Restructured gamefiles, locale data loading refactoring, docker build fixes
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57
gamefiles/data/quest/ride_mount_change.quest
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57
gamefiles/data/quest/ride_mount_change.quest
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quest ride_mount_change begin
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state start begin
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when 20090.chat.gameforge.ride_mount_change._010_npcChat with pc.get_map_index() == 72 begin
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say_pc_name()
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say (gameforge.ride_mount_change._020_say)
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say_title(gameforge.ride_mount_change._030_sayTitle)
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say(gameforge.ride_mount_change._040_say)
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local answer = select(gameforge.ride_mount_change._050_select, gameforge.ride_mount_change._060_select)
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if answer == 2 then
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return
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else
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local pclevel = pc.level
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local aVnum = pc.count_item(71114)
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local bVnum = pc.count_item(71116)
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local cVnum = pc.count_item(71118)
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local dVnum = pc.count_item(71120)
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if pclevel < 85 then
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if pclevel >= 75 and pclevel < 80 then
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if bVnum >= 1 or cVnum >=1 or dVnum >=1 then
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pc.remove_item(71116, bVnum)
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pc.remove_item(71118, cVnum)
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pc.remove_item(71120, dVnum)
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pc.give_item2(71114, dVnum+cVnum+bVnum)
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else
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return
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end
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else
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local a = number(1,2)
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if cVnum >=1 or dVnum >=1 then
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if a == 1 then
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pc.remove_item(71118, cVnum)
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pc.remove_item(71120, dVnum)
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pc.give_item2(71114, dVnum+cVnum)
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else
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pc.remove_item(71118, cVnum)
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pc.remove_item(71120, dVnum)
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pc.give_item2(71116, dVnum+cVnum)
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end
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end
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end
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end
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end
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end
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end
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end
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