forked from metin2/client
Added game files from TMP4
This commit is contained in:
@ -44,9 +44,9 @@ class CursorImage(object):
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def IsImage(self):
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if self.handle:
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return TRUE
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return True
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return FALSE
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return False
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def SetPosition(self, x, y):
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if self.handle:
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@ -63,7 +63,7 @@ class CMouseController(object):
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self.x = 0
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self.y = 0
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self.IsSoftwareCursor = FALSE
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self.IsSoftwareCursor = False
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self.curCursorName = ""
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self.curCursorImage = 0
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self.cursorPosX = 0
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@ -71,7 +71,7 @@ class CMouseController(object):
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self.AttachedIconHandle = 0
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self.AttachedOwner = 0
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self.AttachedFlag = FALSE
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self.AttachedFlag = False
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self.AttachedType = 0
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self.AttachedSlotNumber = 0
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self.AttachedCount = 1
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@ -133,7 +133,7 @@ class CMouseController(object):
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grpText.SetFontName(AttachedCountTextLineHandle, localeInfo.UI_DEF_FONT_SMALL)
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grpText.SetText(AttachedCountTextLineHandle, "1234")
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grpText.SetPosition(AttachedCountTextLineHandle, 100, 100)
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grpText.SetOutline(AttachedCountTextLineHandle, TRUE)
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grpText.SetOutline(AttachedCountTextLineHandle, True)
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grpText.SetFontColor(AttachedCountTextLineHandle, 1.0, 1.0, 1.0)
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grpText.SetHorizontalAlign(AttachedCountTextLineHandle, wndMgr.TEXT_HORIZONTAL_ALIGN_CENTER)
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self.AttachedCountTextLineHandle = AttachedCountTextLineHandle
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@ -143,7 +143,7 @@ class CMouseController(object):
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self.countNumberLine.SetHorizontalAlignCenter()
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self.countNumberLine.Hide()
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return TRUE
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return True
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# Cursor Control
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def ChangeCursor(self, cursorNum):
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@ -152,7 +152,7 @@ class CMouseController(object):
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self.curCursorImage = self.cursorDict[cursorNum]
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(self.cursorPosX, self.cursorPosY) = self.cursorPosDict[cursorNum]
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if FALSE == self.curCursorImage.IsImage():
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if False == self.curCursorImage.IsImage():
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self.curCursorNum = app.NORMAL
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self.curCursorImage = self.cursorDict[app.NORMAL]
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@ -166,7 +166,7 @@ class CMouseController(object):
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self.LastAttachedSlotNumber = self.AttachedSlotNumber
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self.AttachedFlag = TRUE
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self.AttachedFlag = True
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self.AttachedOwner = Owner
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self.AttachedType = Type
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self.AttachedSlotNumber = SlotNumber
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@ -243,14 +243,14 @@ class CMouseController(object):
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self.AttachedIconHandle = 0
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def IsAttachedMoney(self):
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if TRUE == self.isAttached():
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if True == self.isAttached():
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if player.ITEM_MONEY == self.GetAttachedItemIndex():
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return TRUE
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return True
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return FALSE
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return False
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def GetAttachedMoneyAmount(self):
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if TRUE == self.isAttached():
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if True == self.isAttached():
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if player.ITEM_MONEY == self.GetAttachedItemIndex():
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return self.GetAttachedItemCount()
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return 0
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@ -259,7 +259,7 @@ class CMouseController(object):
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self.LastAttachedSlotNumber = self.AttachedSlotNumber
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self.AttachedFlag = TRUE
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self.AttachedFlag = True
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self.AttachedOwner = owner
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self.AttachedType = type
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self.AttachedSlotNumber = -1
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@ -296,12 +296,12 @@ class CMouseController(object):
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elif self.AttachedType == player.SLOT_TYPE_EMOTION:
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grpImage.Delete(self.AttachedIconHandle)
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self.AttachedFlag = FALSE
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self.AttachedFlag = False
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self.AttachedType = -1
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self.AttachedItemIndex = -1
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self.AttachedSlotNumber = -1
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self.AttachedIconHandle = 0
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wndMgr.SetAttachingFlag(FALSE)
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wndMgr.SetAttachingFlag(False)
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if self.countNumberLine:
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self.countNumberLine.Hide()
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@ -311,21 +311,21 @@ class CMouseController(object):
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def GetAttachedOwner(self):
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if FALSE == self.isAttached():
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if False == self.isAttached():
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return 0
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return self.AttachedOwner
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def GetAttachedType(self):
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if FALSE == self.isAttached():
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if False == self.isAttached():
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return player.SLOT_TYPE_NONE
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return self.AttachedType
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def GetAttachedSlotNumber(self):
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if FALSE == self.isAttached():
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if False == self.isAttached():
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return 0
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return self.AttachedSlotNumber
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@ -336,14 +336,14 @@ class CMouseController(object):
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def GetAttachedItemIndex(self):
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if FALSE == self.isAttached():
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if False == self.isAttached():
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return 0
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return self.AttachedItemIndex
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def GetAttachedItemCount(self):
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if FALSE == self.isAttached():
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if False == self.isAttached():
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return 0
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return self.AttachedCount
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@ -354,7 +354,7 @@ class CMouseController(object):
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self.x = x
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self.y = y
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if TRUE == self.isAttached():
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if True == self.isAttached():
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if 0 != self.AttachedIconHandle:
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grpImage.SetDiffuseColor(self.AttachedIconHandle, 1.0, 1.0, 1.0, 0.5)
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grpImage.SetPosition(self.AttachedIconHandle, self.x - self.AttachedIconHalfWidth, self.y - self.AttachedIconHalfHeight)
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@ -367,17 +367,17 @@ class CMouseController(object):
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# Render
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def Render(self):
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if TRUE == self.isAttached():
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if True == self.isAttached():
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if 0 != self.AttachedIconHandle:
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grpImage.Render(self.AttachedIconHandle)
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if self.IsSoftwareCursor:
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if TRUE == app.IsShowCursor():
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if True == app.IsShowCursor():
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if 0 != self.curCursorImage:
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self.curCursorImage.Render()
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else:
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if FALSE == app.IsShowCursor():
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if TRUE == app.IsLiarCursorOn():
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if False == app.IsShowCursor():
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if True == app.IsLiarCursorOn():
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if 0 != self.curCursorImage:
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self.curCursorImage.SetPosition(self.x + self.cursorPosX, self.y + self.cursorPosY)
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self.curCursorImage.Render()
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