#pragma once #include #include "Manager.h" class CSoundDataLoader : public CDir, public CManager { public: CSoundDataLoader(); virtual ~CSoundDataLoader(); void SetTreeControler(CTreeCtrl * pTreeControler); void SetParentItem(HTREEITEM hParentItem); bool OnFolder(const char* c_szFilter, const char* c_szPathName, const char* c_szFileName); bool OnFile(const char* c_szPathName, const char* c_szFileName); protected: CTreeCtrl * m_pTreeControler; HTREEITEM m_hParentItem; };