forked from metin2/deploy
172 lines
3.8 KiB
YAML
172 lines
3.8 KiB
YAML
x-environment: &common-environment
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POSTGRES_HOST: ${POSTGRES_HOST}
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POSTGRES_USER: ${POSTGRES_USER}
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POSTGRES_PASSWORD: ${POSTGRES_PASSWORD}
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POSTGRES_PORT: ${POSTGRES_PORT}
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POSTGRES_EXTERNAL_PORT: ${POSTGRES_EXTERNAL_PORT}
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POSTGRES_DB: ${POSTGRES_DB}
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TEST_SERVER: ${TEST_SERVER}
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DB_ADDR: ${DB_ADDR}
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DB_PORT: ${DB_PORT}
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PUBLIC_IP: ${PUBLIC_IP}
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GAME_MAX_LEVEL: ${GAME_MAX_LEVEL}
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WEB_APP_URL: ${WEB_APP_URL}
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WEB_APP_KEY: ${WEB_APP_KEY}
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services:
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# PostgreSQL Database
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postgresql:
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image: postgresql:16
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restart: always
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environment:
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# Password for root access
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POSTGRES_DB: ${POSTGRES_DB}
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POSTGRES_USER: ${POSTGRES_USER}
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POSTGRES_PASSWORD: ${POSTGRES_PASSWORD}
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ports:
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- "${POSTGRES_EXTERNAL_PORT}:${POSTGRES_PORT}"
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expose:
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- ${POSTGRES_PORT}
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volumes:
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- ./storage/database/:/var/lib/postgresql/data/
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healthcheck:
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test: pg_isready -d $POSTGRES_DB
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interval: 10s
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timeout: 5s
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retries: 5
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# DBCache Server
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db:
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image: ${GAME_IMAGE}
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restart: always
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environment: *common-environment
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expose:
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- ${DB_PORT}
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command: db
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volumes:
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- ./storage/log/db/:/app/log/
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depends_on:
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postgresql:
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condition: service_healthy
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# Auth server
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auth:
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image: ${GAME_IMAGE}
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restart: always
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environment:
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<<: *common-environment
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GAME_HOSTNAME: auth
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GAME_CHANNEL: 1
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GAME_AUTH_SERVER: master
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GAME_PORT: 11000
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GAME_P2P_PORT: 12000
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expose:
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- 11000
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- 12000
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ports:
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- "11000:11000"
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command: game
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volumes:
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- ./storage/log/auth/:/app/log/
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depends_on:
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postgresql:
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condition: service_healthy
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# Game server (CH1)
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ch1_first:
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image: ${GAME_IMAGE}
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restart: always
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environment:
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<<: *common-environment
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GAME_HOSTNAME: ch1_first
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GAME_CHANNEL: 1
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GAME_MARK_SERVER: 1
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GAME_PORT: 13000
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GAME_P2P_PORT: 14000
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GAME_MAP_ALLOW: 1 4 5 6 3 23 43 112 107 67 68 72 208 302 304
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expose:
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- 13000
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- 14000
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ports:
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- "13000:13000"
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command: game
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volumes:
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- ./storage/log/ch1/first/:/app/log/
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- ./storage/mark/:/app/mark/
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depends_on:
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postgresql:
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condition: service_healthy
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ch1_game1:
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image: ${GAME_IMAGE}
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restart: always
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environment:
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<<: *common-environment
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GAME_HOSTNAME: ch1_game1
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GAME_CHANNEL: 1
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GAME_MARK_SERVER: 0
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GAME_PORT: 13001
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GAME_P2P_PORT: 14001
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GAME_MAP_ALLOW: 21 24 25 26 108 61 63 69 70 73 216 217 303
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expose:
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- 13001
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- 14001
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ports:
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- "13001:13001"
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command: game
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volumes:
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- ./storage/log/ch1/game1/:/app/log/
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depends_on:
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postgresql:
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condition: service_healthy
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ch1_game2:
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image: ${GAME_IMAGE}
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restart: always
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environment:
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<<: *common-environment
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GAME_HOSTNAME: ch1_game2
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GAME_CHANNEL: 1
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GAME_MARK_SERVER: 0
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GAME_PORT: 13002
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GAME_P2P_PORT: 14002
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GAME_MAP_ALLOW: 41 44 45 46 109 62 64 65 66 71 104 301 351
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expose:
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- 13002
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- 14002
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ports:
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- "13002:13002"
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command: game
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volumes:
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- ./storage/log/ch1/game2/:/app/log/
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depends_on:
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postgresql:
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condition: service_healthy
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# Game server (game99)
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game99:
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image: ${GAME_IMAGE}
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restart: always
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environment:
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<<: *common-environment
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GAME_HOSTNAME: game99
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GAME_CHANNEL: 99
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GAME_MARK_SERVER: 0
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GAME_PORT: 13099
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GAME_P2P_PORT: 14099
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GAME_MAP_ALLOW: 113 81 100 101 103 105 110 111 114 118 119 120 121 122 123 124 125 126 127 128 181 182 183 200
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expose:
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- 13099
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- 14099
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ports:
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- "13099:13099"
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command: game
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volumes:
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- ./storage/log/game99/:/app/log/
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depends_on:
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postgresql:
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condition: service_healthy
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