client/bin/pack/root/ui.py

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Python
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import app
import ime
import grp
import snd
import wndMgr
import item
import skill
import localeInfo
import dbg
# MARK_BUG_FIX
import guild
# END_OF_MARK_BUG_FIX
from _weakref import proxy
BACKGROUND_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 1.0)
DARK_COLOR = grp.GenerateColor(0.2, 0.2, 0.2, 1.0)
BRIGHT_COLOR = grp.GenerateColor(0.7, 0.7, 0.7, 1.0)
if localeInfo.IsCANADA():
SELECT_COLOR = grp.GenerateColor(0.9, 0.03, 0.01, 0.4)
else:
SELECT_COLOR = grp.GenerateColor(0.0, 0.0, 0.5, 0.3)
WHITE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 0.5)
HALF_WHITE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 0.2)
createToolTipWindowDict = {}
def RegisterCandidateWindowClass(codePage, candidateWindowClass):
EditLine.candidateWindowClassDict[codePage]=candidateWindowClass
def RegisterToolTipWindow(type, createToolTipWindow):
createToolTipWindowDict[type]=createToolTipWindow
app.SetDefaultFontName(localeInfo.UI_DEF_FONT)
## Window Manager Event List##
##############################
## "OnMouseLeftButtonDown"
## "OnMouseLeftButtonUp"
## "OnMouseLeftButtonDoubleClick"
## "OnMouseRightButtonDown"
## "OnMouseRightButtonUp"
## "OnMouseRightButtonDoubleClick"
## "OnMouseDrag"
## "OnSetFocus"
## "OnKillFocus"
## "OnMouseOverIn"
## "OnMouseOverOut"
## "OnRender"
## "OnUpdate"
## "OnKeyDown"
## "OnKeyUp"
## "OnTop"
## "OnIMEUpdate" ## IME Only
## "OnIMETab" ## IME Only
## "OnIMEReturn" ## IME Only
##############################
## Window Manager Event List##
class __mem_func__:
class __noarg_call__:
def __init__(self, cls, obj, func):
self.cls=cls
self.obj=proxy(obj)
self.func=proxy(func)
def __call__(self, *arg):
return self.func(self.obj)
class __arg_call__:
def __init__(self, cls, obj, func):
self.cls=cls
self.obj=proxy(obj)
self.func=proxy(func)
def __call__(self, *arg):
return self.func(self.obj, *arg)
def __init__(self, mfunc):
if mfunc.im_func.func_code.co_argcount>1:
self.call=__mem_func__.__arg_call__(mfunc.im_class, mfunc.im_self, mfunc.im_func)
else:
self.call=__mem_func__.__noarg_call__(mfunc.im_class, mfunc.im_self, mfunc.im_func)
def __call__(self, *arg):
return self.call(*arg)
class Window(object):
def NoneMethod(cls):
pass
NoneMethod = classmethod(NoneMethod)
def __init__(self, layer = "UI"):
self.hWnd = None
self.parentWindow = 0
self.onMouseLeftButtonUpEvent = None
self.RegisterWindow(layer)
self.Hide()
def __del__(self):
wndMgr.Destroy(self.hWnd)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.Register(self, layer)
def Destroy(self):
pass
def GetWindowHandle(self):
return self.hWnd
def AddFlag(self, style):
wndMgr.AddFlag(self.hWnd, style)
def IsRTL(self):
return wndMgr.IsRTL(self.hWnd)
def SetWindowName(self, Name):
wndMgr.SetName(self.hWnd, Name)
def GetWindowName(self):
return wndMgr.GetName(self.hWnd)
def SetParent(self, parent):
wndMgr.SetParent(self.hWnd, parent.hWnd)
def SetParentProxy(self, parent):
self.parentWindow=proxy(parent)
wndMgr.SetParent(self.hWnd, parent.hWnd)
def GetParentProxy(self):
return self.parentWindow
def SetPickAlways(self):
wndMgr.SetPickAlways(self.hWnd)
def SetWindowHorizontalAlignLeft(self):
wndMgr.SetWindowHorizontalAlign(self.hWnd, wndMgr.HORIZONTAL_ALIGN_LEFT)
def SetWindowHorizontalAlignCenter(self):
wndMgr.SetWindowHorizontalAlign(self.hWnd, wndMgr.HORIZONTAL_ALIGN_CENTER)
def SetWindowHorizontalAlignRight(self):
wndMgr.SetWindowHorizontalAlign(self.hWnd, wndMgr.HORIZONTAL_ALIGN_RIGHT)
def SetWindowVerticalAlignTop(self):
wndMgr.SetWindowVerticalAlign(self.hWnd, wndMgr.VERTICAL_ALIGN_TOP)
def SetWindowVerticalAlignCenter(self):
wndMgr.SetWindowVerticalAlign(self.hWnd, wndMgr.VERTICAL_ALIGN_CENTER)
def SetWindowVerticalAlignBottom(self):
wndMgr.SetWindowVerticalAlign(self.hWnd, wndMgr.VERTICAL_ALIGN_BOTTOM)
def SetTop(self):
wndMgr.SetTop(self.hWnd)
def Show(self):
wndMgr.Show(self.hWnd)
def Hide(self):
wndMgr.Hide(self.hWnd)
def Lock(self):
wndMgr.Lock(self.hWnd)
def Unlock(self):
wndMgr.Unlock(self.hWnd)
def IsShow(self):
return wndMgr.IsShow(self.hWnd)
def UpdateRect(self):
wndMgr.UpdateRect(self.hWnd)
def SetSize(self, width, height):
wndMgr.SetWindowSize(self.hWnd, width, height)
def GetWidth(self):
return wndMgr.GetWindowWidth(self.hWnd)
def GetHeight(self):
return wndMgr.GetWindowHeight(self.hWnd)
def GetLocalPosition(self):
return wndMgr.GetWindowLocalPosition(self.hWnd)
def GetGlobalPosition(self):
return wndMgr.GetWindowGlobalPosition(self.hWnd)
def GetMouseLocalPosition(self):
return wndMgr.GetMouseLocalPosition(self.hWnd)
def GetRect(self):
return wndMgr.GetWindowRect(self.hWnd)
def SetPosition(self, x, y):
wndMgr.SetWindowPosition(self.hWnd, x, y)
def SetCenterPosition(self, x = 0, y = 0):
self.SetPosition((wndMgr.GetScreenWidth() - self.GetWidth()) / 2 + x, (wndMgr.GetScreenHeight() - self.GetHeight()) / 2 + y)
def IsFocus(self):
return wndMgr.IsFocus(self.hWnd)
def SetFocus(self):
wndMgr.SetFocus(self.hWnd)
def KillFocus(self):
wndMgr.KillFocus(self.hWnd)
def GetChildCount(self):
return wndMgr.GetChildCount(self.hWnd)
def IsIn(self):
return wndMgr.IsIn(self.hWnd)
def SetOnMouseLeftButtonUpEvent(self, event):
self.onMouseLeftButtonUpEvent = event
def OnMouseLeftButtonUp(self):
if self.onMouseLeftButtonUpEvent:
self.onMouseLeftButtonUpEvent()
class ListBoxEx(Window):
class Item(Window):
def __init__(self):
Window.__init__(self)
def __del__(self):
Window.__del__(self)
def SetParent(self, parent):
Window.SetParent(self, parent)
self.parent=proxy(parent)
def OnMouseLeftButtonDown(self):
self.parent.SelectItem(self)
def OnRender(self):
if self.parent.GetSelectedItem()==self:
self.OnSelectedRender()
def OnSelectedRender(self):
x, y = self.GetGlobalPosition()
grp.SetColor(grp.GenerateColor(0.0, 0.0, 0.7, 0.7))
grp.RenderBar(x, y, self.GetWidth(), self.GetHeight())
def __init__(self):
Window.__init__(self)
self.viewItemCount=10
self.basePos=0
self.itemHeight=16
self.itemStep=20
self.selItem=0
self.itemList=[]
self.onSelectItemEvent = lambda *arg: None
if localeInfo.IsARABIC():
self.itemWidth=130
else:
self.itemWidth=100
self.scrollBar=None
self.__UpdateSize()
def __del__(self):
Window.__del__(self)
def __UpdateSize(self):
height=self.itemStep*self.__GetViewItemCount()
self.SetSize(self.itemWidth, height)
def IsEmpty(self):
if len(self.itemList)==0:
return 1
return 0
def SetItemStep(self, itemStep):
self.itemStep=itemStep
self.__UpdateSize()
def SetItemSize(self, itemWidth, itemHeight):
self.itemWidth=itemWidth
self.itemHeight=itemHeight
self.__UpdateSize()
def SetViewItemCount(self, viewItemCount):
self.viewItemCount=viewItemCount
def SetSelectEvent(self, event):
self.onSelectItemEvent = event
def SetBasePos(self, basePos):
for oldItem in self.itemList[self.basePos:self.basePos+self.viewItemCount]:
oldItem.Hide()
self.basePos=basePos
pos=basePos
for newItem in self.itemList[self.basePos:self.basePos+self.viewItemCount]:
(x, y)=self.GetItemViewCoord(pos, newItem.GetWidth())
newItem.SetPosition(x, y)
newItem.Show()
pos+=1
def GetItemIndex(self, argItem):
return self.itemList.index(argItem)
def GetSelectedItem(self):
return self.selItem
def SelectIndex(self, index):
if index >= len(self.itemList) or index < 0:
self.selItem = None
return
try:
self.selItem=self.itemList[index]
except:
pass
def SelectItem(self, selItem):
self.selItem=selItem
self.onSelectItemEvent(selItem)
def RemoveAllItems(self):
self.selItem=None
self.itemList=[]
if self.scrollBar:
self.scrollBar.SetPos(0)
def RemoveItem(self, delItem):
if delItem==self.selItem:
self.selItem=None
self.itemList.remove(delItem)
def AppendItem(self, newItem):
newItem.SetParent(self)
newItem.SetSize(self.itemWidth, self.itemHeight)
pos=len(self.itemList)
if self.__IsInViewRange(pos):
(x, y)=self.GetItemViewCoord(pos, newItem.GetWidth())
newItem.SetPosition(x, y)
newItem.Show()
else:
newItem.Hide()
self.itemList.append(newItem)
def SetScrollBar(self, scrollBar):
scrollBar.SetScrollEvent(__mem_func__(self.__OnScroll))
self.scrollBar=scrollBar
def __OnScroll(self):
self.SetBasePos(int(self.scrollBar.GetPos()*self.__GetScrollLen()))
def __GetScrollLen(self):
scrollLen=self.__GetItemCount()-self.__GetViewItemCount()
if scrollLen<0:
return 0
return scrollLen
def __GetViewItemCount(self):
return self.viewItemCount
def __GetItemCount(self):
return len(self.itemList)
def GetItemViewCoord(self, pos, itemWidth):
if localeInfo.IsARABIC():
return (self.GetWidth()-itemWidth-10, (pos-self.basePos)*self.itemStep)
else:
return (0, (pos-self.basePos)*self.itemStep)
def __IsInViewRange(self, pos):
if pos<self.basePos:
return 0
if pos>=self.basePos+self.viewItemCount:
return 0
return 1
class CandidateListBox(ListBoxEx):
HORIZONTAL_MODE = 0
VERTICAL_MODE = 1
class Item(ListBoxEx.Item):
def __init__(self, text):
ListBoxEx.Item.__init__(self)
self.textBox=TextLine()
self.textBox.SetParent(self)
self.textBox.SetText(text)
self.textBox.Show()
def __del__(self):
ListBoxEx.Item.__del__(self)
def __init__(self, mode = HORIZONTAL_MODE):
ListBoxEx.__init__(self)
self.itemWidth=32
self.itemHeight=32
self.mode = mode
def __del__(self):
ListBoxEx.__del__(self)
def SetMode(self, mode):
self.mode = mode
def AppendItem(self, newItem):
ListBoxEx.AppendItem(self, newItem)
def GetItemViewCoord(self, pos):
if self.mode == self.HORIZONTAL_MODE:
return ((pos-self.basePos)*self.itemStep, 0)
elif self.mode == self.VERTICAL_MODE:
return (0, (pos-self.basePos)*self.itemStep)
class TextLine(Window):
def __init__(self):
Window.__init__(self)
self.max = 0
self.SetFontName(localeInfo.UI_DEF_FONT)
def __del__(self):
Window.__del__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterTextLine(self, layer)
def SetMax(self, max):
wndMgr.SetMax(self.hWnd, max)
def SetLimitWidth(self, width):
wndMgr.SetLimitWidth(self.hWnd, width)
def SetMultiLine(self):
wndMgr.SetMultiLine(self.hWnd, True)
def SetHorizontalAlignArabic(self):
wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_ARABIC)
def SetHorizontalAlignLeft(self):
wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_LEFT)
def SetHorizontalAlignRight(self):
wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_RIGHT)
def SetHorizontalAlignCenter(self):
wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_CENTER)
def SetVerticalAlignTop(self):
wndMgr.SetVerticalAlign(self.hWnd, wndMgr.TEXT_VERTICAL_ALIGN_TOP)
def SetVerticalAlignBottom(self):
wndMgr.SetVerticalAlign(self.hWnd, wndMgr.TEXT_VERTICAL_ALIGN_BOTTOM)
def SetVerticalAlignCenter(self):
wndMgr.SetVerticalAlign(self.hWnd, wndMgr.TEXT_VERTICAL_ALIGN_CENTER)
def SetSecret(self, Value=True):
wndMgr.SetSecret(self.hWnd, Value)
def SetOutline(self, Value=True):
wndMgr.SetOutline(self.hWnd, Value)
def SetFeather(self, value=True):
wndMgr.SetFeather(self.hWnd, value)
def SetFontName(self, fontName):
wndMgr.SetFontName(self.hWnd, fontName)
def SetDefaultFontName(self):
wndMgr.SetFontName(self.hWnd, localeInfo.UI_DEF_FONT)
def SetFontColor(self, red, green, blue):
wndMgr.SetFontColor(self.hWnd, red, green, blue)
def SetPackedFontColor(self, color):
wndMgr.SetFontColor(self.hWnd, color)
def SetText(self, text):
wndMgr.SetText(self.hWnd, text)
def GetText(self):
return wndMgr.GetText(self.hWnd)
def GetTextSize(self):
return wndMgr.GetTextSize(self.hWnd)
class EmptyCandidateWindow(Window):
def __init__(self):
Window.__init__(self)
def __del__(self):
Window.__init__(self)
def Load(self):
pass
def SetCandidatePosition(self, x, y, textCount):
pass
def Clear(self):
pass
def Append(self, text):
pass
def Refresh(self):
pass
def Select(self):
pass
class EditLine(TextLine):
candidateWindowClassDict = {}
def __init__(self):
TextLine.__init__(self)
self.eventReturn = Window.NoneMethod
self.eventEscape = Window.NoneMethod
self.eventTab = None
self.numberMode = False
self.useIME = True
self.bCodePage = False
self.candidateWindowClass = None
self.candidateWindow = None
self.SetCodePage(app.GetDefaultCodePage())
self.readingWnd = ReadingWnd()
self.readingWnd.Hide()
def __del__(self):
TextLine.__del__(self)
self.eventReturn = Window.NoneMethod
self.eventEscape = Window.NoneMethod
self.eventTab = None
def SetCodePage(self, codePage):
candidateWindowClass=EditLine.candidateWindowClassDict.get(codePage, EmptyCandidateWindow)
self.__SetCandidateClass(candidateWindowClass)
def __SetCandidateClass(self, candidateWindowClass):
if self.candidateWindowClass==candidateWindowClass:
return
self.candidateWindowClass = candidateWindowClass
self.candidateWindow = self.candidateWindowClass()
self.candidateWindow.Load()
self.candidateWindow.Hide()
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterTextLine(self, layer)
def SAFE_SetReturnEvent(self, event):
self.eventReturn = __mem_func__(event)
def SetReturnEvent(self, event):
self.eventReturn = event
def SetEscapeEvent(self, event):
self.eventEscape = event
def SetTabEvent(self, event):
self.eventTab = event
def SetMax(self, max):
self.max = max
wndMgr.SetMax(self.hWnd, self.max)
ime.SetMax(self.max)
self.SetUserMax(self.max)
def SetUserMax(self, max):
self.userMax = max
ime.SetUserMax(self.userMax)
def SetNumberMode(self):
self.numberMode = True
#def AddExceptKey(self, key):
# ime.AddExceptKey(key)
#def ClearExceptKey(self):
# ime.ClearExceptKey()
def SetIMEFlag(self, flag):
self.useIME = flag
def SetText(self, text):
wndMgr.SetText(self.hWnd, text)
if self.IsFocus():
ime.SetText(text)
def Enable(self):
wndMgr.ShowCursor(self.hWnd)
def Disable(self):
wndMgr.HideCursor(self.hWnd)
def SetEndPosition(self):
ime.MoveEnd()
def OnSetFocus(self):
Text = self.GetText()
ime.SetText(Text)
ime.SetMax(self.max)
ime.SetUserMax(self.userMax)
ime.SetCursorPosition(-1)
if self.numberMode:
ime.SetNumberMode()
else:
ime.SetStringMode()
ime.EnableCaptureInput()
if self.useIME:
ime.EnableIME()
else:
ime.DisableIME()
wndMgr.ShowCursor(self.hWnd, True)
def OnKillFocus(self):
self.SetText(ime.GetText(self.bCodePage))
self.OnIMECloseCandidateList()
self.OnIMECloseReadingWnd()
ime.DisableIME()
ime.DisableCaptureInput()
wndMgr.HideCursor(self.hWnd)
def OnIMEChangeCodePage(self):
self.SetCodePage(ime.GetCodePage())
def OnIMEOpenCandidateList(self):
self.candidateWindow.Show()
self.candidateWindow.Clear()
self.candidateWindow.Refresh()
gx, gy = self.GetGlobalPosition()
self.candidateWindow.SetCandidatePosition(gx, gy, len(self.GetText()))
return True
def OnIMECloseCandidateList(self):
self.candidateWindow.Hide()
return True
def OnIMEOpenReadingWnd(self):
gx, gy = self.GetGlobalPosition()
textlen = len(self.GetText())-2
reading = ime.GetReading()
readinglen = len(reading)
self.readingWnd.SetReadingPosition( gx + textlen*6-24-readinglen*6, gy )
self.readingWnd.SetText(reading)
if ime.GetReadingError() == 0:
self.readingWnd.SetTextColor(0xffffffff)
else:
self.readingWnd.SetTextColor(0xffff0000)
self.readingWnd.SetSize(readinglen * 6 + 4, 19)
self.readingWnd.Show()
return True
def OnIMECloseReadingWnd(self):
self.readingWnd.Hide()
return True
def OnIMEUpdate(self):
snd.PlaySound("sound/ui/type.wav")
TextLine.SetText(self, ime.GetText(self.bCodePage))
def OnIMETab(self):
if self.eventTab:
self.eventTab()
return True
return False
def OnIMEReturn(self):
snd.PlaySound("sound/ui/click.wav")
self.eventReturn()
return True
def OnPressEscapeKey(self):
self.eventEscape()
return True
def OnKeyDown(self, key):
if app.DIK_F1 == key:
return False
if app.DIK_F2 == key:
return False
if app.DIK_F3 == key:
return False
if app.DIK_F4 == key:
return False
if app.DIK_LALT == key:
return False
if app.DIK_SYSRQ == key:
return False
if app.DIK_LCONTROL == key:
return False
if app.DIK_V == key:
if app.IsPressed(app.DIK_LCONTROL):
ime.PasteTextFromClipBoard()
return True
def OnKeyUp(self, key):
if app.DIK_F1 == key:
return False
if app.DIK_F2 == key:
return False
if app.DIK_F3 == key:
return False
if app.DIK_F4 == key:
return False
if app.DIK_LALT == key:
return False
if app.DIK_SYSRQ == key:
return False
if app.DIK_LCONTROL == key:
return False
return True
def OnIMEKeyDown(self, key):
# Left
if app.VK_LEFT == key:
ime.MoveLeft()
return True
# Right
if app.VK_RIGHT == key:
ime.MoveRight()
return True
# Home
if app.VK_HOME == key:
ime.MoveHome()
return True
# End
if app.VK_END == key:
ime.MoveEnd()
return True
# Delete
if app.VK_DELETE == key:
ime.Delete()
TextLine.SetText(self, ime.GetText(self.bCodePage))
return True
return True
#def OnMouseLeftButtonDown(self):
# self.SetFocus()
def OnMouseLeftButtonDown(self):
if False == self.IsIn():
return False
self.SetFocus()
PixelPosition = wndMgr.GetCursorPosition(self.hWnd)
ime.SetCursorPosition(PixelPosition)
class MarkBox(Window):
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
def __del__(self):
Window.__del__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterMarkBox(self, layer)
def Load(self):
wndMgr.MarkBox_Load(self.hWnd)
def SetScale(self, scale):
wndMgr.MarkBox_SetScale(self.hWnd, scale)
def SetIndex(self, guildID):
MarkID = guild.GuildIDToMarkID(guildID)
wndMgr.MarkBox_SetImageFilename(self.hWnd, guild.GetMarkImageFilenameByMarkID(MarkID))
wndMgr.MarkBox_SetIndex(self.hWnd, guild.GetMarkIndexByMarkID(MarkID))
def SetAlpha(self, alpha):
wndMgr.MarkBox_SetDiffuseColor(self.hWnd, 1.0, 1.0, 1.0, alpha)
class ImageBox(Window):
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
self.eventDict={}
def __del__(self):
Window.__del__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterImageBox(self, layer)
def LoadImage(self, imageName):
self.name=imageName
wndMgr.LoadImage(self.hWnd, imageName)
if len(self.eventDict)!=0:
print "LOAD IMAGE", self, self.eventDict
def SetAlpha(self, alpha):
wndMgr.SetDiffuseColor(self.hWnd, 1.0, 1.0, 1.0, alpha)
def GetWidth(self):
return wndMgr.GetWidth(self.hWnd)
def GetHeight(self):
return wndMgr.GetHeight(self.hWnd)
def OnMouseOverIn(self):
try:
self.eventDict["MOUSE_OVER_IN"]()
except KeyError:
pass
def OnMouseOverOut(self):
try:
self.eventDict["MOUSE_OVER_OUT"]()
except KeyError:
pass
def SAFE_SetStringEvent(self, event, func):
self.eventDict[event]=__mem_func__(func)
class ExpandedImageBox(ImageBox):
def __init__(self, layer = "UI"):
ImageBox.__init__(self, layer)
def __del__(self):
ImageBox.__del__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterExpandedImageBox(self, layer)
def SetScale(self, xScale, yScale):
wndMgr.SetScale(self.hWnd, xScale, yScale)
def SetOrigin(self, x, y):
wndMgr.SetOrigin(self.hWnd, x, y)
def SetRotation(self, rotation):
wndMgr.SetRotation(self.hWnd, rotation)
def SetRenderingMode(self, mode):
wndMgr.SetRenderingMode(self.hWnd, mode)
# [0.0, 1.0] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ŭ <20>ۼ<EFBFBD>Ʈ<EFBFBD><C6AE> <20>׸<EFBFBD><D7B8><EFBFBD> <20>ʴ´<CAB4>.
def SetRenderingRect(self, left, top, right, bottom):
wndMgr.SetRenderingRect(self.hWnd, left, top, right, bottom)
def SetPercentage(self, curValue, maxValue):
if maxValue:
self.SetRenderingRect(0.0, 0.0, -1.0 + float(curValue) / float(maxValue), 0.0)
else:
self.SetRenderingRect(0.0, 0.0, 0.0, 0.0)
def GetWidth(self):
return wndMgr.GetWindowWidth(self.hWnd)
def GetHeight(self):
return wndMgr.GetWindowHeight(self.hWnd)
class AniImageBox(Window):
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
def __del__(self):
Window.__del__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterAniImageBox(self, layer)
def SetDelay(self, delay):
wndMgr.SetDelay(self.hWnd, delay)
def AppendImage(self, filename):
wndMgr.AppendImage(self.hWnd, filename)
def SetPercentage(self, curValue, maxValue):
wndMgr.SetRenderingRect(self.hWnd, 0.0, 0.0, -1.0 + float(curValue) / float(maxValue), 0.0)
def OnEndFrame(self):
pass
class Button(Window):
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
self.eventFunc = None
self.eventArgs = None
self.ButtonText = None
self.ToolTipText = None
def __del__(self):
Window.__del__(self)
self.eventFunc = None
self.eventArgs = None
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterButton(self, layer)
def SetUpVisual(self, filename):
wndMgr.SetUpVisual(self.hWnd, filename)
def SetOverVisual(self, filename):
wndMgr.SetOverVisual(self.hWnd, filename)
def SetDownVisual(self, filename):
wndMgr.SetDownVisual(self.hWnd, filename)
def SetDisableVisual(self, filename):
wndMgr.SetDisableVisual(self.hWnd, filename)
def GetUpVisualFileName(self):
return wndMgr.GetUpVisualFileName(self.hWnd)
def GetOverVisualFileName(self):
return wndMgr.GetOverVisualFileName(self.hWnd)
def GetDownVisualFileName(self):
return wndMgr.GetDownVisualFileName(self.hWnd)
def Flash(self):
wndMgr.Flash(self.hWnd)
def Enable(self):
wndMgr.Enable(self.hWnd)
def Disable(self):
wndMgr.Disable(self.hWnd)
def Down(self):
wndMgr.Down(self.hWnd)
def SetUp(self):
wndMgr.SetUp(self.hWnd)
def SAFE_SetEvent(self, func, *args):
self.eventFunc = __mem_func__(func)
self.eventArgs = args
def SetEvent(self, func, *args):
self.eventFunc = func
self.eventArgs = args
def SetTextColor(self, color):
if not self.ButtonText:
return
self.ButtonText.SetPackedFontColor(color)
def SetText(self, text, height = 4):
if not self.ButtonText:
textLine = TextLine()
textLine.SetParent(self)
textLine.SetPosition(self.GetWidth()/2, self.GetHeight()/2)
textLine.SetVerticalAlignCenter()
textLine.SetHorizontalAlignCenter()
textLine.Show()
self.ButtonText = textLine
self.ButtonText.SetText(text)
def SetFormToolTipText(self, type, text, x, y):
if not self.ToolTipText:
toolTip=createToolTipWindowDict[type]()
toolTip.SetParent(self)
toolTip.SetSize(0, 0)
toolTip.SetHorizontalAlignCenter()
toolTip.SetOutline()
toolTip.Hide()
toolTip.SetPosition(x + self.GetWidth()/2, y)
self.ToolTipText=toolTip
self.ToolTipText.SetText(text)
def SetToolTipWindow(self, toolTip):
self.ToolTipText=toolTip
self.ToolTipText.SetParentProxy(self)
def SetToolTipText(self, text, x=0, y = -19):
self.SetFormToolTipText("TEXT", text, x, y)
def CallEvent(self):
snd.PlaySound("sound/ui/click.wav")
if self.eventFunc:
apply(self.eventFunc, self.eventArgs)
def ShowToolTip(self):
if self.ToolTipText:
self.ToolTipText.Show()
def HideToolTip(self):
if self.ToolTipText:
self.ToolTipText.Hide()
def IsDown(self):
return wndMgr.IsDown(self.hWnd)
class RadioButton(Button):
def __init__(self):
Button.__init__(self)
def __del__(self):
Button.__del__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterRadioButton(self, layer)
class RadioButtonGroup:
def __init__(self):
self.buttonGroup = []
self.selectedBtnIdx = -1
def __del__(self):
for button, ue, de in self.buttonGroup:
button.__del__()
def Show(self):
for (button, selectEvent, unselectEvent) in self.buttonGroup:
button.Show()
def Hide(self):
for (button, selectEvent, unselectEvent) in self.buttonGroup:
button.Hide()
def SetText(self, idx, text):
if idx >= len(self.buttonGroup):
return
(button, selectEvent, unselectEvent) = self.buttonGroup[idx]
button.SetText(text)
def OnClick(self, btnIdx):
if btnIdx == self.selectedBtnIdx:
return
(button, selectEvent, unselectEvent) = self.buttonGroup[self.selectedBtnIdx]
if unselectEvent:
unselectEvent()
button.SetUp()
self.selectedBtnIdx = btnIdx
(button, selectEvent, unselectEvent) = self.buttonGroup[btnIdx]
if selectEvent:
selectEvent()
button.Down()
def AddButton(self, button, selectEvent, unselectEvent):
i = len(self.buttonGroup)
button.SetEvent(lambda : self.OnClick(i))
self.buttonGroup.append([button, selectEvent, unselectEvent])
button.SetUp()
def Create(rawButtonGroup):
radioGroup = RadioButtonGroup()
for (button, selectEvent, unselectEvent) in rawButtonGroup:
radioGroup.AddButton(button, selectEvent, unselectEvent)
radioGroup.OnClick(0)
return radioGroup
Create=staticmethod(Create)
class ToggleButton(Button):
def __init__(self):
Button.__init__(self)
self.eventUp = None
self.eventDown = None
def __del__(self):
Button.__del__(self)
self.eventUp = None
self.eventDown = None
def SetToggleUpEvent(self, event):
self.eventUp = event
def SetToggleDownEvent(self, event):
self.eventDown = event
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterToggleButton(self, layer)
def OnToggleUp(self):
if self.eventUp:
self.eventUp()
def OnToggleDown(self):
if self.eventDown:
self.eventDown()
class DragButton(Button):
def __init__(self):
Button.__init__(self)
self.AddFlag("movable")
self.callbackEnable = True
self.eventMove = lambda: None
def __del__(self):
Button.__del__(self)
self.eventMove = lambda: None
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterDragButton(self, layer)
def SetMoveEvent(self, event):
self.eventMove = event
def SetRestrictMovementArea(self, x, y, width, height):
wndMgr.SetRestrictMovementArea(self.hWnd, x, y, width, height)
def TurnOnCallBack(self):
self.callbackEnable = True
def TurnOffCallBack(self):
self.callbackEnable = False
def OnMove(self):
if self.callbackEnable:
self.eventMove()
class NumberLine(Window):
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
def __del__(self):
Window.__del__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterNumberLine(self, layer)
def SetHorizontalAlignCenter(self):
wndMgr.SetNumberHorizontalAlignCenter(self.hWnd)
def SetHorizontalAlignRight(self):
wndMgr.SetNumberHorizontalAlignRight(self.hWnd)
def SetPath(self, path):
wndMgr.SetPath(self.hWnd, path)
def SetNumber(self, number):
wndMgr.SetNumber(self.hWnd, number)
###################################################################################################
## PythonScript Element
###################################################################################################
class Box(Window):
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterBox(self, layer)
def SetColor(self, color):
wndMgr.SetColor(self.hWnd, color)
class Bar(Window):
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterBar(self, layer)
def SetColor(self, color):
wndMgr.SetColor(self.hWnd, color)
class Line(Window):
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterLine(self, layer)
def SetColor(self, color):
wndMgr.SetColor(self.hWnd, color)
class SlotBar(Window):
def __init__(self):
Window.__init__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterBar3D(self, layer)
## Same with SlotBar
class Bar3D(Window):
def __init__(self):
Window.__init__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterBar3D(self, layer)
def SetColor(self, left, right, center):
wndMgr.SetColor(self.hWnd, left, right, center)
class SlotWindow(Window):
def __init__(self):
Window.__init__(self)
self.StartIndex = 0
self.eventSelectEmptySlot = None
self.eventSelectItemSlot = None
self.eventUnselectEmptySlot = None
self.eventUnselectItemSlot = None
self.eventUseSlot = None
self.eventOverInItem = None
self.eventOverOutItem = None
self.eventPressedSlotButton = None
def __del__(self):
Window.__del__(self)
self.eventSelectEmptySlot = None
self.eventSelectItemSlot = None
self.eventUnselectEmptySlot = None
self.eventUnselectItemSlot = None
self.eventUseSlot = None
self.eventOverInItem = None
self.eventOverOutItem = None
self.eventPressedSlotButton = None
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterSlotWindow(self, layer)
def SetSlotStyle(self, style):
wndMgr.SetSlotStyle(self.hWnd, style)
def HasSlot(self, slotIndex):
return wndMgr.HasSlot(self.hWnd, slotIndex)
def SetSlotBaseImage(self, imageFileName, r, g, b, a):
wndMgr.SetSlotBaseImage(self.hWnd, imageFileName, r, g, b, a)
def SetCoverButton(self,\
slotIndex,\
upName="d:/ymir work/ui/public/slot_cover_button_01.sub",\
overName="d:/ymir work/ui/public/slot_cover_button_02.sub",\
downName="d:/ymir work/ui/public/slot_cover_button_03.sub",\
disableName="d:/ymir work/ui/public/slot_cover_button_04.sub",\
LeftButtonEnable = False,\
RightButtonEnable = True):
wndMgr.SetCoverButton(self.hWnd, slotIndex, upName, overName, downName, disableName, LeftButtonEnable, RightButtonEnable)
def EnableCoverButton(self, slotIndex):
wndMgr.EnableCoverButton(self.hWnd, slotIndex)
def DisableCoverButton(self, slotIndex):
wndMgr.DisableCoverButton(self.hWnd, slotIndex)
def SetAlwaysRenderCoverButton(self, slotIndex, bAlwaysRender = TRUE):
wndMgr.SetAlwaysRenderCoverButton(self.hWnd, slotIndex, bAlwaysRender)
def AppendSlotButton(self, upName, overName, downName):
wndMgr.AppendSlotButton(self.hWnd, upName, overName, downName)
def ShowSlotButton(self, slotNumber):
wndMgr.ShowSlotButton(self.hWnd, slotNumber)
def HideAllSlotButton(self):
wndMgr.HideAllSlotButton(self.hWnd)
def AppendRequirementSignImage(self, filename):
wndMgr.AppendRequirementSignImage(self.hWnd, filename)
def ShowRequirementSign(self, slotNumber):
wndMgr.ShowRequirementSign(self.hWnd, slotNumber)
def HideRequirementSign(self, slotNumber):
wndMgr.HideRequirementSign(self.hWnd, slotNumber)
def ActivateSlot(self, slotNumber):
wndMgr.ActivateSlot(self.hWnd, slotNumber)
def DeactivateSlot(self, slotNumber):
wndMgr.DeactivateSlot(self.hWnd, slotNumber)
def ShowSlotBaseImage(self, slotNumber):
wndMgr.ShowSlotBaseImage(self.hWnd, slotNumber)
def HideSlotBaseImage(self, slotNumber):
wndMgr.HideSlotBaseImage(self.hWnd, slotNumber)
def SAFE_SetButtonEvent(self, button, state, event):
if "LEFT"==button:
if "EMPTY"==state:
self.eventSelectEmptySlot=__mem_func__(event)
elif "EXIST"==state:
self.eventSelectItemSlot=__mem_func__(event)
elif "ALWAYS"==state:
self.eventSelectEmptySlot=__mem_func__(event)
self.eventSelectItemSlot=__mem_func__(event)
elif "RIGHT"==button:
if "EMPTY"==state:
self.eventUnselectEmptySlot=__mem_func__(event)
elif "EXIST"==state:
self.eventUnselectItemSlot=__mem_func__(event)
elif "ALWAYS"==state:
self.eventUnselectEmptySlot=__mem_func__(event)
self.eventUnselectItemSlot=__mem_func__(event)
def SetSelectEmptySlotEvent(self, empty):
self.eventSelectEmptySlot = empty
def SetSelectItemSlotEvent(self, item):
self.eventSelectItemSlot = item
def SetUnselectEmptySlotEvent(self, empty):
self.eventUnselectEmptySlot = empty
def SetUnselectItemSlotEvent(self, item):
self.eventUnselectItemSlot = item
def SetUseSlotEvent(self, use):
self.eventUseSlot = use
def SetOverInItemEvent(self, event):
self.eventOverInItem = event
def SetOverOutItemEvent(self, event):
self.eventOverOutItem = event
def SetPressedSlotButtonEvent(self, event):
self.eventPressedSlotButton = event
def GetSlotCount(self):
return wndMgr.GetSlotCount(self.hWnd)
def SetUseMode(self, flag):
"True<EFBFBD>϶<EFBFBD><EFBFBD><EFBFBD> ItemToItem <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ش<EFBFBD>"
wndMgr.SetUseMode(self.hWnd, flag)
def SetUsableItem(self, flag):
"True<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>Ų <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ItemToItem <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>"
wndMgr.SetUsableItem(self.hWnd, flag)
## Slot
def SetSlotCoolTime(self, slotIndex, coolTime, elapsedTime = 0.0):
wndMgr.SetSlotCoolTime(self.hWnd, slotIndex, coolTime, elapsedTime)
def DisableSlot(self, slotIndex):
wndMgr.DisableSlot(self.hWnd, slotIndex)
def EnableSlot(self, slotIndex):
wndMgr.EnableSlot(self.hWnd, slotIndex)
def LockSlot(self, slotIndex):
wndMgr.LockSlot(self.hWnd, slotIndex)
def UnlockSlot(self, slotIndex):
wndMgr.UnlockSlot(self.hWnd, slotIndex)
def RefreshSlot(self):
wndMgr.RefreshSlot(self.hWnd)
def ClearSlot(self, slotNumber):
wndMgr.ClearSlot(self.hWnd, slotNumber)
def ClearAllSlot(self):
wndMgr.ClearAllSlot(self.hWnd)
def AppendSlot(self, index, x, y, width, height):
wndMgr.AppendSlot(self.hWnd, index, x, y, width, height)
def SetSlot(self, slotIndex, itemIndex, width, height, icon, diffuseColor = (1.0, 1.0, 1.0, 1.0)):
wndMgr.SetSlot(self.hWnd, slotIndex, itemIndex, width, height, icon, diffuseColor)
def SetSlotCount(self, slotNumber, count):
wndMgr.SetSlotCount(self.hWnd, slotNumber, count)
def SetSlotCountNew(self, slotNumber, grade, count):
wndMgr.SetSlotCountNew(self.hWnd, slotNumber, grade, count)
def SetItemSlot(self, renderingSlotNumber, ItemIndex, ItemCount = 0, diffuseColor = (1.0, 1.0, 1.0, 1.0)):
if 0 == ItemIndex or None == ItemIndex:
wndMgr.ClearSlot(self.hWnd, renderingSlotNumber)
return
item.SelectItem(ItemIndex)
itemIcon = item.GetIconImage()
item.SelectItem(ItemIndex)
(width, height) = item.GetItemSize()
wndMgr.SetSlot(self.hWnd, renderingSlotNumber, ItemIndex, width, height, itemIcon, diffuseColor)
wndMgr.SetSlotCount(self.hWnd, renderingSlotNumber, ItemCount)
def SetSkillSlot(self, renderingSlotNumber, skillIndex, skillLevel):
skillIcon = skill.GetIconImage(skillIndex)
if 0 == skillIcon:
wndMgr.ClearSlot(self.hWnd, renderingSlotNumber)
return
wndMgr.SetSlot(self.hWnd, renderingSlotNumber, skillIndex, 1, 1, skillIcon)
wndMgr.SetSlotCount(self.hWnd, renderingSlotNumber, skillLevel)
def SetSkillSlotNew(self, renderingSlotNumber, skillIndex, skillGrade, skillLevel):
skillIcon = skill.GetIconImageNew(skillIndex, skillGrade)
if 0 == skillIcon:
wndMgr.ClearSlot(self.hWnd, renderingSlotNumber)
return
wndMgr.SetSlot(self.hWnd, renderingSlotNumber, skillIndex, 1, 1, skillIcon)
def SetEmotionSlot(self, renderingSlotNumber, emotionIndex):
import player
icon = player.GetEmotionIconImage(emotionIndex)
if 0 == icon:
wndMgr.ClearSlot(self.hWnd, renderingSlotNumber)
return
wndMgr.SetSlot(self.hWnd, renderingSlotNumber, emotionIndex, 1, 1, icon)
## Event
def OnSelectEmptySlot(self, slotNumber):
if self.eventSelectEmptySlot:
self.eventSelectEmptySlot(slotNumber)
def OnSelectItemSlot(self, slotNumber):
if self.eventSelectItemSlot:
self.eventSelectItemSlot(slotNumber)
def OnUnselectEmptySlot(self, slotNumber):
if self.eventUnselectEmptySlot:
self.eventUnselectEmptySlot(slotNumber)
def OnUnselectItemSlot(self, slotNumber):
if self.eventUnselectItemSlot:
self.eventUnselectItemSlot(slotNumber)
def OnUseSlot(self, slotNumber):
if self.eventUseSlot:
self.eventUseSlot(slotNumber)
def OnOverInItem(self, slotNumber):
if self.eventOverInItem:
self.eventOverInItem(slotNumber)
def OnOverOutItem(self):
if self.eventOverOutItem:
self.eventOverOutItem()
def OnPressedSlotButton(self, slotNumber):
if self.eventPressedSlotButton:
self.eventPressedSlotButton(slotNumber)
def GetStartIndex(self):
return 0
class GridSlotWindow(SlotWindow):
def __init__(self):
SlotWindow.__init__(self)
self.startIndex = 0
def __del__(self):
SlotWindow.__del__(self)
def RegisterWindow(self, layer):
self.hWnd = wndMgr.RegisterGridSlotWindow(self, layer)
def ArrangeSlot(self, StartIndex, xCount, yCount, xSize, ySize, xBlank, yBlank):
self.startIndex = StartIndex
wndMgr.ArrangeSlot(self.hWnd, StartIndex, xCount, yCount, xSize, ySize, xBlank, yBlank)
self.startIndex = StartIndex
def GetStartIndex(self):
return self.startIndex
class TitleBar(Window):
BLOCK_WIDTH = 32
BLOCK_HEIGHT = 23
def __init__(self):
Window.__init__(self)
self.AddFlag("attach")
def __del__(self):
Window.__del__(self)
def MakeTitleBar(self, width, color):
## <20><><EFBFBD><EFBFBD> Color<6F><72> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
width = max(64, width)
imgLeft = ImageBox()
imgCenter = ExpandedImageBox()
imgRight = ImageBox()
imgLeft.AddFlag("not_pick")
imgCenter.AddFlag("not_pick")
imgRight.AddFlag("not_pick")
imgLeft.SetParent(self)
imgCenter.SetParent(self)
imgRight.SetParent(self)
if localeInfo.IsARABIC():
imgLeft.LoadImage("locale/ae/ui/pattern/titlebar_left.tga")
imgCenter.LoadImage("locale/ae/ui/pattern/titlebar_center.tga")
imgRight.LoadImage("locale/ae/ui/pattern/titlebar_right.tga")
else:
imgLeft.LoadImage("d:/ymir work/ui/pattern/titlebar_left.tga")
imgCenter.LoadImage("d:/ymir work/ui/pattern/titlebar_center.tga")
imgRight.LoadImage("d:/ymir work/ui/pattern/titlebar_right.tga")
imgLeft.Show()
imgCenter.Show()
imgRight.Show()
btnClose = Button()
btnClose.SetParent(self)
btnClose.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
btnClose.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
btnClose.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
btnClose.SetToolTipText(localeInfo.UI_CLOSE, 0, -23)
btnClose.Show()
self.imgLeft = imgLeft
self.imgCenter = imgCenter
self.imgRight = imgRight
self.btnClose = btnClose
self.SetWidth(width)
def SetWidth(self, width):
self.imgCenter.SetRenderingRect(0.0, 0.0, float((width - self.BLOCK_WIDTH*2) - self.BLOCK_WIDTH) / self.BLOCK_WIDTH, 0.0)
self.imgCenter.SetPosition(self.BLOCK_WIDTH, 0)
self.imgRight.SetPosition(width - self.BLOCK_WIDTH, 0)
if localeInfo.IsARABIC():
self.btnClose.SetPosition(3, 3)
else:
self.btnClose.SetPosition(width - self.btnClose.GetWidth() - 3, 3)
self.SetSize(width, self.BLOCK_HEIGHT)
def SetCloseEvent(self, event):
self.btnClose.SetEvent(event)
class HorizontalBar(Window):
BLOCK_WIDTH = 32
BLOCK_HEIGHT = 17
def __init__(self):
Window.__init__(self)
self.AddFlag("attach")
def __del__(self):
Window.__del__(self)
def Create(self, width):
width = max(96, width)
imgLeft = ImageBox()
imgLeft.SetParent(self)
imgLeft.AddFlag("not_pick")
imgLeft.LoadImage("d:/ymir work/ui/pattern/horizontalbar_left.tga")
imgLeft.Show()
imgCenter = ExpandedImageBox()
imgCenter.SetParent(self)
imgCenter.AddFlag("not_pick")
imgCenter.LoadImage("d:/ymir work/ui/pattern/horizontalbar_center.tga")
imgCenter.Show()
imgRight = ImageBox()
imgRight.SetParent(self)
imgRight.AddFlag("not_pick")
imgRight.LoadImage("d:/ymir work/ui/pattern/horizontalbar_right.tga")
imgRight.Show()
self.imgLeft = imgLeft
self.imgCenter = imgCenter
self.imgRight = imgRight
self.SetWidth(width)
def SetWidth(self, width):
self.imgCenter.SetRenderingRect(0.0, 0.0, float((width - self.BLOCK_WIDTH*2) - self.BLOCK_WIDTH) / self.BLOCK_WIDTH, 0.0)
self.imgCenter.SetPosition(self.BLOCK_WIDTH, 0)
self.imgRight.SetPosition(width - self.BLOCK_WIDTH, 0)
self.SetSize(width, self.BLOCK_HEIGHT)
class Gauge(Window):
SLOT_WIDTH = 16
SLOT_HEIGHT = 7
GAUGE_TEMPORARY_PLACE = 12
GAUGE_WIDTH = 16
def __init__(self):
Window.__init__(self)
self.width = 0
def __del__(self):
Window.__del__(self)
def MakeGauge(self, width, color):
self.width = max(48, width)
imgSlotLeft = ImageBox()
imgSlotLeft.SetParent(self)
imgSlotLeft.LoadImage("d:/ymir work/ui/pattern/gauge_slot_left.tga")
imgSlotLeft.Show()
imgSlotRight = ImageBox()
imgSlotRight.SetParent(self)
imgSlotRight.LoadImage("d:/ymir work/ui/pattern/gauge_slot_right.tga")
imgSlotRight.Show()
imgSlotRight.SetPosition(width - self.SLOT_WIDTH, 0)
imgSlotCenter = ExpandedImageBox()
imgSlotCenter.SetParent(self)
imgSlotCenter.LoadImage("d:/ymir work/ui/pattern/gauge_slot_center.tga")
imgSlotCenter.Show()
imgSlotCenter.SetRenderingRect(0.0, 0.0, float((width - self.SLOT_WIDTH*2) - self.SLOT_WIDTH) / self.SLOT_WIDTH, 0.0)
imgSlotCenter.SetPosition(self.SLOT_WIDTH, 0)
imgGauge = ExpandedImageBox()
imgGauge.SetParent(self)
imgGauge.LoadImage("d:/ymir work/ui/pattern/gauge_" + color + ".tga")
imgGauge.Show()
imgGauge.SetRenderingRect(0.0, 0.0, 0.0, 0.0)
imgGauge.SetPosition(self.GAUGE_TEMPORARY_PLACE, 0)
imgSlotLeft.AddFlag("attach")
imgSlotCenter.AddFlag("attach")
imgSlotRight.AddFlag("attach")
self.imgLeft = imgSlotLeft
self.imgCenter = imgSlotCenter
self.imgRight = imgSlotRight
self.imgGauge = imgGauge
self.SetSize(width, self.SLOT_HEIGHT)
def SetPercentage(self, curValue, maxValue):
# PERCENTAGE_MAX_VALUE_ZERO_DIVISION_ERROR
if maxValue > 0.0:
percentage = min(1.0, float(curValue)/float(maxValue))
else:
percentage = 0.0
# END_OF_PERCENTAGE_MAX_VALUE_ZERO_DIVISION_ERROR
gaugeSize = -1.0 + float(self.width - self.GAUGE_TEMPORARY_PLACE*2) * percentage / self.GAUGE_WIDTH
self.imgGauge.SetRenderingRect(0.0, 0.0, gaugeSize, 0.0)
class Board(Window):
CORNER_WIDTH = 32
CORNER_HEIGHT = 32
LINE_WIDTH = 128
LINE_HEIGHT = 128
LT = 0
LB = 1
RT = 2
RB = 3
L = 0
R = 1
T = 2
B = 3
def __init__(self):
Window.__init__(self)
self.MakeBoard("d:/ymir work/ui/pattern/Board_Corner_", "d:/ymir work/ui/pattern/Board_Line_")
self.MakeBase()
def MakeBoard(self, cornerPath, linePath):
CornerFileNames = [ cornerPath+dir+".tga" for dir in ("LeftTop", "LeftBottom", "RightTop", "RightBottom", ) ]
LineFileNames = [ linePath+dir+".tga" for dir in ("Left", "Right", "Top", "Bottom", ) ]
"""
CornerFileNames = (
"d:/ymir work/ui/pattern/Board_Corner_LeftTop.tga",
"d:/ymir work/ui/pattern/Board_Corner_LeftBottom.tga",
"d:/ymir work/ui/pattern/Board_Corner_RightTop.tga",
"d:/ymir work/ui/pattern/Board_Corner_RightBottom.tga",
)
LineFileNames = (
"d:/ymir work/ui/pattern/Board_Line_Left.tga",
"d:/ymir work/ui/pattern/Board_Line_Right.tga",
"d:/ymir work/ui/pattern/Board_Line_Top.tga",
"d:/ymir work/ui/pattern/Board_Line_Bottom.tga",
)
"""
self.Corners = []
for fileName in CornerFileNames:
Corner = ExpandedImageBox()
Corner.AddFlag("not_pick")
Corner.LoadImage(fileName)
Corner.SetParent(self)
Corner.SetPosition(0, 0)
Corner.Show()
self.Corners.append(Corner)
self.Lines = []
for fileName in LineFileNames:
Line = ExpandedImageBox()
Line.AddFlag("not_pick")
Line.LoadImage(fileName)
Line.SetParent(self)
Line.SetPosition(0, 0)
Line.Show()
self.Lines.append(Line)
self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT)
self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0)
def MakeBase(self):
self.Base = ExpandedImageBox()
self.Base.AddFlag("not_pick")
self.Base.LoadImage("d:/ymir work/ui/pattern/Board_Base.tga")
self.Base.SetParent(self)
self.Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT)
self.Base.Show()
def __del__(self):
Window.__del__(self)
def SetSize(self, width, height):
width = max(self.CORNER_WIDTH*2, width)
height = max(self.CORNER_HEIGHT*2, height)
Window.SetSize(self, width, height)
self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT)
self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0)
self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT)
self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT)
self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT)
verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT
horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH
self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
if self.Base:
self.Base.SetRenderingRect(0, 0, horizontalShowingPercentage, verticalShowingPercentage)
class BoardWithTitleBar(Board):
def __init__(self):
Board.__init__(self)
titleBar = TitleBar()
titleBar.SetParent(self)
titleBar.MakeTitleBar(0, "red")
titleBar.SetPosition(8, 7)
titleBar.Show()
titleName = TextLine()
titleName.SetParent(titleBar)
titleName.SetPosition(0, 4)
titleName.SetWindowHorizontalAlignCenter()
titleName.SetHorizontalAlignCenter()
titleName.Show()
self.titleBar = titleBar
self.titleName = titleName
self.SetCloseEvent(self.Hide)
def __del__(self):
Board.__del__(self)
self.titleBar = None
self.titleName = None
def SetSize(self, width, height):
self.titleBar.SetWidth(width - 15)
#self.pickRestrictWindow.SetSize(width, height - 30)
Board.SetSize(self, width, height)
self.titleName.UpdateRect()
def SetTitleColor(self, color):
self.titleName.SetPackedFontColor(color)
def SetTitleName(self, name):
self.titleName.SetText(name)
def SetCloseEvent(self, event):
self.titleBar.SetCloseEvent(event)
class ThinBoard(Window):
CORNER_WIDTH = 16
CORNER_HEIGHT = 16
LINE_WIDTH = 16
LINE_HEIGHT = 16
BOARD_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.51)
LT = 0
LB = 1
RT = 2
RB = 3
L = 0
R = 1
T = 2
B = 3
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
CornerFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Corner_"+dir+".tga" for dir in ["LeftTop","LeftBottom","RightTop","RightBottom"] ]
LineFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Line_"+dir+".tga" for dir in ["Left","Right","Top","Bottom"] ]
self.Corners = []
for fileName in CornerFileNames:
Corner = ExpandedImageBox()
Corner.AddFlag("attach")
Corner.AddFlag("not_pick")
Corner.LoadImage(fileName)
Corner.SetParent(self)
Corner.SetPosition(0, 0)
Corner.Show()
self.Corners.append(Corner)
self.Lines = []
for fileName in LineFileNames:
Line = ExpandedImageBox()
Line.AddFlag("attach")
Line.AddFlag("not_pick")
Line.LoadImage(fileName)
Line.SetParent(self)
Line.SetPosition(0, 0)
Line.Show()
self.Lines.append(Line)
Base = Bar()
Base.SetParent(self)
Base.AddFlag("attach")
Base.AddFlag("not_pick")
Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT)
Base.SetColor(self.BOARD_COLOR)
Base.Show()
self.Base = Base
self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT)
self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0)
def __del__(self):
Window.__del__(self)
def SetSize(self, width, height):
width = max(self.CORNER_WIDTH*2, width)
height = max(self.CORNER_HEIGHT*2, height)
Window.SetSize(self, width, height)
self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT)
self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0)
self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT)
self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT)
self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT)
verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT
horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH
self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
self.Base.SetSize(width - self.CORNER_WIDTH*2, height - self.CORNER_HEIGHT*2)
def ShowInternal(self):
self.Base.Show()
for wnd in self.Lines:
wnd.Show()
for wnd in self.Corners:
wnd.Show()
def HideInternal(self):
self.Base.Hide()
for wnd in self.Lines:
wnd.Hide()
for wnd in self.Corners:
wnd.Hide()
class ScrollBar(Window):
SCROLLBAR_WIDTH = 17
SCROLLBAR_MIDDLE_HEIGHT = 9
SCROLLBAR_BUTTON_WIDTH = 17
SCROLLBAR_BUTTON_HEIGHT = 17
MIDDLE_BAR_POS = 5
MIDDLE_BAR_UPPER_PLACE = 3
MIDDLE_BAR_DOWNER_PLACE = 4
TEMP_SPACE = MIDDLE_BAR_UPPER_PLACE + MIDDLE_BAR_DOWNER_PLACE
class MiddleBar(DragButton):
def __init__(self):
DragButton.__init__(self)
self.AddFlag("movable")
#self.AddFlag("restrict_x")
def MakeImage(self):
top = ImageBox()
top.SetParent(self)
top.LoadImage("d:/ymir work/ui/pattern/ScrollBar_Top.tga")
top.SetPosition(0, 0)
top.AddFlag("not_pick")
top.Show()
bottom = ImageBox()
bottom.SetParent(self)
bottom.LoadImage("d:/ymir work/ui/pattern/ScrollBar_Bottom.tga")
bottom.AddFlag("not_pick")
bottom.Show()
middle = ExpandedImageBox()
middle.SetParent(self)
middle.LoadImage("d:/ymir work/ui/pattern/ScrollBar_Middle.tga")
middle.SetPosition(0, 4)
middle.AddFlag("not_pick")
middle.Show()
self.top = top
self.bottom = bottom
self.middle = middle
def SetSize(self, height):
height = max(12, height)
DragButton.SetSize(self, 10, height)
self.bottom.SetPosition(0, height-4)
height -= 4*3
self.middle.SetRenderingRect(0, 0, 0, float(height)/4.0)
def __init__(self):
Window.__init__(self)
self.pageSize = 1
self.curPos = 0.0
self.eventScroll = lambda *arg: None
self.lockFlag = False
self.scrollStep = 0.20
self.CreateScrollBar()
def __del__(self):
Window.__del__(self)
def CreateScrollBar(self):
barSlot = Bar3D()
barSlot.SetParent(self)
barSlot.AddFlag("not_pick")
barSlot.Show()
middleBar = self.MiddleBar()
middleBar.SetParent(self)
middleBar.SetMoveEvent(__mem_func__(self.OnMove))
middleBar.Show()
middleBar.MakeImage()
middleBar.SetSize(12)
upButton = Button()
upButton.SetParent(self)
upButton.SetEvent(__mem_func__(self.OnUp))
upButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_up_button_01.sub")
upButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_up_button_02.sub")
upButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_up_button_03.sub")
upButton.Show()
downButton = Button()
downButton.SetParent(self)
downButton.SetEvent(__mem_func__(self.OnDown))
downButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_down_button_01.sub")
downButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_down_button_02.sub")
downButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_down_button_03.sub")
downButton.Show()
self.upButton = upButton
self.downButton = downButton
self.middleBar = middleBar
self.barSlot = barSlot
self.SCROLLBAR_WIDTH = self.upButton.GetWidth()
self.SCROLLBAR_MIDDLE_HEIGHT = self.middleBar.GetHeight()
self.SCROLLBAR_BUTTON_WIDTH = self.upButton.GetWidth()
self.SCROLLBAR_BUTTON_HEIGHT = self.upButton.GetHeight()
def Destroy(self):
self.middleBar = None
self.upButton = None
self.downButton = None
self.eventScroll = lambda *arg: None
def SetScrollEvent(self, event):
self.eventScroll = event
def SetMiddleBarSize(self, pageScale):
realHeight = self.GetHeight() - self.SCROLLBAR_BUTTON_HEIGHT*2
self.SCROLLBAR_MIDDLE_HEIGHT = int(pageScale * float(realHeight))
self.middleBar.SetSize(self.SCROLLBAR_MIDDLE_HEIGHT)
self.pageSize = (self.GetHeight() - self.SCROLLBAR_BUTTON_HEIGHT*2) - self.SCROLLBAR_MIDDLE_HEIGHT - (self.TEMP_SPACE)
def SetScrollBarSize(self, height):
self.pageSize = (height - self.SCROLLBAR_BUTTON_HEIGHT*2) - self.SCROLLBAR_MIDDLE_HEIGHT - (self.TEMP_SPACE)
self.SetSize(self.SCROLLBAR_WIDTH, height)
self.upButton.SetPosition(0, 0)
self.downButton.SetPosition(0, height - self.SCROLLBAR_BUTTON_HEIGHT)
self.middleBar.SetRestrictMovementArea(self.MIDDLE_BAR_POS, self.SCROLLBAR_BUTTON_HEIGHT + self.MIDDLE_BAR_UPPER_PLACE, self.MIDDLE_BAR_POS+2, height - self.SCROLLBAR_BUTTON_HEIGHT*2 - self.TEMP_SPACE)
self.middleBar.SetPosition(self.MIDDLE_BAR_POS, 0)
self.UpdateBarSlot()
def UpdateBarSlot(self):
self.barSlot.SetPosition(0, self.SCROLLBAR_BUTTON_HEIGHT)
self.barSlot.SetSize(self.GetWidth() - 2, self.GetHeight() - self.SCROLLBAR_BUTTON_HEIGHT*2 - 2)
def GetPos(self):
return self.curPos
def SetPos(self, pos):
pos = max(0.0, pos)
pos = min(1.0, pos)
newPos = float(self.pageSize) * pos
self.middleBar.SetPosition(self.MIDDLE_BAR_POS, int(newPos) + self.SCROLLBAR_BUTTON_HEIGHT + self.MIDDLE_BAR_UPPER_PLACE)
self.OnMove()
def SetScrollStep(self, step):
self.scrollStep = step
def GetScrollStep(self):
return self.scrollStep
def OnUp(self):
self.SetPos(self.curPos-self.scrollStep)
def OnDown(self):
self.SetPos(self.curPos+self.scrollStep)
def OnMove(self):
if self.lockFlag:
return
if 0 == self.pageSize:
return
(xLocal, yLocal) = self.middleBar.GetLocalPosition()
self.curPos = float(yLocal - self.SCROLLBAR_BUTTON_HEIGHT - self.MIDDLE_BAR_UPPER_PLACE) / float(self.pageSize)
self.eventScroll()
def OnMouseLeftButtonDown(self):
(xMouseLocalPosition, yMouseLocalPosition) = self.GetMouseLocalPosition()
pickedPos = yMouseLocalPosition - self.SCROLLBAR_BUTTON_HEIGHT - self.SCROLLBAR_MIDDLE_HEIGHT/2
newPos = float(pickedPos) / float(self.pageSize)
self.SetPos(newPos)
def LockScroll(self):
self.lockFlag = True
def UnlockScroll(self):
self.lockFlag = False
class ThinScrollBar(ScrollBar):
def CreateScrollBar(self):
middleBar = self.MiddleBar()
middleBar.SetParent(self)
middleBar.SetMoveEvent(__mem_func__(self.OnMove))
middleBar.Show()
middleBar.SetUpVisual("d:/ymir work/ui/public/scrollbar_thin_middle_button_01.sub")
middleBar.SetOverVisual("d:/ymir work/ui/public/scrollbar_thin_middle_button_02.sub")
middleBar.SetDownVisual("d:/ymir work/ui/public/scrollbar_thin_middle_button_03.sub")
upButton = Button()
upButton.SetParent(self)
upButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_thin_up_button_01.sub")
upButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_thin_up_button_02.sub")
upButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_thin_up_button_03.sub")
upButton.SetEvent(__mem_func__(self.OnUp))
upButton.Show()
downButton = Button()
downButton.SetParent(self)
downButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_thin_down_button_01.sub")
downButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_thin_down_button_02.sub")
downButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_thin_down_button_03.sub")
downButton.SetEvent(__mem_func__(self.OnDown))
downButton.Show()
self.middleBar = middleBar
self.upButton = upButton
self.downButton = downButton
self.SCROLLBAR_WIDTH = self.upButton.GetWidth()
self.SCROLLBAR_MIDDLE_HEIGHT = self.middleBar.GetHeight()
self.SCROLLBAR_BUTTON_WIDTH = self.upButton.GetWidth()
self.SCROLLBAR_BUTTON_HEIGHT = self.upButton.GetHeight()
self.MIDDLE_BAR_POS = 0
self.MIDDLE_BAR_UPPER_PLACE = 0
self.MIDDLE_BAR_DOWNER_PLACE = 0
self.TEMP_SPACE = 0
def UpdateBarSlot(self):
pass
class SmallThinScrollBar(ScrollBar):
def CreateScrollBar(self):
middleBar = self.MiddleBar()
middleBar.SetParent(self)
middleBar.SetMoveEvent(__mem_func__(self.OnMove))
middleBar.Show()
middleBar.SetUpVisual("d:/ymir work/ui/public/scrollbar_small_thin_middle_button_01.sub")
middleBar.SetOverVisual("d:/ymir work/ui/public/scrollbar_small_thin_middle_button_01.sub")
middleBar.SetDownVisual("d:/ymir work/ui/public/scrollbar_small_thin_middle_button_01.sub")
upButton = Button()
upButton.SetParent(self)
upButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_small_thin_up_button_01.sub")
upButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_small_thin_up_button_02.sub")
upButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_small_thin_up_button_03.sub")
upButton.SetEvent(__mem_func__(self.OnUp))
upButton.Show()
downButton = Button()
downButton.SetParent(self)
downButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_small_thin_down_button_01.sub")
downButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_small_thin_down_button_02.sub")
downButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_small_thin_down_button_03.sub")
downButton.SetEvent(__mem_func__(self.OnDown))
downButton.Show()
self.middleBar = middleBar
self.upButton = upButton
self.downButton = downButton
self.SCROLLBAR_WIDTH = self.upButton.GetWidth()
self.SCROLLBAR_MIDDLE_HEIGHT = self.middleBar.GetHeight()
self.SCROLLBAR_BUTTON_WIDTH = self.upButton.GetWidth()
self.SCROLLBAR_BUTTON_HEIGHT = self.upButton.GetHeight()
self.MIDDLE_BAR_POS = 0
self.MIDDLE_BAR_UPPER_PLACE = 0
self.MIDDLE_BAR_DOWNER_PLACE = 0
self.TEMP_SPACE = 0
def UpdateBarSlot(self):
pass
class SliderBar(Window):
def __init__(self):
Window.__init__(self)
self.curPos = 1.0
self.pageSize = 1.0
self.eventChange = None
self.__CreateBackGroundImage()
self.__CreateCursor()
def __del__(self):
Window.__del__(self)
def __CreateBackGroundImage(self):
img = ImageBox()
img.SetParent(self)
img.LoadImage("d:/ymir work/ui/game/windows/sliderbar.sub")
img.Show()
self.backGroundImage = img
##
self.SetSize(self.backGroundImage.GetWidth(), self.backGroundImage.GetHeight())
def __CreateCursor(self):
cursor = DragButton()
cursor.AddFlag("movable")
cursor.AddFlag("restrict_y")
cursor.SetParent(self)
cursor.SetMoveEvent(__mem_func__(self.__OnMove))
cursor.SetUpVisual("d:/ymir work/ui/game/windows/sliderbar_cursor.sub")
cursor.SetOverVisual("d:/ymir work/ui/game/windows/sliderbar_cursor.sub")
cursor.SetDownVisual("d:/ymir work/ui/game/windows/sliderbar_cursor.sub")
cursor.Show()
self.cursor = cursor
##
self.cursor.SetRestrictMovementArea(0, 0, self.backGroundImage.GetWidth(), 0)
self.pageSize = self.backGroundImage.GetWidth() - self.cursor.GetWidth()
def __OnMove(self):
(xLocal, yLocal) = self.cursor.GetLocalPosition()
self.curPos = float(xLocal) / float(self.pageSize)
if self.eventChange:
self.eventChange()
def SetSliderPos(self, pos):
self.curPos = pos
self.cursor.SetPosition(int(self.pageSize * pos), 0)
def GetSliderPos(self):
return self.curPos
def SetEvent(self, event):
self.eventChange = event
def Enable(self):
self.cursor.Show()
def Disable(self):
self.cursor.Hide()
class ListBox(Window):
TEMPORARY_PLACE = 3
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
self.overLine = -1
self.selectedLine = -1
self.width = 0
self.height = 0
self.stepSize = 17
self.basePos = 0
self.showLineCount = 0
self.itemCenterAlign = True
self.itemList = []
self.keyDict = {}
self.textDict = {}
self.event = lambda *arg: None
def __del__(self):
Window.__del__(self)
def SetWidth(self, width):
self.SetSize(width, self.height)
def SetSize(self, width, height):
Window.SetSize(self, width, height)
self.width = width
self.height = height
def SetTextCenterAlign(self, flag):
self.itemCenterAlign = flag
def SetBasePos(self, pos):
self.basePos = pos
self._LocateItem()
def ClearItem(self):
self.keyDict = {}
self.textDict = {}
self.itemList = []
self.overLine = -1
self.selectedLine = -1
def InsertItem(self, number, text):
self.keyDict[len(self.itemList)] = number
self.textDict[len(self.itemList)] = text
textLine = TextLine()
textLine.SetParent(self)
textLine.SetText(text)
textLine.Show()
if self.itemCenterAlign:
textLine.SetWindowHorizontalAlignCenter()
textLine.SetHorizontalAlignCenter()
self.itemList.append(textLine)
self._LocateItem()
def ChangeItem(self, number, text):
for key, value in self.keyDict.items():
if value == number:
self.textDict[key] = text
if number < len(self.itemList):
self.itemList[key].SetText(text)
return
def LocateItem(self):
self._LocateItem()
def _LocateItem(self):
skipCount = self.basePos
yPos = 0
self.showLineCount = 0
for textLine in self.itemList:
textLine.Hide()
if skipCount > 0:
skipCount -= 1
continue
if localeInfo.IsARABIC():
w, h = textLine.GetTextSize()
textLine.SetPosition(w+10, yPos + 3)
else:
textLine.SetPosition(0, yPos + 3)
yPos += self.stepSize
if yPos <= self.GetHeight():
self.showLineCount += 1
textLine.Show()
def ArrangeItem(self):
self.SetSize(self.width, len(self.itemList) * self.stepSize)
self._LocateItem()
def GetViewItemCount(self):
return int(self.GetHeight() / self.stepSize)
def GetItemCount(self):
return len(self.itemList)
def SetEvent(self, event):
self.event = event
def SelectItem(self, line):
if not self.keyDict.has_key(line):
return
if line == self.selectedLine:
return
self.selectedLine = line
self.event(self.keyDict.get(line, 0), self.textDict.get(line, "None"))
def GetSelectedItem(self):
return self.keyDict.get(self.selectedLine, 0)
def OnMouseLeftButtonDown(self):
if self.overLine < 0:
return
def OnMouseLeftButtonUp(self):
if self.overLine >= 0:
self.SelectItem(self.overLine+self.basePos)
def OnUpdate(self):
self.overLine = -1
if self.IsIn():
x, y = self.GetGlobalPosition()
height = self.GetHeight()
xMouse, yMouse = wndMgr.GetMousePosition()
if yMouse - y < height - 1:
self.overLine = (yMouse - y) / self.stepSize
if self.overLine < 0:
self.overLine = -1
if self.overLine >= len(self.itemList):
self.overLine = -1
def OnRender(self):
xRender, yRender = self.GetGlobalPosition()
yRender -= self.TEMPORARY_PLACE
widthRender = self.width
heightRender = self.height + self.TEMPORARY_PLACE*2
if localeInfo.IsCIBN10:
if -1 != self.overLine and self.keyDict[self.overLine] != -1:
grp.SetColor(HALF_WHITE_COLOR)
grp.RenderBar(xRender + 2, yRender + self.overLine*self.stepSize + 4, self.width - 3, self.stepSize)
if -1 != self.selectedLine and self.keyDict[self.selectedLine] != -1:
if self.selectedLine >= self.basePos:
if self.selectedLine - self.basePos < self.showLineCount:
grp.SetColor(SELECT_COLOR)
grp.RenderBar(xRender + 2, yRender + (self.selectedLine-self.basePos)*self.stepSize + 4, self.width - 3, self.stepSize)
else:
if -1 != self.overLine:
grp.SetColor(HALF_WHITE_COLOR)
grp.RenderBar(xRender + 2, yRender + self.overLine*self.stepSize + 4, self.width - 3, self.stepSize)
if -1 != self.selectedLine:
if self.selectedLine >= self.basePos:
if self.selectedLine - self.basePos < self.showLineCount:
grp.SetColor(SELECT_COLOR)
grp.RenderBar(xRender + 2, yRender + (self.selectedLine-self.basePos)*self.stepSize + 4, self.width - 3, self.stepSize)
class ListBox2(ListBox):
def __init__(self, *args, **kwargs):
ListBox.__init__(self, *args, **kwargs)
self.rowCount = 10
self.barWidth = 0
self.colCount = 0
def SetRowCount(self, rowCount):
self.rowCount = rowCount
def SetSize(self, width, height):
ListBox.SetSize(self, width, height)
self._RefreshForm()
def ClearItem(self):
ListBox.ClearItem(self)
self._RefreshForm()
def InsertItem(self, *args, **kwargs):
ListBox.InsertItem(self, *args, **kwargs)
self._RefreshForm()
def OnUpdate(self):
mpos = wndMgr.GetMousePosition()
self.overLine = self._CalcPointIndex(mpos)
def OnRender(self):
x, y = self.GetGlobalPosition()
pos = (x + 2, y)
if -1 != self.overLine:
grp.SetColor(HALF_WHITE_COLOR)
self._RenderBar(pos, self.overLine)
if -1 != self.selectedLine:
if self.selectedLine >= self.basePos:
if self.selectedLine - self.basePos < self.showLineCount:
grp.SetColor(SELECT_COLOR)
self._RenderBar(pos, self.selectedLine-self.basePos)
def _CalcPointIndex(self, mpos):
if self.IsIn():
px, py = mpos
gx, gy = self.GetGlobalPosition()
lx, ly = px - gx, py - gy
col = lx / self.barWidth
row = ly / self.stepSize
idx = col * self.rowCount + row
if col >= 0 and col < self.colCount:
if row >= 0 and row < self.rowCount:
if idx >= 0 and idx < len(self.itemList):
return idx
return -1
def _CalcRenderPos(self, pos, idx):
x, y = pos
row = idx % self.rowCount
col = idx / self.rowCount
return (x + col * self.barWidth, y + row * self.stepSize)
def _RenderBar(self, basePos, idx):
x, y = self._CalcRenderPos(basePos, idx)
grp.RenderBar(x, y, self.barWidth - 3, self.stepSize)
def _LocateItem(self):
pos = (0, self.TEMPORARY_PLACE)
self.showLineCount = 0
for textLine in self.itemList:
x, y = self._CalcRenderPos(pos, self.showLineCount)
textLine.SetPosition(x, y)
textLine.Show()
self.showLineCount += 1
def _RefreshForm(self):
if len(self.itemList) % self.rowCount:
self.colCount = len(self.itemList) / self.rowCount + 1
else:
self.colCount = len(self.itemList) / self.rowCount
if self.colCount:
self.barWidth = self.width / self.colCount
else:
self.barWidth = self.width
class ComboBox(Window):
class ListBoxWithBoard(ListBox):
def __init__(self, layer):
ListBox.__init__(self, layer)
def OnRender(self):
xRender, yRender = self.GetGlobalPosition()
yRender -= self.TEMPORARY_PLACE
widthRender = self.width
heightRender = self.height + self.TEMPORARY_PLACE*2
grp.SetColor(BACKGROUND_COLOR)
grp.RenderBar(xRender, yRender, widthRender, heightRender)
grp.SetColor(DARK_COLOR)
grp.RenderLine(xRender, yRender, widthRender, 0)
grp.RenderLine(xRender, yRender, 0, heightRender)
grp.SetColor(BRIGHT_COLOR)
grp.RenderLine(xRender, yRender+heightRender, widthRender, 0)
grp.RenderLine(xRender+widthRender, yRender, 0, heightRender)
ListBox.OnRender(self)
def __init__(self):
Window.__init__(self)
self.x = 0
self.y = 0
self.width = 0
self.height = 0
self.isSelected = False
self.isOver = False
self.isListOpened = False
self.event = lambda *arg: None
self.enable = True
self.textLine = MakeTextLine(self)
self.textLine.SetText(localeInfo.UI_ITEM)
self.listBox = self.ListBoxWithBoard("TOP_MOST")
self.listBox.SetPickAlways()
self.listBox.SetParent(self)
self.listBox.SetEvent(__mem_func__(self.OnSelectItem))
self.listBox.Hide()
def __del__(self):
Window.__del__(self)
def Destroy(self):
self.textLine = None
self.listBox = None
def SetPosition(self, x, y):
Window.SetPosition(self, x, y)
self.x = x
self.y = y
self.__ArrangeListBox()
def SetSize(self, width, height):
Window.SetSize(self, width, height)
self.width = width
self.height = height
self.textLine.UpdateRect()
self.__ArrangeListBox()
def __ArrangeListBox(self):
self.listBox.SetPosition(0, self.height + 5)
self.listBox.SetWidth(self.width)
def Enable(self):
self.enable = True
def Disable(self):
self.enable = False
self.textLine.SetText("")
self.CloseListBox()
def SetEvent(self, event):
self.event = event
def ClearItem(self):
self.CloseListBox()
self.listBox.ClearItem()
def InsertItem(self, index, name):
self.listBox.InsertItem(index, name)
self.listBox.ArrangeItem()
def SetCurrentItem(self, text):
self.textLine.SetText(text)
def SelectItem(self, key):
self.listBox.SelectItem(key)
def OnSelectItem(self, index, name):
self.CloseListBox()
self.event(index)
def CloseListBox(self):
self.isListOpened = False
self.listBox.Hide()
def OnMouseLeftButtonDown(self):
if not self.enable:
return
self.isSelected = True
def OnMouseLeftButtonUp(self):
if not self.enable:
return
self.isSelected = False
if self.isListOpened:
self.CloseListBox()
else:
if self.listBox.GetItemCount() > 0:
self.isListOpened = True
self.listBox.Show()
self.__ArrangeListBox()
def OnUpdate(self):
if not self.enable:
return
if self.IsIn():
self.isOver = True
else:
self.isOver = False
def OnRender(self):
self.x, self.y = self.GetGlobalPosition()
xRender = self.x
yRender = self.y
widthRender = self.width
heightRender = self.height
grp.SetColor(BACKGROUND_COLOR)
grp.RenderBar(xRender, yRender, widthRender, heightRender)
grp.SetColor(DARK_COLOR)
grp.RenderLine(xRender, yRender, widthRender, 0)
grp.RenderLine(xRender, yRender, 0, heightRender)
grp.SetColor(BRIGHT_COLOR)
grp.RenderLine(xRender, yRender+heightRender, widthRender, 0)
grp.RenderLine(xRender+widthRender, yRender, 0, heightRender)
if self.isOver:
grp.SetColor(HALF_WHITE_COLOR)
grp.RenderBar(xRender + 2, yRender + 3, self.width - 3, heightRender - 5)
if self.isSelected:
grp.SetColor(WHITE_COLOR)
grp.RenderBar(xRender + 2, yRender + 3, self.width - 3, heightRender - 5)
###################################################################################################
## Python Script Loader
###################################################################################################
class ScriptWindow(Window):
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
self.Children = []
self.ElementDictionary = {}
def __del__(self):
Window.__del__(self)
def ClearDictionary(self):
self.Children = []
self.ElementDictionary = {}
def InsertChild(self, name, child):
self.ElementDictionary[name] = child
def IsChild(self, name):
return self.ElementDictionary.has_key(name)
def GetChild(self, name):
return self.ElementDictionary[name]
def GetChild2(self, name):
return self.ElementDictionary.get(name, None)
class PythonScriptLoader(object):
BODY_KEY_LIST = ( "x", "y", "width", "height" )
#####
DEFAULT_KEY_LIST = ( "type", "x", "y", )
WINDOW_KEY_LIST = ( "width", "height", )
IMAGE_KEY_LIST = ( "image", )
EXPANDED_IMAGE_KEY_LIST = ( "image", )
ANI_IMAGE_KEY_LIST = ( "images", )
SLOT_KEY_LIST = ( "width", "height", "slot", )
CANDIDATE_LIST_KEY_LIST = ( "item_step", "item_xsize", "item_ysize", )
GRID_TABLE_KEY_LIST = ( "start_index", "x_count", "y_count", "x_step", "y_step", )
EDIT_LINE_KEY_LIST = ( "width", "height", "input_limit", )
COMBO_BOX_KEY_LIST = ( "width", "height", "item", )
TITLE_BAR_KEY_LIST = ( "width", )
HORIZONTAL_BAR_KEY_LIST = ( "width", )
BOARD_KEY_LIST = ( "width", "height", )
BOARD_WITH_TITLEBAR_KEY_LIST = ( "width", "height", "title", )
BOX_KEY_LIST = ( "width", "height", )
BAR_KEY_LIST = ( "width", "height", )
LINE_KEY_LIST = ( "width", "height", )
SLOTBAR_KEY_LIST = ( "width", "height", )
GAUGE_KEY_LIST = ( "width", "color", )
SCROLLBAR_KEY_LIST = ( "size", )
LIST_BOX_KEY_LIST = ( "width", "height", )
def __init__(self):
self.Clear()
def Clear(self):
self.ScriptDictionary = { "SCREEN_WIDTH" : wndMgr.GetScreenWidth(), "SCREEN_HEIGHT" : wndMgr.GetScreenHeight() }
self.InsertFunction = 0
def LoadScriptFile(self, window, FileName):
import exception
import exceptions
import os
import errno
self.Clear()
print "===== Load Script File : %s" % (FileName)
try:
# chr, player <20><><EFBFBD><EFBFBD> sandbox <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> import<72><74> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʱ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,(<28><><EFBFBD><EFBFBD> <20>ǿ<EFBFBD><C7BF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ſ<EFBFBD> ŭ.)
# <20≯<EFBFBD> script dictionary<72><79> <20>ʿ<EFBFBD><CABF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>־<EFBFBD><D6BE><EFBFBD><EFBFBD>´<EFBFBD>.
import chr
import player
import app
self.ScriptDictionary["PLAYER_NAME_MAX_LEN"] = chr.PLAYER_NAME_MAX_LEN
self.ScriptDictionary["DRAGON_SOUL_EQUIPMENT_SLOT_START"] = player.DRAGON_SOUL_EQUIPMENT_SLOT_START
self.ScriptDictionary["LOCALE_PATH"] = app.GetLocalePath()
execfile(FileName, self.ScriptDictionary)
except IOError, err:
import sys
import dbg
dbg.TraceError("Failed to load script file : %s" % (FileName))
dbg.TraceError("error : %s" % (err))
exception.Abort("LoadScriptFile1")
except RuntimeError,err:
import sys
import dbg
dbg.TraceError("Failed to load script file : %s" % (FileName))
dbg.TraceError("error : %s" % (err))
exception.Abort("LoadScriptFile2")
except:
import sys
import dbg
dbg.TraceError("Failed to load script file : %s" % (FileName))
exception.Abort("LoadScriptFile!!!!!!!!!!!!!!")
#####
Body = self.ScriptDictionary["window"]
self.CheckKeyList("window", Body, self.BODY_KEY_LIST)
window.ClearDictionary()
self.InsertFunction = window.InsertChild
window.SetPosition(int(Body["x"]), int(Body["y"]))
if localeInfo.IsARABIC():
w = wndMgr.GetScreenWidth()
h = wndMgr.GetScreenHeight()
if Body.has_key("width"):
w = int(Body["width"])
if Body.has_key("height"):
h = int(Body["height"])
window.SetSize(w, h)
else:
window.SetSize(int(Body["width"]), int(Body["height"]))
if True == Body.has_key("style"):
for StyleList in Body["style"]:
window.AddFlag(StyleList)
self.LoadChildren(window, Body)
def LoadChildren(self, parent, dicChildren):
if localeInfo.IsARABIC():
parent.AddFlag( "rtl" )
if True == dicChildren.has_key("style"):
for style in dicChildren["style"]:
parent.AddFlag(style)
if False == dicChildren.has_key("children"):
return False
Index = 0
ChildrenList = dicChildren["children"]
parent.Children = range(len(ChildrenList))
for ElementValue in ChildrenList:
try:
Name = ElementValue["name"]
except KeyError:
Name = ElementValue["name"] = "NONAME"
try:
Type = ElementValue["type"]
except KeyError:
Type = ElementValue["type"] = "window"
if False == self.CheckKeyList(Name, ElementValue, self.DEFAULT_KEY_LIST):
del parent.Children[Index]
continue
if Type == "window":
parent.Children[Index] = ScriptWindow()
parent.Children[Index].SetParent(parent)
self.LoadElementWindow(parent.Children[Index], ElementValue, parent)
elif Type == "button":
parent.Children[Index] = Button()
parent.Children[Index].SetParent(parent)
self.LoadElementButton(parent.Children[Index], ElementValue, parent)
elif Type == "radio_button":
parent.Children[Index] = RadioButton()
parent.Children[Index].SetParent(parent)
self.LoadElementButton(parent.Children[Index], ElementValue, parent)
elif Type == "toggle_button":
parent.Children[Index] = ToggleButton()
parent.Children[Index].SetParent(parent)
self.LoadElementButton(parent.Children[Index], ElementValue, parent)
elif Type == "mark":
parent.Children[Index] = MarkBox()
parent.Children[Index].SetParent(parent)
self.LoadElementMark(parent.Children[Index], ElementValue, parent)
elif Type == "image":
parent.Children[Index] = ImageBox()
parent.Children[Index].SetParent(parent)
self.LoadElementImage(parent.Children[Index], ElementValue, parent)
elif Type == "expanded_image":
parent.Children[Index] = ExpandedImageBox()
parent.Children[Index].SetParent(parent)
self.LoadElementExpandedImage(parent.Children[Index], ElementValue, parent)
elif Type == "ani_image":
parent.Children[Index] = AniImageBox()
parent.Children[Index].SetParent(parent)
self.LoadElementAniImage(parent.Children[Index], ElementValue, parent)
elif Type == "slot":
parent.Children[Index] = SlotWindow()
parent.Children[Index].SetParent(parent)
self.LoadElementSlot(parent.Children[Index], ElementValue, parent)
elif Type == "candidate_list":
parent.Children[Index] = CandidateListBox()
parent.Children[Index].SetParent(parent)
self.LoadElementCandidateList(parent.Children[Index], ElementValue, parent)
elif Type == "grid_table":
parent.Children[Index] = GridSlotWindow()
parent.Children[Index].SetParent(parent)
self.LoadElementGridTable(parent.Children[Index], ElementValue, parent)
elif Type == "text":
parent.Children[Index] = TextLine()
parent.Children[Index].SetParent(parent)
self.LoadElementText(parent.Children[Index], ElementValue, parent)
elif Type == "editline":
parent.Children[Index] = EditLine()
parent.Children[Index].SetParent(parent)
self.LoadElementEditLine(parent.Children[Index], ElementValue, parent)
elif Type == "titlebar":
parent.Children[Index] = TitleBar()
parent.Children[Index].SetParent(parent)
self.LoadElementTitleBar(parent.Children[Index], ElementValue, parent)
elif Type == "horizontalbar":
parent.Children[Index] = HorizontalBar()
parent.Children[Index].SetParent(parent)
self.LoadElementHorizontalBar(parent.Children[Index], ElementValue, parent)
elif Type == "board":
parent.Children[Index] = Board()
parent.Children[Index].SetParent(parent)
self.LoadElementBoard(parent.Children[Index], ElementValue, parent)
elif Type == "board_with_titlebar":
parent.Children[Index] = BoardWithTitleBar()
parent.Children[Index].SetParent(parent)
self.LoadElementBoardWithTitleBar(parent.Children[Index], ElementValue, parent)
elif Type == "thinboard":
parent.Children[Index] = ThinBoard()
parent.Children[Index].SetParent(parent)
self.LoadElementThinBoard(parent.Children[Index], ElementValue, parent)
elif Type == "box":
parent.Children[Index] = Box()
parent.Children[Index].SetParent(parent)
self.LoadElementBox(parent.Children[Index], ElementValue, parent)
elif Type == "bar":
parent.Children[Index] = Bar()
parent.Children[Index].SetParent(parent)
self.LoadElementBar(parent.Children[Index], ElementValue, parent)
elif Type == "line":
parent.Children[Index] = Line()
parent.Children[Index].SetParent(parent)
self.LoadElementLine(parent.Children[Index], ElementValue, parent)
elif Type == "slotbar":
parent.Children[Index] = SlotBar()
parent.Children[Index].SetParent(parent)
self.LoadElementSlotBar(parent.Children[Index], ElementValue, parent)
elif Type == "gauge":
parent.Children[Index] = Gauge()
parent.Children[Index].SetParent(parent)
self.LoadElementGauge(parent.Children[Index], ElementValue, parent)
elif Type == "scrollbar":
parent.Children[Index] = ScrollBar()
parent.Children[Index].SetParent(parent)
self.LoadElementScrollBar(parent.Children[Index], ElementValue, parent)
elif Type == "thin_scrollbar":
parent.Children[Index] = ThinScrollBar()
parent.Children[Index].SetParent(parent)
self.LoadElementScrollBar(parent.Children[Index], ElementValue, parent)
elif Type == "small_thin_scrollbar":
parent.Children[Index] = SmallThinScrollBar()
parent.Children[Index].SetParent(parent)
self.LoadElementScrollBar(parent.Children[Index], ElementValue, parent)
elif Type == "sliderbar":
parent.Children[Index] = SliderBar()
parent.Children[Index].SetParent(parent)
self.LoadElementSliderBar(parent.Children[Index], ElementValue, parent)
elif Type == "listbox":
parent.Children[Index] = ListBox()
parent.Children[Index].SetParent(parent)
self.LoadElementListBox(parent.Children[Index], ElementValue, parent)
elif Type == "listbox2":
parent.Children[Index] = ListBox2()
parent.Children[Index].SetParent(parent)
self.LoadElementListBox2(parent.Children[Index], ElementValue, parent)
elif Type == "listboxex":
parent.Children[Index] = ListBoxEx()
parent.Children[Index].SetParent(parent)
self.LoadElementListBoxEx(parent.Children[Index], ElementValue, parent)
else:
Index += 1
continue
parent.Children[Index].SetWindowName(Name)
if 0 != self.InsertFunction:
self.InsertFunction(Name, parent.Children[Index])
self.LoadChildren(parent.Children[Index], ElementValue)
Index += 1
def CheckKeyList(self, name, value, key_list):
for DataKey in key_list:
if False == value.has_key(DataKey):
print "Failed to find data key", "[" + name + "/" + DataKey + "]"
return False
return True
def LoadDefaultData(self, window, value, parentWindow):
loc_x = int(value["x"])
loc_y = int(value["y"])
if value.has_key("vertical_align"):
if "center" == value["vertical_align"]:
window.SetWindowVerticalAlignCenter()
elif "bottom" == value["vertical_align"]:
window.SetWindowVerticalAlignBottom()
if parentWindow.IsRTL():
loc_x = int(value["x"]) + window.GetWidth()
if value.has_key("horizontal_align"):
if "center" == value["horizontal_align"]:
window.SetWindowHorizontalAlignCenter()
loc_x = - int(value["x"])
elif "right" == value["horizontal_align"]:
window.SetWindowHorizontalAlignLeft()
loc_x = int(value["x"]) - window.GetWidth()
## loc_x = parentWindow.GetWidth() - int(value["x"]) + window.GetWidth()
else:
window.SetWindowHorizontalAlignRight()
if value.has_key("all_align"):
window.SetWindowVerticalAlignCenter()
window.SetWindowHorizontalAlignCenter()
loc_x = - int(value["x"])
else:
if value.has_key("horizontal_align"):
if "center" == value["horizontal_align"]:
window.SetWindowHorizontalAlignCenter()
elif "right" == value["horizontal_align"]:
window.SetWindowHorizontalAlignRight()
window.SetPosition(loc_x, loc_y)
window.Show()
## Window
def LoadElementWindow(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.WINDOW_KEY_LIST):
return False
window.SetSize(int(value["width"]), int(value["height"]))
self.LoadDefaultData(window, value, parentWindow)
return True
## Button
def LoadElementButton(self, window, value, parentWindow):
if value.has_key("width") and value.has_key("height"):
window.SetSize(int(value["width"]), int(value["height"]))
if True == value.has_key("default_image"):
window.SetUpVisual(value["default_image"])
if True == value.has_key("over_image"):
window.SetOverVisual(value["over_image"])
if True == value.has_key("down_image"):
window.SetDownVisual(value["down_image"])
if True == value.has_key("disable_image"):
window.SetDisableVisual(value["disable_image"])
if True == value.has_key("text"):
if True == value.has_key("text_height"):
window.SetText(value["text"], value["text_height"])
else:
window.SetText(value["text"])
if value.has_key("text_color"):
window.SetTextColor(value["text_color"])
if True == value.has_key("tooltip_text"):
if True == value.has_key("tooltip_x") and True == value.has_key("tooltip_y"):
window.SetToolTipText(value["tooltip_text"], int(value["tooltip_x"]), int(value["tooltip_y"]))
else:
window.SetToolTipText(value["tooltip_text"])
self.LoadDefaultData(window, value, parentWindow)
return True
## Mark
def LoadElementMark(self, window, value, parentWindow):
#if False == self.CheckKeyList(value["name"], value, self.MARK_KEY_LIST):
# return False
self.LoadDefaultData(window, value, parentWindow)
return True
## Image
def LoadElementImage(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.IMAGE_KEY_LIST):
return False
window.LoadImage(value["image"])
self.LoadDefaultData(window, value, parentWindow)
return True
## AniImage
def LoadElementAniImage(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.ANI_IMAGE_KEY_LIST):
return False
if True == value.has_key("delay"):
window.SetDelay(value["delay"])
for image in value["images"]:
window.AppendImage(image)
if value.has_key("width") and value.has_key("height"):
window.SetSize(value["width"], value["height"])
self.LoadDefaultData(window, value, parentWindow)
return True
## Expanded Image
def LoadElementExpandedImage(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.EXPANDED_IMAGE_KEY_LIST):
return False
window.LoadImage(value["image"])
if True == value.has_key("x_origin") and True == value.has_key("y_origin"):
window.SetOrigin(float(value["x_origin"]), float(value["y_origin"]))
if True == value.has_key("x_scale") and True == value.has_key("y_scale"):
window.SetScale(float(value["x_scale"]), float(value["y_scale"]))
if True == value.has_key("rect"):
RenderingRect = value["rect"]
window.SetRenderingRect(RenderingRect[0], RenderingRect[1], RenderingRect[2], RenderingRect[3])
if True == value.has_key("mode"):
mode = value["mode"]
if "MODULATE" == mode:
window.SetRenderingMode(wndMgr.RENDERING_MODE_MODULATE)
self.LoadDefaultData(window, value, parentWindow)
return True
## Slot
def LoadElementSlot(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.SLOT_KEY_LIST):
return False
global_x = int(value["x"])
global_y = int(value["y"])
global_width = int(value["width"])
global_height = int(value["height"])
window.SetPosition(global_x, global_y)
window.SetSize(global_width, global_height)
window.Show()
r = 1.0
g = 1.0
b = 1.0
a = 1.0
if True == value.has_key("image_r") and \
True == value.has_key("image_g") and \
True == value.has_key("image_b") and \
True == value.has_key("image_a"):
r = float(value["image_r"])
g = float(value["image_g"])
b = float(value["image_b"])
a = float(value["image_a"])
SLOT_ONE_KEY_LIST = ("index", "x", "y", "width", "height")
for slot in value["slot"]:
if True == self.CheckKeyList(value["name"] + " - one", slot, SLOT_ONE_KEY_LIST):
wndMgr.AppendSlot(window.hWnd,
int(slot["index"]),
int(slot["x"]),
int(slot["y"]),
int(slot["width"]),
int(slot["height"]))
if True == value.has_key("image"):
wndMgr.SetSlotBaseImage(window.hWnd,
value["image"],
r, g, b, a)
return True
def LoadElementCandidateList(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.CANDIDATE_LIST_KEY_LIST):
return False
window.SetPosition(int(value["x"]), int(value["y"]))
window.SetItemSize(int(value["item_xsize"]), int(value["item_ysize"]))
window.SetItemStep(int(value["item_step"]))
window.Show()
return True
## Table
def LoadElementGridTable(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.GRID_TABLE_KEY_LIST):
return False
xBlank = 0
yBlank = 0
if True == value.has_key("x_blank"):
xBlank = int(value["x_blank"])
if True == value.has_key("y_blank"):
yBlank = int(value["y_blank"])
if localeInfo.IsARABIC():
pass
else:
window.SetPosition(int(value["x"]), int(value["y"]))
window.ArrangeSlot( int(value["start_index"]),
int(value["x_count"]),
int(value["y_count"]),
int(value["x_step"]),
int(value["y_step"]),
xBlank,
yBlank)
if True == value.has_key("image"):
r = 1.0
g = 1.0
b = 1.0
a = 1.0
if True == value.has_key("image_r") and \
True == value.has_key("image_g") and \
True == value.has_key("image_b") and \
True == value.has_key("image_a"):
r = float(value["image_r"])
g = float(value["image_g"])
b = float(value["image_b"])
a = float(value["image_a"])
wndMgr.SetSlotBaseImage(window.hWnd, value["image"], r, g, b, a)
if True == value.has_key("style"):
if "select" == value["style"]:
wndMgr.SetSlotStyle(window.hWnd, wndMgr.SLOT_STYLE_SELECT)
if localeInfo.IsARABIC():
self.LoadDefaultData(window, value, parentWindow)
else:
window.Show()
return True
## Text
def LoadElementText(self, window, value, parentWindow):
if value.has_key("fontsize"):
fontSize = value["fontsize"]
if "LARGE" == fontSize:
window.SetFontName(localeInfo.UI_DEF_FONT_LARGE)
elif value.has_key("fontname"):
fontName = value["fontname"]
window.SetFontName(fontName)
if value.has_key("text_horizontal_align"):
if "left" == value["text_horizontal_align"]:
window.SetHorizontalAlignLeft()
elif "center" == value["text_horizontal_align"]:
window.SetHorizontalAlignCenter()
elif "right" == value["text_horizontal_align"]:
window.SetHorizontalAlignRight()
if value.has_key("text_vertical_align"):
if "top" == value["text_vertical_align"]:
window.SetVerticalAlignTop()
elif "center" == value["text_vertical_align"]:
window.SetVerticalAlignCenter()
elif "bottom" == value["text_vertical_align"]:
window.SetVerticalAlignBottom()
if value.has_key("all_align"):
window.SetHorizontalAlignCenter()
window.SetVerticalAlignCenter()
window.SetWindowHorizontalAlignCenter()
window.SetWindowVerticalAlignCenter()
if value.has_key("r") and value.has_key("g") and value.has_key("b"):
window.SetFontColor(float(value["r"]), float(value["g"]), float(value["b"]))
elif value.has_key("color"):
window.SetPackedFontColor(value["color"])
else:
window.SetFontColor(0.8549, 0.8549, 0.8549)
if value.has_key("outline"):
if value["outline"]:
window.SetOutline()
if True == value.has_key("text"):
window.SetText(value["text"])
self.LoadDefaultData(window, value, parentWindow)
return True
## EditLine
def LoadElementEditLine(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.EDIT_LINE_KEY_LIST):
return False
if value.has_key("secret_flag"):
window.SetSecret(value["secret_flag"])
if value.has_key("with_codepage"):
if value["with_codepage"]:
window.bCodePage = True
if value.has_key("only_number"):
if value["only_number"]:
window.SetNumberMode()
if value.has_key("enable_codepage"):
window.SetIMEFlag(value["enable_codepage"])
if value.has_key("enable_ime"):
window.SetIMEFlag(value["enable_ime"])
if value.has_key("limit_width"):
window.SetLimitWidth(value["limit_width"])
if value.has_key("multi_line"):
if value["multi_line"]:
window.SetMultiLine()
window.SetMax(int(value["input_limit"]))
window.SetSize(int(value["width"]), int(value["height"]))
self.LoadElementText(window, value, parentWindow)
return True
## TitleBar
def LoadElementTitleBar(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.TITLE_BAR_KEY_LIST):
return False
window.MakeTitleBar(int(value["width"]), value.get("color", "red"))
self.LoadDefaultData(window, value, parentWindow)
return True
## HorizontalBar
def LoadElementHorizontalBar(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.HORIZONTAL_BAR_KEY_LIST):
return False
window.Create(int(value["width"]))
self.LoadDefaultData(window, value, parentWindow)
return True
## Board
def LoadElementBoard(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.BOARD_KEY_LIST):
return False
window.SetSize(int(value["width"]), int(value["height"]))
self.LoadDefaultData(window, value, parentWindow)
return True
## Board With TitleBar
def LoadElementBoardWithTitleBar(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.BOARD_WITH_TITLEBAR_KEY_LIST):
return False
window.SetSize(int(value["width"]), int(value["height"]))
window.SetTitleName(value["title"])
self.LoadDefaultData(window, value, parentWindow)
return True
## ThinBoard
def LoadElementThinBoard(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.BOARD_KEY_LIST):
return False
window.SetSize(int(value["width"]), int(value["height"]))
self.LoadDefaultData(window, value, parentWindow)
return True
## Box
def LoadElementBox(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.BOX_KEY_LIST):
return False
if True == value.has_key("color"):
window.SetColor(value["color"])
window.SetSize(int(value["width"]), int(value["height"]))
self.LoadDefaultData(window, value, parentWindow)
return True
## Bar
def LoadElementBar(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.BAR_KEY_LIST):
return False
if True == value.has_key("color"):
window.SetColor(value["color"])
window.SetSize(int(value["width"]), int(value["height"]))
self.LoadDefaultData(window, value, parentWindow)
return True
## Line
def LoadElementLine(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.LINE_KEY_LIST):
return False
if True == value.has_key("color"):
window.SetColor(value["color"])
window.SetSize(int(value["width"]), int(value["height"]))
self.LoadDefaultData(window, value, parentWindow)
return True
## Slot
def LoadElementSlotBar(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.SLOTBAR_KEY_LIST):
return False
window.SetSize(int(value["width"]), int(value["height"]))
self.LoadDefaultData(window, value, parentWindow)
return True
## Gauge
def LoadElementGauge(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.GAUGE_KEY_LIST):
return False
window.MakeGauge(value["width"], value["color"])
self.LoadDefaultData(window, value, parentWindow)
return True
## ScrollBar
def LoadElementScrollBar(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.SCROLLBAR_KEY_LIST):
return False
window.SetScrollBarSize(value["size"])
self.LoadDefaultData(window, value, parentWindow)
return True
## SliderBar
def LoadElementSliderBar(self, window, value, parentWindow):
self.LoadDefaultData(window, value, parentWindow)
return True
## ListBox
def LoadElementListBox(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.LIST_BOX_KEY_LIST):
return False
if value.has_key("item_align"):
window.SetTextCenterAlign(value["item_align"])
window.SetSize(value["width"], value["height"])
self.LoadDefaultData(window, value, parentWindow)
return True
## ListBox2
def LoadElementListBox2(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.LIST_BOX_KEY_LIST):
return False
window.SetRowCount(value.get("row_count", 10))
window.SetSize(value["width"], value["height"])
self.LoadDefaultData(window, value, parentWindow)
if value.has_key("item_align"):
window.SetTextCenterAlign(value["item_align"])
return True
def LoadElementListBoxEx(self, window, value, parentWindow):
if False == self.CheckKeyList(value["name"], value, self.LIST_BOX_KEY_LIST):
return False
window.SetSize(value["width"], value["height"])
self.LoadDefaultData(window, value, parentWindow)
if value.has_key("itemsize_x") and value.has_key("itemsize_y"):
window.SetItemSize(int(value["itemsize_x"]), int(value["itemsize_y"]))
if value.has_key("itemstep"):
window.SetItemStep(int(value["itemstep"]))
if value.has_key("viewcount"):
window.SetViewItemCount(int(value["viewcount"]))
return True
class ReadingWnd(Bar):
def __init__(self):
Bar.__init__(self,"TOP_MOST")
self.__BuildText()
self.SetSize(80, 19)
self.Show()
def __del__(self):
Bar.__del__(self)
def __BuildText(self):
self.text = TextLine()
self.text.SetParent(self)
self.text.SetPosition(4, 3)
self.text.Show()
def SetText(self, text):
self.text.SetText(text)
def SetReadingPosition(self, x, y):
xPos = x + 2
yPos = y - self.GetHeight() - 2
self.SetPosition(xPos, yPos)
def SetTextColor(self, color):
self.text.SetPackedFontColor(color)
def MakeSlotBar(parent, x, y, width, height):
slotBar = SlotBar()
slotBar.SetParent(parent)
slotBar.SetSize(width, height)
slotBar.SetPosition(x, y)
slotBar.Show()
return slotBar
def MakeImageBox(parent, name, x, y):
image = ImageBox()
image.SetParent(parent)
image.LoadImage(name)
image.SetPosition(x, y)
image.Show()
return image
def MakeTextLine(parent):
textLine = TextLine()
textLine.SetParent(parent)
textLine.SetWindowHorizontalAlignCenter()
textLine.SetWindowVerticalAlignCenter()
textLine.SetHorizontalAlignCenter()
textLine.SetVerticalAlignCenter()
textLine.Show()
return textLine
def MakeButton(parent, x, y, tooltipText, path, up, over, down):
button = Button()
button.SetParent(parent)
button.SetPosition(x, y)
button.SetUpVisual(path + up)
button.SetOverVisual(path + over)
button.SetDownVisual(path + down)
button.SetToolTipText(tooltipText)
button.Show()
return button
def RenderRoundBox(x, y, width, height, color):
grp.SetColor(color)
grp.RenderLine(x+2, y, width-3, 0)
grp.RenderLine(x+2, y+height, width-3, 0)
grp.RenderLine(x, y+2, 0, height-4)
grp.RenderLine(x+width, y+1, 0, height-3)
grp.RenderLine(x, y+2, 2, -2)
grp.RenderLine(x, y+height-2, 2, 2)
grp.RenderLine(x+width-2, y, 2, 2)
grp.RenderLine(x+width-2, y+height, 2, -2)
def GenerateColor(r, g, b):
r = float(r) / 255.0
g = float(g) / 255.0
b = float(b) / 255.0
return grp.GenerateColor(r, g, b, 1.0)
def EnablePaste(flag):
ime.EnablePaste(flag)
def GetHyperlink():
return wndMgr.GetHyperlink()
RegisterToolTipWindow("TEXT", TextLine)