Added game files from TMP4
130
bin/pack/locale_en/locale/en/effect/gm.mse
Normal file
@ -0,0 +1,130 @@
|
||||
BoundingSphereRadius 50.000000
|
||||
BoundingSpherePosition 0.000000 0.000000 120.000000
|
||||
|
||||
Group Particle
|
||||
{
|
||||
StartTime 0.000000
|
||||
List TimeEventPosition
|
||||
{
|
||||
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 110.150993
|
||||
}
|
||||
|
||||
Group EmitterProperty
|
||||
{
|
||||
MaxEmissionCount 1
|
||||
|
||||
CycleLength 0.500000
|
||||
CycleLoopEnable 1
|
||||
LoopCount 0
|
||||
|
||||
EmitterShape 0
|
||||
EmitterAdvancedType 0
|
||||
EmitterEmitFromEdgeFlag 0
|
||||
EmittingDirection 0.000000 0.000000 0.000000
|
||||
|
||||
List TimeEventEmittingSize
|
||||
{
|
||||
0.000000 0.000000
|
||||
}
|
||||
List TimeEventEmittingAngularVelocity
|
||||
{
|
||||
0.000000 0.000000
|
||||
}
|
||||
List TimeEventEmittingDirectionX
|
||||
{
|
||||
0.000000 0.000000
|
||||
}
|
||||
List TimeEventEmittingDirectionY
|
||||
{
|
||||
0.000000 0.000000
|
||||
}
|
||||
List TimeEventEmittingDirectionZ
|
||||
{
|
||||
0.054286 14.948454
|
||||
}
|
||||
List TimeEventEmittingVelocity
|
||||
{
|
||||
0.000000 3.000000
|
||||
}
|
||||
List TimeEventEmissionCountPerSecond
|
||||
{
|
||||
0.000000 20.000000
|
||||
}
|
||||
List TimeEventLifeTime
|
||||
{
|
||||
0.000000 2.216495
|
||||
}
|
||||
List TimeEventSizeX
|
||||
{
|
||||
0.000000 64.000000
|
||||
}
|
||||
List TimeEventSizeY
|
||||
{
|
||||
0.000000 64.000000
|
||||
}
|
||||
}
|
||||
|
||||
Group ParticleProperty
|
||||
{
|
||||
SrcBlendType 5
|
||||
DestBlendType 6
|
||||
ColorOperationType 4
|
||||
BillboardType 1
|
||||
RotationType 0
|
||||
RotationSpeed 0.000000
|
||||
RotationRandomStartingBegin 0
|
||||
RotationRandomStartingEnd 0
|
||||
|
||||
AttachEnable 1
|
||||
StretchEnable 0
|
||||
|
||||
TexAniType 0
|
||||
TexAniDelay 0.029000
|
||||
TexAniRandomStartFrameEnable 0
|
||||
|
||||
List TimeEventGravity
|
||||
{
|
||||
0.514286 25.000000
|
||||
}
|
||||
List TimeEventAirResistance
|
||||
{
|
||||
0.480000 0.030928
|
||||
}
|
||||
List TimeEventScaleX
|
||||
{
|
||||
0.005714 0.200000
|
||||
}
|
||||
List TimeEventScaleY
|
||||
{
|
||||
0.000000 0.400000
|
||||
}
|
||||
List TimeEventColorRed
|
||||
{
|
||||
0.000000 1.000000
|
||||
}
|
||||
List TimeEventColorGreen
|
||||
{
|
||||
0.000000 1.000000
|
||||
}
|
||||
List TimeEventColorBlue
|
||||
{
|
||||
0.000000 1.000000
|
||||
}
|
||||
List TimeEventAlpha
|
||||
{
|
||||
0.000000 0.000000
|
||||
0.107692 0.771144
|
||||
0.207692 1.000000
|
||||
0.902564 0.792553
|
||||
0.997436 0.000000
|
||||
}
|
||||
List TimeEventRotation
|
||||
{
|
||||
0.000000 0.000000
|
||||
}
|
||||
List TextureFiles
|
||||
{
|
||||
"ymirred.tga"
|
||||
}
|
||||
}
|
||||
}
|
BIN
bin/pack/locale_en/locale/en/effect/ymirred.tga
Normal file
After Width: | Height: | Size: 122 KiB |
27
bin/pack/locale_en/locale/en/empiredesc_a.txt
Normal file
@ -0,0 +1,27 @@
|
||||
[DELAY value;10]
|
||||
Shinsoo Kingdom The Shinsoo[ENTER]
|
||||
Kingdom is in the south of[ENTER]
|
||||
the continent. The[ENTER]
|
||||
inhabitants are mainly[ENTER]
|
||||
involved in trade. Opened by[ENTER]
|
||||
[WAIT]
|
||||
Yoon-Yoing after the fall of[ENTER]
|
||||
the Empire, trade relations[ENTER]
|
||||
with the east transformed[ENTER]
|
||||
quickly into a profitable[ENTER]
|
||||
arrangement. The inhabitants[ENTER]
|
||||
[WAIT]
|
||||
fight constantly with the[ENTER]
|
||||
west and this trade route is[ENTER]
|
||||
now totally cut off. When[ENTER]
|
||||
they recognized the threat[ENTER]
|
||||
posed by the Metin Stones,[ENTER]
|
||||
[WAIT]
|
||||
the merchants armed[ENTER]
|
||||
themselves. It is their aim[ENTER]
|
||||
to withstand the attacks[ENTER]
|
||||
from the west, to reopen all[ENTER]
|
||||
trade routes and to unite[ENTER]
|
||||
[WAIT]
|
||||
the whole continent under[ENTER]
|
||||
their leadership.
|
35
bin/pack/locale_en/locale/en/empiredesc_b.txt
Normal file
@ -0,0 +1,35 @@
|
||||
[DELAY value;10]
|
||||
Chunjo Kingdom The Chunjo[ENTER]
|
||||
Kingdom is located in the[ENTER]
|
||||
west of the continent. It is[ENTER]
|
||||
a theocratic Kingdom led by[ENTER]
|
||||
its spiritual leader. The[ENTER]
|
||||
[WAIT]
|
||||
Kingdom was founded by[ENTER]
|
||||
Yoon-Young, the cousin of[ENTER]
|
||||
the former emperor. His[ENTER]
|
||||
wife's enormous magical[ENTER]
|
||||
powers allowed him to[ENTER]
|
||||
[WAIT]
|
||||
discover the threat posed by[ENTER]
|
||||
the Metin Stones from early[ENTER]
|
||||
on. He called multiple times[ENTER]
|
||||
for the initiation of[ENTER]
|
||||
counter measures against the[ENTER]
|
||||
[WAIT]
|
||||
Metin Stones, but he was[ENTER]
|
||||
ignored. Thus he lead his[ENTER]
|
||||
fellowship into a rebellion[ENTER]
|
||||
against the former Empire.[ENTER]
|
||||
Since the fall of the former[ENTER]
|
||||
[WAIT]
|
||||
Empire, his Kingdom has been[ENTER]
|
||||
at war with the eastern[ENTER]
|
||||
region and often has[ENTER]
|
||||
problems with the South. The[ENTER]
|
||||
people of the Chunjo Kingdom[ENTER]
|
||||
[WAIT]
|
||||
want to gain control of the[ENTER]
|
||||
whole continent in order to[ENTER]
|
||||
defeat the growing power of[ENTER]
|
||||
the Metin Stones.
|
28
bin/pack/locale_en/locale/en/empiredesc_c.txt
Normal file
@ -0,0 +1,28 @@
|
||||
[DELAY value;10]
|
||||
Jinno Kingdom[ENTER]
|
||||
[ENTER]
|
||||
The Jinno Kingdom is located[ENTER]
|
||||
in the eastern part of the[ENTER]
|
||||
continent. This kingdom is[ENTER]
|
||||
[WAIT]
|
||||
based on military power. Its[ENTER]
|
||||
people are aggressive and[ENTER]
|
||||
martial. The Jinno Kingdom[ENTER]
|
||||
is led by Ee-Ryoong, the son[ENTER]
|
||||
of the last emperor. He[ENTER]
|
||||
[WAIT]
|
||||
believes he has been chosen[ENTER]
|
||||
to reunite the old Empire[ENTER]
|
||||
under his reign by force of[ENTER]
|
||||
arms. The potential[ENTER]
|
||||
signification or dangers of[ENTER]
|
||||
[WAIT]
|
||||
the Metin Stones are[ENTER]
|
||||
officially ignored in the[ENTER]
|
||||
Jinno Kingdom. Secretly,[ENTER]
|
||||
however, Ee-Ryoong is trying[ENTER]
|
||||
to find a way to use the[ENTER]
|
||||
[WAIT]
|
||||
destructive powers of the[ENTER]
|
||||
Metin Stones to further his[ENTER]
|
||||
aims.
|
67
bin/pack/locale_en/locale/en/guildbuildinglist.txt
Normal file
@ -0,0 +1,67 @@
|
||||
VNUM TYPE MODEL NAME REG_1 REG_2 REG_3 REG_4 XROT_LIMIT YROT_LIMIT ZROT_LIMIT PRICE MATERIALS NPC GROUP DEPEND_GROUP ???????
|
||||
14013 FACILITY jedan weapons factory -525 -525 525 525 0 0 360 20000000 90010,20/90011,30/90012,20 20044 2 1 1
|
||||
14014 FACILITY jedan Armour blacksmith -525 -525 525 525 0 0 360 20000000 90010,20/90011,30/90012,20 20045 2 1 1
|
||||
14015 FACILITY jedan accessory factory -525 -525 525 525 0 0 360 20000000 90010,20/90011,30/90012,20 20046 2 1 1
|
||||
14033 FACILITY suryeonjang training centre -832.57 -472.99 832.57 472.99 0 0 360 20000000 90010,25/90011,25/90012,25 0 0 0 2
|
||||
14043 FACILITY yonggwangro diamond smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20060 3 1 1
|
||||
14045 FACILITY yonggwangro fossil wood smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20062 3 1 1
|
||||
14046 FACILITY yonggwangro copper smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20063 3 1 1
|
||||
14047 FACILITY yonggwangro silver smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20064 3 1 1
|
||||
14048 FACILITY yonggwangro gold smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20065 3 1 1
|
||||
14049 FACILITY yonggwangro jade smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20066 3 1 1
|
||||
14050 FACILITY yonggwangro ebony stone smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20067 3 1 1
|
||||
14051 FACILITY yonggwangro pearl smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20068 3 1 1
|
||||
14052 FACILITY yonggwangro platinum smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20069 3 1 1
|
||||
14053 FACILITY yonggwangro crystal smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20070 3 1 1
|
||||
14054 FACILITY yonggwangro amethyst smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20071 3 1 1
|
||||
14055 FACILITY yonggwangro Heavens tear smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20072 3 1 1
|
||||
26992 FACILITY yonggwangro Soul Crystal tear smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20072 3 1 1
|
||||
26993 FACILITY yonggwangro Rubin tear smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20072 3 1 1
|
||||
26994 FACILITY yonggwangro Garnet tear smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20072 3 1 1
|
||||
26995 FACILITY yonggwangro Smaragd tear smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20072 3 1 1
|
||||
26996 FACILITY yonggwangro Sapphire tear smelter -179.63 -199.89 179.63 199.89 0 0 360 20000000 90010,15/90011,20/90012,25 20072 3 1 1
|
||||
14061 FACILITY himuijedan_01 Altar of Power -523.91 -995.84 527.55 750.99 0 0 360 25000000 90010,25/90011,25/90012,25 20077 4 1 1
|
||||
14062 FACILITY himuijedan_02 Altar of Power -586.17 -995.84 587.18 818.56 0 0 360 500000000 90010,50/90011,50/90012,50 20078 4 4 2
|
||||
14063 FACILITY himuijedan_03 Altar of Power -664.7 -995.84 665.7 896.57 0 0 360 750000000 90010,75/90011,75/90012,75 20079 4 4 2
|
||||
14100 HEADQUARTER a1-011-workhouse house(1) -676.52 -894.26 690.18 749.32 0 0 360 20000000 90010,20/90011,30/90012,25 0 1 0 1
|
||||
14101 OBJECT a1-038-wall-corner stone wall(1-1) -400 -153.53 156.48 400 0 0 360 2000000 90010,15/90011,5/90012,5 0 5 0 2
|
||||
14102 OBJECT a1-038-wall-lin stone wall(1-2) -200 -106.73 300 106.73 0 0 360 1000000 90010,15/90011,5/90012,5 0 5 0 2
|
||||
14103 OBJECT a1-038-wall-lin2 stone wall(1-3) -500 -106.73 500 106.73 0 0 360 1000000 90010,15/90011,5/90012,5 0 5 0 2
|
||||
14104 OBJECT a1-038-wall-door gate(1) -1000 -274.73 1000 274.73 0 0 360 2500000 90010,5/90011,15/90012,10 0 5 0 2
|
||||
14105 BUILDIN a1-set wall(1) -1000 -274.73 1000 274.73 0 0 360 2500000 90010,5/90011,15/90012,10 0 5 0 1
|
||||
14110 HEADQUARTER b1-011-workhouse house(2) -678.76 -894.26 687.94 749.32 0 0 360 20000000 90010,20/90011,30/90012,25 0 1 0 1
|
||||
14111 OBJECT b1-038-wall-corner stone wall(2-1) -400 -153.53 156.48 400 0 0 360 2000000 90010,15/90011,5/90012,5 0 5 0 2
|
||||
14112 OBJECT b1-038-wall-lin stone wall(2-2) -200 -106.73 300 106.73 0 0 360 1000000 90010,15/90011,5/90012,5 0 5 0 2
|
||||
14113 OBJECT b1-038-wall-lin2 stone wall(2-3) -500 -106.73 500 106.73 0 0 360 1000000 90010,15/90011,5/90012,5 0 5 0 2
|
||||
14114 OBJECT b1-038-wall-door gate(2) -1000 -274.73 1000 274.73 0 0 360 2500000 90010,5/90011,15/90012,10 0 5 0 2
|
||||
14115 BUILDIN b1-set wall(2) -1000 -274.73 1000 274.73 0 0 360 2500000 90010,5/90011,15/90012,10 0 5 0 1
|
||||
14120 HEADQUARTER c1-011-workhouse house(3) -676.52 -894.26 690.18 749.32 0 0 360 20000000 90010,20/90011,30/90012,25 0 1 0 1
|
||||
14121 OBJECT c1-038-wall-corner stone wall(3-1) -400 -153.53 156.48 400 0 0 360 2000000 90010,15/90011,5/90012,5 0 5 0 2
|
||||
14122 OBJECT c1-038-wall-lin stone wall(3-2) -200 -106.73 300 106.73 0 0 360 1000000 90010,15/90011,5/90012,5 0 5 0 2
|
||||
14123 OBJECT c1-038-wall-lin2 stone wall(3-3) -500 -106.73 500 106.73 0 0 360 1000000 90010,15/90011,5/90012,5 0 5 0 2
|
||||
14124 OBJECT c1-038-wall-door gate(3) -1000 -274.73 1000 274.73 0 0 360 2500000 90010,5/90011,15/90012,10 0 5 0 2
|
||||
14125 BUILDIN c1-set wall(3) -1000 -274.73 1000 274.73 0 0 360 2500000 90010,5/90011,15/90012,10 0 5 0 1
|
||||
14200 OBJECT guild_symbol guild insignia -45.9 -9.44 42.68 40.13 0 0 360 3000000 90011,5/90012,5 0 0 1 1
|
||||
14201 WALL fence01_door01 Wall front -1000 -54 1000 20 0 0 360 3000000 "90010.50" 0 0 1 1
|
||||
14202 WALL fence01_back01 Wall back -1000 -18 1000 18 0 0 360 3000000 "90010.50" 0 0 1 1
|
||||
14203 WALL fence01_left01 Left side of wall -19 -1362 19 1362 0 0 360 3000000 "90010.50" 0 0 1 1
|
||||
14204 WALL fence01_right01 Right side of wall -18 -1362 18 1362 0 0 360 3000000 "90010.50" 0 0 1 1
|
||||
14300 OBJECT general_obj_stone01 stone1 -116.04 -118.44 116.04 118.44 0 0 360 300000 90010,5 0 0 0 1
|
||||
14301 OBJECT general_obj_stone02 stone2 -118.05 -132.67 118.05 132.67 0 0 360 300000 90010,5 0 0 0 1
|
||||
14302 OBJECT general_obj_stone03 stone3 -133.43 -102.96 133.43 102.96 0 0 360 300000 90010,7 0 0 0 1
|
||||
14303 OBJECT general_obj_stone04 stone4 -104.21 -117.82 104.21 117.82 0 0 360 300000 90010,7 0 0 0 1
|
||||
14304 OBJECT general_obj_stone05 stone5 -171.59 -145.52 171.59 145.52 0 0 360 300000 90010,7 0 0 0 1
|
||||
14305 OBJECT general_obj_stone06 stone6 -192.74 -201.58 192.74 201.58 0 0 360 300000 90010,8 0 0 0 1
|
||||
14306 OBJECT general_obj_stone07 stone7 -183.58 -184.01 183.58 184.01 0 0 360 300000 90010,8 0 0 0 1
|
||||
14307 OBJECT general_obj_stone08 stone8 -66.89 -56.67 66.89 56.67 0 0 360 300000 90010,8 0 0 0 1
|
||||
14308 OBJECT general_obj_stone09 stone9 -65.87 -53.47 65.87 53.47 0 0 360 300000 90010,9 0 0 0 1
|
||||
14309 OBJECT general_obj_stone10 stone10 -182.17 -123.03 182.17 123.03 0 0 360 300000 90010,9 0 0 0 1
|
||||
14400 OBJECT B1_PagodaTree_RT wood1 0 0 360 2000000 90011,5 0 0 0 1
|
||||
14401 OBJECT B1_PagodaTree_RT3 wood2 0 0 360 2000000 90011,5 0 0 0 1
|
||||
14402 OBJECT B1_Sassafras_RT_Fall wood3 0 0 360 2000000 90011,7 0 0 0 1
|
||||
14403 OBJECT B1_Sassafras_RT_Fall2 wood4 0 0 360 2000000 90011,7 0 0 0 1
|
||||
14404 OBJECT B3_ShingleOak_RT2 wood5 0 0 360 2000000 90011,7 0 0 0 1
|
||||
14405 OBJECT B2_IvySpy_RT wood6 0 0 360 2000000 90011,9 0 0 0 1
|
||||
14406 OBJECT B2_IvySpy_RT4 wood7 0 0 360 2000000 90011,9 0 0 0 1
|
||||
14407 OBJECT B2_JapaneseMaple_RT_Fall wood8 0 0 360 2000000 90011,9 0 0 0 1
|
||||
14408 OBJECT B2_JapaneseMaple_RT_Fall2 wood9 0 0 360 2000000 90011,9 0 0 0 1
|
BIN
bin/pack/locale_en/locale/en/icon/scroll_close.tga
Normal file
After Width: | Height: | Size: 4.0 KiB |
BIN
bin/pack/locale_en/locale/en/icon/scroll_open.tga
Normal file
After Width: | Height: | Size: 4.0 KiB |
295
bin/pack/locale_en/locale/en/insult.txt
Normal file
@ -0,0 +1,295 @@
|
||||
Fuck
|
||||
Cunt
|
||||
Shit
|
||||
Whore
|
||||
Dick
|
||||
Cock
|
||||
Clit
|
||||
Faggot
|
||||
Slut
|
||||
Ass
|
||||
Tit
|
||||
ass
|
||||
asslick
|
||||
asses
|
||||
asshole
|
||||
assholes
|
||||
asskisser
|
||||
asswipe
|
||||
balls
|
||||
bastard
|
||||
beastial
|
||||
beastiality
|
||||
beastility
|
||||
beaver
|
||||
belly whacker
|
||||
bestial
|
||||
bestiality
|
||||
bitch
|
||||
bitcher
|
||||
bitchers
|
||||
bitches
|
||||
bitchin
|
||||
bitching
|
||||
blowjob
|
||||
blowjobs
|
||||
bonehead
|
||||
boner
|
||||
browneye
|
||||
browntown
|
||||
cunt
|
||||
bull shit
|
||||
bullshit
|
||||
bum
|
||||
bung hole
|
||||
butch
|
||||
butt
|
||||
buttbreath
|
||||
butt fucker
|
||||
butthair
|
||||
buttface
|
||||
buttfuck
|
||||
buttfucker
|
||||
butthead
|
||||
butthole
|
||||
buttpicker
|
||||
chink
|
||||
christ
|
||||
circlejerk
|
||||
clam
|
||||
clit
|
||||
cobia
|
||||
cock
|
||||
cocks
|
||||
cocksuck
|
||||
cocksucked
|
||||
cocksucker
|
||||
cocksucking
|
||||
cocksucks
|
||||
cooter
|
||||
crap
|
||||
cum
|
||||
cummer
|
||||
cumming
|
||||
cums
|
||||
cumshot
|
||||
cunilingus
|
||||
cunillingus
|
||||
cunnilingus
|
||||
cunt
|
||||
cuntlick
|
||||
cuntlicker
|
||||
cuntlicking
|
||||
cunts
|
||||
cyberfuc
|
||||
cyberfuck
|
||||
cyberfucked
|
||||
cyberfucker
|
||||
cyberfuckers
|
||||
cyberfucking
|
||||
damn
|
||||
dick
|
||||
dike
|
||||
dildo
|
||||
dildos
|
||||
dink
|
||||
dinks
|
||||
dipshit
|
||||
dong
|
||||
douche
|
||||
douchebag
|
||||
dumbass
|
||||
dyke
|
||||
ejaculate
|
||||
ejaculated
|
||||
ejaculates
|
||||
ejaculating
|
||||
ejaculatings
|
||||
ejaculation
|
||||
fag
|
||||
fagget
|
||||
fagging
|
||||
faggit
|
||||
faggot
|
||||
faggs
|
||||
fagot
|
||||
fagots
|
||||
fags
|
||||
fart
|
||||
farted
|
||||
farting
|
||||
fartings
|
||||
farts
|
||||
farty
|
||||
fatass
|
||||
fatso
|
||||
felatio
|
||||
fellatio
|
||||
fingerfuck
|
||||
fingerfucked
|
||||
fingerfucker
|
||||
fingerfuckers
|
||||
fingerfucking
|
||||
fingerfucks
|
||||
fistfuck
|
||||
fistfucked
|
||||
fistfucker
|
||||
fistfuckers
|
||||
fistfucking
|
||||
fistfuckings
|
||||
fistfucks
|
||||
fuck
|
||||
fucked
|
||||
fucker
|
||||
fuckers
|
||||
fuckin
|
||||
fucking
|
||||
fuckings
|
||||
fuckme
|
||||
fucks
|
||||
fuk
|
||||
fuks
|
||||
furburger
|
||||
gangbang
|
||||
gangbanged
|
||||
gangbangs
|
||||
gaysex
|
||||
gazongers
|
||||
goddamn
|
||||
gonads
|
||||
gook
|
||||
guinne
|
||||
hard on
|
||||
hardcoresex
|
||||
hell
|
||||
homo
|
||||
hooker
|
||||
horniest
|
||||
horny
|
||||
hotsex
|
||||
hussy
|
||||
jackoff
|
||||
jack
|
||||
jackass
|
||||
jackingoff
|
||||
jackoff
|
||||
jack-off
|
||||
jap
|
||||
jerk
|
||||
jerk-off
|
||||
jesus
|
||||
jesus christ
|
||||
jew
|
||||
jism
|
||||
jiz
|
||||
jizm
|
||||
jizz
|
||||
kike
|
||||
knob
|
||||
kock
|
||||
kondum
|
||||
kondums
|
||||
kraut
|
||||
kum
|
||||
kummer
|
||||
kumming
|
||||
kums
|
||||
kunilingus
|
||||
lesbian
|
||||
lesbo
|
||||
loser
|
||||
lust
|
||||
lusting
|
||||
merde
|
||||
mick
|
||||
mothafuck
|
||||
mothafucka
|
||||
mothafuckas
|
||||
mothafuckaz
|
||||
mothafucked
|
||||
mothafucker
|
||||
mothafuckers
|
||||
mothafuckin
|
||||
mothafucking
|
||||
mothafuckings
|
||||
mothafucks
|
||||
motherfuck
|
||||
motherfucked
|
||||
motherfucker
|
||||
motherfuckers
|
||||
motherfuckin
|
||||
motherfucking
|
||||
motherfuckings
|
||||
motherfucks
|
||||
mound
|
||||
muff
|
||||
nerd
|
||||
nigger
|
||||
niggers
|
||||
orgasim
|
||||
orgasims
|
||||
orgasm
|
||||
orgasms
|
||||
pecker
|
||||
penis
|
||||
phonesex
|
||||
phuk
|
||||
phuked
|
||||
phuking
|
||||
phukked
|
||||
phukking
|
||||
phuks
|
||||
phuq
|
||||
pimp
|
||||
piss
|
||||
pissed
|
||||
pisser
|
||||
pissers
|
||||
pisses
|
||||
pissin
|
||||
pissing
|
||||
pissoff
|
||||
porn
|
||||
porno
|
||||
pornography
|
||||
pornos
|
||||
prick
|
||||
pricks
|
||||
prostitute
|
||||
punk
|
||||
pussies
|
||||
pussy
|
||||
pussys
|
||||
queer
|
||||
retard
|
||||
schlong
|
||||
screw
|
||||
sheister
|
||||
shit
|
||||
shited
|
||||
shitfull
|
||||
shiting
|
||||
shitings
|
||||
shits
|
||||
shitted
|
||||
shitter
|
||||
shitters
|
||||
shitting
|
||||
shittings
|
||||
shitty
|
||||
slag
|
||||
sleaze
|
||||
slut
|
||||
sluts
|
||||
smut
|
||||
snatch
|
||||
spunk
|
||||
twat
|
||||
wetback
|
||||
whore
|
||||
wop
|
||||
wanker
|
||||
Tosser
|
||||
Arse
|
||||
Tard
|
||||
Mofo
|
6437
bin/pack/locale_en/locale/en/item_list.txt
Normal file
BIN
bin/pack/locale_en/locale/en/item_proto
Normal file
2406
bin/pack/locale_en/locale/en/itemdesc.txt
Normal file
21
bin/pack/locale_en/locale/en/jobdesc_assassin.txt
Normal file
@ -0,0 +1,21 @@
|
||||
[DELAY value;10]
|
||||
Ninjas are professional[ENTER]
|
||||
killers, who can attack[ENTER]
|
||||
through ambush. In order to[ENTER]
|
||||
maximise on both strength[ENTER]
|
||||
and mobility, these[ENTER]
|
||||
[WAIT]
|
||||
assassins wear only light[ENTER]
|
||||
armour. This allows them to[ENTER]
|
||||
execute rapid and fluid[ENTER]
|
||||
manoeuvres without[ENTER]
|
||||
hindrance. Depending on[ENTER]
|
||||
[WAIT]
|
||||
their area of[ENTER]
|
||||
specialization, Ninjas can[ENTER]
|
||||
be master fighters in[ENTER]
|
||||
close-combat situations with[ENTER]
|
||||
daggers, or in[ENTER]
|
||||
[WAIT]
|
||||
distant-combat situations[ENTER]
|
||||
with bows.
|
17
bin/pack/locale_en/locale/en/jobdesc_shaman.txt
Normal file
@ -0,0 +1,17 @@
|
||||
[DELAY value;10]
|
||||
The wisdom achieved through[ENTER]
|
||||
long years of intense study[ENTER]
|
||||
allow the Shamans to use[ENTER]
|
||||
Spells and Magic to attack[ENTER]
|
||||
their foes. When in a fight[ENTER]
|
||||
[WAIT]
|
||||
and in support of their[ENTER]
|
||||
friends, their mystic powers[ENTER]
|
||||
are very effective.[ENTER]
|
||||
Depending on their area of[ENTER]
|
||||
specialization, Shamans may[ENTER]
|
||||
[WAIT]
|
||||
choose to strengthen their[ENTER]
|
||||
attacks, or to upgrade[ENTER]
|
||||
individual healing and[ENTER]
|
||||
support spells.
|
18
bin/pack/locale_en/locale/en/jobdesc_sura.txt
Normal file
@ -0,0 +1,18 @@
|
||||
[DELAY value;10]
|
||||
Suras are fighters who[ENTER]
|
||||
gained magical powers by[ENTER]
|
||||
agreeing to grow the Seed of[ENTER]
|
||||
Evil in their arms. The[ENTER]
|
||||
magic they now control[ENTER]
|
||||
[WAIT]
|
||||
allows them to wound their[ENTER]
|
||||
enemies from afar in[ENTER]
|
||||
distant-combat situations,[ENTER]
|
||||
while their skill with a[ENTER]
|
||||
sword makes them excellent[ENTER]
|
||||
[WAIT]
|
||||
close-combat fighters. The[ENTER]
|
||||
Suras can choose to improve[ENTER]
|
||||
their attack-spells or[ENTER]
|
||||
develop additional[ENTER]
|
||||
strengthening spells.
|
20
bin/pack/locale_en/locale/en/jobdesc_warrior.txt
Normal file
@ -0,0 +1,20 @@
|
||||
[DELAY value;10]
|
||||
Thanks to their skills as[ENTER]
|
||||
well as their heavy armour,[ENTER]
|
||||
Warriors play an important[ENTER]
|
||||
role in close combat[ENTER]
|
||||
situations. They strive[ENTER]
|
||||
[WAIT]
|
||||
principally for great[ENTER]
|
||||
physical strength and a[ENTER]
|
||||
balanced, calm psyche.[ENTER]
|
||||
Depending on their chosen[ENTER]
|
||||
speciality, they can wreak[ENTER]
|
||||
[WAIT]
|
||||
havoc with their two-handed[ENTER]
|
||||
weapons or through their[ENTER]
|
||||
skilful use of sword and[ENTER]
|
||||
shield, which can defend[ENTER]
|
||||
against any opponent's[ENTER]
|
||||
[WAIT]
|
||||
attack.
|
817
bin/pack/locale_en/locale/en/locale_game.txt
Normal file
@ -0,0 +1,817 @@
|
||||
AFF_LOVE_POINT Love points: %d%%
|
||||
ALIGNMENT_NAME Rank points:
|
||||
ATTACK_ERROR_UNKNOWN Unknown attack error: %s
|
||||
CANNOT_ATTACK_DEST_IN_SAFE The combatant is too far away.
|
||||
CANNOT_ATTACK_SELF_IN_SAFE I cannot attack my opponent from here.
|
||||
CANNOT_EQUIP_IN_EXCHANGE You cannot change your equipment whilst trading.
|
||||
CANNOT_EQUIP_IN_SHOP You cannot change your equipment whilst trading.
|
||||
CANNOT_OPEN_PRIVATE_SHOP_IN_SAFE_AREA You cannot open a private shop in a public area.
|
||||
CANNOT_SHOOT_DEST_IN_SAFE The enemy is too far away.
|
||||
CANNOT_SHOOT_EMPTY_ARROW I need an arrow.
|
||||
CANNOT_SHOOT_SELF_IN_SAFE I cannot attack my opponent from here.
|
||||
CANNOT_SKILL_APPROACH I am sure that I cannot get any closer.
|
||||
CANNOT_SKILL_ATTACK I cannot attack that.
|
||||
CANNOT_SKILL_DEST_IN_SAFE The opponent is too far away.
|
||||
CANNOT_SKILL_EQUIP_FISHING_ROD I need a Fishing Pole.
|
||||
CANNOT_SKILL_HAVE_TO_RIDE I need a Horse to be able to use this.
|
||||
CANNOT_SKILL_NEED_EMPTY_BOTTLE I do not have an empty bottle.
|
||||
CANNOT_SKILL_NEED_POISON_BOTTLE I do not have a Poison Bottle.
|
||||
CANNOT_SKILL_NEED_TARGET Who is the target?
|
||||
CANNOT_SKILL_NOT_ENOUGH_HP I do not have enough HP!
|
||||
CANNOT_SKILL_NOT_ENOUGH_SP I do not have enough SP!
|
||||
CANNOT_SKILL_NOT_HORSE_SKILL I cannot use this whilst riding.
|
||||
CANNOT_SKILL_NOT_MATCHABLE_WEAPON I cannot use this skill with this weapon.
|
||||
CANNOT_SKILL_NOT_YET_LEARN I have not learned this skill.
|
||||
CANNOT_SKILL_ONLY_FOR_ALLIANCE This only affects group members.
|
||||
CANNOT_SKILL_ONLY_FOR_CORPSE This only affects dead people.
|
||||
CANNOT_SKILL_REMOVE_FISHING_ROD I cannot use this skill with a Fishing Pole.
|
||||
CANNOT_SKILL_SELF_IN_SAFE I cannot attack from here.
|
||||
CANNOT_SKILL_USE_SELF I cannot use this on myself.
|
||||
CANNOT_SKILL_WAIT_COOLTIME I cannot use this skill yet.
|
||||
CANNOT_USE You cannot use this.
|
||||
CANNOT_WHISPER_DEST_REFUSE %s has blocked whispering. SA
|
||||
CANNOT_WHISPER_NOT_LOGON %s is not online. SA
|
||||
CANNOT_WHISPER_SELF_REFUSE You cannot whisper something to someone when you have completely blocked whispering. SNA
|
||||
CHANNEL Channel
|
||||
CHANNELING_CANNOT_LOGOUT You cannot go back to the login screen.
|
||||
CHANNEL_EMPTY_SERVER No server
|
||||
CHANNEL_NORMAL Channel %d
|
||||
CHANNEL_NOTIFY_FULL This channel is full! Please choose another one.
|
||||
CHANNEL_NOT_FIND_INFO No information found via the Channel.
|
||||
CHANNEL_PVP Free duel
|
||||
CHANNEL_SELECT_CHANNEL Choose the channel
|
||||
CHANNEL_SELECT_REGION Choose region.
|
||||
CHANNEL_SELECT_SERVER Choose server
|
||||
CHANNEL_TEST_SERVER Test server
|
||||
CHANNEL_TEST_SERVER_ADDR Test %s:%d
|
||||
CHAT_ALL All
|
||||
CHAT_BLOCK Block
|
||||
CHAT_GUILD Guild
|
||||
CHAT_INFORMATION Info
|
||||
CHAT_INSULT_STRING This sentence has invalid words in it.
|
||||
CHAT_LOG Show old messages [L]
|
||||
CHAT_LOG_TITLE Chat-log
|
||||
CHAT_NORMAL Normal
|
||||
CHAT_NOTICE Announcement
|
||||
CHAT_PARTY Group
|
||||
CHAT_SEND_CHAT Send chat
|
||||
CHAT_SEND_MEMO Send whisper[Shift+Enter]
|
||||
CHAT_SHOUT Call
|
||||
CHAT_SHOUT_LIMIT You can only call every 15 seconds.
|
||||
CHAT_WHISPER Whispering
|
||||
CREATE_ERROR_GM_NAME You are not allowed to use 'GM' in your character name.
|
||||
CREATE_ERROR_INSULT_NAME This name is invalid.
|
||||
CREATE_EXIST_SAME_NAME Another character already has this name.
|
||||
CREATE_FAILURE You cannot create the character
|
||||
CREATE_GM_NAME GM
|
||||
CREATE_INPUT_NAME Enter the name.
|
||||
CREATE_PLUS_STAT There are still status points available.
|
||||
DAY Days
|
||||
DO_YOU_BUY_ITEM1 Do you want to buy %s for %s?
|
||||
DO_YOU_BUY_ITEM2 Do you want to buy %s %s for %s?
|
||||
DO_YOU_DROP_MONEY Do you want to drop %d Yang?
|
||||
DO_YOU_SELL_ITEM1 Do you want to sell %s for %s?
|
||||
DO_YOU_SELL_ITEM2 Do you want to sell %s %s for %s?
|
||||
DRAGON_SOUL_CANNOT_REFINE This Dragon Stone cannot be refined.
|
||||
DRAGON_SOUL_CANNOT_REFINE_MORE This Dragon Stone has already reached the highest level.
|
||||
DRAGON_SOUL_EQUIP_WARNING1 It is difficult to remove a Dragon Stone once it is attached.
|
||||
DRAGON_SOUL_EQUIP_WARNING2 Would you still like to continue?
|
||||
DRAGON_SOUL_EXPIRED Expired Dragon Stone
|
||||
DRAGON_SOUL_INVALID_DRAGON_SOUL That is the wrong Dragon Stone.
|
||||
DRAGON_SOUL_IS_NOT_DRAGON_SOUL That is not a Dragon Stone.
|
||||
DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE That is not the right Dragon Stone.
|
||||
DRAGON_SOUL_NOT_ENOUGH_MATERIAL You do not have enough material to refine.
|
||||
DRAGON_SOUL_NOT_MATCHED_SLOT The Dragon Stone does not fit in this slot.
|
||||
DRAGON_SOUL_STEP_LEVEL1 Clarity: matt,
|
||||
DRAGON_SOUL_STEP_LEVEL2 Clarity: clear,
|
||||
DRAGON_SOUL_STEP_LEVEL3 Clarity: flawless,
|
||||
DRAGON_SOUL_STEP_LEVEL4 Clarity: brilliant,
|
||||
DRAGON_SOUL_STEP_LEVEL5 Clarity: excellent,
|
||||
DRAGON_SOUL_STRENGTH Level: +%d SA
|
||||
DRAGON_SOUL_UNEQUIP_WARNING1 The Dragon Stone may be destroyed in the process.
|
||||
DRAGON_SOUL_UNEQUIP_WARNING2 Would you still like to continue?
|
||||
DRAGON_SOUL_UNMATCHED_SLOT That is the wrong slot.
|
||||
DRAGON_SOUL_UNQUALIFIED You cannot yet use Dragon Stone alchemy.
|
||||
DROP_ITEM_FAILURE_EQUIP_ITEM You cannot drop equipped items.
|
||||
DROP_ITEM_FAILURE_PRIVATE_SHOP You cannot drop any items as long as a private shop is open.
|
||||
DROP_MONEY_FAILURE_1000_OVER You can drop a maximum of 999 Yang.
|
||||
EMOTION_ANGRY Aggravating
|
||||
EMOTION_ATTRACTIVE Seduction
|
||||
EMOTION_BANTER Sneering
|
||||
EMOTION_CHEERS_1 Cheers 1
|
||||
EMOTION_CHEERS_2 Cheers 2
|
||||
EMOTION_CHEERUP Cheer
|
||||
EMOTION_CHOOSE_ONE Choose a target.
|
||||
EMOTION_CLAP Claps
|
||||
EMOTION_CLAP_KISS Kiss
|
||||
EMOTION_CONGRATULATION Approval
|
||||
EMOTION_DANCE_1 Dance 1
|
||||
EMOTION_DANCE_2 Dance 2
|
||||
EMOTION_DANCE_3 Dance 3
|
||||
EMOTION_DANCE_4 Dance 4
|
||||
EMOTION_DANCE_5 Dance 5
|
||||
EMOTION_DANCE_6 Gumsan Style
|
||||
EMOTION_FORGIVE Forgiveness
|
||||
EMOTION_FRENCH_KISS French Kiss
|
||||
EMOTION_JOY Joy
|
||||
EMOTION_SAD Sad
|
||||
EMOTION_SHY Rejection
|
||||
EMOTION_SLAP Hit
|
||||
EMPIRE_A Shinsoo Kingdom
|
||||
EMPIRE_B Chunjo Kingdom
|
||||
EMPIRE_C Jinno Kingdom
|
||||
EXCHANGE_CANNOT_GIVE This item cannot be traded.
|
||||
EXCHANGE_CANT_EDIT_MONEY You cannot change the sum now.
|
||||
EXCHANGE_FAILURE_EQUIP_ITEM You cannot exchange equipped Items.
|
||||
EXCHANGE_MONEY Sum
|
||||
EXCHANGE_TITLE Trade with %s
|
||||
FISHING_FAILURE You lost the Bait.
|
||||
FISHING_NOTIFY1 It looks like %s is hooked.
|
||||
FISHING_NOTIFY2 It looks like %s is on the hook.
|
||||
FISHING_SUCCESS1 You captured %s!
|
||||
FISHING_SUCCESS2 You have pulled %s out of the water!
|
||||
FISHING_UNKNOWN Something has taken the bait but you can't see what it is.
|
||||
FISHING_WRONG_PLACE You cannot go fishing here.
|
||||
FOR_FEMALE for female
|
||||
FOR_MALE for male
|
||||
GAME_CANNOT_MINING You cannot mine Ore while riding.
|
||||
GAME_CANNOT_PICK_ITEM You cannot collect this Item as you did not win it.
|
||||
GAME_INIT_ERROR_CURSOR The cursor could not be established.
|
||||
GAME_INIT_ERROR_DIRECTX DirectX 8.1 must be installed so that the game can run.\nInstall DirectX 8.1 or higher.
|
||||
GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE No graphic device could be found. \nCheck if your VGA card is correctly installed.
|
||||
GAME_INIT_ERROR_GRAPHICS_NOT_EXIST Graphic device could not be established. \nCheck if you have a VGA card. \nAlternatively, you can active the hardware accelerator.\n(Set hardware accelerator to max \nControl Panel->Display->Settings->Advanced->Troubleshoot tab)
|
||||
GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT The graphics card of the computer does not support the window mode in 32bit Mode. \nChange to 16bit Mode or use Full Screen Mode.
|
||||
GAME_INIT_ERROR_ITEM_PROTO No Item data there.\nInstall the game again.
|
||||
GAME_INIT_ERROR_MAIN_WINDOW Mainframe could not be established
|
||||
GAME_INIT_ERROR_MOB_PROTO No Monster Data there.\nInstall the game again.
|
||||
GAME_INIT_ERROR_NETWORK Network devices could not be established.\nCheck your internet connection.
|
||||
GAME_PICK_MONEY You have received %d Yang.
|
||||
GUILDMARK_UPLOADER_ERROR_128_HEIGHT Height is not 128 Pixel
|
||||
GUILDMARK_UPLOADER_ERROR_12_HEIGHT Height is not 12 Pixel
|
||||
GUILDMARK_UPLOADER_ERROR_16_WIDTH Width is not 16 Pixel
|
||||
GUILDMARK_UPLOADER_ERROR_64_WIDTH Width is not 64 Pixel
|
||||
GUILDMARK_UPLOADER_ERROR_FILE_FORMAT The game does not support this picture.
|
||||
GUILDMARK_UPLOADER_ERROR_PATH Move the data into the folder metin2/upload.
|
||||
GUILDMARK_UPLOADER_ERROR_SELECT No picture file chosen.
|
||||
GUILDWAR_CTF_TITLE Flag captured.
|
||||
GUILDWAR_NORMAL_TITLE Field Battle
|
||||
GUILDWAR_QUESTION_LINE_1 The Guild %s declared war on your Guild.
|
||||
GUILDWAR_QUESTION_LINE_2 Do you accept? (%s)
|
||||
GUILDWAR_UNKNOWN_TITLE ...
|
||||
GUILDWAR_WARP_TITLE Arena Battle
|
||||
GUILD_BUILDING_GRADE Rank
|
||||
GUILD_BUILDING_NAME Name of building
|
||||
GUILD_CANNOT_HEAL_GSP_ANYMORE The Dragon Ghost Energy is already fully restored.
|
||||
GUILD_COMMENT Write
|
||||
GUILD_CREATE_ERROR_INSULT_NAME Guildname is not valid.
|
||||
GUILD_DEFAULT_GRADE Guild members
|
||||
GUILD_DELETE Delete
|
||||
GUILD_DEPOSIT Deposit
|
||||
GUILD_DO_YOU_HEAL_GSP Do you want to restore %d units of Dragon Ghost for %d Yang?
|
||||
GUILD_DO_YOU_JOIN has invited you. Do you want to join the guild?
|
||||
GUILD_EMPTY_AREA Empty land
|
||||
GUILD_ENEMY_GUILD_NAME Guild name of the enemy
|
||||
GUILD_FACILITY Outbuilding
|
||||
GUILD_GEM Gem
|
||||
GUILD_HEADQUARTER Main Building
|
||||
GUILD_HEAL_GSP Restore Dragon ghost
|
||||
GUILD_INFO_ENEMY_GUILD_EMPTY None
|
||||
GUILD_MARK_NOT_ENOUGH_LEVEL Minimum level of 3 required
|
||||
GUILD_NAME Guild name
|
||||
GUILD_NOT_ENOUGH_MATERIAL Not enough building material for this building.
|
||||
GUILD_NOT_ENOUGH_MONEY Not enough Yang for this building.
|
||||
GUILD_NO_NOTICE_PERMISSION You do not have the rights to make an announcement.
|
||||
GUILD_OBJECT Objects
|
||||
GUILD_OFFER_EXP Invest experience
|
||||
GUILD_SHORT_EXP Not enough experience points.
|
||||
GUILD_TILE_BASEINFO Basic Information
|
||||
GUILD_TILE_BOARD Blackboard
|
||||
GUILD_TILE_GRADE Rights Administration
|
||||
GUILD_TILE_INFO Guild Information
|
||||
GUILD_TILE_MEMBER Guild Members
|
||||
GUILD_TILE_SKILL Guild Skills
|
||||
GUILD_WAR_LIMIT_30MIN Time: 30 Minutes
|
||||
GUILD_WAR_REWARD_POTION Reward: The winner receives a Potion
|
||||
GUILD_WAR_USE_BATTLE_MAP Location: Guild War Arena
|
||||
GUILD_WAR_USE_NORMAL_MAP Location: Normal Map
|
||||
GUILD_WAR_WIN_CHECK_SCORE The highest result wins the war.
|
||||
GUILD_WAR_WIN_TAKE_AWAY_FLAG1 Capture the flag of your enemy
|
||||
GUILD_WAR_WIN_TAKE_AWAY_FLAG2 and carry it to your base.
|
||||
GUILD_WAR_WIN_WIPE_OUT_GUILD Defeat all enemies to win.
|
||||
GUILD_WITHDRAW Fallback
|
||||
GUILD_YOU_DO_NOT_JOIN You are not a member of any Guild.
|
||||
HORSE_HEALTH0 Dead
|
||||
HORSE_HEALTH1 Starving
|
||||
HORSE_HEALTH2 Hungry
|
||||
HORSE_HEALTH3 Full
|
||||
HORSE_LEVEL1 Normal Horse
|
||||
HORSE_LEVEL2 Battle Horse
|
||||
HORSE_LEVEL3 Military Horse
|
||||
HOUR Hours
|
||||
HOW_MANY_ITEM_DO_YOU_DROP1 Do you want to drop %s?
|
||||
HOW_MANY_ITEM_DO_YOU_DROP2 Do you want to drop %s %d?
|
||||
INPUT_MATRIX_CARD_NUMBER Enter Matrix Cardnumber.
|
||||
INPUT_MATRIX_CARD_TITLE Matrix Card
|
||||
INPUT_PRIVATE_CODE_DIALOG_DESCRIPTION Enter deletion-code from your account settings here.
|
||||
INPUT_PRIVATE_CODE_DIALOG_TITLE Delete character
|
||||
INVENTORY_DO_NOT_PACK_WARP_SCROLL Role of Return cannot be combined.
|
||||
INVENTORY_REALLY_USE_ITEM Do you want to use this Item?
|
||||
JOB_ASSASSIN Ninja
|
||||
JOB_ASSASSIN0 Amateur Ninja
|
||||
JOB_ASSASSIN1 Power of the Ninjas
|
||||
JOB_ASSASSIN2 Undead
|
||||
JOB_SHAMAN Shaman
|
||||
JOB_SHAMAN0 Amateur Shaman
|
||||
JOB_SHAMAN1 Power of the Dragon
|
||||
JOB_SHAMAN2 Lightning Power
|
||||
JOB_SURA Sura
|
||||
JOB_SURA0 Amateur Sura
|
||||
JOB_SURA1 Power of the Fata Morgana
|
||||
JOB_SURA2 Power of Black Magic
|
||||
JOB_WARRIOR Warrior
|
||||
JOB_WARRIOR0 Amateur Warrior
|
||||
JOB_WARRIOR1 Power of Arahan
|
||||
JOB_WARRIOR2 Power of Partisans
|
||||
LEFT_TIME Time Remaining
|
||||
LOGIN_CONNECT_FAILURE Error while connecting to the server.
|
||||
LOGIN_CONNECT_SUCCESS You have been connected to the server.
|
||||
LOGIN_CONNETING You will be connected to the server...
|
||||
LOGIN_FAILURE_ALREAY Your account is already connected.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Registration problem.
|
||||
LOGIN_FAILURE_BLOCK_ID Your account is banned.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Please choose one of the other servers!
|
||||
LOGIN_FAILURE_NOBILL Your account had no play time.
|
||||
LOGIN_FAILURE_NOT_AVAIL Your account cannot be used.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Account name or password incorrect.
|
||||
LOGIN_FAILURE_REPAIR_ID Items have been restored for this account.
|
||||
LOGIN_FAILURE_SHUTDOWN The server is not open yet.
|
||||
LOGIN_FAILURE_TOO_MANY_USER You could not connect because too many players are online.
|
||||
LOGIN_FAILURE_UNKNOWN You could not register for unknown reasons.
|
||||
LOGIN_FAILURE_WEB_BLOCK You have been blocked at the website. Please check your EMails.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER You entered a wrong number.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE You entered a wrong number three times. /n Your connection will be disabled.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Account name or password incorrect.
|
||||
LOGIN_INPUT_ID Enter the ID.
|
||||
LOGIN_INPUT_PASSWORD Enter the password.
|
||||
LOGIN_PROCESSING Logging in...
|
||||
MALL_CANNOT_INSERT You cannot place the Item.
|
||||
MALL_PASSWORD_TITLE Password
|
||||
MAP_A1 Yongan Area
|
||||
MAP_A2 Valley of Seungryong
|
||||
MAP_A3 Yayang Area
|
||||
MAP_AG Jungrang
|
||||
MAP_B1 Joan Area
|
||||
MAP_B2 Valley of Imji
|
||||
MAP_B3 Bokjung Area
|
||||
MAP_BAY Nephrite Bay
|
||||
MAP_BG Waryong
|
||||
MAP_C1 Pyungmoo Area
|
||||
MAP_C2 Valley of Bangsan
|
||||
MAP_C3 Bakra Area
|
||||
MAP_CAPE Cape Dragon Fire
|
||||
MAP_CG Imha
|
||||
MAP_DAWN Gautama Cliff
|
||||
MAP_DESERT Yongbi Desert
|
||||
MAP_FLAME Doyyumhwan
|
||||
MAP_NUSLUCK Land of Giants
|
||||
MAP_SKELTOWER Gumsan Tower
|
||||
MAP_SNOW Mount Sohan
|
||||
MAP_SPIDER Kuahlo Dong
|
||||
MAP_TEMPLE Hwang Temple
|
||||
MAP_THUNDER Thunder Mountains
|
||||
MAP_TREE Lungsam
|
||||
MAP_TRENT02 Red Forest
|
||||
MAP_WL Snakefield
|
||||
MESSENGER_ADD_FRIEND Add Friend
|
||||
MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_1 %s added you as a friend.
|
||||
MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND_2 Accept?
|
||||
MESSENGER_DO_YOU_DELETE Delete?
|
||||
MESSENGER_DO_YOU_DELETE_PHONE_NUMBER Do you want to delete the cell phone number?
|
||||
MESSENGER_DO_YOU_MOVE Do you want to go on?
|
||||
MESSENGER_EMPTY_LIST Empty
|
||||
MESSENGER_FAMILY Family
|
||||
MESSENGER_FRIEND Friends
|
||||
MESSENGER_GUILD Guild
|
||||
MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION Enter the confirmation number that was sent to your cell phone.
|
||||
MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE Enter confirmation number
|
||||
MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1 Enter the cell phone number for the Text message sending.
|
||||
MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2 Do you want to enter the number now?
|
||||
MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE Enter cell phone number.
|
||||
MESSENGER_SEND_MOBILE_MESSAGE_TITLE Send message.
|
||||
MINIMAP Open Mini Map
|
||||
MINIMAP_CANNOT_SEE Mini Map cannot be seen.
|
||||
MINIMAP_CAN_NOT_SHOW_AREAMAP Large Map cannot be shown.
|
||||
MINIMAP_DEC_SCALE Zoom out
|
||||
MINIMAP_INC_SCALE Zoom in
|
||||
MINIMAP_OBSERVER_COUNT %d observers
|
||||
MINIMAP_SHOW_AREAMAP Open Large Map
|
||||
MINUTE Minutes
|
||||
MONETARY_UNIT0 Yang
|
||||
MONETARY_UNIT1 Ten Thousand
|
||||
MONETARY_UNIT2 Hundred Billion
|
||||
MONEY_INPUT_DIALOG_SELLPRICE Sales Price:
|
||||
MOVE_ITEM_FAILURE_PRIVATE_SHOP You cannot move items while you have a private shop open.
|
||||
MUSIC_EMPTY_MUSIC_LIST No Backgroundmusic.
|
||||
MUSIC_METIN2_DEFAULT_THEMA Metin2 Standard music
|
||||
MUSIC_NOT_SELECT_MUSIC No Music file chosen.
|
||||
NEEFD_REST You must rest first.
|
||||
NOT_YET_SUPPORT Not yer supported
|
||||
OPTION_PVPMODE_CANNOT_SET_GUILD_MODE You cannot activate Guild Mode when you do not belong to a Guild.
|
||||
OPTION_PVPMODE_NOT_SUPPORT You cannot choose this configuration in PvP Mode.
|
||||
OPTION_PVPMODE_PROTECT You need to have at least Level %d to be able to change the PvP Mode.
|
||||
PARTY_BONUS_ATTACKER Attack Value: +%d SA
|
||||
PARTY_BONUS_BERSERKER Attck Speed: +%d SA
|
||||
PARTY_BONUS_BUFFER Skill Duration: +%d SA
|
||||
PARTY_BONUS_DEFENDER Defence: +%d SA
|
||||
PARTY_BONUS_EXP Bonus EXP: %d%% SA
|
||||
PARTY_BONUS_SKILL_MASTER Max. SP: +%d SA
|
||||
PARTY_BONUS_TANKER Max. HP: +%d SA
|
||||
PARTY_BREAK_UP Delete Group
|
||||
PARTY_DO_YOU_ACCEPT would like to join the Group.
|
||||
PARTY_DO_YOU_JOIN has invited you to join his group. Accept?
|
||||
PARTY_EXP_DISTRIBUTION_MODE EXP Distribution
|
||||
PARTY_EXP_DISTRIBUTION_MODE_LEVEL Level dependant
|
||||
PARTY_EXP_DISTRIBUTION_MODE_LEVEL_TOOLTIP Higher level group members receive more EXP.
|
||||
PARTY_EXP_DISTRIBUTION_MODE_PARITY even
|
||||
PARTY_EXP_DISTRIBUTION_MODE_PARITY_TOOLTIP All Group members receive the same EXP.
|
||||
PARTY_HEAL_ALL_MEMBER Restore everything.
|
||||
PARTY_INCREASE_AREA_150 Range of the group heightened of the factor 1.5 . SNA
|
||||
PARTY_INCREASE_AREA_200 Range of the group heightened of the factor 2. SNA
|
||||
PARTY_LEAVE Leave group
|
||||
PARTY_LONGTIME_BONUS_EXP Bonus EXP for a long group game: +%d%% SA
|
||||
PARTY_MEMBER_OFFLINE [Offline]
|
||||
PARTY_RECALL_MEMBER Call group member.
|
||||
PARTY_REGEN_BONUS Bonus for HP- + SP regeneration: +%d%% SA
|
||||
PARTY_REQUEST_DENIED Your request has been declined.
|
||||
PARTY_SET_ATTACKER Constitute as Attacker.
|
||||
PARTY_SET_BERSERKER Constitute as Berserker.
|
||||
PARTY_SET_BUFFER Constitute as Blocker.
|
||||
PARTY_SET_DEFENDER Constitute as Defender.
|
||||
PARTY_SET_NORMAL Withdraw settings.
|
||||
PARTY_SET_SKILL_MASTER Constitute as Skill Master.
|
||||
PARTY_SET_TANKER Constitute as blade fighter.
|
||||
PARTY_SKILL_ATTACKER Base Attack Value Attacker +%.0f
|
||||
PARTY_SKILL_BERSERKER Attack Speed Berserker +%.0f
|
||||
PARTY_SKILL_BUFFER Skill Duration Blocker +%.0f
|
||||
PARTY_SKILL_DEFENDER Defence Defender +%.0f
|
||||
PARTY_SKILL_HP_REGEN HP Regeneration +%.0f%%
|
||||
PARTY_SKILL_PARTY_AREA Group range +%d%%
|
||||
PARTY_SKILL_SKILL_MASTER Max. SP Skill Master +%.0f
|
||||
PARTY_SKILL_SP_REGEN SP Regeneration +%.0f%%
|
||||
PARTY_SKILL_TANKER Max. HP blade fighter +%.0f
|
||||
PARTY_SKILL_WARP Possible to call group members.
|
||||
PASSWORD_TITLE Storeroom password
|
||||
PICK_ITEM_TITLE Item Number
|
||||
PICK_MONEY_TITLE Sum
|
||||
PRIVATE_SHOP_CANNOT_SELL_ITEM You cannot sell this item in a private shop.
|
||||
PRIVATE_SHOP_CLOSE_QUESTION Do you want to close the private shop?
|
||||
PRIVATE_SHOP_INPUT_NAME_DIALOG_TITLE Name of the private shop.
|
||||
PRIVATE_SHOP_INPUT_PRICE_DIALOG_TITLE Price
|
||||
PVP_LEVEL0 Chivalric
|
||||
PVP_LEVEL1 Noble
|
||||
PVP_LEVEL2 Good
|
||||
PVP_LEVEL3 Friendly
|
||||
PVP_LEVEL4 Neutral
|
||||
PVP_LEVEL5 Aggressive
|
||||
PVP_LEVEL6 Fraudulent
|
||||
PVP_LEVEL7 Malicious
|
||||
PVP_LEVEL8 Cruel
|
||||
PVP_MODE_GUILD PvP - Guild activated
|
||||
PVP_MODE_KILL PvP - Free activated
|
||||
PVP_MODE_NORMAL PvP - Peace activated
|
||||
PVP_MODE_PROTECT PvP - Protection activated
|
||||
PVP_MODE_REVENGE PvP - Hostile activated
|
||||
PVP_OPTION_KILL Free
|
||||
PVP_OPTION_NORMAL Peace
|
||||
PVP_OPTION_PROTECT Protection
|
||||
PVP_OPTION_REVENGE Hostile
|
||||
QUEST_APPEND New Quest acquired.
|
||||
QUEST_MIN Min.
|
||||
QUEST_SEC Sec.
|
||||
QUEST_TIMEOVER Time Expired
|
||||
QUEST_UNLIMITED_TIME No time limit.
|
||||
QUEST_ZEROSEC 0 Sec.
|
||||
QUICKSLOT_REGISTER_DISABLE_ITEM This Item cannot be added to the Fast Access Field.
|
||||
RECEIVE_MESSAGE %s sent you a message.
|
||||
REFINE_COST Costs for Advancement: %d Yang
|
||||
REFINE_DESTROY_WARNING This Item could be destroyed while upgrading.
|
||||
REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_1 This will improve the chance for upgrading,
|
||||
REFINE_DESTROY_WARNING_WITH_BONUS_PERCENT_2 but if you fail the Item could be destroyed. /n Do you want to continue?
|
||||
REFINE_DOWN_GRADE_WARNING The Item could be down graded this way.
|
||||
REFINE_DO_YOU_SEPARATE_METIN Do you want to remove all available spirit stones?
|
||||
REFINE_FAILURE You failed.
|
||||
REFINE_FAILURE_CAN_NOT_ATTACH %s cannot be included in that Item.
|
||||
REFINE_FAILURE_EQUIP_ITEM You cannot upgrade equipped Items.
|
||||
REFINE_FAILURE_METIN_INSEPARABLE_ITEM No spirit stone can be taken away.
|
||||
REFINE_FAILURE_NEED_BETTER_SCROLL You need a better Advancement Scroll.
|
||||
REFINE_FAILURE_NO_GOLD_SOCKET There is no Gold socket to include %s .
|
||||
REFINE_FAILURE_NO_MORE_SOCKET You cannot make more Sockets.
|
||||
REFINE_FAILURE_NO_SOCKET0 There is no Socket to include the %s.
|
||||
REFINE_FAILURE_SOCKET_DISABLE_ITEM You cannot make any Sockets on this Item.
|
||||
REFINE_FAILURE_UPGRADE_DISABLE_ITEM This Item cannot be upgraded.
|
||||
REFINE_SUCCESS The advancement of the Item was successful.
|
||||
REFINE_SUCCESS_PROBALITY Chance for Advancement %d%%
|
||||
REFINE_WARNING2 Do you want to continue?
|
||||
SAFEBOX_ERROR You entered the wrong password.
|
||||
SAFEBOX_SELL_DISABLE_SAFEITEM You cannot sell any of the saved Items.
|
||||
SAFEBOX_WRONG_PASSWORD The passwords have to be identical.
|
||||
SCREENSHOT_SAVE1 is saved in
|
||||
SCREENSHOT_SAVE2 Screenshot File
|
||||
SCREENSHOT_SAVE_FAILURE Saving of Screenshot failed.
|
||||
SECOND Sec
|
||||
SELECT_CAN_NOT_DELETE You cannot delete the character.
|
||||
SELECT_CHANGED_NAME You changed the name of the character.
|
||||
SELECT_CHANGE_FAILURE_ALREADY_EXIST_NAME The character name is already existing.
|
||||
SELECT_CHANGE_FAILURE_STRANGE_INDEX Try again.
|
||||
SELECT_CHANGE_FAILURE_STRANGE_NAME That
|
||||
SELECT_CHANGE_NAME_TITLE Change character name.
|
||||
SELECT_DELEING Character will be deleted.
|
||||
SELECT_DELETED Deletion successful.
|
||||
SELECT_DO_YOU_DELETE_REALLY Do you want to continue?
|
||||
SELECT_EMPTY_SLOT This is an empty field.
|
||||
SELECT_GM_NAME GM
|
||||
SELECT_INPUT_CHANGING_NAME Enter a new character name.
|
||||
SELECT_NOT_JOIN_GUILD No Guild
|
||||
SHOP_BUY_INFO Choose the Item you want to buy in the shop window.
|
||||
SHOP_CANNOT_SELL_EQUIPMENT You cannot sell equipped Items.
|
||||
SHOP_CANNOT_SELL_ITEM This Item cannot be sold.
|
||||
SHOP_ERROR_UNKNOWN Unknown Shop Error: %s
|
||||
SHOP_INVALID_POS This Item cannot be used here.
|
||||
SHOP_INVENTORY_FULL Your inventory is full.
|
||||
SHOP_NOT_ENOUGH_MONEY Not enough Yang
|
||||
SHOP_NOT_ENOUGH_MONEY_EX You do not have enough Yang.
|
||||
SHOP_SELL_INFO Choose the Item you want to sell in your inventory window.
|
||||
SHOP_SOLDOUT Sold Out
|
||||
SHOT_ERROR_UNKNOWN Unknown Error during Long Distance Attack: %s
|
||||
SKILL_BOHO Reflect
|
||||
SKILL_BUDONG is not used anymore
|
||||
SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_BOOK You need EXP to learn this Skill.
|
||||
SKILL_CANNOT_LEVEL_UP_ANYMORE_BY_STAT You need a Book to learn this Skill.
|
||||
SKILL_CHEONGEUN Strong Body
|
||||
SKILL_CRITICAL Critical hit
|
||||
SKILL_ENCHANT_POISON Apply Poison
|
||||
SKILL_EUNHYEONG Camouflage
|
||||
SKILL_FAINT Blackout
|
||||
SKILL_FIND_TRAP Find Trap
|
||||
SKILL_FIRE Permanent Fire
|
||||
SKILL_FISHMIND Fishing Marble is active
|
||||
SKILL_GAMJI Capture
|
||||
SKILL_GEOMGYEONG Aura of the Sword
|
||||
SKILL_GEONGON SKILL_GEONGON Not used anymore
|
||||
SKILL_GICHEON Dragon's Aid
|
||||
SKILL_GIGONG Chi Rotation
|
||||
SKILL_GONGPO Fear
|
||||
SKILL_GRADE_NAME_GRAND_MASTER %s Grand Master
|
||||
SKILL_GRADE_NAME_MASTER %s Master
|
||||
SKILL_GRADE_NAME_PERFECT_MASTER %s Perfect Master
|
||||
SKILL_GROUP_ASSASSIN_1 Blade
|
||||
SKILL_GROUP_ASSASSIN_2 Arc
|
||||
SKILL_GROUP_HORSE Riding
|
||||
SKILL_GROUP_SHAMAN_1 Dragon
|
||||
SKILL_GROUP_SHAMAN_2 Healing
|
||||
SKILL_GROUP_SURA_1 Weapon
|
||||
SKILL_GROUP_SURA_2 Magic
|
||||
SKILL_GROUP_WARRIOR_1 Body
|
||||
SKILL_GROUP_WARRIOR_2 Mental
|
||||
SKILL_GWIGEOM Enchanted Blade
|
||||
SKILL_GYEONGGONG Feather Walking
|
||||
SKILL_HEUKSIN Dark Protection
|
||||
SKILL_HOSIN Blessing
|
||||
SKILL_HWAYEOM SKILL_HWAYEOM Not used anymore
|
||||
SKILL_HYEOLMA SKILL_HYEOLMA Not used anymore
|
||||
SKILL_INC_ATKSPD Attack speed raised
|
||||
SKILL_INC_MOVSPD Moving speed raised
|
||||
SKILL_INMA SKILL_INMA Not used anymore
|
||||
SKILL_JEOJU Curse
|
||||
SKILL_JEONGEOP Healing
|
||||
SKILL_JEONGWI Battle Flush
|
||||
SKILL_JEONSINBANGEO Full Defence
|
||||
SKILL_JEONSINGONGGYEOK Full Attack
|
||||
SKILL_JEUNGCHE SKILL_JEUNGCHE Not used anymore
|
||||
SKILL_JEUNGHON SKILL_JEUNGHON Not used anymore
|
||||
SKILL_JEUNGRYEOK Attack +
|
||||
SKILL_JEUNGSOK Speed +
|
||||
SKILL_JIGAM SKILL_JIGAM Not used anymore
|
||||
SKILL_JIPJUNG SKILL_JIPJUNG Not used anymore
|
||||
SKILL_JUMAGAP Enchanted Armour
|
||||
SKILL_JUMAGEOM SKILL_JUMAGEOM Not used anymore
|
||||
SKILL_KWAEGEOM SKILL_KWAEGEOM Not used anymore
|
||||
SKILL_KWAESOK Speed
|
||||
SKILL_LEGBOUND SKILL_LEGBOUND Not used anymore
|
||||
SKILL_MUSA SKILL_MUSA Not used anymore
|
||||
SKILL_MUYEONG Ghost of the Flame
|
||||
SKILL_NEED_EMPTY_BOTTLE I do not have an Empty Bottle.
|
||||
SKILL_NEED_POISON_BOTTLE I do not have a Poison Bottle
|
||||
SKILL_ONLY_FOR_GUILD_WAR You can use this Skill during a Guild War only.
|
||||
SKILL_PABEOP Neutralize Spell
|
||||
SKILL_POWERFUL_STRIKE Dazing Attack
|
||||
SKILL_SEOMGWANG Lightning Bomb
|
||||
SKILL_SINCHAK SKILL_SINCHAK Not used anymore
|
||||
SKILL_SLEEP Sleep
|
||||
SKILL_SLOW Slow
|
||||
SKILL_STUN Daze
|
||||
SKILL_SUHO Guard
|
||||
SKILL_SUMMON_DESCRIPTION Chance of the Evocation: %d%%
|
||||
SKILL_TOOLTIP_INT Intelligence
|
||||
SKILL_TOOLTIP_LEVEL Level
|
||||
SKILL_TOXICDIE Poisoning
|
||||
SKILL_TOXICPOWER Poison attack value increased
|
||||
SKILL_TUSOK Ghost Hit
|
||||
SKILL_WONSIN SKILL_WONSIN Not used anymore
|
||||
SKILL_YONGSIN SKILL_YONGSIN Not used anymore
|
||||
STAT_MINUS_CON Vitality Adjustment (Remaining chance: %d)
|
||||
STAT_MINUS_DEX Dexterity Adjustment (Remaining Chance: %d)
|
||||
STAT_MINUS_INT Intelligence Adjustment (Rest of Chance: %d)
|
||||
STAT_MINUS_STR Strength Adjustment (Rest of Chance: %d)
|
||||
STAT_TOOLTIP_CON Increases HP and defence
|
||||
STAT_TOOLTIP_DEX Increases attack and evasion
|
||||
STAT_TOOLTIP_INT Increases SP, magic attack and defence
|
||||
STAT_TOOLTIP_STR Increases attack value and damage
|
||||
SYMBOLLIST_TITLE Register Guild flag
|
||||
SYSTEM_OPTION_CPU_TILING_1 CPU Tiling Mode can upgrade the speed of a weaker PC.
|
||||
SYSTEM_OPTION_CPU_TILING_2 If there are problem with the graphics choose either ,Systemoption<6F> or ,CONFIG.exe<78>
|
||||
SYSTEM_OPTION_CPU_TILING_3 and change to GPU Tiling Mode.
|
||||
SYSTEM_OPTION_GPU_TILING_1 GPU Tiling Mode can run slow on a weaker PC.
|
||||
SYSTEM_OPTION_GPU_TILING_2 If there are problems with the graphics choose either 'System Options' or 'CONFIG.exe'
|
||||
SYSTEM_OPTION_GPU_TILING_3 and change to GPU Tiling Mode.
|
||||
SYSTEM_OPTION_TILING_EXIT To change to Tiling mode, the game has to be restarted.
|
||||
TARGET_BUTTON_ACCEPT_FIGHT Agree
|
||||
TARGET_BUTTON_AVENGE Revenge
|
||||
TARGET_BUTTON_BUILDING_DESTROY Destroy
|
||||
TARGET_BUTTON_DISMOUNT Dismount
|
||||
TARGET_BUTTON_EMOTION_ALLOW Emotions
|
||||
TARGET_BUTTON_EXCHANGE Trading
|
||||
TARGET_BUTTON_EXCLUDE Exclude
|
||||
TARGET_BUTTON_EXIT_OBSERVER End Observer Mode
|
||||
TARGET_BUTTON_FIGHT Duel
|
||||
TARGET_BUTTON_FRIEND Friend
|
||||
TARGET_BUTTON_INVITE_GUILD Guild Invitation
|
||||
TARGET_BUTTON_INVITE_PARTY Group Invitation
|
||||
TARGET_BUTTON_LEAVE_PARTY Leave Group
|
||||
TARGET_BUTTON_REQUEST_ENTER_PARTY Join Group
|
||||
TARGET_BUTTON_VIEW_EQUIPMENT Equipment
|
||||
TARGET_BUTTON_WHISPER Whispering
|
||||
TARGET_LEVEL_BOSS Boss
|
||||
TARGET_LEVEL_KING Level 5.
|
||||
TARGET_LEVEL_KNIGHT Level 3.
|
||||
TARGET_LEVEL_PAWN Level 1.
|
||||
TARGET_LEVEL_S_KNIGHT Level 4.
|
||||
TARGET_LEVEL_S_PAWN Level 2.
|
||||
TASKBAR_ATTACK Attack
|
||||
TASKBAR_AUTO Attack automatically
|
||||
TASKBAR_CAMERA Camera
|
||||
TASKBAR_EXP Experience
|
||||
TASKBAR_HP HP
|
||||
TASKBAR_MOVE Move
|
||||
TASKBAR_SKILL Skill
|
||||
TASKBAR_SP SP
|
||||
TASKBAR_ST ST
|
||||
THING_COUNT all
|
||||
TOOLTIP_ANTI_CRITICAL_PCT Resistance against critical hits +%d%% SA
|
||||
TOOLTIP_ANTI_PENETRATE_PCT Resistance against piercing hits +%d%% SA
|
||||
TOOLTIP_ANTI_SELL Cannot be sold in the shop.
|
||||
TOOLTIP_APPLY_ATTBONUS_ANIMAL Strong against Animals +%d%% SA
|
||||
TOOLTIP_APPLY_ATTBONUS_ASSASSIN Strong against Ninjas +%d%% SA
|
||||
TOOLTIP_APPLY_ATTBONUS_DEVIL Strong against Devils +%d%% SA
|
||||
TOOLTIP_APPLY_ATTBONUS_HUMAN Strong against Half Humans +%d%% SA
|
||||
TOOLTIP_APPLY_ATTBONUS_MILGYO Strong against Mystics +%d%% SA
|
||||
TOOLTIP_APPLY_ATTBONUS_MONSTER Strength against monsters +%d%% SA
|
||||
TOOLTIP_APPLY_ATTBONUS_ORC Strong against Orcs +%d%% SA
|
||||
TOOLTIP_APPLY_ATTBONUS_SHAMAN Strong against Shamans +%d%% SA
|
||||
TOOLTIP_APPLY_ATTBONUS_SURA Strong against Sura +%d%% SA
|
||||
TOOLTIP_APPLY_ATTBONUS_UNDEAD Strong against Undead +%d%% SA
|
||||
TOOLTIP_APPLY_ATTBONUS_WARRIOR Strong against Warriorr +%d%% SA
|
||||
TOOLTIP_APPLY_BLOCK Chance to block a close-combat attack %d%% SA
|
||||
TOOLTIP_APPLY_COMBAT_SP_RECOVER Recover SP all 5 seconds in a Battle %d SA
|
||||
TOOLTIP_APPLY_CRITICAL_PCT Chance of critical hit +%d%% SA
|
||||
TOOLTIP_APPLY_DAMAGE_SP_RECOVER %d%% Chance to get back SP when hit SA
|
||||
TOOLTIP_APPLY_DODGE Chance to avoid Arrows %d%% SA
|
||||
TOOLTIP_APPLY_EXP_DOUBLE_BONUS %d%% Chance for EXP Bonus SA
|
||||
TOOLTIP_APPLY_GOLD_DOUBLE_BONUS %d%% Chance to drop double Yang SA
|
||||
TOOLTIP_APPLY_IMMUNE_FALL Immune against falling down SNA
|
||||
TOOLTIP_APPLY_IMMUNE_SLOW Defence against slowing SNA
|
||||
TOOLTIP_APPLY_IMMUNE_STUN Defence against blackouts SNA
|
||||
TOOLTIP_APPLY_ITEM_DROP_BONUS %d%% Chance to drop double the Items SA
|
||||
TOOLTIP_APPLY_KILL_HP_RECOVER %d%% Chance, to restore HP SA
|
||||
TOOLTIP_APPLY_KILL_SP_RECOVER %d%% Chance to restore SP SA
|
||||
TOOLTIP_APPLY_MANA_BURN_PCT %d%% chance to rob SP SA
|
||||
TOOLTIP_APPLY_MAX_HP_PCT Max. HP +%d%% SA
|
||||
TOOLTIP_APPLY_MAX_SP_PCT Max. SP +%d%% SA
|
||||
TOOLTIP_APPLY_NOAFFECT No effect
|
||||
TOOLTIP_APPLY_NO_DEATH_PENALTY No experience points will be lost if your character is revived at the place of his death. SNA
|
||||
TOOLTIP_APPLY_PENETRATE_PCT %d%% Chance for piercing Hits SA
|
||||
TOOLTIP_APPLY_POISON_PCT Poisoning chance %d%% SA
|
||||
TOOLTIP_APPLY_POISON_REDUCE Poison Resistance %d%% SA
|
||||
TOOLTIP_APPLY_POTION_BONUS Potion %d%% effect raise SA
|
||||
TOOLTIP_APPLY_REFLECT_CURSE Chance to reflect Curse: %d%% SA
|
||||
TOOLTIP_APPLY_REFLECT_MELEE %d%% Chance to reflect close combat hits SA
|
||||
TOOLTIP_APPLY_RESIST_ASSASSIN Defence chance against ninja attacks: %d%% SA
|
||||
TOOLTIP_APPLY_RESIST_BELL Bell Defence %d%% SA
|
||||
TOOLTIP_APPLY_RESIST_DAGGER Dagger Defence %d%% SA
|
||||
TOOLTIP_APPLY_RESIST_FAN Fan Defence %d%% SA
|
||||
TOOLTIP_APPLY_RESIST_SHAMAN Defence chance against shaman attacks: %d%% SA
|
||||
TOOLTIP_APPLY_RESIST_SURA Defence chance against sura attacks: %d%% SA
|
||||
TOOLTIP_APPLY_RESIST_SWORD Sword Defence %d%% SA
|
||||
TOOLTIP_APPLY_RESIST_TWOHAND Two-Handed Defence %d%% SA
|
||||
TOOLTIP_APPLY_RESIST_WARRIOR Defence chance against warrior attacks: %d%% SA
|
||||
TOOLTIP_APPLY_RESIST_WIND Wind Resistance %d%% SA
|
||||
TOOLTIP_APPLY_SKILL_BOOK_BONUS Chance to learn from books upgraded by factor 2.5 . SNA
|
||||
TOOLTIP_APPLY_SKILL_BOOK_NO_DELAY If learning fails you immediately have another try for free SNA
|
||||
TOOLTIP_APPLY_SLOW_PCT Slowing chance %d%% SA
|
||||
TOOLTIP_APPLY_STEAL_HP %d%% damage will be absorbed by HP SA
|
||||
TOOLTIP_APPLY_STEAL_SP %d%% damage will be absorbed by SP SA
|
||||
TOOLTIP_APPLY_STUN_PCT Blackout chance %d%% SA
|
||||
TOOLTIP_ARMOR Armor
|
||||
TOOLTIP_ARROW Arrow
|
||||
TOOLTIP_ASSASSIN Ninja
|
||||
TOOLTIP_ATT_GRADE Attack Value +%d SA
|
||||
TOOLTIP_ATT_SPEED Attack Speed +%d%% SA
|
||||
TOOLTIP_AUTO_POTION_HP Sun Elixir
|
||||
TOOLTIP_AUTO_POTION_REST Remainder: %.2f%%
|
||||
TOOLTIP_AUTO_POTION_SP Moon Elixir
|
||||
TOOLTIP_AUTO_POTION_USING Active
|
||||
TOOLTIP_BOW_DISTANCE Arc Range +%dm SA
|
||||
TOOLTIP_BUYPRICE Price: %s
|
||||
TOOLTIP_CAST_SPEED Casting Speed +%d%% SA
|
||||
TOOLTIP_CON Vitality +%d SA
|
||||
TOOLTIP_COSTUME_ATTR_BONUS Costume bonus %d%% SA
|
||||
TOOLTIP_DEF_GRADE Defence +%d SA
|
||||
TOOLTIP_DEX Dexterity +%d SA
|
||||
TOOLTIP_DRAGON_SOUL_DECK1 Earth SNA
|
||||
TOOLTIP_DRAGON_SOUL_DECK2 Sky SNA
|
||||
TOOLTIP_EAR Earring
|
||||
TOOLTIP_ENERGY Energy %d SA
|
||||
TOOLTIP_ETC And so on
|
||||
TOOLTIP_FISHINGROD_EXP Points %d / %d
|
||||
TOOLTIP_FISHINGROD_LEVEL Level: %d
|
||||
TOOLTIP_FISHINGROD_UPGRADE1 Give to the Fisherman
|
||||
TOOLTIP_FISHINGROD_UPGRADE2 to get a better
|
||||
TOOLTIP_FISHINGROD_UPGRADE3 Fishing Pole.
|
||||
TOOLTIP_FISH_LEN Lenght: %.2fcm
|
||||
TOOLTIP_HELMET Helmet
|
||||
TOOLTIP_HP_REGEN HP Regeneration +%d%% SA
|
||||
TOOLTIP_INT Intelligence +%d SA
|
||||
TOOLTIP_ITEM_ATT_GRADE Attack Value %d
|
||||
TOOLTIP_ITEM_ATT_POWER Attack Value %d - %d
|
||||
TOOLTIP_ITEM_ATT_POWER_ONE_ARG Attack Value %d
|
||||
TOOLTIP_ITEM_ATT_POWER_REFINE Attack Value %d - %d (+%d)
|
||||
TOOLTIP_ITEM_ATT_SPEED Attacking Speed %s
|
||||
TOOLTIP_ITEM_DEF_GRADE Defence %d
|
||||
TOOLTIP_ITEM_FAST Fast
|
||||
TOOLTIP_ITEM_LIMIT_CON Vitality Upper Limit: %d
|
||||
TOOLTIP_ITEM_LIMIT_DEX Dexterity Upper Limit: %d
|
||||
TOOLTIP_ITEM_LIMIT_INT Intelligence Upper Limit: %d
|
||||
TOOLTIP_ITEM_LIMIT_LEVEL From Level: %d
|
||||
TOOLTIP_ITEM_LIMIT_STR Strenght Upper Limit: %d
|
||||
TOOLTIP_ITEM_MAGIC_ATT_POWER Magical Attack Value %d - %d
|
||||
TOOLTIP_ITEM_MAGIC_ATT_POWER_ONE_ARG Magical Attack Value %d
|
||||
TOOLTIP_ITEM_MAGIC_DEF_POWER Magical Defence %d
|
||||
TOOLTIP_ITEM_NORMAL Normal
|
||||
TOOLTIP_ITEM_SLOW Slow
|
||||
TOOLTIP_ITEM_VERY_FAST Very fast
|
||||
TOOLTIP_ITEM_VERY_SLOW Very slow
|
||||
TOOLTIP_ITEM_WEARABLE_JOB [ Wearable ]
|
||||
TOOLTIP_LOTTERY_STEP_NUMBER %d
|
||||
TOOLTIP_LOTTO_NUMBER Lucky Number: %d
|
||||
TOOLTIP_MAGIC_ATTBONUS_PER Magic attack +%d%% SA
|
||||
TOOLTIP_MAGIC_ATT_GRADE Magical Attack Value +%d SA
|
||||
TOOLTIP_MAGIC_DEF_GRADE Magical Defence +%d SA
|
||||
TOOLTIP_MALL_ATTBONUS Attack Value +%d%% SA
|
||||
TOOLTIP_MALL_ATTBONUS_STATIC Attack Value +12~15% SNA
|
||||
TOOLTIP_MALL_AUTOLOOT A hand that picks up dropped Yang automatically SNA
|
||||
TOOLTIP_MALL_DEFBONUS Defence +%d%% SA
|
||||
TOOLTIP_MALL_DEFBONUS_STATIC Defence +12~15% SNA
|
||||
TOOLTIP_MALL_EXPBONUS EXP +%d%% SA
|
||||
TOOLTIP_MALL_EXPBONUS_P_STATIC iCafe EXP Bonus +%d%% SA
|
||||
TOOLTIP_MALL_EXPBONUS_STATIC Increases gaining EXP by 50% SNA
|
||||
TOOLTIP_MALL_FISH_MIND Your chance of catching a rare fish is doubled. SNA
|
||||
TOOLTIP_MALL_GOLDBONUS Chance of capturing Yang multiplied with %.1f SA
|
||||
TOOLTIP_MALL_GOLDBONUS_STATIC Doubles your chance to capture Yang SNA
|
||||
TOOLTIP_MALL_ITEMBONUS Chance of capturing Items multiplied with %.1f SA
|
||||
TOOLTIP_MALL_ITEMBONUS_P_STATIC iCafe Chance of capturing Items plus %.1f%% SA
|
||||
TOOLTIP_MALL_ITEMBONUS_STATIC Doubles your chances of capturing items SNA
|
||||
TOOLTIP_MALL_MARRIAGE_FAST Lovepoints raise faster. SNA
|
||||
TOOLTIP_MALL_SAFEBOX Your Storeroom gets 2 storage rooms SNA
|
||||
TOOLTIP_MAX_HP Max. HP +%d SA
|
||||
TOOLTIP_MAX_HP_PCT Max. HP +%d%% SA
|
||||
TOOLTIP_MAX_SP Max. SP +%d SA
|
||||
TOOLTIP_MAX_SP_PCT Max. SP +%d%% SA
|
||||
TOOLTIP_MAX_STAMINA Max. Endurance +%d SA
|
||||
TOOLTIP_MELEE_MAGIC_ATTBONUS_PER Magic/melee attack +%d%% SA
|
||||
TOOLTIP_MEMORIZED_POSITION %s(%d, %d)
|
||||
TOOLTIP_MEMORIZED_POSITION_ERROR GPS ERROR(%d, %d)
|
||||
TOOLTIP_MOV_SPEED Moving Speed %d%% SA
|
||||
TOOLTIP_NECK Necklace
|
||||
TOOLTIP_NEED_ALL_SP Needed SP: Max.
|
||||
TOOLTIP_NEED_GSP Needed Dragon ghost: %d
|
||||
TOOLTIP_NEED_HP Needed HP: %d
|
||||
TOOLTIP_NEED_HP_PER_SEC HP / Sec.: %d
|
||||
TOOLTIP_NEED_SKILL_POINT Needed Skill Points:
|
||||
TOOLTIP_NEED_SP Needed SP: %d
|
||||
TOOLTIP_NEED_SP_PER_SEC SP / Sec.: %d
|
||||
TOOLTIP_NEXT_SKILL_LEVEL_1 Next Level: %d (Max. %d)
|
||||
TOOLTIP_NEXT_SKILL_LEVEL_2 Next Level: %d (Max. %d-%d)
|
||||
TOOLTIP_NORMAL_HIT_DAMAGE_BONUS Average Damage %d%% SA
|
||||
TOOLTIP_NORMAL_HIT_DEFEND_BONUS Average Damage Resistance %d%% SA
|
||||
TOOLTIP_PARTY_INFO_GRADE_UP1 More than %d Group members
|
||||
TOOLTIP_PARTY_INFO_GRADE_UP2 Attack Level +%d
|
||||
TOOLTIP_PARTY_INFO_GRADE_UP3 Defence Level +%d
|
||||
TOOLTIP_PARTY_INFO_HEAL_18_LEVEL Restore HP/SP of all Group members all 60 minutes.
|
||||
TOOLTIP_PARTY_INFO_HEAL_40_LEVEL Restore HP/SP of all Group members all 30 minutes
|
||||
TOOLTIP_PARTY_INFO_RECALL_12_LEVEL You have to wait 3 minutes after the death of a group member.
|
||||
TOOLTIP_PARTY_INFO_RECALL_20_LEVEL You can call Group members who are on the same server anytime.
|
||||
TOOLTIP_PARTY_INFO_SET_ATTACKER Attack Level +(Number of Group members./2) Attacker %d can be chosen.
|
||||
TOOLTIP_PARTY_INFO_SET_TANKER Defence Level +(Number of Group members) blade fighters 1 can be chosen.
|
||||
TOOLTIP_PARTY_SKILL_LEVEL Current Level: %d
|
||||
TOOLTIP_PARTY_TITLE_GRADE_UP [Attack/Defence upgraded]
|
||||
TOOLTIP_PARTY_TITLE_HEAL [restore]
|
||||
TOOLTIP_PARTY_TITLE_INFO_BONUS_EXP When you have more than %d Group members you get %d%% Bonus EXP .
|
||||
TOOLTIP_PARTY_TITLE_MEMBER_BONUS_EXP [Bonus EXP]
|
||||
TOOLTIP_PARTY_TITLE_RECALL [Call]
|
||||
TOOLTIP_PARTY_TITLE_SET_ATTACKER [Constitute Attacker]
|
||||
TOOLTIP_PARTY_TITLE_SET_TANKER [Constitute Blade Fighter]
|
||||
TOOLTIP_PICK_EXP Points: %d / %d
|
||||
TOOLTIP_PICK_LEVEL Level: %d
|
||||
TOOLTIP_PICK_UPGRADE1 Give to the Lumberjack
|
||||
TOOLTIP_PICK_UPGRADE2 to get a better
|
||||
TOOLTIP_PICK_UPGRADE3 Pickaxe.
|
||||
TOOLTIP_POTION_CURE Cure negative effects.
|
||||
TOOLTIP_POTION_MIN Min.
|
||||
TOOLTIP_POTION_PLUS_ATTACK_SPEED Attack speed +%d
|
||||
TOOLTIP_POTION_PLUS_HP_PERCENT HP +%d%%
|
||||
TOOLTIP_POTION_PLUS_HP_POINT HP +%d
|
||||
TOOLTIP_POTION_PLUS_MOVING_SPEED Movement speed +%d
|
||||
TOOLTIP_POTION_PLUS_SP_PERCENT SP +%d%%
|
||||
TOOLTIP_POTION_PLUS_SP_POINT SP +%d
|
||||
TOOLTIP_POTION_SEC Sec.
|
||||
TOOLTIP_POTION_TIME Duration:
|
||||
TOOLTIP_REQUIREMENT_21_LEVEL You must have reached Level 21.
|
||||
TOOLTIP_REQUIREMENT_41_LEVEL You must have reached Level 41.
|
||||
TOOLTIP_REQUIREMENT_LEVEL You must have reached Level %d.
|
||||
TOOLTIP_REQUIREMENT_SKILL_LEVEL %s Level %d needed.
|
||||
TOOLTIP_REQUIREMENT_STAT_LEVEL %s %d needed
|
||||
TOOLTIP_RESIST_BOW Arrow Resistance %d%% SA
|
||||
TOOLTIP_RESIST_DARK Resistance against darkness +%d%% SA
|
||||
TOOLTIP_RESIST_EARTH Earth resistance +%d%% SA
|
||||
TOOLTIP_RESIST_ELEC Lightning Resistance %d%% SA
|
||||
TOOLTIP_RESIST_FIRE Fire Resistance %d%% SA
|
||||
TOOLTIP_RESIST_ICE Ice resistance +%d%% SA
|
||||
TOOLTIP_RESIST_MAGIC Magic Resistance %d%% SA
|
||||
TOOLTIP_REST_USABLE_COUNT Left: %d
|
||||
TOOLTIP_SEALED
|
||||
TOOLTIP_SELLPRICE Price: %s
|
||||
TOOLTIP_SHAMAN Shaman
|
||||
TOOLTIP_SHIELD Shield
|
||||
TOOLTIP_SHOES Shoes
|
||||
TOOLTIP_SKILL Skills SNA
|
||||
TOOLTIP_SKILLBOOK_NAME Skill Book
|
||||
TOOLTIP_SKILL_AFFECT_ATT_GRADE Attack Value: +
|
||||
TOOLTIP_SKILL_AFFECT_ATT_POWER Attack Value:
|
||||
TOOLTIP_SKILL_AFFECT_ATT_SPEED Attack Speed: +
|
||||
TOOLTIP_SKILL_AFFECT_DEF_GRADE Defence:
|
||||
TOOLTIP_SKILL_AFFECT_DODGE Opponent Attack Value: -
|
||||
TOOLTIP_SKILL_AFFECT_HEAL Restore HP:
|
||||
TOOLTIP_SKILL_AFFECT_MOV_SPEED Moving Speed: +
|
||||
TOOLTIP_SKILL_AFFECT_REFLECT_MELEE Chance to reflect close combat attack:
|
||||
TOOLTIP_SKILL_AFFECT_RESIST_NORMAL Resistance against Body Damage:
|
||||
TOOLTIP_SKILL_COOL_TIME Recharge:
|
||||
TOOLTIP_SKILL_DAMAGE_BONUS Skill Damage %d%% SA
|
||||
TOOLTIP_SKILL_DEFEND_BONUS Resistance against Skill Damage %d%% SA
|
||||
TOOLTIP_SKILL_DURATION Duration: %d Sek.
|
||||
TOOLTIP_SKILL_FORGET_BOOK_NAME Band of Oblivion
|
||||
TOOLTIP_SKILL_LEVEL Current Level: %d
|
||||
TOOLTIP_SKILL_LEVEL_MASTER Current Level: %d (Master)
|
||||
TOOLTIP_SKILL_LEVEL_WITH_MAX Current Level: %d (Max. %d)
|
||||
TOOLTIP_SOCKET_EMPTY Empty
|
||||
TOOLTIP_SOCKET_REFINABLE_ITEM [Item with Socket]
|
||||
TOOLTIP_SP_REGEN SP Regeneration +%d%% SA
|
||||
TOOLTIP_STR Strength +%d SA
|
||||
TOOLTIP_SURA Sura
|
||||
TOOLTIP_TIME_CHARGER_FIX Time charging %d sec. SA
|
||||
TOOLTIP_TIME_CHARGER_PER Time charging %d%% SA
|
||||
TOOLTIP_UNIQUE Unique
|
||||
TOOLTIP_UNSEAL_LEFT_TIME
|
||||
TOOLTIP_WARRIOR Warrior
|
||||
TOOLTIP_WEAPON Weapon
|
||||
TOOLTIP_WRISTLET Wristlet
|
||||
UI_ACCEPT Accept
|
||||
UI_CANCEL Cancel
|
||||
UI_CLOSE Close
|
||||
UI_DEF_FONT Tahoma:12
|
||||
UI_DEF_FONT_LARGE Tahoma:14
|
||||
UI_DEF_FONT_SMALL Tahoma:9
|
||||
UI_DENY Decline
|
||||
UI_ITEM Item
|
||||
UI_LEFT_TIME Remaining Time: %d Sec.
|
||||
UI_NEXT Continue
|
||||
UI_NEXTPAGE Next
|
||||
UI_NOCONTENTS No Content
|
||||
UI_NONAME No Name
|
||||
UI_OK OK
|
||||
UI_POS_UNKNOWN Unknown Place
|
||||
UI_PREVPAGE Back
|
||||
UI_UNKNOWN Unknown
|
||||
UPLOAD_MARK_CHECK_NEED_RECONNECT The upload has to be started again.
|
||||
UPLOAD_MARK_UPLOAD_NEED_RECONNECT The upload has to be started again.
|
||||
USE_ITEM_FAILURE_PRIVATE_SHOP You cannot use items while you have a private shop open.
|
||||
USE_SKILL_ERROR_UNKNOWN Unknown Skill Error: %s
|
326
bin/pack/locale_en/locale/en/locale_interface.txt
Normal file
@ -0,0 +1,326 @@
|
||||
ACCEPT Accept
|
||||
ATTACH_METIN_INFO Do you want to use the Spirit Stone?
|
||||
ATTACH_METIN_TITLE Use Spirit Stone
|
||||
CANCEL Cancel
|
||||
CHANGE_PASSWORD_CONFIRM Confirm new Password
|
||||
CHANGE_PASSWORD_NEW New Password
|
||||
CHANGE_PASSWORD_OLD Old Password
|
||||
CHANGE_PASSWORD_TITLE Password Change
|
||||
CHARACTER_ACTION Emotion
|
||||
CHARACTER_EMOTICON Emotion
|
||||
CHARACTER_MAIN Character
|
||||
CHARACTER_MUTUAL_ACTION Mutual Emotion
|
||||
CHARACTER_NORMAL_ACTION Normal Emotion
|
||||
CHARACTER_QUEST Missions
|
||||
CHARACTER_SKILL Skill
|
||||
CLOSE Close
|
||||
COSTUME_TITLE Costumes
|
||||
COSTUME_WINDOW_TITLE Costumes
|
||||
CREATE_ATT_GRADE STR
|
||||
CREATE_CREATE Create
|
||||
CREATE_DEX_GRADE DEX
|
||||
CREATE_HP HP
|
||||
CREATE_LAST_POINT Points
|
||||
CREATE_MAN Man
|
||||
CREATE_NAME Name
|
||||
CREATE_NEXT Next
|
||||
CREATE_PREV Back
|
||||
CREATE_SEX Gender
|
||||
CREATE_SHAPE Shape
|
||||
CREATE_SP INT
|
||||
CREATE_STAT_RESET Reset
|
||||
CREATE_WOMAN Woman
|
||||
CUBE_INFO_TITLE Refinement Handbook
|
||||
CUBE_REQUIRE_MATERIAL Required materials
|
||||
CUBE_REQUIRE_MATERIAL_OR or
|
||||
CUBE_TITLE Refinement Window
|
||||
DO_REFINE Refine
|
||||
DRAGONSOUL_ACTIVATE Activate
|
||||
DRAGONSOUL_PAGE_BUTTON_1 Rough
|
||||
DRAGONSOUL_PAGE_BUTTON_2 Cut
|
||||
DRAGONSOUL_PAGE_BUTTON_3 Rare
|
||||
DRAGONSOUL_PAGE_BUTTON_4 Antique
|
||||
DRAGONSOUL_PAGE_BUTTON_5 Legendary
|
||||
DRAGONSOUL_REFINE_WINDOW_TITLE Refinement Window
|
||||
DRAGONSOUL_TAP_TITLE_1 Dragon Diamond
|
||||
DRAGONSOUL_TAP_TITLE_2 Dragon Ruby
|
||||
DRAGONSOUL_TAP_TITLE_3 Dragon Jade
|
||||
DRAGONSOUL_TAP_TITLE_4 Dragon Sapphire
|
||||
DRAGONSOUL_TAP_TITLE_5 Dragon Garnet
|
||||
DRAGONSOUL_TAP_TITLE_6 Dragon Onyx
|
||||
DRAGONSOUL_TITLE Dragon Stone Alchemy
|
||||
EMPIRE_EXIT Exit
|
||||
EMPIRE_NEXT Next
|
||||
EMPIRE_PREV Back
|
||||
EMPIRE_SELECT Choose
|
||||
EXCHANGE_ACCEPT Accept
|
||||
EXCHANGE_TITLE Trade
|
||||
GAMEOPTION_TITLE Game Options
|
||||
GAME_EXIT_OBSERVER End Observer Mode
|
||||
GAME_HELP Help
|
||||
GAME_QUEST Tasks
|
||||
GAME_SKILL_UP Raise Skills
|
||||
GAME_STAT_UP Raise State
|
||||
GRADE Class
|
||||
GRADE_SELECT Class
|
||||
GUILD_BASENAME Base Name
|
||||
GUILD_BOARD_ID Name
|
||||
GUILD_BOARD_REFRESH Refresh (F5)
|
||||
GUILD_BOARD_TEXT Message
|
||||
GUILD_BUILDING_CATEGORY_TITLE Building Units
|
||||
GUILD_BUILDING_CHANGE Change
|
||||
GUILD_BUILDING_DIRECTION Orientation
|
||||
GUILD_BUILDING_GRADE Rank
|
||||
GUILD_BUILDING_INFO Buildings and Cost Information
|
||||
GUILD_BUILDING_LIST_TITLE Building List
|
||||
GUILD_BUILDING_LOG Log
|
||||
GUILD_BUILDING_NAME Building name
|
||||
GUILD_BUILDING_OPERATE Operate
|
||||
GUILD_BUILDING_PLY Plywood
|
||||
GUILD_BUILDING_POSITION Position
|
||||
GUILD_BUILDING_PREVIEW Preview
|
||||
GUILD_BUILDING_PRICE Price
|
||||
GUILD_BUILDING_REFRESH Refresh (F5)
|
||||
GUILD_BUILDING_STONE Stone
|
||||
GUILD_BUILDING_TITLE Guild House Building
|
||||
GUILD_CRYSTAL Crystal
|
||||
GUILD_DEPOSIT Deposit
|
||||
GUILD_DROP_RESOURCE1 Here
|
||||
GUILD_DROP_RESOURCE2 Drop Resource
|
||||
GUILD_GEM Gem
|
||||
GUILD_GRADE_CHANGE_GRADE_NAME New rank name
|
||||
GUILD_GRADE_NUM Nr.
|
||||
GUILD_GRADE_PERMISSION_DELETE Kick
|
||||
GUILD_GRADE_PERMISSION_JOIN Invite
|
||||
GUILD_GRADE_PERMISSION_NOTICE Write
|
||||
GUILD_GRADE_PERMISSION_SKILL Skills
|
||||
GUILD_GRADE_RANK Rank
|
||||
GUILD_GRADE_WRITE Write
|
||||
GUILD_INFO Guild Information
|
||||
GUILD_INFO_CUR_EXP Experience
|
||||
GUILD_INFO_DECALRE_WAR Declare War
|
||||
GUILD_INFO_ENEMY_GUILD Enemy Guild
|
||||
GUILD_INFO_ENEMY_GUILD_EMPTY None
|
||||
GUILD_INFO_LEVEL Guild Level
|
||||
GUILD_INFO_MARK Guild Sign
|
||||
GUILD_INFO_MASTER Leader
|
||||
GUILD_INFO_MASTER_VALUE Leader
|
||||
GUILD_INFO_MEMBER_AVG_LEVEL Average Level
|
||||
GUILD_INFO_MEMBER_NUM No. of members
|
||||
GUILD_INFO_NAME Guild name
|
||||
GUILD_INFO_NAME_VALUE This is a Guild Name
|
||||
GUILD_INFO_OFFER_EXP Invest
|
||||
GUILD_INFO_REST_EXP Needed Exp.
|
||||
GUILD_INFO_UPLOAD_MARK Upload Sign
|
||||
GUILD_INFO_UPLOAD_SYMBOL Upload Flag
|
||||
GUILD_MARK Guild Sign
|
||||
GUILD_MEMBER_JOB Class
|
||||
GUILD_MEMBER_KNIGHT Leader
|
||||
GUILD_MEMBER_LEVEL Level
|
||||
GUILD_MEMBER_NAME Name
|
||||
GUILD_MEMBER_RANK Rank
|
||||
GUILD_MEMBER_SPECIFIC_GRAVITY Invested
|
||||
GUILD_METIN_STONE Spirit Stone
|
||||
GUILD_MINENAL Mineral
|
||||
GUILD_MONEY Yang
|
||||
GUILD_NAME Guild
|
||||
GUILD_RESOURCE_INFO Resources Information
|
||||
GUILD_SKILL_ACTIVE Active
|
||||
GUILD_SKIlL_HEAL_GSP Win back Power
|
||||
GUILD_SKILL_PASSIVE Passive
|
||||
GUILD_SKILL_POWER Energy
|
||||
GUILD_SKILL_STATE Skills of the Guild
|
||||
GUILD_SYMBOL Guild Flag
|
||||
GUILD_WAR_ACCEPT Accept War Declaration
|
||||
GUILD_WAR_BATTLE_TYPE Battle Type
|
||||
GUILD_WAR_CTF Flag
|
||||
GUILD_WAR_DECLARE Declare Guild War
|
||||
GUILD_WAR_ENEMY Enemy
|
||||
GUILD_WAR_NORMAL Field
|
||||
GUILD_WAR_WARP Arena
|
||||
GUILD_WATER Water
|
||||
GUILD_WATER_STONE Waterstone
|
||||
GUILD_WITHDRAW Take
|
||||
HELP_ATTACK_KEY Attack: left mouse button or space bar
|
||||
HELP_CHANGE_PK_MODE Change attack mode: change setting of left mouse button
|
||||
HELP_CHARACTER_BUTTON1 (Character Window, Inventory Window,
|
||||
HELP_CHARACTER_BUTTON2 List of Friends and Options)
|
||||
HELP_CONTROL_CAMERA_BY_MIDDLEBUTTON Camera View: middle or right mouse button
|
||||
HELP_CONTROL_CAMERA_BY_RIGHTBUTTON Camera View: right or middle mouse button
|
||||
HELP_EXP Experience
|
||||
HELP_FURY Ingame Item Shop
|
||||
HELP_GUILD_WINDOW Open Guild Window: Alt + G
|
||||
HELP_HELP Display help: H
|
||||
HELP_HP Hit Points (HP)
|
||||
HELP_MESSENGER_WINDOW Open Friends List: Alt + M
|
||||
HELP_MOUSE_LEFT Function of the Left Mouse button
|
||||
HELP_MOUSE_RIGHT Function of the Right Mouse button
|
||||
HELP_MOVE_KEY Panel: W, A, S, D or arrow keys
|
||||
HELP_OPEN_CHARACTER Open character window: C
|
||||
HELP_OPEN_CHAT Open chat window: Enter
|
||||
HELP_OPEN_INVENTORY Open inventory window: I
|
||||
HELP_OPEN_LOG Open Chatlog: L
|
||||
HELP_OPEN_MINIMAP Open mini map: Shift + M
|
||||
HELP_OPEN_QUEST Open Task Window: N
|
||||
HELP_OPEN_SKILL Open Skill Window: V
|
||||
HELP_OPEN_WHISPER Open Whisper Window: Shift + Enter
|
||||
HELP_OPEN_ZONEMAP Open Large Map: M
|
||||
HELP_PICK_ITEM Collect Items: ^ or Y or left mouse button
|
||||
HELP_QUICKSLOT Fast Access Fields
|
||||
HELP_SCREEN_CAPTURE Save Screenshot: Print (will be saved in file "Metin2\screenshot")
|
||||
HELP_SHOW_ALL_NAME Display Names: Alt
|
||||
HELP_SP Spell Points (SP)
|
||||
HELP_SYSTEM_BUTTON System buttons
|
||||
INVENTORY_PAGE_BUTTON_TOOLTIP_1 1. Inventory
|
||||
INVENTORY_PAGE_BUTTON_TOOLTIP_2 2. Inventory
|
||||
INVENTORY_TITLE Inventory
|
||||
ITEM_MALL Item Shop
|
||||
LOAD_ERROR The File is damaged. Please install new. Press ESC now.
|
||||
LOGIN_CONNECT Connect
|
||||
LOGIN_CONNECTING You will be connected to the Server
|
||||
LOGIN_DEFAULT_SERVERADDR Servername, Channel 1
|
||||
LOGIN_EXIT Exit
|
||||
LOGIN_REGION_TITLE Choose Place for issuing an invoice.
|
||||
LOGIN_SELECT_BUTTON Choose
|
||||
LOGIN_SELECT_EXIT Exit
|
||||
LOGIN_SELECT_OK OK
|
||||
LOGIN_SELECT_TITLE Choose Server
|
||||
MALL_PASSWORD_TITLE Password
|
||||
MALL_TITLE Item Shop Storeroom
|
||||
MARKET_TITLE Load
|
||||
MARKLIST_REFRESH Refresh
|
||||
MARKLIST_TITLE Register Guild Sign
|
||||
MESSAGE This is a Message
|
||||
MESSENGER_ADD_FRIEND Add friend
|
||||
MESSENGER_DELETE_FRIEND Delete friend
|
||||
MESSENGER_MOBILE Send Text Message
|
||||
MESSENGER_OPEN_GUILD Open Guild Window
|
||||
MESSENGER_TITLE Friends
|
||||
MESSENGER_USE_GUILD_MOVE_SKILL Use the Guild Moving Skill
|
||||
MESSENGER_WHISPER Whisper
|
||||
MINIMIZE Minimize
|
||||
MOUSEBUTTON_ATTACK Attack
|
||||
MOUSEBUTTON_AUTO_ATTACK Attack automatically
|
||||
MOUSEBUTTON_CAMERA Camera
|
||||
MOUSEBUTTON_SKILL Skills
|
||||
MUSICLIST_TITLE Music Choices
|
||||
NO No
|
||||
OK OK
|
||||
OPTION_ALWAYS_SHOW_NAME Name
|
||||
OPTION_ALWAYS_SHOW_NAME_OFF Limited
|
||||
OPTION_ALWAYS_SHOW_NAME_ON Always
|
||||
OPTION_BLOCK Block
|
||||
OPTION_BLOCK_EXCHANGE Trade
|
||||
OPTION_BLOCK_FRIEND Friends
|
||||
OPTION_BLOCK_GUILD Guild
|
||||
OPTION_BLOCK_PARTY Group
|
||||
OPTION_BLOCK_PARTY_REQUEST Request
|
||||
OPTION_BLOCK_WHISPER Whisper
|
||||
OPTION_CAMERA_DISTANCE Camera
|
||||
OPTION_CAMERA_DISTANCE_LONG Far
|
||||
OPTION_CAMERA_DISTANCE_SHORT Close
|
||||
OPTION_DELETE_MOBILE_BUTTON Delete Cell Phone Number
|
||||
OPTION_EFFECT Hit Info
|
||||
OPTION_FOG Fog
|
||||
OPTION_FOG_DENSE Dense
|
||||
OPTION_FOG_LIGHT Light
|
||||
OPTION_FOG_MIDDLE Middle
|
||||
OPTION_INPUT_MOBILE_BUTTON Enter Cell Phone Number
|
||||
OPTION_MOBILE Cell Phone
|
||||
OPTION_MUSIC Music
|
||||
OPTION_MUSIC_CHANGE Change
|
||||
OPTION_MUSIC_DEFAULT_THEMA Standard Music of Metin2
|
||||
OPTION_NAME_COLOR Name Color
|
||||
OPTION_NAME_COLOR_EMPIRE Kingdom Color
|
||||
OPTION_NAME_COLOR_NORMAL Normal
|
||||
OPTION_PVPMODE PvP Mode
|
||||
OPTION_PVPMODE_FREE Free
|
||||
OPTION_PVPMODE_FREE_TOOLTIP You are allowed to attack all players.
|
||||
OPTION_PVPMODE_GUILD Guild
|
||||
OPTION_PVPMODE_GUILD_TOOLTIP You are allowed to attack all players but your Guild members.
|
||||
OPTION_PVPMODE_PEACE Peace
|
||||
OPTION_PVPMODE_PEACE_TOOLTIP You cannot attack players from your kingdom.
|
||||
OPTION_PVPMODE_REVENGE Hostile
|
||||
OPTION_PVPMODE_REVENGE_TOOLTIP You can only attack those who have another Ethos.
|
||||
OPTION_SALESTEXT Shop name
|
||||
OPTION_SALESTEXT_VIEW_OFF Hide
|
||||
OPTION_SALESTEXT_VIEW_ON Show
|
||||
OPTION_SOUND Sound Effects
|
||||
OPTION_TARGET_BOARD Target Menu
|
||||
OPTION_TARGET_BOARD_NO_VIEW Close
|
||||
OPTION_TARGET_BOARD_VIEW Show
|
||||
OPTION_TILING Graphic
|
||||
OPTION_TILING_APPLY Apply
|
||||
OPTION_TILING_CPU CPU
|
||||
OPTION_TILING_GPU GPU
|
||||
OPTION_TITLE Options
|
||||
OPTION_VIEW_CHAT Chat Line
|
||||
OPTION_VIEW_CHAT_OFF Hide
|
||||
OPTION_VIEW_CHAT_ON Show
|
||||
PARTY_MEMBER_INFO_NAME Name of the Group member
|
||||
PASSWORD_DESC_1 Enter your password
|
||||
PASSWORD_DESC_2 to open the storeroom.
|
||||
PASSWORD_DESC_3 Already changed your password?
|
||||
PASSWORD_DESC_4 If not, your password will be '000000'.
|
||||
PASSWORD_DESC_5 Change your password in storage.
|
||||
PASSWORD_TITLE Saving Password
|
||||
PICK_MONEY_TITLE Divide
|
||||
PRIVATE_SHOP_CLOSE_BUTTON Close shop
|
||||
PRIVATE_SHOP_NAME Name of the shop
|
||||
PRIVATE_SHOP_TITLE Open private shop
|
||||
REFINE_COST Upgrading Costs: 0 Yang
|
||||
REFINE_INFO Chance to upgrade successfully: 100%
|
||||
REFINE_MONEY Refinement fee
|
||||
REFINE_SELECT Refinement
|
||||
REFINE_TTILE Upgrades
|
||||
REPORT_VIOLENT_WHISPER
|
||||
RESTART_HERE Restart here
|
||||
RESTART_TOWN Restart in the City
|
||||
SAFE_CHANGE_PASSWORD Change Password
|
||||
SAFE_TITLE Storeroom
|
||||
SELECT_ATT_GRADE STR
|
||||
SELECT_CREATE Create
|
||||
SELECT_DELETE Delete
|
||||
SELECT_DEX_GRADE DEX
|
||||
SELECT_EMPIRE_NAME Name of Kingdom
|
||||
SELECT_EXIT Close
|
||||
SELECT_HP HP
|
||||
SELECT_LEVEL Level
|
||||
SELECT_METIN_STONE_TITLE Select Spirit Stone
|
||||
SELECT_NAME Name
|
||||
SELECT_NO_GUILD No Guild
|
||||
SELECT_PLAYTIME Playtime (min.)
|
||||
SELECT_SELECT Start
|
||||
SELECT_SP SP
|
||||
SELECT_TITLE Choose Title
|
||||
SHOP_BUY Buy
|
||||
SHOP_SELL Sell
|
||||
SHOP_TITLE Shop
|
||||
SKILL_SUPPORT_TITLE Standard Skills
|
||||
STEP Clarity grade
|
||||
STEP_SELECT Clarity grade
|
||||
STRENGTH Strengthen
|
||||
STRENGTH_SELECT Level
|
||||
SYSTEMOPTION_TITLE System Options
|
||||
SYSTEM_CHANGE Change Character
|
||||
SYSTEM_EXIT Exit Game
|
||||
SYSTEM_HELP Help
|
||||
SYSTEM_LOGOUT Log Out
|
||||
SYSTEM_MALL Item Shop
|
||||
SYSTEM_OPTION System Options
|
||||
TASKBAR_CHARACTER Character [C/V/B/N]
|
||||
TASKBAR_CHAT Chat Window [Enter]
|
||||
TASKBAR_DISABLE Deactivated
|
||||
TASKBAR_DRAGON_SOUL Dragon Stone Alchemy
|
||||
TASKBAR_EXPAND Expand window
|
||||
TASKBAR_INVENTORY Inventory [I]
|
||||
TASKBAR_MESSENGER Friends [Alt+M]
|
||||
TASKBAR_NEXT_QUICKSLOT Next Fast Access Field [Shift+Number, Alt]
|
||||
TASKBAR_PREV_QUICKSLOT Previous Fast Access Field [Shift+Number]
|
||||
TASKBAR_SYSTEM Options[ESC]
|
||||
WHISPER_BAN Block
|
||||
WHISPER_NAME Whisper
|
||||
WHISPER_REPORT
|
||||
WHISPER_SEND Send
|
||||
YES Yes
|
||||
ZONE_MAP Large Map
|
6
bin/pack/locale_en/locale/en/map/map_a2_point.txt
Normal file
@ -0,0 +1,6 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 WARP 147200 7300 "<22>ھ<EFBFBD><DABE><EFBFBD>"
|
||||
1 WARP 13100 74600 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
2 WARP 64000 143600 "<22>ڶ<EFBFBD><DAB6><EFBFBD>"
|
6
bin/pack/locale_en/locale/en/map/map_b2_point.txt
Normal file
@ -0,0 +1,6 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 WARP 74600 143800 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
1 WARP 141200 14200 "<22><><EFBFBD>ѻ<EFBFBD>"
|
||||
2 WARP 134700 138300 "<22><><EFBFBD><EFBFBD>ȭ<EFBFBD><C8AD>"
|
6
bin/pack/locale_en/locale/en/map/map_c2_point.txt
Normal file
@ -0,0 +1,6 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 WARP 140900 13900 "<22>ڶ<EFBFBD><DAB6><EFBFBD>"
|
||||
1 WARP 16500 133900 "<22><><EFBFBD><EFBFBD><EFBFBD>縷"
|
||||
2 WARP 11200 10900 "<22><><EFBFBD>ѻ<EFBFBD>"
|
@ -0,0 +1,6 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 WARP 139600 15200 "<22>ھ<EFBFBD><DABE><EFBFBD>"
|
||||
1 WARP 15500 28700 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
2 WARP 75200 141800 "<22>ڶ<EFBFBD><DAB6><EFBFBD>"
|
20
bin/pack/locale_en/locale/en/map/metin2_map_a1_point.txt
Normal file
@ -0,0 +1,20 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 NPC 59600 55700 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
1 NPC 59600 60500 "<22><><EFBFBD><EFBFBD><EEB1B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
2 NPC 67800 56500 "<22><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
3 NPC 67400 60700 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ҿƹ<D2BE><C6B9><EFBFBD>"
|
||||
4 NPC 63300 62200 "<22><><EFBFBD><EFBFBD>"
|
||||
5 WARP 40500 7300 "<22>ھ<EFBFBD><DABE><EFBFBD>"
|
||||
6 NPC 35400 32700 "<22><><EFBFBD><EFBFBD>"
|
||||
7 NPC 32500 40500 "<22><><EFBFBD><EFBFBD>"
|
||||
8 NPC 25100 87400 "<22><><EFBFBD><EFBFBD>"
|
||||
9 NPC 19500 93700 "<22><><EFBFBD><EFBFBD>"
|
||||
10 NPC 30400 118600 "<22><><EFBFBD><EFBFBD>"
|
||||
11 NPC 52500 114700 "<22><><EFBFBD><EFBFBD>"
|
||||
12 NPC 59100 116600 "<22><><EFBFBD><EFBFBD>"
|
||||
13 NPC 68000 37900 "<22><><EFBFBD><EFBFBD>"
|
||||
14 NPC 82100 29700 "<22><><EFBFBD><EFBFBD>"
|
||||
15 NPC 73100 65900 "<22><><EFBFBD><EFBFBD>"
|
||||
16 WARP 7600 60100 "<22><><EFBFBD><EFBFBD>"
|
10
bin/pack/locale_en/locale/en/map/metin2_map_a3_point.txt
Normal file
@ -0,0 +1,10 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 NPC 45000 60800 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
1 NPC 47100 60800 "<22><><EFBFBD><EFBFBD><EEB1B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
2 NPC 42200 60800 "<22><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
3 NPC 43000 57400 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ҿƹ<D2BE><C6B9><EFBFBD>"
|
||||
4 NPC 48700 66600 "<22><><EFBFBD><EFBFBD>"
|
||||
5 WARP 94800 80400 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
6 WARP 10000 15000 "<22><><EFBFBD><EFBFBD>"
|
17
bin/pack/locale_en/locale/en/map/metin2_map_b1_point.txt
Normal file
@ -0,0 +1,17 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 NPC 67600 66200 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
1 NPC 67600 61700 "<22><><EFBFBD><EFBFBD><EEB1B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
2 NPC 59000 68900 "<22><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
3 NPC 60900 59600 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ҿƹ<D2BE><C6B9><EFBFBD>"
|
||||
4 NPC 58800 63300 "<22><><EFBFBD><EFBFBD>"
|
||||
5 WARP 87600 112700 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
6 NPC 67500 53900 "<22><><EFBFBD><EFBFBD>"
|
||||
7 NPC 74200 87900 "<22><><EFBFBD><EFBFBD>"
|
||||
8 NPC 20600 55200 "<22><><EFBFBD><EFBFBD>"
|
||||
9 NPC 21800 67900 "<22><><EFBFBD><EFBFBD>"
|
||||
10 NPC 22100 86500 "<22><><EFBFBD><EFBFBD>"
|
||||
11 NPC 23100 97600 "<22><><EFBFBD><EFBFBD>"
|
||||
12 NPC 23400 107700 "<22><><EFBFBD><EFBFBD>"
|
||||
13 WARP 90800 8700 "<22><><EFBFBD><EFBFBD>"
|
10
bin/pack/locale_en/locale/en/map/metin2_map_b3_point.txt
Normal file
@ -0,0 +1,10 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 NPC 44800 38700 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
1 NPC 46100 37400 "<22><><EFBFBD><EFBFBD><EEB1B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
2 NPC 38900 35600 "<22><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
3 NPC 47100 34700 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ҿƹ<D2BE><C6B9><EFBFBD>"
|
||||
4 NPC 41900 30900 "<22><><EFBFBD><EFBFBD>"
|
||||
5 WARP 10600 8800 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
6 WARP 77200 14000 "<22><><EFBFBD><EFBFBD>"
|
18
bin/pack/locale_en/locale/en/map/metin2_map_c1_point.txt
Normal file
@ -0,0 +1,18 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 NPC 43000 60800 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
1 NPC 40300 58500 "<22><><EFBFBD><EFBFBD><EEB1B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
2 NPC 38300 69300 "<22><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
3 NPC 31500 56000 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ҿƹ<D2BE><C6B9><EFBFBD>"
|
||||
4 NPC 41700 67100 "<22><><EFBFBD><EFBFBD>"
|
||||
5 WARP 13700 12600 "<22>ڶ<EFBFBD><DAB6><EFBFBD>"
|
||||
6 NPC 71100 23400 "<22><><EFBFBD><EFBFBD>"
|
||||
7 NPC 73200 39000 "<22><><EFBFBD><EFBFBD>"
|
||||
8 NPC 77200 47200 "<22><><EFBFBD><EFBFBD>"
|
||||
9 NPC 76300 80900 "<22><><EFBFBD><EFBFBD>"
|
||||
10 NPC 77300 90500 "<22><><EFBFBD><EFBFBD>"
|
||||
11 NPC 42800 48000 "<22><><EFBFBD><EFBFBD>"
|
||||
12 NPC 38600 84900 "<22><><EFBFBD><EFBFBD>"
|
||||
13 NPC 81900 31500 "<22><><EFBFBD><EFBFBD>"
|
||||
14 WARP 12500 111800 "<22><><EFBFBD><EFBFBD>"
|
10
bin/pack/locale_en/locale/en/map/metin2_map_c3_point.txt
Normal file
@ -0,0 +1,10 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 NPC 46000 46700 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
1 NPC 43500 46700 "<22><><EFBFBD><EFBFBD><EEB1B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
2 NPC 48400 38700 "<22><>ȭ<EFBFBD><C8AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
3 NPC 39400 39000 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ҿƹ<D2BE><C6B9><EFBFBD>"
|
||||
4 NPC 43300 37600 "<22><><EFBFBD><EFBFBD>"
|
||||
5 WARP 90100 15100 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
6 WARP 13600 89900 "<22><><EFBFBD><EFBFBD>"
|
@ -0,0 +1,6 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 WARP 10900 142700 "<22>ھ<EFBFBD><DABE><EFBFBD>"
|
||||
1 WARP 139300 13500 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
2 WARP 14900 13500 "<22>ڶ<EFBFBD><DAB6><EFBFBD>"
|
@ -0,0 +1,6 @@
|
||||
//num type x y ǥ<><C7A5><EFBFBD>ؽ<EFBFBD>Ʈ
|
||||
//type : "OPC", "OPCPVP", "OPCPVPSELF", "NPC", "MONSTER", "WARP", "WAYPOINT"
|
||||
//---------------------------------------------------------------------------------------------------
|
||||
0 WARP 10300 144600 "<22>ھ<EFBFBD><DABE><EFBFBD>"
|
||||
1 WARP 7600 6000 "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
2 WARP 145800 75100 "<22>ڶ<EFBFBD><DAB6><EFBFBD>"
|
BIN
bin/pack/locale_en/locale/en/mob_proto
Normal file
66
bin/pack/locale_en/locale/en/skilldesc.txt
Normal file
@ -0,0 +1,66 @@
|
||||
1 WARRIOR Three-Way Cut Triple Cut Triple Slash Cut the enemy with lightning speed. Frontal Slash Attack 3 times Attack on Multiple Targets ATTACK_SKILL|NEED_TARGET|WEAPON_LIMITATION SWORD|TWO_HANDED samyeon 1 4 Total Attack Power %.0f-%.0f (1.1*MinATK + (0.1*MinATK + 1.5*STR)*SkillPoint) * 3 (1.1*MaxATK + (0.1*MaxATK + 1.5*STR)*SkillPoint) * 3
|
||||
106 SHAMAN Lightning Throw Lightning Toss Thunder Hurl Attack with Thunderbolts. Long-Range Attack Attack on multiple targets Lightning Attribute ATTACK_SKILL|NEED_TARGET noejeon 16 4 Magic Attack Power %.0f-%.0f 60 + 4*lv + (7*iq+8*minmwep+iq*5)*ar*k 60 + 4*lv + (7*iq+8*maxmwep+iq*15)*ar*k
|
||||
107 SHAMAN Summon Lightning Lightning Launch Thunder Bolt Summon Thunderbolts from the sky. Long-Range Attack Attack on multiple targets Lightning Attribute Fainting Effect ATTACK_SKILL|NEED_TARGET byeorak 17 4 Magic Attack Power %.0f-%.0f 40 + 4*lv + (13*iq+7*minmwep+iq*5)*ar*k 40 + 4*lv + (13*iq+7*maxmwep+iq*16)*ar*k Faint Chance: %.0f%% (50+1000*k/6)/10
|
||||
108 SHAMAN Lightning Claw Lightning Punch Thunder Punch Summon a Thunderbolt to your fist. Long-Range Attack Lightning Attribute Chain Reaction Attack ATTACK_SKILL|NEED_TARGET pokroe 18 4 Magic Attack Power %.0f-%.0f (50 + 5*lv + (6*iq+6*minmwep+1)*ar*k) (50 + 5*lv + (6*iq+6*maxmwep+800)*ar*k)
|
||||
109 SHAMAN Cure Heal Aid of Light Heal wounds with the aid of light. Restores HP Cures Negative Effects Usable on a party member CAN_USE_FOR_ME|NEED_TARGET|ONLY_FOR_ALLIANCE jeongeop 19 4 Restore HP %.0f-%.0f 200+4*lv+(10*iq+6*minmwep+600)*k 200+4*lv+(10*iq+6*maxmwep+800)*k Cures Negative Effects Chance %.0f%% 20+80*k
|
||||
110 SHAMAN Swiftness Quickness Speed of Wind Run as fast as the Wind. Increase Moving Speed Reduce Casting Speed Usable on a party member CAN_USE_FOR_ME|NEED_TARGET|ONLY_FOR_ALLIANCE kwaesok 20 4 Moving Speed +%.0f%% 5 + (35 * k) Casting Speed +%.0f%% 3+33*k
|
||||
111 SHAMAN Attack Up Support Attack Strengthened Attack Strengthen a partner. Increases Attack Power Can be used on group members CAN_USE_FOR_ME|NEED_TARGET|ONLY_FOR_ALLIANCE jeungryeok 21 4 Attack Power +%.1f 5+(iq*0.2 + 15)*k
|
||||
121 SUPPORT Leadership Ability to lead partners. PASSIVE tongsol
|
||||
122 SUPPORT Combo Increase Combo attack. CANNOT_LEVEL_UP|TOGGLE combo
|
||||
123 SUPPORT Fishing Fishing knowledge. CANNOT_LEVEL_UP fishing
|
||||
124 SUPPORT Mining Ability to mine ore. PASSIVE mining
|
||||
125 SUPPORT Item Creation Create an item. CANNOT_LEVEL_UP|PASSIVE making
|
||||
126 SUPPORT Shinsoo Language You can understand the Shinsoo language. CANNOT_LEVEL_UP|PASSIVE language1
|
||||
127 SUPPORT Chunjo Language You can understand the Chunjo language. CANNOT_LEVEL_UP|PASSIVE language2
|
||||
128 SUPPORT Jinno Language You can understand the Jinno language. CANNOT_LEVEL_UP|PASSIVE language3
|
||||
129 SUPPORT Polymorph Transform into a monster. CANNOT_LEVEL_UP|PASSIVE polymorph
|
||||
130 SUPPORT Horse Riding Ability to ride a horse. CANNOT_LEVEL_UP|PASSIVE riding
|
||||
131 SUPPORT Call Horse Summon a horse. summon
|
||||
137 HORSE Horseback Slash Attack enemies whilst riding a horse. (from lv. 50) Riding Skill ATTACK_SKILL|HORSE_SKILL|MOVING_SKILL|WEAPON_LIMITATION SWORD|TWO_HANDED|DAGGER|DOUBLE_SWORD|FAN|BELL wildattack 121 1
|
||||
138 HORSE Horse Stump Attack all nearby enemies. (from level 52) Riding Skill ATTACK_SKILL|HORSE_SKILL|SEARCH_TARGET|CHARGE_ATTACK charge 122 1
|
||||
139 HORSE Power Wave Attack all enemies from your horse. (from lv.55) Riding Skill ATTACK_SKILL|HORSE_SKILL|WEAPON_LIMITATION SWORD|TWO_HANDED|DAGGER|DOUBLE_SWORD|BOW|FAN|BELL splash 123 1
|
||||
140 HORSE Arrow Storm Shoot arrows while you are riding. (from lv.50) Riding Skill ATTACK_SKILL|FAN_RANGE|NEED_TARGET|HORSE_SKILL|WEAPON_LIMITATION BOW wildattack 121 1 5
|
||||
151 GUILD Dragon Eyes Increase Maximum Dragon Ghost. PASSIVE yongan Max. Dragon Ghost Increase +%.0f k * 1400
|
||||
152 GUILD Blood of Dragon God Increase Max HP of all guild members for a period of time. Guild War Only ONLY_FOR_GUILD_WAR gaho 101 1 Max. HP Increase +%.0f%% k * 20
|
||||
153 GUILD Benediction of Dragon God Increase Max SP of all guild members for a period of time. Guild War Only ONLY_FOR_GUILD_WAR chukbok 102 1 Max. SP Increase +%.0f%% k * 20
|
||||
154 GUILD Holy Armour Increase defence of all guild members for a period of time. Guild War Only ONLY_FOR_GUILD_WAR seonghwi 103 1 Defence Increase +%.1f%% k * 10
|
||||
155 GUILD Acceleration Increase attack and motion speed of all guild members for a period of time. Guild War Only ONLY_FOR_GUILD_WAR gasok 104 1 Attack Speed and Motion Increase +%.1f k * 30
|
||||
156 GUILD Rage of Dragon God Increase Critical Hit Chance of all guild members for a period of time. Guild War Only ONLY_FOR_GUILD_WAR bunno 105 1 Increase Critical Hit Chance +%.0f%% k * 50
|
||||
157 GUILD Casting Aid Decrease cool down time of all guild members for a period of time. Guild War Only ONLY_FOR_GUILD_WAR jumunsul 106 1 Casting Speed Increase +%.0f%% k * 50
|
||||
16 WARRIOR Spirit Strike (W) Shockwave Tsunami Attack Attack enemies directly. Frontal Splash Attack ATTACK_SKILL|CAN_CHANGE_DIRECTION|NEED_TARGET|WEAPON_LIMITATION SWORD|TWO_HANDED gigongcham 16 4 Attack Power %.0f-%.0f 2.3*MinATK + (MinATK*4 + 4*STR + CON)*SkillPoint 2.3*MaxATK + (MaxATK*4 + 4*STR + CON)*SkillPoint
|
||||
17 WARRIOR Bash Tiger Bash Dragon Bash Attack enemies directly. Straight Splash Attack Attack on Multiple Targets ATTACK_SKILL|CAN_CHANGE_DIRECTION|WEAPON_LIMITATION SWORD|TWO_HANDED gyeoksan 17 4 Attack Power %.0f-%.0f 2.3*MinATK + (3*MinATK + 4*STR + 3*CON)*SkillPoint 2.3*MaxATK + (3*MaxATK + 4*STR + 3*CON)*SkillPoint
|
||||
18 WARRIOR Stump Lion Stump Rhino Stump Knock over several enemies. Straight Splash Attack Fainting Effect Chance ATTACK_SKILL|STANDING_SKILL daejin 18 4 Attack Power %.0f-%.0f 2*MinATK + (2*MinATK + 2*DEX + 2*CON + 4*STR)*SkillPoint 2*MaxATK + (2*MaxATK + 2*DEX + 2*CON + 4*STR)*SkillPoint Faint Chance %.0f%% (100 + 1000*SkillPoint/6)/10
|
||||
19 WARRIOR Strong Body Iron Body Steel Body Increases defence and you won't fall on the ground. Increases defence Decreases Moving Speed. You won't fall over STANDING_SKILL cheongeun 19 4 Defence: +%.0f 7+(40 + 0.2*str + 0.4*con)*k Moving Speed: -%.0f 1 + 9*SkillPoint
|
||||
2 WARRIOR Sword Spin Sword Dance Cyclone Spin the sword to attack several enemies. Frontal Slash Attack Attack on Multiple Targets ATTACK_SKILL|CAN_CHANGE_DIRECTION|WEAPON_LIMITATION SWORD|TWO_HANDED palbang 2 4 Attack Power %.0f-%.0f 3*MinATK + (0.8*MinATK + STR*6 + DEX*2 + CON) * SkillPoint 3*MaxATK + (0.8*MaxATK + STR*6 + DEX*2 + CON) * SkillPoint
|
||||
20 WARRIOR Sword Strike Sword Bolt Sword Hurl Attack enemies directly. Long-Range Attack Attack on multiple targets Fainting Effect Throws the target on the ground ATTACK_SKILL|CAN_CHANGE_DIRECTION|WEAPON_LIMITATION SWORD|TWO_HANDED geompung 20 4 Attack Power %.0f-%.0f 2*minatk + (minatk + dex*3 + str*5 + con)*k 2*maxatk + (maxatk + dex*3 + str*5 + con)*k Faint Chance %.0f%% (100+k*1000/6)/10
|
||||
3 WARRIOR Berserk Fury Frenzy Only concentrate on attacking. Increases Attack Speed Increases Moving Speed Increases Received Damage STANDING_SKILL jeongwi 3 4 Attack Speed +%.0f%% 50 * SkillPoint Moving Speed +%.0f%% 20 * SkillPoint
|
||||
31 ASSASSIN Ambush Stealth Attack Stealth Ambush Approach an enemy from behind and make a deadly attack. Attack Power increases for back hits. Stealth Bonus ATTACK_SKILL|MELEE_ATTACK|NEED_TARGET|WEAPON_LIMITATION DAGGER|DOUBLE_SWORD|SWORD amseup 1 4 Attack Power %.0f-%.0f minatk + (1.2 * minatk + 500 + dex*12)*k maxatk + (1.2 * maxatk + 700 + dex*12)*k
|
||||
32 ASSASSIN Fast Attack Body Relocation Death Strike Approach an enemy fast and make a deadly attack. Teleport Attack Stealth Bonus ATTACK_SKILL|NEED_TARGET|WEAPON_LIMITATION DAGGER|DOUBLE_SWORD|SWORD gungsin 2 4 Attack Power %.0f-%.0f (minatk + (1.6* minatk + 200 + dex*7 + str*7)*k) (maxatk + (1.6* maxatk + 300 + dex*7 + str*7)*k)
|
||||
33 ASSASSIN Rolling Dagger Spinning Dagger Dancing Dagger Whirl around enemies with a dagger. Splash Attack Lasting Poison Attack ATTACK_SKILL|CAN_CHANGE_DIRECTION|WEAPON_LIMITATION DAGGER|DOUBLE_SWORD|SWORD charyun 3 4 Attack Power %.0f-%.0f 2*minatk + (0.5*minatk + dex*9 + str*7)*k 2*maxatk + (0.5*maxatk + dex*9 + str*7)*k Toxication Chance %.0f%% 1 + 4*k
|
||||
34 ASSASSIN Stealth Silent Walk Cloaking You can hide yourself. Stops attacks when used. STANDING_SKILL eunhyeong 4 4 Ambush Bonus Damage: %.0f%% 50 * SkillPoint
|
||||
35 ASSASSIN Poisonous Cloud Deadly Cloud Killing Cloud Make poisonous clouds around the enemy and intoxicate them. Long Range Attack Attack on Multiple Targets Lasting Poison Attack ATTACK_SKILL|NEED_TARGET sangong 5 4 Attack Power %.0f-%.0f lv*2+(minatk + str*3 + dex*18)*k lv*2+(maxatk + str*3 + dex*18)*k Toxication Chance %.0f%% 40*k
|
||||
4 WARRIOR Aura of the Sword Spiritual Sword Phantom Sword Increases Attack Power for a period of time. Increases Attack Power STANDING_SKILL|WEAPON_LIMITATION SWORD|TWO_HANDED geomgyeong 4 4 Attack Power +%.0f (100 + STR) * SkillPoint
|
||||
46 ASSASSIN Repetitive Shot Multi-Shot Massive Shot Shoot several arrows at one enemy. Long-Range Attack Several Attacks ATTACK_SKILL|NEED_TARGET|WEAPON_LIMITATION BOW yeonsa 16 4 2 + floor(6 * SkillPoint) Total Attack Power %.0f-%.0f minatk + 0.2*minatk*floor(2+k*6)+ (0.8*minatk+dex*8*ar) *k maxatk + 0.2*maxatk*floor(2+k*6)+ (0.8*maxatk+dex*8*ar) *k shot arrows: %.0f 2 + floor(6 * SkillPoint)
|
||||
47 ASSASSIN Arrow Shower Dynamic Arrow Arrow Rain Shoot several arrows at several enemies. Long-Range Attack Attack on multiple targets ATTACK_SKILL|FAN_RANGE|NEED_TARGET|WEAPON_LIMITATION BOW gwangyeok 17 4 2 + floor(6 * SkillPoint) Attack Power %.0f-%0.f minatk + (1.7*minatk + 100 + dex*2 + str*2)*k*0.8 maxatk + (1.7*maxatk + 300 + dex*2 + str*2)*k*0.8 Max. number of targets: %.0f 2 + floor(6 * SkillPoint)
|
||||
48 ASSASSIN Fire Arrow Burning Arrow Flame Arrow Ignite the arrow. Long Range Attack Attack on Multiple Targets Fire Attack ATTACK_SKILL|NEED_TARGET|WEAPON_LIMITATION BOW hwajo 18 4 Attack Power %.0f-%.0f 1.5*minatk + (2.6*minatk + 100 )*k 1.5*maxatk + (2.6*maxatk + 300 )*k
|
||||
49 ASSASSIN Feather Walk Wind Walk God's speed Make your body lighter to increase moving speed. Increases moving speed STANDING_SKILL gyeonggong 19 4 Moving Speed +%.0f 60*SkillPoint
|
||||
5 WARRIOR Dash Bullet Dash Powerful Attack You attack as fast as a Bullet Powerful Splash Attack ATTACK_SKILL|NEED_TARGET|CHARGE_ATTACK|WEAPON_LIMITATION SWORD|TWO_HANDED tanhwan 5 4 Attack Power %.0f-%.0f 2*MinATK + (MinATK + 3*DEX + 7*STR + CON)*SkillPoint 2*MaxATK + (MaxATK + 3*DEX + 7*STR + CON)*SkillPoint
|
||||
50 ASSASSIN Poison Arrow Toxic Arrow Deadly Arrow Coat the arrow with powerful poison. Long-Range Attack Attack on multiple targets Throws the target to the ground. Lasting Poison Attack ATTACK_SKILL|NEED_TARGET|WEAPON_LIMITATION BOW gigung 20 4 Attack Power %.0f-%.0f minatk + (1.2*minatk + 100 + dex*6 + str*2)*k maxatk + (1.2*maxatk + 200 + dex*6 + str*2)*k Toxication Chance %.0f%% 80*k
|
||||
61 SURA Finger Strike Burning Finger Strike Finger Explosion Cause a big explosion with your fingertips. Frontal Splash Attack Opponent's defence is ignored Intelligence Bonus ATTACK_SKILL|MELEE_ATTACK|NEED_TARGET swaeryeong 1 4 Attack Power %.0f-%.0f minatk + 2*lv + iq*2 + (2*minatk + str*4 + iq*14) * k maxatk + 2*lv + iq*2 + (2*maxatk + str*4 + iq*14) * k Chance of Piercing Hit %.0f%% 1 + 9*SkillPoint
|
||||
62 SURA Dragon Swirl Tornado Swirl Whirlwind Create a strong tornado to defeat several enemies. Splash Attack Opponent is ignored Intelligence Bonus ATTACK_SKILL|STANDING_SKILL yonggwon 2 4 Attack Power %.0f-%.0f 1.1 * minatk + 2*lv + 2*iq + (1.5*minatk + str + iq*12) * k 1.1 * maxatk + 2*lv + 2*iq + (1.5*maxatk + str + iq*12) * k Chance to ignore an opponent's escape %.0f%% 1 + 9*SkillPoint
|
||||
63 SURA Enchanted Blade Enchanted Sword Ghost Blade Endow your blade with a powerful ghost. Increases Attack Power Intelligence Bonus Steal Life from target STANDING_SKILL|TOGGLE|WEAPON_LIMITATION SWORD gwigeom 3 4 Attack Power +%.1f 7 + (5*iq+13)*k Life thief: %.0f%% of damage 10*k
|
||||
64 SURA Fear Great Fear Terror Weakens the enemies abilities Decrease opponent Increase chance that opponents miss the target It's only activated when you get a hit STANDING_SKILL gongpo 4 4 Opponent Attack Power -%.0f%% 5 + 20*SkillPoint Opponent 1 + 29*SkillPoint
|
||||
65 SURA Enchanted Armour Stronger Enchanted Armour Armour of Darkness Protect your body with dark armour. Reflects damage back onto the attacker Increases Defence Intelligence Bonus STANDING_SKILL jumagap 5 4 Defence +%.0f (iq+30)*k Reflected Close-Combat Damage: %.1f%% (iq/4+10)*k
|
||||
66 SURA Dispel Stronger Dispel Dispel Attack Remove all opponent's supporting effects. Long-Range Attack Attack on multiple targets All effects on opponent are removed ATTACK_SKILL|NEED_TARGET pabeop 6 4 Magic Attack Power %.0f-%.0f 40 + 5*lv + 2*iq + (18*iq + 7*minmtk + 50)*ar*k 40 + 5*lv + 2*iq + (18*iq + 7*maxmtk + 100)*ar*k Dispel Chance %.0f%% 50*k
|
||||
76 SURA Dark Strike Ghost Strike Dark Explosion Throw the Dark Force to damage enemies. Long-Range Attack Attack on multiple targets ATTACK_SKILL|NEED_TARGET maryeong 16 4 Magic Attack Power %.0f-%.0f 40 +5*lv + 2*iq + (20*iq + 7*minmtk + 50 )*ar*k 40 +5*lv + 2*iq + (20*iq + 7*maxmtk + 100 )*ar*k
|
||||
77 SURA Flame Strike Burning Strike Flame Detonation Burn enemies with an explosion. Splash Attack Fire Attack ATTACK_SKILL|STANDING_SKILL hwayeom 17 4 Magic Attack Power %.0f-%.0f 5*lv + 2*iq + (20*iq + 8*mtk + str*4 + con*2 + 180 )*k 5*lv + 2*iq + (20*iq + 8*mtk + str*4 + con*2 + 200 )*k
|
||||
78 SURA Flame Spirit Flame Array Flame Explosion Call a Flame Spirit. Long-Range Attack Random Target Attack on multiple targets ATTACK_SKILL|STANDING_SKILL|TOGGLE muyeong 18 4 Magic Attack Power %.0f-%.0f 30+ 2*lv + 2*iq + (18*iq + 6*minmtk + 200)*ar*k 30+ 2*lv + 2*iq + (18*iq + 6*maxmtk + 500)*ar*k
|
||||
79 SURA Dark Protection Dark Membrane Protection of Dark Lord Protects you with the Dark Force and converts physical damage into SP. Reduces Magic Damage Increases Defence STANDING_SKILL|TOGGLE heuksin 19 4 Damage Reduction %.0f%% (iq*0.84)*k Defence +%.0f (0.5*iq+15)*k
|
||||
80 SURA Spirit Strike (S) Soul Strike Spirit Assault Throw Dark Spirits to damage enemies. Long-Range Attack Attack on multiple targets Opponents are slowed down ATTACK_SKILL|NEED_TARGET tusok 20 4 Magic Attack Power %.0f-%.0f 40 + 2*lv + 2*iq + (2 * con + 2 * dex + 22*iq + 6*minmtk+ 180)*ar*k 40 + 2 * lv + 2*iq + (2 * con + 2 * dex + 22*iq + 6*maxmtk + 200)*ar*k Chance of slowing down %.1f%% (333 + (300 * k))/10
|
||||
81 SURA Dark Orb Dark Globe Dark Sphere Throw Dark Orbs to damage enemies. Long-Range Attack Attack on multiple targets ATTACK_SKILL|NEED_TARGET geomhwan 21 4 Magic Attack Power %.0f-%.0f 120 + 6*lv + (5 * con + 5 * dex + 40*iq + 12*minmtk)*ar*k 120 + 6*lv + (5 * con + 5 * dex + 40*iq + 12*maxmtk)*ar*k
|
||||
91 SHAMAN Flying Talisman Dragon Throw Massive Throw Throw a talisman to damage enemies. Long-Range Attack Attack on multiple targets ATTACK_SKILL|FAN_RANGE|NEED_TARGET bipabu 1 4 Magic Attack Power %.0f-%.0f 70 + 4*Lv. + (20*IQ+5*minmwep+50)*ar*k 70 + 4*lv + (20*iq+5*maxmwep+50)*ar*k
|
||||
92 SHAMAN Shooting Dragon Attacking Dragon Rising Dragon Shoot a dragon figure to attack enemies directly. Frontal Splash Attack Lasting Fire Damage ATTACK_SKILL|NEED_TARGET yongpa 2 4 Magic Attack Power %.0f-%.0f 60 + 5*lv + (18*iq+6*minmwep+120)*ar*k 60 + 5*lv + (18*iq+6*maxmwep+120)*ar*k Chance of lasting fire %.0f%% iq*0.2*k
|
||||
93 SHAMAN Dragon's Roar Dragon's Scream Dragon's Cry Attack enemies with a dragon figure. Splash Attack Lasting Fire Damage ATTACK_SKILL|STANDING_SKILL paeryong 3 4 Magic Attack Power %.0f-%.0f 70 + 3*lv + (22*iq+13*minmwep+100)*ar*k 70 + 3*lv + (22*iq+13*maxmwep+100)*ar*k Lasting Fire Chance %.0f%% iq*0.2*k
|
||||
94 SHAMAN Blessing Heaven Dragon Protect your partner or yourself with a protection circle. Physical Attack Resistance Can be used on group members CAN_USE_FOR_ME|NEED_TARGET|ONLY_FOR_ALLIANCE hosin 4 4 Physical Attack Resistance %.1f%% (iq*0.3+5)*(2*k+0.5)/(k+1.5)
|
||||
95 SHAMAN Reflect Reflecting Water Crystal Mirror Protect your partner or yourself with a reflecting circle. Reflects damage back onto the attacker Can be used on group members CAN_USE_FOR_ME|NEED_TARGET|ONLY_FOR_ALLIANCE boho 5 4 Reflected Physical Attack Damage: %.1f%% 5+(iq*0.3 + 5)*k
|
||||
96 SHAMAN Dragon's Strength Dragon's Support Dragon Power Strengthens you or your partner's attack. Increases chance of a critical hit Can be used on groups CAN_USE_FOR_ME|NEED_TARGET|ONLY_FOR_ALLIANCE gicheon 6 4 Chance of critical hit %.1f%% (iq*0.3+5)*(2*k+0.5)/(k+1.5)
|
77
bin/pack/locale_en/locale/en/skilltable.txt
Normal file
@ -0,0 +1,77 @@
|
||||
1 <09>↓<EFBFBD><EFBFAC> 1 1 1 0 HP -(1.1*atk+(0.5*atk+1.5*str)*k) 40+100*k 12 ATTACK,USE_MELEE_DAMAGE NONE 0 0 MELEE 5 1 0 200
|
||||
2 <09>ȹ<EFBFBD>dz<EFBFBD><C7B3> 1 1 1 0 HP -(3*atk+(0.8*atk+str*5+dex*3+con)*k) 50+130*k 15 ATTACK,USE_MELEE_DAMAGE NONE 0 0 MELEE 12 1 0 200
|
||||
3 <09><><EFBFBD><EFBFBD>ȥ 1 1 1 0 ATT_SPEED 50*k 50+140*k 60+90*k 63+90*k SELFONLY 14 MOV_SPEED 20*k 60+90*k 14 0 0 NORMAL 1 1 0 0
|
||||
4 <09>˰<EFBFBD> 1 1 1 0 ATT_GRADE (100+str+lv*3)*k 100+200*k 30+50*k 33+50*k SELFONLY 15 NONE 15 0 0 NORMAL 1 1 0 0
|
||||
16 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1 1 1 0 HP -(2.3*atk+(4*atk+str*4+con)*k) 60+120*k 15 ATTACK,USE_MELEE_DAMAGE NONE 0 0 MELEE 4 1 0 100
|
||||
17 <09>ݻ<EFBFBD>Ÿ<EFBFBD><C5B8> 1 1 1 0 HP -(2.3*atk+(3*atk+str*4+con*3)*k) 60+150*k 15 ATTACK,USE_MELEE_DAMAGE NONE 0 0 MELEE 8 1 0 200
|
||||
18 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1 1 1 0 HP -(2*atk+(2*atk+2*dex+2*con+str*4)*k) 50+140*k 25 ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,ATTACK_STUN NONE 100+k*1000/6 2 0 0 MELEE 10 1 0 400
|
||||
19 õ<><C3B5><EFBFBD><EFBFBD> 1 1 1 0 DEF_GRADE (200+str*0.2+con*0.5)*k 80+220*k 60+90*k 63+90*k SELFONLY 16 MOV_SPEED -(1+9*k) 60+90*k 16 0 0 NORMAL 1 1 0 0
|
||||
47 <09><><EFBFBD>ݼ<EFBFBD> 2 1 1 0 HP -(atk+(1.7*atk+dex*2+str*2)*k)*0.8 30+130*k 18 ATTACK,USE_ARROW_DAMAGE NONE 0 0 RANGE 8 1 2500 0
|
||||
48 ȭ<><C8AD><EFBFBD><EFBFBD> 2 1 1 0 HP -(1.5*atk+(2.6*atk+number(100,300))*k) 50+130*k 25 ATTACK,SPLASH,USE_ARROW_DAMAGE NONE 0 0 RANGE 12 0.6 2500 300
|
||||
46 <09><><EFBFBD><EFBFBD> 2 1 1 0 HP -(atk+0.2*atk*floor(2+k*6)+(0.8*atk+dex*8*ar)*k) 40+130*k 15 ATTACK,USE_ARROW_DAMAGE NONE 0 0 RANGE 1 1 2500 0
|
||||
49 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2 1 1 0 MOV_SPEED 60*k 30+40*k 15+30*k 30+30*k SELFONLY 17 NONE 17 0 0 NORMAL 1 1 0 0
|
||||
31 <09>Ͻ<EFBFBD> 2 1 1 0 HP -(atk+(1.2*atk+number(500,700)+dex*4+str*4)*k) 40+160*k 15 ATTACK,USE_MELEE_DAMAGE NONE 0 0 MELEE 6 0.8 0 0
|
||||
32 <09>ý<EFBFBD>ź<EFBFBD><C5BA> 2 1 1 0 HP -(atk+(1.6*atk+number(200,300)+dex*7+str*7)*k) 40+160*k 20 ATTACK,USE_MELEE_DAMAGE NONE 0 0 MELEE 6 0.8 800 0
|
||||
33 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2 1 1 0 HP -(2*atk+(0.5*atk+dex*9+str*7)*k) 50+140*k 25 ATTACK,USE_MELEE_DAMAGE,ATTACK_POISON NONE 40*k 0 0 MELEE 12 0.8 0 0
|
||||
34 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2 1 1 0 NONE 30+60*k 15+30*k 60 SELFONLY 18 NONE 18 0 0 NORMAL 1 1 0 0
|
||||
76 <09><><EFBFBD><EFBFBD> 3 1 1 0 HP -(40+5*lv+2*iq+(13*iq+6*mwep+number(50,100))*ar*k) 30+140*k 7 ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH NONE 0 0 MAGIC 5 0.6 1500 200
|
||||
77 ȭ<><C8AD><EFBFBD><EFBFBD> 3 1 1 0 HP -(5*lv+2*iq+(10*iq+6*mwep+str*4+con*2+number(180,200))*k) 60+140*k 12 ATTACK,SELFONLY,COMPUTE_MAGIC_DAMAGE,SPLASH NONE 0 0 MAGIC 15 0.8 0 500
|
||||
78 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3 1 1 0 HP -(30+2*lv+2*iq+(7*iq+6*mwep+number(200,500))*ar*k) 20+30*k 40+30*k 5+40*k 43+30*k ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,TOGGLE NONE 0 0 MAGIC 1 1 800 0
|
||||
80 <09><><EFBFBD>Ӹ<EFBFBD><D3B8><EFBFBD> 3 1 1 0 HP -(40+2*lv+2*iq+(2*con+2*dex+13*iq+6*mwep+number(180,200))*ar*k) 40+120*k 12 ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,ATTACK_SLOW NONE 333+300*k 10+10*k 0 0 MAGIC 9 0.8 1200 400
|
||||
61 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3 1 1 0 HP -(atk+2*lv+iq*2+(2*atk+str*4+iq*14)*k) 30+140*k 10 ATTACK,USE_MELEE_DAMAGE,PENETRATE NONE 1+k*9 0 0 MELEE 4 1 0 0
|
||||
62 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3 1 1 0 HP -(1.1*atk+2*lv+iq*2+(1.5*atk+str+iq*12)*k) 50+150*k 15 ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,IGNORE_TARGET_RATING NONE 1+k*9 0 0 MELEE 12 1 0 500
|
||||
63 <09>Ͱ<EFBFBD> 3 1 1 0 ATT_GRADE (3*iq+2*lv)*k 20+240*k 50+100*k 2+23*k 0 SELFONLY,TOGGLE 19 HIT_HP_RECOVER 10*k 50+80*k 19 0 0 NORMAL 1 1 0 0
|
||||
64 <09><><EFBFBD><EFBFBD> 3 1 1 0 DODGE 1+29*k 60+120*k 60+100*k 100 SELFONLY 20 NONE 20 0 0 NORMAL 1 1 0 0
|
||||
65 <09>ָ<EFBFBD><D6B8><EFBFBD> 3 1 1 0 DEF_GRADE (iq+30)*k 70+170*k 30+120*k 33+140*k SELFONLY 21 REFLECT_MELEE (iq/4+10)*k 30+120*k 21 0 0 NORMAL 1 1 0 0
|
||||
92 <09><><EFBFBD>Ļ<EFBFBD> 4 1 1 0 HP -(60+5*lv+(18*iq+6*mwep+120)*ar*k) 50+160*k 8 ATTACK,ATTACK_FIRE_CONT NONE lv+5*iq*k iq*0.2*k 0 0 MAGIC 10 0.8 0 0
|
||||
93 <09>з<EFBFBD><D0B7><EFBFBD> 4 1 1 0 HP -(70+3*lv+(22*iq+13*mwep+100)*ar*k) 50+160*k 20 ATTACK,SELFONLY,SPLASH,ATTACK_FIRE_CONT NONE lv+5*iq*k iq*0.2*k 0 0 MAGIC 15 0.8 0 500
|
||||
94 ȣ<><C8A3> 4 1 1 0 RESIST_NORMAL (iq*0.3+5)*(2*k+0.5)/(k+1.5) 40+160*k 60+200*k 10 22 NONE 22 0 0 NORMAL 1 1 800 0
|
||||
95 <09>ݻ<EFBFBD> 4 1 1 0 REFLECT_MELEE 5+(iq*0.3+5)*k 40+160*k 60+200*k 10 23 NONE 23 0 0 NORMAL 1 1 1000 0
|
||||
106 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 4 1 1 0 HP -(60+4*lv+(7*iq+8*mwep+number(iq*5,iq*15))*ar*k) 30+150*k 7 ATTACK,SPLASH NONE 0 0 MAGIC 5 0.6 1800 200
|
||||
107 <09><><EFBFBD><EFBFBD> 4 1 1 0 HP -(40+4*lv+(13*iq+7*mwep+number(iq*5,iq*16))*ar*k) 50+150*k 15 ATTACK,SPLASH,ATTACK_STUN NONE 50+1000*k/6 5 0 0 MAGIC 15 0.8 1500 400
|
||||
108 <09><><EFBFBD>ڰ<EFBFBD> 4 1 1 0 HP -(50+5*lv+(6*iq+6*mwep+number(1,800))*ar*k)*(1-chain*0.13) 40+180*k 10 ATTACK NONE 0 0 MAGIC 7 0.8 2500 0
|
||||
109 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 4 1 1 0 HP 200+4*lv+(10*iq+6*mwep+number(600,800))*k 40+200*k 10 REMOVE_BAD_AFFECT NONE 20+80*k 0 0 0 NORMAL 1 1 1000 0
|
||||
110 <09><><EFBFBD><EFBFBD> 4 1 1 0 MOV_SPEED 5+35*k 60+120*k 60+100*k 10 24 CASTING_SPEED 3+33*k 60+100*k 24 0 0 NORMAL 1 1 1000 0
|
||||
79 <09><><EFBFBD>ż<EFBFBD>ȣ 3 1 1 0 DEF_GRADE (0.5*iq+15)*k 20+30*k 60+120*k 5+10*k 63+120*k SELFONLY,TOGGLE 25 MANASHIELD 100-((iq*0.84)*k) 60+120*k 25 0 0 MAGIC 1 0.8 0 0
|
||||
157 <09>ֹ<EFBFBD><D6B9><EFBFBD> 0 1 7 0 CASTING_SPEED 50*k 150+150*k 180 480 SELFONLY NONE 0 0 NORMAL 0 1 0 0
|
||||
156 <09><><EFBFBD><EFBFBD><EFBFBD>Ǻг<C7BA> 0 1 7 0 CRITICAL 50*k 150+150*k 180 480 SELFONLY NONE 0 0 NORMAL 0 1 0 0
|
||||
155 <09><><EFBFBD><EFBFBD>ȭ 0 1 7 0 MOV_SPEED 15*k 150+150*k 180 480 ATT_SPEED 15*k 180 0 0 NORMAL 0 1 0 0
|
||||
154 <09><><EFBFBD>ְ<EFBFBD> 0 1 7 0 DEF_GRADE odef*0.1*k 150+150*k 180 480 NONE 0 0 NORMAL 0 1 0 0
|
||||
153 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ູ 0 1 7 0 MAX_SP maxsp*0.2*k 150+150*k 300 600 NONE 0 0 NORMAL 0 1 0 0
|
||||
151 <09><><EFBFBD><EFBFBD> 0 1 7 0 NONE NONE 0 0 NORMAL 0 1 0 0
|
||||
91 <09><><EFBFBD>ĺ<EFBFBD> 4 1 1 0 HP -(70+4*lv+(20*iq+5*mwep+50)*ar*k) 30+160*k 7 ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH NONE 0 0 MAGIC 5 0.5 1800 201
|
||||
5 źȯ<C5BA><C8AF> 1 1 1 0 HP -(2*atk+(atk+dex*3+str*7+con)*k) 60+120*k 12 ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH MOV_SPEED 150 3 0 0 MELEE 4 1 0 200
|
||||
20 <09><>dz 1 1 1 0 HP -(2*atk+(atk+dex*3+str*5+con)*k) 40+120*k 20 ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH NONE 0 0 MELEE 10 0.5 1200 200
|
||||
35 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2 1 1 0 HP -(lv*2+(atk+str*3+dex*18)*k) 40+130*k 25 ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON NONE 60*k 5+25*k 0 0 MAGIC 0 0.5 800 200
|
||||
50 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2 1 1 0 HP -(atk+(1.2*atk+number(100,200)+dex*6+str*2)*k) 40+160*k 25 ATTACK,SPLASH,USE_ARROW_DAMAGE,CRUSH,ATTACK_POISON NONE 80*k 15+30*k 0 0 RANGE 12 0.5 2500 300
|
||||
66 <09>Ĺ<EFBFBD><C4B9><EFBFBD> 3 1 1 0 HP -(40+5*lv+2*iq+(10*iq+7*mwep+number(50,100))*ar*k) 30+120*k 12 ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,REMOVE_GOOD_AFFECT NONE 10+40*k 7+23*k 0 0 NORMAL 5 0.6 1800 200
|
||||
81 <09><>ȯ<EFBFBD><C8AF> 3 1 1 0 HP -(120+6*lv+(5*con+5*dex+29*iq+9*mwep)*ar*k) 80+220*k 24 ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH NONE 0 0 MAGIC 9 0.4 1500 200
|
||||
96 <09><>õ<EFBFBD><C3B5><EFBFBD><EFBFBD> 4 1 1 0 CRITICAL (iq*0.3+5)*(2*k+0.5)/(k+1.5) 40+160*k 60+100*k 10 29 NONE 29 0 0 NORMAL 1 1 1000 0
|
||||
111 <09><><EFBFBD>¼<EFBFBD> 4 1 1 0 ATT_GRADE 5+(iq*0.2+15)*k 60+120*k 60+100*k 10 30 NONE 30 0 0 NORMAL 1 1 1000 0
|
||||
126 <09>ż<EFBFBD><C5BC><EFBFBD> 0 1 20 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0
|
||||
122 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0 1 2 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0
|
||||
121 <09><><EFBFBD>ַ<EFBFBD> 0 1 40 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0
|
||||
125 <09><><EFBFBD><EFBFBD> 0 1 40 0 NONE 10+1000*k 0 NONE 0 0 0 NORMAL 0 1 1000 0
|
||||
127 õ<><C3B5><EFBFBD><EFBFBD> 0 1 20 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0
|
||||
128 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0 1 20 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0
|
||||
158 <09><><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD> 0 1 3 0 NONE SELFONLY NONE 0 0 NORMAL 0 1 0 0
|
||||
159 <09><><EFBFBD><EFBFBD><EFBFBD>ǹ<EFBFBD> 0 1 5 0 NONE SELFONLY NONE 0 0 NORMAL 0 1 0 0
|
||||
160 <09><><EFBFBD><EFBFBD>ȭ 0 1 5 0 NONE 3*k 80-12*k 300 SELFONLY NONE 0 0 NORMAL 0 1 0 0
|
||||
161 <09><><EFBFBD><EFBFBD><EFBFBD>ǹ<EFBFBD> 0 1 2 0 NONE 50 NONE 0 0 NORMAL 0 1 0 0
|
||||
162 <09><><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD> 0 1 2 0 NONE 20 NONE 0 0 NORMAL 0 1 0 0
|
||||
256 CRUSH200<30><30>ų 0 1 1 0 HP -5*k*atk 2 ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH NONE 0 0 MELEE 0 1 0 300
|
||||
257 <09>Ϲݹ<CFB9><DDB9><EFBFBD>350<35><30>ų 0 1 1 0 HP -5*k*atk 5 ATTACK,USE_MELEE_DAMAGE,SPLASH NONE 0 0 MELEE 0 1 0 525
|
||||
258 CRUSH300<30><30>ų 0 1 1 0 HP -5*k*atk 7 ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH NONE 0 0 MELEE 0 1 0 450
|
||||
259 <09>Ϲݹ<CFB9><DDB9><EFBFBD>200<30><30>ų 0 1 1 0 HP -5*k*atk 9 ATTACK,USE_MELEE_DAMAGE,SPLASH NONE 0 0 MELEE 0 1 0 300
|
||||
260 CURSH400<30><30>ų 0 1 1 0 HP -5*k*atk 10 ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH NONE 0 0 MELEE 0 1 0 600
|
||||
261 <09><>250<35><30>ų 0 1 1 0 HP -5*k*atk 9 ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON NONE 80 0 0 MELEE 0 1 0 375
|
||||
262 SLOW300<30><30>ų 0 1 1 0 HP -5*k*atk 12 ATTACK,USE_MELEE_DAMAGE,SPLASH MOV_SPEED -20 10 0 0 MELEE 0 1 0 450
|
||||
130 <09>¸<EFBFBD> 0 1 1 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0
|
||||
137 <09><><EFBFBD><EFBFBD> 5 1 1 50 HP -(atk+(2*atk*k)) 60+80*k 5-(4*k) ATTACK,USE_MELEE_DAMAGE,CRUSH NONE 0 0 MELEE 10 1 300 0
|
||||
138 <09><><EFBFBD><EFBFBD> 5 1 1 52 HP -(2.4*(200+1.5*lv)+(3*200*k)) 60+120*k 15 ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH_LONG MOV_SPEED 50 5 0 0 MELEE 6 1 400 100
|
||||
139 Ż<><C5BB> 5 1 1 55 HP -(2*(200+1.5*lv)+(3*200*k)) 60+160*k 20 ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,CRUSH NONE 0 0 MELEE 12 1 400 250
|
||||
140 <09><><EFBFBD><EFBFBD>(Ȱ) 5 1 1 50 HP -(atk+(2*atk*k)) 60+80*k 10 ATTACK,USE_ARROW_DAMAGE,CRUSH NONE 0 0 5 1 2500 0
|
||||
131 <09><><EFBFBD><EFBFBD>ȯ 0 1 10 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0
|
||||
124 ä<><C3A4><EFBFBD><EFBFBD> 0 1 40 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0
|
||||
152 <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0 1 7 0 MAX_HP maxhp*0.2*k 150+150*k 300 600 NONE 0 0 NORMAL 0 1 0 0
|
||||
129 <09>а<EFBFBD><D0B0><EFBFBD> 0 1 40 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0
|
BIN
bin/pack/locale_en/locale/en/ui/costume/costume_bg.jpg
Normal file
After Width: | Height: | Size: 9.2 KiB |
BIN
bin/pack/locale_en/locale/en/ui/costume_bg.jpg
Normal file
After Width: | Height: | Size: 9.2 KiB |
565
bin/pack/locale_en/locale/en/ui/createcharacterwindow.py
Normal file
@ -0,0 +1,565 @@
|
||||
import uiScriptLocale
|
||||
|
||||
ROOT_PATH = "d:/ymir work/ui/public/"
|
||||
LOCALE_PATH = "locale/en/ui/select/"
|
||||
BOARD_X = SCREEN_WIDTH * (65) / 800
|
||||
BOARD_Y = SCREEN_HEIGHT * (215) / 600
|
||||
|
||||
PLUS_BUTTON_WIDTH = 20
|
||||
TEMPORARY_HEIGHT = 24 + 5
|
||||
|
||||
window = {
|
||||
"name" : "CreateCharacterWindow",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : SCREEN_WIDTH,
|
||||
"height" : SCREEN_HEIGHT,
|
||||
|
||||
"children" :
|
||||
(
|
||||
## Board
|
||||
{
|
||||
"name" : "BackGround", "type" : "expanded_image", "x" : 0, "y" : 0,
|
||||
"x_scale" : float(SCREEN_WIDTH) / 1024.0, "y_scale" : float(SCREEN_HEIGHT) / 768.0,
|
||||
"image" : "locale/en/ui/select.sub",
|
||||
},
|
||||
## Name
|
||||
{
|
||||
"name" : "name_warrior",
|
||||
"type" : "image",
|
||||
|
||||
"x" : BOARD_X - 27,
|
||||
"y" : BOARD_Y - 174 + 25,
|
||||
|
||||
"image" : LOCALE_PATH+"name_warrior.sub",
|
||||
},
|
||||
{
|
||||
"name" : "name_assassin",
|
||||
"type" : "image",
|
||||
|
||||
"x" : BOARD_X - 27,
|
||||
"y" : BOARD_Y - 174 + 25,
|
||||
|
||||
"image" : LOCALE_PATH+"name_assassin.sub",
|
||||
},
|
||||
{
|
||||
"name" : "name_sura",
|
||||
"type" : "image",
|
||||
|
||||
"x" : BOARD_X - 27,
|
||||
"y" : BOARD_Y - 174 + 25,
|
||||
|
||||
"image" : LOCALE_PATH+"name_sura.sub",
|
||||
},
|
||||
{
|
||||
"name" : "name_shaman",
|
||||
"type" : "image",
|
||||
|
||||
"x" : BOARD_X - 27,
|
||||
"y" : BOARD_Y - 174 + 25,
|
||||
|
||||
"image" : LOCALE_PATH+"name_shaman.sub",
|
||||
},
|
||||
|
||||
## Character Board
|
||||
{
|
||||
"name" : "character_board",
|
||||
"type" : "thinboard",
|
||||
|
||||
"x" : BOARD_X,
|
||||
"y" : BOARD_Y,
|
||||
|
||||
"width" : 208,
|
||||
"height" : 300 + TEMPORARY_HEIGHT,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "text_board",
|
||||
"type" : "bar",
|
||||
|
||||
"x" : 8,
|
||||
"y" : 10,
|
||||
|
||||
"width" : 189,
|
||||
"height" : 122,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "prev_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 95,
|
||||
"y" : 95,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_PREV,
|
||||
|
||||
"default_image" : ROOT_PATH + "Small_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Small_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Small_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "next_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 140,
|
||||
"y" : 95,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_NEXT,
|
||||
|
||||
"default_image" : ROOT_PATH + "Small_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Small_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Small_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "right_line",
|
||||
"type" : "line",
|
||||
|
||||
"x" : 189-1,
|
||||
"y" : -1,
|
||||
|
||||
"width" : 0,
|
||||
"height" : 122,
|
||||
|
||||
"color" : 0xffAAA6A1,
|
||||
},
|
||||
{
|
||||
"name" : "bottom_line",
|
||||
"type" : "line",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 122-1,
|
||||
|
||||
"width" : 189,
|
||||
"height" : 0,
|
||||
|
||||
"color" : 0xffAAA6A1,
|
||||
},
|
||||
{
|
||||
"name" : "left_line",
|
||||
"type" : "line",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 0,
|
||||
"height" : 122-1,
|
||||
|
||||
"color" : 0xff2A2521,
|
||||
},
|
||||
{
|
||||
"name" : "top_line",
|
||||
"type" : "line",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 189,
|
||||
"height" : 0,
|
||||
|
||||
"color" : 0xff2A2521,
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "hth",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 15,
|
||||
"y" : 138,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_HP,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "hth_gauge",
|
||||
"type" : "gauge",
|
||||
|
||||
"x" : 30,
|
||||
"y" : 4,
|
||||
|
||||
"width" : 100 + PLUS_BUTTON_WIDTH,
|
||||
"color" : "red",
|
||||
},
|
||||
{
|
||||
"name" : "hth_slot",
|
||||
"type" : "slotbar",
|
||||
|
||||
"x" : 137 + PLUS_BUTTON_WIDTH,
|
||||
"y" : -1,
|
||||
"width" : 24,
|
||||
"height" : 16,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "hth_value",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 1,
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : "99",
|
||||
},
|
||||
),
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "int",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 15,
|
||||
"y" : 157,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_SP,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "int_gauge",
|
||||
"type" : "gauge",
|
||||
|
||||
"x" : 30,
|
||||
"y" : 4,
|
||||
|
||||
"width" : 100 + PLUS_BUTTON_WIDTH,
|
||||
"color" : "pink",
|
||||
},
|
||||
{
|
||||
"name" : "int_slot",
|
||||
"type" : "slotbar",
|
||||
|
||||
"x" : 137 + PLUS_BUTTON_WIDTH,
|
||||
"y" : -1,
|
||||
"width" : 24,
|
||||
"height" : 16,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "int_value",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 1,
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : "99",
|
||||
},
|
||||
),
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "str",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 15,
|
||||
"y" : 176,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_ATT_GRADE,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "str_gauge",
|
||||
"type" : "gauge",
|
||||
|
||||
"x" : 30,
|
||||
"y" : 4,
|
||||
|
||||
"width" : 100 + PLUS_BUTTON_WIDTH,
|
||||
"color" : "purple",
|
||||
},
|
||||
{
|
||||
"name" : "str_slot",
|
||||
"type" : "slotbar",
|
||||
|
||||
"x" : 137 + PLUS_BUTTON_WIDTH,
|
||||
"y" : -1,
|
||||
"width" : 24,
|
||||
"height" : 16,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "str_value",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 1,
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : "99",
|
||||
},
|
||||
),
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "dex",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 15,
|
||||
"y" : 195,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_DEX_GRADE,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "dex_gauge",
|
||||
"type" : "gauge",
|
||||
|
||||
"x" : 30,
|
||||
"y" : 4,
|
||||
|
||||
"width" : 100 + PLUS_BUTTON_WIDTH,
|
||||
"color" : "blue",
|
||||
},
|
||||
{
|
||||
"name" : "dex_slot",
|
||||
"type" : "slotbar",
|
||||
|
||||
"x" : 137 + PLUS_BUTTON_WIDTH,
|
||||
"y" : -1,
|
||||
"width" : 24,
|
||||
"height" : 16,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "dex_value",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 1,
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : "99",
|
||||
},
|
||||
),
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
{
|
||||
"name" : "hth_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 184,
|
||||
"y" : 139,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/windows/btn_plus_up.sub",
|
||||
"over_image" : "d:/ymir work/ui/game/windows/btn_plus_over.sub",
|
||||
"down_image" : "d:/ymir work/ui/game/windows/btn_plus_down.sub",
|
||||
},
|
||||
{
|
||||
"name" : "int_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 184,
|
||||
"y" : 158,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/windows/btn_plus_up.sub",
|
||||
"over_image" : "d:/ymir work/ui/game/windows/btn_plus_over.sub",
|
||||
"down_image" : "d:/ymir work/ui/game/windows/btn_plus_down.sub",
|
||||
},
|
||||
{
|
||||
"name" : "str_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 184,
|
||||
"y" : 177,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/windows/btn_plus_up.sub",
|
||||
"over_image" : "d:/ymir work/ui/game/windows/btn_plus_over.sub",
|
||||
"down_image" : "d:/ymir work/ui/game/windows/btn_plus_down.sub",
|
||||
},
|
||||
{
|
||||
"name" : "dex_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 184,
|
||||
"y" : 196,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/windows/btn_plus_up.sub",
|
||||
"over_image" : "d:/ymir work/ui/game/windows/btn_plus_over.sub",
|
||||
"down_image" : "d:/ymir work/ui/game/windows/btn_plus_down.sub",
|
||||
},
|
||||
|
||||
{
|
||||
"name" : "character_name",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 43,
|
||||
"y" : 218,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_NAME,
|
||||
|
||||
"text_horizontal_align" : "center",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "character_name_slot",
|
||||
"type" : "image",
|
||||
|
||||
"x" : 40 - 1,
|
||||
"y" : -2,
|
||||
|
||||
"image" : "d:/ymir work/ui/public/parameter_slot_04.sub",
|
||||
},
|
||||
{
|
||||
"name" : "character_name_value",
|
||||
"type" : "editline",
|
||||
|
||||
"x" : 40 - 1 + 3,
|
||||
"y" : 0,
|
||||
|
||||
"input_limit" : 12,
|
||||
|
||||
"width" : 90,
|
||||
"height" : 20,
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
{
|
||||
"name" : "character_gender",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 43,
|
||||
"y" : 247,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_SEX,
|
||||
|
||||
"text_horizontal_align" : "center",
|
||||
},
|
||||
{
|
||||
"name" : "gender_button_01",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 79,
|
||||
"y" : 247,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_MAN,
|
||||
|
||||
"default_image" : ROOT_PATH + "Middle_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Middle_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Middle_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "gender_button_02",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 139,
|
||||
"y" : 247,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_WOMAN,
|
||||
|
||||
"default_image" : ROOT_PATH + "Middle_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Middle_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Middle_Button_03.sub",
|
||||
},
|
||||
|
||||
{
|
||||
"name" : "character_shape",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 43,
|
||||
"y" : 270,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_SHAPE,
|
||||
|
||||
"text_horizontal_align" : "center",
|
||||
},
|
||||
{
|
||||
"name" : "shape_button_01",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 79,
|
||||
"y" : 239 + TEMPORARY_HEIGHT,
|
||||
|
||||
"text" : "1",
|
||||
|
||||
"default_image" : ROOT_PATH + "Middle_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Middle_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Middle_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "shape_button_02",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 139,
|
||||
"y" : 239 + TEMPORARY_HEIGHT,
|
||||
|
||||
"text" : "2",
|
||||
|
||||
"default_image" : ROOT_PATH + "Middle_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Middle_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Middle_Button_03.sub",
|
||||
},
|
||||
|
||||
{
|
||||
"name" : "create_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 11,
|
||||
"y" : 265 + TEMPORARY_HEIGHT,
|
||||
|
||||
"text" : uiScriptLocale.CREATE_CREATE,
|
||||
|
||||
"default_image" : ROOT_PATH + "Large_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Large_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Large_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "cancel_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 109,
|
||||
"y" : 265 + TEMPORARY_HEIGHT,
|
||||
|
||||
"text" : uiScriptLocale.CANCEL,
|
||||
|
||||
"default_image" : ROOT_PATH + "Large_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Large_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Large_Button_03.sub",
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
## Buttons
|
||||
{
|
||||
"name" : "left_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : SCREEN_WIDTH * (450 - 22*3) / 800,
|
||||
"y" : SCREEN_HEIGHT * (505) / 600,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/intro/select/dragon_left_button_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/intro/select/dragon_left_button_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/intro/select/dragon_left_button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "right_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : SCREEN_WIDTH * (580 - 22) / 800,
|
||||
"y" : SCREEN_HEIGHT * (505) / 600,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/intro/select/dragon_right_button_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/intro/select/dragon_right_button_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/intro/select/dragon_right_button_03.sub",
|
||||
},
|
||||
|
||||
|
||||
),
|
||||
}
|
217
bin/pack/locale_en/locale/en/ui/dragonsoulrefinewindow.py
Normal file
@ -0,0 +1,217 @@
|
||||
import uiScriptLocale
|
||||
|
||||
window = {
|
||||
"name" : "DragonSoulRefineWindow",
|
||||
|
||||
## <20><>ȥ<EFBFBD><C8A5> â <20>ٷ<EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
"x" : SCREEN_WIDTH - 176 - 287 - 10 - 287,
|
||||
"y" : SCREEN_HEIGHT - 37 - 505,
|
||||
|
||||
"style" : ("movable", "float",),
|
||||
|
||||
"width" : 287,
|
||||
"height" : 232,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "board",
|
||||
"type" : "board",
|
||||
"style" : ("attach",),
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 287,
|
||||
"height" : 232,
|
||||
|
||||
"children" :
|
||||
(
|
||||
## Base BackGroud Image
|
||||
{
|
||||
"name" : "DragonSoulRefineWindowBaseImage",
|
||||
"type" : "expanded_image",
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"image" : "d:/ymir work/ui/dragonsoul/dragon_soul_refine_bg.tga",
|
||||
},
|
||||
|
||||
## Title
|
||||
{
|
||||
"name" : "TitleBar",
|
||||
"type" : "titlebar",
|
||||
"style" : ("attach",),
|
||||
|
||||
"x" : 5,
|
||||
"y" : 7,
|
||||
|
||||
"width" : 275,
|
||||
"color" : "yellow",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name":"TitleName",
|
||||
"type":"text",
|
||||
"x":140,
|
||||
"y":5,
|
||||
"text":uiScriptLocale.DRAGONSOUL_REFINE_WINDOW_TITLE,
|
||||
"text_horizontal_align":"center"
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
## Refine Slot
|
||||
{
|
||||
"name" : "RefineSlot",
|
||||
"type" : "grid_table",
|
||||
|
||||
"image" : "d:/ymir work/ui/dragonsoul/cap.tga",
|
||||
|
||||
"x" : 15,
|
||||
"y" : 39,
|
||||
|
||||
"start_index" : 0,
|
||||
"x_count" : 5,
|
||||
"y_count" : 3,
|
||||
"x_step" : 32,
|
||||
"y_step" : 32,
|
||||
},
|
||||
|
||||
## Result Slot
|
||||
{
|
||||
"name" : "ResultSlot",
|
||||
"type" : "grid_table",
|
||||
|
||||
"x" : 207,
|
||||
"y" : 39,
|
||||
|
||||
"start_index" : 0,
|
||||
"x_count" : 2,
|
||||
"y_count" : 3,
|
||||
"x_step" : 32,
|
||||
"y_step" : 32,
|
||||
},
|
||||
|
||||
## Grade Button
|
||||
{
|
||||
"name" : "GradeButton",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : 36,
|
||||
"y" : 148,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/button_01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/button_02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/button_03.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "GradeSlotTitle",
|
||||
"type" : "text",
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
"all_align" : "center",
|
||||
"text" : uiScriptLocale.GRADE_SELECT,
|
||||
"color" : 0xFFF1E6C0,
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
## Step Button
|
||||
{
|
||||
"name" : "StepButton",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : 118,
|
||||
"y" : 148,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/button_01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/button_02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/button_03.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "StepSlotTitle",
|
||||
"type" : "text",
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
"all_align" : "center",
|
||||
"text" : uiScriptLocale.STEP_SELECT,
|
||||
"color" : 0xFFF1E6C0,
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
## Refine Button
|
||||
{
|
||||
"name" : "StrengthButton",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : 198,
|
||||
"y" : 148,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/button_01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/button_02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/button_03.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "RefineSlotTitle",
|
||||
"type" : "text",
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
"all_align" : "center",
|
||||
"text" : uiScriptLocale.STRENGTH_SELECT,
|
||||
"color" : 0xFFF1E6C0,
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
## Money Print
|
||||
{
|
||||
"name":"Money_Slot",
|
||||
"type" : "text",
|
||||
|
||||
"x":35,
|
||||
"y":180,
|
||||
|
||||
"horizontal_align" : "right",
|
||||
"text_horizontal_align" : "right",
|
||||
|
||||
"text" : "123456789",
|
||||
},
|
||||
|
||||
## Do Refine Button
|
||||
{
|
||||
"name" : "DoRefineButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 188,
|
||||
"y" : 200,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/l_button01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/l_button02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/l_button03.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "DoRefineButtonTitle",
|
||||
"type" : "text",
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
"text" : uiScriptLocale.DO_REFINE,
|
||||
"all_align" : "center",
|
||||
},
|
||||
),
|
||||
},
|
||||
),
|
||||
},
|
||||
),
|
||||
}
|
||||
|
426
bin/pack/locale_en/locale/en/ui/dragonsoulwindow.py
Normal file
@ -0,0 +1,426 @@
|
||||
import uiScriptLocale
|
||||
|
||||
window = {
|
||||
"name" : "InventoryWindow",
|
||||
|
||||
## 600 - (width + <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 24 px)
|
||||
"x" : SCREEN_WIDTH - 176 - 287 - 10,
|
||||
"y" : SCREEN_HEIGHT - 37 - 505,
|
||||
|
||||
"style" : ("movable", "float",),
|
||||
|
||||
"width" : 287,
|
||||
"height" : 505,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "board",
|
||||
"type" : "board",
|
||||
"style" : ("attach",),
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 287,
|
||||
"height" : 505,
|
||||
|
||||
"children" :
|
||||
(
|
||||
## Equipment Slot
|
||||
{
|
||||
"name" : "Equipment_Base",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"image" : "d:/ymir work/ui/dragonsoul/dragon_soul_bg.tga",
|
||||
|
||||
},
|
||||
{
|
||||
"name" : "Inventory_Tab_01",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 16,
|
||||
"y" : 332,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/s_button01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/s_button02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/s_button03.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "Inventory_Tab_01_Print",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : uiScriptLocale.DRAGONSOUL_PAGE_BUTTON_1,
|
||||
"color" : 0xFFF1E6C0,
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "Inventory_Tab_02",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 67,
|
||||
"y" : 332,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/s_button01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/s_button02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/s_button03.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "Inventory_Tab_02_Print",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : uiScriptLocale.DRAGONSOUL_PAGE_BUTTON_2,
|
||||
"color" : 0xFFF1E6C0,
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "Inventory_Tab_03",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 118,
|
||||
"y" : 332,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/s_button01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/s_button02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/s_button03.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "Inventory_Tab_03_Print",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : uiScriptLocale.DRAGONSOUL_PAGE_BUTTON_3,
|
||||
"color" : 0xFFF1E6C0,
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "Inventory_Tab_04",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 169,
|
||||
"y" : 332,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/s_button01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/s_button02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/s_button03.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "Inventory_Tab_04_Print",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : uiScriptLocale.DRAGONSOUL_PAGE_BUTTON_4,
|
||||
"color" : 0xFFF1E6C0,
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "Inventory_Tab_05",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 220,
|
||||
"y" : 332,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/s_button01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/s_button02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/s_button03.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "Inventory_Tab_05_Print",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : uiScriptLocale.DRAGONSOUL_PAGE_BUTTON_5,
|
||||
"color" : 0xFFF1E6C0,
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
## Item Slot
|
||||
{
|
||||
"name" : "ItemSlot",
|
||||
"type" : "grid_table",
|
||||
|
||||
"x" : 15,
|
||||
"y" : 355,
|
||||
|
||||
"start_index" : 0,
|
||||
"x_count" : 8,
|
||||
"y_count" : 4,
|
||||
"x_step" : 32,
|
||||
"y_step" : 32,
|
||||
|
||||
#"image" : "d:/ymir work/ui/public/Slot_Base.sub"
|
||||
},
|
||||
{
|
||||
"name" : "EquipmentSlot",
|
||||
"type" : "slot",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 287,
|
||||
"height" : 280,
|
||||
|
||||
"slot" : (
|
||||
{"index":DRAGON_SOUL_EQUIPMENT_SLOT_START+0, "x":128, "y":53, "width":32, "height":32},
|
||||
{"index":DRAGON_SOUL_EQUIPMENT_SLOT_START+1, "x":59, "y":93, "width":32, "height":32},
|
||||
{"index":DRAGON_SOUL_EQUIPMENT_SLOT_START+2, "x":59, "y":179, "width":32, "height":32},
|
||||
{"index":DRAGON_SOUL_EQUIPMENT_SLOT_START+3, "x":128, "y":219, "width":32, "height":32},
|
||||
{"index":DRAGON_SOUL_EQUIPMENT_SLOT_START+4, "x":194, "y":179, "width":32, "height":32},
|
||||
{"index":DRAGON_SOUL_EQUIPMENT_SLOT_START+5, "x":194, "y":93, "width":32, "height":32},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "deck1",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : 21,
|
||||
"y" : 230,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/deck1_1.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/deck1_2.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/deck1_3.tga",
|
||||
},
|
||||
{
|
||||
"name" : "deck2",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : 234,
|
||||
"y" : 230,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/deck2_1.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/deck2_2.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/deck2_3.tga",
|
||||
},
|
||||
## Title
|
||||
{
|
||||
"name" : "TitleBar",
|
||||
"type" : "titlebar",
|
||||
"style" : ("attach",),
|
||||
|
||||
"x" : 8,
|
||||
"y" : 7,
|
||||
|
||||
"width" : 271,
|
||||
"color" : "yellow",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{ "name":"TitleName", "type":"text", "x":130, "y":3, "text":uiScriptLocale.DRAGONSOUL_TITLE, "text_horizontal_align":"center" },
|
||||
),
|
||||
},
|
||||
## Tab Area
|
||||
{
|
||||
"name" : "TabControl",
|
||||
"type" : "window",
|
||||
|
||||
"x" : 10,
|
||||
"y" : 279,
|
||||
|
||||
"width" : 267,
|
||||
"height" : 30,
|
||||
|
||||
"children" :
|
||||
(
|
||||
## Tab
|
||||
{
|
||||
"name" : "Tab_01",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 267,
|
||||
"height" : 30,
|
||||
|
||||
"image" : "d:/ymir work/ui/dragonsoul/tap01.tga",
|
||||
},
|
||||
{
|
||||
"name" : "Tab_02",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 267,
|
||||
"height" : 30,
|
||||
|
||||
"image" : "d:/ymir work/ui/dragonsoul/tap02.tga",
|
||||
},
|
||||
{
|
||||
"name" : "Tab_03",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 267,
|
||||
"height" : 30,
|
||||
|
||||
"image" : "d:/ymir work/ui/dragonsoul/tap03.tga",
|
||||
},
|
||||
{
|
||||
"name" : "Tab_04",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 267,
|
||||
"height" : 30,
|
||||
|
||||
"image" : "d:/ymir work/ui/dragonsoul/tap04.tga",
|
||||
},
|
||||
{
|
||||
"name" : "Tab_05",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 267,
|
||||
"height" : 30,
|
||||
|
||||
"image" : "d:/ymir work/ui/dragonsoul/tap05.tga",
|
||||
},
|
||||
{
|
||||
"name" : "Tab_06",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 267,
|
||||
"height" : 30,
|
||||
|
||||
"image" : "d:/ymir work/ui/dragonsoul/tap06.tga",
|
||||
},
|
||||
## RadioButton
|
||||
{
|
||||
"name" : "Tab_Button_01",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 2,
|
||||
"y" : 2,
|
||||
|
||||
"width" : 36,
|
||||
"height" : 27,
|
||||
},
|
||||
{
|
||||
"name" : "Tab_Button_02",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 42,
|
||||
"y" : 2,
|
||||
|
||||
"width" : 36,
|
||||
"height" : 27,
|
||||
},
|
||||
{
|
||||
"name" : "Tab_Button_03",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 82,
|
||||
"y" : 2,
|
||||
|
||||
"width" : 36,
|
||||
"height" : 27,
|
||||
},
|
||||
{
|
||||
"name" : "Tab_Button_04",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 122,
|
||||
"y" : 2,
|
||||
|
||||
"width" : 36,
|
||||
"height" : 27,
|
||||
},
|
||||
{
|
||||
"name" : "Tab_Button_05",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 162,
|
||||
"y" : 2,
|
||||
|
||||
"width" : 36,
|
||||
"height" : 27,
|
||||
},
|
||||
{
|
||||
"name" : "Tab_Button_06",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 202,
|
||||
"y" : 2,
|
||||
|
||||
"width" : 36,
|
||||
"height" : 27,
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "tab_text_area",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 18,
|
||||
"y" : 315,
|
||||
|
||||
"text" : uiScriptLocale.DRAGONSOUL_TAP_TITLE_1,
|
||||
"color" : 0xFFC0C0C0,
|
||||
},
|
||||
{
|
||||
"name" : "activate",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : 217,
|
||||
"y" : 492,
|
||||
|
||||
"text" : uiScriptLocale.DRAGONSOUL_ACTIVATE,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/m_button01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/m_button02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/m_button03.tga",
|
||||
},
|
||||
),
|
||||
},
|
||||
),
|
||||
}
|
BIN
bin/pack/locale_en/locale/en/ui/empire/empire.dds
Normal file
7
bin/pack/locale_en/locale/en/ui/empire/title.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "empire.dds"
|
||||
left 0
|
||||
top 0
|
||||
right 512
|
||||
bottom 97
|
70
bin/pack/locale_en/locale/en/ui/energybar.py
Normal file
@ -0,0 +1,70 @@
|
||||
import uiScriptLocale
|
||||
|
||||
ROOT = "d:/ymir work/ui/game/"
|
||||
|
||||
Y_ADD_POSITION = 0
|
||||
window = {
|
||||
"name" : "EnergyBar",
|
||||
|
||||
"x" : 0,
|
||||
"y" : SCREEN_HEIGHT - 55,
|
||||
|
||||
"width" : 50,
|
||||
"height" : 10,
|
||||
|
||||
"children" :
|
||||
(
|
||||
# <20><><EFBFBD><EFBFBD>
|
||||
{
|
||||
"name" : "EnergyGauge_Board",
|
||||
"type" : "image",
|
||||
|
||||
"x" : 0,
|
||||
"y" : -10 + Y_ADD_POSITION,
|
||||
|
||||
"image" : "D:/Ymir Work/UI/Pattern/EnergyGauge/energygauge_base.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "EnergyGauge_Empty",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 5,
|
||||
"y" : 8,
|
||||
|
||||
"image" : "D:/Ymir Work/UI/Pattern/EnergyGauge/gauge_empty.tga",
|
||||
},
|
||||
{
|
||||
"name" : "EnergyGauge_Hungry",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 5,
|
||||
"y" : 8,
|
||||
|
||||
"image" : "D:/Ymir Work/UI/Pattern/EnergyGauge/gauge_hungry.tga",
|
||||
},
|
||||
{
|
||||
"name" : "EnergyGauge_Full",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 5,
|
||||
"y" : 8,
|
||||
|
||||
"image" : "D:/Ymir Work/UI/Pattern/EnergyGauge/gauge_full.tga",
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "EnergyGauge_ToolTip",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 50,
|
||||
"height" : 10,
|
||||
"type" : "window",
|
||||
},
|
||||
),
|
||||
}
|
||||
|
48
bin/pack/locale_en/locale/en/ui/expandedtaskbar.py
Normal file
@ -0,0 +1,48 @@
|
||||
import uiScriptLocale
|
||||
|
||||
ROOT = "d:/ymir work/ui/game/"
|
||||
|
||||
Y_ADD_POSITION = 0
|
||||
window = {
|
||||
"name" : "ExpandTaskBar",
|
||||
|
||||
"x" : SCREEN_WIDTH/2 - 5,
|
||||
"y" : SCREEN_HEIGHT - 74,
|
||||
|
||||
"width" : 37,
|
||||
"height" : 37,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "ExpanedTaskBar_Board",
|
||||
"type" : "window",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 37,
|
||||
"height" : 37,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "DragonSoulButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 37,
|
||||
"height" : 37,
|
||||
|
||||
"tooltip_text" : uiScriptLocale.TASKBAR_DISABLE,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga",
|
||||
},
|
||||
),
|
||||
},
|
||||
),
|
||||
}
|
41
bin/pack/locale_en/locale/en/ui/giftbox.py
Normal file
@ -0,0 +1,41 @@
|
||||
import uiScriptLocale
|
||||
|
||||
ROOT = "d:/ymir work/ui/game/"
|
||||
|
||||
Y_ADD_POSITION = 0
|
||||
window = {
|
||||
"name" : "GiftBox",
|
||||
|
||||
"x" : 0,
|
||||
"y" : SCREEN_HEIGHT - 45,
|
||||
|
||||
"width" : 50,
|
||||
"height" : 50,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "GiftBox_Icon",
|
||||
"type" : "image",
|
||||
|
||||
"x" : 5,
|
||||
"y" : -90 + Y_ADD_POSITION,
|
||||
|
||||
"width" : 50,
|
||||
"height" : 50,
|
||||
|
||||
"image" : "D:/Ymir Work/UI/Pattern/GiftBox/present_for_fruends_icon.tga",
|
||||
|
||||
},
|
||||
{
|
||||
"name" : "GiftBox_ToolTip",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 50,
|
||||
"height" : 10,
|
||||
"type" : "window",
|
||||
},
|
||||
),
|
||||
}
|
BIN
bin/pack/locale_en/locale/en/ui/guild/guild.dds
Normal file
7
bin/pack/locale_en/locale/en/ui/guild/tab_1.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "guild.dds"
|
||||
left 0
|
||||
top 0
|
||||
right 376
|
||||
bottom 37
|
7
bin/pack/locale_en/locale/en/ui/guild/tab_2.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "guild.dds"
|
||||
left 0
|
||||
top 37
|
||||
right 376
|
||||
bottom 74
|
7
bin/pack/locale_en/locale/en/ui/guild/tab_3.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "guild.dds"
|
||||
left 0
|
||||
top 74
|
||||
right 376
|
||||
bottom 111
|
7
bin/pack/locale_en/locale/en/ui/guild/tab_4.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "guild.dds"
|
||||
left 0
|
||||
top 111
|
||||
right 376
|
||||
bottom 148
|
7
bin/pack/locale_en/locale/en/ui/guild/tab_5.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "guild.dds"
|
||||
left 0
|
||||
top 148
|
||||
right 376
|
||||
bottom 185
|
7
bin/pack/locale_en/locale/en/ui/guild/tab_6.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "guild.dds"
|
||||
left 0
|
||||
top 185
|
||||
right 376
|
||||
bottom 222
|
BIN
bin/pack/locale_en/locale/en/ui/highlighted_quest.tga
Normal file
After Width: | Height: | Size: 4.0 KiB |
BIN
bin/pack/locale_en/locale/en/ui/highlighted_quest_r.tga
Normal file
After Width: | Height: | Size: 4.0 KiB |
311
bin/pack/locale_en/locale/en/ui/inventorywindow.py
Normal file
@ -0,0 +1,311 @@
|
||||
import uiScriptLocale
|
||||
import item
|
||||
|
||||
EQUIPMENT_START_INDEX = 90
|
||||
|
||||
window = {
|
||||
"name" : "InventoryWindow",
|
||||
|
||||
## 600 - (width + <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 24 px)
|
||||
"x" : SCREEN_WIDTH - 176,
|
||||
"y" : SCREEN_HEIGHT - 37 - 565,
|
||||
|
||||
"style" : ("movable", "float",),
|
||||
|
||||
"width" : 176,
|
||||
"height" : 565,
|
||||
|
||||
"children" :
|
||||
(
|
||||
## Inventory, Equipment Slots
|
||||
{
|
||||
"name" : "board",
|
||||
"type" : "board",
|
||||
"style" : ("attach",),
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 176,
|
||||
"height" : 565,
|
||||
|
||||
"children" :
|
||||
(
|
||||
## Title
|
||||
{
|
||||
"name" : "TitleBar",
|
||||
"type" : "titlebar",
|
||||
"style" : ("attach",),
|
||||
|
||||
"x" : 8,
|
||||
"y" : 7,
|
||||
|
||||
"width" : 161,
|
||||
"color" : "yellow",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{ "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_TITLE, "text_horizontal_align":"center" },
|
||||
),
|
||||
},
|
||||
|
||||
## Equipment Slot
|
||||
{
|
||||
"name" : "Equipment_Base",
|
||||
"type" : "image",
|
||||
|
||||
"x" : 10,
|
||||
"y" : 33,
|
||||
|
||||
# "image" : "d:/ymir work/ui/equipment_bg_with_ring.tga",
|
||||
"image" : "d:/ymir work/ui/equipment_bg_without_ring.tga",
|
||||
|
||||
"children" :
|
||||
(
|
||||
|
||||
{
|
||||
"name" : "EquipmentSlot",
|
||||
"type" : "slot",
|
||||
|
||||
"x" : 3,
|
||||
"y" : 3,
|
||||
|
||||
"width" : 150,
|
||||
"height" : 182,
|
||||
|
||||
"slot" : (
|
||||
{"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64},
|
||||
{"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32},
|
||||
{"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32},
|
||||
{"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32},
|
||||
{"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96},
|
||||
{"index":EQUIPMENT_START_INDEX+5, "x":114, "y":67, "width":32, "height":32},
|
||||
{"index":EQUIPMENT_START_INDEX+6, "x":114, "y":35, "width":32, "height":32},
|
||||
{"index":EQUIPMENT_START_INDEX+7, "x":2, "y":145, "width":32, "height":32},
|
||||
{"index":EQUIPMENT_START_INDEX+8, "x":75, "y":145, "width":32, "height":32},
|
||||
{"index":EQUIPMENT_START_INDEX+9, "x":114, "y":2, "width":32, "height":32},
|
||||
{"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32},
|
||||
## <20><> <20><><EFBFBD><EFBFBD>1
|
||||
# {"index":item.EQUIPMENT_RING1, "x":2, "y":106, "width":32, "height":32},
|
||||
## <20><> <20><><EFBFBD><EFBFBD>2
|
||||
# {"index":item.EQUIPMENT_RING2, "x":75, "y":106, "width":32, "height":32},
|
||||
## <20><> <20><>Ʈ
|
||||
{"index":item.EQUIPMENT_BELT, "x":39, "y":106, "width":32, "height":32},
|
||||
),
|
||||
},
|
||||
## Dragon Soul Button
|
||||
{
|
||||
"name" : "DSSButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 114,
|
||||
"y" : 107,
|
||||
|
||||
"tooltip_text" : uiScriptLocale.TASKBAR_DRAGON_SOUL,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_01.tga",
|
||||
"over_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_02.tga",
|
||||
"down_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_03.tga",
|
||||
},
|
||||
## MallButton
|
||||
{
|
||||
"name" : "MallButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 118,
|
||||
"y" : 148,
|
||||
|
||||
"tooltip_text" : uiScriptLocale.MALL_TITLE,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_01.tga",
|
||||
"over_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_02.tga",
|
||||
"down_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_03.tga",
|
||||
},
|
||||
## CostumeButton
|
||||
{
|
||||
"name" : "CostumeButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 78,
|
||||
"y" : 5,
|
||||
|
||||
"tooltip_text" : uiScriptLocale.COSTUME_TITLE,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/costume_button_01.tga",
|
||||
"over_image" : "d:/ymir work/ui/game/costume_button_02.tga",
|
||||
"down_image" : "d:/ymir work/ui/game/costume_button_03.tga",
|
||||
},
|
||||
{
|
||||
"name" : "Equipment_Tab_01",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 86,
|
||||
"y" : 161,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "Equipment_Tab_01_Print",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : "I",
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "Equipment_Tab_02",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 86 + 32,
|
||||
"y" : 161,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "Equipment_Tab_02_Print",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : "II",
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
),
|
||||
},
|
||||
|
||||
{
|
||||
"name" : "Inventory_Tab_01",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 10,
|
||||
"y" : 33 + 191,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub",
|
||||
"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "Inventory_Tab_01_Print",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : "I",
|
||||
},
|
||||
),
|
||||
},
|
||||
{
|
||||
"name" : "Inventory_Tab_02",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : 10 + 78,
|
||||
"y" : 33 + 191,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub",
|
||||
"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "Inventory_Tab_02_Print",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"all_align" : "center",
|
||||
|
||||
"text" : "II",
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
## Item Slot
|
||||
{
|
||||
"name" : "ItemSlot",
|
||||
"type" : "grid_table",
|
||||
|
||||
"x" : 8,
|
||||
"y" : 246,
|
||||
|
||||
"start_index" : 0,
|
||||
"x_count" : 5,
|
||||
"y_count" : 9,
|
||||
"x_step" : 32,
|
||||
"y_step" : 32,
|
||||
|
||||
"image" : "d:/ymir work/ui/public/Slot_Base.sub"
|
||||
},
|
||||
|
||||
## Print
|
||||
{
|
||||
"name":"Money_Slot",
|
||||
"type":"button",
|
||||
|
||||
"x":8,
|
||||
"y":28,
|
||||
|
||||
"horizontal_align":"center",
|
||||
"vertical_align":"bottom",
|
||||
|
||||
"default_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
|
||||
"over_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
|
||||
"down_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name":"Money_Icon",
|
||||
"type":"image",
|
||||
|
||||
"x":-18,
|
||||
"y":2,
|
||||
|
||||
"image":"d:/ymir work/ui/game/windows/money_icon.sub",
|
||||
},
|
||||
|
||||
{
|
||||
"name" : "Money",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 3,
|
||||
"y" : 3,
|
||||
|
||||
"horizontal_align" : "right",
|
||||
"text_horizontal_align" : "right",
|
||||
|
||||
"text" : "123456789",
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
),
|
||||
},
|
||||
),
|
||||
}
|
BIN
bin/pack/locale_en/locale/en/ui/loading/gauge_empty.dds
Normal file
BIN
bin/pack/locale_en/locale/en/ui/loading/gauge_full.dds
Normal file
65
bin/pack/locale_en/locale/en/ui/loadingwindow.py
Normal file
@ -0,0 +1,65 @@
|
||||
import uiScriptLocale
|
||||
|
||||
window = {
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : SCREEN_WIDTH,
|
||||
"height" : SCREEN_HEIGHT,
|
||||
|
||||
"children" :
|
||||
(
|
||||
## Board
|
||||
{
|
||||
"name" : "BackGround",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"image" : "d:/ymir work/ui/intro/pattern/Line_Pattern.tga",
|
||||
|
||||
"x_scale" : float(SCREEN_WIDTH) / 800.0,
|
||||
"y_scale" : float(SCREEN_HEIGHT) / 600.0,
|
||||
},
|
||||
{
|
||||
"name":"ErrorMessage",
|
||||
"type":"text", "x":10, "y":10,
|
||||
"text": uiScriptLocale.LOAD_ERROR,
|
||||
},
|
||||
|
||||
{
|
||||
"name" : "GageBoard",
|
||||
"type" : "window",
|
||||
"style" : ("ltr",),
|
||||
"x" : float(SCREEN_WIDTH) * 400 / 800.0 - 200,
|
||||
"y" : float(SCREEN_HEIGHT) * 500 / 600.0 ,
|
||||
"width" : 400,
|
||||
"height": 80,
|
||||
|
||||
"children" :
|
||||
(
|
||||
|
||||
{
|
||||
"name" : "BackGage",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 40,
|
||||
"y" : 25,
|
||||
|
||||
"image" : uiScriptLocale.LOCALE_UISCRIPT_PATH + "loading/gauge_empty.dds",
|
||||
},
|
||||
{
|
||||
"name" : "FullGage",
|
||||
"type" : "expanded_image",
|
||||
|
||||
"x" : 40,
|
||||
"y" : 25,
|
||||
|
||||
"image" : uiScriptLocale.LOCALE_UISCRIPT_PATH + "loading/gauge_full.dds",
|
||||
},
|
||||
),
|
||||
},
|
||||
),
|
||||
}
|
BIN
bin/pack/locale_en/locale/en/ui/login.jpg
Normal file
After Width: | Height: | Size: 803 KiB |
7
bin/pack/locale_en/locale/en/ui/login.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "login.jpg"
|
||||
left 0
|
||||
top 0
|
||||
right 1024
|
||||
bottom 768
|
7
bin/pack/locale_en/locale/en/ui/login/copyright.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "login.dds"
|
||||
left 0
|
||||
top 97
|
||||
right 476
|
||||
bottom 126
|
7
bin/pack/locale_en/locale/en/ui/login/g4d.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "login.dds"
|
||||
left 440
|
||||
top 0
|
||||
right 490
|
||||
bottom 28
|
BIN
bin/pack/locale_en/locale/en/ui/login/login.dds
Normal file
7
bin/pack/locale_en/locale/en/ui/login/loginwindow.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "login.dds"
|
||||
left 0
|
||||
top 0
|
||||
right 208
|
||||
bottom 97
|
7
bin/pack/locale_en/locale/en/ui/login/published.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "login.dds"
|
||||
left 208
|
||||
top 0
|
||||
right 440
|
||||
bottom 19
|
7
bin/pack/locale_en/locale/en/ui/login/title.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "login.dds"
|
||||
left 0
|
||||
top 0
|
||||
right 443
|
||||
bottom 206
|
BIN
bin/pack/locale_en/locale/en/ui/login_dark_dragons.jpg
Normal file
After Width: | Height: | Size: 561 KiB |
753
bin/pack/locale_en/locale/en/ui/loginwindow.py
Normal file
@ -0,0 +1,753 @@
|
||||
import uiScriptLocale
|
||||
|
||||
LOCALE_PATH = uiScriptLocale.LOGIN_PATH
|
||||
#Big-List
|
||||
#SERVER_BOARD_HEIGHT = 180 + 390
|
||||
#SERVER_LIST_HEIGHT = 171 + 350
|
||||
#Small list like german
|
||||
SERVER_BOARD_HEIGHT = 220 + 180
|
||||
SERVER_LIST_HEIGHT = 171 + 180
|
||||
SERVER_BOARD_WEIGHT = 375
|
||||
window = {
|
||||
"name" : "LoginWindow",
|
||||
"sytle" : ("movable",),
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : SCREEN_WIDTH,
|
||||
"height" : SCREEN_HEIGHT,
|
||||
|
||||
"children" :
|
||||
(
|
||||
|
||||
## Board
|
||||
{
|
||||
"name" : "bg1", "type" : "expanded_image", "x" : 0, "y" : 0,
|
||||
"x_scale" : float(SCREEN_WIDTH) / 1024.0, "y_scale" : float(SCREEN_HEIGHT) / 768.0,
|
||||
"image" : "locale/en/ui/serverlist.sub",
|
||||
},
|
||||
{
|
||||
"name" : "bg2", "type" : "expanded_image", "x" : 0, "y" : 0,
|
||||
"x_scale" : float(SCREEN_WIDTH) / 1024.0, "y_scale" : float(SCREEN_HEIGHT) / 768.0,
|
||||
"image" : "locale/en/ui/login.sub",
|
||||
},
|
||||
|
||||
## VirtualKeyboard
|
||||
{
|
||||
'name' : 'VirtualKeyboard',
|
||||
'type' : 'thinboard',
|
||||
'x' : (SCREEN_WIDTH - 564) / 2,
|
||||
'y' : SCREEN_HEIGHT - 300,
|
||||
'width' : 564,
|
||||
'height' : 254,
|
||||
'children' :
|
||||
(
|
||||
{
|
||||
'name' : 'key_at',
|
||||
'type' : 'toggle_button',
|
||||
'x' : 40,
|
||||
'y' : 186,
|
||||
'default_image' : 'locale/en/ui/vkey/key_at.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_at_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_at_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_backspace',
|
||||
'type' : 'button',
|
||||
'x' : 498,
|
||||
'y' : 186,
|
||||
'default_image' : 'locale/en/ui/vkey/key_backspace.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_backspace_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_backspace_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_enter',
|
||||
'type' : 'button',
|
||||
'x' : 439,
|
||||
'y' : 186,
|
||||
'default_image' : 'locale/en/ui/vkey/key_enter.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_enter_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_enter_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_shift',
|
||||
'type' : 'toggle_button',
|
||||
'x' : 86,
|
||||
'y' : 186,
|
||||
'default_image' : 'locale/en/ui/vkey/key_shift.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_shift_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_shift_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_space',
|
||||
'type' : 'button',
|
||||
'x' : 145,
|
||||
'y' : 186,
|
||||
'default_image' : 'locale/en/ui/vkey/key_space.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_space_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_space_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_1',
|
||||
'type' : 'button',
|
||||
'x' : 40,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_2',
|
||||
'type' : 'button',
|
||||
'x' : 80,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_3',
|
||||
'type' : 'button',
|
||||
'x' : 120,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_4',
|
||||
'type' : 'button',
|
||||
'x' : 160,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_5',
|
||||
'type' : 'button',
|
||||
'x' : 200,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_6',
|
||||
'type' : 'button',
|
||||
'x' : 240,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_7',
|
||||
'type' : 'button',
|
||||
'x' : 280,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_8',
|
||||
'type' : 'button',
|
||||
'x' : 320,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_9',
|
||||
'type' : 'button',
|
||||
'x' : 360,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_10',
|
||||
'type' : 'button',
|
||||
'x' : 400,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_11',
|
||||
'type' : 'button',
|
||||
'x' : 440,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_12',
|
||||
'type' : 'button',
|
||||
'x' : 480,
|
||||
'y' : 24,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_13',
|
||||
'type' : 'button',
|
||||
'x' : 40,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_14',
|
||||
'type' : 'button',
|
||||
'x' : 80,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_15',
|
||||
'type' : 'button',
|
||||
'x' : 120,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_16',
|
||||
'type' : 'button',
|
||||
'x' : 160,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_17',
|
||||
'type' : 'button',
|
||||
'x' : 200,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_18',
|
||||
'type' : 'button',
|
||||
'x' : 240,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_19',
|
||||
'type' : 'button',
|
||||
'x' : 280,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_20',
|
||||
'type' : 'button',
|
||||
'x' : 320,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_21',
|
||||
'type' : 'button',
|
||||
'x' : 360,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_22',
|
||||
'type' : 'button',
|
||||
'x' : 400,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_23',
|
||||
'type' : 'button',
|
||||
'x' : 440,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_24',
|
||||
'type' : 'button',
|
||||
'x' : 480,
|
||||
'y' : 63,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_25',
|
||||
'type' : 'button',
|
||||
'x' : 60,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_26',
|
||||
'type' : 'button',
|
||||
'x' : 100,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_27',
|
||||
'type' : 'button',
|
||||
'x' : 140,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_28',
|
||||
'type' : 'button',
|
||||
'x' : 180,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_29',
|
||||
'type' : 'button',
|
||||
'x' : 220,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_30',
|
||||
'type' : 'button',
|
||||
'x' : 260,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_31',
|
||||
'type' : 'button',
|
||||
'x' : 300,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_32',
|
||||
'type' : 'button',
|
||||
'x' : 340,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_33',
|
||||
'type' : 'button',
|
||||
'x' : 380,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_34',
|
||||
'type' : 'button',
|
||||
'x' : 420,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_35',
|
||||
'type' : 'button',
|
||||
'x' : 460,
|
||||
'y' : 104,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_36',
|
||||
'type' : 'button',
|
||||
'x' : 60,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_37',
|
||||
'type' : 'button',
|
||||
'x' : 100,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_38',
|
||||
'type' : 'button',
|
||||
'x' : 140,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_39',
|
||||
'type' : 'button',
|
||||
'x' : 180,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_40',
|
||||
'type' : 'button',
|
||||
'x' : 220,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_41',
|
||||
'type' : 'button',
|
||||
'x' : 260,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_42',
|
||||
'type' : 'button',
|
||||
'x' : 300,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_43',
|
||||
'type' : 'button',
|
||||
'x' : 340,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_44',
|
||||
'type' : 'button',
|
||||
'x' : 380,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_45',
|
||||
'type' : 'button',
|
||||
'x' : 420,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
{
|
||||
'name' : 'key_46',
|
||||
'type' : 'button',
|
||||
'x' : 460,
|
||||
'y' : 144,
|
||||
'default_image' : 'locale/en/ui/vkey/key_normal.tga',
|
||||
'down_image' : 'locale/en/ui/vkey/key_normal_dn.tga',
|
||||
'over_image' : 'locale/en/ui/vkey/key_normal_over.tga',
|
||||
},
|
||||
)
|
||||
},
|
||||
|
||||
## ConnectBoard
|
||||
{
|
||||
"name" : "ConnectBoard",
|
||||
"type" : "thinboard",
|
||||
|
||||
"x" : (SCREEN_WIDTH - 208) / 2,
|
||||
"y" : (SCREEN_HEIGHT - 410 - 35),
|
||||
"width" : 208,
|
||||
"height" : 30,
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "ConnectName",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 15,
|
||||
"y" : 0,
|
||||
"vertical_align" : "center",
|
||||
"text_vertical_align" : "center",
|
||||
|
||||
"text" : uiScriptLocale.LOGIN_DEFAULT_SERVERADDR,
|
||||
},
|
||||
{
|
||||
"name" : "SelectConnectButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 150,
|
||||
"y" : 0,
|
||||
"vertical_align" : "center",
|
||||
|
||||
"default_image" : "d:/ymir work/ui/public/small_button_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/public/small_button_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/public/small_button_03.sub",
|
||||
|
||||
"text" : uiScriptLocale.LOGIN_SELECT_BUTTON,
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
## LoginBoard
|
||||
{
|
||||
"name" : "LoginBoard",
|
||||
"type" : "image",
|
||||
|
||||
"x" : (SCREEN_WIDTH - 208) / 2,
|
||||
"y" : (SCREEN_HEIGHT - 410),
|
||||
|
||||
"image" : LOCALE_PATH + "loginwindow.sub",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "ID_EditLine",
|
||||
"type" : "editline",
|
||||
|
||||
"x" : 77,
|
||||
"y" : 16,
|
||||
|
||||
"width" : 120,
|
||||
"height" : 18,
|
||||
|
||||
"input_limit" : 16,
|
||||
"enable_codepage" : 0,
|
||||
|
||||
"r" : 1.0,
|
||||
"g" : 1.0,
|
||||
"b" : 1.0,
|
||||
"a" : 1.0,
|
||||
},
|
||||
{
|
||||
"name" : "Password_EditLine",
|
||||
"type" : "editline",
|
||||
|
||||
"x" : 77,
|
||||
"y" : 43,
|
||||
|
||||
"width" : 120,
|
||||
"height" : 18,
|
||||
|
||||
"input_limit" : 16,
|
||||
"secret_flag" : 1,
|
||||
"enable_codepage" : 0,
|
||||
|
||||
"r" : 1.0,
|
||||
"g" : 1.0,
|
||||
"b" : 1.0,
|
||||
"a" : 1.0,
|
||||
},
|
||||
{
|
||||
"name" : "LoginButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 15,
|
||||
"y" : 65,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/public/large_button_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/public/large_button_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/public/large_button_03.sub",
|
||||
|
||||
"text" : uiScriptLocale.LOGIN_CONNECT,
|
||||
},
|
||||
{
|
||||
"name" : "LoginExitButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 105,
|
||||
"y" : 65,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/public/large_button_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/public/large_button_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/public/large_button_03.sub",
|
||||
|
||||
"text" : uiScriptLocale.LOGIN_EXIT,
|
||||
},
|
||||
),
|
||||
},
|
||||
|
||||
## ServerBoard
|
||||
{
|
||||
"name" : "ServerBoard",
|
||||
"type" : "thinboard",
|
||||
|
||||
"x" : 0,
|
||||
"y" : SCREEN_HEIGHT - SERVER_BOARD_HEIGHT - 72,
|
||||
"width" : 375,
|
||||
"height" : SERVER_BOARD_HEIGHT,
|
||||
"horizontal_align" : "center",
|
||||
|
||||
"children" :
|
||||
(
|
||||
|
||||
## Title
|
||||
{
|
||||
"name" : "Title",
|
||||
"type" : "text",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 12,
|
||||
"horizontal_align" : "center",
|
||||
"text_horizontal_align" : "center",
|
||||
"text" : uiScriptLocale.LOGIN_SELECT_TITLE,
|
||||
},
|
||||
|
||||
## Horizontal
|
||||
{
|
||||
"name" : "HorizontalLine1",
|
||||
"type" : "line",
|
||||
|
||||
"x" : 10,
|
||||
"y" : 34,
|
||||
"width" : 354,
|
||||
"height" : 0,
|
||||
"color" : 0xff777777,
|
||||
},
|
||||
{
|
||||
"name" : "HorizontalLine2",
|
||||
"type" : "line",
|
||||
|
||||
"x" : 10,
|
||||
"y" : 35,
|
||||
"width" : 355,
|
||||
"height" : 0,
|
||||
"color" : 0xff111111,
|
||||
},
|
||||
|
||||
## Vertical
|
||||
{
|
||||
"name" : "VerticalLine1",
|
||||
"type" : "line",
|
||||
|
||||
"x" : 246,
|
||||
"y" : 38,
|
||||
"width" : 0,
|
||||
"height" : SERVER_LIST_HEIGHT + 4,
|
||||
"color" : 0xff777777,
|
||||
},
|
||||
{
|
||||
"name" : "VerticalLine2",
|
||||
"type" : "line",
|
||||
|
||||
"x" : 247,
|
||||
"y" : 38,
|
||||
"width" : 0,
|
||||
"height" : SERVER_LIST_HEIGHT + 4,
|
||||
"color" : 0xff111111,
|
||||
},
|
||||
|
||||
## ListBox
|
||||
{
|
||||
"name" : "ServerList",
|
||||
"type" : "listbox2",
|
||||
|
||||
"x" : 10,
|
||||
"y" : 40,
|
||||
"width" : 232,
|
||||
"height" : SERVER_LIST_HEIGHT,
|
||||
"row_count" : 15,
|
||||
"item_align" : 0,
|
||||
},
|
||||
{
|
||||
"name" : "ChannelList",
|
||||
"type" : "listbox",
|
||||
|
||||
"x" : 255,
|
||||
"y" : 40,
|
||||
"width" : 109,
|
||||
"height" : SERVER_LIST_HEIGHT,
|
||||
|
||||
"item_align" : 0,
|
||||
},
|
||||
|
||||
## Buttons
|
||||
{
|
||||
"name" : "ServerSelectButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 267,
|
||||
"y" : SERVER_LIST_HEIGHT,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/public/large_button_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/public/large_button_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/public/large_button_03.sub",
|
||||
|
||||
"text" : uiScriptLocale.OK,
|
||||
},
|
||||
{
|
||||
"name" : "ServerExitButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 267,
|
||||
"y" : SERVER_LIST_HEIGHT + 22,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/public/large_button_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/public/large_button_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/public/large_button_03.sub",
|
||||
|
||||
"text" : uiScriptLocale.LOGIN_SELECT_EXIT,
|
||||
},
|
||||
|
||||
),
|
||||
|
||||
},
|
||||
|
||||
),
|
||||
}
|
7
bin/pack/locale_en/locale/en/ui/mall/00.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 0
|
||||
top 0
|
||||
right 40
|
||||
bottom 40
|
7
bin/pack/locale_en/locale/en/ui/mall/01.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 40
|
||||
top 0
|
||||
right 80
|
||||
bottom 40
|
7
bin/pack/locale_en/locale/en/ui/mall/02.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 80
|
||||
top 0
|
||||
right 120
|
||||
bottom 40
|
7
bin/pack/locale_en/locale/en/ui/mall/03.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 120
|
||||
top 0
|
||||
right 160
|
||||
bottom 40
|
7
bin/pack/locale_en/locale/en/ui/mall/04.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 160
|
||||
top 0
|
||||
right 200
|
||||
bottom 40
|
7
bin/pack/locale_en/locale/en/ui/mall/05.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 200
|
||||
top 0
|
||||
right 240
|
||||
bottom 40
|
7
bin/pack/locale_en/locale/en/ui/mall/06.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 0
|
||||
top 40
|
||||
right 40
|
||||
bottom 80
|
7
bin/pack/locale_en/locale/en/ui/mall/07.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 40
|
||||
top 40
|
||||
right 80
|
||||
bottom 80
|
7
bin/pack/locale_en/locale/en/ui/mall/08.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 80
|
||||
top 40
|
||||
right 120
|
||||
bottom 80
|
7
bin/pack/locale_en/locale/en/ui/mall/09.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 120
|
||||
top 40
|
||||
right 160
|
||||
bottom 80
|
7
bin/pack/locale_en/locale/en/ui/mall/10.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 160
|
||||
top 40
|
||||
right 200
|
||||
bottom 80
|
7
bin/pack/locale_en/locale/en/ui/mall/11.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 200
|
||||
top 40
|
||||
right 240
|
||||
bottom 80
|
7
bin/pack/locale_en/locale/en/ui/mall/12.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 0
|
||||
top 80
|
||||
right 40
|
||||
bottom 120
|
7
bin/pack/locale_en/locale/en/ui/mall/13.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 40
|
||||
top 80
|
||||
right 80
|
||||
bottom 120
|
7
bin/pack/locale_en/locale/en/ui/mall/14.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 80
|
||||
top 80
|
||||
right 120
|
||||
bottom 120
|
7
bin/pack/locale_en/locale/en/ui/mall/15.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 120
|
||||
top 80
|
||||
right 160
|
||||
bottom 120
|
7
bin/pack/locale_en/locale/en/ui/mall/16.sub
Normal file
@ -0,0 +1,7 @@
|
||||
title subImage
|
||||
version 2.0
|
||||
image "mall.tga"
|
||||
left 160
|
||||
top 80
|
||||
right 200
|
||||
bottom 120
|
BIN
bin/pack/locale_en/locale/en/ui/mall/easter_2012_0000.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/easter_2012_0001.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/easter_2012_0002.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/easter_2012_0003.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/easter_2012_0004.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/easter_2012_0005.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/easter_2012_0006.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/easter_2012_0007.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/easter_2012_0008.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/easter_2012_0009.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/herz0000.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/herz0001.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/herz0002.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/herz0003.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/herz0004.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/herz0005.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
bin/pack/locale_en/locale/en/ui/mall/herz0006.tga
Normal file
After Width: | Height: | Size: 5.1 KiB |