Restructured gamefiles, locale data loading refactoring, docker build fixes
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12
gamefiles/data/map/metin2_map_t1/Setting.txt
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12
gamefiles/data/map/metin2_map_t1/Setting.txt
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ScriptType MapSetting
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CellScale 200
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HeightScale 0.500000
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ViewRadius 128
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MapSize 3 3
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BasePosition 0 25600
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TextureSet metin2_map_t1.txt
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Environment map_b_fielddungeon2.msenv
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gamefiles/data/map/metin2_map_t1/Town.txt
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4
gamefiles/data/map/metin2_map_t1/Town.txt
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452 579
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469 200
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208 300
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452 579
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1
gamefiles/data/map/metin2_map_t1/npc.txt
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1
gamefiles/data/map/metin2_map_t1/npc.txt
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m 442 368 0 0 0 7 60s 100 1 9012
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2
gamefiles/data/map/metin2_map_t1/regen.txt
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gamefiles/data/map/metin2_map_t1/regen.txt
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//type cx cy sx sy z dir time percent count vnum
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//-----------------------------------------------------------------------------------
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BIN
gamefiles/data/map/metin2_map_t1/server_attr
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BIN
gamefiles/data/map/metin2_map_t1/server_attr
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