNOT_EQUIP_IN_EXCHANGE Nu poi schimba echipamentul cnd negociezi. +CANNOT_EQUIP_IN_SHOP Nu poi schimba echipamentul cnd negociezi. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Nu poi deschide magazinul ntr-un spaiu public. CANNOT_SHOOT_DEST_IN_SAFE Inamicul e prea departe. -CANNOT_SHOOT_EMPTY_ARROW Am nevoie de o s�geat�. +CANNOT_SHOOT_EMPTY_ARROW Am nevoie de o sgeat. CANNOT_SHOOT_SELF_IN_SAFE Nu pot face asta. CANNOT_SKILL_APPROACH Sunt sigur ca nu ma pot apropia mai mult de atat. CANNOT_SKILL_ATTACK Nu pot ataca. CANNOT_SKILL_BLUE Nu poti folosi Sufletul Lupului Indigo atunci cand este activ Sufletul Lupului Rosu. CANNOT_SKILL_DEST_IN_SAFE Inamicul e prea departe. -CANNOT_SKILL_EQUIP_FISHING_ROD Am nevoie de o undi��. +CANNOT_SKILL_EQUIP_FISHING_ROD Am nevoie de o undi. CANNOT_SKILL_HAVE_TO_RIDE Am nevoie de un cal pentru a folosi asta. -CANNOT_SKILL_NEED_EMPTY_BOTTLE Nu am nicio sticl� goal�. -CANNOT_SKILL_NEED_POISON_BOTTLE Nu am nicio sticl� cu otrav�. -CANNOT_SKILL_NEED_TARGET Care este �inta? +CANNOT_SKILL_NEED_EMPTY_BOTTLE Nu am nicio sticl goal. +CANNOT_SKILL_NEED_POISON_BOTTLE Nu am nicio sticl cu otrav. +CANNOT_SKILL_NEED_TARGET Care este inta? CANNOT_SKILL_NOT_ENOUGH_HP Nu am destule PV! CANNOT_SKILL_NOT_ENOUGH_SP Nu am destule PM! -CANNOT_SKILL_NOT_HORSE_SKILL Nu pot folosi asta �n timp ce c�l�resc. +CANNOT_SKILL_NOT_HORSE_SKILL Nu pot folosi asta n timp ce clresc. CANNOT_SKILL_NOT_MATCHABLE_WEAPON Aceasta abilitate nu o pot folosi la aceasta arma. -CANNOT_SKILL_NOT_YET_LEARN Nu am �nvatat aceasta abilitate. +CANNOT_SKILL_NOT_YET_LEARN Nu am nvatat aceasta abilitate. CANNOT_SKILL_ONLY_FOR_ALLIANCE Are efect doar asupra membrilor grupului. -CANNOT_SKILL_ONLY_FOR_CORPSE Are efect doar asupra mor�ilor. +CANNOT_SKILL_ONLY_FOR_CORPSE Are efect doar asupra morilor. CANNOT_SKILL_RED Nu poti folosi Sufletul Lupului Rosu atunci cand este activ Sufletul Lupului Indigo. CANNOT_SKILL_REMOVE_FISHING_ROD Nu pot folosi aceasta abilitate cu o undita. CANNOT_SKILL_SELF_IN_SAFE De aici nu pot ataca. CANNOT_SKILL_USE_SELF Nu pot folosi asta asupra mea. CANNOT_SKILL_WAIT_COOLTIME Nu pot folosi inca aceasta abilitate. CANNOT_USE Nu poti folosi asta. -CANNOT_WHISPER_DEST_REFUSE %s a blocat complet �optitul. SA +CANNOT_WHISPER_DEST_REFUSE %s a blocat complet optitul. SA CANNOT_WHISPER_NOT_LOGON %s nu e online. SA -CANNOT_WHISPER_SELF_REFUSE Nu po�i �opti cuiva ceva dac� �optitul e complet blocat. SNA +CANNOT_WHISPER_SELF_REFUSE Nu poi opti cuiva ceva dac optitul e complet blocat. SNA CHANNEL Canal -CHANNELING_CANNOT_LOGOUT Nu po�i reveni la ecranul de login. +CHANNELING_CANNOT_LOGOUT Nu poi reveni la ecranul de login. CHANNEL_EMPTY_SERVER Niciun server CHANNEL_NORMAL Canal %d CHANNEL_NOTIFY_FULL Acest canal este plin! Alege te rog altul. -CHANNEL_NOT_FIND_INFO Nici o informa�ie g�sit� via Canal. +CHANNEL_NOT_FIND_INFO Nici o informaie gsit via Canal. CHANNEL_PVP Duel liber CHANNEL_SELECT_CHANNEL Alege canalul -CHANNEL_SELECT_REGION Selecteaz� regiunea. +CHANNEL_SELECT_REGION Selecteaz regiunea. CHANNEL_SELECT_SERVER Alege serverul -CHANNEL_TEST_SERVER Testeaz� serverul +CHANNEL_TEST_SERVER Testeaz serverul CHANNEL_TEST_SERVER_ADDR Test %s:%d CHARACTER_CREATE_MODE Creaza caracter CHARACTER_SELECT_MODE Alege caracter -CHAT_ALL To�i -CHAT_BLOCK Blocheaz� -CHAT_GUILD Breasl� +CHAT_ALL Toi +CHAT_BLOCK Blocheaz +CHAT_GUILD Breasl CHAT_INFORMATION Info -CHAT_INSULT_STRING Propozi�ia con�ine cuvinte nepermise. -CHAT_LOG Arat� mesaje vechi [L] +CHAT_INSULT_STRING Propoziia conine cuvinte nepermise. +CHAT_LOG Arat mesaje vechi [L] CHAT_LOG_TITLE Log Chat CHAT_NORMAL Normal -CHAT_NOTICE Anun� +CHAT_NOTICE Anun CHAT_PARTY Grup CHAT_SEND_CHAT Trimite mesaj -CHAT_SEND_MEMO Trimite �oapt� [Shift+Enter] -CHAT_SHOUT Strig� -CHAT_SHOUT_LIMIT Po�i striga doar o dat� la 15 secunde. -CHAT_WHISPER �oapt� +CHAT_SEND_MEMO Trimite oapt [Shift+Enter] +CHAT_SHOUT Strig +CHAT_SHOUT_LIMIT Poi striga doar o dat la 15 secunde. +CHAT_WHISPER oapt COMB_ALREADY_APPEND COMB_CANT_APPEND_ITEM Acest articol nu poate fi folosit. COMB_CANT_APPEND_SEALED_ITEM Nu poti folosi niciun obiect personalizat. @@ -75,13 +75,13 @@ COMB_NOT_FULL_BOOK Nu, nu putem face afaceri in acest fel. Ti-am spus deja ca fa COMB_NOT_ITEM_IN_INVENTORY Nu poti folosi obiectele echipate. COMB_NOT_MEDIUM_ITEM Acest articol nu poate fi folosit. COMB_WILL_REMOVE_MATERIAL Costumul 2 va fi distrus. -CREATE_ERROR_GM_NAME Nu po�i folosi ,GM� la numele caracterului. +CREATE_ERROR_GM_NAME Nu poi folosi ,GM la numele caracterului. CREATE_ERROR_INSULT_NAME Acest nume este invalid. CREATE_ERROR_LIMIT_LEVEL Caracterul tau trebuie sa aiba cel putin nivelul 80. CREATE_ERROR_TIME_LIMIT Poti crea un singur caracter la fiecare 30 de secunde. CREATE_ERROR_WRONG_STRING Numele personajului nu poate contine caractere speciale. -CREATE_EXIST_SAME_NAME Exist� deja un caracter cu acest nume. -CREATE_FAILURE Nu po�i crea acest caracter. +CREATE_EXIST_SAME_NAME Exist deja un caracter cu acest nume. +CREATE_FAILURE Nu poi crea acest caracter. CREATE_FULL Nu mai poti crea alte caractere. CREATE_GM_NAME GM CREATE_INPUT_NAME Introdu numele. @@ -89,10 +89,10 @@ CREATE_PLUS_STAT Mai sunt puncte de status accesibile. DAY Zile DONT_USE_ITEM_WHEN_SHOW_CONFIRM Nu poti muta niciun obiect cand ai o cerere in asteptare. DO_YOU_BUY_ITEM1 Vrei sa cumperi %s pentru %s? -DO_YOU_BUY_ITEM2 Vrei s� cumperi %s %s pentru %s? -DO_YOU_DROP_MONEY Vrei s� renun�i la %d Yang? -DO_YOU_SELL_ITEM1 Vrei s� vinzi %s pentru %s? -DO_YOU_SELL_ITEM2 Vrei s� vinzi %s %s pentru %s? +DO_YOU_BUY_ITEM2 Vrei s cumperi %s %s pentru %s? +DO_YOU_DROP_MONEY Vrei s renuni la %d Yang? +DO_YOU_SELL_ITEM1 Vrei s vinzi %s pentru %s? +DO_YOU_SELL_ITEM2 Vrei s vinzi %s %s pentru %s? DRAGON_SOUL_CANNOT_REFINE Aceasta Piatra Dragon nu poate fi rafinata. DRAGON_SOUL_CANNOT_REFINE_MORE Aceasta Piatra Dragon a ajuns deja la nivelul maxim. DRAGON_SOUL_EQUIP_WARNING1 Este dificil sa inlaturi o Piatra Dragon odata ce a fost atasata. @@ -113,18 +113,18 @@ DRAGON_SOUL_UNEQUIP_WARNING1 Piatra Dragon poate fi distrusa in acest proces. DRAGON_SOUL_UNEQUIP_WARNING2 Doresti sa continui? DRAGON_SOUL_UNMATCHED_SLOT Acest slot este gresit. DRAGON_SOUL_UNQUALIFIED Inca nu poti folosi alchimia Pietrei Dragon. -DROP_ITEM_FAILURE_EQUIP_ITEM Nu po�i arunca obiecte din echipament. -DROP_ITEM_FAILURE_PRIVATE_SHOP Nu po�i renun�a la un obiect atribuit caracterului dac� magazinul privat este deschis. -DROP_MONEY_FAILURE_1000_OVER Po�i renun�a la maxim 999 Yang. -EMOTION_ANGRY Nepl�cut -EMOTION_ATTRACTIVE Tenta�ie -EMOTION_BANTER R�ut�cios +DROP_ITEM_FAILURE_EQUIP_ITEM Nu poi arunca obiecte din echipament. +DROP_ITEM_FAILURE_PRIVATE_SHOP Nu poi renuna la un obiect atribuit caracterului dac magazinul privat este deschis. +DROP_MONEY_FAILURE_1000_OVER Poi renuna la maxim 999 Yang. +EMOTION_ANGRY Neplcut +EMOTION_ATTRACTIVE Tentaie +EMOTION_BANTER Rutcios EMOTION_CHEERS_1 Bucurie 1 EMOTION_CHEERS_2 Bucurie 2 EMOTION_CHEERUP A se bucura -EMOTION_CHOOSE_ONE Alege o �int�. +EMOTION_CHOOSE_ONE Alege o int. EMOTION_CLAP Aplauze -EMOTION_CLAP_KISS S�rut +EMOTION_CLAP_KISS Srut EMOTION_CONGRATULATION Acord EMOTION_DANCE_1 Dans 1 EMOTION_DANCE_2 Dans 2 @@ -137,79 +137,79 @@ EMOTION_FRENCH_KISS Sarut Frantuzesc EMOTION_JOY Bucurie EMOTION_SAD Trist EMOTION_SHY Refuz -EMOTION_SLAP Lovitur� +EMOTION_SLAP Lovitur EMPIRE_A Regatul Shinsoo EMPIRE_B Regatul Chunjo EMPIRE_C Regatul Jinno EMPIRE_SELECT_MODE Alege regat -EXCHANGE_CANNOT_GIVE Nu po�i vinde acest obiect. +EXCHANGE_CANNOT_GIVE Nu poi vinde acest obiect. EXCHANGE_CANT_EDIT_MONEY Acum nu mai poti modifica suma. EXCHANGE_FAILURE_EQUIP_ITEM Nu poti schimba Iteme atribuite caracterului. EXCHANGE_MONEY Suma EXCHANGE_TITLE Schimb cu %s FISHING_FAILURE Ai pierdut momeala pentru pescuit. -FISHING_NOTIFY1 Se pare ca %s a mu�cat. -FISHING_NOTIFY2 Se pare c� s-a prins %s. +FISHING_NOTIFY1 Se pare ca %s a mucat. +FISHING_NOTIFY2 Se pare c s-a prins %s. FISHING_SUCCESS1 Ai prins %s. FISHING_SUCCESS2 Ai scos %s din apa! -FISHING_UNKNOWN Ceva a muscat dar nu �tiu ce anume. -FISHING_WRONG_PLACE Nu pot s� pescuiesc aici. +FISHING_UNKNOWN Ceva a muscat dar nu tiu ce anume. +FISHING_WRONG_PLACE Nu pot s pescuiesc aici. FOR_FEMALE Pentru femei -FOR_MALE Pentru b�rba�i -GAME_CANNOT_MINING Nu po�i s� sapi dup� minereu �n timp ce c�l�re�ti. -GAME_CANNOT_PICK_ITEM Nu po�i culege acest obiect, pentru ca nu a fost capturat de tine. +FOR_MALE Pentru brbai +GAME_CANNOT_MINING Nu poi s sapi dup minereu n timp ce clreti. +GAME_CANNOT_PICK_ITEM Nu poi culege acest obiect, pentru ca nu a fost capturat de tine. GAME_INIT_ERROR_CURSOR Cursorul nu a putut fi creat. -GAME_INIT_ERROR_DIRECTX Ai nevoie de DirectX 8.1 pentru a rula jocul.\nInstaleaz� DirectX 8.1 sau peste. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nu s-a gasit placa grafic� pentru rularea jocului.\nVerific� daca placa VGA e instalat� corect. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Placa grafic� nu a putut fi ini�ializat�.nVerific� dac� de�ii o plac� VGA.\nAlternativ po�i s� activezi accelerarea hardware.\n(Accelerare hardware la maxim \nControl Panel->Display->Settings->Advanced->Troubleshooting) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Placa grafic� nu suport� 32bit.\nSchimb� pe 16bit sau folose�te full screen. -GAME_INIT_ERROR_ITEM_PROTO Datele obiectului inaccesibile.\nReinstaleaz� jocul. -GAME_INIT_ERROR_MAIN_WINDOW Fereastra principal� nu a putut fi realizat�. -GAME_INIT_ERROR_MOB_PROTO Datele monstrului inaccesibile.\nReinstaleaz� jocul. -GAME_INIT_ERROR_NETWORK Legatura la re�ea nu s-a realizat.\nVerific� leg�tura la internet. +GAME_INIT_ERROR_DIRECTX Ai nevoie de DirectX 8.1 pentru a rula jocul.\nInstaleaz DirectX 8.1 sau peste. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Nu s-a gasit placa grafic pentru rularea jocului.\nVerific daca placa VGA e instalat corect. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Placa grafic nu a putut fi iniializat.nVerific dac deii o plac VGA.\nAlternativ poi s activezi accelerarea hardware.\n(Accelerare hardware la maxim \nControl Panel->Display->Settings->Advanced->Troubleshooting) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Placa grafic nu suport 32bit.\nSchimb pe 16bit sau folosete full screen. +GAME_INIT_ERROR_ITEM_PROTO Datele obiectului inaccesibile.\nReinstaleaz jocul. +GAME_INIT_ERROR_MAIN_WINDOW Fereastra principal nu a putut fi realizat. +GAME_INIT_ERROR_MOB_PROTO Datele monstrului inaccesibile.\nReinstaleaz jocul. +GAME_INIT_ERROR_NETWORK Legatura la reea nu s-a realizat.\nVerific legtura la internet. GAME_PICK_MONEY Ai primit %d Yang. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT �n�l�imea nu are 128 pixel. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT �n�l�imea nu are 12 pixel. -GUILDMARK_UPLOADER_ERROR_16_WIDTH �n�l�imea nu are 16 pixel. -GUILDMARK_UPLOADER_ERROR_64_WIDTH �n�l�imea nu are 64 pixel. -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Jocul nu suport� aceast� imagine. -GUILDMARK_UPLOADER_ERROR_PATH Copiaz� fi�ierele �n directorul metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT Nicio imagine selectat�. -GUILDWAR_CTF_TITLE Cucere�te steagul -GUILDWAR_NORMAL_TITLE B�t�lie pe c�mp -GUILDWAR_QUESTION_LINE_1 Breasla %s a declarat breslei tale r�zboi, -GUILDWAR_QUESTION_LINE_2 Accep�i? (%s) +GUILDMARK_UPLOADER_ERROR_128_HEIGHT nlimea nu are 128 pixel. +GUILDMARK_UPLOADER_ERROR_12_HEIGHT nlimea nu are 12 pixel. +GUILDMARK_UPLOADER_ERROR_16_WIDTH nlimea nu are 16 pixel. +GUILDMARK_UPLOADER_ERROR_64_WIDTH nlimea nu are 64 pixel. +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Jocul nu suport aceast imagine. +GUILDMARK_UPLOADER_ERROR_PATH Copiaz fiierele n directorul metin2/upload. +GUILDMARK_UPLOADER_ERROR_SELECT Nicio imagine selectat. +GUILDWAR_CTF_TITLE Cucerete steagul +GUILDWAR_NORMAL_TITLE Btlie pe cmp +GUILDWAR_QUESTION_LINE_1 Breasla %s a declarat breslei tale rzboi, +GUILDWAR_QUESTION_LINE_2 Accepi? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE Lupt� �n Aren� +GUILDWAR_WARP_TITLE Lupt n Aren GUILD_BUILDING_GRADE Grad -GUILD_BUILDING_NAME Numele cl�dirii +GUILD_BUILDING_NAME Numele cldirii GUILD_CANNOT_HEAL_GSP_ANYMORE Energia Spiritul Dragonului este deja plina. GUILD_COMMENT Scrie GUILD_CREATE_ERROR_INSULT_NAME Numele breslei nu este permis. GUILD_DEFAULT_GRADE Membrii breslei -GUILD_DELETE �terge +GUILD_DELETE terge GUILD_DEPOSIT Pune deoparte GUILD_DO_YOU_HEAL_GSP Doresti sa folosesti %d Yang pentru a restaura %d unitati din Spiritul Dragonului? -GUILD_DO_YOU_JOIN te-a invitat. Vrei s� te al�turi alian�ei? -GUILD_EMPTY_AREA �ar� goal� +GUILD_DO_YOU_JOIN te-a invitat. Vrei s te alturi alianei? +GUILD_EMPTY_AREA ar goal GUILD_ENEMY_GUILD_NAME Numele breslei inamicului -GUILD_FACILITY Cl�dire secundar� -GUILD_GEM Piatr� pre�ioas� -GUILD_HEADQUARTER Cl�dire principal� +GUILD_FACILITY Cldire secundar +GUILD_GEM Piatr preioas +GUILD_HEADQUARTER Cldire principal GUILD_HEAL_GSP Reface Spiritul Dragonului GUILD_INFO_ENEMY_GUILD_EMPTY Niciuna GUILD_MARK_NOT_ENOUGH_LEVEL Cerinta: Minim nivelul 3 GUILD_NAME Numele breslei -GUILD_NOT_ENOUGH_MATERIAL Nu de�ii destul material pentru aceast� cl�dire. -GUILD_NOT_ENOUGH_MONEY Nu de�ii destul Yang pentru aceast� cl�dire. -GUILD_NO_NOTICE_PERMISSION Nu ��i este permis s� faci un anun�. +GUILD_NOT_ENOUGH_MATERIAL Nu deii destul material pentru aceast cldire. +GUILD_NOT_ENOUGH_MONEY Nu deii destul Yang pentru aceast cldire. +GUILD_NO_NOTICE_PERMISSION Nu i este permis s faci un anun. GUILD_OBJECT Obiecte -GUILD_OFFER_EXP Investe�te Experien�� -GUILD_SHORT_EXP Nu ai destule puncte de experien��. -GUILD_TILE_BASEINFO Informa�ii de baz� -GUILD_TILE_BOARD Tabl� +GUILD_OFFER_EXP Investete Experien +GUILD_SHORT_EXP Nu ai destule puncte de experien. +GUILD_TILE_BASEINFO Informaii de baz +GUILD_TILE_BOARD Tabl GUILD_TILE_GRADE Drepturi de Administrare -GUILD_TILE_INFO Informa�ii breasl� +GUILD_TILE_INFO Informaii breasl GUILD_TILE_MEMBER Membrii breslei GUILD_TILE_SKILL Calificarea breslei GUILD_VILLAGE_01 Miryang @@ -220,37 +220,37 @@ GUILD_WAR2 Zona de Lupta Breasla GUILD_WAR3 Zona de Lupta Breasla GUILD_WAR4 Zona de Lupta Breasla GUILD_WAR_LIMIT_30MIN Timp: 30 de minute -GUILD_WAR_REWARD_POTION Recompens�: C�tig�torul prime�te licori -GUILD_WAR_USE_BATTLE_MAP Loca�ie: C�mpul de Lupt� al Breslei -GUILD_WAR_USE_NORMAL_MAP Loca�ie: Harta Normal� -GUILD_WAR_WIN_CHECK_SCORE Cel mai bun rezultat c�tig� r�zboiul. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Captureaz� steagul inamicului -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 �i adu-l �n baza ta. -GUILD_WAR_WIN_WIPE_OUT_GUILD �nfr�nge to�i inamicii pentru a c�tiga. +GUILD_WAR_REWARD_POTION Recompens: Ctigtorul primete licori +GUILD_WAR_USE_BATTLE_MAP Locaie: Cmpul de Lupt al Breslei +GUILD_WAR_USE_NORMAL_MAP Locaie: Harta Normal +GUILD_WAR_WIN_CHECK_SCORE Cel mai bun rezultat ctig rzboiul. +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Captureaz steagul inamicului +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 i adu-l n baza ta. +GUILD_WAR_WIN_WIPE_OUT_GUILD nfrnge toi inamicii pentru a ctiga. GUILD_WITHDRAW Retragere -GUILD_YOU_DO_NOT_JOIN Nu apar�ii nici unei bresle. +GUILD_YOU_DO_NOT_JOIN Nu aparii nici unei bresle. HORSE_HEALTH0 Mort HORSE_HEALTH1 Foame -HORSE_HEALTH2 �nfometat +HORSE_HEALTH2 nfometat HORSE_HEALTH3 Plin HORSE_LEVEL1 Cal normal -HORSE_LEVEL2 Cal de lupt� +HORSE_LEVEL2 Cal de lupt HORSE_LEVEL3 Cal militar HOUR Ore -HOW_MANY_ITEM_DO_YOU_DROP1 Vrei s� arunci %s? -HOW_MANY_ITEM_DO_YOU_DROP2 Vrei s� arunci %s %d? -INPUT_MATRIX_CARD_NUMBER Introdu num�rul pl�cii matrix +HOW_MANY_ITEM_DO_YOU_DROP1 Vrei s arunci %s? +HOW_MANY_ITEM_DO_YOU_DROP2 Vrei s arunci %s %d? +INPUT_MATRIX_CARD_NUMBER Introdu numrul plcii matrix INPUT_MATRIX_CARD_TITLE Placa matrix -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introducere cod de �tergere din administrare cont. -INPUT_PRIVATE_CODE_DIALOG_TITLE �terge caracterul -INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergamentul nu poate fi ad�ugat. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Introducere cod de tergere din administrare cont. +INPUT_PRIVATE_CODE_DIALOG_TITLE terge caracterul +INVENTORY_DO_NOT_PACK_WARP_SCROLL Pergamentul nu poate fi adugat. INVENTORY_REALLY_USE_ITEM Doresti sa folosesti asta pe acest obiect? JOB_ASSASSIN Ninja JOB_ASSASSIN0 Ninja amator JOB_ASSASSIN1 Puterea ninja JOB_ASSASSIN2 Vampir JOB_SHAMAN Saman -JOB_SHAMAN0 �aman amator +JOB_SHAMAN0 aman amator JOB_SHAMAN1 Puterea zmeului JOB_SHAMAN2 Puterea fulgerului JOB_SURA Sura @@ -258,49 +258,54 @@ JOB_SURA0 Sura amator JOB_SURA1 Puterea fata morgana JOB_SURA2 Puterea magiei negre JOB_WARRIOR Razboinic -JOB_WARRIOR0 R�zboinic amator +JOB_WARRIOR0 Rzboinic amator JOB_WARRIOR1 Puterea Arahan JOB_WARRIOR2 Puterea partizanilor -LEFT_TIME Timp r�mas +LEFT_TIME Timp rmas LOGIN_CONNECT_FAILURE Eroare la conectarea la server. LOGIN_CONNECT_SUCCESS Ai fost conectat la server. LOGIN_CONNETING Vei fi conectat la server... -LOGIN_FAILURE_ALREADY Contul t�u este deja conectat. +LOGIN_FAILURE_ALREAY Contul tu este deja conectat. +LOGIN_FAILURE_BE_SAME_KEY Problem la login LOGIN_FAILURE_BLOCK_ID Contul este blocat. LOGIN_FAILURE_BLOCK_LOGIN Alege alt server! +LOGIN_FAILURE_NOBILL Contul nu deine timp de joc. LOGIN_FAILURE_NOT_AVAIL Contul este inaccesibil. -LOGIN_FAILURE_REPAIR_ID Pentru acest cont sunt ref�cute obiectele. +LOGIN_FAILURE_NOT_EXIST_ID Nume contului sau parola sunt greite. +LOGIN_FAILURE_REPAIR_ID Pentru acest cont sunt refcute obiectele. LOGIN_FAILURE_SAMELOGIN Cineva s-a conectat la contul tau. -LOGIN_FAILURE_SHUTDOWN Serverul nu este �nc� deschis. -LOGIN_FAILURE_TOO_MANY_USER Conectarea nu s-a realizat pentru ca exist� prea mul�i juc�tori. -LOGIN_FAILURE_UNKNOWN Login a e�uat din motive necunoscute. -LOGIN_FAILURE_WEB_BLOCK Ai fost blocat pe website. Verific�-�i mailurile. -LOGIN_FAILURE_WRONG_CREDENTIALS Nume sau parola gre�it�. +LOGIN_FAILURE_SHUTDOWN Serverul nu este nc deschis. +LOGIN_FAILURE_TOO_MANY_USER Conectarea nu s-a realizat pentru ca exist prea muli juctori. +LOGIN_FAILURE_UNKNOWN Login a euat din motive necunoscute. +LOGIN_FAILURE_WEB_BLOCK Ai fost blocat pe website. Verific-i mailurile. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Ai introdus un numr greit. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Ai introdus de 3 ori un numr greit. Conectarea va fi nchis. +LOGIN_FAILURE_WRONG_PASSWORD Nume sau parola greit. LOGIN_INPUT_ID Introdu ID-ul. LOGIN_INPUT_PASSWORD Introdu parola. -LOGIN_PROCESSING Conectarea ruleaz� ... -MALL_CANNOT_INSERT Nu po�i pozi�iona obiectul. +LOGIN_PROCESSING Conectarea ruleaz ... +MALL_CANNOT_INSERT Nu poi poziiona obiectul. MALL_PASSWORD_TITLE Parola -MAP_A1 �inutul Yongan +MAP_A1 inutul Yongan MAP_A2 Valea Seungryong MAP_A2_1 -MAP_A3 �inutul Yayang +MAP_A3 inutul Yayang MAP_AG Jungrang -MAP_B1 �inutul Joan +MAP_B1 inutul Joan MAP_B2 Valea Imji -MAP_B3 �inutul Bokjung +MAP_B3 inutul Bokjung MAP_BAY Trecatoarea Nephrite MAP_BAYBLACKSAND Trecatoarea Nephrite MAP_BG Waryong -MAP_C1 �inutul Pyungmoo +MAP_C1 inutul Pyungmoo MAP_C2 Valea Bangsan -MAP_C3 �inutul Bakra +MAP_C3 inutul Bakra MAP_CAPE Peninsula Dragon de Foc MAP_CAPEDRAGONHEAD Peninsula Dragon de Foc MAP_CG Imha MAP_DAWN Stancile Gautama MAP_DAWNMISTWOOD Stancile Gautama -MAP_DESERT De�ertul Yongbi +MAP_DESERT Deertul Yongbi MAP_DEVILCATACOMB Catacomba Diavolului MAP_DEVILTOWER1 Turnul Demonilor MAP_DUEL Arena Antrenament de Lupta @@ -390,93 +395,93 @@ MAP_TRENT_A MAP_WEDDING_01 Harta Casatoriilor MAP_WL Valea Serpilor MAP_WL_01 Valea Serpilor -MESSENGER_ADD_FRIEND Adaug� prieten +MESSENGER_ADD_FRIEND Adaug prieten MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s te-a acceptat ca prieten. -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Accep�i? -MESSENGER_DO_YOU_DELETE �terge? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Vrei s� �tergi num�rul de mobil? +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Accepi? +MESSENGER_DO_YOU_DELETE terge? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Vrei s tergi numrul de mobil? MESSENGER_DO_YOU_MOVE Mai departe? MESSENGER_EMPTY_LIST Gol MESSENGER_FAMILY Familie MESSENGER_FRIEND Prieteni -MESSENGER_GUILD Breasl� +MESSENGER_GUILD Breasl MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Trimite codul de pe telefonul mobil. MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Introdu codul -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Introdu num�rul de mobil pentru trimiterea SMS-ului. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Vrei s� introduci acum num�rul de mobil? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Introdu num�rul de mobil +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Introdu numrul de mobil pentru trimiterea SMS-ului. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Vrei s introduci acum numrul de mobil? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Introdu numrul de mobil MESSENGER_SEND_MOBILE_MESSAGE_TITLE Trimite mesaj. METIN_TEST MINIMAP Deschide mini harta -MINIMAP_CANNOT_SEE Harta mini nu poate fi afi�at�. -MINIMAP_CAN_NOT_SHOW_AREAMAP Harta mare nu poate fi afi�at�. -MINIMAP_DEC_SCALE Minimeaz� -MINIMAP_INC_SCALE Maximeaz� +MINIMAP_CANNOT_SEE Harta mini nu poate fi afiat. +MINIMAP_CAN_NOT_SHOW_AREAMAP Harta mare nu poate fi afiat. +MINIMAP_DEC_SCALE Minimeaz +MINIMAP_INC_SCALE Maximeaz MINIMAP_OBSERVER_COUNT %d spectatori -MINIMAP_SHOW_AREAMAP Deschide hart� mare +MINIMAP_SHOW_AREAMAP Deschide hart mare MINUTE Min MONETARY_UNIT0 Yang MONETARY_UNIT1 zece mii -MONETARY_UNIT2 o sut� de milioane -MONEY_INPUT_DIALOG_SELLPRICE Pre� de v�nzare: -MOVE_ITEM_FAILURE_PRIVATE_SHOP Nu po�i muta obiectul dac� ai deschis un magazin privat. -MUSIC_EMPTY_MUSIC_LIST Nicio muzic� de fundal. +MONETARY_UNIT2 o sut de milioane +MONEY_INPUT_DIALOG_SELLPRICE Pre de vnzare: +MOVE_ITEM_FAILURE_PRIVATE_SHOP Nu poi muta obiectul dac ai deschis un magazin privat. +MUSIC_EMPTY_MUSIC_LIST Nicio muzic de fundal. MUSIC_METIN2_DEFAULT_THEMA Metin2 muzica standard -MUSIC_NOT_SELECT_MUSIC Nu ai ales nici un fi�ier de muzic�. -NEEFD_REST Trebuie s� te odihne�ti �nt�i. +MUSIC_NOT_SELECT_MUSIC Nu ai ales nici un fiier de muzic. +NEEFD_REST Trebuie s te odihneti nti. NOT_YET_SUPPORT Nu este suportat. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Nu po�i activa modul breasl� dac� nu apar�ii nici uneia. -OPTION_PVPMODE_NOT_SUPPORT Nu po�i folosi configura�ia modului PvP. -OPTION_PVPMODE_PROTECT Trebuie s� fi atins minim nivelul %d pentru a activa modul PvP. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Nu poi activa modul breasl dac nu aparii nici uneia. +OPTION_PVPMODE_NOT_SUPPORT Nu poi folosi configuraia modului PvP. +OPTION_PVPMODE_PROTECT Trebuie s fi atins minim nivelul %d pentru a activa modul PvP. PARTY_ANSWER_TIMEOVER Invitatia a fost respinsa. PARTY_BONUS_ATTACKER Valoare atac: +%d SA -PARTY_BONUS_BERSERKER Vitez� de atac: +%d SA +PARTY_BONUS_BERSERKER Vitez de atac: +%d SA PARTY_BONUS_BUFFER Durata Skill: +%d SA -PARTY_BONUS_DEFENDER Ap�rare: +%d SA +PARTY_BONUS_DEFENDER Aprare: +%d SA PARTY_BONUS_EXP Bonus-EXP: %d%% SA PARTY_BONUS_SKILL_MASTER Max. PM: +%d SA PARTY_BONUS_TANKER Max. PV: +%d SA PARTY_BREAK_UP Sparge grupa PARTY_DO_YOU_ACCEPT %s te-a invitat in grup. -PARTY_DO_YOU_JOIN , accepti invita�ia de a intra �n grup? +PARTY_DO_YOU_JOIN , accepti invitaia de a intra n grup? PARTY_EXP_DISTRIBUTION_MODE Distribuire EXP PARTY_EXP_DISTRIBUTION_MODE_LEVEL Adept level -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Nivel mai �nalt prime�te mai mult EXP. +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Nivel mai nalt primete mai mult EXP. PARTY_EXP_DISTRIBUTION_MODE_PARITY Egal -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP To�i membrii grupei primesc la fel de mult EXP. +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Toi membrii grupei primesc la fel de mult EXP. PARTY_HEAL_ALL_MEMBER Reface totul -PARTY_INCREASE_AREA_150 Autonomia grupei m�rit� de 1,5 ori. SNA -PARTY_INCREASE_AREA_200 Autonomia grupei m�rit� de 2 ori. SNA -PARTY_LEAVE P�r�se�te grupul -PARTY_LONGTIME_BONUS_EXP EXP-bonus pentru joc de grup� lung: +%d%% SA +PARTY_INCREASE_AREA_150 Autonomia grupei mrit de 1,5 ori. SNA +PARTY_INCREASE_AREA_200 Autonomia grupei mrit de 2 ori. SNA +PARTY_LEAVE Prsete grupul +PARTY_LONGTIME_BONUS_EXP EXP-bonus pentru joc de grup lung: +%d%% SA PARTY_MEMBER_OFFLINE [Offline] -PARTY_RECALL_MEMBER Strig� membru al grupei �ncoace. +PARTY_RECALL_MEMBER Strig membru al grupei ncoace. PARTY_REGEN_BONUS Bonus pentru regenerarea PV + PM: +%d%% SA PARTY_REQUEST_DENIED Cererea a fost refuzata. -PARTY_SET_ATTACKER Stabile�te ca atacator. -PARTY_SET_BERSERKER Stabile�te ca berserker. -PARTY_SET_BUFFER Stabile�te ca blocant. -PARTY_SET_DEFENDER Stabile�te ca ap�r�tor. -PARTY_SET_NORMAL Anuleaz� setarea. -PARTY_SET_SKILL_MASTER Stabile�te ca maestru al competen�ei. -PARTY_SET_TANKER Stabile�te ca lupt�tor de apropiere. -PARTY_SKILL_ATTACKER Valoare de baz� atac atacator +%.0f +PARTY_SET_ATTACKER Stabilete ca atacator. +PARTY_SET_BERSERKER Stabilete ca berserker. +PARTY_SET_BUFFER Stabilete ca blocant. +PARTY_SET_DEFENDER Stabilete ca aprtor. +PARTY_SET_NORMAL Anuleaz setarea. +PARTY_SET_SKILL_MASTER Stabilete ca maestru al competenei. +PARTY_SET_TANKER Stabilete ca lupttor de apropiere. +PARTY_SKILL_ATTACKER Valoare de baz atac atacator +%.0f PARTY_SKILL_BERSERKER Viteza de atac berserker +%.0f PARTY_SKILL_BUFFER Durata Skill Blocant +%.0f -PARTY_SKILL_DEFENDER Ap�rare ap�r�tor +%.0f +PARTY_SKILL_DEFENDER Aprare aprtor +%.0f PARTY_SKILL_HP_REGEN Regenerare PV +%.0f%% PARTY_SKILL_PARTY_AREA Autonomia grupei +%d%% -PARTY_SKILL_SKILL_MASTER PM maestrul competen�ei max. +%.0f +PARTY_SKILL_SKILL_MASTER PM maestrul competenei max. +%.0f PARTY_SKILL_SP_REGEN Regenerare PM +%.0f%% PARTY_SKILL_TANKER Max. PV luptator aproape +%.0f -PARTY_SKILL_WARP Capacitate de a striga membri ai grupei �ncoace. +PARTY_SKILL_WARP Capacitate de a striga membri ai grupei ncoace. PASSWORD_TITLE Parola depozit -PICK_ITEM_TITLE Num�rul obiectului. +PICK_ITEM_TITLE Numrul obiectului. PICK_MONEY_TITLE Suma -PRIVATE_SHOP_CANNOT_SELL_ITEM Nu po�i vinde acest obiect �n magazin. -PRIVATE_SHOP_CLOSE_QUESTION Vrei s� �nchizi magazinul? +PRIVATE_SHOP_CANNOT_SELL_ITEM Nu poi vinde acest obiect n magazin. +PRIVATE_SHOP_CLOSE_QUESTION Vrei s nchizi magazinul? PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Numele magazinului -PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Pre� +PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Pre PVP_LEVEL0 Cavaler PVP_LEVEL1 Nobil PVP_LEVEL2 Bun @@ -486,257 +491,257 @@ PVP_LEVEL5 Agresiv PVP_LEVEL6 Dezonorat PVP_LEVEL7 Rautacios PVP_LEVEL8 Crud -PVP_MODE_GUILD Mod PvP-breasl� activat +PVP_MODE_GUILD Mod PvP-breasl activat PVP_MODE_KILL PvP - liber activat. PVP_MODE_NORMAL PvP - pace activat. -PVP_MODE_PROTECT PvP - protec�ie activat. +PVP_MODE_PROTECT PvP - protecie activat. PVP_MODE_REVENGE PvP - agresiv activat. PVP_OPTION_KILL Liber PVP_OPTION_NORMAL Pace -PVP_OPTION_PROTECT Protec�ie +PVP_OPTION_PROTECT Protecie PVP_OPTION_REVENGE Agresiv -QUEST_APPEND Misiune noua �nregistrata. +QUEST_APPEND Misiune noua nregistrata. QUEST_MIN Min. QUEST_SEC Sec. QUEST_TIMEOVER Timpul a expirat -QUEST_UNLIMITED_TIME Nici o limit� de timp +QUEST_UNLIMITED_TIME Nici o limit de timp QUEST_ZEROSEC 0 sec. -QUICKSLOT_REGISTER_DISABLE_ITEM Acest obiect nu poate fi ad�ugat la c�mpul de acces rapid. -RECEIVE_MESSAGE %s �i-a trimis un mesaj. -REFINE_COST Costuri de �mbun�t��ire: %d Yang -REFINE_DESTROY_WARNING Obiectul poate fi distrus prin �nnobilare. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Cre�te probabilitatea de �mbun�t��ire, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 dar dac� nu ��i reu�e�te, obiectul va fi distrus. Continui? -REFINE_DOWN_GRADE_WARNING Obiectul poate fi distrus prin �nnobilare. -REFINE_DO_YOU_SEPARATE_METIN Dore�ti s� �nl�turi toate Pietrele Spiritului disponibile? -REFINE_FAILURE Nu a func�ionat. Am e�uat. -REFINE_FAILURE_CAN_NOT_ATTACH %s nu poate fi ad�ugat obiectului. -REFINE_FAILURE_EQUIP_ITEM Nu po�i �mbun�t��i Obiectele echipate. +QUICKSLOT_REGISTER_DISABLE_ITEM Acest obiect nu poate fi adugat la cmpul de acces rapid. +RECEIVE_MESSAGE %s i-a trimis un mesaj. +REFINE_COST Costuri de mbuntire: %d Yang +REFINE_DESTROY_WARNING Obiectul poate fi distrus prin nnobilare. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Crete probabilitatea de mbuntire, +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 dar dac nu i reuete, obiectul va fi distrus. Continui? +REFINE_DOWN_GRADE_WARNING Obiectul poate fi distrus prin nnobilare. +REFINE_DO_YOU_SEPARATE_METIN Doreti s nlturi toate Pietrele Spiritului disponibile? +REFINE_FAILURE Nu a funcionat. Am euat. +REFINE_FAILURE_CAN_NOT_ATTACH %s nu poate fi adugat obiectului. +REFINE_FAILURE_EQUIP_ITEM Nu poi mbunti Obiectele echipate. REFINE_FAILURE_METIN_INSEPARABLE_ITEM Nu poate fi indepartata nici o piatra stafie. -REFINE_FAILURE_NEED_BETTER_SCROLL Ai nevoie de un pergament de �mbun�t��ire mai bun. -REFINE_FAILURE_NO_GOLD_SOCKET Nu exist� suport de aur pentru a ad�uga %s. -REFINE_FAILURE_NO_MORE_SOCKET Nu po�i s� mai adaugi suporturi. -REFINE_FAILURE_NO_SOCKET0 Nu exist� suport pentru a ad�uga %s. -REFINE_FAILURE_SOCKET_DISABLE_ITEM Acestui obiect nu �i poate fi ad�ugat un suport. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Acest obiect nu poate fi �mbun�t��it. -REFINE_SUCCESS �mbun�t��irea obiectului a reu�it. -REFINE_SUCCESS_PROBALITY �ans� de �mbun�t��ire: %d%% -REFINE_WARNING2 Vrei s� continui? -SAFEBOX_ERROR Ai introdus o parol� gre�it�. -SAFEBOX_SELL_DISABLE_SAFEITEM Nu po�i vinde nici unul din obiectele salvate. -SAFEBOX_WRONG_PASSWORD Parolele trebuie s� fie identice. -SCREENSHOT_SAVE1 e salvat �n +REFINE_FAILURE_NEED_BETTER_SCROLL Ai nevoie de un pergament de mbuntire mai bun. +REFINE_FAILURE_NO_GOLD_SOCKET Nu exist suport de aur pentru a aduga %s. +REFINE_FAILURE_NO_MORE_SOCKET Nu poi s mai adaugi suporturi. +REFINE_FAILURE_NO_SOCKET0 Nu exist suport pentru a aduga %s. +REFINE_FAILURE_SOCKET_DISABLE_ITEM Acestui obiect nu i poate fi adugat un suport. +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Acest obiect nu poate fi mbuntit. +REFINE_SUCCESS mbuntirea obiectului a reuit. +REFINE_SUCCESS_PROBALITY ans de mbuntire: %d%% +REFINE_WARNING2 Vrei s continui? +SAFEBOX_ERROR Ai introdus o parol greit. +SAFEBOX_SELL_DISABLE_SAFEITEM Nu poi vinde nici unul din obiectele salvate. +SAFEBOX_WRONG_PASSWORD Parolele trebuie s fie identice. +SCREENSHOT_SAVE1 e salvat n SCREENSHOT_SAVE2 Directorul screenshot -SCREENSHOT_SAVE_FAILURE Salvarea screenshotului e�uat�. +SCREENSHOT_SAVE_FAILURE Salvarea screenshotului euat. SECOND Sec -SELECT_CAN_NOT_DELETE Nu po�i �terge caracterul. +SELECT_CAN_NOT_DELETE Nu poi terge caracterul. SELECT_CHANGED_NAME Ai schimbat numele caracterului. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Numele caracterului exist� deja. -SELECT_CHANGE_FAILURE_STRANGE_INDEX Mai �ncearc� odat�. -SELECT_CHANGE_FAILURE_STRANGE_NAME Numele caracterului este gre�it. -SELECT_CHANGE_NAME_TITLE Schimb� numele caracterului -SELECT_DELEING Caracterul se va �terge -SELECT_DELETED �tergerea s-a realizat. -SELECT_DO_YOU_DELETE_REALLY Vrei s� continui? -SELECT_EMPTY_SLOT Acesta este un c�mp gol. +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Numele caracterului exist deja. +SELECT_CHANGE_FAILURE_STRANGE_INDEX Mai ncearc odat. +SELECT_CHANGE_FAILURE_STRANGE_NAME Numele caracterului este greit. +SELECT_CHANGE_NAME_TITLE Schimb numele caracterului +SELECT_DELEING Caracterul se va terge +SELECT_DELETED tergerea s-a realizat. +SELECT_DO_YOU_DELETE_REALLY Vrei s continui? +SELECT_EMPTY_SLOT Acesta este un cmp gol. SELECT_GM_NAME GM SELECT_INPUT_CHANGING_NAME Introdu un nou nume. -SELECT_NOT_JOIN_GUILD Nici o breasl� -SHOP_BUY_INFO Alege Obiectul pe care vrei s�-l cumperi �n fereastra magazinului. -SHOP_CANNOT_SELL_EQUIPMENT Nu po�i vinde Obiectele echipate. -SHOP_CANNOT_SELL_ITEM Acest obiect nu este de v�nzare. +SELECT_NOT_JOIN_GUILD Nici o breasl +SHOP_BUY_INFO Alege Obiectul pe care vrei s-l cumperi n fereastra magazinului. +SHOP_CANNOT_SELL_EQUIPMENT Nu poi vinde Obiectele echipate. +SHOP_CANNOT_SELL_ITEM Acest obiect nu este de vnzare. SHOP_ERROR_UNKNOWN Eroare Necunoscuta Magazin: %s SHOP_INVALID_POS Acest obiect este nepotrivit. -SHOP_INVENTORY_FULL Nu mai exist� loc �n inventar. -SHOP_NOT_ENOUGH_MONEY Yang insuficien�i +SHOP_INVENTORY_FULL Nu mai exist loc n inventar. +SHOP_NOT_ENOUGH_MONEY Yang insuficieni SHOP_NOT_ENOUGH_MONEY_EX Nu ai suficient Yang. -SHOP_SELL_INFO Alege Obiectul pe care vrei s�-l vinzi din fereastra inventarului t�u. -SHOP_SOLDOUT V�ndut -SHOT_ERROR_UNKNOWN Eroare necunoscut� �n timpul atacului la distan��: %s +SHOP_SELL_INFO Alege Obiectul pe care vrei s-l vinzi din fereastra inventarului tu. +SHOP_SOLDOUT Vndut +SHOT_ERROR_UNKNOWN Eroare necunoscut n timpul atacului la distan: %s SKILL_BLEEDING Sangerare SKILL_BOHO Reflectare -SKILL_BUDONG Nu se mai folose�te -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Ai nevoie de EXP pentru a �nv��a calificarea aceasta. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Ai nevoie de o carte pentru a �nv��a aceast� calificare. +SKILL_BUDONG Nu se mai folosete +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Ai nevoie de EXP pentru a nva calificarea aceasta. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Ai nevoie de o carte pentru a nva aceast calificare. SKILL_CHEONGEUN Corp puternic -SKILL_CRITICAL Lovitur� critic� -SKILL_ENCHANT_POISON Folose�te otrav� +SKILL_CRITICAL Lovitur critic +SKILL_ENCHANT_POISON Folosete otrav SKILL_EUNHYEONG Invizibil -SKILL_FAINT Necuno�tiin�� -SKILL_FIND_TRAP Caut� capcan� +SKILL_FAINT Necunotiin +SKILL_FIND_TRAP Caut capcan SKILL_FIRE Foc Permanent -SKILL_FISHMIND Marmura de pescuit este activ� -SKILL_GAMJI �nregistrare +SKILL_FISHMIND Marmura de pescuit este activ +SKILL_GAMJI nregistrare SKILL_GEOMGYEONG Aura sabiei SKILL_GEONGON SKILL_GEONGON Nu mai este folosit SKILL_GICHEON Ajutorul Dragonului -SKILL_GIGONG Rota�ia Chi -SKILL_GONGPO Fric� +SKILL_GIGONG Rotaia Chi +SKILL_GONGPO Fric SKILL_GRADE_NAME_GRAND_MASTER %s Mare maestru SKILL_GRADE_NAME_MASTER %s Maestru SKILL_GRADE_NAME_PERFECT_MASTER %s maestru perfect -SKILL_GROUP_ASSASSIN_1 Lam� +SKILL_GROUP_ASSASSIN_1 Lam SKILL_GROUP_ASSASSIN_2 Arc -SKILL_GROUP_HORSE C�l�rie +SKILL_GROUP_HORSE Clrie SKILL_GROUP_SHAMAN_1 Zmeu SKILL_GROUP_SHAMAN_2 Vindecare SKILL_GROUP_SURA_1 Arme SKILL_GROUP_SURA_2 Magie SKILL_GROUP_WARRIOR_1 Corp SKILL_GROUP_WARRIOR_2 Mental -SKILL_GWIGEOM Lam� fermecat� -SKILL_GYEONGGONG U�urare -SKILL_HEUKSIN Protec�ie �ntunecat� -SKILL_HOSIN Binecuv�ntare +SKILL_GWIGEOM Lam fermecat +SKILL_GYEONGGONG Uurare +SKILL_HEUKSIN Protecie ntunecat +SKILL_HOSIN Binecuvntare SKILL_HWAYEOM SKILL_HWAYEOM Nu mai este folosit SKILL_HYEOLMA SKILL_HYEOLMA Nu mai este folosit SKILL_INC_ATKSPD Viteza de atac a crescut -SKILL_INC_MOVSPD Viteza de mi�care a crescut +SKILL_INC_MOVSPD Viteza de micare a crescut SKILL_INMA SKILL_INMA Nu mai este folosit SKILL_JEOJU Blestem SKILL_JEONGEOP Vindecare -SKILL_JEONGWI Be�ia de lupt� -SKILL_JEONSINBANGEO Ap�rare deplin� +SKILL_JEONGWI Beia de lupt +SKILL_JEONSINBANGEO Aprare deplin SKILL_JEONSINGONGGYEOK Atac deplin SKILL_JEUNGCHE SKILL_JEUNGCHE Nu mai este folosit SKILL_JEUNGHON SKILL_JEUNGHON Nu mai este folosit SKILL_JEUNGRYEOK Atac + -SKILL_JEUNGSOK Vitez� + +SKILL_JEUNGSOK Vitez + SKILL_JIGAM SKILL_JIGAM Nu mai este folosit SKILL_JIPJUNG SKILL_JIPJUNG Nu mai este folosit -SKILL_JUMAGAP Armur� fermecat� +SKILL_JUMAGAP Armur fermecat SKILL_JUMAGEOM SKILL_JUMAGEOM Nu mai este folosit SKILL_KWAEGEOM SKILL_KWAEGEOM Nu mai este folosit SKILL_KWAESOK Repeziciune SKILL_LEGBOUND SKILL_LEGBOUND Nu mai este folosit SKILL_MUSA SKILL_MUSA Nu mai este folosit SKILL_MUYEONG Spiritul focului -SKILL_NEED_EMPTY_BOTTLE Nu am nici o sticl� goal�. -SKILL_NEED_POISON_BOTTLE Nu am nici o sticl� de otrav�. -SKILL_ONLY_FOR_GUILD_WAR Po�i folosi aceast� calificare doar �ntr-un r�zboi de bresle. -SKILL_PABEOP Alung� vraja. +SKILL_NEED_EMPTY_BOTTLE Nu am nici o sticl goal. +SKILL_NEED_POISON_BOTTLE Nu am nici o sticl de otrav. +SKILL_ONLY_FOR_GUILD_WAR Poi folosi aceast calificare doar ntr-un rzboi de bresle. +SKILL_PABEOP Alung vraja. SKILL_POWERFUL_STRIKE Atac anestezie -SKILL_SEOMGWANG Bomb� fulger +SKILL_SEOMGWANG Bomb fulger SKILL_SINCHAK SKILL_SINCHAK Nu mai este folosit SKILL_SLEEP Somn -SKILL_SLOW �ncet +SKILL_SLOW ncet SKILL_STUN Anestezia SKILL_SUHO Paznic -SKILL_SUMMON_DESCRIPTION �ansa incanta�iei: %d%% -SKILL_TOOLTIP_INT Inteligen�� +SKILL_SUMMON_DESCRIPTION ansa incantaiei: %d%% +SKILL_TOOLTIP_INT Inteligen SKILL_TOOLTIP_LEVEL Nivel -SKILL_TOXICDIE Otr�vire -SKILL_TOXICPOWER Atac otr�vitor �mbun�t��it -SKILL_TUSOK Lovitur� de stafie +SKILL_TOXICDIE Otrvire +SKILL_TOXICPOWER Atac otrvitor mbuntit +SKILL_TUSOK Lovitur de stafie SKILL_WONSIN SKILL_WONSIN Nu mai este folosit SKILL_YONGSIN SKILL_YONGSIN Nu mai este folosit -STAT_MINUS_CON Adaptarea Vitalit��ii (�ansa r�mas�: %d) -STAT_MINUS_DEX Adaptarea Dexterit��ii (�ansa r�mas�: %d) -STAT_MINUS_INT Adaptarea inteligen�ei (�ansa r�mas�: %d) -STAT_MINUS_STR Ajustarea Puterii (�ans� r�mas�: %d) -STAT_TOOLTIP_CON Cre�te PV �i ap�rarea -STAT_TOOLTIP_DEX Cre�te atacul �i evadarea -STAT_TOOLTIP_INT Cre�te PM, atacul magic �i ap�rarea -STAT_TOOLTIP_STR Cre�te valoarea atacului �i daunele -SYMBOLLIST_TITLE Anun�� steagul breslei -SYSTEM_OPTION_CPU_TILING_1 Modul CPU-Tiling poate �mbun�t��i vinteza unui computer mai slab. -SYSTEM_OPTION_CPU_TILING_2 Dac� apar probleme cu grafica, alege ,System Option� sau ,CONFIG.exe� -SYSTEM_OPTION_CPU_TILING_3 �i treci astfel �n modul GPU-Tiling -SYSTEM_OPTION_GPU_TILING_1 Modul GPU-Tiling poate rula mai �ncet pe un computer mai slab -SYSTEM_OPTION_GPU_TILING_2 Dac� sunt probleme cu grafica, "System Options" sau "CONFIG.exe" -SYSTEM_OPTION_GPU_TILING_3 �i treci astfel �n modul GPU-Tiling -SYSTEM_OPTION_TILING_EXIT Pentru trecerea �n modul Placare, jocul trebuie re-pornit. -TARGET_BUTTON_ACCEPT_FIGHT Aprob� -TARGET_BUTTON_AVENGE R�zbunare +STAT_MINUS_CON Adaptarea Vitalitii (ansa rmas: %d) +STAT_MINUS_DEX Adaptarea Dexteritii (ansa rmas: %d) +STAT_MINUS_INT Adaptarea inteligenei (ansa rmas: %d) +STAT_MINUS_STR Ajustarea Puterii (ans rmas: %d) +STAT_TOOLTIP_CON Crete PV i aprarea +STAT_TOOLTIP_DEX Crete atacul i evadarea +STAT_TOOLTIP_INT Crete PM, atacul magic i aprarea +STAT_TOOLTIP_STR Crete valoarea atacului i daunele +SYMBOLLIST_TITLE Anun steagul breslei +SYSTEM_OPTION_CPU_TILING_1 Modul CPU-Tiling poate mbunti vinteza unui computer mai slab. +SYSTEM_OPTION_CPU_TILING_2 Dac apar probleme cu grafica, alege ,System Option sau ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_3 i treci astfel n modul GPU-Tiling +SYSTEM_OPTION_GPU_TILING_1 Modul GPU-Tiling poate rula mai ncet pe un computer mai slab +SYSTEM_OPTION_GPU_TILING_2 Dac sunt probleme cu grafica, "System Options" sau "CONFIG.exe" +SYSTEM_OPTION_GPU_TILING_3 i treci astfel n modul GPU-Tiling +SYSTEM_OPTION_TILING_EXIT Pentru trecerea n modul Placare, jocul trebuie re-pornit. +TARGET_BUTTON_ACCEPT_FIGHT Aprob +TARGET_BUTTON_AVENGE Rzbunare TARGET_BUTTON_BUILDING_DESTROY Distruge -TARGET_BUTTON_DISMOUNT Descalec� -TARGET_BUTTON_EMOTION_ALLOW Emo�ii -TARGET_BUTTON_EXCHANGE Negociaz� +TARGET_BUTTON_DISMOUNT Descalec +TARGET_BUTTON_EMOTION_ALLOW Emoii +TARGET_BUTTON_EXCHANGE Negociaz TARGET_BUTTON_EXCLUDE Exclude -TARGET_BUTTON_EXIT_OBSERVER �nchide modul spectator +TARGET_BUTTON_EXIT_OBSERVER nchide modul spectator TARGET_BUTTON_FIGHT Duel TARGET_BUTTON_FRIEND Prieten -TARGET_BUTTON_INVITE_GUILD Invita�ia breslei -TARGET_BUTTON_INVITE_PARTY Invita�ia grupei -TARGET_BUTTON_LEAVE_PARTY P�r�se�te grupa -TARGET_BUTTON_REQUEST_ENTER_PARTY Al�tur�-te grupei +TARGET_BUTTON_INVITE_GUILD Invitaia breslei +TARGET_BUTTON_INVITE_PARTY Invitaia grupei +TARGET_BUTTON_LEAVE_PARTY Prsete grupa +TARGET_BUTTON_REQUEST_ENTER_PARTY Altur-te grupei TARGET_BUTTON_VIEW_EQUIPMENT Armament -TARGET_BUTTON_WHISPER �oapt� +TARGET_BUTTON_WHISPER oapt TARGET_LEVEL_BOSS Boss TARGET_LEVEL_KING Categoria 5. TARGET_LEVEL_KNIGHT Categoria 3. TARGET_LEVEL_PAWN Categoria 1 TARGET_LEVEL_S_KNIGHT Categoria 4 TARGET_LEVEL_S_PAWN Categoria 2 -TASKBAR_ATTACK Atac� -TASKBAR_AUTO Atac� automat -TASKBAR_CAMERA Camer� -TASKBAR_EXP Experien�� +TASKBAR_ATTACK Atac +TASKBAR_AUTO Atac automat +TASKBAR_CAMERA Camer +TASKBAR_EXP Experien TASKBAR_HP PV -TASKBAR_MOVE Mi�ca +TASKBAR_MOVE Mica TASKBAR_SKILL Calificare TASKBAR_SP PM TASKBAR_ST AP THING_COUNT toate TOOLTIP_ANTI_CRITICAL_PCT Rezistenta la lovitura critica +%d%% SA TOOLTIP_ANTI_PENETRATE_PCT Rezistenta la lovitura patrunzatoare +%d%% SA -TOOLTIP_ANTI_SELL Nu poate fi v�ndut �n magazin. +TOOLTIP_ANTI_SELL Nu poate fi vndut n magazin. TOOLTIP_APPLY_ACCEDRAIN_RATE Rata de absorbtie: %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL Tare �mpotriva animalelor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN Tare �mpotriva ninja +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL Tare �mpotriva diavolului +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN Tare �mpotriva semi-oamenilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Tare �mpotriva esotericilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER Tare �mpotriva mon�trilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC Tare �mpotriva orcilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN Tare �mpotriva �amanilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA Tare �mpotriva sura +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD Puternic �mpotriva vampirilor +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR Tare �mpotriva r�zboinicilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL Tare mpotriva animalelor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN Tare mpotriva ninja +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL Tare mpotriva diavolului +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN Tare mpotriva semi-oamenilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Tare mpotriva esotericilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER Tare mpotriva montrilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC Tare mpotriva orcilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN Tare mpotriva amanilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA Tare mpotriva sura +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD Puternic mpotriva vampirilor +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR Tare mpotriva rzboinicilor +%d%% SA TOOLTIP_APPLY_BLEEDING_PCT Atac sangeros + %d%% SA TOOLTIP_APPLY_BLEEDING_REDUCE Rezistenta impotriva atacului sangeros + %d%% SA -TOOLTIP_APPLY_BLOCK �ansa de a bloca un atac corporal +%d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER Reface �n lupt� PM la interval de 5 sec. %d SA -TOOLTIP_APPLY_CRITICAL_PCT �ansa de lovitur� critic� +%d%% SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER �ans� %d%% de a primi �napoi PM la lovituri reu�ite SA -TOOLTIP_APPLY_DODGE �ans� %d%% de a evita atacul cu s�ge�i SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS �ans� %d%% la bonus-EXP SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS �ans� %d%% de a arunca de dou� ori mai mult Yang SA -TOOLTIP_APPLY_IMMUNE_FALL Imun la c�z�tur� SNA +TOOLTIP_APPLY_BLOCK ansa de a bloca un atac corporal +%d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER Reface n lupt PM la interval de 5 sec. %d SA +TOOLTIP_APPLY_CRITICAL_PCT ansa de lovitur critic +%d%% SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER ans %d%% de a primi napoi PM la lovituri reuite SA +TOOLTIP_APPLY_DODGE ans %d%% de a evita atacul cu sgei SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS ans %d%% la bonus-EXP SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS ans %d%% de a arunca de dou ori mai mult Yang SA +TOOLTIP_APPLY_IMMUNE_FALL Imun la cztur SNA TOOLTIP_APPLY_IMMUNE_SLOW Aparare impotriva incetinirii SNA TOOLTIP_APPLY_IMMUNE_STUN Aparare impotriva necunostintei SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS �ans� %d%% de a arunca de 2 ori mai multe obiecte SA -TOOLTIP_APPLY_KILL_HP_RECOVER �ans� %d%% de a reface PV SA -TOOLTIP_APPLY_KILL_SP_RECOVER �ans� %d%% de a reface PM SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% �ans� de a jefui SP SA +TOOLTIP_APPLY_ITEM_DROP_BONUS ans %d%% de a arunca de 2 ori mai multe obiecte SA +TOOLTIP_APPLY_KILL_HP_RECOVER ans %d%% de a reface PV SA +TOOLTIP_APPLY_KILL_SP_RECOVER ans %d%% de a reface PM SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% ans de a jefui SP SA TOOLTIP_APPLY_MAX_HP_PCT Max. PV +%d%% SA TOOLTIP_APPLY_MAX_SP_PCT Max. PM +%d%% SA -TOOLTIP_APPLY_NOAFFECT F�r� efect -TOOLTIP_APPLY_NO_DEATH_PENALTY Nu vei pierde puncte de experien�� dac� iti vei invia caracterul in locul in care a murit. SNA -TOOLTIP_APPLY_PENETRATE_PCT �ans� %d%% la lovituri p�trunz�toare SA -TOOLTIP_APPLY_POISON_PCT �ans� de otr�vire %d%% SA -TOOLTIP_APPLY_POISON_REDUCE Rezisten�a la otrav� %d%% SA -TOOLTIP_APPLY_POTION_BONUS %d%% cre�tere efect al licorii SA -TOOLTIP_APPLY_REFLECT_CURSE �ansa %d%% de a reflecta un blestem SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% �ans� de a reflecta loviturile atacului corporal SA -TOOLTIP_APPLY_RESIST_ASSASSIN �ansa de ap�rare �mpotriva atacului ninja %d%% SA -TOOLTIP_APPLY_RESIST_BELL Ap�rare clopot %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER Ap�rare pumnal %d%% SA -TOOLTIP_APPLY_RESIST_FAN Ap�rare evantai %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN �ansa de ap�rare �mpotriva atacului �amanilor %d%% SA -TOOLTIP_APPLY_RESIST_SURA �ansa de ap�rare �mpotriva atacului sura %d%% SA -TOOLTIP_APPLY_RESIST_SWORD Ap�rare cu sabia %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND Ap�rare cu dou� m�ini %d%% SA +TOOLTIP_APPLY_NOAFFECT Fr efect +TOOLTIP_APPLY_NO_DEATH_PENALTY Nu vei pierde puncte de experien dac iti vei invia caracterul in locul in care a murit. SNA +TOOLTIP_APPLY_PENETRATE_PCT ans %d%% la lovituri ptrunztoare SA +TOOLTIP_APPLY_POISON_PCT ans de otrvire %d%% SA +TOOLTIP_APPLY_POISON_REDUCE Rezistena la otrav %d%% SA +TOOLTIP_APPLY_POTION_BONUS %d%% cretere efect al licorii SA +TOOLTIP_APPLY_REFLECT_CURSE ansa %d%% de a reflecta un blestem SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% ans de a reflecta loviturile atacului corporal SA +TOOLTIP_APPLY_RESIST_ASSASSIN ansa de aprare mpotriva atacului ninja %d%% SA +TOOLTIP_APPLY_RESIST_BELL Aprare clopot %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER Aprare pumnal %d%% SA +TOOLTIP_APPLY_RESIST_FAN Aprare evantai %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN ansa de aprare mpotriva atacului amanilor %d%% SA +TOOLTIP_APPLY_RESIST_SURA ansa de aprare mpotriva atacului sura %d%% SA +TOOLTIP_APPLY_RESIST_SWORD Aprare cu sabia %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND Aprare cu dou mini %d%% SA TOOLTIP_APPLY_RESIST_WARRIOR Sansa de aparare impotriva atacului razboinicilor: %d%% SA -TOOLTIP_APPLY_RESIST_WIND Rezisten�a v�ntului %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS �ansa de a �nv��a din c�r�i de 2,5 ori mai bun�. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Dac� �nv��atul nu reu�e�te, ai �nc� o �ncercare gratuit�. SNA -TOOLTIP_APPLY_SLOW_PCT �ans� de �ncetinire %d%% SA +TOOLTIP_APPLY_RESIST_WIND Rezistena vntului %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS ansa de a nva din cri de 2,5 ori mai bun. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY Dac nvatul nu reuete, ai nc o ncercare gratuit. SNA +TOOLTIP_APPLY_SLOW_PCT ans de ncetinire %d%% SA TOOLTIP_APPLY_STEAL_HP %d%% daune vor fi absorbite de PV. SA TOOLTIP_APPLY_STEAL_SP %d%% daune vor fi absorbite de PM. SA -TOOLTIP_APPLY_STUN_PCT �ansa de blocare %d%% SA -TOOLTIP_ARMOR Armur� -TOOLTIP_ARROW S�geat� +TOOLTIP_APPLY_STUN_PCT ansa de blocare %d%% SA +TOOLTIP_ARMOR Armur +TOOLTIP_ARROW Sgeat TOOLTIP_ASSASSIN Ninja TOOLTIP_ATT_GRADE Valoarea atacului +%d SA TOOLTIP_ATT_SPEED Viteza de atac +%d%% SA @@ -745,11 +750,11 @@ TOOLTIP_AUTO_POTION_REST A mai ramas: %.2f%% TOOLTIP_AUTO_POTION_SP Elixirul Lunii TOOLTIP_AUTO_POTION_USING Activ TOOLTIP_BOW_DISTANCE Autonomia arcului +%dm SA -TOOLTIP_BUYPRICE Pre�: %s +TOOLTIP_BUYPRICE Pre: %s TOOLTIP_CAST_SPEED Viteza farmecului +%d%% SA TOOLTIP_CON Vitalitate +%d SA TOOLTIP_COSTUME_ATTR_BONUS Bonus costum %d%% SA -TOOLTIP_DEF_GRADE Ap�rare +%d SA +TOOLTIP_DEF_GRADE Aprare +%d SA TOOLTIP_DEX Dexteritate +%d SA TOOLTIP_DRAGON_SOUL_DECK1 Pamant SNA TOOLTIP_DRAGON_SOUL_DECK2 Cer SNA @@ -758,63 +763,63 @@ TOOLTIP_ENERGY Energie %d SA TOOLTIP_ETC etc. TOOLTIP_FISHINGROD_EXP Puncte: %d / %d TOOLTIP_FISHINGROD_LEVEL Nivel: %d -TOOLTIP_FISHINGROD_UPGRADE1 D�-o pescarului +TOOLTIP_FISHINGROD_UPGRADE1 D-o pescarului TOOLTIP_FISHINGROD_UPGRADE2 pentru a realiza din ea -TOOLTIP_FISHINGROD_UPGRADE3 undi�� +TOOLTIP_FISHINGROD_UPGRADE3 undi TOOLTIP_FISH_LEN Lungime: %.2fcm TOOLTIP_HELMET Coif TOOLTIP_HP_REGEN Regenerarea PV +%d%% SA -TOOLTIP_INT Inteligen�� +%d SA +TOOLTIP_INT Inteligen +%d SA TOOLTIP_ITEM_ATT_GRADE Valoarea atacului %d TOOLTIP_ITEM_ATT_POWER Valoarea atacului %d - %d TOOLTIP_ITEM_ATT_POWER_ONE_ARG Valoarea atacului %d TOOLTIP_ITEM_ATT_POWER_REFINE Valoarea atacului %d - %d (+%d) TOOLTIP_ITEM_ATT_SPEED Viteza de atac %s -TOOLTIP_ITEM_DEF_GRADE Ap�rare %d +TOOLTIP_ITEM_DEF_GRADE Aprare %d TOOLTIP_ITEM_FAST Repede -TOOLTIP_ITEM_LIMIT_CON Limita superioar� a vitalit��ii %d -TOOLTIP_ITEM_LIMIT_DEX Limita Superioar� a Dexterit��ii: %d -TOOLTIP_ITEM_LIMIT_INT Limita superioar� a inteligen�ei: %d +TOOLTIP_ITEM_LIMIT_CON Limita superioar a vitalitii %d +TOOLTIP_ITEM_LIMIT_DEX Limita Superioar a Dexteritii: %d +TOOLTIP_ITEM_LIMIT_INT Limita superioar a inteligenei: %d TOOLTIP_ITEM_LIMIT_LEVEL De la nivelul: %d -TOOLTIP_ITEM_LIMIT_STR Limita superioar� a Puterii: %d +TOOLTIP_ITEM_LIMIT_STR Limita superioar a Puterii: %d TOOLTIP_ITEM_MAGIC_ATT_POWER Valoarea atacului magic %d - %d TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Valoarea atacului magic %d -TOOLTIP_ITEM_MAGIC_DEF_POWER Ap�rare magic� %d +TOOLTIP_ITEM_MAGIC_DEF_POWER Aprare magic %d TOOLTIP_ITEM_NORMAL Normal -TOOLTIP_ITEM_SLOW �ncet +TOOLTIP_ITEM_SLOW ncet TOOLTIP_ITEM_VERY_FAST Foarte repede -TOOLTIP_ITEM_VERY_SLOW Foarte �ncet +TOOLTIP_ITEM_VERY_SLOW Foarte ncet TOOLTIP_ITEM_WEARABLE_JOB [ echipabil ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER Num�r norocos: %d +TOOLTIP_LOTTO_NUMBER Numr norocos: %d TOOLTIP_MAGIC_ATTBONUS_PER Atac magic +%d%% SA TOOLTIP_MAGIC_ATT_GRADE Valoarea atacului magic +%d SA -TOOLTIP_MAGIC_DEF_GRADE Ap�rare magic� +%d SA +TOOLTIP_MAGIC_DEF_GRADE Aprare magic +%d SA TOOLTIP_MALL_ATTBONUS Valoarea atacului +%d%% SA TOOLTIP_MALL_ATTBONUS_STATIC Valoarea atacului +12~15% SNA -TOOLTIP_MALL_AUTOLOOT Yang este �nsu�it automat. SNA -TOOLTIP_MALL_DEFBONUS Ap�rare +%d%% SA -TOOLTIP_MALL_DEFBONUS_STATIC Ap�rare +12~15% SNA +TOOLTIP_MALL_AUTOLOOT Yang este nsuit automat. SNA +TOOLTIP_MALL_DEFBONUS Aprare +%d%% SA +TOOLTIP_MALL_DEFBONUS_STATIC Aprare +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%d%% SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP-Bonus +%d%% SA TOOLTIP_MALL_EXPBONUS_STATIC 50% mai mult EXP SNA -TOOLTIP_MALL_FISH_MIND �ansa de a prinde un pe�te este mai mare. SNA -TOOLTIP_MALL_GOLDBONUS �ans� de drop Yang (%.1f) SA -TOOLTIP_MALL_GOLDBONUS_STATIC �ans� dubl� de drop Yang SNA -TOOLTIP_MALL_ITEMBONUS �ans� de drop obiecte (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC �ansa iCafe de a captura obiecte plus %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC �ans� dubl� drop obiecte SNA +TOOLTIP_MALL_FISH_MIND ansa de a prinde un pete este mai mare. SNA +TOOLTIP_MALL_GOLDBONUS ans de drop Yang (%.1f) SA +TOOLTIP_MALL_GOLDBONUS_STATIC ans dubl de drop Yang SNA +TOOLTIP_MALL_ITEMBONUS ans de drop obiecte (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC ansa iCafe de a captura obiecte plus %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC ans dubl drop obiecte SNA TOOLTIP_MALL_MARRIAGE_FAST Punctele de dragoste cresc mai repede. SNA -TOOLTIP_MALL_SAFEBOX Mai mult spa�iu de depozitare st� la dispozi�ie. SNA +TOOLTIP_MALL_SAFEBOX Mai mult spaiu de depozitare st la dispoziie. SNA TOOLTIP_MAX_HP Max. PV +%d SA TOOLTIP_MAX_HP_PCT Max. PV +%d%% SA TOOLTIP_MAX_SP Max. PM +%d SA TOOLTIP_MAX_SP_PCT Max. PM +%d%% SA -TOOLTIP_MAX_STAMINA Rezisten�� max. +%d SA +TOOLTIP_MAX_STAMINA Rezisten max. +%d SA TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Atac cu arma/magic +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR EROARE-GPS(%d, %d) -TOOLTIP_MOV_SPEED Viteza de mi�care %d%% SA +TOOLTIP_MOV_SPEED Viteza de micare %d%% SA TOOLTIP_NECK Colier TOOLTIP_NEED_ALL_SP PM necesare: Max. TOOLTIP_NEED_GSP Spirit Dragon necesar: %d @@ -823,74 +828,74 @@ TOOLTIP_NEED_HP_PER_SEC PV/Sec.: %d TOOLTIP_NEED_SKILL_POINT Puncte de calificare necesare: TOOLTIP_NEED_SP PM necesare: %d TOOLTIP_NEED_SP_PER_SEC SP/Sec.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 Nivelul urm�tor: %d (Max. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 Nivelul urm�tor: %d (Max. %d-%d) +TOOLTIP_NEXT_SKILL_LEVEL_1 Nivelul urmtor: %d (Max. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 Nivelul urmtor: %d (Max. %d-%d) TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Paguba medie %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Rezisten�a medie la pagub� %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Rezistena medie la pagub %d%% SA TOOLTIP_PARTY_INFO_GRADE_UP1 Peste %d membri ai grupei TOOLTIP_PARTY_INFO_GRADE_UP2 Categoria de atac +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Categoria de aparare +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL PV/PM ale tuturor membrilor grupei re�nnoite odat� �n 60 de minute. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL PV/PM ale tuturor membrilor grupei re�nnoite odat� �n 30 de minute. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Trebuie s� a�tep�i 3 minute dup� moartea membrului grupei. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Po�i striga �ncoace oric�nd membri ai grupei de pe acela�i server. +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL PV/PM ale tuturor membrilor grupei rennoite odat n 60 de minute. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL PV/PM ale tuturor membrilor grupei rennoite odat n 30 de minute. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Trebuie s atepi 3 minute dup moartea membrului grupei. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Poi striga ncoace oricnd membri ai grupei de pe acelai server. TOOLTIP_PARTY_INFO_SET_ATTACKER Categoria de atac +(Membri grupei/2) %d atacatorii pot fi alesi. -TOOLTIP_PARTY_INFO_SET_TANKER Nivelul de aparare +(Num�rul Membri grupei) lupt�torii cu sabia 1 pot fi ale�i. +TOOLTIP_PARTY_INFO_SET_TANKER Nivelul de aparare +(Numrul Membri grupei) lupttorii cu sabia 1 pot fi alei. TOOLTIP_PARTY_SKILL_LEVEL Nivel actual: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [Atac/ap�rare �mbun�t��it] +TOOLTIP_PARTY_TITLE_GRADE_UP [Atac/aprare mbuntit] TOOLTIP_PARTY_TITLE_HEAL [Reface] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Mai mult de %d membri ai grupei ofer� %d%% EXP-bonus. +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP Mai mult de %d membri ai grupei ofer %d%% EXP-bonus. TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus-EXP] -TOOLTIP_PARTY_TITLE_RECALL [Strig� �ncoace] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [Stabile�te atacatorul] -TOOLTIP_PARTY_TITLE_SET_TANKER [Stabile�te lupt�tor cu sabia] +TOOLTIP_PARTY_TITLE_RECALL [Strig ncoace] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [Stabilete atacatorul] +TOOLTIP_PARTY_TITLE_SET_TANKER [Stabilete lupttor cu sabia] TOOLTIP_PICK_EXP Puncte: %d / %d TOOLTIP_PICK_LEVEL Nivel: %d -TOOLTIP_PICK_UPGRADE1 D�-o t�ietorului de lemne +TOOLTIP_PICK_UPGRADE1 D-o tietorului de lemne TOOLTIP_PICK_UPGRADE2 pentru a realiza din ea -TOOLTIP_PICK_UPGRADE3 T�rn�cop -TOOLTIP_POTION_CURE Anuleaz� efectele negative. +TOOLTIP_PICK_UPGRADE3 Trncop +TOOLTIP_POTION_CURE Anuleaz efectele negative. TOOLTIP_POTION_MIN Min. TOOLTIP_POTION_PLUS_ATTACK_SPEED Viteza de atac +%d TOOLTIP_POTION_PLUS_HP_PERCENT PV +%d%% TOOLTIP_POTION_PLUS_HP_POINT PV +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Viteza de mi�care +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Viteza de micare +%d TOOLTIP_POTION_PLUS_SP_PERCENT SP +%d%% TOOLTIP_POTION_PLUS_SP_POINT SP +%d TOOLTIP_POTION_SEC Sec. TOOLTIP_POTION_TIME Durata: -TOOLTIP_REQUIREMENT_21_LEVEL Trebuie s� fi atins nivelul 21 -TOOLTIP_REQUIREMENT_41_LEVEL Trebuie s� fi atins nivelul 41 -TOOLTIP_REQUIREMENT_LEVEL Trebuie s� fi atins nivelul %d +TOOLTIP_REQUIREMENT_21_LEVEL Trebuie s fi atins nivelul 21 +TOOLTIP_REQUIREMENT_41_LEVEL Trebuie s fi atins nivelul 41 +TOOLTIP_REQUIREMENT_LEVEL Trebuie s fi atins nivelul %d TOOLTIP_REQUIREMENT_SKILL_LEVEL %s nivelul %d necesar TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d necesar -TOOLTIP_RESIST_BOW Rezisten�a la s�ge�i %d%% SA +TOOLTIP_RESIST_BOW Rezistena la sgei %d%% SA TOOLTIP_RESIST_DARK Rezistenta la intunecare +%d%% SA TOOLTIP_RESIST_EARTH Rezistenta pamant +%d%% SA -TOOLTIP_RESIST_ELEC Rezisten�a la fulger %d%% SA -TOOLTIP_RESIST_FIRE Rezisten�a la foc %d%% SA +TOOLTIP_RESIST_ELEC Rezistena la fulger %d%% SA +TOOLTIP_RESIST_FIRE Rezistena la foc %d%% SA TOOLTIP_RESIST_ICE Rezistenta gheata +%d%% SA -TOOLTIP_RESIST_MAGIC Rezisten�a la magie %d%% SA -TOOLTIP_REST_USABLE_COUNT R�mas: %d +TOOLTIP_RESIST_MAGIC Rezistena la magie %d%% SA +TOOLTIP_REST_USABLE_COUNT Rmas: %d TOOLTIP_SEALED Personalizat -TOOLTIP_SELLPRICE Pre�: %s -TOOLTIP_SHAMAN �aman +TOOLTIP_SELLPRICE Pre: %s +TOOLTIP_SHAMAN aman TOOLTIP_SHIELD Scut TOOLTIP_SHOES Papuci TOOLTIP_SKILL Competenta SNA -TOOLTIP_SKILLBOOK_NAME Cartea competen�ei +TOOLTIP_SKILLBOOK_NAME Cartea competenei TOOLTIP_SKILL_AFFECT_ATT_GRADE Valoarea atacului: + TOOLTIP_SKILL_AFFECT_ATT_POWER Valoarea atacului: TOOLTIP_SKILL_AFFECT_ATT_SPEED Viteza de atac: + -TOOLTIP_SKILL_AFFECT_DEF_GRADE Ap�rare: +TOOLTIP_SKILL_AFFECT_DEF_GRADE Aprare: TOOLTIP_SKILL_AFFECT_DODGE Valoarea atacului inamic: - -TOOLTIP_SKILL_AFFECT_HEAL Re�nnoie�te PV: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Viteza de mi�care: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE �ansa de a evita un atac corporal: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Rezisten�� la pagub� corporal�: -TOOLTIP_SKILL_COOL_TIME Re-�nc�rcare: -TOOLTIP_SKILL_DAMAGE_BONUS Paguba competen�ei %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS Rezisten�� la paguba competen�ei %d%% SA +TOOLTIP_SKILL_AFFECT_HEAL Rennoiete PV: +TOOLTIP_SKILL_AFFECT_MOV_SPEED Viteza de micare: + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE ansa de a evita un atac corporal: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Rezisten la pagub corporal: +TOOLTIP_SKILL_COOL_TIME Re-ncrcare: +TOOLTIP_SKILL_DAMAGE_BONUS Paguba competenei %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS Rezisten la paguba competenei %d%% SA TOOLTIP_SKILL_DURATION Durata: %d sec. TOOLTIP_SKILL_FORGET_BOOK_NAME Cartea Uitarii TOOLTIP_SKILL_LEVEL Nivel actual: %d @@ -905,27 +910,27 @@ TOOLTIP_TIME_CHARGER_FIX Timp de incarcare %d sec. SA TOOLTIP_TIME_CHARGER_PER Timp de incarcare %d%% SA TOOLTIP_UNIQUE Unic TOOLTIP_UNSEAL_LEFT_TIME Personalizat inca: %dH %dM -TOOLTIP_WARRIOR R�zboinic -TOOLTIP_WEAPON Arm� -TOOLTIP_WRISTLET Br��ar� -UI_ACCEPT Accept� -UI_CANCEL �ntrerupere -UI_CLOSE �nchide +TOOLTIP_WARRIOR Rzboinic +TOOLTIP_WEAPON Arm +TOOLTIP_WRISTLET Brar +UI_ACCEPT Accept +UI_CANCEL ntrerupere +UI_CLOSE nchide UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY Refuz� +UI_DENY Refuz UI_ITEM Obiect -UI_LEFT_TIME Timp r�mas: %d sec. -UI_NEXT Continu� +UI_LEFT_TIME Timp rmas: %d sec. +UI_NEXT Continu UI_NEXTPAGE Urmatorul -UI_NOCONTENTS Niciun con�inut +UI_NOCONTENTS Niciun coninut UI_NONAME Niciun nume UI_OK OK -UI_POS_UNKNOWN Localitate necunoscut� +UI_POS_UNKNOWN Localitate necunoscut UI_PREVPAGE inapoi UI_UNKNOWN Necunoscut -UPLOAD_MARK_CHECK_NEED_RECONNECT Upload-ul trebuie pornit �nc� odat� -UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload-ul terbuie pornit �nc� odat� -USE_ITEM_FAILURE_PRIVATE_SHOP Nu po�i folosi obiectul dac� ai deschis un magazin. -USE_SKILL_ERROR_UNKNOWN Gre�eal� de competen�� necunoscut�: %s +UPLOAD_MARK_CHECK_NEED_RECONNECT Upload-ul trebuie pornit nc odat +UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload-ul terbuie pornit nc odat +USE_ITEM_FAILURE_PRIVATE_SHOP Nu poi folosi obiectul dac ai deschis un magazin. +USE_SKILL_ERROR_UNKNOWN Greeal de competen necunoscut: %s diff --git a/bin/pack/locale_ru/locale/ru/locale_game.txt b/bin/pack/locale_ru/locale/ru/locale_game.txt index 46d7ccd6..fbeeda42 100644 --- a/bin/pack/locale_ru/locale/ru/locale_game.txt +++ b/bin/pack/locale_ru/locale/ru/locale_game.txt @@ -1,931 +1,936 @@ -AFF_LOVE_POINT ���� �����: %d%% -ALIGNMENT_NAME ����: -ATTACK_ERROR_UNKNOWN ����������� ������ �����: %s -CANNOT_ATTACK_DEST_IN_SAFE ��������� ������� ������. -CANNOT_ATTACK_SELF_IN_SAFE � �� ���� ���������. -CANNOT_EQUIP_IN_EXCHANGE �� �� ������ ������ ���������� �� ����� �����. -CANNOT_EQUIP_IN_SHOP �� �� ������ ������ ���������� �� ����� �����. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA �������� ����� �� ����� ����� ����������. -CANNOT_SHOOT_DEST_IN_SAFE ��������� ������� ������. -CANNOT_SHOOT_EMPTY_ARROW ��� ����� ������. -CANNOT_SHOOT_SELF_IN_SAFE � �� ���� ������� �����. -CANNOT_SKILL_APPROACH � ������, ��� �� ���� ������� �����. -CANNOT_SKILL_ATTACK � �� ���� ���������. -CANNOT_SKILL_BLUE ���� ������������ �������� ���� �����, �������� ���� ����� ������������ ����������. -CANNOT_SKILL_DEST_IN_SAFE ��������� ������� ������. -CANNOT_SKILL_EQUIP_FISHING_ROD ��� ����� ������. -CANNOT_SKILL_HAVE_TO_RIDE ��� ����� ����, ����� ��������� ���. -CANNOT_SKILL_NEED_EMPTY_BOTTLE � ���� ��� ������� �������. -CANNOT_SKILL_NEED_POISON_BOTTLE � ���� ��� ������� � ����. -CANNOT_SKILL_NEED_TARGET ��� ����? -CANNOT_SKILL_NOT_ENOUGH_HP ��� �� ������� ��! -CANNOT_SKILL_NOT_ENOUGH_SP ��� �� ������� M�! -CANNOT_SKILL_NOT_HORSE_SKILL � �� ���� ��������� ���, ����� � �� ����. -CANNOT_SKILL_NOT_MATCHABLE_WEAPON � �� ���� ��������� ���� �����, ��������� ���� �������. -CANNOT_SKILL_NOT_YET_LEARN � �� ������ ���� �����. -CANNOT_SKILL_ONLY_FOR_ALLIANCE ��� ���������������� ������ �� ���������� ������. -CANNOT_SKILL_ONLY_FOR_CORPSE ��� ���������������� ������ �� ������. -CANNOT_SKILL_RED ���� ������������ �������� ���� �����, �������� ���� ����� ������������ ����������. -CANNOT_SKILL_REMOVE_FISHING_ROD � �� ���� ��������� ���� �����, ��������� �������. -CANNOT_SKILL_SELF_IN_SAFE � �� ���� ��������� ���������� � ���� �������. -CANNOT_SKILL_USE_SELF � �� ���� ��������� ��� �� ����. -CANNOT_SKILL_WAIT_COOLTIME � ���� �� ���� ������������ ���� �������. -CANNOT_USE ������������ ��� ����������. -CANNOT_WHISPER_DEST_REFUSE %s �������� �������������. SA -CANNOT_WHISPER_NOT_LOGON %s ��� ����. SA -CANNOT_WHISPER_SELF_REFUSE �� �� ������ ������������ ����� �������, ��������� ���������� ���. SNA -CHANNEL ����� -CHANNELING_CANNOT_LOGOUT ����� ������� � ���� ����������� ����������. -CHANNEL_EMPTY_SERVER ������ �����������. -CHANNEL_NORMAL ����� %d -CHANNEL_NOTIFY_FULL ���� ����� ����������. ���������� �������� ������. -CHANNEL_NOT_FIND_INFO �� �� ������ �������� ���������� �� ���� ������. -CHANNEL_PVP ��������� �������� -CHANNEL_SELECT_CHANNEL �������� ����� -CHANNEL_SELECT_REGION �������� ������. -CHANNEL_SELECT_SERVER ������� ������ -CHANNEL_TEST_SERVER �������� ������ -CHANNEL_TEST_SERVER_ADDR ���� %s:%d -CHARACTER_CREATE_MODE �������� ��������� -CHARACTER_SELECT_MODE ����� ��������� -CHAT_ALL ��� -CHAT_BLOCK ������������� -CHAT_GUILD ������� -CHAT_INFORMATION ���� -CHAT_INSULT_STRING ����� �������� ������������ �����. -CHAT_LOG ���������� ��� ��������� [L] -CHAT_LOG_TITLE �������� ��� ����. -CHAT_NORMAL ����. -CHAT_NOTICE ����������� -CHAT_PARTY ������ -CHAT_SEND_CHAT ��������� -CHAT_SEND_MEMO ������� [Shift+Enter] -CHAT_SHOUT �������� -CHAT_SHOUT_LIMIT �������� ����� ������ ���� ��� � 15 ������. -CHAT_WHISPER ������� +AFF_LOVE_POINT : %d%% +ALIGNMENT_NAME : +ATTACK_ERROR_UNKNOWN : %s +CANNOT_ATTACK_DEST_IN_SAFE . +CANNOT_ATTACK_SELF_IN_SAFE . +CANNOT_EQUIP_IN_EXCHANGE . +CANNOT_EQUIP_IN_SHOP . +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA . +CANNOT_SHOOT_DEST_IN_SAFE . +CANNOT_SHOOT_EMPTY_ARROW . +CANNOT_SHOOT_SELF_IN_SAFE . +CANNOT_SKILL_APPROACH , . +CANNOT_SKILL_ATTACK . +CANNOT_SKILL_BLUE , . +CANNOT_SKILL_DEST_IN_SAFE . +CANNOT_SKILL_EQUIP_FISHING_ROD . +CANNOT_SKILL_HAVE_TO_RIDE , . +CANNOT_SKILL_NEED_EMPTY_BOTTLE . +CANNOT_SKILL_NEED_POISON_BOTTLE . +CANNOT_SKILL_NEED_TARGET ? +CANNOT_SKILL_NOT_ENOUGH_HP ! +CANNOT_SKILL_NOT_ENOUGH_SP M! +CANNOT_SKILL_NOT_HORSE_SKILL , . +CANNOT_SKILL_NOT_MATCHABLE_WEAPON , . +CANNOT_SKILL_NOT_YET_LEARN . +CANNOT_SKILL_ONLY_FOR_ALLIANCE . +CANNOT_SKILL_ONLY_FOR_CORPSE . +CANNOT_SKILL_RED , . +CANNOT_SKILL_REMOVE_FISHING_ROD , . +CANNOT_SKILL_SELF_IN_SAFE . +CANNOT_SKILL_USE_SELF . +CANNOT_SKILL_WAIT_COOLTIME . +CANNOT_USE . +CANNOT_WHISPER_DEST_REFUSE %s . SA +CANNOT_WHISPER_NOT_LOGON %s . SA +CANNOT_WHISPER_SELF_REFUSE , . SNA +CHANNEL +CHANNELING_CANNOT_LOGOUT . +CHANNEL_EMPTY_SERVER . +CHANNEL_NORMAL %d +CHANNEL_NOTIFY_FULL . . +CHANNEL_NOT_FIND_INFO . +CHANNEL_PVP +CHANNEL_SELECT_CHANNEL +CHANNEL_SELECT_REGION . +CHANNEL_SELECT_SERVER +CHANNEL_TEST_SERVER +CHANNEL_TEST_SERVER_ADDR %s:%d +CHARACTER_CREATE_MODE +CHARACTER_SELECT_MODE +CHAT_ALL +CHAT_BLOCK +CHAT_GUILD +CHAT_INFORMATION +CHAT_INSULT_STRING . +CHAT_LOG [L] +CHAT_LOG_TITLE . +CHAT_NORMAL . +CHAT_NOTICE +CHAT_PARTY +CHAT_SEND_CHAT +CHAT_SEND_MEMO [Shift+Enter] +CHAT_SHOUT +CHAT_SHOUT_LIMIT 15 . +CHAT_WHISPER COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM ���� ������� ���������� ������������. -COMB_CANT_APPEND_SEALED_ITEM ������� ������������ ������� ���� ���������� ������������. -COMB_COST ����: %s -COMB_IS_CONTINUE_PROCESS ������� ����������? -COMB_NOTICE �� ����� ������ ���� ������� ���� ����� ����������. -COMB_NOTICE_NOT_OPEN ����� ���� ���������� ���� � ��� ������� �����. -COMB_NOT_ALL_SLOT_APPEND_ITEM ��� ���������� ������� ��� ����� ������ ������. -COMB_NOT_FULL_BOOK ���, ��� ������ �� ���������. ��� � ��� �������, ��� ������ �� ������ �������� 10 ����. -COMB_NOT_ITEM_IN_INVENTORY �� �� ������ ������������ ����������� ��������. -COMB_NOT_MEDIUM_ITEM ���� ������� ���������� ������������. -COMB_WILL_REMOVE_MATERIAL ������ 2 ����� ���������. -CREATE_ERROR_GM_NAME ��� ��������� �� ������ ��������� ,�̑ . -CREATE_ERROR_INSULT_NAME ��� ��� �����������. -CREATE_ERROR_LIMIT_LEVEL ��� �������� ������ ���������� ��� ������� 80 ������. -CREATE_ERROR_TIME_LIMIT �������� ��������� �������� ���� ������ 30 ���. -CREATE_ERROR_WRONG_STRING �������� ��������� �� ������ ��������� ����������� ��������. -CREATE_EXIST_SAME_NAME �������� � ����� ������ ��� ����������. -CREATE_FAILURE �������� ��������� ����������. -CREATE_FULL �������� ���������� ���������� ����������. -CREATE_GM_NAME �� -CREATE_INPUT_NAME ������� ���. -CREATE_PLUS_STAT ���� ������� ���� ��������. -DAY ���� -DONT_USE_ITEM_WHEN_SHOW_CONFIRM �� ����� ������� ���������� ���������� ��������. -DO_YOU_BUY_ITEM1 ������ ������ %s �� %s? -DO_YOU_BUY_ITEM2 ������ %s %s �� %s? -DO_YOU_DROP_MONEY ������ ��������� %d ���? -DO_YOU_SELL_ITEM1 ������ ������� %s �� %s? -DO_YOU_SELL_ITEM2 ������ ������� %s %s �� %s ? -DRAGON_SOUL_CANNOT_REFINE ��������� ����� ����� ������� ����������. -DRAGON_SOUL_CANNOT_REFINE_MORE ���� ������ ������� ��� ������ ���������� ������. -DRAGON_SOUL_EQUIP_WARNING1 �������� ����� �������, ������� �������. -DRAGON_SOUL_EQUIP_WARNING2 � ��� �� �� ������� �����������? -DRAGON_SOUL_EXPIRED �������������� ������ ������� -DRAGON_SOUL_INVALID_DRAGON_SOUL ��� �� ��� ������ �������. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL ��� �� ������ �������. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE ��� �� ��� ������ �������. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL � ��� ������������ ���������� ��� ���������. -DRAGON_SOUL_NOT_MATCHED_SLOT ������ ������� �� ���������� � ��� ������. -DRAGON_SOUL_STEP_LEVEL1 �������: �������. -DRAGON_SOUL_STEP_LEVEL2 �������: ����������. -DRAGON_SOUL_STEP_LEVEL3 �������: �����������. -DRAGON_SOUL_STEP_LEVEL4 �������: �������������. -DRAGON_SOUL_STEP_LEVEL5 �������: ������������. -DRAGON_SOUL_STRENGTH �������: +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 ������ ������� ����� ���� ���������. -DRAGON_SOUL_UNEQUIP_WARNING2 � ��� �� �� ������� �����������? -DRAGON_SOUL_UNMATCHED_SLOT ��� �� �� ������. -DRAGON_SOUL_UNQUALIFIED �� ���� �� ������ ������������ ������� �������. -DROP_ITEM_FAILURE_EQUIP_ITEM �� �� ������ ��������� ����������� �������. -DROP_ITEM_FAILURE_PRIVATE_SHOP �� �� ������ ��������� ����������� ������� �� ����� �������� �����. -DROP_MONEY_FAILURE_1000_OVER �� ������ ��������� �� ������ 999 ���. -EMOTION_ANGRY ������ -EMOTION_ATTRACTIVE ����������� -EMOTION_BANTER ������ -EMOTION_CHEERS_1 ��������� -EMOTION_CHEERS_2 ��������� 2 -EMOTION_CHEERUP ��������� -EMOTION_CHOOSE_ONE �������� ����. -EMOTION_CLAP ������������ -EMOTION_CLAP_KISS ������� -EMOTION_CONGRATULATION ��������� -EMOTION_DANCE_1 ����� 1 -EMOTION_DANCE_2 ����� 2 -EMOTION_DANCE_3 ����� 3 -EMOTION_DANCE_4 ����� 4 -EMOTION_DANCE_5 ����� 5 +COMB_CANT_APPEND_ITEM . +COMB_CANT_APPEND_SEALED_ITEM . +COMB_COST : %s +COMB_IS_CONTINUE_PROCESS ? +COMB_NOTICE . +COMB_NOTICE_NOT_OPEN . +COMB_NOT_ALL_SLOT_APPEND_ITEM . +COMB_NOT_FULL_BOOK , . , 10 . +COMB_NOT_ITEM_IN_INVENTORY . +COMB_NOT_MEDIUM_ITEM . +COMB_WILL_REMOVE_MATERIAL 2 . +CREATE_ERROR_GM_NAME ,̑ . +CREATE_ERROR_INSULT_NAME . +CREATE_ERROR_LIMIT_LEVEL 80 . +CREATE_ERROR_TIME_LIMIT 30 . +CREATE_ERROR_WRONG_STRING . +CREATE_EXIST_SAME_NAME . +CREATE_FAILURE . +CREATE_FULL . +CREATE_GM_NAME +CREATE_INPUT_NAME . +CREATE_PLUS_STAT . +DAY +DONT_USE_ITEM_WHEN_SHOW_CONFIRM . +DO_YOU_BUY_ITEM1 %s %s? +DO_YOU_BUY_ITEM2 %s %s %s? +DO_YOU_DROP_MONEY %d ? +DO_YOU_SELL_ITEM1 %s %s? +DO_YOU_SELL_ITEM2 %s %s %s ? +DRAGON_SOUL_CANNOT_REFINE . +DRAGON_SOUL_CANNOT_REFINE_MORE . +DRAGON_SOUL_EQUIP_WARNING1 , . +DRAGON_SOUL_EQUIP_WARNING2 ? +DRAGON_SOUL_EXPIRED +DRAGON_SOUL_INVALID_DRAGON_SOUL . +DRAGON_SOUL_IS_NOT_DRAGON_SOUL . +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE . +DRAGON_SOUL_NOT_ENOUGH_MATERIAL . +DRAGON_SOUL_NOT_MATCHED_SLOT . +DRAGON_SOUL_STEP_LEVEL1 : . +DRAGON_SOUL_STEP_LEVEL2 : . +DRAGON_SOUL_STEP_LEVEL3 : . +DRAGON_SOUL_STEP_LEVEL4 : . +DRAGON_SOUL_STEP_LEVEL5 : . +DRAGON_SOUL_STRENGTH : +%d SA +DRAGON_SOUL_UNEQUIP_WARNING1 . +DRAGON_SOUL_UNEQUIP_WARNING2 ? +DRAGON_SOUL_UNMATCHED_SLOT . +DRAGON_SOUL_UNQUALIFIED . +DROP_ITEM_FAILURE_EQUIP_ITEM . +DROP_ITEM_FAILURE_PRIVATE_SHOP . +DROP_MONEY_FAILURE_1000_OVER 999 . +EMOTION_ANGRY +EMOTION_ATTRACTIVE +EMOTION_BANTER +EMOTION_CHEERS_1 +EMOTION_CHEERS_2 2 +EMOTION_CHEERUP +EMOTION_CHOOSE_ONE . +EMOTION_CLAP +EMOTION_CLAP_KISS +EMOTION_CONGRATULATION +EMOTION_DANCE_1 1 +EMOTION_DANCE_2 2 +EMOTION_DANCE_3 3 +EMOTION_DANCE_4 4 +EMOTION_DANCE_5 5 EMOTION_DANCE_6 Gumsan Style -EMOTION_FORGIVE ������ � �������� -EMOTION_FRENCH_KISS ������� ������� -EMOTION_JOY ������� -EMOTION_SAD ������ -EMOTION_SHY ����� -EMOTION_SLAP ���� -EMPIRE_A ������� ������ -EMPIRE_B ������� ������ -EMPIRE_C ������� ������ -EMPIRE_SELECT_MODE ����� ������� -EXCHANGE_CANNOT_GIVE ��������� ���� ��������� ������. -EXCHANGE_CANT_EDIT_MONEY �������� ��������� � ������ ������ ����������. -EXCHANGE_FAILURE_EQUIP_ITEM �� �� ������ ������� ������������ ��������.. -EXCHANGE_MONEY ��������� -EXCHANGE_TITLE ���������� ������ � %s -FISHING_FAILURE �� �������� �������. -FISHING_NOTIFY1 ������, ��� %s �������. -FISHING_NOTIFY2 ������, ��� %s �������. -FISHING_SUCCESS1 �� ������� %s! -FISHING_SUCCESS2 %s ����������� ���! -FISHING_UNKNOWN � ������ ���������� ��� � ������. -FISHING_WRONG_PLACE � �� ���� ����� ��������. -FOR_FEMALE ��� ������ -FOR_MALE ��� ������ -GAME_CANNOT_MINING ���� ���� ����������, ���� �� �� ����. -GAME_CANNOT_PICK_ITEM ������� ������� ����������, ��������� �� ��� �������� �� ����. -GAME_INIT_ERROR_CURSOR ������ �� ����������. -GAME_INIT_ERROR_DIRECTX ��� ���� ���������� ���������� DirectX 8.1. \n���������� DirectX ������ 8.1 ��� ����. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE ������������ �� ������. \n��������� ������������ ��������� ����������. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST ������������ �� ����������.\n���������, ��������� �� ����������.\n���� �������� ���������� ���������.\n(���������� �������� ����������� ��������� �� �������� � \n������ ���������� - ����� - ��������� - ������������� - �����������) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT ���� ���������� �� ������������ 32-������ ������������� � ������� ������. \n���������� 16-������ ������������� ��� ������������� �����. -GAME_INIT_ERROR_ITEM_PROTO �� ������� ������ � ���������. \n�������������� ����. -GAME_INIT_ERROR_MAIN_WINDOW ���������� ������� ������ � ����� �������. -GAME_INIT_ERROR_MOB_PROTO �� ������� ������ � ���������. \n�������������� ����. -GAME_INIT_ERROR_NETWORK ������� ���������� �� �����������. \n��������� ���������� � ����������. -GAME_PICK_MONEY �� �������� %d ���. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT ������ ����������� �� 128 ��������. -GUILDMARK_UPLOADER_ERROR_12_HEIGHT ������ ����������� �� 12 ��������. -GUILDMARK_UPLOADER_ERROR_16_WIDTH ������ ����������� �� 16 ��������. -GUILDMARK_UPLOADER_ERROR_64_WIDTH ������ ����������� �� 64 �������� -GUILDMARK_UPLOADER_ERROR_FILE_FORMAT ���� �� ������������ ������ �����������. -GUILDMARK_UPLOADER_ERROR_PATH ���������� ����� � ����� metin2/upload. -GUILDMARK_UPLOADER_ERROR_SELECT ���� ����������� �� ������. -GUILDWAR_CTF_TITLE ���� ��������. -GUILDWAR_NORMAL_TITLE ���� ����� -GUILDWAR_QUESTION_LINE_1 ������� %s �������� ����� ����� �������. -GUILDWAR_QUESTION_LINE_2 �������? (%s) +EMOTION_FORGIVE +EMOTION_FRENCH_KISS +EMOTION_JOY +EMOTION_SAD +EMOTION_SHY +EMOTION_SLAP +EMPIRE_A +EMPIRE_B +EMPIRE_C +EMPIRE_SELECT_MODE +EXCHANGE_CANNOT_GIVE . +EXCHANGE_CANT_EDIT_MONEY . +EXCHANGE_FAILURE_EQUIP_ITEM .. +EXCHANGE_MONEY +EXCHANGE_TITLE %s +FISHING_FAILURE . +FISHING_NOTIFY1 , %s . +FISHING_NOTIFY2 , %s . +FISHING_SUCCESS1 %s! +FISHING_SUCCESS2 %s ! +FISHING_UNKNOWN . +FISHING_WRONG_PLACE . +FOR_FEMALE +FOR_MALE +GAME_CANNOT_MINING , . +GAME_CANNOT_PICK_ITEM , . +GAME_INIT_ERROR_CURSOR . +GAME_INIT_ERROR_DIRECTX DirectX 8.1. \n DirectX 8.1 . +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE . \n . +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST .\n, .\n .\n( \n - - - - ) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT 32- . \n 16- . +GAME_INIT_ERROR_ITEM_PROTO . \n . +GAME_INIT_ERROR_MAIN_WINDOW . +GAME_INIT_ERROR_MOB_PROTO . \n . +GAME_INIT_ERROR_NETWORK . \n . +GAME_PICK_MONEY %d . +GUILDMARK_UPLOADER_ERROR_128_HEIGHT 128 . +GUILDMARK_UPLOADER_ERROR_12_HEIGHT 12 . +GUILDMARK_UPLOADER_ERROR_16_WIDTH 16 . +GUILDMARK_UPLOADER_ERROR_64_WIDTH 64 +GUILDMARK_UPLOADER_ERROR_FILE_FORMAT . +GUILDMARK_UPLOADER_ERROR_PATH metin2/upload. +GUILDMARK_UPLOADER_ERROR_SELECT . +GUILDWAR_CTF_TITLE . +GUILDWAR_NORMAL_TITLE +GUILDWAR_QUESTION_LINE_1 %s . +GUILDWAR_QUESTION_LINE_2 ? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE ����� ����� ������� -GUILD_BUILDING_GRADE ���� -GUILD_BUILDING_NAME �������� ������ -GUILD_CANNOT_HEAL_GSP_ANYMORE ������� ���� ������� ��������� ������������. -GUILD_COMMENT ������ -GUILD_CREATE_ERROR_INSULT_NAME ��� ������� �����������. -GUILD_DEFAULT_GRADE ���� ������� -GUILD_DELETE ������� -GUILD_DEPOSIT �������� -GUILD_DO_YOU_HEAL_GSP ������� ������������ �� %d ��� %d ���� �������? -GUILD_DO_YOU_JOIN ������ �������������� � �������? -GUILD_EMPTY_AREA ������ ����� -GUILD_ENEMY_GUILD_NAME ��� ������� ���������� -GUILD_FACILITY ���������� -GUILD_GEM �������� -GUILD_HEADQUARTER ������� ������ -GUILD_HEAL_GSP ������������ ��� ������� -GUILD_INFO_ENEMY_GUILD_EMPTY ��� -GUILD_MARK_NOT_ENOUGH_LEVEL ��������� ���. 3 ������� -GUILD_NAME ��� ������� -GUILD_NOT_ENOUGH_MATERIAL � ��� ������������ ������������� ���������, ����� ��������� ��� ������. -GUILD_NOT_ENOUGH_MONEY � ��� ������������ ��� ��� ����� ����������. -GUILD_NO_NOTICE_PERMISSION �� �� ������ ������ �����������. -GUILD_OBJECT ������� -GUILD_OFFER_EXP ������������� ���� -GUILD_SHORT_EXP ������������ ����� -GUILD_TILE_BASEINFO ������� ���������� -GUILD_TILE_BOARD ������ -GUILD_TILE_GRADE ���������� �������� -GUILD_TILE_INFO �������-���� -GUILD_TILE_MEMBER ����� ������� -GUILD_TILE_SKILL ������ ������� -GUILD_VILLAGE_01 ������� -GUILD_VILLAGE_02 ������ -GUILD_VILLAGE_03 ������� -GUILD_WAR1 ���������� ����� ������� -GUILD_WAR2 ���������� ����� ������� -GUILD_WAR3 ���������� ����� ������� -GUILD_WAR4 ���������� ����� ������� -GUILD_WAR_LIMIT_30MIN �����: 30 ����� -GUILD_WAR_REWARD_POTION �������: ���������� �������� ����� -GUILD_WAR_USE_BATTLE_MAP ���������: ����� ����� ������� -GUILD_WAR_USE_NORMAL_MAP ���������������: ����������� ����� -GUILD_WAR_WIN_CHECK_SCORE ������ ��������� �������� ������ � �����. -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 ��������� ���� ���������� -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 � ��������� ��� � ����� ����. -GUILD_WAR_WIN_WIPE_OUT_GUILD ��������� ���� �����������, ����� ��������. -GUILD_WITHDRAW ����� -GUILD_YOU_DO_NOT_JOIN �� �� �������� �� � ����� �������. -HORSE_HEALTH0 ���� -HORSE_HEALTH1 ������� -HORSE_HEALTH2 ������� �� ������ -HORSE_HEALTH3 ���������� -HORSE_LEVEL1 ������� ���� -HORSE_LEVEL2 �������� ���� -HORSE_LEVEL3 ������ ���� -HOUR ���. -HOW_MANY_ITEM_DO_YOU_DROP1 ������ ��������� %s? -HOW_MANY_ITEM_DO_YOU_DROP2 ������ ��������� %s %d ? -INPUT_MATRIX_CARD_NUMBER ������� ����� "�������"-�����. -INPUT_MATRIX_CARD_TITLE "�������"-����� -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION ������� ��� �������� �� ���������� ������� �������. -INPUT_PRIVATE_CODE_DIALOG_TITLE ������� �������� -INVENTORY_DO_NOT_PACK_WARP_SCROLL �������������� ������ ����������� ����������. -INVENTORY_REALLY_USE_ITEM ��������� �� ���� ��������? -JOB_ASSASSIN ������ -JOB_ASSASSIN0 ������-������� -JOB_ASSASSIN1 ���� ������ -JOB_ASSASSIN2 ������ -JOB_SHAMAN ����� -JOB_SHAMAN0 �����-������� -JOB_SHAMAN1 ���������� ������� -JOB_SHAMAN2 ���� ������ -JOB_SURA ���� -JOB_SURA0 ����-������� -JOB_SURA1 ���������� ���� ������� -JOB_SURA2 ���������� ׸���� ����� -JOB_WARRIOR ���� -JOB_WARRIOR0 ����-������� -JOB_WARRIOR1 ���������� ������� -JOB_WARRIOR2 ���������� ���������� -LEFT_TIME �����.����� -LOGIN_CONNECT_FAILURE ������ ��� ���������� � ��������. -LOGIN_CONNECT_SUCCESS �� ��������� � ��������. -LOGIN_CONNETING ���������� ���������� � ��������... -LOGIN_FAILURE_ALREADY ���� ������� ������ ��� ���������. -LOGIN_FAILURE_BLOCK_ID ������� ������ �������������. -LOGIN_FAILURE_BLOCK_LOGIN �������� ������ ������! -LOGIN_FAILURE_NOT_AVAIL ������� ������ ����������. -LOGIN_FAILURE_REPAIR_ID �������� ��� ������� ������� ������ ������ �����������������. -LOGIN_FAILURE_SAMELOGIN ���-�� ����� �� ��� �������. -LOGIN_FAILURE_SHUTDOWN ������ ���� ��� ������. -LOGIN_FAILURE_TOO_MANY_USER � ���������� ��������. ������ ����������. -LOGIN_FAILURE_UNKNOWN ����������� �� ���������� �� ����������� ��������. -LOGIN_FAILURE_WEB_BLOCK ��� ������������� �� �����. ���������� ��������� ���� Email. -LOGIN_FAILURE_WRONG_CREDENTIALS ������������ ��� ��� ������. -LOGIN_INPUT_ID ������� ����� �������������. -LOGIN_INPUT_PASSWORD ������� ������. -LOGIN_PROCESSING ���������� �����������... -MALL_CANNOT_INSERT �� �� ������ ������ �������. -MALL_PASSWORD_TITLE ������ -MAP_A1 ����� ������ -MAP_A2 ������ ����������� +GUILDWAR_WARP_TITLE +GUILD_BUILDING_GRADE +GUILD_BUILDING_NAME +GUILD_CANNOT_HEAL_GSP_ANYMORE . +GUILD_COMMENT +GUILD_CREATE_ERROR_INSULT_NAME . +GUILD_DEFAULT_GRADE +GUILD_DELETE +GUILD_DEPOSIT +GUILD_DO_YOU_HEAL_GSP %d %d ? +GUILD_DO_YOU_JOIN ? +GUILD_EMPTY_AREA +GUILD_ENEMY_GUILD_NAME +GUILD_FACILITY +GUILD_GEM +GUILD_HEADQUARTER +GUILD_HEAL_GSP +GUILD_INFO_ENEMY_GUILD_EMPTY +GUILD_MARK_NOT_ENOUGH_LEVEL . 3 +GUILD_NAME +GUILD_NOT_ENOUGH_MATERIAL , . +GUILD_NOT_ENOUGH_MONEY . +GUILD_NO_NOTICE_PERMISSION . +GUILD_OBJECT +GUILD_OFFER_EXP +GUILD_SHORT_EXP +GUILD_TILE_BASEINFO +GUILD_TILE_BOARD +GUILD_TILE_GRADE +GUILD_TILE_INFO - +GUILD_TILE_MEMBER +GUILD_TILE_SKILL +GUILD_VILLAGE_01 +GUILD_VILLAGE_02 +GUILD_VILLAGE_03 +GUILD_WAR1 +GUILD_WAR2 +GUILD_WAR3 +GUILD_WAR4 +GUILD_WAR_LIMIT_30MIN : 30 +GUILD_WAR_REWARD_POTION : +GUILD_WAR_USE_BATTLE_MAP : +GUILD_WAR_USE_NORMAL_MAP : +GUILD_WAR_WIN_CHECK_SCORE . +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 . +GUILD_WAR_WIN_WIPE_OUT_GUILD , . +GUILD_WITHDRAW +GUILD_YOU_DO_NOT_JOIN . +HORSE_HEALTH0 +HORSE_HEALTH1 +HORSE_HEALTH2 +HORSE_HEALTH3 +HORSE_LEVEL1 +HORSE_LEVEL2 +HORSE_LEVEL3 +HOUR . +HOW_MANY_ITEM_DO_YOU_DROP1 %s? +HOW_MANY_ITEM_DO_YOU_DROP2 %s %d ? +INPUT_MATRIX_CARD_NUMBER ""-. +INPUT_MATRIX_CARD_TITLE ""- +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION . +INPUT_PRIVATE_CODE_DIALOG_TITLE +INVENTORY_DO_NOT_PACK_WARP_SCROLL . +INVENTORY_REALLY_USE_ITEM ? +JOB_ASSASSIN +JOB_ASSASSIN0 - +JOB_ASSASSIN1 +JOB_ASSASSIN2 +JOB_SHAMAN +JOB_SHAMAN0 - +JOB_SHAMAN1 +JOB_SHAMAN2 +JOB_SURA +JOB_SURA0 - +JOB_SURA1 +JOB_SURA2 ׸ +JOB_WARRIOR +JOB_WARRIOR0 - +JOB_WARRIOR1 +JOB_WARRIOR2 +LEFT_TIME . +LOGIN_CONNECT_FAILURE . +LOGIN_CONNECT_SUCCESS . +LOGIN_CONNETING ... +LOGIN_FAILURE_ALREAY . +LOGIN_FAILURE_BE_SAME_KEY +LOGIN_FAILURE_BLOCK_ID . +LOGIN_FAILURE_BLOCK_LOGIN ! +LOGIN_FAILURE_NOBILL . +LOGIN_FAILURE_NOT_AVAIL . +LOGIN_FAILURE_NOT_EXIST_ID . +LOGIN_FAILURE_REPAIR_ID . +LOGIN_FAILURE_SAMELOGIN - . +LOGIN_FAILURE_SHUTDOWN . +LOGIN_FAILURE_TOO_MANY_USER . . +LOGIN_FAILURE_UNKNOWN . +LOGIN_FAILURE_WEB_BLOCK . Email. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER . +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE . . +LOGIN_FAILURE_WRONG_PASSWORD . +LOGIN_INPUT_ID . +LOGIN_INPUT_PASSWORD . +LOGIN_PROCESSING ... +MALL_CANNOT_INSERT . +MALL_PASSWORD_TITLE +MAP_A1 +MAP_A2 MAP_A2_1 -MAP_A3 ����� ���� -MAP_AG ������� -MAP_B1 ����� ���� -MAP_B2 ������ ����� -MAP_B3 ����� ������� -MAP_BAY ���������� ����� -MAP_BAYBLACKSAND ���������� ����� -MAP_BG ������� -MAP_C1 ����� ������� -MAP_C2 ������ ������� -MAP_C3 ����� ����� -MAP_CAPE ��� ����� ������� -MAP_CAPEDRAGONHEAD ��� ����� ������� -MAP_CG ���� -MAP_DAWN ���� ������� -MAP_DAWNMISTWOOD ���� ������� -MAP_DESERT ������� ������ -MAP_DEVILCATACOMB ��������� ������� -MAP_DEVILTOWER1 ����� ������� -MAP_DUEL ����� ��� ������� ���� -MAP_E ������� -MAP_EMPIREWAR01 ����� ������ -MAP_EMPIREWAR02 ����� ������ -MAP_EMPIREWAR03 ����� ������ -MAP_FLAME �������� -MAP_GUILD_01 ������� -MAP_GUILD_02 ������� -MAP_GUILD_03 ���� -MAP_HOLYPLACE_DESERT ����� �������-��������� ����� -MAP_HOLYPLACE_FLAME ����� �������-�������� ����� -MAP_HOLYPLACE_ICE ����� �������-������� ����� -MAP_MILGYO ���� ����� +MAP_A3 +MAP_AG +MAP_B1 +MAP_B2 +MAP_B3 +MAP_BAY +MAP_BAYBLACKSAND +MAP_BG +MAP_C1 +MAP_C2 +MAP_C3 +MAP_CAPE +MAP_CAPEDRAGONHEAD +MAP_CG +MAP_DAWN +MAP_DAWNMISTWOOD +MAP_DESERT +MAP_DEVILCATACOMB +MAP_DEVILTOWER1 +MAP_DUEL +MAP_E +MAP_EMPIREWAR01 +MAP_EMPIREWAR02 +MAP_EMPIREWAR03 +MAP_FLAME +MAP_GUILD_01 +MAP_GUILD_02 +MAP_GUILD_03 +MAP_HOLYPLACE_DESERT - +MAP_HOLYPLACE_FLAME - +MAP_HOLYPLACE_ICE - +MAP_MILGYO MAP_MILGYO_A -MAP_MONKEY_DUNGEON ����� ���� -MAP_MONKEY_DUNGEON2 ������ ���� -MAP_MONKEY_DUNGEON3 ������� ���� -MAP_MONKEY_DUNGEON_11 ����� ���� -MAP_MONKEY_DUNGEON_12 ����� ���� -MAP_MONKEY_DUNGEON_13 ����� ���� -MAP_MT_THUNDER ���� ����� -MAP_NUSLUCK ����� ������ -MAP_NUSLUCK01 ����� ������ -MAP_N_DESERT_01 ������� ������ +MAP_MONKEY_DUNGEON +MAP_MONKEY_DUNGEON2 +MAP_MONKEY_DUNGEON3 +MAP_MONKEY_DUNGEON_11 +MAP_MONKEY_DUNGEON_12 +MAP_MONKEY_DUNGEON_13 +MAP_MT_THUNDER +MAP_NUSLUCK +MAP_NUSLUCK01 +MAP_N_DESERT_01 MAP_N_DESERT_02 -MAP_N_FLAME_01 �������� ����� +MAP_N_FLAME_01 MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 �������� �������� ������� -MAP_N_SNOWM_01 ���� ����� +MAP_N_FLAME_DUNGEON_01 +MAP_N_SNOWM_01 MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 ����� ������ -MAP_N_THREEWAY ������ ����������� -MAP_OXEVENT OX-������������ -MAP_PATHWAY_DESERT_01 ����� �������-��������� ����� -MAP_PATHWAY_DESERT_02 ����� �������-��������� ����� -MAP_PATHWAY_DESERT_03 ����� �������-��������� ����� -MAP_PATHWAY_FLAME_01 ����� �������-�������� ����� -MAP_PATHWAY_FLAME_02 ����� �������-�������� ����� -MAP_PATHWAY_FLAME_03 ����� �������-�������� ����� -MAP_PATHWAY_ICE_01 ����� �������-������� ����� -MAP_PATHWAY_ICE_02 ������ ����������� -MAP_PATHWAY_ICE_03 ����� �������-������� ����� -MAP_SKELTOWER ����� ������ -MAP_SKIPIA_DUNGEON_01 ���� ����������� +MAP_N_SNOW_DUNGEON_01 +MAP_N_THREEWAY +MAP_OXEVENT OX- +MAP_PATHWAY_DESERT_01 - +MAP_PATHWAY_DESERT_02 - +MAP_PATHWAY_DESERT_03 - +MAP_PATHWAY_FLAME_01 - +MAP_PATHWAY_FLAME_02 - +MAP_PATHWAY_FLAME_03 - +MAP_PATHWAY_ICE_01 - +MAP_PATHWAY_ICE_02 +MAP_PATHWAY_ICE_03 - +MAP_SKELTOWER +MAP_SKIPIA_DUNGEON_01 MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 ���� ����������� 2 +MAP_SKIPIA_DUNGEON_02 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS ������ ������� -MAP_SKIPIA_DUNGEON_BOSS_1 ���������� ������ 1 -MAP_SKIPIA_DUNGEON_BOSS_2 ���������� ������ 2 -MAP_SKIPIA_DUNGEON_BOSS_3 ���������� ������ 3 -MAP_SNOW ���� ����� -MAP_SPIDER ����� ���� -MAP_SPIDERDUNGEON ���������� ������ 1 -MAP_SPIDERDUNGEON_02 ���������� ������ 2 -MAP_SPIDERDUNGEON_02_1 ���������� ������ 2 -MAP_SPIDERDUNGEON_03 ���������� ������ 3 -MAP_SUNGZI ����� ������� -MAP_SUNGZI_DESERT_01 ����� �������-��������� ����� -MAP_SUNGZI_DESERT_HILL_01 ����� �������-��������� ����� -MAP_SUNGZI_DESERT_HILL_02 ����� �������-��������� ����� -MAP_SUNGZI_DESERT_HILL_03 ����� �������-��������� ����� -MAP_SUNGZI_FLAME_HILL_01 ����� �������-�������� ����� -MAP_SUNGZI_FLAME_HILL_02 ����� �������-�������� ����� -MAP_SUNGZI_FLAME_HILL_03 ����� �������-�������� ����� -MAP_SUNGZI_SNOW ����� �������-������� ����� -MAP_SUNGZI_SNOW_PASS01 ����� �������-������� ����� -MAP_SUNGZI_SNOW_PASS02 ����� �������-������� ����� -MAP_SUNGZI_SNOW_PASS03 ����� �������-������� ����� -MAP_T1 ���������� ����� ������� -MAP_T2 ���������� ����� ������� -MAP_T3 ���������� ����� ������� -MAP_T4 ���������� ����� ������� -MAP_TEMPLE ���� ����� -MAP_THUNDER ���� ����� -MAP_TREE ������� -MAP_TRENT ���������� ��� -MAP_TRENT02 ������� ��� -MAP_TRENT02_A ������� ��� +MAP_SKIPIA_DUNGEON_BOSS +MAP_SKIPIA_DUNGEON_BOSS_1 1 +MAP_SKIPIA_DUNGEON_BOSS_2 2 +MAP_SKIPIA_DUNGEON_BOSS_3 3 +MAP_SNOW +MAP_SPIDER +MAP_SPIDERDUNGEON 1 +MAP_SPIDERDUNGEON_02 2 +MAP_SPIDERDUNGEON_02_1 2 +MAP_SPIDERDUNGEON_03 3 +MAP_SUNGZI +MAP_SUNGZI_DESERT_01 - +MAP_SUNGZI_DESERT_HILL_01 - +MAP_SUNGZI_DESERT_HILL_02 - +MAP_SUNGZI_DESERT_HILL_03 - +MAP_SUNGZI_FLAME_HILL_01 - +MAP_SUNGZI_FLAME_HILL_02 - +MAP_SUNGZI_FLAME_HILL_03 - +MAP_SUNGZI_SNOW - +MAP_SUNGZI_SNOW_PASS01 - +MAP_SUNGZI_SNOW_PASS02 - +MAP_SUNGZI_SNOW_PASS03 - +MAP_T1 +MAP_T2 +MAP_T3 +MAP_T4 +MAP_TEMPLE +MAP_THUNDER +MAP_TREE +MAP_TRENT +MAP_TRENT02 +MAP_TRENT02_A MAP_TRENT_A -MAP_WEDDING_01 ��������� ������� -MAP_WL ������� ���� -MAP_WL_01 ������� ���� -MESSENGER_ADD_FRIEND �������� ����� -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s ������ ��� � ������ ������. -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 �������? -MESSENGER_DO_YOU_DELETE �������? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER ������� ����� ���.��������? -MESSENGER_DO_YOU_MOVE ������? -MESSENGER_EMPTY_LIST ����� -MESSENGER_FAMILY ����� -MESSENGER_FRIEND ������ -MESSENGER_GUILD ������� -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION ������� ����� �������������, ��������� �� ��� ���������. -MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE ������ ����� �������������. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 ������� ����� ������ ���������� ���.��� �������� ���. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 ������ ����� ������? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE ������ ����� ���������� �������� -MESSENGER_SEND_MOBILE_MESSAGE_TITLE ��������� ���������. +MAP_WEDDING_01 +MAP_WL +MAP_WL_01 +MESSENGER_ADD_FRIEND +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s . +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 ? +MESSENGER_DO_YOU_DELETE ? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER .? +MESSENGER_DO_YOU_MOVE ? +MESSENGER_EMPTY_LIST +MESSENGER_FAMILY +MESSENGER_FRIEND +MESSENGER_GUILD +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION , . +MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE . +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 . . +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 ? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE +MESSENGER_SEND_MOBILE_MESSAGE_TITLE . METIN_TEST -MINIMAP ������� ����-����� -MINIMAP_CANNOT_SEE ����� ����-����� ����������. -MINIMAP_CAN_NOT_SHOW_AREAMAP ����� ����� ����������. -MINIMAP_DEC_SCALE ��������� -MINIMAP_INC_SCALE ��������� -MINIMAP_OBSERVER_COUNT %d ����������� -MINIMAP_SHOW_AREAMAP ������� ������� ����� -MINUTE ���. -MONETARY_UNIT0 ��� -MONETARY_UNIT1 ������ ����� -MONETARY_UNIT2 ��� ��������� -MONEY_INPUT_DIALOG_SELLPRICE ��������� ����: -MOVE_ITEM_FAILURE_PRIVATE_SHOP �� �� ������ ���������� �������, ����� ������� ���� �����. -MUSIC_EMPTY_MUSIC_LIST ��� ������� ������. -MUSIC_METIN2_DEFAULT_THEMA ����� 2-����������� ������ -MUSIC_NOT_SELECT_MUSIC ����������� ���� �� ������. -NEEFD_REST ������ �� ������ ���������. -NOT_YET_SUPPORT �� ��������������. -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE �� �� ������ ������������ ����� �������, ���� �� ��������� � ������. -OPTION_PVPMODE_NOT_SUPPORT �� �� ������ ������� ����� PvP. -OPTION_PVPMODE_PROTECT ����� ������������ PvP �����, ����� ���������� ���� �� ������� %d. -PARTY_ANSWER_TIMEOVER ����������� ���������. -PARTY_BONUS_ATTACKER �����: +%d SA -PARTY_BONUS_BERSERKER �������� �����: +%d SA -PARTY_BONUS_BUFFER ����������������� �������� �������: +%d SA -PARTY_BONUS_DEFENDER ������: +%d SA -PARTY_BONUS_EXP ����� � �����: %d%% SA -PARTY_BONUS_SKILL_MASTER ����. ��: +%d SA -PARTY_BONUS_TANKER ����. ��: +%d SA -PARTY_BREAK_UP ������������� ������ -PARTY_DO_YOU_ACCEPT ---LOCA::SPACE--����� �� �������������� � ������. -PARTY_DO_YOU_JOIN ��������� ��� � ������. ������� �����������? -PARTY_EXP_DISTRIBUTION_MODE ������������� ����� -PARTY_EXP_DISTRIBUTION_MODE_LEVEL � ����������� �� ������ -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP ��������� ������ � ����� ������� ������� �������� ������ �����. -PARTY_EXP_DISTRIBUTION_MODE_PARITY ���������� -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP ��� ��������� ������ �������� ���������� ���������� �����. -PARTY_HEAL_ALL_MEMBER ������������ �� -PARTY_INCREASE_AREA_150 �������� ������ �������� � 1,5 ����. SNA -PARTY_INCREASE_AREA_200 �������� ������ �������� � 2 ����. SNA -PARTY_LEAVE �������� ������ -PARTY_LONGTIME_BONUS_EXP ����� � ����� �� ������ ��������� ����: +%d%% SA -PARTY_MEMBER_OFFLINE [�������] -PARTY_RECALL_MEMBER ������� ��������� ������. -PARTY_REGEN_BONUS ����� �� ��- + ��-�����������: +%d%% SA -PARTY_REQUEST_DENIED ���� ����������� �� �������. -PARTY_SET_ATTACKER ���������� ������ �����. -PARTY_SET_BERSERKER ���������� �����������. -PARTY_SET_BUFFER ���������� �����������. -PARTY_SET_DEFENDER ���������� ����������. -PARTY_SET_NORMAL �������� ���������. -PARTY_SET_SKILL_MASTER ���������� �������� �������. -PARTY_SET_TANKER ���������� ������ �������� ���. -PARTY_SKILL_ATTACKER ������� ���������� ���� ����� +%.0f -PARTY_SKILL_BERSERKER �������� ����� ��������� +%.0f -PARTY_SKILL_BUFFER ������������ ������ ���������� +%.0f -PARTY_SKILL_DEFENDER ������ �������� +%.0f -PARTY_SKILL_HP_REGEN ��-����������� +%.0f%% -PARTY_SKILL_PARTY_AREA �������� ������ +%d%% -PARTY_SKILL_SKILL_MASTER ������. �� ������ ������� +%.0f -PARTY_SKILL_SP_REGEN ��-����������� +%.0f%% -PARTY_SKILL_TANKER ������. �� ���� �������� ��� +%.0f -PARTY_SKILL_WARP ������ ������� ��������� ������. -PASSWORD_TITLE ������ ��� ������ -PICK_ITEM_TITLE ����� �������� -PICK_MONEY_TITLE ��������� -PRIVATE_SHOP_CANNOT_SELL_ITEM ���� ������� ������ ������ � �����. -PRIVATE_SHOP_CLOSE_QUESTION ������ ������� �����? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE ��� ����� -PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE ���� -PVP_LEVEL0 ��-�������� -PVP_LEVEL1 ���������� -PVP_LEVEL2 ������ -PVP_LEVEL3 ����������� -PVP_LEVEL4 ����������� -PVP_LEVEL5 ����������� -PVP_LEVEL6 �������� -PVP_LEVEL7 ������� -PVP_LEVEL8 �������� -PVP_MODE_GUILD PvP-����� ������� ����������� -PVP_MODE_KILL ��������� PvP ������������ -PVP_MODE_NORMAL PvP-��� ����������� -PVP_MODE_PROTECT PvP-������ ������������ -PVP_MODE_REVENGE PvP-���������� ������������ -PVP_OPTION_KILL ��������� -PVP_OPTION_NORMAL ��� -PVP_OPTION_PROTECT ������ -PVP_OPTION_REVENGE ���������� -QUEST_APPEND ����� ������� �������. -QUEST_MIN ���. -QUEST_SEC ���. -QUEST_TIMEOVER ����� ��������. -QUEST_UNLIMITED_TIME ��� ����������� ������� -QUEST_ZEROSEC 0 ���. -QUICKSLOT_REGISTER_DISABLE_ITEM ���� ������� �� ����� ���� �������� � ���� �������� �������. -RECEIVE_MESSAGE %s �������� ��� ���������. -REFINE_COST ������� �� ���������: %d ��� -REFINE_DESTROY_WARNING ����������� ���������� �������� ��� ��� ���������. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 ��� �������� ����������� ���������, -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 �� � ������ ������� ������� ����� ��������. �� ��������, ��� ������ ����������? -REFINE_DOWN_GRADE_WARNING ����������� ������ ��������� ������� �������� ��� ������� ��� ��������. -REFINE_DO_YOU_SEPARATE_METIN �� ������ ������� ������ ����? -REFINE_FAILURE �� ��, �� ���������. �� �� ����������. -REFINE_FAILURE_CAN_NOT_ATTACH %s ������ ��������� � ����� ��������. -REFINE_FAILURE_EQUIP_ITEM �� �� ������ �������� ����������� �������. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM ��� ����� ���� ��� ��������. -REFINE_FAILURE_NEED_BETTER_SCROLL ��� ��������� ������ ������ ���������. -REFINE_FAILURE_NO_GOLD_SOCKET ���������� %s ����������� ��-�� ���������� ������� ������. -REFINE_FAILURE_NO_MORE_SOCKET ���������� ����������� ����� ����������. -REFINE_FAILURE_NO_SOCKET0 ���������� %s ����������� ��-�� ���������� ������. -REFINE_FAILURE_SOCKET_DISABLE_ITEM ���������� ����� � ����� �������� ����������. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM ���� ������� ������ ��������. -REFINE_SUCCESS ��������� �������� ������ �������. -REFINE_SUCCESS_PROBALITY ���� �� ���������: %d%% -REFINE_WARNING2 ����������? -SAFEBOX_ERROR ����� �������� ������. -SAFEBOX_SELL_DISABLE_SAFEITEM ������� ����������� ��������� ����������. -SAFEBOX_WRONG_PASSWORD ������ ������ ���� �����������. -SCREENSHOT_SAVE1 �������� � -SCREENSHOT_SAVE2 ���� ��������� -SCREENSHOT_SAVE_FAILURE �������� �� ��������. -SECOND ��� -SELECT_CAN_NOT_DELETE �������� ��������� ����������. -SELECT_CHANGED_NAME �� �������� ��� ���������. -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME �������� � ����� ������ ��� ����������. -SELECT_CHANGE_FAILURE_STRANGE_INDEX ���������� ��� ���. -SELECT_CHANGE_FAILURE_STRANGE_NAME ��� �������� ��� ���������. -SELECT_CHANGE_NAME_TITLE �������� ��� ���������. -SELECT_DELEING �������� ����� ����� -SELECT_DELETED �������� ������ �������. -SELECT_DO_YOU_DELETE_REALLY ����������? -SELECT_EMPTY_SLOT ��� ������ ����. -SELECT_GM_NAME �� -SELECT_INPUT_CHANGING_NAME ������� ����� ��� ���������. -SELECT_NOT_JOIN_GUILD ������� ���������� -SHOP_BUY_INFO �������� � ���� ��������, ������� ������� ������ ������. -SHOP_CANNOT_SELL_EQUIPMENT �� �� ������ ������� ����������� �������. -SHOP_CANNOT_SELL_ITEM ���� ������� �� ��������. -SHOP_ERROR_UNKNOWN ����������� ������ ��������: %s -SHOP_INVALID_POS ��������� ���� ������� ����������. -SHOP_INVENTORY_FULL � ��������� ��� ���������� �����. -SHOP_NOT_ENOUGH_MONEY ������������ ���. -SHOP_NOT_ENOUGH_MONEY_EX � ��� ������������ ���. -SHOP_SELL_INFO �������� � ���� ��������� �������, ������� ������ �������. -SHOP_SOLDOUT ������� -SHOT_ERROR_UNKNOWN ����������� ������ ������� �����: %s -SKILL_BLEEDING ������������ -SKILL_BOHO �������� -SKILL_BUDONG ������ �� ������������ -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK ��� ��������� ����, ����� ��������� ����� ������. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT ��� ���������� �����, ��������� ����� ������. -SKILL_CHEONGEUN ������� ����. -SKILL_CRITICAL ����������� ���� -SKILL_ENCHANT_POISON ������������ �� -SKILL_EUNHYEONG ��������� -SKILL_FAINT �������������� -SKILL_FIND_TRAP ������ ������� -SKILL_FIRE ����� -SKILL_FISHMIND ����-��� ������� -SKILL_GAMJI ����� -SKILL_GEOMGYEONG ���� ���� -SKILL_GEONGON SKILL_GEONGON ������ �� ����������� -SKILL_GICHEON ������ ������� -SKILL_GIGONG ���������� �� -SKILL_GONGPO ����� -SKILL_GRADE_NAME_GRAND_MASTER %s ������� ������ -SKILL_GRADE_NAME_MASTER %s ������ -SKILL_GRADE_NAME_PERFECT_MASTER %s ������� ������ -SKILL_GROUP_ASSASSIN_1 ������ -SKILL_GROUP_ASSASSIN_2 ��� -SKILL_GROUP_HORSE ��������� ��������� -SKILL_GROUP_SHAMAN_1 ������� -SKILL_GROUP_SHAMAN_2 ��������� -SKILL_GROUP_SURA_1 ������ -SKILL_GROUP_SURA_2 ����� -SKILL_GROUP_WARRIOR_1 ���� -SKILL_GROUP_WARRIOR_2 ���������� -SKILL_GWIGEOM ������������� ������ -SKILL_GYEONGGONG ������ ������� -SKILL_HEUKSIN ������ ����� ��� -SKILL_HOSIN ������������� -SKILL_HWAYEOM SKILL_HWAYEOM ������ �� ���������� -SKILL_HYEOLMA SKILL_HYEOLMA ������ �� ����������� -SKILL_INC_ATKSPD �������� ����� �������� -SKILL_INC_MOVSPD �������� �������� �������� -SKILL_INMA SKILL_INMA ������ �� ����������� -SKILL_JEOJU ���������� -SKILL_JEONGEOP ������� -SKILL_JEONGWI ������� -SKILL_JEONSINBANGEO ������ ������ -SKILL_JEONSINGONGGYEOK ������ ����� -SKILL_JEUNGCHE SKILL_JEUNGCHE ������ �� ����������� -SKILL_JEUNGHON SKILL_JEUNGHON ������ �� ����������� -SKILL_JEUNGRYEOK �����+ -SKILL_JEUNGSOK ��������+ -SKILL_JIGAM SKILL_JIGAM ������ �� ����������� -SKILL_JIPJUNG SKILL_JIPJUNG ������ �� ����������� -SKILL_JUMAGAP ������������� ����� -SKILL_JUMAGEOM SKILL_JUMAGEOM ������ �� ����������� -SKILL_KWAEGEOM SKILL_KWAEGEOM ������ �� ����������� -SKILL_KWAESOK �������� -SKILL_LEGBOUND SKILL_LEGBOUND ������ �� ����������� -SKILL_MUSA SKILL_MUSA ������ �� ����������� -SKILL_MUYEONG ��� ���� -SKILL_NEED_EMPTY_BOTTLE � ���� ��� ������� �������. -SKILL_NEED_POISON_BOTTLE � ���� ��� ������� � ����. -SKILL_ONLY_FOR_GUILD_WAR �� ������ ������������ ���� ������� ������ � ����� �������. -SKILL_PABEOP �������� ����������. -SKILL_POWERFUL_STRIKE �������������� ����� -SKILL_SEOMGWANG �����-������ -SKILL_SINCHAK SKILL_SINCHAK ������ �� ����������� -SKILL_SLEEP ��� -SKILL_SLOW �������� -SKILL_STUN ������������ -SKILL_SUHO �������� -SKILL_SUMMON_DESCRIPTION ���� �� �����: %d%% -SKILL_TOOLTIP_INT ��������� -SKILL_TOOLTIP_LEVEL ������� -SKILL_TOXICDIE ���������� -SKILL_TOXICPOWER ���������� ����� ���� ������� -SKILL_TUSOK ���� ���� -SKILL_WONSIN SKILL_WONSIN ������ �� ����������� -SKILL_YONGSIN SKILL_YONGSIN ������ �� ����������� -STAT_MINUS_CON ����������� �������� (������. ����: %d) -STAT_MINUS_DEX ����������� ����������� ( ������. ����: %d) -STAT_MINUS_INT ����������� ���������� (������. ����:%d) -STAT_MINUS_STR ����������� ���� (������.����: %d) -STAT_TOOLTIP_CON �������� �� � ������ -STAT_TOOLTIP_DEX �������� ����� � ����� -STAT_TOOLTIP_INT �������� ��, ���������� ����� � ���������� ������. -STAT_TOOLTIP_STR �������� ���������� ����� � ���� -SYMBOLLIST_TITLE �������������� ���� ������� -SYSTEM_OPTION_CPU_TILING_1 ���������������� ����� ����� �������� �������� ������� ����������. -SYSTEM_OPTION_CPU_TILING_2 ���� ���� �������� � ��������, �������� '��������� �����' ��� ���� ,CONFIG.exe� -SYSTEM_OPTION_CPU_TILING_3 � ��������� ����� ������� �� ���������������� ����� (GPU-Tiling). -SYSTEM_OPTION_GPU_TILING_1 ���������������� ����� (GPU-Tiling) �������� �� ������ PC �������� ��������. -SYSTEM_OPTION_GPU_TILING_2 ���� �������� �������� � ��������, �������� '��������� �����' ��� ���� 'CONFIG.exe' -SYSTEM_OPTION_GPU_TILING_3 � ��������� ����� ������� �� ���������������� �����( CPU-Tiling). -SYSTEM_OPTION_TILING_EXIT ��� ������ ����������������� ������ ���������� �������� ����. -TARGET_BUTTON_ACCEPT_FIGHT ����������� -TARGET_BUTTON_AVENGE �������� -TARGET_BUTTON_BUILDING_DESTROY ��������� -TARGET_BUTTON_DISMOUNT �������� -TARGET_BUTTON_EMOTION_ALLOW ������ -TARGET_BUTTON_EXCHANGE ��������� -TARGET_BUTTON_EXCLUDE ��������� -TARGET_BUTTON_EXIT_OBSERVER �������� ����� ����������� -TARGET_BUTTON_FIGHT �������� -TARGET_BUTTON_FRIEND ���� -TARGET_BUTTON_INVITE_GUILD ����������� ������� -TARGET_BUTTON_INVITE_PARTY ���������� -TARGET_BUTTON_LEAVE_PARTY �������� ������ -TARGET_BUTTON_REQUEST_ENTER_PARTY �������� � ������ -TARGET_BUTTON_VIEW_EQUIPMENT ���������� -TARGET_BUTTON_WHISPER �������� -TARGET_LEVEL_BOSS ���� -TARGET_LEVEL_KING ������� 5. -TARGET_LEVEL_KNIGHT ������� 3. -TARGET_LEVEL_PAWN ������� 1. -TARGET_LEVEL_S_KNIGHT ������� 4. -TARGET_LEVEL_S_PAWN ������� 2. -TASKBAR_ATTACK ��������� -TASKBAR_AUTO �������� ������������� -TASKBAR_CAMERA ������ -TASKBAR_EXP ���� -TASKBAR_HP �� -TASKBAR_MOVE ������� -TASKBAR_SKILL ����� -TASKBAR_SP �� -TASKBAR_ST �� -THING_COUNT ��� -TOOLTIP_ANTI_CRITICAL_PCT ������������� ����������� ������ +%d%% SA -TOOLTIP_ANTI_PENETRATE_PCT ������������� ���������� ������ +%d%% SA -TOOLTIP_ANTI_SELL � �������� �� ��������. -TOOLTIP_APPLY_ACCEDRAIN_RATE ���������� ����������: %d%% SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL ���� ������ ������ +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN ���� ������ ������ +%d%% SA -TOOLTIP_APPLY_ATTBONUS_DEVIL ���� ������ ������� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_HUMAN ���� ������ ��������� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MILGYO ���� ������ �������� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_MONSTER ���� ������ �������� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_ORC ���� ������ ����� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN ���� ������ ������� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_SURA ���� ������ ���� +%d%% SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD ���� ������ ������ +%d%% SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR ���� ������ ������ +%d%% SA -TOOLTIP_APPLY_BLEEDING_PCT ������� ������������ + %d%% SA -TOOLTIP_APPLY_BLEEDING_REDUCE ������������� ������������ + %d%% SA -TOOLTIP_APPLY_BLOCK ���� �� �������� ���������� ����� %d%% SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER �������������� �� � ��� ������ 5 ���. %d SA -TOOLTIP_APPLY_CRITICAL_PCT %d%% ������ �� ����������� ���� SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% ������ ������������ �� ��� ��������� SA -TOOLTIP_APPLY_DODGE ���� �� ���������� �� ������ %d%% SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% ������ �� ����� � ����� SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% ������ ��������� ����� ������ ��� SA -TOOLTIP_APPLY_IMMUNE_FALL �������� ������ ������� SNA -TOOLTIP_APPLY_IMMUNE_SLOW ������ �� ���������� SNA -TOOLTIP_APPLY_IMMUNE_STUN ������ �� �������������� SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% ������ ��������� ����� ������ ��������� SA -TOOLTIP_APPLY_KILL_HP_RECOVER %d%% ������ ������������ �� SA -TOOLTIP_APPLY_KILL_SP_RECOVER %d%% ������ ������������ �� SA -TOOLTIP_APPLY_MANA_BURN_PCT %d%% ������ ������� MP ���������� SA -TOOLTIP_APPLY_MAX_HP_PCT ����. �� +%d%% SA -TOOLTIP_APPLY_MAX_SP_PCT ����. �� +%d%% SA -TOOLTIP_APPLY_NOAFFECT ��� ���������� -TOOLTIP_APPLY_NO_DEATH_PENALTY ���������� ������ ����� � ������ ������. SNA -TOOLTIP_APPLY_PENETRATE_PCT %d%% ������ �� ��������� ����������� ����� SA -TOOLTIP_APPLY_POISON_PCT ����� �� ���������� :%d%% SA -TOOLTIP_APPLY_POISON_REDUCE ������������� ��� %d%% SA -TOOLTIP_APPLY_POTION_BONUS ����� %d%% ���� ������� SA -TOOLTIP_APPLY_REFLECT_CURSE %d%% ������ �������� ���������� SA -TOOLTIP_APPLY_REFLECT_MELEE %d%% ������ �������� ���������� ����� SA -TOOLTIP_APPLY_RESIST_ASSASSIN ����� �� ��������� ������ %d%% SA -TOOLTIP_APPLY_RESIST_BELL ������ �� ����� ������������� %d%% SA -TOOLTIP_APPLY_RESIST_DAGGER ������ �� ����� �������� %d%% SA -TOOLTIP_APPLY_RESIST_FAN ������ �� ����� ������ %d%% SA -TOOLTIP_APPLY_RESIST_SHAMAN ����� �� ��������� ����� ������� %d%% SA -TOOLTIP_APPLY_RESIST_SURA ����� �� ��������� ����� ���� %d%% SA -TOOLTIP_APPLY_RESIST_SWORD ������ �� ����� ����� %d%% SA -TOOLTIP_APPLY_RESIST_TWOHAND ������ �� ���������� ������ %d%% SA -TOOLTIP_APPLY_RESIST_WARRIOR ����� �� ��������� ���� ������ %d%% SA -TOOLTIP_APPLY_RESIST_WIND ���������������� ����� %d%% SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS ����� ��� �������� �� ������ ��������� � 2,5 ����. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY ���� �������� �� �������, �� ������ ��� �� ����������� ��� ���. SNA -TOOLTIP_APPLY_SLOW_PCT ����� �� ����������: %d%% SA -TOOLTIP_APPLY_STEAL_HP ���� %d%% ����������� � ��. SA -TOOLTIP_APPLY_STEAL_SP ���� %d%% ����������� � ��. SA -TOOLTIP_APPLY_STUN_PCT ����� �� ��������������: %d%% SA -TOOLTIP_ARMOR ����� -TOOLTIP_ARROW ������ -TOOLTIP_ASSASSIN ������ -TOOLTIP_ATT_GRADE ���������� ����� +%d SA -TOOLTIP_ATT_SPEED �������� ����� +%d%% SA -TOOLTIP_AUTO_POTION_HP ������� ������ -TOOLTIP_AUTO_POTION_REST �������: %.2f%% -TOOLTIP_AUTO_POTION_SP ������� ���� -TOOLTIP_AUTO_POTION_USING ������� -TOOLTIP_BOW_DISTANCE �������� �������� +%dm SA -TOOLTIP_BUYPRICE ����: %s -TOOLTIP_CAST_SPEED �������� ���������� +%d%% SA -TOOLTIP_CON �������� +%d SA -TOOLTIP_COSTUME_ATTR_BONUS ����� ������� %d%% SA -TOOLTIP_DEF_GRADE ������ +%d SA -TOOLTIP_DEX �����������+%d SA -TOOLTIP_DRAGON_SOUL_DECK1 ����� SNA -TOOLTIP_DRAGON_SOUL_DECK2 ������ SNA -TOOLTIP_EAR ������ -TOOLTIP_ENERGY ������� %d SA -TOOLTIP_ETC � �.�. -TOOLTIP_FISHINGROD_EXP ����: %d / %d -TOOLTIP_FISHINGROD_LEVEL �������: %d -TOOLTIP_FISHINGROD_UPGRADE1 ������ ������, -TOOLTIP_FISHINGROD_UPGRADE2 ����� �������� -TOOLTIP_FISHINGROD_UPGRADE3 ��������� �������. -TOOLTIP_FISH_LEN �����: %.2f ��. -TOOLTIP_HELMET ���� -TOOLTIP_HP_REGEN ��-����������� +%d%% SA -TOOLTIP_INT ��������� +%d SA -TOOLTIP_ITEM_ATT_GRADE ���������� ����� %d -TOOLTIP_ITEM_ATT_POWER ���������� ����� %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG ���������� ����� %d -TOOLTIP_ITEM_ATT_POWER_REFINE ���������� ����� %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED �������� ����� %s -TOOLTIP_ITEM_DEF_GRADE ������ %d -TOOLTIP_ITEM_FAST ������ -TOOLTIP_ITEM_LIMIT_CON ������ ��������: %d -TOOLTIP_ITEM_LIMIT_DEX ������ �����������: %d -TOOLTIP_ITEM_LIMIT_INT ������ ����������: %d -TOOLTIP_ITEM_LIMIT_LEVEL � ������: %d -TOOLTIP_ITEM_LIMIT_STR ������ ����: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER ���������� ���������� ����� %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG ���������� ���������� ����� %d -TOOLTIP_ITEM_MAGIC_DEF_POWER ���������� ������ %d -TOOLTIP_ITEM_NORMAL ��������� -TOOLTIP_ITEM_SLOW �������� -TOOLTIP_ITEM_VERY_FAST ����� ������ -TOOLTIP_ITEM_VERY_SLOW ����� �������� -TOOLTIP_ITEM_WEARABLE_JOB [����� ���������] +MINIMAP - +MINIMAP_CANNOT_SEE - . +MINIMAP_CAN_NOT_SHOW_AREAMAP . +MINIMAP_DEC_SCALE +MINIMAP_INC_SCALE +MINIMAP_OBSERVER_COUNT %d +MINIMAP_SHOW_AREAMAP +MINUTE . +MONETARY_UNIT0 +MONETARY_UNIT1 +MONETARY_UNIT2 +MONEY_INPUT_DIALOG_SELLPRICE : +MOVE_ITEM_FAILURE_PRIVATE_SHOP , . +MUSIC_EMPTY_MUSIC_LIST . +MUSIC_METIN2_DEFAULT_THEMA 2- +MUSIC_NOT_SELECT_MUSIC . +NEEFD_REST . +NOT_YET_SUPPORT . +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE , . +OPTION_PVPMODE_NOT_SUPPORT PvP. +OPTION_PVPMODE_PROTECT PvP , %d. +PARTY_ANSWER_TIMEOVER . +PARTY_BONUS_ATTACKER : +%d SA +PARTY_BONUS_BERSERKER : +%d SA +PARTY_BONUS_BUFFER : +%d SA +PARTY_BONUS_DEFENDER : +%d SA +PARTY_BONUS_EXP : %d%% SA +PARTY_BONUS_SKILL_MASTER . : +%d SA +PARTY_BONUS_TANKER . : +%d SA +PARTY_BREAK_UP +PARTY_DO_YOU_ACCEPT ---LOCA::SPACE-- . +PARTY_DO_YOU_JOIN . ? +PARTY_EXP_DISTRIBUTION_MODE +PARTY_EXP_DISTRIBUTION_MODE_LEVEL +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP . +PARTY_EXP_DISTRIBUTION_MODE_PARITY +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP . +PARTY_HEAL_ALL_MEMBER +PARTY_INCREASE_AREA_150 1,5 . SNA +PARTY_INCREASE_AREA_200 2 . SNA +PARTY_LEAVE +PARTY_LONGTIME_BONUS_EXP : +%d%% SA +PARTY_MEMBER_OFFLINE [] +PARTY_RECALL_MEMBER . +PARTY_REGEN_BONUS - + -: +%d%% SA +PARTY_REQUEST_DENIED . +PARTY_SET_ATTACKER . +PARTY_SET_BERSERKER . +PARTY_SET_BUFFER . +PARTY_SET_DEFENDER . +PARTY_SET_NORMAL . +PARTY_SET_SKILL_MASTER . +PARTY_SET_TANKER . +PARTY_SKILL_ATTACKER +%.0f +PARTY_SKILL_BERSERKER +%.0f +PARTY_SKILL_BUFFER +%.0f +PARTY_SKILL_DEFENDER +%.0f +PARTY_SKILL_HP_REGEN - +%.0f%% +PARTY_SKILL_PARTY_AREA +%d%% +PARTY_SKILL_SKILL_MASTER . +%.0f +PARTY_SKILL_SP_REGEN - +%.0f%% +PARTY_SKILL_TANKER . +%.0f +PARTY_SKILL_WARP . +PASSWORD_TITLE +PICK_ITEM_TITLE +PICK_MONEY_TITLE +PRIVATE_SHOP_CANNOT_SELL_ITEM . +PRIVATE_SHOP_CLOSE_QUESTION ? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE +PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE +PVP_LEVEL0 - +PVP_LEVEL1 +PVP_LEVEL2 +PVP_LEVEL3 +PVP_LEVEL4 +PVP_LEVEL5 +PVP_LEVEL6 +PVP_LEVEL7 +PVP_LEVEL8 +PVP_MODE_GUILD PvP- +PVP_MODE_KILL PvP +PVP_MODE_NORMAL PvP- +PVP_MODE_PROTECT PvP- +PVP_MODE_REVENGE PvP- +PVP_OPTION_KILL +PVP_OPTION_NORMAL +PVP_OPTION_PROTECT +PVP_OPTION_REVENGE +QUEST_APPEND . +QUEST_MIN . +QUEST_SEC . +QUEST_TIMEOVER . +QUEST_UNLIMITED_TIME +QUEST_ZEROSEC 0 . +QUICKSLOT_REGISTER_DISABLE_ITEM . +RECEIVE_MESSAGE %s . +REFINE_COST : %d +REFINE_DESTROY_WARNING . +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 , +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 . , ? +REFINE_DOWN_GRADE_WARNING . +REFINE_DO_YOU_SEPARATE_METIN ? +REFINE_FAILURE , . . +REFINE_FAILURE_CAN_NOT_ATTACH %s . +REFINE_FAILURE_EQUIP_ITEM . +REFINE_FAILURE_METIN_INSEPARABLE_ITEM . +REFINE_FAILURE_NEED_BETTER_SCROLL . +REFINE_FAILURE_NO_GOLD_SOCKET %s - . +REFINE_FAILURE_NO_MORE_SOCKET . +REFINE_FAILURE_NO_SOCKET0 %s - . +REFINE_FAILURE_SOCKET_DISABLE_ITEM . +REFINE_FAILURE_UPGRADE_DISABLE_ITEM . +REFINE_SUCCESS . +REFINE_SUCCESS_PROBALITY : %d%% +REFINE_WARNING2 ? +SAFEBOX_ERROR . +SAFEBOX_SELL_DISABLE_SAFEITEM . +SAFEBOX_WRONG_PASSWORD . +SCREENSHOT_SAVE1 +SCREENSHOT_SAVE2 +SCREENSHOT_SAVE_FAILURE . +SECOND +SELECT_CAN_NOT_DELETE . +SELECT_CHANGED_NAME . +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME . +SELECT_CHANGE_FAILURE_STRANGE_INDEX . +SELECT_CHANGE_FAILURE_STRANGE_NAME . +SELECT_CHANGE_NAME_TITLE . +SELECT_DELEING +SELECT_DELETED . +SELECT_DO_YOU_DELETE_REALLY ? +SELECT_EMPTY_SLOT . +SELECT_GM_NAME +SELECT_INPUT_CHANGING_NAME . +SELECT_NOT_JOIN_GUILD +SHOP_BUY_INFO , . +SHOP_CANNOT_SELL_EQUIPMENT . +SHOP_CANNOT_SELL_ITEM . +SHOP_ERROR_UNKNOWN : %s +SHOP_INVALID_POS . +SHOP_INVENTORY_FULL . +SHOP_NOT_ENOUGH_MONEY . +SHOP_NOT_ENOUGH_MONEY_EX . +SHOP_SELL_INFO , . +SHOP_SOLDOUT +SHOT_ERROR_UNKNOWN : %s +SKILL_BLEEDING +SKILL_BOHO +SKILL_BUDONG +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK , . +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT , . +SKILL_CHEONGEUN . +SKILL_CRITICAL +SKILL_ENCHANT_POISON +SKILL_EUNHYEONG +SKILL_FAINT +SKILL_FIND_TRAP +SKILL_FIRE +SKILL_FISHMIND - +SKILL_GAMJI +SKILL_GEOMGYEONG +SKILL_GEONGON SKILL_GEONGON +SKILL_GICHEON +SKILL_GIGONG +SKILL_GONGPO +SKILL_GRADE_NAME_GRAND_MASTER %s +SKILL_GRADE_NAME_MASTER %s +SKILL_GRADE_NAME_PERFECT_MASTER %s +SKILL_GROUP_ASSASSIN_1 +SKILL_GROUP_ASSASSIN_2 +SKILL_GROUP_HORSE +SKILL_GROUP_SHAMAN_1 +SKILL_GROUP_SHAMAN_2 +SKILL_GROUP_SURA_1 +SKILL_GROUP_SURA_2 +SKILL_GROUP_WARRIOR_1 +SKILL_GROUP_WARRIOR_2 +SKILL_GWIGEOM +SKILL_GYEONGGONG +SKILL_HEUKSIN +SKILL_HOSIN +SKILL_HWAYEOM SKILL_HWAYEOM +SKILL_HYEOLMA SKILL_HYEOLMA +SKILL_INC_ATKSPD +SKILL_INC_MOVSPD +SKILL_INMA SKILL_INMA +SKILL_JEOJU +SKILL_JEONGEOP +SKILL_JEONGWI +SKILL_JEONSINBANGEO +SKILL_JEONSINGONGGYEOK +SKILL_JEUNGCHE SKILL_JEUNGCHE +SKILL_JEUNGHON SKILL_JEUNGHON +SKILL_JEUNGRYEOK + +SKILL_JEUNGSOK + +SKILL_JIGAM SKILL_JIGAM +SKILL_JIPJUNG SKILL_JIPJUNG +SKILL_JUMAGAP +SKILL_JUMAGEOM SKILL_JUMAGEOM +SKILL_KWAEGEOM SKILL_KWAEGEOM +SKILL_KWAESOK +SKILL_LEGBOUND SKILL_LEGBOUND +SKILL_MUSA SKILL_MUSA +SKILL_MUYEONG +SKILL_NEED_EMPTY_BOTTLE . +SKILL_NEED_POISON_BOTTLE . +SKILL_ONLY_FOR_GUILD_WAR . +SKILL_PABEOP . +SKILL_POWERFUL_STRIKE +SKILL_SEOMGWANG - +SKILL_SINCHAK SKILL_SINCHAK +SKILL_SLEEP +SKILL_SLOW +SKILL_STUN +SKILL_SUHO +SKILL_SUMMON_DESCRIPTION : %d%% +SKILL_TOOLTIP_INT +SKILL_TOOLTIP_LEVEL +SKILL_TOXICDIE +SKILL_TOXICPOWER +SKILL_TUSOK +SKILL_WONSIN SKILL_WONSIN +SKILL_YONGSIN SKILL_YONGSIN +STAT_MINUS_CON (. : %d) +STAT_MINUS_DEX ( . : %d) +STAT_MINUS_INT (. :%d) +STAT_MINUS_STR (.: %d) +STAT_TOOLTIP_CON +STAT_TOOLTIP_DEX +STAT_TOOLTIP_INT , . +STAT_TOOLTIP_STR +SYMBOLLIST_TITLE +SYSTEM_OPTION_CPU_TILING_1 . +SYSTEM_OPTION_CPU_TILING_2 , ' ' ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_3 (GPU-Tiling). +SYSTEM_OPTION_GPU_TILING_1 (GPU-Tiling) PC . +SYSTEM_OPTION_GPU_TILING_2 , ' ' 'CONFIG.exe' +SYSTEM_OPTION_GPU_TILING_3 ( CPU-Tiling). +SYSTEM_OPTION_TILING_EXIT . +TARGET_BUTTON_ACCEPT_FIGHT +TARGET_BUTTON_AVENGE +TARGET_BUTTON_BUILDING_DESTROY +TARGET_BUTTON_DISMOUNT +TARGET_BUTTON_EMOTION_ALLOW +TARGET_BUTTON_EXCHANGE +TARGET_BUTTON_EXCLUDE +TARGET_BUTTON_EXIT_OBSERVER +TARGET_BUTTON_FIGHT +TARGET_BUTTON_FRIEND +TARGET_BUTTON_INVITE_GUILD +TARGET_BUTTON_INVITE_PARTY +TARGET_BUTTON_LEAVE_PARTY +TARGET_BUTTON_REQUEST_ENTER_PARTY +TARGET_BUTTON_VIEW_EQUIPMENT +TARGET_BUTTON_WHISPER +TARGET_LEVEL_BOSS +TARGET_LEVEL_KING 5. +TARGET_LEVEL_KNIGHT 3. +TARGET_LEVEL_PAWN 1. +TARGET_LEVEL_S_KNIGHT 4. +TARGET_LEVEL_S_PAWN 2. +TASKBAR_ATTACK +TASKBAR_AUTO +TASKBAR_CAMERA +TASKBAR_EXP +TASKBAR_HP +TASKBAR_MOVE +TASKBAR_SKILL +TASKBAR_SP +TASKBAR_ST +THING_COUNT +TOOLTIP_ANTI_CRITICAL_PCT +%d%% SA +TOOLTIP_ANTI_PENETRATE_PCT +%d%% SA +TOOLTIP_ANTI_SELL . +TOOLTIP_APPLY_ACCEDRAIN_RATE : %d%% SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN +%d%% SA +TOOLTIP_APPLY_ATTBONUS_DEVIL +%d%% SA +TOOLTIP_APPLY_ATTBONUS_HUMAN +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MILGYO +%d%% SA +TOOLTIP_APPLY_ATTBONUS_MONSTER +%d%% SA +TOOLTIP_APPLY_ATTBONUS_ORC +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN +%d%% SA +TOOLTIP_APPLY_ATTBONUS_SURA +%d%% SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD +%d%% SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR +%d%% SA +TOOLTIP_APPLY_BLEEDING_PCT + %d%% SA +TOOLTIP_APPLY_BLEEDING_REDUCE + %d%% SA +TOOLTIP_APPLY_BLOCK %d%% SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER 5 . %d SA +TOOLTIP_APPLY_CRITICAL_PCT %d%% SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% SA +TOOLTIP_APPLY_DODGE %d%% SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% SA +TOOLTIP_APPLY_IMMUNE_FALL SNA +TOOLTIP_APPLY_IMMUNE_SLOW SNA +TOOLTIP_APPLY_IMMUNE_STUN SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% SA +TOOLTIP_APPLY_KILL_HP_RECOVER %d%% SA +TOOLTIP_APPLY_KILL_SP_RECOVER %d%% SA +TOOLTIP_APPLY_MANA_BURN_PCT %d%% MP SA +TOOLTIP_APPLY_MAX_HP_PCT . +%d%% SA +TOOLTIP_APPLY_MAX_SP_PCT . +%d%% SA +TOOLTIP_APPLY_NOAFFECT +TOOLTIP_APPLY_NO_DEATH_PENALTY . SNA +TOOLTIP_APPLY_PENETRATE_PCT %d%% SA +TOOLTIP_APPLY_POISON_PCT :%d%% SA +TOOLTIP_APPLY_POISON_REDUCE %d%% SA +TOOLTIP_APPLY_POTION_BONUS %d%% SA +TOOLTIP_APPLY_REFLECT_CURSE %d%% SA +TOOLTIP_APPLY_REFLECT_MELEE %d%% SA +TOOLTIP_APPLY_RESIST_ASSASSIN %d%% SA +TOOLTIP_APPLY_RESIST_BELL %d%% SA +TOOLTIP_APPLY_RESIST_DAGGER %d%% SA +TOOLTIP_APPLY_RESIST_FAN %d%% SA +TOOLTIP_APPLY_RESIST_SHAMAN %d%% SA +TOOLTIP_APPLY_RESIST_SURA %d%% SA +TOOLTIP_APPLY_RESIST_SWORD %d%% SA +TOOLTIP_APPLY_RESIST_TWOHAND %d%% SA +TOOLTIP_APPLY_RESIST_WARRIOR %d%% SA +TOOLTIP_APPLY_RESIST_WIND %d%% SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS 2,5 . SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY , . SNA +TOOLTIP_APPLY_SLOW_PCT : %d%% SA +TOOLTIP_APPLY_STEAL_HP %d%% . SA +TOOLTIP_APPLY_STEAL_SP %d%% . SA +TOOLTIP_APPLY_STUN_PCT : %d%% SA +TOOLTIP_ARMOR +TOOLTIP_ARROW +TOOLTIP_ASSASSIN +TOOLTIP_ATT_GRADE +%d SA +TOOLTIP_ATT_SPEED +%d%% SA +TOOLTIP_AUTO_POTION_HP +TOOLTIP_AUTO_POTION_REST : %.2f%% +TOOLTIP_AUTO_POTION_SP +TOOLTIP_AUTO_POTION_USING +TOOLTIP_BOW_DISTANCE +%dm SA +TOOLTIP_BUYPRICE : %s +TOOLTIP_CAST_SPEED +%d%% SA +TOOLTIP_CON +%d SA +TOOLTIP_COSTUME_ATTR_BONUS %d%% SA +TOOLTIP_DEF_GRADE +%d SA +TOOLTIP_DEX +%d SA +TOOLTIP_DRAGON_SOUL_DECK1 SNA +TOOLTIP_DRAGON_SOUL_DECK2 SNA +TOOLTIP_EAR +TOOLTIP_ENERGY %d SA +TOOLTIP_ETC .. +TOOLTIP_FISHINGROD_EXP : %d / %d +TOOLTIP_FISHINGROD_LEVEL : %d +TOOLTIP_FISHINGROD_UPGRADE1 , +TOOLTIP_FISHINGROD_UPGRADE2 +TOOLTIP_FISHINGROD_UPGRADE3 . +TOOLTIP_FISH_LEN : %.2f . +TOOLTIP_HELMET +TOOLTIP_HP_REGEN - +%d%% SA +TOOLTIP_INT +%d SA +TOOLTIP_ITEM_ATT_GRADE %d +TOOLTIP_ITEM_ATT_POWER %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG %d +TOOLTIP_ITEM_ATT_POWER_REFINE %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED %s +TOOLTIP_ITEM_DEF_GRADE %d +TOOLTIP_ITEM_FAST +TOOLTIP_ITEM_LIMIT_CON : %d +TOOLTIP_ITEM_LIMIT_DEX : %d +TOOLTIP_ITEM_LIMIT_INT : %d +TOOLTIP_ITEM_LIMIT_LEVEL : %d +TOOLTIP_ITEM_LIMIT_STR : %d +TOOLTIP_ITEM_MAGIC_ATT_POWER %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG %d +TOOLTIP_ITEM_MAGIC_DEF_POWER %d +TOOLTIP_ITEM_NORMAL +TOOLTIP_ITEM_SLOW +TOOLTIP_ITEM_VERY_FAST +TOOLTIP_ITEM_VERY_SLOW +TOOLTIP_ITEM_WEARABLE_JOB [ ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER ���������� �����: %d -TOOLTIP_MAGIC_ATTBONUS_PER ���������� ����� +%d%% SA -TOOLTIP_MAGIC_ATT_GRADE ���������� ���������� ����� +%d SA -TOOLTIP_MAGIC_DEF_GRADE ���������� ������ +%d SA -TOOLTIP_MALL_ATTBONUS ���������� ����� +%d%% SA -TOOLTIP_MALL_ATTBONUS_STATIC ���������� ����� +12~15% SNA -TOOLTIP_MALL_AUTOLOOT ��� ����������� �����. SNA -TOOLTIP_MALL_DEFBONUS ������ +%d%% SA -TOOLTIP_MALL_DEFBONUS_STATIC ������ +12~15% SNA -TOOLTIP_MALL_EXPBONUS ���� +%d%% SA -TOOLTIP_MALL_EXPBONUS_P_STATIC ����� ����� � ����� +%d%% SA -TOOLTIP_MALL_EXPBONUS_STATIC �� 50% ������ ����� SNA -TOOLTIP_MALL_FISH_MIND ���������� ���� ������� ����. SNA -TOOLTIP_MALL_GOLDBONUS ����� �� ��������� ��� (%.1f) SA -TOOLTIP_MALL_GOLDBONUS_STATIC ��������� ����� �� ��������� ��� SNA -TOOLTIP_MALL_ITEMBONUS ����� �� ��������� ��������� (%.1f) SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC ����� ���� �� ������ ��������� ���� %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC ��������� ����� �� ��������� ��������� SNA -TOOLTIP_MALL_MARRIAGE_FAST ���� ����� ���������� �������. SNA -TOOLTIP_MALL_SAFEBOX � ����� ������������ ������ ��������� ���������. SNA -TOOLTIP_MAX_HP ������. �� +%d SA -TOOLTIP_MAX_HP_PCT ������. �� +%d%% SA -TOOLTIP_MAX_SP ������. �� +%d SA -TOOLTIP_MAX_SP_PCT ������. �� +%d%% SA -TOOLTIP_MAX_STAMINA ������. ������������ +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER ����������, ������� ����� +%d%% SA +TOOLTIP_LOTTO_NUMBER : %d +TOOLTIP_MAGIC_ATTBONUS_PER +%d%% SA +TOOLTIP_MAGIC_ATT_GRADE +%d SA +TOOLTIP_MAGIC_DEF_GRADE +%d SA +TOOLTIP_MALL_ATTBONUS +%d%% SA +TOOLTIP_MALL_ATTBONUS_STATIC +12~15% SNA +TOOLTIP_MALL_AUTOLOOT . SNA +TOOLTIP_MALL_DEFBONUS +%d%% SA +TOOLTIP_MALL_DEFBONUS_STATIC +12~15% SNA +TOOLTIP_MALL_EXPBONUS +%d%% SA +TOOLTIP_MALL_EXPBONUS_P_STATIC +%d%% SA +TOOLTIP_MALL_EXPBONUS_STATIC 50% SNA +TOOLTIP_MALL_FISH_MIND . SNA +TOOLTIP_MALL_GOLDBONUS (%.1f) SA +TOOLTIP_MALL_GOLDBONUS_STATIC SNA +TOOLTIP_MALL_ITEMBONUS (%.1f) SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC SNA +TOOLTIP_MALL_MARRIAGE_FAST . SNA +TOOLTIP_MALL_SAFEBOX . SNA +TOOLTIP_MAX_HP . +%d SA +TOOLTIP_MAX_HP_PCT . +%d%% SA +TOOLTIP_MAX_SP . +%d SA +TOOLTIP_MAX_SP_PCT . +%d%% SA +TOOLTIP_MAX_STAMINA . +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER , +%d%% SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) -TOOLTIP_MEMORIZED_POSITION_ERROR GPS-������(%d, %d) -TOOLTIP_MOV_SPEED �������� �������� %d%% SA -TOOLTIP_NECK �������� -TOOLTIP_NEED_ALL_SP ����������� ��: ������. -TOOLTIP_NEED_GSP ���������� ��� �������: %d -TOOLTIP_NEED_HP ����������� ��: %d -TOOLTIP_NEED_HP_PER_SEC ��: %d / ���. -TOOLTIP_NEED_SKILL_POINT ����������� ���� �������: -TOOLTIP_NEED_SP ����������� ��: %d -TOOLTIP_NEED_SP_PER_SEC �� / ���.: %d -TOOLTIP_NEXT_SKILL_LEVEL_1 ��������� �������:%d (������. %d) -TOOLTIP_NEXT_SKILL_LEVEL_2 ��������� �������: %d (������. %d-%d) -TOOLTIP_NORMAL_HIT_DAMAGE_BONUS ������� ���� %d%% SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS �����.������������ ����� %d%% SA -TOOLTIP_PARTY_INFO_GRADE_UP1 ������ ��� %d ���������� ������ -TOOLTIP_PARTY_INFO_GRADE_UP2 ������� ����� +%d -TOOLTIP_PARTY_INFO_GRADE_UP3 ������� ������ +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL ������������ ��/�� ���� ���������� ������ ����� 60 �����. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL ������������ ��/�� ���� ���������� ������ ����� 30 �����. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL ����� �������� ����� ������ ��������� ������ ���������� 3 ������. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL ������� ���������� ������ �� ����� � ��� �� ������� ����� � ����� �����. -TOOLTIP_PARTY_INFO_SET_ATTACKER ������� ����� +(���.���������� ������/ 2) ����� ����� %d ����� ���� ��������. -TOOLTIP_PARTY_INFO_SET_TANKER ������� ������+(���.���������� ������). ����� �������� ��� 1 ����� ���� �������. -TOOLTIP_PARTY_SKILL_LEVEL ���������� �������: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [�����/������ ��������] -TOOLTIP_PARTY_TITLE_HEAL [������������] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP ������ %d ���������� ������ ���� ����� � ����� %d%%. -TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [����� � �����] -TOOLTIP_PARTY_TITLE_RECALL [�������] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [���������� ������ �����] -TOOLTIP_PARTY_TITLE_SET_TANKER [���������� ������ �������� ���] -TOOLTIP_PICK_EXP ����: %d / %d -TOOLTIP_PICK_LEVEL �������: %d -TOOLTIP_PICK_UPGRADE1 ������ �������� -TOOLTIP_PICK_UPGRADE2 ����� � ������ -TOOLTIP_PICK_UPGRADE3 �������� ����� -TOOLTIP_POTION_CURE ������ ���������� �������. -TOOLTIP_POTION_MIN ���. -TOOLTIP_POTION_PLUS_ATTACK_SPEED �������� �����: +%d -TOOLTIP_POTION_PLUS_HP_PERCENT ��: +%d%% -TOOLTIP_POTION_PLUS_HP_POINT ��: +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED �������� �������� +%d -TOOLTIP_POTION_PLUS_SP_PERCENT �� +%d%% -TOOLTIP_POTION_PLUS_SP_POINT �� +%d -TOOLTIP_POTION_SEC ���. -TOOLTIP_POTION_TIME ������������: -TOOLTIP_REQUIREMENT_21_LEVEL ���������� ���������� ���� �� 21 �������. -TOOLTIP_REQUIREMENT_41_LEVEL ���������� ���������� ���� �� 41 �������. -TOOLTIP_REQUIREMENT_LEVEL ���������� ���������� ���� �� ������� %d -TOOLTIP_REQUIREMENT_SKILL_LEVEL %s ������� %d ����������. -TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d ���������� -TOOLTIP_RESIST_BOW ���������������� ������� %d%% SA -TOOLTIP_RESIST_DARK ������������� ������� +%d%% SA -TOOLTIP_RESIST_EARTH ������������� ����� +%d%% SA -TOOLTIP_RESIST_ELEC ���������������� ������� %d%% SA -TOOLTIP_RESIST_FIRE ���������������� ���� %d%% SA -TOOLTIP_RESIST_ICE ������������� ���� +%d%% SA -TOOLTIP_RESIST_MAGIC ���������������� ����� %d%% SA -TOOLTIP_REST_USABLE_COUNT ��������: %d -TOOLTIP_SEALED ������� ��������� ������� ���� -TOOLTIP_SELLPRICE ����: %s -TOOLTIP_SHAMAN ����� -TOOLTIP_SHIELD ��� -TOOLTIP_SHOES ����� -TOOLTIP_SKILL ����� SNA -TOOLTIP_SKILLBOOK_NAME ����� ������� -TOOLTIP_SKILL_AFFECT_ATT_GRADE ���������� �����: + -TOOLTIP_SKILL_AFFECT_ATT_POWER ���������� �����: -TOOLTIP_SKILL_AFFECT_ATT_SPEED �������� �����: + -TOOLTIP_SKILL_AFFECT_DEF_GRADE ������: -TOOLTIP_SKILL_AFFECT_DODGE ���������� ����� ����������: - -TOOLTIP_SKILL_AFFECT_HEAL ������������ ��: -TOOLTIP_SKILL_AFFECT_MOV_SPEED �������� ��������: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE ���� �������� ���������� �����: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL ���������������� ����������� �����: -TOOLTIP_SKILL_COOL_TIME ����� ��������: -TOOLTIP_SKILL_DAMAGE_BONUS ���� ������� %d%% SA -TOOLTIP_SKILL_DEFEND_BONUS ���������������� ����� ������� %d%% SA -TOOLTIP_SKILL_DURATION ������������: %d ���. -TOOLTIP_SKILL_FORGET_BOOK_NAME ����� �������� -TOOLTIP_SKILL_LEVEL ���������� �������: %d -TOOLTIP_SKILL_LEVEL_MASTER ���������� �������: %d (������) -TOOLTIP_SKILL_LEVEL_WITH_MAX ���������� �������: %d ( ����. %d) -TOOLTIP_SOCKET_EMPTY ����� -TOOLTIP_SOCKET_REFINABLE_ITEM [������� � �������] -TOOLTIP_SP_REGEN ��-����������� +%d%% SA -TOOLTIP_STR ���� +%d SA -TOOLTIP_SURA ���� -TOOLTIP_TIME_CHARGER_FIX ����� �������������� %d ���. SA -TOOLTIP_TIME_CHARGER_PER ����� �������������� %d%% SA -TOOLTIP_UNIQUE ���������� -TOOLTIP_UNSEAL_LEFT_TIME ���������� ���� ���� �����: %dH %dM -TOOLTIP_WARRIOR ���� -TOOLTIP_WEAPON ������ -TOOLTIP_WRISTLET ������� -UI_ACCEPT ������� -UI_CANCEL ������ -UI_CLOSE ������� +TOOLTIP_MEMORIZED_POSITION_ERROR GPS-(%d, %d) +TOOLTIP_MOV_SPEED %d%% SA +TOOLTIP_NECK +TOOLTIP_NEED_ALL_SP : . +TOOLTIP_NEED_GSP : %d +TOOLTIP_NEED_HP : %d +TOOLTIP_NEED_HP_PER_SEC : %d / . +TOOLTIP_NEED_SKILL_POINT : +TOOLTIP_NEED_SP : %d +TOOLTIP_NEED_SP_PER_SEC / .: %d +TOOLTIP_NEXT_SKILL_LEVEL_1 :%d (. %d) +TOOLTIP_NEXT_SKILL_LEVEL_2 : %d (. %d-%d) +TOOLTIP_NORMAL_HIT_DAMAGE_BONUS %d%% SA +TOOLTIP_NORMAL_HIT_DEFEND_BONUS . %d%% SA +TOOLTIP_PARTY_INFO_GRADE_UP1 %d +TOOLTIP_PARTY_INFO_GRADE_UP2 +%d +TOOLTIP_PARTY_INFO_GRADE_UP3 +%d +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL / 60 . +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL / 30 . +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL 3 . +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL . +TOOLTIP_PARTY_INFO_SET_ATTACKER +(. / 2) %d . +TOOLTIP_PARTY_INFO_SET_TANKER +(. ). 1 . +TOOLTIP_PARTY_SKILL_LEVEL : %d +TOOLTIP_PARTY_TITLE_GRADE_UP [/ ] +TOOLTIP_PARTY_TITLE_HEAL [] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP %d %d%%. +TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [ ] +TOOLTIP_PARTY_TITLE_RECALL [] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [ ] +TOOLTIP_PARTY_TITLE_SET_TANKER [ ] +TOOLTIP_PICK_EXP : %d / %d +TOOLTIP_PICK_LEVEL : %d +TOOLTIP_PICK_UPGRADE1 +TOOLTIP_PICK_UPGRADE2 +TOOLTIP_PICK_UPGRADE3 +TOOLTIP_POTION_CURE . +TOOLTIP_POTION_MIN . +TOOLTIP_POTION_PLUS_ATTACK_SPEED : +%d +TOOLTIP_POTION_PLUS_HP_PERCENT : +%d%% +TOOLTIP_POTION_PLUS_HP_POINT : +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED +%d +TOOLTIP_POTION_PLUS_SP_PERCENT +%d%% +TOOLTIP_POTION_PLUS_SP_POINT +%d +TOOLTIP_POTION_SEC . +TOOLTIP_POTION_TIME : +TOOLTIP_REQUIREMENT_21_LEVEL 21 . +TOOLTIP_REQUIREMENT_41_LEVEL 41 . +TOOLTIP_REQUIREMENT_LEVEL %d +TOOLTIP_REQUIREMENT_SKILL_LEVEL %s %d . +TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d +TOOLTIP_RESIST_BOW %d%% SA +TOOLTIP_RESIST_DARK +%d%% SA +TOOLTIP_RESIST_EARTH +%d%% SA +TOOLTIP_RESIST_ELEC %d%% SA +TOOLTIP_RESIST_FIRE %d%% SA +TOOLTIP_RESIST_ICE +%d%% SA +TOOLTIP_RESIST_MAGIC %d%% SA +TOOLTIP_REST_USABLE_COUNT : %d +TOOLTIP_SEALED +TOOLTIP_SELLPRICE : %s +TOOLTIP_SHAMAN +TOOLTIP_SHIELD +TOOLTIP_SHOES +TOOLTIP_SKILL SNA +TOOLTIP_SKILLBOOK_NAME +TOOLTIP_SKILL_AFFECT_ATT_GRADE : + +TOOLTIP_SKILL_AFFECT_ATT_POWER : +TOOLTIP_SKILL_AFFECT_ATT_SPEED : + +TOOLTIP_SKILL_AFFECT_DEF_GRADE : +TOOLTIP_SKILL_AFFECT_DODGE : - +TOOLTIP_SKILL_AFFECT_HEAL : +TOOLTIP_SKILL_AFFECT_MOV_SPEED : + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE : +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL : +TOOLTIP_SKILL_COOL_TIME : +TOOLTIP_SKILL_DAMAGE_BONUS %d%% SA +TOOLTIP_SKILL_DEFEND_BONUS %d%% SA +TOOLTIP_SKILL_DURATION : %d . +TOOLTIP_SKILL_FORGET_BOOK_NAME +TOOLTIP_SKILL_LEVEL : %d +TOOLTIP_SKILL_LEVEL_MASTER : %d () +TOOLTIP_SKILL_LEVEL_WITH_MAX : %d ( . %d) +TOOLTIP_SOCKET_EMPTY +TOOLTIP_SOCKET_REFINABLE_ITEM [ ] +TOOLTIP_SP_REGEN - +%d%% SA +TOOLTIP_STR +%d SA +TOOLTIP_SURA +TOOLTIP_TIME_CHARGER_FIX %d . SA +TOOLTIP_TIME_CHARGER_PER %d%% SA +TOOLTIP_UNIQUE +TOOLTIP_UNSEAL_LEFT_TIME : %dH %dM +TOOLTIP_WARRIOR +TOOLTIP_WEAPON +TOOLTIP_WRISTLET +UI_ACCEPT +UI_CANCEL +UI_CLOSE UI_DEF_FONT Tahoma:12 UI_DEF_FONT_LARGE Tahoma:14 UI_DEF_FONT_SMALL Tahoma:9 -UI_DENY �������� -UI_ITEM ������� -UI_LEFT_TIME ������.�����: %d ���. -UI_NEXT ������ -UI_NEXTPAGE ����� -UI_NOCONTENTS ���������� ����������� -UI_NONAME ��� ���������� -UI_OK �� -UI_POS_UNKNOWN ����������� ����� -UI_PREVPAGE ����� -UI_UNKNOWN ���������� -UPLOAD_MARK_CHECK_NEED_RECONNECT ���������� ��������� ������ ��������. -UPLOAD_MARK_UPLOAD_NEED_RECONNECT ���������� ��������� ������ ��������. -USE_ITEM_FAILURE_PRIVATE_SHOP �� �� ������ ������������ ���������, ����� ���� ����� �������. -USE_SKILL_ERROR_UNKNOWN ����������� ������ �������: %s +UI_DENY +UI_ITEM +UI_LEFT_TIME .: %d . +UI_NEXT +UI_NEXTPAGE +UI_NOCONTENTS +UI_NONAME +UI_OK +UI_POS_UNKNOWN +UI_PREVPAGE +UI_UNKNOWN +UPLOAD_MARK_CHECK_NEED_RECONNECT . +UPLOAD_MARK_UPLOAD_NEED_RECONNECT . +USE_ITEM_FAILURE_PRIVATE_SHOP , . +USE_SKILL_ERROR_UNKNOWN : %s diff --git a/bin/pack/locale_tr/locale/tr/locale_game.txt b/bin/pack/locale_tr/locale/tr/locale_game.txt index 089caee5..ba4c83da 100644 --- a/bin/pack/locale_tr/locale/tr/locale_game.txt +++ b/bin/pack/locale_tr/locale/tr/locale_game.txt @@ -1,130 +1,130 @@ -AFF_LOVE_POINT Sevgi Puan�: %%%d -ALIGNMENT_NAME S�ralamas� Puanlar�: -ATTACK_ERROR_UNKNOWN Bilinmeyen Sald�r� Hatas�: %s -CANNOT_ATTACK_DEST_IN_SAFE �avas�� �ok uzakta. -CANNOT_ATTACK_SELF_IN_SAFE Sald�ramam. -CANNOT_EQUIP_IN_EXCHANGE Ticaret yaparken z�rh�n� de�i�tiremezsin. -CANNOT_EQUIP_IN_SHOP Ticaret yaparken z�rh�n� de�i�tiremezsin. -CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Genel alanda �zel depo a�amazs�n. -CANNOT_SHOOT_DEST_IN_SAFE D��man �ok uzakta. -CANNOT_SHOOT_EMPTY_ARROW Bir oka ihtiyac�m var. +AFF_LOVE_POINT Sevgi Puan: %%%d +ALIGNMENT_NAME Sralamas Puanlar: +ATTACK_ERROR_UNKNOWN Bilinmeyen Saldr Hatas: %s +CANNOT_ATTACK_DEST_IN_SAFE avas ok uzakta. +CANNOT_ATTACK_SELF_IN_SAFE Saldramam. +CANNOT_EQUIP_IN_EXCHANGE Ticaret yaparken zrhn deitiremezsin. +CANNOT_EQUIP_IN_SHOP Ticaret yaparken zrhn deitiremezsin. +CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA Genel alanda zel depo aamazsn. +CANNOT_SHOOT_DEST_IN_SAFE Dman ok uzakta. +CANNOT_SHOOT_EMPTY_ARROW Bir oka ihtiyacm var. CANNOT_SHOOT_SELF_IN_SAFE Bunu yapamam. -CANNOT_SKILL_APPROACH Eminim daha fazla yakla�amam. -CANNOT_SKILL_ATTACK Sald�ramam. -CANNOT_SKILL_BLUE K�rm�z� kurt ruhu etkinken, �ivit kurt ruhunu kullanamazs�n. -CANNOT_SKILL_DEST_IN_SAFE D��man �ok uzakta. -CANNOT_SKILL_EQUIP_FISHING_ROD Bir oltaya ihtiyac�m var. -CANNOT_SKILL_HAVE_TO_RIDE Bunu kullanmadan �nce bir ata ihtiyac�m var. -CANNOT_SKILL_NEED_EMPTY_BOTTLE Bo� bir �i�em yok. -CANNOT_SKILL_NEED_POISON_BOTTLE Zehirli �i�em yok. +CANNOT_SKILL_APPROACH Eminim daha fazla yaklaamam. +CANNOT_SKILL_ATTACK Saldramam. +CANNOT_SKILL_BLUE Krmz kurt ruhu etkinken, ivit kurt ruhunu kullanamazsn. +CANNOT_SKILL_DEST_IN_SAFE Dman ok uzakta. +CANNOT_SKILL_EQUIP_FISHING_ROD Bir oltaya ihtiyacm var. +CANNOT_SKILL_HAVE_TO_RIDE Bunu kullanmadan nce bir ata ihtiyacm var. +CANNOT_SKILL_NEED_EMPTY_BOTTLE Bo bir iem yok. +CANNOT_SKILL_NEED_POISON_BOTTLE Zehirli iem yok. CANNOT_SKILL_NEED_TARGET Hedef kim? CANNOT_SKILL_NOT_ENOUGH_HP Yeterli HP yok! CANNOT_SKILL_NOT_ENOUGH_SP Yeterli SP yok! -CANNOT_SKILL_NOT_HORSE_SKILL Bunu at s�rerken kullanamam. +CANNOT_SKILL_NOT_HORSE_SKILL Bunu at srerken kullanamam. CANNOT_SKILL_NOT_MATCHABLE_WEAPON Bu beceriyi bu silahla kullanamam. -CANNOT_SKILL_NOT_YET_LEARN Bu beceriyi ��renmedim. -CANNOT_SKILL_ONLY_FOR_ALLIANCE Bu sadece grup �yelerini etkiler. -CANNOT_SKILL_ONLY_FOR_CORPSE Bu sadece �l�leri etkiler. -CANNOT_SKILL_RED �ivit kurt ruhu etkinken, k�rm�z� kurt ruhunu kullanamazs�n. +CANNOT_SKILL_NOT_YET_LEARN Bu beceriyi renmedim. +CANNOT_SKILL_ONLY_FOR_ALLIANCE Bu sadece grup yelerini etkiler. +CANNOT_SKILL_ONLY_FOR_CORPSE Bu sadece lleri etkiler. +CANNOT_SKILL_RED ivit kurt ruhu etkinken, krmz kurt ruhunu kullanamazsn. CANNOT_SKILL_REMOVE_FISHING_ROD Bu beceriyi olta ile kullanamam. -CANNOT_SKILL_SELF_IN_SAFE Buradan sald�ramam. -CANNOT_SKILL_USE_SELF Bunu kendi �zerimde yapamam. -CANNOT_SKILL_WAIT_COOLTIME Hen�z bu beceriyi kullanamam. -CANNOT_USE Onu kullanamazs�n. -CANNOT_WHISPER_DEST_REFUSE %s f�s�ldamay� bloklad�. SA -CANNOT_WHISPER_NOT_LOGON %s ba�l� de�il. SA -CANNOT_WHISPER_SELF_REFUSE F�s�ldamay� bloklad���nda birine bir�ey f�s�ldayamazs�n. SNA +CANNOT_SKILL_SELF_IN_SAFE Buradan saldramam. +CANNOT_SKILL_USE_SELF Bunu kendi zerimde yapamam. +CANNOT_SKILL_WAIT_COOLTIME Henz bu beceriyi kullanamam. +CANNOT_USE Onu kullanamazsn. +CANNOT_WHISPER_DEST_REFUSE %s fsldamay bloklad. SA +CANNOT_WHISPER_NOT_LOGON %s bal deil. SA +CANNOT_WHISPER_SELF_REFUSE Fsldamay blokladnda birine birey fsldayamazsn. SNA CHANNEL Kanal -CHANNELING_CANNOT_LOGOUT Kaydolma ekran�na tekrar d�nemezsiniz. +CHANNELING_CANNOT_LOGOUT Kaydolma ekranna tekrar dnemezsiniz. CHANNEL_EMPTY_SERVER Sunucu yok CHANNEL_NORMAL Kanal %d -CHANNEL_NOTIFY_FULL Bu kanal dolu! L�tfen ba�ka bir kanal se�iniz. -CHANNEL_NOT_FIND_INFO Kanal �zerinden herhangi bir bilgiye ula��lamad�. -CHANNEL_PVP Serbest d�ello -CHANNEL_SELECT_CHANNEL Kanal Se� -CHANNEL_SELECT_REGION B�lge se�. -CHANNEL_SELECT_SERVER Sunucu se� +CHANNEL_NOTIFY_FULL Bu kanal dolu! Ltfen baka bir kanal seiniz. +CHANNEL_NOT_FIND_INFO Kanal zerinden herhangi bir bilgiye ulalamad. +CHANNEL_PVP Serbest dello +CHANNEL_SELECT_CHANNEL Kanal Se +CHANNEL_SELECT_REGION Blge se. +CHANNEL_SELECT_SERVER Sunucu se CHANNEL_TEST_SERVER Sunucuyu test et CHANNEL_TEST_SERVER_ADDR Test %s:%d -CHARACTER_CREATE_MODE Karakter olu�tur -CHARACTER_SELECT_MODE Karakter se� +CHARACTER_CREATE_MODE Karakter olutur +CHARACTER_SELECT_MODE Karakter se CHAT_ALL Genel CHAT_BLOCK Blok CHAT_GUILD Lonca CHAT_INFORMATION Bilgi -CHAT_INSULT_STRING Bu c�mle yanl�� kelimeler i�eriyor. -CHAT_LOG Eski mesaj� g�ster[L] -CHAT_LOG_TITLE Sohbet Protokol� +CHAT_INSULT_STRING Bu cmle yanl kelimeler ieriyor. +CHAT_LOG Eski mesaj gster[L] +CHAT_LOG_TITLE Sohbet Protokol CHAT_NORMAL Normal CHAT_NOTICE Duyuru CHAT_PARTY Grup CHAT_SEND_CHAT Sohbet yolla -CHAT_SEND_MEMO F�s�lt� g�nder[Shift+Enter] -CHAT_SHOUT Ba��rmak -CHAT_SHOUT_LIMIT 15 saniyede bir ba��rabilirsiniz. -CHAT_WHISPER F�s�ldama +CHAT_SEND_MEMO Fslt gnder[Shift+Enter] +CHAT_SHOUT Barmak +CHAT_SHOUT_LIMIT 15 saniyede bir barabilirsiniz. +CHAT_WHISPER Fsldama COMB_ALREADY_APPEND -COMB_CANT_APPEND_ITEM Bu nesne kullan�lamaz. -COMB_CANT_APPEND_SEALED_ITEM Ruha ba�l� nesneler kullanamazs�n. -COMB_COST �cret: %s +COMB_CANT_APPEND_ITEM Bu nesne kullanlamaz. +COMB_CANT_APPEND_SEALED_ITEM Ruha bal nesneler kullanamazsn. +COMB_COST cret: %s COMB_IS_CONTINUE_PROCESS Devam etmek istiyor musun? -COMB_NOTICE Kitaplar� takas etmek isterken �zel d�kkan a�amazs�n. -COMB_NOTICE_NOT_OPEN �zel d�kkan a��kken kitap takas edemezsin. -COMB_NOT_ALL_SLOT_APPEND_ITEM Bonus aktarmak i�in 2. bir kost�me ihtiyac�n var. -COMB_NOT_FULL_BOOK Yok, biz b�yle anla�amay�z. Sana anlatt���m gibi, takas sadece bana 10 kitap verirsen olur. -COMB_NOT_ITEM_IN_INVENTORY Ku�and���n e�yalar� kullanamazs�n. -COMB_NOT_MEDIUM_ITEM Bu nesne kullan�lamaz. -COMB_WILL_REMOVE_MATERIAL Kost�m 2 yok ediliyor. +COMB_NOTICE Kitaplar takas etmek isterken zel dkkan aamazsn. +COMB_NOTICE_NOT_OPEN zel dkkan akken kitap takas edemezsin. +COMB_NOT_ALL_SLOT_APPEND_ITEM Bonus aktarmak iin 2. bir kostme ihtiyacn var. +COMB_NOT_FULL_BOOK Yok, biz byle anlaamayz. Sana anlattm gibi, takas sadece bana 10 kitap verirsen olur. +COMB_NOT_ITEM_IN_INVENTORY Kuandn eyalar kullanamazsn. +COMB_NOT_MEDIUM_ITEM Bu nesne kullanlamaz. +COMB_WILL_REMOVE_MATERIAL Kostm 2 yok ediliyor. CREATE_ERROR_GM_NAME Karakter isminizde, GM ismini kullanamazsiniz. -CREATE_ERROR_INSULT_NAME Bu isim hatal�. -CREATE_ERROR_LIMIT_LEVEL Karakterin en az seviye 80 olmal�. -CREATE_ERROR_TIME_LIMIT Sadece her 30 saniyede bir karakter olu�turabilirsin. -CREATE_ERROR_WRONG_STRING Karakter ismin �zel karakter i�eremez. -CREATE_EXIST_SAME_NAME Bu ismi zaten ba�ka bir karakter kullan�yor. -CREATE_FAILURE Karakteri yaratamazs�n. -CREATE_FULL Ba�ka karakter olu�turamazs�n. +CREATE_ERROR_INSULT_NAME Bu isim hatal. +CREATE_ERROR_LIMIT_LEVEL Karakterin en az seviye 80 olmal. +CREATE_ERROR_TIME_LIMIT Sadece her 30 saniyede bir karakter oluturabilirsin. +CREATE_ERROR_WRONG_STRING Karakter ismin zel karakter ieremez. +CREATE_EXIST_SAME_NAME Bu ismi zaten baka bir karakter kullanyor. +CREATE_FAILURE Karakteri yaratamazsn. +CREATE_FULL Baka karakter oluturamazsn. CREATE_GM_NAME GM -CREATE_INPUT_NAME �smi gir. -CREATE_PLUS_STAT Hala stat� puan�n var. -DAY G�n -DONT_USE_ITEM_WHEN_SHOW_CONFIRM Sorgulama s�ras�nda nesne hareket ettiremezsin. -DO_YOU_BUY_ITEM1 Sat�n almak istiyor musun? Nesne: %s Fiyat: %s -DO_YOU_BUY_ITEM2 Sat�n almak istiyor musun? Nesne: %s %s Fiyat: %s -DO_YOU_DROP_MONEY %d Yang b�rakmak istiyor musun? +CREATE_INPUT_NAME smi gir. +CREATE_PLUS_STAT Hala stat puann var. +DAY Gn +DONT_USE_ITEM_WHEN_SHOW_CONFIRM Sorgulama srasnda nesne hareket ettiremezsin. +DO_YOU_BUY_ITEM1 Satn almak istiyor musun? Nesne: %s Fiyat: %s +DO_YOU_BUY_ITEM2 Satn almak istiyor musun? Nesne: %s %s Fiyat: %s +DO_YOU_DROP_MONEY %d Yang brakmak istiyor musun? DO_YOU_SELL_ITEM1 Satmak istiyor musun? Nesne: %s Fiyat: %s -DO_YOU_SELL_ITEM2 Satmak istiyor musun? Adet: %s E�ya: %s Fiyat: %s -DRAGON_SOUL_CANNOT_REFINE Bu ejderha ta�� ar�nd�r�lamaz. -DRAGON_SOUL_CANNOT_REFINE_MORE Bu ejderha ta�� en y�ksek seviyeye ula�t� bile. -DRAGON_SOUL_EQUIP_WARNING1 Bir ejderha ta��n� tekrar ��kartmak zor. +DO_YOU_SELL_ITEM2 Satmak istiyor musun? Adet: %s Eya: %s Fiyat: %s +DRAGON_SOUL_CANNOT_REFINE Bu ejderha ta arndrlamaz. +DRAGON_SOUL_CANNOT_REFINE_MORE Bu ejderha ta en yksek seviyeye ulat bile. +DRAGON_SOUL_EQUIP_WARNING1 Bir ejderha tan tekrar kartmak zor. DRAGON_SOUL_EQUIP_WARNING2 Yine de devam etmek istiyor musun? -DRAGON_SOUL_EXPIRED S�resi ge�mi� ejderha ta�� -DRAGON_SOUL_INVALID_DRAGON_SOUL Yanl�� ejderha ta��. -DRAGON_SOUL_IS_NOT_DRAGON_SOUL Bu ejderha ta�� de�il. -DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Bu do�ru ejderha ta�� de�il. -DRAGON_SOUL_NOT_ENOUGH_MATERIAL Ar�nd�rma i�in yeterli malzemen yok. -DRAGON_SOUL_NOT_MATCHED_SLOT Ejderha ta�� bu bo�lu�a s��m�yor. -DRAGON_SOUL_STEP_LEVEL1 Safl�k: mat, -DRAGON_SOUL_STEP_LEVEL2 Safl�k: parlak, -DRAGON_SOUL_STEP_LEVEL3 Safl�k: tertemiz, -DRAGON_SOUL_STEP_LEVEL4 Safl�k: m�kemmel, -DRAGON_SOUL_STEP_LEVEL5 Safl�k: kusursuz, +DRAGON_SOUL_EXPIRED Sresi gemi ejderha ta +DRAGON_SOUL_INVALID_DRAGON_SOUL Yanl ejderha ta. +DRAGON_SOUL_IS_NOT_DRAGON_SOUL Bu ejderha ta deil. +DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE Bu doru ejderha ta deil. +DRAGON_SOUL_NOT_ENOUGH_MATERIAL Arndrma iin yeterli malzemen yok. +DRAGON_SOUL_NOT_MATCHED_SLOT Ejderha ta bu bolua smyor. +DRAGON_SOUL_STEP_LEVEL1 Saflk: mat, +DRAGON_SOUL_STEP_LEVEL2 Saflk: parlak, +DRAGON_SOUL_STEP_LEVEL3 Saflk: tertemiz, +DRAGON_SOUL_STEP_LEVEL4 Saflk: mkemmel, +DRAGON_SOUL_STEP_LEVEL5 Saflk: kusursuz, DRAGON_SOUL_STRENGTH Seviye +%d SA -DRAGON_SOUL_UNEQUIP_WARNING1 Ejderha ta�� k�r�labilir. +DRAGON_SOUL_UNEQUIP_WARNING1 Ejderha ta krlabilir. DRAGON_SOUL_UNEQUIP_WARNING2 Yine de devam etmek istiyor musun? -DRAGON_SOUL_UNMATCHED_SLOT Bu yanl�� bo�luk. -DRAGON_SOUL_UNQUALIFIED Ejderha ta�� simyas�n� hen�z kullanamazs�n. -DROP_ITEM_FAILURE_EQUIP_ITEM Giyilen e�yay� b�rakamazs�n. -DROP_ITEM_FAILURE_PRIVATE_SHOP �zel d�kkan a�t���n s�rece nesne d���remiyorsun. -DROP_MONEY_FAILURE_1000_OVER En fazla 999 Yang b�rakabilirsin. -EMOTION_ANGRY Can S�k�c� -EMOTION_ATTRACTIVE Ba�tan ��karma -EMOTION_BANTER K���mseme -EMOTION_CHEERS_1 Ho��a Kal 1 -EMOTION_CHEERS_2 Ho��a Kal 2 -EMOTION_CHEERUP Alk�� -EMOTION_CHOOSE_ONE Bir hedef se�. -EMOTION_CLAP Alk��lar -EMOTION_CLAP_KISS �p�c�k +DRAGON_SOUL_UNMATCHED_SLOT Bu yanl boluk. +DRAGON_SOUL_UNQUALIFIED Ejderha ta simyasn henz kullanamazsn. +DROP_ITEM_FAILURE_EQUIP_ITEM Giyilen eyay brakamazsn. +DROP_ITEM_FAILURE_PRIVATE_SHOP zel dkkan atn srece nesne dremiyorsun. +DROP_MONEY_FAILURE_1000_OVER En fazla 999 Yang brakabilirsin. +EMOTION_ANGRY Can Skc +EMOTION_ATTRACTIVE Batan karma +EMOTION_BANTER Kmseme +EMOTION_CHEERS_1 Hoa Kal 1 +EMOTION_CHEERS_2 Hoa Kal 2 +EMOTION_CHEERUP Alk +EMOTION_CHOOSE_ONE Bir hedef se. +EMOTION_CLAP Alklar +EMOTION_CLAP_KISS pck EMOTION_CONGRATULATION Onaylama EMOTION_DANCE_1 Dans 1 EMOTION_DANCE_2 Dans 2 @@ -133,189 +133,194 @@ EMOTION_DANCE_4 Dans 4 EMOTION_DANCE_5 Dans 5 EMOTION_DANCE_6 Gumsan Style EMOTION_FORGIVE Affetme -EMOTION_FRENCH_KISS Frans�z �p�c��� -EMOTION_JOY Ne�e -EMOTION_SAD �zg�n +EMOTION_FRENCH_KISS Fransz pc +EMOTION_JOY Nee +EMOTION_SAD zgn EMOTION_SHY Reddetme -EMOTION_SLAP �ak -EMPIRE_A Shinsoo Krall��� -EMPIRE_B Chunjo Krall��� -EMPIRE_C Jinno Krall��� -EMPIRE_SELECT_MODE Krall�k se� -EXCHANGE_CANNOT_GIVE Bu nesneyi al��veri�te kullanamazs�n. -EXCHANGE_CANT_EDIT_MONEY Toplam� �u anda de�i�tiremezsin. -EXCHANGE_FAILURE_EQUIP_ITEM Giyilen e�yay� takas edemezsin. +EMOTION_SLAP ak +EMPIRE_A Shinsoo Krall +EMPIRE_B Chunjo Krall +EMPIRE_C Jinno Krall +EMPIRE_SELECT_MODE Krallk se +EXCHANGE_CANNOT_GIVE Bu nesneyi alverite kullanamazsn. +EXCHANGE_CANT_EDIT_MONEY Toplam u anda deitiremezsin. +EXCHANGE_FAILURE_EQUIP_ITEM Giyilen eyay takas edemezsin. EXCHANGE_MONEY Toplam -EXCHANGE_TITLE %s ile al��veri� +EXCHANGE_TITLE %s ile alveri FISHING_FAILURE Yemi kaybettin. -FISHING_NOTIFY1 %s oltaya tak�lm�� gibi g�r�n�yor. -FISHING_NOTIFY2 Oltaya %s tak�lm�� gibi g�r�n�yor. +FISHING_NOTIFY1 %s oltaya taklm gibi grnyor. +FISHING_NOTIFY2 Oltaya %s taklm gibi grnyor. FISHING_SUCCESS1 %s ! FISHING_SUCCESS2 Suda %s tuttun! -FISHING_UNKNOWN Oltaya bir�ey tak�ld� ama ne oldu�u belli de�il. -FISHING_WRONG_PLACE Burada bal�k tutamazs�n. -FOR_FEMALE kad�n i�in -FOR_MALE erkek i�in -GAME_CANNOT_MINING At �st�ndeyken madencilik yapamazs�n. -GAME_CANNOT_PICK_ITEM Kazanmad���n i�in bu nesneyi toplayamazs�n. -GAME_INIT_ERROR_CURSOR imle� tan�mlanamad�. -GAME_INIT_ERROR_DIRECTX Oyunun �alisabilmesi i�in DirectX 8.1 kurulu olmas� gerekiyor.\nDirectX 8.1 veya daha y�ksek bir s�r�m�n� kur. -GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Grafik kart� bulunamad�.\nE�er mevcutsa, VGA kart s�r�c�n�z�n do�ru y�klenmi� olup olmad���n� kontrol edin. -GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafik kart� kurulamad�. \n E�er VGA kart�n�z varsa kontrol edin. \n Alternatif olarak, donan�m h�zland�r�c�n�z� aktif edebilirsiniz. \n (Donan�m H�zland�r�c�n�z� maximuma ayarlay�n \n Control Panel->Display->Settings->Advanced->Troubleshoot) -GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Bilgisayar�n�zdaki grafik kart� Windows 32bit Modunu desteklemiyor.\n16bit Modunu veya tam ekran se�ene�ini kullan�n�z. -GAME_INIT_ERROR_ITEM_PROTO Nesne bilgileri yok.\nOyunu tekrar y�kleyiniz. -GAME_INIT_ERROR_MAIN_WINDOW Anayap� olu�turulam�yor. -GAME_INIT_ERROR_MOB_PROTO Canavar bilgileri yok.\nOyunu tekrar y�kleyiniz. -GAME_INIT_ERROR_NETWORK Ba�lant� kurulam�yor.\ninternet ba�lant�n�z� kontrol ediniz. -GAME_PICK_MONEY %d Yang Kazand�n. -GUILDMARK_UPLOADER_ERROR_128_HEIGHT Y�kseklik 128 Pixel de�il -GUILDMARK_UPLOADER_ERROR_12_HEIGHT Y�kseklik 12 Pixel de�il -GUILDMARK_UPLOADER_ERROR_16_WIDTH Genislik 16 Pixel de�il -GUILDMARK_UPLOADER_ERROR_64_WIDTH Geni�lik 64 Pixel de�il +FISHING_UNKNOWN Oltaya birey takld ama ne olduu belli deil. +FISHING_WRONG_PLACE Burada balk tutamazsn. +FOR_FEMALE kadn iin +FOR_MALE erkek iin +GAME_CANNOT_MINING At stndeyken madencilik yapamazsn. +GAME_CANNOT_PICK_ITEM Kazanmadn iin bu nesneyi toplayamazsn. +GAME_INIT_ERROR_CURSOR imle tanmlanamad. +GAME_INIT_ERROR_DIRECTX Oyunun alisabilmesi iin DirectX 8.1 kurulu olmas gerekiyor.\nDirectX 8.1 veya daha yksek bir srmn kur. +GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE Grafik kart bulunamad.\nEer mevcutsa, VGA kart srcnzn doru yklenmi olup olmadn kontrol edin. +GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Grafik kart kurulamad. \n Eer VGA kartnz varsa kontrol edin. \n Alternatif olarak, donanm hzlandrcnz aktif edebilirsiniz. \n (Donanm Hzlandrcnz maximuma ayarlayn \n Control Panel->Display->Settings->Advanced->Troubleshoot) +GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT Bilgisayarnzdaki grafik kart Windows 32bit Modunu desteklemiyor.\n16bit Modunu veya tam ekran seeneini kullannz. +GAME_INIT_ERROR_ITEM_PROTO Nesne bilgileri yok.\nOyunu tekrar ykleyiniz. +GAME_INIT_ERROR_MAIN_WINDOW Anayap oluturulamyor. +GAME_INIT_ERROR_MOB_PROTO Canavar bilgileri yok.\nOyunu tekrar ykleyiniz. +GAME_INIT_ERROR_NETWORK Balant kurulamyor.\ninternet balantnz kontrol ediniz. +GAME_PICK_MONEY %d Yang Kazandn. +GUILDMARK_UPLOADER_ERROR_128_HEIGHT Ykseklik 128 Pixel deil +GUILDMARK_UPLOADER_ERROR_12_HEIGHT Ykseklik 12 Pixel deil +GUILDMARK_UPLOADER_ERROR_16_WIDTH Genislik 16 Pixel deil +GUILDMARK_UPLOADER_ERROR_64_WIDTH Genilik 64 Pixel deil GUILDMARK_UPLOADER_ERROR_FILE_FORMAT Oyun bu resmi desteklemiyor. -GUILDMARK_UPLOADER_ERROR_PATH Bilgiyi metin2/upload klas�r�ne ta��. -GUILDMARK_UPLOADER_ERROR_SELECT Resim dosyas� se�ilmedi. -GUILDWAR_CTF_TITLE Bayrak ele ge�irildi. -GUILDWAR_NORMAL_TITLE Meydan Sava�� -GUILDWAR_QUESTION_LINE_1 %s loncas�, senin loncana sava� ilan etti. +GUILDMARK_UPLOADER_ERROR_PATH Bilgiyi metin2/upload klasrne ta. +GUILDMARK_UPLOADER_ERROR_SELECT Resim dosyas seilmedi. +GUILDWAR_CTF_TITLE Bayrak ele geirildi. +GUILDWAR_NORMAL_TITLE Meydan Sava +GUILDWAR_QUESTION_LINE_1 %s loncas, senin loncana sava ilan etti. GUILDWAR_QUESTION_LINE_2 kabul ediyor musun? (%s) GUILDWAR_UNKNOWN_TITLE ... -GUILDWAR_WARP_TITLE Arena Sava�� -GUILD_BUILDING_GRADE S�ralama +GUILDWAR_WARP_TITLE Arena Sava +GUILD_BUILDING_GRADE Sralama GUILD_BUILDING_NAME Binanin ismi -GUILD_CANNOT_HEAL_GSP_ANYMORE Ejderha Hayaleti Enerjisi tamamen y�klenmi� durumda. +GUILD_CANNOT_HEAL_GSP_ANYMORE Ejderha Hayaleti Enerjisi tamamen yklenmi durumda. GUILD_COMMENT Yaz -GUILD_CREATE_ERROR_INSULT_NAME Lonca ad� hatal� -GUILD_DEFAULT_GRADE Lonca �yeleri +GUILD_CREATE_ERROR_INSULT_NAME Lonca ad hatal +GUILD_DEFAULT_GRADE Lonca yeleri GUILD_DELETE Sil GUILD_DEPOSIT Depozit -GUILD_DO_YOU_HEAL_GSP %d Yang kullanarak %d Ejderha Hayaleti y�klemek ister misin? -GUILD_DO_YOU_JOIN seni davet ediyor. Loncaya kat�lmak istiyor musun? -GUILD_EMPTY_AREA Bo� alan -GUILD_ENEMY_GUILD_NAME D��man�n Lonca ad� +GUILD_DO_YOU_HEAL_GSP %d Yang kullanarak %d Ejderha Hayaleti yklemek ister misin? +GUILD_DO_YOU_JOIN seni davet ediyor. Loncaya katlmak istiyor musun? +GUILD_EMPTY_AREA Bo alan +GUILD_ENEMY_GUILD_NAME Dmann Lonca ad GUILD_FACILITY Ek bina -GUILD_GEM De�erli ta� +GUILD_GEM Deerli ta GUILD_HEADQUARTER Ana bina -GUILD_HEAL_GSP Ejderha Hayaleti Y�kle -GUILD_INFO_ENEMY_GUILD_EMPTY Bo� +GUILD_HEAL_GSP Ejderha Hayaleti Ykle +GUILD_INFO_ENEMY_GUILD_EMPTY Bo GUILD_MARK_NOT_ENOUGH_LEVEL En az 3. seviye gerekir -GUILD_NAME Lonca ad� -GUILD_NOT_ENOUGH_MATERIAL Bu bina i�in yeterli in�aat malzemesine sahip de�ilsin. -GUILD_NOT_ENOUGH_MONEY Bu bina i�in yeterli Yang'a sahip de�ilsin. -GUILD_NO_NOTICE_PERMISSION Duyuru yapmak i�in gerekli iznin yok. +GUILD_NAME Lonca ad +GUILD_NOT_ENOUGH_MATERIAL Bu bina iin yeterli inaat malzemesine sahip deilsin. +GUILD_NOT_ENOUGH_MONEY Bu bina iin yeterli Yang'a sahip deilsin. +GUILD_NO_NOTICE_PERMISSION Duyuru yapmak iin gerekli iznin yok. GUILD_OBJECT Nesne -GUILD_OFFER_EXP Tecr�be yat�r -GUILD_SHORT_EXP Yeterli Tecr�be Puan� yok. +GUILD_OFFER_EXP Tecrbe yatr +GUILD_SHORT_EXP Yeterli Tecrbe Puan yok. GUILD_TILE_BASEINFO Temel bilgiler GUILD_TILE_BOARD Kara tahta -GUILD_TILE_GRADE Y�netici Pozisyonu +GUILD_TILE_GRADE Ynetici Pozisyonu GUILD_TILE_INFO Lonca bilgileri -GUILD_TILE_MEMBER Lonca �yeleri +GUILD_TILE_MEMBER Lonca yeleri GUILD_TILE_SKILL Lonca becerisi GUILD_VILLAGE_01 Miryang GUILD_VILLAGE_02 Songpa GUILD_VILLAGE_03 Daeyami -GUILD_WAR1 Lonca Sava�� B�lgesi -GUILD_WAR2 Lonca Sava�� B�lgesi -GUILD_WAR3 Lonca Sava�� B�lgesi -GUILD_WAR4 Lonca Sava�� B�lgesi +GUILD_WAR1 Lonca Sava Blgesi +GUILD_WAR2 Lonca Sava Blgesi +GUILD_WAR3 Lonca Sava Blgesi +GUILD_WAR4 Lonca Sava Blgesi GUILD_WAR_LIMIT_30MIN Zaman: 30 dakika -GUILD_WAR_REWARD_POTION �d�l: Yenen iksir kazanacak -GUILD_WAR_USE_BATTLE_MAP Yer: Lonca Sava�� Arenas� +GUILD_WAR_REWARD_POTION dl: Yenen iksir kazanacak +GUILD_WAR_USE_BATTLE_MAP Yer: Lonca Sava Arenas GUILD_WAR_USE_NORMAL_MAP Yer: Normal Harita -GUILD_WAR_WIN_CHECK_SCORE Sava�� en y�ksek skor kazan�r -GUILD_WAR_WIN_TAKE_AWAY_FLAG1 D��man�n bayra��n� ele ge�ir -GUILD_WAR_WIN_TAKE_AWAY_FLAG2 ve kendi �ss�ne g�t�r. -GUILD_WAR_WIN_WIPE_OUT_GUILD Kazanmak i�in t�m d��manlar� �ld�r. -GUILD_WITHDRAW Geri �ekil. -GUILD_YOU_DO_NOT_JOIN Bir Loncaya �ye de�ilsin. -HORSE_HEALTH0 �l� -HORSE_HEALTH1 A� kalm�� halde -HORSE_HEALTH2 Ac�km�� halde +GUILD_WAR_WIN_CHECK_SCORE Sava en yksek skor kazanr +GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Dmann bayran ele geir +GUILD_WAR_WIN_TAKE_AWAY_FLAG2 ve kendi ssne gtr. +GUILD_WAR_WIN_WIPE_OUT_GUILD Kazanmak iin tm dmanlar ldr. +GUILD_WITHDRAW Geri ekil. +GUILD_YOU_DO_NOT_JOIN Bir Loncaya ye deilsin. +HORSE_HEALTH0 l +HORSE_HEALTH1 A kalm halde +HORSE_HEALTH2 Ackm halde HORSE_HEALTH3 Tok HORSE_LEVEL1 Normal at -HORSE_LEVEL2 Sava� At� +HORSE_LEVEL2 Sava At HORSE_LEVEL3 Asker at HOUR Saat HOW_MANY_ITEM_DO_YOU_DROP1 %s atmak istiyor musun? HOW_MANY_ITEM_DO_YOU_DROP2 %s %d atmak istiyor musun? -INPUT_MATRIX_CARD_NUMBER Matrix Kart Numaran� gir. +INPUT_MATRIX_CARD_NUMBER Matrix Kart Numaran gir. INPUT_MATRIX_CARD_TITLE Matrix Kart -INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Hesap ayarlar�n�zdaki silme-kodunu buraya giriniz. +INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Hesap ayarlarnzdaki silme-kodunu buraya giriniz. INPUT_PRIVATE_CODE_DIALOG_TITLE Karakteri sil -INVENTORY_DO_NOT_PACK_WARP_SCROLL D�n�� Rolesi -INVENTORY_REALLY_USE_ITEM E�yay� bu nesneye uygula? +INVENTORY_DO_NOT_PACK_WARP_SCROLL Dn Rolesi +INVENTORY_REALLY_USE_ITEM Eyay bu nesneye uygula? JOB_ASSASSIN Ninja -JOB_ASSASSIN0 Amat�r Ninja -JOB_ASSASSIN1 Ninjalarin G�c� -JOB_ASSASSIN2 �l�ms�z -JOB_SHAMAN �aman -JOB_SHAMAN0 Amat�r �aman -JOB_SHAMAN1 Ejderhan�n G�c� -JOB_SHAMAN2 �im�ek G�c� +JOB_ASSASSIN0 Amatr Ninja +JOB_ASSASSIN1 Ninjalarin Gc +JOB_ASSASSIN2 lmsz +JOB_SHAMAN aman +JOB_SHAMAN0 Amatr aman +JOB_SHAMAN1 Ejderhann Gc +JOB_SHAMAN2 imek Gc JOB_SURA Sura -JOB_SURA0 Amat�r Sura -JOB_SURA1 B�y�l� Silah G�c� -JOB_SURA2 Kara B�y�n�n G�c� -JOB_WARRIOR Sava��� -JOB_WARRIOR0 Amat�r Sava��� -JOB_WARRIOR1 Bedensel G�� -JOB_WARRIOR2 Zihinsel G�� -LEFT_TIME Kalan S�re -LOGIN_CONNECT_FAILURE Sunucuya ba�lan�rken hata -LOGIN_CONNECT_SUCCESS Sunucuya ba�land�n. -LOGIN_CONNETING Sunucuya ba�lan�yorsun... -LOGIN_FAILURE_ALREADY Hesap zaten ba�l�. -LOGIN_FAILURE_BLOCK_ID Hesab�n�z engellendi! -LOGIN_FAILURE_BLOCK_LOGIN L�tfen ba�ka server se�! -LOGIN_FAILURE_NOT_AVAIL Hesab�n�z kullan�lamaz. -LOGIN_FAILURE_REPAIR_ID Bu hesap i�in, nesneler y�klendi. -LOGIN_FAILURE_SAMELOGIN Biri senin hesab�nla giri� yapt�. -LOGIN_FAILURE_SHUTDOWN Sunucu hen�z a��lmad�. -LOGIN_FAILURE_TOO_MANY_USER �ok fazla kullan�c� ba�l� oldu�u i�in ba�lanamazs�n�z. -LOGIN_FAILURE_UNKNOWN Bilinmeyen bir nedenle kaydolamad�n�z. -LOGIN_FAILURE_WEB_BLOCK Web sitesine eri�iminiz engellendi. L�tfen E-Postan�z� kontrol ediniz. -LOGIN_FAILURE_WRONG_CREDENTIALS Hesap ismi veya �ifre yanl��. -LOGIN_INPUT_ID ID nizi yaz�n. -LOGIN_INPUT_PASSWORD �ifreyi gir. -LOGIN_PROCESSING Giri� i�lemi yap�l�yor... -MALL_CANNOT_INSERT Nesne i�in yeriniz yok. -MALL_PASSWORD_TITLE �ifre -MAP_A1 Yongan B�lgesi +JOB_SURA0 Amatr Sura +JOB_SURA1 Byl Silah Gc +JOB_SURA2 Kara Bynn Gc +JOB_WARRIOR Sava +JOB_WARRIOR0 Amatr Sava +JOB_WARRIOR1 Bedensel G +JOB_WARRIOR2 Zihinsel G +LEFT_TIME Kalan Sre +LOGIN_CONNECT_FAILURE Sunucuya balanrken hata +LOGIN_CONNECT_SUCCESS Sunucuya balandn. +LOGIN_CONNETING Sunucuya balanyorsun... +LOGIN_FAILURE_ALREAY Hesap zaten bal. +LOGIN_FAILURE_BE_SAME_KEY Kayt problemi +LOGIN_FAILURE_BLOCK_ID Hesabnz engellendi! +LOGIN_FAILURE_BLOCK_LOGIN Ltfen baka server se! +LOGIN_FAILURE_NOBILL Hesabnzn oyun sresi yok. +LOGIN_FAILURE_NOT_AVAIL Hesabnz kullanlamaz. +LOGIN_FAILURE_NOT_EXIST_ID Hesap ismi veya ifre yanl. +LOGIN_FAILURE_REPAIR_ID Bu hesap iin, nesneler yklendi. +LOGIN_FAILURE_SAMELOGIN Biri senin hesabnla giri yapt. +LOGIN_FAILURE_SHUTDOWN Sunucu henz almad. +LOGIN_FAILURE_TOO_MANY_USER ok fazla kullanc bal olduu iin balanamazsnz. +LOGIN_FAILURE_UNKNOWN Bilinmeyen bir nedenle kaydolamadnz. +LOGIN_FAILURE_WEB_BLOCK Web sitesine eriiminiz engellendi. Ltfen E-Postanz kontrol ediniz. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Yanl numara girdiniz. +LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE 3 kere yanl numara girdiniz. Balantnz kesildi. +LOGIN_FAILURE_WRONG_PASSWORD Hesap ismi veya ifre yanl. +LOGIN_INPUT_ID ID nizi yazn. +LOGIN_INPUT_PASSWORD ifreyi gir. +LOGIN_PROCESSING Giri ilemi yaplyor... +MALL_CANNOT_INSERT Nesne iin yeriniz yok. +MALL_PASSWORD_TITLE ifre +MAP_A1 Yongan Blgesi MAP_A2 Seungryong Vadisi MAP_A2_1 -MAP_A3 Yayang B�lgesi +MAP_A3 Yayang Blgesi MAP_AG Jungrang -MAP_B1 Joan B�lgesi +MAP_B1 Joan Blgesi MAP_B2 Imji Vadisi -MAP_B3 Bokjung B�lgesi -MAP_BAY Nefrit K�rfezi -MAP_BAYBLACKSAND Nefrit K�rfezi +MAP_B3 Bokjung Blgesi +MAP_BAY Nefrit Krfezi +MAP_BAYBLACKSAND Nefrit Krfezi MAP_BG Waryong -MAP_C1 Pyungmoo B�lgesi +MAP_C1 Pyungmoo Blgesi MAP_C2 Bangsan Vadisi -MAP_C3 Bakra B�lgesi -MAP_CAPE Ejderha Ate�i Burnu -MAP_CAPEDRAGONHEAD Ejderha Ate�i Burnu +MAP_C3 Bakra Blgesi +MAP_CAPE Ejderha Atei Burnu +MAP_CAPEDRAGONHEAD Ejderha Atei Burnu MAP_CG Imha -MAP_DAWN Gautama U�urumu -MAP_DAWNMISTWOOD Gautama U�urumu -MAP_DESERT Yongbi ��l� -MAP_DEVILCATACOMB �eytan Katakombu -MAP_DEVILTOWER1 �eytan Kulesi -MAP_DUEL E�itim D�v��� Arenas� +MAP_DAWN Gautama Uurumu +MAP_DAWNMISTWOOD Gautama Uurumu +MAP_DESERT Yongbi l +MAP_DEVILCATACOMB eytan Katakombu +MAP_DEVILTOWER1 eytan Kulesi +MAP_DUEL Eitim Dv Arenas MAP_E Koloni -MAP_EMPIREWAR01 Kale Sava�� -MAP_EMPIREWAR02 Kale Sava�� -MAP_EMPIREWAR03 Kale Sava�� +MAP_EMPIREWAR01 Kale Sava +MAP_EMPIREWAR02 Kale Sava +MAP_EMPIREWAR03 Kale Sava MAP_FLAME Doyyumhwan MAP_GUILD_01 Jungrang MAP_GUILD_02 Waryong MAP_GUILD_03 Imha -MAP_HOLYPLACE_DESERT �mparatorluk Sava�� - ��l Diyar� -MAP_HOLYPLACE_FLAME �mparatorluk Sava�� - Ate� Diyar� -MAP_HOLYPLACE_ICE �mparatorluk Sava�� - Buz Da�� -MAP_MILGYO Hwang Tap�na�� +MAP_HOLYPLACE_DESERT mparatorluk Sava - l Diyar +MAP_HOLYPLACE_FLAME mparatorluk Sava - Ate Diyar +MAP_HOLYPLACE_ICE mparatorluk Sava - Buz Da +MAP_MILGYO Hwang Tapna MAP_MILGYO_A MAP_MONKEY_DUNGEON Hasun Dong MAP_MONKEY_DUNGEON2 Jungsun Dong @@ -323,345 +328,345 @@ MAP_MONKEY_DUNGEON3 Sangsun Dong MAP_MONKEY_DUNGEON_11 Hasun Dong MAP_MONKEY_DUNGEON_12 Hasun Dong MAP_MONKEY_DUNGEON_13 Hasun Dong -MAP_MT_THUNDER Y�ld�r�m Da�lar� -MAP_NUSLUCK Devler Diyar� -MAP_NUSLUCK01 Devler Diyar� -MAP_N_DESERT_01 Yongbi ��l� +MAP_MT_THUNDER Yldrm Dalar +MAP_NUSLUCK Devler Diyar +MAP_NUSLUCK01 Devler Diyar +MAP_N_DESERT_01 Yongbi l MAP_N_DESERT_02 -MAP_N_FLAME_01 Ate� Diyar� +MAP_N_FLAME_01 Ate Diyar MAP_N_FLAME_02 -MAP_N_FLAME_DUNGEON_01 K�rm�z� Ejderha Kalesi -MAP_N_SNOWM_01 Sohan Da�� +MAP_N_FLAME_DUNGEON_01 Krmz Ejderha Kalesi +MAP_N_SNOWM_01 Sohan Da MAP_N_SNOWM_02 -MAP_N_SNOW_DUNGEON_01 Nemere G�zlemevi +MAP_N_SNOW_DUNGEON_01 Nemere Gzlemevi MAP_N_THREEWAY Seungryong Vadisi -MAP_OXEVENT OX-yar��mas� -MAP_PATHWAY_DESERT_01 �mparatorluk Sava�� - ��l Diyar� -MAP_PATHWAY_DESERT_02 �mparatorluk Sava�� - ��l Diyar� -MAP_PATHWAY_DESERT_03 �mparatorluk Sava�� - ��l Diyar� -MAP_PATHWAY_FLAME_01 �mparatorluk Sava�� - Ate� Diyar� -MAP_PATHWAY_FLAME_02 �mparatorluk Sava�� - Ate� Diyar� -MAP_PATHWAY_FLAME_03 �mparatorluk Sava�� - Ate� Diyar� -MAP_PATHWAY_ICE_01 �mparatorluk Sava�� - Buz Da�� -MAP_PATHWAY_ICE_02 Oyun Park� -MAP_PATHWAY_ICE_03 �mparatorluk Sava�� - Buz Da�� +MAP_OXEVENT OX-yarmas +MAP_PATHWAY_DESERT_01 mparatorluk Sava - l Diyar +MAP_PATHWAY_DESERT_02 mparatorluk Sava - l Diyar +MAP_PATHWAY_DESERT_03 mparatorluk Sava - l Diyar +MAP_PATHWAY_FLAME_01 mparatorluk Sava - Ate Diyar +MAP_PATHWAY_FLAME_02 mparatorluk Sava - Ate Diyar +MAP_PATHWAY_FLAME_03 mparatorluk Sava - Ate Diyar +MAP_PATHWAY_ICE_01 mparatorluk Sava - Buz Da +MAP_PATHWAY_ICE_02 Oyun Park +MAP_PATHWAY_ICE_03 mparatorluk Sava - Buz Da MAP_SKELTOWER Gumsan Kulesi -MAP_SKIPIA_DUNGEON_01 S�rg�n Ma�aras� +MAP_SKIPIA_DUNGEON_01 Srgn Maaras MAP_SKIPIA_DUNGEON_011 MAP_SKIPIA_DUNGEON_012 MAP_SKIPIA_DUNGEON_013 -MAP_SKIPIA_DUNGEON_02 S�rg�n Ma�aras� 2 +MAP_SKIPIA_DUNGEON_02 Srgn Maaras 2 MAP_SKIPIA_DUNGEON_021 MAP_SKIPIA_DUNGEON_022 MAP_SKIPIA_DUNGEON_023 -MAP_SKIPIA_DUNGEON_BOSS Ejderha Tap�na�� -MAP_SKIPIA_DUNGEON_BOSS_1 �r�mcek Zindan� 1 -MAP_SKIPIA_DUNGEON_BOSS_2 �r�mcek Zindan� 2 -MAP_SKIPIA_DUNGEON_BOSS_3 �r�mcek Zindan� 3 -MAP_SNOW Sohan Da�� +MAP_SKIPIA_DUNGEON_BOSS Ejderha Tapna +MAP_SKIPIA_DUNGEON_BOSS_1 rmcek Zindan 1 +MAP_SKIPIA_DUNGEON_BOSS_2 rmcek Zindan 2 +MAP_SKIPIA_DUNGEON_BOSS_3 rmcek Zindan 3 +MAP_SNOW Sohan Da MAP_SPIDER Kuahlo Dong -MAP_SPIDERDUNGEON �r�mcek Zindan� 1 -MAP_SPIDERDUNGEON_02 �r�mcek Zindan� 2 -MAP_SPIDERDUNGEON_02_1 �r�mcek Zindan� 2 -MAP_SPIDERDUNGEON_03 �r�mcek Zindan� 3 -MAP_SUNGZI �mparatorluk Sava�� -MAP_SUNGZI_DESERT_01 �mparatorluk Sava�� - ��l Diyar� -MAP_SUNGZI_DESERT_HILL_01 �mparatorluk Sava�� - ��l Diyar� -MAP_SUNGZI_DESERT_HILL_02 �mparatorluk Sava�� - ��l Diyar� -MAP_SUNGZI_DESERT_HILL_03 �mparatorluk Sava�� - ��l Diyar� -MAP_SUNGZI_FLAME_HILL_01 �mparatorluk Sava�� - Ate� Diyar� -MAP_SUNGZI_FLAME_HILL_02 �mparatorluk Sava�� - Ate� Diyar� -MAP_SUNGZI_FLAME_HILL_03 �mparatorluk Sava�� - Ate� Diyar� -MAP_SUNGZI_SNOW �mparatorluk Sava�� - Buz Da�� -MAP_SUNGZI_SNOW_PASS01 �mparatorluk Sava�� - Buz Da�� -MAP_SUNGZI_SNOW_PASS02 �mparatorluk Sava�� - Buz Da�� -MAP_SUNGZI_SNOW_PASS03 �mparatorluk Sava�� - Buz Da�� -MAP_T1 Lonca Sava�� B�lgesi -MAP_T2 Lonca Sava�� B�lgesi -MAP_T3 Lonca Sava�� B�lgesi -MAP_T4 Lonca Sava�� B�lgesi -MAP_TEMPLE Hwang Tap�na�� -MAP_THUNDER Y�ld�r�m Da�lar� +MAP_SPIDERDUNGEON rmcek Zindan 1 +MAP_SPIDERDUNGEON_02 rmcek Zindan 2 +MAP_SPIDERDUNGEON_02_1 rmcek Zindan 2 +MAP_SPIDERDUNGEON_03 rmcek Zindan 3 +MAP_SUNGZI mparatorluk Sava +MAP_SUNGZI_DESERT_01 mparatorluk Sava - l Diyar +MAP_SUNGZI_DESERT_HILL_01 mparatorluk Sava - l Diyar +MAP_SUNGZI_DESERT_HILL_02 mparatorluk Sava - l Diyar +MAP_SUNGZI_DESERT_HILL_03 mparatorluk Sava - l Diyar +MAP_SUNGZI_FLAME_HILL_01 mparatorluk Sava - Ate Diyar +MAP_SUNGZI_FLAME_HILL_02 mparatorluk Sava - Ate Diyar +MAP_SUNGZI_FLAME_HILL_03 mparatorluk Sava - Ate Diyar +MAP_SUNGZI_SNOW mparatorluk Sava - Buz Da +MAP_SUNGZI_SNOW_PASS01 mparatorluk Sava - Buz Da +MAP_SUNGZI_SNOW_PASS02 mparatorluk Sava - Buz Da +MAP_SUNGZI_SNOW_PASS03 mparatorluk Sava - Buz Da +MAP_T1 Lonca Sava Blgesi +MAP_T2 Lonca Sava Blgesi +MAP_T3 Lonca Sava Blgesi +MAP_T4 Lonca Sava Blgesi +MAP_TEMPLE Hwang Tapna +MAP_THUNDER Yldrm Dalar MAP_TREE Lungsam -MAP_TRENT Hayalet Orman� -MAP_TRENT02 K�rm�z� Orman -MAP_TRENT02_A K�z�l Orman +MAP_TRENT Hayalet Orman +MAP_TRENT02 Krmz Orman +MAP_TRENT02_A Kzl Orman MAP_TRENT_A -MAP_WEDDING_01 D���n K�y� -MAP_WL Y�lan Vadisi -MAP_WL_01 Y�lan Vadisi -MESSENGER_ADD_FRIEND Arkada� ekle -MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s seni arkada� olarak ekledi. +MAP_WEDDING_01 Dn Ky +MAP_WL Ylan Vadisi +MAP_WL_01 Ylan Vadisi +MESSENGER_ADD_FRIEND Arkada ekle +MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s seni arkada olarak ekledi. MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Kabul et? MESSENGER_DO_YOU_DELETE Sil? -MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Cep telefonu numaran�z� silmek istiyor musunuz? +MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Cep telefonu numaranz silmek istiyor musunuz? MESSENGER_DO_YOU_MOVE Devam etmek istiyor musun? -MESSENGER_EMPTY_LIST Bo� +MESSENGER_EMPTY_LIST Bo MESSENGER_FAMILY Aile -MESSENGER_FRIEND Arkada�lar +MESSENGER_FRIEND Arkadalar MESSENGER_GUILD Lonca -MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Cep telefonunuza g�nderilen onay numaras�n� giriniz. +MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Cep telefonunuza gnderilen onay numarasn giriniz. MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Onaylama kodunu gir. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Text mesajlar�n�n g�nderilmesi i�in cep telefonu numaran�z� giriniz. -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Numaray� �imdi girmek istiyor musun? -MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Cep telefonu numaran�z� giriniz. -MESSENGER_SEND_MOBILE_MESSAGE_TITLE Mesaj g�nder. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Text mesajlarnn gnderilmesi iin cep telefonu numaranz giriniz. +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Numaray imdi girmek istiyor musun? +MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Cep telefonu numaranz giriniz. +MESSENGER_SEND_MOBILE_MESSAGE_TITLE Mesaj gnder. METIN_TEST -MINIMAP K���k Haritay� a� -MINIMAP_CANNOT_SEE K���k Haritayi g�remezsiniz. -MINIMAP_CAN_NOT_SHOW_AREAMAP K���k Harita g�r�nt�lenemiyor. -MINIMAP_DEC_SCALE Uzakla�t�r -MINIMAP_INC_SCALE Yak�nla�t�r +MINIMAP Kk Haritay a +MINIMAP_CANNOT_SEE Kk Haritayi gremezsiniz. +MINIMAP_CAN_NOT_SHOW_AREAMAP Kk Harita grntlenemiyor. +MINIMAP_DEC_SCALE Uzaklatr +MINIMAP_INC_SCALE Yaknlatr MINIMAP_OBSERVER_COUNT %d izleyici -MINIMAP_SHOW_AREAMAP Genel G�r�n�m Haritas�'n� a� +MINIMAP_SHOW_AREAMAP Genel Grnm Haritas'n a MINUTE Dakika MONETARY_UNIT0 Yang MONETARY_UNIT1 On Bin -MONETARY_UNIT2 Y�z Milyon -MONEY_INPUT_DIALOG_SELLPRICE Sat�� Fiyat�: -MOVE_ITEM_FAILURE_PRIVATE_SHOP �zel depo a�t���n s�rece nesneleri ba�ka yere ta��yamazs�n. -MUSIC_EMPTY_MUSIC_LIST Fon m�zi�i yok. -MUSIC_METIN2_DEFAULT_THEMA Metin2 Standart M�zi�i -MUSIC_NOT_SELECT_MUSIC Hi� M�zik dosyas� se�ilmedi. -NEEFD_REST �nce dinlenmelisin. +MONETARY_UNIT2 Yz Milyon +MONEY_INPUT_DIALOG_SELLPRICE Sat Fiyat: +MOVE_ITEM_FAILURE_PRIVATE_SHOP zel depo atn srece nesneleri baka yere tayamazsn. +MUSIC_EMPTY_MUSIC_LIST Fon mzii yok. +MUSIC_METIN2_DEFAULT_THEMA Metin2 Standart Mzii +MUSIC_NOT_SELECT_MUSIC Hi Mzik dosyas seilmedi. +NEEFD_REST nce dinlenmelisin. NOT_YET_SUPPORT Desteklenmiyor -OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Herhangi bir Loncada de�ilken Lonca Modunu aktif edemezsiniz. -OPTION_PVPMODE_NOT_SUPPORT PvP Modunda bu bi�imi se�emezsiniz. -OPTION_PVPMODE_PROTECT PvP-Modu'nu de�i�tirmek i�in ula�m�� olman gereken asgari seviye: %d. +OPTION_PVPMODE_CANNOT_SET_GUILD_MODE Herhangi bir Loncada deilken Lonca Modunu aktif edemezsiniz. +OPTION_PVPMODE_NOT_SUPPORT PvP Modunda bu biimi seemezsiniz. +OPTION_PVPMODE_PROTECT PvP-Modu'nu deitirmek iin ulam olman gereken asgari seviye: %d. PARTY_ANSWER_TIMEOVER Davet reddedildi. -PARTY_BONUS_ATTACKER Sald�r� De�eri: +%d SA -PARTY_BONUS_BERSERKER Sald�r� H�z�: +%d SA -PARTY_BONUS_BUFFER Beceri S�resi: +%d SA +PARTY_BONUS_ATTACKER Saldr Deeri: +%d SA +PARTY_BONUS_BERSERKER Saldr Hz: +%d SA +PARTY_BONUS_BUFFER Beceri Sresi: +%d SA PARTY_BONUS_DEFENDER Savunma: +%d SA PARTY_BONUS_EXP EXP: %%%d SA PARTY_BONUS_SKILL_MASTER Max. SP: +%d SA PARTY_BONUS_TANKER Max. HP: +%d SA PARTY_BREAK_UP Grubu sil -PARTY_DO_YOU_ACCEPT grubunuza kat�lmak istiyor. +PARTY_DO_YOU_ACCEPT grubunuza katlmak istiyor. PARTY_DO_YOU_JOIN seni grubuna davet ediyor. Kabul etmek istiyor musun? -PARTY_EXP_DISTRIBUTION_MODE EXP payla��m� -PARTY_EXP_DISTRIBUTION_MODE_LEVEL seviyeye ba�l� -PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Y�ksek seviyeli grup �yeleri daha fazla EXP kazan�yor. -PARTY_EXP_DISTRIBUTION_MODE_PARITY e�it -PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP T�m grup �yeleri ayn� EXP i al�r. -PARTY_HEAL_ALL_MEMBER Her �eyi y�kle. -PARTY_INCREASE_AREA_150 Grup kurulu� fakt�r aral��� 1,5. SNA -PARTY_INCREASE_AREA_200 Grup kurulu� fakt�r aral��� 2. SNA +PARTY_EXP_DISTRIBUTION_MODE EXP paylam +PARTY_EXP_DISTRIBUTION_MODE_LEVEL seviyeye bal +PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Yksek seviyeli grup yeleri daha fazla EXP kazanyor. +PARTY_EXP_DISTRIBUTION_MODE_PARITY eit +PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP Tm grup yeleri ayn EXP i alr. +PARTY_HEAL_ALL_MEMBER Her eyi ykle. +PARTY_INCREASE_AREA_150 Grup kurulu faktr aral 1,5. SNA +PARTY_INCREASE_AREA_200 Grup kurulu faktr aral 2. SNA PARTY_LEAVE Grubu terket -PARTY_LONGTIME_BONUS_EXP Uzun bir grup oyunu i�in kazan�lan EXP: +%%%d SA -PARTY_MEMBER_OFFLINE [�evrimd���] -PARTY_RECALL_MEMBER Grup �yesini �a��r. -PARTY_REGEN_BONUS Yeniden olu�um HP- + SP primi: +%%%d SA -PARTY_REQUEST_DENIED Ba�vurun reddedildi. -PARTY_SET_ATTACKER Sald�r� g�c� olarak belirle -PARTY_SET_BERSERKER �fkeli olarak belirle +PARTY_LONGTIME_BONUS_EXP Uzun bir grup oyunu iin kazanlan EXP: +%%%d SA +PARTY_MEMBER_OFFLINE [evrimd] +PARTY_RECALL_MEMBER Grup yesini ar. +PARTY_REGEN_BONUS Yeniden oluum HP- + SP primi: +%%%d SA +PARTY_REQUEST_DENIED Bavurun reddedildi. +PARTY_SET_ATTACKER Saldr gc olarak belirle +PARTY_SET_BERSERKER fkeli olarak belirle PARTY_SET_BUFFER Tampon olarak belirle. -PARTY_SET_DEFENDER Savunma g�c� olarak belirle. -PARTY_SET_NORMAL Geri �ekilme Ayarlar�. +PARTY_SET_DEFENDER Savunma gc olarak belirle. +PARTY_SET_NORMAL Geri ekilme Ayarlar. PARTY_SET_SKILL_MASTER Beceri Master i olarak ayarla. -PARTY_SET_TANKER Yak�n D�v�� Savas��s� olarak belirle. -PARTY_SKILL_ATTACKER Sald�r� g�c� olarak temel sald�r� de�eri +%.0f -PARTY_SKILL_BERSERKER �fkeli sald�r� h�z� +%.0f -PARTY_SKILL_BUFFER Tampon Beceri S�resi +%.0f -PARTY_SKILL_DEFENDER Savunmac�lar�n Savunmas� +%.0f -PARTY_SKILL_HP_REGEN HP �retimi +%.0f%% -PARTY_SKILL_PARTY_AREA Grup s�ras� +%%%d -PARTY_SKILL_SKILL_MASTER Max. SP Beceri Master� +%.0f -PARTY_SKILL_SP_REGEN SP �retimi +%.0f%% -PARTY_SKILL_TANKER Max. HP Yak�n D�v�� Sald�r� G�c� +%.0f -PARTY_SKILL_WARP Grup �yelerini �a��rmak m�mk�n. -PASSWORD_TITLE Depo �ifresi -PICK_ITEM_TITLE E�ya No +PARTY_SET_TANKER Yakn Dv Savass olarak belirle. +PARTY_SKILL_ATTACKER Saldr gc olarak temel saldr deeri +%.0f +PARTY_SKILL_BERSERKER fkeli saldr hz +%.0f +PARTY_SKILL_BUFFER Tampon Beceri Sresi +%.0f +PARTY_SKILL_DEFENDER Savunmaclarn Savunmas +%.0f +PARTY_SKILL_HP_REGEN HP retimi +%.0f%% +PARTY_SKILL_PARTY_AREA Grup sras +%%%d +PARTY_SKILL_SKILL_MASTER Max. SP Beceri Master +%.0f +PARTY_SKILL_SP_REGEN SP retimi +%.0f%% +PARTY_SKILL_TANKER Max. HP Yakn Dv Saldr Gc +%.0f +PARTY_SKILL_WARP Grup yelerini armak mmkn. +PASSWORD_TITLE Depo ifresi +PICK_ITEM_TITLE Eya No PICK_MONEY_TITLE Toplam -PRIVATE_SHOP_CANNOT_SELL_ITEM Bu e�yay� �zel depoda satamazs�n. -PRIVATE_SHOP_CLOSE_QUESTION �zel depoyu kapatmak istiyor musun? -PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE �zel deponun ismi +PRIVATE_SHOP_CANNOT_SELL_ITEM Bu eyay zel depoda satamazsn. +PRIVATE_SHOP_CLOSE_QUESTION zel depoyu kapatmak istiyor musun? +PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE zel deponun ismi PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Fiyat PVP_LEVEL0 Kahraman PVP_LEVEL1 Soylu -PVP_LEVEL2 �yi -PVP_LEVEL3 Arkada��a -PVP_LEVEL4 Tarafs�z +PVP_LEVEL2 yi +PVP_LEVEL3 Arkadaa +PVP_LEVEL4 Tarafsz PVP_LEVEL5 Agresif PVP_LEVEL6 Hileli -PVP_LEVEL7 K�t� Niyetli +PVP_LEVEL7 Kt Niyetli PVP_LEVEL8 Zalim -PVP_MODE_GUILD PvP - Lonca etkinle�tirildi -PVP_MODE_KILL PvP - Serbest etkinle�tirildi -PVP_MODE_NORMAL PvP - Bar�� etkinle�tirildi. -PVP_MODE_PROTECT PvP - Koruma etkinle�tirildi. -PVP_MODE_REVENGE PvP - D��man etkinle�tirildi +PVP_MODE_GUILD PvP - Lonca etkinletirildi +PVP_MODE_KILL PvP - Serbest etkinletirildi +PVP_MODE_NORMAL PvP - Bar etkinletirildi. +PVP_MODE_PROTECT PvP - Koruma etkinletirildi. +PVP_MODE_REVENGE PvP - Dman etkinletirildi PVP_OPTION_KILL Serbest -PVP_OPTION_NORMAL Bar�� +PVP_OPTION_NORMAL Bar PVP_OPTION_PROTECT Koruma -PVP_OPTION_REVENGE D��manca -QUEST_APPEND Yeni g�rev geldi. +PVP_OPTION_REVENGE Dmanca +QUEST_APPEND Yeni grev geldi. QUEST_MIN Dk. QUEST_SEC Sn. QUEST_TIMEOVER Zaman doldu. -QUEST_UNLIMITED_TIME Zaman s�n�r� yok. +QUEST_UNLIMITED_TIME Zaman snr yok. QUEST_ZEROSEC 0 sn. -QUICKSLOT_REGISTER_DISABLE_ITEM Bu nesne h�zl� eri�im alan�na eklenemez. -RECEIVE_MESSAGE %s mesaj g�nderdi. -REFINE_COST Y�kseltme bedeli: %d Yang -REFINE_DESTROY_WARNING E�ya ar�nd�r�l�rken yok olabilir. -REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Bunlar iyile�tirme yap�larak y�kseltilecek, +QUICKSLOT_REGISTER_DISABLE_ITEM Bu nesne hzl eriim alanna eklenemez. +RECEIVE_MESSAGE %s mesaj gnderdi. +REFINE_COST Ykseltme bedeli: %d Yang +REFINE_DESTROY_WARNING Eya arndrlrken yok olabilir. +REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 Bunlar iyiletirme yaplarak ykseltilecek, REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 fakat hata vermesi durumunda nesne yok olabilir. Devam etmek istiyor musunuz? -REFINE_DOWN_GRADE_WARNING E�yan�n ar�nd�r�l�rken de�eri d��ebilir. -REFINE_DO_YOU_SEPARATE_METIN Mevcut olan t�m Ruh Ta�lar� ��kar�ls�n m�? -REFINE_FAILURE Ba�aramad�n. -REFINE_FAILURE_CAN_NOT_ATTACH Bu nesneye %s katamazs�n. -REFINE_FAILURE_EQUIP_ITEM Kullan�lmakta olan nesneleri geli�tiremezsin. -REFINE_FAILURE_METIN_INSEPARABLE_ITEM ��karabilece�iniz ruh ta�� yok. -REFINE_FAILURE_NEED_BETTER_SCROLL Daha iyi bir y�kseltme Rolesine ihtiyac�n�z var. -REFINE_FAILURE_NO_GOLD_SOCKET Burada %s eklemek i�in alt�n yuva yok. +REFINE_DOWN_GRADE_WARNING Eyann arndrlrken deeri debilir. +REFINE_DO_YOU_SEPARATE_METIN Mevcut olan tm Ruh Talar karlsn m? +REFINE_FAILURE Baaramadn. +REFINE_FAILURE_CAN_NOT_ATTACH Bu nesneye %s katamazsn. +REFINE_FAILURE_EQUIP_ITEM Kullanlmakta olan nesneleri gelitiremezsin. +REFINE_FAILURE_METIN_INSEPARABLE_ITEM karabileceiniz ruh ta yok. +REFINE_FAILURE_NEED_BETTER_SCROLL Daha iyi bir ykseltme Rolesine ihtiyacnz var. +REFINE_FAILURE_NO_GOLD_SOCKET Burada %s eklemek iin altn yuva yok. REFINE_FAILURE_NO_MORE_SOCKET Daha fazla slot ekleyemezsin. -REFINE_FAILURE_NO_SOCKET0 %s eklemek i�in bo� slot yok. +REFINE_FAILURE_NO_SOCKET0 %s eklemek iin bo slot yok. REFINE_FAILURE_SOCKET_DISABLE_ITEM Bu nesneye slot ekleyemezsin. -REFINE_FAILURE_UPGRADE_DISABLE_ITEM Bu nesne y�kseltilemez. -REFINE_SUCCESS Nesnenin y�kseltilmesi ba�ar�yla tamamland�. -REFINE_SUCCESS_PROBALITY Y�kseltme �ans� %%%d +REFINE_FAILURE_UPGRADE_DISABLE_ITEM Bu nesne ykseltilemez. +REFINE_SUCCESS Nesnenin ykseltilmesi baaryla tamamland. +REFINE_SUCCESS_PROBALITY Ykseltme ans %%%d REFINE_WARNING2 Devam etmek istiyor musun? -SAFEBOX_ERROR Yanl�� �ifre girdin. -SAFEBOX_SELL_DISABLE_SAFEITEM Korumal� nesneleri satamazs�n�z. -SAFEBOX_WRONG_PASSWORD �ifre ayn� olmal�. -SCREENSHOT_SAVE1 Ekran G�r�nt�s� -SCREENSHOT_SAVE2 Dosyas� Kaydedildi -SCREENSHOT_SAVE_FAILURE Ekran g�r�nt�s� kayd� yap�lamad�. +SAFEBOX_ERROR Yanl ifre girdin. +SAFEBOX_SELL_DISABLE_SAFEITEM Korumal nesneleri satamazsnz. +SAFEBOX_WRONG_PASSWORD ifre ayn olmal. +SCREENSHOT_SAVE1 Ekran Grnts +SCREENSHOT_SAVE2 Dosyas Kaydedildi +SCREENSHOT_SAVE_FAILURE Ekran grnts kayd yaplamad. SECOND sn SELECT_CAN_NOT_DELETE Karakteri silemezsin. -SELECT_CHANGED_NAME Karakterin ad�n� de�i�tirdin -SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Bu karakter ad� kullan�l�yor +SELECT_CHANGED_NAME Karakterin adn deitirdin +SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME Bu karakter ad kullanlyor SELECT_CHANGE_FAILURE_STRANGE_INDEX Tekrar dene. SELECT_CHANGE_FAILURE_STRANGE_NAME Bunu -SELECT_CHANGE_NAME_TITLE Karakter ad�n� de�i�tir +SELECT_CHANGE_NAME_TITLE Karakter adn deitir SELECT_DELEING Karakter silinecek. -SELECT_DELETED Ba�ar�yla silindi. +SELECT_DELETED Baaryla silindi. SELECT_DO_YOU_DELETE_REALLY Devam etmek istiyor musun? -SELECT_EMPTY_SLOT Bu bo� bir alan. +SELECT_EMPTY_SLOT Bu bo bir alan. SELECT_GM_NAME GM -SELECT_INPUT_CHANGING_NAME Yeni karakter ad� gir. +SELECT_INPUT_CHANGING_NAME Yeni karakter ad gir. SELECT_NOT_JOIN_GUILD Lonca yok -SHOP_BUY_INFO Market penceresinden sat�n almak istedi�in nesneyi se�. -SHOP_CANNOT_SELL_EQUIPMENT Kullan�lmakta olan nesneleri satamazs�n. -SHOP_CANNOT_SELL_ITEM Bu e�ya sat�lamaz. -SHOP_ERROR_UNKNOWN Bilinmeyen market hatas�: %s -SHOP_INVALID_POS Bu e�ya burada kullan�lamaz. -SHOP_INVENTORY_FULL Envanterde bo� alan yok. +SHOP_BUY_INFO Market penceresinden satn almak istediin nesneyi se. +SHOP_CANNOT_SELL_EQUIPMENT Kullanlmakta olan nesneleri satamazsn. +SHOP_CANNOT_SELL_ITEM Bu eya satlamaz. +SHOP_ERROR_UNKNOWN Bilinmeyen market hatas: %s +SHOP_INVALID_POS Bu eya burada kullanlamaz. +SHOP_INVENTORY_FULL Envanterde bo alan yok. SHOP_NOT_ENOUGH_MONEY Yeterli Yang yok -SHOP_NOT_ENOUGH_MONEY_EX Yeterli Yang'a sahip de�ilsin. -SHOP_SELL_INFO Envanter penceresinden satmak istedi�in nesneyi se�. -SHOP_SOLDOUT Sat�ld� -SHOT_ERROR_UNKNOWN Uzaktan sald�r� esnas�nda belirsiz hata: %s +SHOP_NOT_ENOUGH_MONEY_EX Yeterli Yang'a sahip deilsin. +SHOP_SELL_INFO Envanter penceresinden satmak istediin nesneyi se. +SHOP_SOLDOUT Satld +SHOT_ERROR_UNKNOWN Uzaktan saldr esnasnda belirsiz hata: %s SKILL_BLEEDING Kanama -SKILL_BOHO Yans�tma -SKILL_BUDONG Hen�z kullan�lamaz -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Bu beceriyi ��renmek i�in EXP e ihtiyac�n var. -SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Bu beceriyi �grenmek i�in bir kitaba ihtiyac�n var. -SKILL_CHEONGEUN G��l� Beden -SKILL_CRITICAL Kritik Vuru� +SKILL_BOHO Yanstma +SKILL_BUDONG Henz kullanlamaz +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK Bu beceriyi renmek iin EXP e ihtiyacn var. +SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT Bu beceriyi grenmek iin bir kitaba ihtiyacn var. +SKILL_CHEONGEUN Gl Beden +SKILL_CRITICAL Kritik Vuru SKILL_ENCHANT_POISON Zehir Uygulama SKILL_EUNHYEONG Kamuflaj SKILL_FAINT Sersemletme SKILL_FIND_TRAP Tuzak Kurma -SKILL_FIRE S�rekli Ate� -SKILL_FISHMIND Bal�k��l�k K�resi etkin +SKILL_FIRE Srekli Ate +SKILL_FISHMIND Balklk Kresi etkin SKILL_GAMJI Yakalama -SKILL_GEOMGYEONG Hava K�l�c� -SKILL_GEONGON SKILL_GEONGON Hen�z kullan�lamaz -SKILL_GICHEON Ejderha Yard�m� -SKILL_GIGONG Chi D�n��� -SKILL_GONGPO Deh�et +SKILL_GEOMGYEONG Hava Klc +SKILL_GEONGON SKILL_GEONGON Henz kullanlamaz +SKILL_GICHEON Ejderha Yardm +SKILL_GIGONG Chi Dn +SKILL_GONGPO Dehet SKILL_GRADE_NAME_GRAND_MASTER %s Grand Master SKILL_GRADE_NAME_MASTER %s Master SKILL_GRADE_NAME_PERFECT_MASTER %s Perfect Master -SKILL_GROUP_ASSASSIN_1 B��ak +SKILL_GROUP_ASSASSIN_1 Bak SKILL_GROUP_ASSASSIN_2 Ok SKILL_GROUP_HORSE Binicilik -SKILL_GROUP_SHAMAN_1 EjderG�c� -SKILL_GROUP_SHAMAN_2 Iyile�tirme +SKILL_GROUP_SHAMAN_1 EjderGc +SKILL_GROUP_SHAMAN_2 Iyiletirme SKILL_GROUP_SURA_1 Silah -SKILL_GROUP_SURA_2 Kara B�y� +SKILL_GROUP_SURA_2 Kara By SKILL_GROUP_WARRIOR_1 Bedensel SKILL_GROUP_WARRIOR_2 Zihinsel -SKILL_GWIGEOM B�y�l� Silah -SKILL_GYEONGGONG Hafif Ad�m -SKILL_HEUKSIN Karanl�k Koruma +SKILL_GWIGEOM Byl Silah +SKILL_GYEONGGONG Hafif Adm +SKILL_HEUKSIN Karanlk Koruma SKILL_HOSIN Kutsama -SKILL_HWAYEOM SKILL_HWAYEOM Kullan�lamaz. -SKILL_HYEOLMA SKILL_HYEOLMA Kullan�lamaz. -SKILL_INC_ATKSPD Sald�r� h�z� artt�r�ld� -SKILL_INC_MOVSPD Hareket h�z� artt�r�ld� -SKILL_INMA SKILL_INMA Kullan�lamaz. +SKILL_HWAYEOM SKILL_HWAYEOM Kullanlamaz. +SKILL_HYEOLMA SKILL_HYEOLMA Kullanlamaz. +SKILL_INC_ATKSPD Saldr hz arttrld +SKILL_INC_MOVSPD Hareket hz arttrld +SKILL_INMA SKILL_INMA Kullanlamaz. SKILL_JEOJU Lanet -SKILL_JEONGEOP �yile�tirme -SKILL_JEONGWI �fke +SKILL_JEONGEOP yiletirme +SKILL_JEONGWI fke SKILL_JEONSINBANGEO Maksimum Defans -SKILL_JEONSINGONGGYEOK Maksimum Sald�r� -SKILL_JEUNGCHE SKILL_JEUNGCHE Kullan�lamaz. -SKILL_JEUNGHON SKILL_JEUNGHON Kullan�lamaz. +SKILL_JEONSINGONGGYEOK Maksimum Saldr +SKILL_JEUNGCHE SKILL_JEUNGCHE Kullanlamaz. +SKILL_JEUNGHON SKILL_JEUNGHON Kullanlamaz. SKILL_JEUNGRYEOK Atak + -SKILL_JEUNGSOK H�z + -SKILL_JIGAM SKILL_JIGAM Kullan�lamaz. -SKILL_JIPJUNG SKILL_JIPJUNG Kullan�lamaz. -SKILL_JUMAGAP B�y�l� Z�rh -SKILL_JUMAGEOM SKILL_JUMAGEOM Kullan�lamaz -SKILL_KWAEGEOM SKILL_KWAEGEOM Kullan�lamaz -SKILL_KWAESOK H�z -SKILL_LEGBOUND SKILL_LEGBOUND Kullan�lamaz -SKILL_MUSA SKILL_MUSA Kullan�lamaz. -SKILL_MUYEONG Ate� Hayaleti -SKILL_NEED_EMPTY_BOTTLE Bo� �i�em yok. -SKILL_NEED_POISON_BOTTLE Zehir �i�em yok. -SKILL_ONLY_FOR_GUILD_WAR Bu beceriyi sadece Lonca Sava�� s�ras�nda kullanabilirsin. -SKILL_PABEOP B�y� ��zme -SKILL_POWERFUL_STRIKE Sersemletici Sald�r� -SKILL_SEOMGWANG �im�ek Bombas� -SKILL_SINCHAK SKILL_SINCHAK Kullan�lamaz +SKILL_JEUNGSOK Hz + +SKILL_JIGAM SKILL_JIGAM Kullanlamaz. +SKILL_JIPJUNG SKILL_JIPJUNG Kullanlamaz. +SKILL_JUMAGAP Byl Zrh +SKILL_JUMAGEOM SKILL_JUMAGEOM Kullanlamaz +SKILL_KWAEGEOM SKILL_KWAEGEOM Kullanlamaz +SKILL_KWAESOK Hz +SKILL_LEGBOUND SKILL_LEGBOUND Kullanlamaz +SKILL_MUSA SKILL_MUSA Kullanlamaz. +SKILL_MUYEONG Ate Hayaleti +SKILL_NEED_EMPTY_BOTTLE Bo iem yok. +SKILL_NEED_POISON_BOTTLE Zehir iem yok. +SKILL_ONLY_FOR_GUILD_WAR Bu beceriyi sadece Lonca Sava srasnda kullanabilirsin. +SKILL_PABEOP By zme +SKILL_POWERFUL_STRIKE Sersemletici Saldr +SKILL_SEOMGWANG imek Bombas +SKILL_SINCHAK SKILL_SINCHAK Kullanlamaz SKILL_SLEEP Uyku -SKILL_SLOW Yava� +SKILL_SLOW Yava SKILL_STUN Sersemletme SKILL_SUHO Koruma -SKILL_SUMMON_DESCRIPTION �a��rma �ans�: %%%d +SKILL_SUMMON_DESCRIPTION arma ans: %%%d SKILL_TOOLTIP_INT Zeka SKILL_TOOLTIP_LEVEL Seviye SKILL_TOXICDIE Zehirleme -SKILL_TOXICPOWER Zehirleme sald�r�s� y�kseltildi. -SKILL_TUSOK Hayalet Vuru� -SKILL_WONSIN SKILL_WONSIN Kullan�lamaz. -SKILL_YONGSIN SKILL_YONGSIN Kullan�lamaz. -STAT_MINUS_CON Canl�l�k Ayar� (Kalan �ans: %d) -STAT_MINUS_DEX �eviklik Ayar� (Kalan �ans: %d) -STAT_MINUS_INT Zeka Ayar� (Kalan �ans: %d) -STAT_MINUS_STR G�� Ayar� (Kalan �ans: %d) -STAT_TOOLTIP_CON HP ve Savunma'y� artt�r�yor -STAT_TOOLTIP_DEX Sald�r� ve Savu�turma'y� artt�ryor -STAT_TOOLTIP_INT SP, B�y�l� Sald�r� ve Savunma'y� art�r�yor -STAT_TOOLTIP_STR Sald�r� De�eri'ni ve Hasar� artt�r�yor -SYMBOLLIST_TITLE Lonca Bayra�� kaydedildi. -SYSTEM_OPTION_CPU_TILING_1 CPU modu zay�f bilgisayarlar�n daha h�zl� �al��mas�n� sa�lar. -SYSTEM_OPTION_CPU_TILING_2 E�er grafiklerde problem varsa di�er se�ene�i i�aretleyiniz ,Sistem se�enekleri� veya ,CONFIG.exe� -SYSTEM_OPTION_CPU_TILING_3 ve GPU modunu se�in. -SYSTEM_OPTION_GPU_TILING_1 GPU Modu zay�f bilgisayarlar� daha yava� �al��t�r�r. -SYSTEM_OPTION_GPU_TILING_2 Grafik ile ilgili sorunlarda, 'Sistem Se�enekleri' veya 'CONFIG.exe'yi se� -SYSTEM_OPTION_GPU_TILING_3 GPU modunu de�i�tirin. -SYSTEM_OPTION_TILING_EXIT Tiling-Modu de�i�imi i�in oyun yeniden ba�lat�lmal�. -TARGET_BUTTON_ACCEPT_FIGHT Anla�ma -TARGET_BUTTON_AVENGE �ntikam -TARGET_BUTTON_BUILDING_DESTROY Y�kmak -TARGET_BUTTON_DISMOUNT �nmek +SKILL_TOXICPOWER Zehirleme saldrs ykseltildi. +SKILL_TUSOK Hayalet Vuru +SKILL_WONSIN SKILL_WONSIN Kullanlamaz. +SKILL_YONGSIN SKILL_YONGSIN Kullanlamaz. +STAT_MINUS_CON Canllk Ayar (Kalan ans: %d) +STAT_MINUS_DEX eviklik Ayar (Kalan ans: %d) +STAT_MINUS_INT Zeka Ayar (Kalan ans: %d) +STAT_MINUS_STR G Ayar (Kalan ans: %d) +STAT_TOOLTIP_CON HP ve Savunma'y arttryor +STAT_TOOLTIP_DEX Saldr ve Savuturma'y arttryor +STAT_TOOLTIP_INT SP, Byl Saldr ve Savunma'y artryor +STAT_TOOLTIP_STR Saldr Deeri'ni ve Hasar arttryor +SYMBOLLIST_TITLE Lonca Bayra kaydedildi. +SYSTEM_OPTION_CPU_TILING_1 CPU modu zayf bilgisayarlarn daha hzl almasn salar. +SYSTEM_OPTION_CPU_TILING_2 Eer grafiklerde problem varsa dier seenei iaretleyiniz ,Sistem seenekleri veya ,CONFIG.exe +SYSTEM_OPTION_CPU_TILING_3 ve GPU modunu sein. +SYSTEM_OPTION_GPU_TILING_1 GPU Modu zayf bilgisayarlar daha yava altrr. +SYSTEM_OPTION_GPU_TILING_2 Grafik ile ilgili sorunlarda, 'Sistem Seenekleri' veya 'CONFIG.exe'yi se +SYSTEM_OPTION_GPU_TILING_3 GPU modunu deitirin. +SYSTEM_OPTION_TILING_EXIT Tiling-Modu deiimi iin oyun yeniden balatlmal. +TARGET_BUTTON_ACCEPT_FIGHT Anlama +TARGET_BUTTON_AVENGE ntikam +TARGET_BUTTON_BUILDING_DESTROY Ykmak +TARGET_BUTTON_DISMOUNT nmek TARGET_BUTTON_EMOTION_ALLOW Duygular TARGET_BUTTON_EXCHANGE Ticaret TARGET_BUTTON_EXCLUDE Reddetmek -TARGET_BUTTON_EXIT_OBSERVER G�zlemci Modunu Bitir -TARGET_BUTTON_FIGHT D�ello +TARGET_BUTTON_EXIT_OBSERVER Gzlemci Modunu Bitir +TARGET_BUTTON_FIGHT Dello TARGET_BUTTON_FRIEND Dost TARGET_BUTTON_INVITE_GUILD Lonca daveti TARGET_BUTTON_INVITE_PARTY Grup daveti TARGET_BUTTON_LEAVE_PARTY Grubu terket -TARGET_BUTTON_REQUEST_ENTER_PARTY Gruba kat�l -TARGET_BUTTON_VIEW_EQUIPMENT Z�rh -TARGET_BUTTON_WHISPER F�s�ldama +TARGET_BUTTON_REQUEST_ENTER_PARTY Gruba katl +TARGET_BUTTON_VIEW_EQUIPMENT Zrh +TARGET_BUTTON_WHISPER Fsldama TARGET_LEVEL_BOSS Patron TARGET_LEVEL_KING 5.Seviye TARGET_LEVEL_KNIGHT 3.Seviye @@ -669,7 +674,7 @@ TARGET_LEVEL_PAWN 1.Seviye TARGET_LEVEL_S_KNIGHT 4.Seviye TARGET_LEVEL_S_PAWN 2.Seviye TASKBAR_ATTACK Atak -TASKBAR_AUTO Otomatik Sald�r� +TASKBAR_AUTO Otomatik Saldr TASKBAR_CAMERA Kamera TASKBAR_EXP Deneyim TASKBAR_HP HP @@ -678,234 +683,234 @@ TASKBAR_SKILL Beceri TASKBAR_SP SP TASKBAR_ST ST THING_COUNT hepsi -TOOLTIP_ANTI_CRITICAL_PCT Kritik Vuru� Direnci +%%%d SA -TOOLTIP_ANTI_PENETRATE_PCT Delici Vuru� Direnci +%%%d SA -TOOLTIP_ANTI_SELL Depoda sat�lamaz -TOOLTIP_APPLY_ACCEDRAIN_RATE Emi� Derecesi: %%%d SA -TOOLTIP_APPLY_ATTBONUS_ANIMAL Hayvanlara kar�� g��l� +%%%d SA -TOOLTIP_APPLY_ATTBONUS_ASSASSIN Ninjalara kar�� g��l� +%%%d SA -TOOLTIP_APPLY_ATTBONUS_DEVIL �eytanlara kar�� g��l� +%%%d SA -TOOLTIP_APPLY_ATTBONUS_HUMAN Yar� insanlara kar�� g��l� +%%%d SA -TOOLTIP_APPLY_ATTBONUS_MILGYO Mistiklere kar�� g��l� +%%%d SA -TOOLTIP_APPLY_ATTBONUS_MONSTER Canavarlara kar�� g��l� +%%%d SA -TOOLTIP_APPLY_ATTBONUS_ORC Orklara kar�� g��l� +%%%d SA -TOOLTIP_APPLY_ATTBONUS_SHAMAN �amanlara kar�� g��l� +%%%d SA -TOOLTIP_APPLY_ATTBONUS_SURA Suralara kar�� g��l� +%%%d SA -TOOLTIP_APPLY_ATTBONUS_UNDEAD �l�ms�zlere kar�� g��l� +%%%d SA -TOOLTIP_APPLY_ATTBONUS_WARRIOR Savas��lara kar�� g��l� +%%%d SA -TOOLTIP_APPLY_BLEEDING_PCT Kanama Sald�r�s� +%%%d SA -TOOLTIP_APPLY_BLEEDING_REDUCE Kanama sald�r�lar�nda diren� +%%%d SA -TOOLTIP_APPLY_BLOCK Yak�n d�v�� sald�r�lar� bloklama �ans�: %%%d SA -TOOLTIP_APPLY_COMBAT_SP_RECOVER Sava�ta her 5 saniyede SP yenile %d SA -TOOLTIP_APPLY_CRITICAL_PCT Kritik Vuru� �ans�: +%%%d SA -TOOLTIP_APPLY_DAMAGE_SP_RECOVER Vuru� yap�ld���nda Sp geri kazan�m �ans� %%%d SA -TOOLTIP_APPLY_DODGE Oklardan korunma �ans� %%%d SA -TOOLTIP_APPLY_EXP_DOUBLE_BONUS EXP Bonus �ans� %%%d SA -TOOLTIP_APPLY_GOLD_DOUBLE_BONUS �ki kat Yang d��me �ans� %%%d SA -TOOLTIP_APPLY_IMMUNE_FALL Yere d��me kar��s�nda ba����kl�k SNA -TOOLTIP_APPLY_IMMUNE_SLOW Yava�lama kar��s�nda ba����kl�k SNA -TOOLTIP_APPLY_IMMUNE_STUN Sersemlik kar��s�nda ba����kl�k SNA -TOOLTIP_APPLY_ITEM_DROP_BONUS �ki Kat e�ya d��me �ans� %%%d SA -TOOLTIP_APPLY_KILL_HP_RECOVER HP yenileme �ans� %%%d SA -TOOLTIP_APPLY_KILL_SP_RECOVER SP yenileme �ans� %%%d SA -TOOLTIP_APPLY_MANA_BURN_PCT SP �alma �ans� %%%d SA +TOOLTIP_ANTI_CRITICAL_PCT Kritik Vuru Direnci +%%%d SA +TOOLTIP_ANTI_PENETRATE_PCT Delici Vuru Direnci +%%%d SA +TOOLTIP_ANTI_SELL Depoda satlamaz +TOOLTIP_APPLY_ACCEDRAIN_RATE Emi Derecesi: %%%d SA +TOOLTIP_APPLY_ATTBONUS_ANIMAL Hayvanlara kar gl +%%%d SA +TOOLTIP_APPLY_ATTBONUS_ASSASSIN Ninjalara kar gl +%%%d SA +TOOLTIP_APPLY_ATTBONUS_DEVIL eytanlara kar gl +%%%d SA +TOOLTIP_APPLY_ATTBONUS_HUMAN Yar insanlara kar gl +%%%d SA +TOOLTIP_APPLY_ATTBONUS_MILGYO Mistiklere kar gl +%%%d SA +TOOLTIP_APPLY_ATTBONUS_MONSTER Canavarlara kar gl +%%%d SA +TOOLTIP_APPLY_ATTBONUS_ORC Orklara kar gl +%%%d SA +TOOLTIP_APPLY_ATTBONUS_SHAMAN amanlara kar gl +%%%d SA +TOOLTIP_APPLY_ATTBONUS_SURA Suralara kar gl +%%%d SA +TOOLTIP_APPLY_ATTBONUS_UNDEAD lmszlere kar gl +%%%d SA +TOOLTIP_APPLY_ATTBONUS_WARRIOR Savaslara kar gl +%%%d SA +TOOLTIP_APPLY_BLEEDING_PCT Kanama Saldrs +%%%d SA +TOOLTIP_APPLY_BLEEDING_REDUCE Kanama saldrlarnda diren +%%%d SA +TOOLTIP_APPLY_BLOCK Yakn dv saldrlar bloklama ans: %%%d SA +TOOLTIP_APPLY_COMBAT_SP_RECOVER Savata her 5 saniyede SP yenile %d SA +TOOLTIP_APPLY_CRITICAL_PCT Kritik Vuru ans: +%%%d SA +TOOLTIP_APPLY_DAMAGE_SP_RECOVER Vuru yapldnda Sp geri kazanm ans %%%d SA +TOOLTIP_APPLY_DODGE Oklardan korunma ans %%%d SA +TOOLTIP_APPLY_EXP_DOUBLE_BONUS EXP Bonus ans %%%d SA +TOOLTIP_APPLY_GOLD_DOUBLE_BONUS ki kat Yang dme ans %%%d SA +TOOLTIP_APPLY_IMMUNE_FALL Yere dme karsnda baklk SNA +TOOLTIP_APPLY_IMMUNE_SLOW Yavalama karsnda baklk SNA +TOOLTIP_APPLY_IMMUNE_STUN Sersemlik karsnda baklk SNA +TOOLTIP_APPLY_ITEM_DROP_BONUS ki Kat eya dme ans %%%d SA +TOOLTIP_APPLY_KILL_HP_RECOVER HP yenileme ans %%%d SA +TOOLTIP_APPLY_KILL_SP_RECOVER SP yenileme ans %%%d SA +TOOLTIP_APPLY_MANA_BURN_PCT SP alma ans %%%d SA TOOLTIP_APPLY_MAX_HP_PCT Maks. HP %%%d SA TOOLTIP_APPLY_MAX_SP_PCT Maks. SP +%%%d SA TOOLTIP_APPLY_NOAFFECT Efekt yok. -TOOLTIP_APPLY_NO_DEATH_PENALTY Karakter �l�p burada ba�la dedi�inde deneyim kaybetmeyecek. SNA -TOOLTIP_APPLY_PENETRATE_PCT Delici Vuru� i�in �ans� %%%d SA -TOOLTIP_APPLY_POISON_PCT Zehirleme �ans� %%%d SA -TOOLTIP_APPLY_POISON_REDUCE Zehre kar�� koyma %%%d SA -TOOLTIP_APPLY_POTION_BONUS �ksir etkisi %%%d y�kseldi SA -TOOLTIP_APPLY_REFLECT_CURSE Lanet Yans�t�lmas�: %%%d SA -TOOLTIP_APPLY_REFLECT_MELEE Yak�n d�v�� vuru�lar�n� yans�tma �ans�: %%%d SA -TOOLTIP_APPLY_RESIST_ASSASSIN Ninja sald�r�lar�na kar�� savunma �ans� %%%d SA -TOOLTIP_APPLY_RESIST_BELL �an Savunmas� %%%d SA -TOOLTIP_APPLY_RESIST_DAGGER B��ak Savunmas� %%%d SA -TOOLTIP_APPLY_RESIST_FAN Yelpaze Savunmas� %%%d SA -TOOLTIP_APPLY_RESIST_SHAMAN �aman sald�r�lar�na kar�� savunma �ans�: %%%d SA -TOOLTIP_APPLY_RESIST_SURA Sura sald�r�lar�na kar�� savunma �ans�: %%%d SA -TOOLTIP_APPLY_RESIST_SWORD K�l�� Savunmas� %%%d SA -TOOLTIP_APPLY_RESIST_TWOHAND �ift-El Savunma %%%d SA -TOOLTIP_APPLY_RESIST_WARRIOR Sava��� sald�r�lar�na kar�� savunma �ans�: %%%d SA -TOOLTIP_APPLY_RESIST_WIND R�zgar Dayan�kl�l��� %%%d SA -TOOLTIP_APPLY_SKILL_BOOK_BONUS Kitaptan ��renme �ans� 2,5 artt�. SNA -TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY ��renme ba�ar�s�z olursa, an�nda bir kere daha deneme �ans�na sahipsin. SNA -TOOLTIP_APPLY_SLOW_PCT Yava�lama �ans�: %%%d SA +TOOLTIP_APPLY_NO_DEATH_PENALTY Karakter lp burada bala dediinde deneyim kaybetmeyecek. SNA +TOOLTIP_APPLY_PENETRATE_PCT Delici Vuru iin ans %%%d SA +TOOLTIP_APPLY_POISON_PCT Zehirleme ans %%%d SA +TOOLTIP_APPLY_POISON_REDUCE Zehre kar koyma %%%d SA +TOOLTIP_APPLY_POTION_BONUS ksir etkisi %%%d ykseldi SA +TOOLTIP_APPLY_REFLECT_CURSE Lanet Yanstlmas: %%%d SA +TOOLTIP_APPLY_REFLECT_MELEE Yakn dv vurularn yanstma ans: %%%d SA +TOOLTIP_APPLY_RESIST_ASSASSIN Ninja saldrlarna kar savunma ans %%%d SA +TOOLTIP_APPLY_RESIST_BELL an Savunmas %%%d SA +TOOLTIP_APPLY_RESIST_DAGGER Bak Savunmas %%%d SA +TOOLTIP_APPLY_RESIST_FAN Yelpaze Savunmas %%%d SA +TOOLTIP_APPLY_RESIST_SHAMAN aman saldrlarna kar savunma ans: %%%d SA +TOOLTIP_APPLY_RESIST_SURA Sura saldrlarna kar savunma ans: %%%d SA +TOOLTIP_APPLY_RESIST_SWORD Kl Savunmas %%%d SA +TOOLTIP_APPLY_RESIST_TWOHAND ift-El Savunma %%%d SA +TOOLTIP_APPLY_RESIST_WARRIOR Sava saldrlarna kar savunma ans: %%%d SA +TOOLTIP_APPLY_RESIST_WIND Rzgar Dayankll %%%d SA +TOOLTIP_APPLY_SKILL_BOOK_BONUS Kitaptan renme ans 2,5 artt. SNA +TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY renme baarsz olursa, annda bir kere daha deneme ansna sahipsin. SNA +TOOLTIP_APPLY_SLOW_PCT Yavalama ans: %%%d SA TOOLTIP_APPLY_STEAL_HP %%%d hasar, HP ile absorbe edilecek SA TOOLTIP_APPLY_STEAL_SP %%%d hasar, SP ile absorbe edilecek. SA -TOOLTIP_APPLY_STUN_PCT Bay�lma �ans�: %%%d SA -TOOLTIP_ARMOR Z�rh +TOOLTIP_APPLY_STUN_PCT Baylma ans: %%%d SA +TOOLTIP_ARMOR Zrh TOOLTIP_ARROW Ok TOOLTIP_ASSASSIN Ninja -TOOLTIP_ATT_GRADE Sald�r� De�eri +%d SA -TOOLTIP_ATT_SPEED Sald�r� H�z� +%%%d SA -TOOLTIP_AUTO_POTION_HP G�ne� �z�t� +TOOLTIP_ATT_GRADE Saldr Deeri +%d SA +TOOLTIP_ATT_SPEED Saldr Hz +%%%d SA +TOOLTIP_AUTO_POTION_HP Gne zt TOOLTIP_AUTO_POTION_REST Kalan miktar: %.2f%% -TOOLTIP_AUTO_POTION_SP Ay �z�t� +TOOLTIP_AUTO_POTION_SP Ay zt TOOLTIP_AUTO_POTION_USING Etkin TOOLTIP_BOW_DISTANCE Yay Menzili +%dm SA -TOOLTIP_BUYPRICE Fiyat�: %s -TOOLTIP_CAST_SPEED B�y� H�z� +%%%d SA -TOOLTIP_CON Canl�l�k +%d SA -TOOLTIP_COSTUME_ATTR_BONUS Kost�m bonusu %%%d SA +TOOLTIP_BUYPRICE Fiyat: %s +TOOLTIP_CAST_SPEED By Hz +%%%d SA +TOOLTIP_CON Canllk +%d SA +TOOLTIP_COSTUME_ATTR_BONUS Kostm bonusu %%%d SA TOOLTIP_DEF_GRADE Savunma +%d SA -TOOLTIP_DEX �eviklik +%d SA -TOOLTIP_DRAGON_SOUL_DECK1 D�nya SNA -TOOLTIP_DRAGON_SOUL_DECK2 G�ky�z� SNA -TOOLTIP_EAR K�pe +TOOLTIP_DEX eviklik +%d SA +TOOLTIP_DRAGON_SOUL_DECK1 Dnya SNA +TOOLTIP_DRAGON_SOUL_DECK2 Gkyz SNA +TOOLTIP_EAR Kpe TOOLTIP_ENERGY Enerji %d SA TOOLTIP_ETC v.b. TOOLTIP_FISHINGROD_EXP Puanlar %d / %d TOOLTIP_FISHINGROD_LEVEL Seviye: %d -TOOLTIP_FISHINGROD_UPGRADE1 Onu bal�k��ya ver; +TOOLTIP_FISHINGROD_UPGRADE1 Onu balkya ver; TOOLTIP_FISHINGROD_UPGRADE2 daha iyi -TOOLTIP_FISHINGROD_UPGRADE3 bir olta almak i�in. +TOOLTIP_FISHINGROD_UPGRADE3 bir olta almak iin. TOOLTIP_FISH_LEN Uzunluk: %.2fcm TOOLTIP_HELMET Kask -TOOLTIP_HP_REGEN HP �retimi +%%%d SA +TOOLTIP_HP_REGEN HP retimi +%%%d SA TOOLTIP_INT Zeka +%d SA -TOOLTIP_ITEM_ATT_GRADE Sald�r� de�eri %d -TOOLTIP_ITEM_ATT_POWER Sald�r� de�eri %d - %d -TOOLTIP_ITEM_ATT_POWER_ONE_ARG Sald�r� de�eri %d -TOOLTIP_ITEM_ATT_POWER_REFINE Sald�r� de�eri %d - %d (+%d) -TOOLTIP_ITEM_ATT_SPEED Sald�r� h�z� %s +TOOLTIP_ITEM_ATT_GRADE Saldr deeri %d +TOOLTIP_ITEM_ATT_POWER Saldr deeri %d - %d +TOOLTIP_ITEM_ATT_POWER_ONE_ARG Saldr deeri %d +TOOLTIP_ITEM_ATT_POWER_REFINE Saldr deeri %d - %d (+%d) +TOOLTIP_ITEM_ATT_SPEED Saldr hz %s TOOLTIP_ITEM_DEF_GRADE Defans %d -TOOLTIP_ITEM_FAST H�zl� -TOOLTIP_ITEM_LIMIT_CON Canl�l�k �st limiti: %d -TOOLTIP_ITEM_LIMIT_DEX �eviklik �st limiti: %d -TOOLTIP_ITEM_LIMIT_INT Zeka �st limiti: %d +TOOLTIP_ITEM_FAST Hzl +TOOLTIP_ITEM_LIMIT_CON Canllk st limiti: %d +TOOLTIP_ITEM_LIMIT_DEX eviklik st limiti: %d +TOOLTIP_ITEM_LIMIT_INT Zeka st limiti: %d TOOLTIP_ITEM_LIMIT_LEVEL Seviye: %d -TOOLTIP_ITEM_LIMIT_STR G�� �st limiti: %d -TOOLTIP_ITEM_MAGIC_ATT_POWER B�y�l� sald�r� de�eri %d - %d -TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG B�y�l� sald�r� de�eri %d -TOOLTIP_ITEM_MAGIC_DEF_POWER B�y� Savunmas� %d +TOOLTIP_ITEM_LIMIT_STR G st limiti: %d +TOOLTIP_ITEM_MAGIC_ATT_POWER Byl saldr deeri %d - %d +TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Byl saldr deeri %d +TOOLTIP_ITEM_MAGIC_DEF_POWER By Savunmas %d TOOLTIP_ITEM_NORMAL Normal -TOOLTIP_ITEM_SLOW Yava� -TOOLTIP_ITEM_VERY_FAST �ok H�zl� -TOOLTIP_ITEM_VERY_SLOW �ok Yava� +TOOLTIP_ITEM_SLOW Yava +TOOLTIP_ITEM_VERY_FAST ok Hzl +TOOLTIP_ITEM_VERY_SLOW ok Yava TOOLTIP_ITEM_WEARABLE_JOB [ Giyilebilir ] TOOLTIP_LOTTERY_STEP_NUMBER %d -TOOLTIP_LOTTO_NUMBER �ans Numaras�: %d -TOOLTIP_MAGIC_ATTBONUS_PER B�y� Sald�r� +%%%d SA -TOOLTIP_MAGIC_ATT_GRADE B�y�l� Sald�r� De�eri +%d SA -TOOLTIP_MAGIC_DEF_GRADE B�y� Savunmas� +%d SA -TOOLTIP_MALL_ATTBONUS Sald�r� De�eri +%%%d SA -TOOLTIP_MALL_ATTBONUS_STATIC Sald�r� De�eri +12~15% SNA -TOOLTIP_MALL_AUTOLOOT Yerdeki mevcut Yang`�n otomatik olarak toplanmas�n� sa�layan el. SNA +TOOLTIP_LOTTO_NUMBER ans Numaras: %d +TOOLTIP_MAGIC_ATTBONUS_PER By Saldr +%%%d SA +TOOLTIP_MAGIC_ATT_GRADE Byl Saldr Deeri +%d SA +TOOLTIP_MAGIC_DEF_GRADE By Savunmas +%d SA +TOOLTIP_MALL_ATTBONUS Saldr Deeri +%%%d SA +TOOLTIP_MALL_ATTBONUS_STATIC Saldr Deeri +12~15% SNA +TOOLTIP_MALL_AUTOLOOT Yerdeki mevcut Yang`n otomatik olarak toplanmasn salayan el. SNA TOOLTIP_MALL_DEFBONUS Savunma +%%%d SA TOOLTIP_MALL_DEFBONUS_STATIC Savunma +12~15% SNA TOOLTIP_MALL_EXPBONUS EXP +%%%d SA TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP Bonus +%%%d SA -TOOLTIP_MALL_EXPBONUS_STATIC EXP art���n� %50 artt�r�r SNA -TOOLTIP_MALL_FISH_MIND Bal�k yakalama �ans�n� ikiye katlar. SNA -TOOLTIP_MALL_GOLDBONUS Elde edilen yang kat say�s� %.1f olarak de�i�ti. SA -TOOLTIP_MALL_GOLDBONUS_STATIC Yang elde etme �ans�n� ikiye katlar. SNA -TOOLTIP_MALL_ITEMBONUS Elde edilen nesne katsay�s� %.1f olarak de�isti. SA -TOOLTIP_MALL_ITEMBONUS_P_STATIC E�ya ele ge�irme �ans art��� %.1f%% SA -TOOLTIP_MALL_ITEMBONUS_STATIC E�ya ele ge�irme �ans�n� ikiye katlar. SNA -TOOLTIP_MALL_MARRIAGE_FAST Sevgi Puan� daha h�zl� artar. SNA +TOOLTIP_MALL_EXPBONUS_STATIC EXP artn %50 arttrr SNA +TOOLTIP_MALL_FISH_MIND Balk yakalama ansn ikiye katlar. SNA +TOOLTIP_MALL_GOLDBONUS Elde edilen yang kat says %.1f olarak deiti. SA +TOOLTIP_MALL_GOLDBONUS_STATIC Yang elde etme ansn ikiye katlar. SNA +TOOLTIP_MALL_ITEMBONUS Elde edilen nesne katsays %.1f olarak deisti. SA +TOOLTIP_MALL_ITEMBONUS_P_STATIC Eya ele geirme ans art %.1f%% SA +TOOLTIP_MALL_ITEMBONUS_STATIC Eya ele geirme ansn ikiye katlar. SNA +TOOLTIP_MALL_MARRIAGE_FAST Sevgi Puan daha hzl artar. SNA TOOLTIP_MALL_SAFEBOX Depoya fazladan 2 oda daha eklenir SNA TOOLTIP_MAX_HP Max. HP +%d SA TOOLTIP_MAX_HP_PCT Max. HP +%%%d SA TOOLTIP_MAX_SP Max. SP +%d SA TOOLTIP_MAX_SP_PCT Max. SP +%%%d SA -TOOLTIP_MAX_STAMINA Max. Dayan�kl�l�k +%d SA -TOOLTIP_MELEE_MAGIC_ATTBONUS_PER B�y� Sald�r� / Yak�n D�v�� Sald�r� +%%%d SA +TOOLTIP_MAX_STAMINA Max. Dayankllk +%d SA +TOOLTIP_MELEE_MAGIC_ATTBONUS_PER By Saldr / Yakn Dv Saldr +%%%d SA TOOLTIP_MEMORIZED_POSITION %s(%d, %d) TOOLTIP_MEMORIZED_POSITION_ERROR GPS ERROR(%d, %d) -TOOLTIP_MOV_SPEED Hareket H�z� %%%d SA +TOOLTIP_MOV_SPEED Hareket Hz %%%d SA TOOLTIP_NECK Kolye TOOLTIP_NEED_ALL_SP Gereken SP: Max. TOOLTIP_NEED_GSP Gereken Ejderha Hayaleti: %d TOOLTIP_NEED_HP Gereken HP: %d TOOLTIP_NEED_HP_PER_SEC HP/Sn.: %d -TOOLTIP_NEED_SKILL_POINT Gereken Beceri Puan�: +TOOLTIP_NEED_SKILL_POINT Gereken Beceri Puan: TOOLTIP_NEED_SP Gereken SP: %d TOOLTIP_NEED_SP_PER_SEC SP: %d / Sn. TOOLTIP_NEXT_SKILL_LEVEL_1 Sonraki Seviye: %d (Max. %d) TOOLTIP_NEXT_SKILL_LEVEL_2 Sonraki Seviye: %d (Max. %d-%d) TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Ortalama Zarar %%%d SA -TOOLTIP_NORMAL_HIT_DEFEND_BONUS Ortalama Zarara Direni� %%%d SA -TOOLTIP_PARTY_INFO_GRADE_UP1 Grup �yesi %d den fazla. -TOOLTIP_PARTY_INFO_GRADE_UP2 Sald�r� Seviyesi +%d +TOOLTIP_NORMAL_HIT_DEFEND_BONUS Ortalama Zarara Direni %%%d SA +TOOLTIP_PARTY_INFO_GRADE_UP1 Grup yesi %d den fazla. +TOOLTIP_PARTY_INFO_GRADE_UP2 Saldr Seviyesi +%d TOOLTIP_PARTY_INFO_GRADE_UP3 Savunma Seviyesi +%d -TOOLTIP_PARTY_INFO_HEAL_18_LEVEL T�m grup �yelerine 60 dakika HP/SP Y�klenir. -TOOLTIP_PARTY_INFO_HEAL_40_LEVEL T�m grup �yelerine 30 dakika HP/SP Y�klenir. -TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Grup �yesi �ld�kten sonra 3 dakika beklemelisiniz. -TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Ayn� serverda oldu�unuz zaman grup �yelerinizi �a��rabilirsiniz. -TOOLTIP_PARTY_INFO_SET_ATTACKER Sald�r� Seviyesi +(Grup �ye sayisi./2) %d Sald�r� birimi se�ilebilir. -TOOLTIP_PARTY_INFO_SET_TANKER Savunma Seviyesi +(Grup �ye sayisi) 1 Yak�n D�v�s Savas��s� se�ilebilir. +TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Tm grup yelerine 60 dakika HP/SP Yklenir. +TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Tm grup yelerine 30 dakika HP/SP Yklenir. +TOOLTIP_PARTY_INFO_RECALL_12_LEVEL Grup yesi ldkten sonra 3 dakika beklemelisiniz. +TOOLTIP_PARTY_INFO_RECALL_20_LEVEL Ayn serverda olduunuz zaman grup yelerinizi arabilirsiniz. +TOOLTIP_PARTY_INFO_SET_ATTACKER Saldr Seviyesi +(Grup ye sayisi./2) %d Saldr birimi seilebilir. +TOOLTIP_PARTY_INFO_SET_TANKER Savunma Seviyesi +(Grup ye sayisi) 1 Yakn Dvs Savass seilebilir. TOOLTIP_PARTY_SKILL_LEVEL Mevcut Seviye: %d -TOOLTIP_PARTY_TITLE_GRADE_UP [Sald�r�/Savunma y�kseltildi] -TOOLTIP_PARTY_TITLE_HEAL [Y�kleme] -TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP %d Grup �yesi oldu�unda %%%d bonus EXP al�rs�n. +TOOLTIP_PARTY_TITLE_GRADE_UP [Saldr/Savunma ykseltildi] +TOOLTIP_PARTY_TITLE_HEAL [Ykleme] +TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP %d Grup yesi olduunda %%%d bonus EXP alrsn. TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus EXP] -TOOLTIP_PARTY_TITLE_RECALL [�a��r] -TOOLTIP_PARTY_TITLE_SET_ATTACKER [Sald�r� Birimi olarak ayarla] -TOOLTIP_PARTY_TITLE_SET_TANKER [Yak�n D�v�� Sava���s� olarak belirle] +TOOLTIP_PARTY_TITLE_RECALL [ar] +TOOLTIP_PARTY_TITLE_SET_ATTACKER [Saldr Birimi olarak ayarla] +TOOLTIP_PARTY_TITLE_SET_TANKER [Yakn Dv Savas olarak belirle] TOOLTIP_PICK_EXP Puanlar: %d / %d TOOLTIP_PICK_LEVEL Seviye: %d TOOLTIP_PICK_UPGRADE1 Onu oduncuya ver; TOOLTIP_PICK_UPGRADE2 daha iyi -TOOLTIP_PICK_UPGRADE3 bir kazma alabilmek i�in. -TOOLTIP_POTION_CURE Olumsuz sonu�lar� geri al. +TOOLTIP_PICK_UPGRADE3 bir kazma alabilmek iin. +TOOLTIP_POTION_CURE Olumsuz sonular geri al. TOOLTIP_POTION_MIN Min. -TOOLTIP_POTION_PLUS_ATTACK_SPEED Sald�r� H�z�: +%d +TOOLTIP_POTION_PLUS_ATTACK_SPEED Saldr Hz: +%d TOOLTIP_POTION_PLUS_HP_PERCENT HP: +%%%d TOOLTIP_POTION_PLUS_HP_POINT HP: +%d -TOOLTIP_POTION_PLUS_MOVING_SPEED Hareket H�z�: +%d +TOOLTIP_POTION_PLUS_MOVING_SPEED Hareket Hz: +%d TOOLTIP_POTION_PLUS_SP_PERCENT SP: +%%%d TOOLTIP_POTION_PLUS_SP_POINT SP: +%d TOOLTIP_POTION_SEC Sn. -TOOLTIP_POTION_TIME S�re: -TOOLTIP_REQUIREMENT_21_LEVEL 21.Seviyeye ula�m�� olmal�s�n. -TOOLTIP_REQUIREMENT_41_LEVEL 41.Seviyeye ula�m�� olmal�s�n. -TOOLTIP_REQUIREMENT_LEVEL %d.Seviyeye ula�m�� olmal�s�n. +TOOLTIP_POTION_TIME Sre: +TOOLTIP_REQUIREMENT_21_LEVEL 21.Seviyeye ulam olmalsn. +TOOLTIP_REQUIREMENT_41_LEVEL 41.Seviyeye ulam olmalsn. +TOOLTIP_REQUIREMENT_LEVEL %d.Seviyeye ulam olmalsn. TOOLTIP_REQUIREMENT_SKILL_LEVEL %s Seviye %d gerekli. TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d gerekli -TOOLTIP_RESIST_BOW Oka kar�� dayan�kl�l�k %%%d SA -TOOLTIP_RESIST_DARK Karanl�k Direnci +%%%d SA -TOOLTIP_RESIST_EARTH D�nya Direnci +%%%d SA -TOOLTIP_RESIST_ELEC �imse�e kar�� dayan�kl�l�k %%%d SA -TOOLTIP_RESIST_FIRE Ate�e kar�� dayan�kl�l�k %%%d SA +TOOLTIP_RESIST_BOW Oka kar dayankllk %%%d SA +TOOLTIP_RESIST_DARK Karanlk Direnci +%%%d SA +TOOLTIP_RESIST_EARTH Dnya Direnci +%%%d SA +TOOLTIP_RESIST_ELEC imsee kar dayankllk %%%d SA +TOOLTIP_RESIST_FIRE Atee kar dayankllk %%%d SA TOOLTIP_RESIST_ICE Buz Direnci +%%%d SA -TOOLTIP_RESIST_MAGIC B�y�ye kar�� dayan�kl�l�k %%%d SA +TOOLTIP_RESIST_MAGIC Byye kar dayankllk %%%d SA TOOLTIP_REST_USABLE_COUNT Kalan: %d -TOOLTIP_SEALED Ruha ba�l� +TOOLTIP_SEALED Ruha bal TOOLTIP_SELLPRICE Fiyat: %s -TOOLTIP_SHAMAN �aman +TOOLTIP_SHAMAN aman TOOLTIP_SHIELD Kalkan -TOOLTIP_SHOES Ayakkab� +TOOLTIP_SHOES Ayakkab TOOLTIP_SKILL Beceriler SNA -TOOLTIP_SKILLBOOK_NAME Beceri Kitab� -TOOLTIP_SKILL_AFFECT_ATT_GRADE Sald�r� De�eri: + -TOOLTIP_SKILL_AFFECT_ATT_POWER Sald�r� De�eri: -TOOLTIP_SKILL_AFFECT_ATT_SPEED Sald�r� H�z�: + +TOOLTIP_SKILLBOOK_NAME Beceri Kitab +TOOLTIP_SKILL_AFFECT_ATT_GRADE Saldr Deeri: + +TOOLTIP_SKILL_AFFECT_ATT_POWER Saldr Deeri: +TOOLTIP_SKILL_AFFECT_ATT_SPEED Saldr Hz: + TOOLTIP_SKILL_AFFECT_DEF_GRADE Savunma: -TOOLTIP_SKILL_AFFECT_DODGE Rakip sald�r� de�eri: - -TOOLTIP_SKILL_AFFECT_HEAL Y�klenen HP: -TOOLTIP_SKILL_AFFECT_MOV_SPEED Hareket H�z�: + -TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Yak�n d�v�� sald�r�lar�n� yans�tma �ans�: -TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Beden hasar�na kar�� koyma: -TOOLTIP_SKILL_COOL_TIME Y�kleme S�resi: -TOOLTIP_SKILL_DAMAGE_BONUS Beceri Hasar� %%%d SA -TOOLTIP_SKILL_DEFEND_BONUS Beceri hasar�na kar�� koyma %%%d SA -TOOLTIP_SKILL_DURATION S�re: %d Sn. -TOOLTIP_SKILL_FORGET_BOOK_NAME Unutkanl���n Kitab� -TOOLTIP_SKILL_LEVEL G�ncel Seviye: %d -TOOLTIP_SKILL_LEVEL_MASTER G�ncel Seviye: %d (Master) -TOOLTIP_SKILL_LEVEL_WITH_MAX G�ncel Seviye: %d (Max. %d) -TOOLTIP_SOCKET_EMPTY Bo� +TOOLTIP_SKILL_AFFECT_DODGE Rakip saldr deeri: - +TOOLTIP_SKILL_AFFECT_HEAL Yklenen HP: +TOOLTIP_SKILL_AFFECT_MOV_SPEED Hareket Hz: + +TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Yakn dv saldrlarn yanstma ans: +TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Beden hasarna kar koyma: +TOOLTIP_SKILL_COOL_TIME Ykleme Sresi: +TOOLTIP_SKILL_DAMAGE_BONUS Beceri Hasar %%%d SA +TOOLTIP_SKILL_DEFEND_BONUS Beceri hasarna kar koyma %%%d SA +TOOLTIP_SKILL_DURATION Sre: %d Sn. +TOOLTIP_SKILL_FORGET_BOOK_NAME Unutkanln Kitab +TOOLTIP_SKILL_LEVEL Gncel Seviye: %d +TOOLTIP_SKILL_LEVEL_MASTER Gncel Seviye: %d (Master) +TOOLTIP_SKILL_LEVEL_WITH_MAX Gncel Seviye: %d (Max. %d) +TOOLTIP_SOCKET_EMPTY Bo TOOLTIP_SOCKET_REFINABLE_ITEM [Slotlu Nesne] -TOOLTIP_SP_REGEN SP �retimi +%%%d SA -TOOLTIP_STR G�� +%d SA +TOOLTIP_SP_REGEN SP retimi +%%%d SA +TOOLTIP_STR G +%d SA TOOLTIP_SURA Sura -TOOLTIP_TIME_CHARGER_FIX S�re Y�kleme %d sn. SA -TOOLTIP_TIME_CHARGER_PER S�re Y�kleme %%%d SA -TOOLTIP_UNIQUE E�siz -TOOLTIP_UNSEAL_LEFT_TIME Ruhtan ayr�lma: %dH %dM sonra -TOOLTIP_WARRIOR Sava��� +TOOLTIP_TIME_CHARGER_FIX Sre Ykleme %d sn. SA +TOOLTIP_TIME_CHARGER_PER Sre Ykleme %%%d SA +TOOLTIP_UNIQUE Esiz +TOOLTIP_UNSEAL_LEFT_TIME Ruhtan ayrlma: %dH %dM sonra +TOOLTIP_WARRIOR Sava TOOLTIP_WEAPON Silah TOOLTIP_WRISTLET Bileklik UI_ACCEPT Kabul @@ -919,13 +924,13 @@ UI_ITEM Nesne UI_LEFT_TIME Kalan Zaman: %d Sec. UI_NEXT Devam UI_NEXTPAGE Devam -UI_NOCONTENTS ��erik yok +UI_NOCONTENTS erik yok UI_NONAME isimsiz UI_OK OK UI_POS_UNKNOWN Bilinmeyen Yer UI_PREVPAGE Geri UI_UNKNOWN Bilinmeyen -UPLOAD_MARK_CHECK_NEED_RECONNECT Upload yeniden ba�lat�lmal�. -UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload yeniden ba�lat�lmal�. -USE_ITEM_FAILURE_PRIVATE_SHOP �zel bir d�kk�n a�t���n s�rece, nesneleri kullanamazs�n. -USE_SKILL_ERROR_UNKNOWN Bilinmeyen Beceri Hatas�: %s +UPLOAD_MARK_CHECK_NEED_RECONNECT Upload yeniden balatlmal. +UPLOAD_MARK_UPLOAD_NEED_RECONNECT Upload yeniden balatlmal. +USE_ITEM_FAILURE_PRIVATE_SHOP zel bir dkkn atn srece, nesneleri kullanamazsn. +USE_SKILL_ERROR_UNKNOWN Bilinmeyen Beceri Hatas: %s diff --git a/bin/pack/root/intrologin.py b/bin/pack/root/intrologin.py index 78182f73..fe145486 100644 --- a/bin/pack/root/intrologin.py +++ b/bin/pack/root/intrologin.py @@ -203,19 +203,27 @@ class LoginWindow(ui.ScriptWindow): self.loginFailureMsgDict={ #"DEFAULT" : localeInfo.LOGIN_FAILURE_UNKNOWN, - "ALREADY" : localeInfo.LOGIN_FAILURE_ALREADY, - "WRONGCRD" : localeInfo.LOGIN_FAILURE_WRONG_CREDENTIALS, + "ALREADY" : localeInfo.LOGIN_FAILURE_ALREAY, + "NOID" : localeInfo.LOGIN_FAILURE_NOT_EXIST_ID, + "WRONGPWD" : localeInfo.LOGIN_FAILURE_WRONG_PASSWORD, "FULL" : localeInfo.LOGIN_FAILURE_TOO_MANY_USER, "SHUTDOWN" : localeInfo.LOGIN_FAILURE_SHUTDOWN, "REPAIR" : localeInfo.LOGIN_FAILURE_REPAIR_ID, "BLOCK" : localeInfo.LOGIN_FAILURE_BLOCK_ID, + "WRONGMAT" : localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER, + "QUIT" : localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE, + "BESAMEKEY" : localeInfo.LOGIN_FAILURE_BE_SAME_KEY, "NOTAVAIL" : localeInfo.LOGIN_FAILURE_NOT_AVAIL, + "NOBILL" : localeInfo.LOGIN_FAILURE_NOBILL, "BLKLOGIN" : localeInfo.LOGIN_FAILURE_BLOCK_LOGIN, "WEBBLK" : localeInfo.LOGIN_FAILURE_WEB_BLOCK, + "BADSCLID" : localeInfo.LOGIN_FAILURE_WRONG_SOCIALID, + "AGELIMIT" : localeInfo.LOGIN_FAILURE_SHUTDOWN_TIME, } self.loginFailureFuncDict = { - "WRONGCRD" : self.__DisconnectAndInputPassword, + "WRONGPWD" : self.__DisconnectAndInputPassword, + "WRONGMAT" : self.__DisconnectAndInputMatrix, "QUIT" : app.Exit, } @@ -230,7 +238,9 @@ class LoginWindow(ui.ScriptWindow): if app.loggined: self.loginFailureFuncDict = { - "WRONGCRD" : app.Exit, + "WRONGPWD" : app.Exit, + "WRONGMAT" : app.Exit, + "QUIT" : app.Exit, } if musicInfo.loginMusic != "": @@ -287,13 +297,13 @@ class LoginWindow(ui.ScriptWindow): print "---------------------------------------------------------------------------- CLOSE LOGIN WINDOW " # - # selectMusic�� ������ BGM�� ����Ƿ� �ΰ� �� üũ�Ѵ�. + # selectMusic BGM Ƿ ΰ üũѴ. # if musicInfo.loginMusic != "" and musicInfo.selectMusic != "": snd.FadeOutMusic("BGM/"+musicInfo.loginMusic) - ## NOTE : idEditLine�� pwdEditLine�� �̺�Ʈ�� ���� ���� �Ǿ��־ - ## Event�� ������ �ʱ�ȭ ���־�߸� �մϴ� - [levites] + ## NOTE : idEditLine pwdEditLine ̺Ʈ Ǿ־ + ## Event ʱȭ ־߸ մϴ - [levites] self.idEditLine.SetTabEvent(0) self.idEditLine.SetReturnEvent(0) self.pwdEditLine.SetReturnEvent(0) @@ -393,11 +403,11 @@ class LoginWindow(ui.ScriptWindow): def SetPasswordEditLineFocus(self): if localeInfo.IsEUROPE(): - if self.idEditLine != None: #0000862: [M2EU] �α���â �˾� ����: ����� ���� None ������ + if self.idEditLine != None: #0000862: [M2EU] αâ ˾ : None self.idEditLine.SetText("") - self.idEditLine.SetFocus() #0000685: [M2EU] ���̵�/��й�ȣ ���� ���� ���� ����: ������ ���̵�� ��Ŀ���� ���� ����� + self.idEditLine.SetFocus() #0000685: [M2EU] ̵/йȣ : ̵ Ŀ - if self.pwdEditLine != None: #0000862: [M2EU] �α���â �˾� ����: ����� ���� None ������ + if self.pwdEditLine != None: #0000862: [M2EU] αâ ˾ : None self.pwdEditLine.SetText("") else: if self.pwdEditLine != None: @@ -455,7 +465,7 @@ class LoginWindow(ui.ScriptWindow): loginFailureMsg = localeInfo.LOGIN_FAILURE_UNKNOWN + error - #0000685: [M2EU] ���̵�/��й�ȣ ���� ���� ���� ����: ������ �н������ ��Ŀ���� ���� ����� + #0000685: [M2EU] ̵/йȣ : н Ŀ loginFailureFunc=self.loginFailureFuncDict.get(error, self.SetPasswordEditLineFocus) if app.loggined: @@ -481,6 +491,20 @@ class LoginWindow(ui.ScriptWindow): self.SetPasswordEditLineFocus() net.Disconnect() + def __DisconnectAndInputMatrix(self): + if self.connectingDialog: + self.connectingDialog.Close() + self.connectingDialog = None + + self.stream.popupWindow.Close() + self.matrixInputChanceCount -= 1 + + if self.matrixInputChanceCount <= 0: + self.__OnCloseInputDialog() + + elif self.inputDialog: + self.inputDialog.Show() + def __LoadScript(self, fileName): import dbg try: @@ -703,18 +727,18 @@ class LoginWindow(ui.ScriptWindow): execfile(loginInfoFileName, loginInfo) except IOError: print(\ - "�ڵ� �α����� �Ͻ÷���" + loginInfoFileName + "������ �ۼ����ּ���\n"\ + "ڵ α Ͻ÷" + loginInfoFileName + " ۼּ\n"\ "\n"\ - "����:\n"\ + ":\n"\ "================================================================\n"\ - "addr=�ּ�\n"\ - "port=��Ʈ\n"\ - "id=���̵�\n"\ - "pwd=��й�ȣ\n"\ - "slot=ij���� ���� �ε��� (���ų� -1�̸� �ڵ� ���� ����)\n"\ - "autoLogin=�ڵ� ���� ����\n" - "autoSelect=�ڵ� ���� ����\n" - "locale=(ymir) LC_Ymir �ϰ�� ymir�� �۵�. �������� ������ korea�� �۵�\n" + "addr=ּ\n"\ + "port=Ʈ\n"\ + "id=̵\n"\ + "pwd=йȣ\n"\ + "slot=ij ε (ų -1̸ ڵ )\n"\ + "autoLogin=ڵ \n" + "autoSelect=ڵ \n" + "locale=(ymir) LC_Ymir ϰ ymir ۵. korea ۵\n" ); id=loginInfo.get("id", "") @@ -738,7 +762,7 @@ class LoginWindow(ui.ScriptWindow): self.__SetServerInfo(locale.CHANNEL_TEST_SERVER) except: import exception - exception.Abort("LoginWindow.__LoadLoginInfo - �׽�Ʈ���� �ּҰ� �����ϴ�") + exception.Abort("LoginWindow.__LoadLoginInfo - ׽Ʈ ּҰ ϴ") else: addr=loginInfo.get("addr", "") @@ -752,7 +776,7 @@ class LoginWindow(ui.ScriptWindow): net.SetMarkServer(addr, port) if locale == "ymir" : - net.SetServerInfo("õ�� ����") + net.SetServerInfo("õ ") self.serverInfo.SetText("Y:"+addr+":"+str(port)) else: net.SetServerInfo(addr+":"+str(port)) @@ -783,7 +807,7 @@ class LoginWindow(ui.ScriptWindow): self.Connect(id, pwd) print "==================================================================================" - print "�ڵ� �α���: %s - %s:%d %s" % (loginInfoFileName, addr, port, id) + print "ڵ α: %s - %s:%d %s" % (loginInfoFileName, addr, port, id) print "==================================================================================" @@ -902,9 +926,9 @@ class LoginWindow(ui.ScriptWindow): self.stream.popupWindow.Close() # CHINA_MATRIX_CARD_BUG_FIX - ## A~Z ���� 26 �̳��� ���� ����־�߸� �Ѵ�. - ## Python Exception Log ���� �� �̻��� ���� ����־ ���� ���� - ## �嵥 �� �ѱ��� �α׿��� �̰� Ȱ��Ǵ����� �𸣰��� + ## A~Z 26 ̳ ־߸ Ѵ. + ## Python Exception Log ̻ ־ + ## 嵥 ѱ α׿ ̰ ȰǴ 𸣰 row1 = min(30, row1) row2 = min(30, row2) row3 = min(30, row3) @@ -961,6 +985,7 @@ class LoginWindow(ui.ScriptWindow): def OnExit(self): self.stream.popupWindow.Close() + self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE, app.Exit, localeInfo.UI_OK) def OnUpdate(self): ServerStateChecker.Update() @@ -1031,7 +1056,7 @@ class LoginWindow(ui.ScriptWindow): if channelIndex >= 0: self.channelList.SelectItem(channelIndex) - ## Show/Hide �ڵ忡 ������ �־ �ӽ� - [levites] + ## Show/Hide ڵ忡 ־ ӽ - [levites] self.serverBoard.SetPosition(self.xServerBoard, self.yServerBoard) self.serverBoard.Show() self.connectBoard.Hide() @@ -1265,7 +1290,7 @@ class LoginWindow(ui.ScriptWindow): self.PopupNotifyMessage(localeInfo.CHANNEL_SELECT_CHANNEL) return - # ���°� FULL �� ������ ���� ���� + # ° FULL if state == serverInfo.STATE_DICT[3]: self.PopupNotifyMessage(localeInfo.CHANNEL_NOTIFY_FULL) return @@ -1277,9 +1302,9 @@ class LoginWindow(ui.ScriptWindow): channelName = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["name"] addrKey = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["key"] - if "õ�� ����" == serverName: + if "õ " == serverName: app.ForceSetLocale("ymir", "locale/ymir") - elif "�赵 ����" == serverName: + elif "赵 " == serverName: app.ForceSetLocale("we_korea", "locale/we_korea") except: @@ -1294,7 +1319,7 @@ class LoginWindow(ui.ScriptWindow): tcp_port = serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["tcp_port"] except: import exception - exception.Abort("LoginWindow.__OnClickSelectServerButton - ���� ���� ����") + exception.Abort("LoginWindow.__OnClickSelectServerButton - ") try: account_ip = serverInfo.REGION_AUTH_SERVER_DICT[regionID][serverID]["ip"] @@ -1314,13 +1339,13 @@ class LoginWindow(ui.ScriptWindow): except: import exception - exception.Abort("LoginWindow.__OnClickSelectServerButton - ��ũ ���� ����") + exception.Abort("LoginWindow.__OnClickSelectServerButton - ũ ") if app.USE_OPENID and not app.OPENID_TEST : - ## 2012.07.19 OpenID : ���� - # ä�� ���� ȭ�鿡�� "Ȯ��"(SelectServerButton) �� ��������, - # �α��� ȭ������ �Ѿ�� �ʰ� �ٷ� ������ OpenID ����Ű�� �������� ���� + ## 2012.07.19 OpenID : + # ä ȭ鿡 "Ȯ"(SelectServerButton) , + # α ȭ Ѿ ʰ ٷ OpenID Ű self.stream.SetConnectInfo(ip, tcp_port, account_ip, account_port) self.Connect(0, 0) else : diff --git a/bin/pack/root/introselect.py b/bin/pack/root/introselect.py index 2b1d8311..1cef6dd8 100644 --- a/bin/pack/root/introselect.py +++ b/bin/pack/root/introselect.py @@ -16,7 +16,7 @@ import musicInfo import playerSettingModule #################################### -# ���� ������ ���� ��� �ε� �д� +# ε д #################################### import uiCommon import uiMapNameShower @@ -26,7 +26,7 @@ import uiCharacter import uiTarget import consoleModule -# interface module�� ������... +# interface module ... import interfaceModule import uiTaskBar import uiInventory @@ -350,7 +350,7 @@ class SelectCharacterWindow(ui.Window): def SameLoginDisconnect(self): self.stream.popupWindow.Close() self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_SAMELOGIN, self.ExitSelect, localeInfo.UI_OK) - #self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_ALREADY, app.Exit, localeInfo.UI_OK) + #self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_ALREAY, app.Exit, localeInfo.UI_OK) def MakeCharacter(self, index, id, name, race, form, hair): if 0 == id: @@ -747,7 +747,7 @@ class SelectCharacterWindow(ui.Window): if -1 != self.startIndex: ## Temporary - ## BackGroundLoading�� ���� �ɶ����� �ӽ÷�.. + ## BackGroundLoading ɶ ӽ÷.. if app.GetTime() - self.startReservingTime > 3.0: if False == self.openLoadingFlag: chrSlot=self.stream.GetCharacterSlot() @@ -759,7 +759,7 @@ class SelectCharacterWindow(ui.Window): import player player.SetPlayTime(playTime) import chat - chat.Clear() ## ���� Chat �� �ʱ�ȭ. �ӽ� Pos. + chat.Clear() ##  Chat ʱȭ. ӽ Pos. ## Temporary ####################################################### diff --git a/bin/pack/root/localeinfo.py b/bin/pack/root/localeinfo.py index df15e0f3..f6271ecd 100644 --- a/bin/pack/root/localeinfo.py +++ b/bin/pack/root/localeinfo.py @@ -1,9 +1,9 @@ import app import constInfo -MAP_TRENT02 = "MAP_TRENT02" # �ӽ� -MAP_WL = "MAP_WL" # �ӽ� -MAP_NUSLUCK = "MAP_NUSLUCK" # �ӽ� +MAP_TRENT02 = "MAP_TRENT02" # ӽ +MAP_WL = "MAP_WL" # ӽ +MAP_NUSLUCK = "MAP_NUSLUCK" # ӽ MAP_TREE2 = "MAP_TREE2" BLEND_POTION_NO_TIME = "BLEND_POTION_NO_TIME" @@ -23,7 +23,7 @@ CHANNEL_NOTIFY_FULL = "CHANNEL_NOTIFY_FULL" GUILD_BUILDING_LIST_TXT = app.GetLocalePath() + "/GuildBuildingList.txt" GUILD_MARK_MIN_LEVEL = "3" -GUILD_MARK_NOT_ENOUGH_LEVEL = "��巹�� 3�̻� ���� �����մϴ�." +GUILD_MARK_NOT_ENOUGH_LEVEL = "巹 3̻ մϴ." ERROR_MARK_UPLOAD_NEED_RECONNECT = "UploadMark: Reconnect to game" ERROR_MARK_CHECK_NEED_RECONNECT = "CheckMark: Reconnect to game" @@ -32,7 +32,7 @@ VIRTUAL_KEY_ALPHABET_LOWERS = r"[1234567890]/qwertyuiop\=asdfghjkl;`'zxcvbnm.," VIRTUAL_KEY_ALPHABET_UPPERS = r'{1234567890}?QWERTYUIOP|+ASDFGHJKL:~"ZXCVBNM<>' VIRTUAL_KEY_SYMBOLS = '!@#$%^&*()_+|{}:"<>?~' VIRTUAL_KEY_NUMBERS = "1234567890-=\[];',./`" -VIRTUAL_KEY_SYMBOLS_BR = '!@#$%^&*()_+|{}:"<>?~����������������' +VIRTUAL_KEY_SYMBOLS_BR = '!@#$%^&*()_+|{}:"<>?~' __IS_ENGLISH = "ENGLISH" == app.GetLocaleServiceName() __IS_HONGKONG = "HONGKONG" == app.GetLocaleServiceName() @@ -46,7 +46,9 @@ __IS_ARABIC = "locale/ae" == app.GetLocalePath() __IS_CIBN10 = "locale/cibn10" == app.GetLocalePath() __IS_WE_KOREA = "locale/we_korea" == app.GetLocalePath() __IS_TAIWAN = "locale/taiwan" == app.GetLocalePath() -__IS_JAPAN = "locale/japan" == app.GetLocalePath() +__IS_JAPAN = "locale/japan" == app.GetLocalePath() +LOGIN_FAILURE_WRONG_SOCIALID = "ASDF" +LOGIN_FAILURE_SHUTDOWN_TIME = "ASDF" if __IS_CANADA: __IS_EUROPE = True @@ -106,7 +108,7 @@ def IsWE_KOREA(): def LoadLocaleData(): if IsYMIR(): import net - SERVER = "�赵 ����" + SERVER = "赵 " if SERVER == net.GetServerInfo()[:len(SERVER)]: app.SetCHEONMA(0) app.LoadLocaleData("locale/we_korea") @@ -119,7 +121,7 @@ def LoadLocaleData(): app.LoadLocaleData(app.GetLocalePath()) def IsCHEONMA(): - return IsYMIR() # ���� YMIR �������� ������ õ��������. õ�������� ���� �ݱ� ������ ���� �� ����. + return IsYMIR() # YMIR õ. õ ݱ . # END_OF_SUPPORT_NEW_KOREA_SERVER @@ -181,13 +183,13 @@ elif IsSINGAPORE() : LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() constInfo.IN_GAME_SHOP_ENABLE = 0 elif IsNEWCIBN() : - ##���Ӹ��̱�����. - APP_TITLE = "������2" + ##Ӹ̱. + APP_TITLE = "2" FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() constInfo.IN_GAME_SHOP_ENABLE = 1 elif IsTAIWAN(): - APP_TITLE = "��III��" + APP_TITLE = "III" FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath() LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath() @@ -202,31 +204,31 @@ else: LoadLocaleFile(LOCALE_FILE_NAME, locals()) ######################################################################################################## -## NOTE : �������� ������ "������/�� �����ðڽ��ϱ�?" ���ڿ��� ���� ������ ���� �ڵ� +## NOTE : "/ ðڽϱ?" ڿ ڵ dictSingleWord = { "m":1, "n":1, "r":1, "M":1, "N":1, "R":1, "l":1, "L":1, "1":1, "3":1, "6":1, "7":1, "8":1, "0":1, } dictDoubleWord = { - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�v":1, "��":1, "��":1, "��":1, "�R":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "��":1, "�x":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�m":1, "��":1, "��":1, "��":1, "�O":1, "��":1, "��":1, "��":1, "��":1, "�l":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�u":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "��":1, "�X":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�o":1, "��":1, "��":1, "��":1, "�y":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�p":1, - "¥":1, "¹":1, "¼":1, "��":1, "��":1, "�c":1, "��":1, "��":1, "��":1, "��":1, "°":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�R":1, "��":1, "��":1, "�n":1, - "��":1, "í":1, "ó":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "ġ":1, "ä":1, "��":1, "ü":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "�M":1, - "ī":1, "ļ":1, "Ŀ":1, "��":1, "��":1, "��":1, "��":1, "ť":1, "ũ":1, "Ű":1, "ij":1, "�m":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, - "Ÿ":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "Ʃ":1, "Ʈ":1, "Ƽ":1, "��":1, "�O":1, "��":1, "��":1, "��":1, "��":1, "��":1, "ơ":1, "��":1, "Ƣ":1, "Ʒ":1, - "��":1, "��":1, "��":1, "��":1, "��":1, "ǥ":1, "Ǫ":1, "ǻ":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "ǡ":1, "��":1, "Ǵ":1, "�R":1, "ǣ":1, "Ƕ":1, "�c":1, - "��":1, "��":1, "��":1, "��":1, "ȣ":1, "ȿ":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "��":1, "ȭ":1, "ȳ":1, "��":1, "��":1, "ȸ":1, "��":1, "��":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "v":1, "":1, "":1, "":1, "R":1, "":1, "":1, "":1, "":1, "":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, + "":1, "x":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "m":1, "":1, "":1, "":1, "O":1, "":1, "":1, "":1, "":1, "l":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "u":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, + "":1, "X":1, "":1, "":1, "":1, "":1, "":1, "o":1, "":1, "":1, "":1, "y":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, + "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "p":1, + "¥":1, "¹":1, "¼":1, "":1, "":1, "c":1, "":1, "":1, "":1, "":1, "°":1, "":1, "":1, "":1, "":1, "":1, "":1, "R":1, "":1, "":1, "n":1, + "":1, "í":1, "ó":1, "":1, "":1, "":1, "":1, "":1, "":1, "ġ":1, "ä":1, "":1, "ü":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "M":1, + "ī":1, "ļ":1, "Ŀ":1, "":1, "":1, "":1, "":1, "ť":1, "ũ":1, "Ű":1, "ij":1, "m":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, + "Ÿ":1, "":1, "":1, "":1, "":1, "":1, "":1, "Ʃ":1, "Ʈ":1, "Ƽ":1, "":1, "O":1, "":1, "":1, "":1, "":1, "":1, "ơ":1, "":1, "Ƣ":1, "Ʒ":1, + "":1, "":1, "":1, "":1, "":1, "ǥ":1, "Ǫ":1, "ǻ":1, "":1, "":1, "":1, "":1, "":1, "":1, "ǡ":1, "":1, "Ǵ":1, "R":1, "ǣ":1, "Ƕ":1, "c":1, + "":1, "":1, "":1, "":1, "ȣ":1, "ȿ":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "":1, "ȭ":1, "ȳ":1, "":1, "":1, "ȸ":1, "":1, "":1, } locale = mapping( @@ -415,129 +417,129 @@ JOBINFO_TITLE = [ JOBINFO_DATA_LIST = [ [ - ["Ÿ���� ��Ͱ� ������ �ʴ� ������", - "�ⰳ�� ������� ���þ� [����]���", - "�θ���. ��� ���⿡���� �׵��� ", - "�ڷ� �������� ������, ��ġ�� ����", - "�̱� ���� ���Ḧ ���� �ܽ�����", - "����� ���� �ο�⵵ �Ѵ�. �̵���", - "�� �ܷõ� ������ ��, ������ ���ݷ�", - "���� ���� �ּ��ο��� ����������", - "Ȱ���Ѵ�. ",], - ["���� �Ϲ����� ������ �����, ", - "�������� ���� ���� �������� ����", - "���� Ȱ���Ѵ�. ���� Ư���� �ٷ���", - "�������� ���� ����Ʈ�� �����ϵ�, ", - "�������� ���� ������ / ����", - "Ȯ���� ���� ü���� �ø���. ����", - "������ ��Ȯ���� ���̱� ���� ��ø", - "���� ����Ʈ�� ������ �ʿ䰡 �ִ�.",], - ["��� ������ ���ŷ��� �̿��ϴ�", - "��/�ٰŸ� ������ �����, �� ���", - "�ϳ��ϳ��� ���� ���ݷ����� ���忡��", - "Ȱ���Ѵ�. ���� Ư���� �ٷ��� ����", - "���� ���� ����Ʈ�� �����ϵ�, ", - "��/�ٰŸ� ������ ��Ȯ���� ���߷���", - "���� ��ø�� �ø���. ���� ���� �� ", - "�� ���ݿ� ���� ������ / ����", - "Ȯ���� ���� ü�¿��� ����Ʈ��", - "������ �ʿ䰡 �ִ�. ",], + ["Ÿ Ͱ ʴ ", + "ⰳ þ []", + "θ.  ⿡ ׵ ", + "ڷ , ġ ", + "̱ Ḧ ܽ", + " ο⵵ Ѵ. ̵", + " ܷõ , ݷ", + " ּο ", + "ȰѴ. ",], + [" Ϲ , ", + " ", + " ȰѴ. Ư ٷ", + " Ʈ ϵ, ", + " / ", + "Ȯ ü ø. ", + " Ȯ ̱ ø", + " Ʈ ʿ䰡 ִ.",], + [" ŷ ̿ϴ", + "/ٰŸ , ", + "ϳϳ ݷ 忡", + "ȰѴ. Ư ٷ ", + " Ʈ ϵ, ", + "/ٰŸ Ȯ ߷", + " ø ø. ", + " ݿ / ", + "Ȯ ü¿ Ʈ", + " ʿ䰡 ִ. ",], ], [ - ["�ڰ��� ��� ��Ȳ������ �ڽ���", - "���� ����� ������ ����� �ӹ���", - "�����ϸ鼭 ������ ������ �����ϴ�", - "�ڵ��̴�. �̵��� ���� ������ �ż�", - "�ϸ�, ���� �� ���� �����ϰ� ������", - "�ൿ���� ���� �޼ҿ� ġ��Ÿ�� ����", - "��, ���忡�� ������ ���� ������", - "ȭ���� �������� �ڽ��� �����", - "�����δ�. "], - ["�μ� �ܰ��� �ֹ���� �ٷ��, �ż�", - "�ϰ� ġ�� ������ �ڰ� Ư���� ������", - "���� ���忡�� Ȱ���Ѵ�. ���� Ư����", - "��ø�� �������� ���� ����Ʈ�� ����", - "�ϵ�, �ٷ��� �÷� ���ݷ��� ���δ�.", - "���� �������� ���� ������/���� ", - "����� ���� ü�¿��� ����Ʈ��", - "������ �ʿ䰡 �ִ�. ",], - ["Ȱ�� �ֹ���� �ٷ��, �� �þ߿�", - "�����Ÿ��� ���� ���Ÿ� ��������", - "���忡�� Ȱ���Ѵ�. ���� Ư����", - "���� �������� ������ ���� ��ø��", - "�������� �÷��� �ϸ�, ���Ÿ�", - "������ ������ ������ ���� �ٷ���", - "�ø� �ʿ䰡 �ִ�. ���� ���鿡��", - "�����Ǿ��� ��, �� ���ݿ� ��Ƽ��", - "���� ������/���� ����� ����", - "ü�¿��� ����Ʈ�� ������ �ʿ䰡", - "�ִ�. ", ], + ["ڰ  Ȳ ڽ", + " ӹ", + "ϸ鼭 ϴ", + "ڵ̴. ̵ ż", + "ϸ, ϰ ", + "ൿ ޼ҿ ġŸ ", + ", 忡 ", + "ȭ ڽ ", + "δ. "], + ["μ ܰ ֹ ٷ, ż", + "ϰ ġ ڰ Ư ", + " 忡 ȰѴ. Ư", + "ø Ʈ ", + "ϵ, ٷ ÷ ݷ δ.", + " / ", + " ü¿ Ʈ", + " ʿ䰡 ִ. ",], + ["Ȱ ֹ ٷ, þ߿", + "Ÿ Ÿ ", + "忡 ȰѴ. Ư", + " ø", + " ÷ ϸ, Ÿ", + " ٷ", + "ø ʿ䰡 ִ. 鿡", + "Ǿ , ݿ Ƽ", + " / ", + "ü¿ Ʈ ʿ䰡", + "ִ. ", ], ], [ - ["����� [���� ������]�� �Ӽ�����", - "â���� Ư�� �Ӽ��� �����̴�. ", - "�׵��� ���忡�� ������ ��⸦ ����", - "��Ű��, �Ǹ��� ���� ���� ��ź����", - "���� ��ȥ�� ������ ��������. ����", - "�̵��� �ڽ��� �˰� ���ʿ� �����", - "���� �Ǿ�, ���忡�� ���� ���� ����", - "���ݷ��� �����ϱ⵵ �ϴµ�, ������", - "�׿���±� ����� ������ ������", - "������� ���� ���þ� [����]�̶�", - "�θ��⸦ ���� �ɴ´�."], - ["ȯ������ ����� �Ǹ��� ������", - "������� ������ ���⳪ ����", - "�Ǿ� ���� ���� ���� ����������", - "���忡�� Ȱ���Ѵ�. ���� Ư����", - "������ ���������� ���� ���", - "�Ǹ��� ������ ������ ����ǹǷ�,", - "���ɰ� �ٷ��� �������� ����", - "����Ʈ�� �����ϵ�, ������ ����", - "������/���� Ȯ���� ���� ü����", - "�ø���. ���� ������ ��Ȯ����", - "ȸ�Ǹ� ���ؼ� ��ø���� ����Ʈ��", - "������ �ʿ䰡 �ִ�. ",], - ["�渶���� ������� ���� �����", - "�ֹ��� �Ǹ��� �������� ���忡��", - "Ȱ���Ѵ�. ���� Ư���� ���� ������", - "���̹Ƿ� ������ �������� ����", - "����Ʈ�� �����ϵ�, ���Ÿ� ����", - "������ ��Ȯ���� ���� ��ø�� �ø���.", - "���� ���� �Ǿ�����, �� ���ݿ� ����", - "������ / ���� Ȯ���� ���� ü�¿���", - "����Ʈ�� ������ �ʿ䰡 �ִ�. ",], + [" [ ] Ӽ", + "â Ư Ӽ ̴. ", + "׵ 忡 ⸦ ", + "Ű, Ǹ ź", + " ȥ . ", + "̵ ڽ ˰ ʿ ", + " Ǿ, 忡 ", + "ݷ ϱ⵵ ϴµ, ", + "׿± ", + " þ []̶", + "θ⸦ ɴ´."], + ["ȯ Ǹ ", + " ⳪ ", + "Ǿ ", + "忡 ȰѴ. Ư", + " ", + "Ǹ ǹǷ,", + "ɰ ٷ ", + "Ʈ ϵ, ", + "/ Ȯ ü", + "ø. Ȯ", + "ȸǸ ؼ ø Ʈ", + " ʿ䰡 ִ. ",], + ["渶 ", + "ֹ Ǹ 忡", + "ȰѴ. Ư ", + "̹Ƿ ", + "Ʈ ϵ, Ÿ ", + " Ȯ ø ø.", + " Ǿ, ݿ ", + " / Ȯ ü¿", + "Ʈ ʿ䰡 ִ. ",], ], [ - ["������ ��Ű� �ڿ�, �� ������", - "���� �ٷ� �� �ִ� ������ �����̴�.", - "�׵��� �Ĺ濡�� �Ʊ��� �����ϰ�", - "��ģ ������ �λ��� ȸ�� ��Ű��", - "������ ��⸦ ��½�Ų��. �׵���", - "�Ʊ��� ����� �޽��� �����ϴ� �ڸ� ", - "���� �뼭���� ������, �׷� �ڵ�", - "���Դ� �� �� ���� ���� �ֹ���", - "��Ʈ�� �� ������� ���� ¡���Ѵ�.",], - ["õ�決�� ������� ���� ��������", - "�����ֹ��� ���ϸ�, ���� �� / ����", - "�������κ��� �Ʊ��� ��Ų��. ����", - "Ư���� ���� �ɷ��� ���̹Ƿ� ������", - "�������� ���� ����Ʈ�� �����ϵ�,", - "�����Ǿ��� ��, �� ���ݿ� ����", - "������ / ���� Ȯ���� ���� ü����", - "�ø���. ���� ���Ÿ� ���� ������", - "��Ȯ���� ���� ��ø���� ����Ʈ��", - "������ �ʿ䰡 �ִ�. ",], - ["���ڱ��� ������� �ڿ��� ����", - "���� �Ʊ��� ȸ���ϰ�, ������ ", - "������ ������ ���鿡�� ū �����", - "���� �� �ִ� �̵��̴�. ������", - "Ư���� ���� �ɷ��� ���̹Ƿ� ������", - "�������� ���� ����Ʈ�� �����ϵ�,", - "�����Ǿ�����, �� ���ݿ� ����", - "������ / ���� Ȯ���� ���� ü����", - "�ø���. ���� ���Ÿ� ���� ������", - "��Ȯ���� ���� ��ø���� ����Ʈ��", - "������ �ʿ䰡 �ִ�. "], + [" Ű ڿ, ", + " ٷ ִ ̴.", + "׵ Ĺ濡 Ʊ ϰ", + "ģ λ ȸ Ű", + " ⸦ ½Ų. ׵", + "Ʊ ޽ ϴ ڸ ", + " 뼭 , ׷ ڵ", + "Դ ֹ", + "Ʈ ¡Ѵ.",], + ["õ決 ", + "ֹ ϸ, / ", + "κ Ʊ Ų. ", + "Ư ɷ ̹Ƿ ", + " Ʈ ϵ,", + "Ǿ , ݿ ", + " / Ȯ ü", + "ø. Ÿ ", + "Ȯ ø Ʈ", + " ʿ䰡 ִ. ",], + ["ڱ ڿ ", + " Ʊ ȸϰ, ", + " 鿡 ū ", + " ִ ̵̴. ", + "Ư ɷ ̹Ƿ ", + " Ʈ ϵ,", + "Ǿ, ݿ ", + " / Ȯ ü", + "ø. Ÿ ", + "Ȯ ø Ʈ", + " ʿ䰡 ִ. "], ], ] @@ -631,137 +633,137 @@ def GetLetterCloseImageName(): if 949 == app.GetDefaultCodePage(): def EUL(name): if GetAuxiliaryWordType(name): - return "�� " + return " " else: - return "�� " + return " " def I(name): if GetAuxiliaryWordType(name): - return "�� " + return " " else: - return "�� " + return " " def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice): name = sellItemName if sellItemCount > 1: name += " " name += str(sellItemCount) - name += "��" + name += "" - return name + EUL(name) + str(sellItemPrice) + "�ɿ� �Ľðڽ��ϱ�?" + return name + EUL(name) + str(sellItemPrice) + "ɿ Ľðڽϱ?" def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice): name = sellItemName if sellItemCount > 1: name += " " name += str(sellItemCount) - name += "��" + name += "" - return name + EUL(name) + str(sellItemPrice) + "�� ��ðڽ��ϱ�?" + return name + EUL(name) + str(sellItemPrice) + " ðڽϱ?" def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName): - return attachedItemName+EUL(attachedItemName)+"������ �� ���� �������Դϴ�" + return attachedItemName+EUL(attachedItemName)+" Դϴ" def REFINE_FAILURE_NO_SOCKET(attachedItemName): - return attachedItemName+EUL(attachedItemName)+"������ �� �ִ� ������ �����ϴ�" + return attachedItemName+EUL(attachedItemName)+" ִ ϴ" def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName): - return attachedItemName+EUL(attachedItemName)+"������ �� �ִ� Ȳ�� ������ �����ϴ�" + return attachedItemName+EUL(attachedItemName)+" ִ Ȳ ϴ" def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount): name = dropItemName if dropItemCount > 1: name += " " name += str(dropItemCount) - name += "��" + name += "" - return name+EUL(name)+"�����ðڽ��ϱ�?" + return name+EUL(name)+"ðڽϱ?" def NumberToMoneyString(number): if number <= 0: - return "0��" + return "0" number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "��", result) - result = CutMoneyString(number, 8, 12, "��", result) - result = result + "��" + result = CutMoneyString(number, 4, 8, "", result) + result = CutMoneyString(number, 8, 12, "", result) + result = result + "" return result def NumberToSecondaryCoinString(number): if number <= 0: - return "0��" + return "0" number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "��", result) - result = CutMoneyString(number, 8, 12, "��", result) - result = result + "��" + result = CutMoneyString(number, 4, 8, "", result) + result = CutMoneyString(number, 8, 12, "", result) + result = result + "" return result def FISHING_NOTIFY(isFish, fishName): if isFish: - return fishName + I(fishName) + "�� �� �մϴ�." + return fishName + I(fishName) + " մϴ." else: - return fishName + I(fishName) + "�ɸ��� �մϴ�." + return fishName + I(fishName) + "ɸ մϴ." def FISHING_SUCCESS(isFish, fishName): if isFish: - return fishName + EUL(fishName) + "��ҽ��ϴ�!" + return fishName + EUL(fishName) + "ҽϴ!" else: - return fishName + EUL(fishName) + "������ϴ�!" + return fishName + EUL(fishName) + "ϴ!" elif 932 == app.GetDefaultCodePage(): def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice): if sellItemCount > 1 : - return "%s %s �‚� %s�ɔ���܂����H" % ( sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) ) + return "%s %s ‚ %sɔ܂H" % ( sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) ) else: - return "%s �� %s�Ŕ���܂����H" % (sellItemName, NumberToMoneyString(sellItemPrice) ) + return "%s %sŔ܂H" % (sellItemName, NumberToMoneyString(sellItemPrice) ) def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) : if buyItemCount > 1 : - return "%s %s�‚� %s�Ŕ����܂����H" % ( buyItemName, buyItemCount, buyItemPrice ) + return "%s %s‚ %sŔ܂H" % ( buyItemName, buyItemCount, buyItemPrice ) else: - return "%s�� %s�Ŕ����܂����H" % ( buyItemName, buyItemPrice ) + return "%s %sŔ܂H" % ( buyItemName, buyItemPrice ) def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) : - return "%s�𑕒��ł��Ȃ��A�C�e?�ł��B" % (attachedItemName) + return "%s𑕒łȂACe?łB" % (attachedItemName) def REFINE_FAILURE_NO_SOCKET(attachedItemName) : - return "%s�𑕒�����?�P�b�g������܂���B" % (attachedItemName) + return "%s𑕒?Pbg܂B" % (attachedItemName) def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) : - return "%s�𑕒��ł��鉩��?�P�b�g������܂���B" % (attachedItemName) + return "%s𑕒ł鉩?Pbg܂B" % (attachedItemName) def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) : if dropItemCount > 1 : - return "%s %d �‚��̂Ă܂����H" % (dropItemName, dropItemCount) + return "%s %d ‚̂Ă܂H" % (dropItemName, dropItemCount) else : - return "%s���̂Ă܂����H" % (dropItemName) + return "%ŝĂ܂H" % (dropItemName) def FISHING_NOTIFY(isFish, fishName) : if isFish : - return "%s ���H���‚����悤�ł�" % ( fishName ) + return "%s H‚悤ł" % ( fishName ) else : - return "%s �����������悤�ł�" % ( fishName ) + return "%s 悤ł" % ( fishName ) def FISHING_SUCCESS(isFish, fishName) : if isFish : - return "%s ��߂܂��܂����I" % (fishName) + return "%s ߂܂܂I" % (fishName) else : - return "%s ����ɓ���܂����I" % (fishName) + return "%s ɓ܂I" % (fishName) def NumberToMoneyString(number) : if number <= 0 : - return "0��" + return "0" number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "��", result) - result = CutMoneyString(number, 8, 12, "��", result) - result = result + "��" + result = CutMoneyString(number, 4, 8, "", result) + result = CutMoneyString(number, 8, 12, "", result) + result = result + "" return result def NumberToSecondaryCoinString(number) : @@ -770,8 +772,8 @@ elif 932 == app.GetDefaultCodePage(): number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "��", result) - result = CutMoneyString(number, 8, 12, "��", result) + result = CutMoneyString(number, 4, 8, "", result) + result = CutMoneyString(number, 8, 12, "", result) result = result + "jun" return result @@ -842,53 +844,53 @@ elif IsHONGKONG(): elif IsNEWCIBN() or IsCIBN10(): def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice): if sellItemCount>1: - return "ȷ��Ҫ��%s��%s��%s���������" % (str(sellItemCount), sellItemName, str(sellItemPrice)) + return "ȷҪ%s%s%s" % (str(sellItemCount), sellItemName, str(sellItemPrice)) else: - return "ȷ��Ҫ��%s��%s���������" % (sellItemName, str(sellItemPrice)) + return "ȷҪ%s%s" % (sellItemName, str(sellItemPrice)) def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice): if sellItemCount>1: - return "ȷ��Ҫ��%s��%s��%s��������" % (str(sellItemCount), sellItemName, str(sellItemPrice)) + return "ȷҪ%s%s%s" % (str(sellItemCount), sellItemName, str(sellItemPrice)) else: - return "ȷ��Ҫ��%s��%s��������" % (sellItemName, str(sellItemPrice)) + return "ȷҪ%s%s" % (sellItemName, str(sellItemPrice)) def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName): - return "�޷���Ƕ%s ��װ��" % (attachedItemName) + return "޷Ƕ%s װ" % (attachedItemName) def REFINE_FAILURE_NO_SOCKET(attachedItemName): - return "û�п�����Ƕ%s �Ŀ�" % (attachedItemName) + return "ûпǶ%s Ŀ" % (attachedItemName) def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName): - return "û�п�����Ƕ%s �Ļƽ��" % (attachedItemName) + return "ûпǶ%s Ļƽ" % (attachedItemName) def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount): if dropItemCount>1: - return "ȷ��Ҫ�ӵ�%d��%s��?" % (dropItemCount, dropItemName) + return "ȷҪӵ%d%s?" % (dropItemCount, dropItemName) else: - return "ȷ��Ҫ�ӵ�%s��?" % (dropItemName) + return "ȷҪӵ%s?" % (dropItemName) def FISHING_NOTIFY(isFish, fishName): if isFish: - return fishName # ���� ���⿡ � ���� �پ��ִµ�, ���ڵ��� �����־ ������ ���� ���� �Ф�... cython���� ���ڵ� ���� ���� ��������... + return fishName # ⿡  پִµ, ڵ ־ Ф... cython ڵ ... else: - return "����" + fishName + "�ˡ�" + return "" + fishName + "ˡ" def FISHING_SUCCESS(isFish, fishName): if isFish: - return "����" + fishName + "�ˡ�" + return "" + fishName + "ˡ" else: - return "���" + fishName + "�ˡ�" + return "" + fishName + "ˡ" def NumberToMoneyString(number): if number <= 0: - return "0��" + return "0" number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "��", result) - result = CutMoneyString(number, 8, 12, "��", result) - result = result + "��" + result = CutMoneyString(number, 4, 8, "", result) + result = CutMoneyString(number, 8, 12, "", result) + result = result + "" return result @@ -899,8 +901,8 @@ elif IsNEWCIBN() or IsCIBN10(): number = str(number) result = CutMoneyString(number, 0, 4, "", "") - result = CutMoneyString(number, 4, 8, "��", result) - result = CutMoneyString(number, 8, 12, "��", result) + result = CutMoneyString(number, 4, 8, "", result) + result = CutMoneyString(number, 8, 12, "", result) result = result + "JUN" return result