ScriptType SkillDataScript Attribute "ATTACK_SKILL" "NEED_TARGET" "WEAPON_LIMITATION" NeedWeapon "BOW" CoolTimeFormula "15" NeedSPFormula "40 + (100 * SkillPoint)" MotionLoopCountFormula "2 + floor(6 * SkillPoint)" Range "2500" MotionIndex "1" IconFileName "skill/assassin/yeonsa.sub" Type ACTIVE MaxLevel "30" 949Name "¿¬»ç" 949Description "ÇѸíÀÇ Àû¿¡°Ô ¿©·¯¹ßÀÇ È­»ìÀ» ½ð´Ù" List 949ConditionData { "Àå°Å¸® °ø°Ý" "¿©·¯¹ø °ø°Ý" } List 949AffectData { "ÃÑ °ø°Ý·Â %.0f-%.0f" "minatk + 0.2*minatk*floor(2+k*6)+ (0.8*minatk+dex*8*ar) *k" "maxatk + 0.2*maxatk*floor(2+k*6)+ (0.8*maxatk+dex*8*ar) *k" "%.0f¹ßÀÇ È­»ìÀ» ½ð´Ù" "2 + floor(6 * SkillPoint)" "" } 936Name "¿¬»ç" 936Description "ÇѸíÀÇ Àû¿¡°Ô ¿©·¯¹ßÀÇ È­»ìÀ» ½ð´Ù" List 936ConditionData { "Àå°Å¸® °ø°Ý" "¿©·¯¹ø °ø°Ý" } List 936AffectData { "ÃÑ °ø°Ý·Â %.0f-%.0f" "MinATK + (2*MinATK + 400*(HR/100))*SkillPoint + 30*(2+6*SkillPoint)" "MaxATK + (2*MaxATK + 400*(HR/100))*SkillPoint + 30*(2+6*SkillPoint)" "%.0f¹ßÀÇ È­»ìÀ» ½ð´Ù" "2 + floor(6 * SkillPoint)" "" }