@ -292,37 +292,8 @@ enum
HEADER_DG_MAP_LOCATIONS = 0xfe ,
HEADER_DG_P2P = 0xff ,
HEADER_GP_CONFIRM_PASSPOD = 1 ,
HEADER_PG_CONFIRM_PASSPOD = 2 ,
} ;
enum E_PASSPOD
{
E_PASSPOD_SUCCESS = 0 ,
E_PASSPOD_FAILED_PASSPOD_ERROR ,
E_PASSPOD_FAILED_USER_NOT_FOUND ,
E_PASSPOD_FAILED_SYSTEM_NOT_FOUND ,
E_PASSPOD_FAILED_TOKEN_DISABLED ,
E_PASSPOD_FAILED_EMPTY ,
} ;
typedef struct SRequestConfirmPasspod
{
int pid ;
char passpod [ MAX_PASSPOD + 1 ] ;
char login [ LOGIN_MAX_LEN + 1 ] ;
} RequestConfirmPasspod ;
typedef struct SResultConfirmPasspod
{
int pid ;
int ret_code ;
char login [ LOGIN_MAX_LEN + 1 ] ;
} ResultConfirmPasspod ;
/* ----------------------------------------------
* table
* ----------------------------------------------
@ -356,8 +327,8 @@ typedef struct SSimplePlayer
BYTE bChangeName ;
WORD wHairPart ;
BYTE bDummy [ 4 ] ;
long x , y ;
long lAddr ;
LONG x , y ;
LONG lAddr ;
WORD wPort ;
BYTE skill_group ;
} TSimplePlayer ;
@ -382,7 +353,7 @@ typedef struct SPacketDGCreateSuccess
typedef struct TPlayerItemAttribute
{
BYTE bType ;
short sValue ;
WORD sValue ;
} TPlayerItemAttribute ;
typedef struct SPlayerItem
@ -393,7 +364,7 @@ typedef struct SPlayerItem
DWORD count ;
DWORD vnum ;
long alSockets [ ITEM_SOCKET_MAX_NUM ] ; // <20> <> <EFBFBD> Ϲ <EFBFBD> ȣ
LONG alSockets [ ITEM_SOCKET_MAX_NUM ] ; // <20> <> <EFBFBD> Ϲ <EFBFBD> ȣ
TPlayerItemAttribute aAttr [ ITEM_ATTRIBUTE_MAX_NUM ] ;
@ -417,8 +388,8 @@ struct THorseInfo
{
BYTE bLevel ;
BYTE bRiding ;
short sStamina ;
short sHealth ;
WORD sStamina ;
WORD sHealth ;
DWORD dwHorseHealthDropTime ;
} ;
@ -434,7 +405,7 @@ typedef struct SPlayerTable
BYTE level ;
BYTE level_step ;
short st , ht , dx , iq ;
WORD st , ht , dx , iq ;
DWORD exp ;
INT gold ;
@ -443,21 +414,21 @@ typedef struct SPlayerTable
INT x , y , z ;
INT lMapIndex ;
long lExitX , lExitY ;
long lExitMapIndex ;
LONG lExitX , lExitY ;
LONG lExitMapIndex ;
short hp ;
short sp ;
WORD hp ;
WORD sp ;
short sRandomHP ;
short sRandomSP ;
WORD sRandomHP ;
WORD sRandomSP ;
int playtime ;
DWORD playtime ;
short stat_point ;
short skill_point ;
short sub_skill_point ;
short horse_skill_point ;
WORD stat_point ;
WORD skill_point ;
WORD sub_skill_point ;
WORD horse_skill_point ;
TPlayerSkill skills [ SKILL_MAX_NUM ] ;
@ -466,19 +437,19 @@ typedef struct SPlayerTable
BYTE part_base ;
WORD parts [ PART_MAX_NUM ] ;
short stamina ;
WORD stamina ;
BYTE skill_group ;
long lAlignment ;
LONG lAlignment ;
char szMobile [ MOBILE_MAX_LEN + 1 ] ;
short stat_reset_count ;
WORD stat_reset_count ;
THorseInfo horse ;
DWORD logoff_interval ;
int aiPremiumTimes [ PREMIUM_MAX_NUM ] ;
DWORD aiPremiumTimes [ PREMIUM_MAX_NUM ] ;
} TPlayerTable ;
typedef struct SMobSkillLevel
@ -518,8 +489,8 @@ typedef struct SMobTable : public SEntityTable
BYTE bStr , bDex , bCon , bInt ;
DWORD dwDamageRange [ 2 ] ;
short sAttackSpeed ;
short sMovingSpeed ;
WORD sAttackSpeed ;
WORD sMovingSpeed ;
BYTE bAggresiveHPPct ;
WORD wAggressiveSight ;
WORD wAttackRange ;
@ -588,7 +559,7 @@ typedef struct SSkillTable
DWORD preSkillVnum ;
BYTE preSkillLevel ;
long lMaxHit ;
LONG lMaxHit ;
char szSplashAroundDamageAdjustPoly [ 100 + 1 ] ;
BYTE bSkillAttrType ;
@ -623,19 +594,19 @@ typedef struct SQuestTable
DWORD dwPID ;
char szName [ QUEST_NAME_MAX_LEN + 1 ] ;
char szState [ QUEST_STATE_MAX_LEN + 1 ] ;
long lValue ;
LONG lValue ;
} TQuestTable ;
typedef struct SItemLimit
{
BYTE bType ;
long lValue ;
LONG lValue ;
} TItemLimit ;
typedef struct SItemApply
{
BYTE bType ;
long lValue ;
LONG lValue ;
} TItemApply ;
typedef struct SItemTable : public SEntityTable
@ -659,15 +630,15 @@ typedef struct SItemTable : public SEntityTable
TItemLimit aLimits [ ITEM_LIMIT_MAX_NUM ] ;
TItemApply aApplies [ ITEM_APPLY_MAX_NUM ] ;
long alValues [ ITEM_VALUES_MAX_NUM ] ;
long alSockets [ ITEM_SOCKET_MAX_NUM ] ;
LONG alValues [ ITEM_VALUES_MAX_NUM ] ;
LONG alSockets [ ITEM_SOCKET_MAX_NUM ] ;
DWORD dwRefinedVnum ;
WORD wRefineSet ;
BYTE bAlterToMagicItemPct ;
BYTE bSpecular ;
BYTE bGainSocketPct ;
short int sAddonType ; // <20> ⺻ <20> Ӽ<EFBFBD>
WORD sAddonType ; // <20> ⺻ <20> Ӽ<EFBFBD>
// <20> Ʒ <EFBFBD> limit flag<61> <67> <EFBFBD> <EFBFBD> realtime<6D> <65> üũ <20> <> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> VNUM<55> <4D> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ε<EFBFBD> ,
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ź<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ۸<EFBFBD> <DBB8> <EFBFBD> <20> ʿ<EFBFBD> <CABF> <EFBFBD> <20> <> <EFBFBD> 쿡 LIMIT_MAX_NUM<55> <4D> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> 鼭 üũ<C3BC> ϴ<EFBFBD> <20> <> <EFBFBD> ϰ<EFBFBD> Ŀ<> <C4BF> <20> ̸<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> <> .
@ -690,7 +661,7 @@ struct TItemAttrTable
char szApply [ APPLY_NAME_MAX_LEN + 1 ] ;
DWORD dwApplyIndex ;
DWORD dwProb ;
long lValues [ 5 ] ;
LONG lValues [ 5 ] ;
BYTE bMaxLevelBySet [ ATTRIBUTE_SET_MAX_NUM ] ;
} ;
@ -790,7 +761,7 @@ typedef struct SPacketGDSetup
BYTE bChannel ; // ä<> <C3A4>
WORD wListenPort ; // Ŭ<> <C5AC> <EFBFBD> ̾<EFBFBD> Ʈ<EFBFBD> <C6AE> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϴ<EFBFBD> <20> <> Ʈ <20> <> ȣ
WORD wP2PPort ; // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> Ű<EFBFBD> <C5B0> P2P <20> <> Ʈ <20> <> ȣ
long alMaps [ 32 ] ;
LONG alMaps [ 32 ] ;
DWORD dwLoginCount ;
BYTE bAuthServer ;
} TPacketGDSetup ;
@ -802,7 +773,7 @@ typedef struct SPacketDGMapLocations
typedef struct SMapLocation
{
long alMaps [ 32 ] ;
LONG alMaps [ 32 ] ;
char szHost [ MAX_HOST_LENGTH + 1 ] ;
WORD wPort ;
} TMapLocation ;
@ -830,7 +801,7 @@ typedef struct SPacketDGDirectEnter
typedef struct SPacketGuildSkillUpdate
{
DWORD guild_id ;
int amount ;
DWORD amount ;
BYTE skill_levels [ 12 ] ;
BYTE skill_point ;
BYTE save ;
@ -839,7 +810,7 @@ typedef struct SPacketGuildSkillUpdate
typedef struct SPacketGuildExpUpdate
{
DWORD guild_id ;
int amount ;
DWORD amount ;
} TPacketGuildExpUpdate ;
typedef struct SPacketGuildChangeMemberData
@ -861,10 +832,10 @@ typedef struct TPacketAffectElement
{
DWORD dwType ;
BYTE bApplyOn ;
long lApplyValue ;
LONG lApplyValue ;
DWORD dwFlag ;
long lDuration ;
long lSPCost ;
LONG lDuration ;
LONG lSPCost ;
} TPacketAffectElement ;
typedef struct SPacketGDAddAffect
@ -883,7 +854,7 @@ typedef struct SPacketGDRemoveAffect
typedef struct SPacketGDHighscore
{
DWORD dwPID ;
long lValue ;
LONG lValue ;
char cDir ;
char szBoard [ 21 ] ;
} TPacketGDHighscore ;
@ -963,8 +934,8 @@ typedef struct SPacketGuildWar
BYTE bWar ;
DWORD dwGuildFrom ;
DWORD dwGuildTo ;
long lWarPrice ;
long lInitialScore ;
LONG lWarPrice ;
LONG lInitialScore ;
} TPacketGuildWar ;
// Game -> DB : <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ȭ<EFBFBD> <C8AD>
@ -973,14 +944,14 @@ typedef struct SPacketGuildWarScore
{
DWORD dwGuildGainPoint ;
DWORD dwGuildOpponent ;
long lScore ;
long lBetScore ;
LONG lScore ;
LONG lBetScore ;
} TPacketGuildWarScore ;
typedef struct SRefineMaterial
{
DWORD vnum ;
int count ;
DWORD count ;
} TRefineMaterial ;
typedef struct SRefineTable
@ -989,8 +960,8 @@ typedef struct SRefineTable
//DWORD result_vnum;
DWORD id ;
BYTE material_count ;
int cost ; // <20> ҿ<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
int prob ; // Ȯ<> <C8AE>
DWORD cost ; // <20> ҿ<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
DWORD prob ; // Ȯ<> <C8AE>
TRefineMaterial materials [ REFINE_MATERIAL_MAX_NUM ] ;
} TRefineTable ;
@ -1014,16 +985,16 @@ typedef struct SPacketDGChangeName
typedef struct SPacketGuildLadder
{
DWORD dwGuild ;
long lLadderPoint ;
long lWin ;
long lDraw ;
long lLoss ;
LONG lLadderPoint ;
LONG lWin ;
LONG lDraw ;
LONG lLoss ;
} TPacketGuildLadder ;
typedef struct SPacketGuildLadderPoint
{
DWORD dwGuild ;
long lChange ;
LONG lChange ;
} TPacketGuildLadderPoint ;
typedef struct SPacketGDSMS
@ -1063,7 +1034,7 @@ typedef struct SPacketGDAuthLogin
DWORD adwClientKey [ 4 ] ;
BYTE bBillType ;
DWORD dwBillID ;
int iPremiumTimes [ PREMIUM_MAX_NUM ] ;
DWORD iPremiumTimes [ PREMIUM_MAX_NUM ] ;
} TPacketGDAuthLogin ;
typedef struct SPacketGDLoginByKey
@ -1080,21 +1051,21 @@ typedef struct SPacketGDLoginByKey
typedef struct SPacketGiveGuildPriv
{
BYTE type ;
int value ;
DWORD value ;
DWORD guild_id ;
time_t duration_sec ; ///< <20> <> <EFBFBD> ӽð<D3BD>
} TPacketGiveGuildPriv ;
typedef struct SPacketGiveEmpirePriv
{
BYTE type ;
int value ;
DWORD value ;
BYTE empire ;
time_t duration_sec ;
} TPacketGiveEmpirePriv ;
typedef struct SPacketGiveCharacterPriv
{
BYTE type ;
int value ;
DWORD value ;
DWORD pid ;
} TPacketGiveCharacterPriv ;
typedef struct SPacketRemoveGuildPriv
@ -1111,7 +1082,7 @@ typedef struct SPacketRemoveEmpirePriv
typedef struct SPacketDGChangeCharacterPriv
{
BYTE type ;
int value ;
DWORD value ;
DWORD pid ;
BYTE bLog ;
} TPacketDGChangeCharacterPriv ;
@ -1122,7 +1093,7 @@ typedef struct SPacketDGChangeCharacterPriv
typedef struct SPacketDGChangeGuildPriv
{
BYTE type ;
int value ;
DWORD value ;
DWORD guild_id ;
BYTE bLog ;
time_t end_time_sec ; ///< <20> <> <EFBFBD> ӽð<D3BD>
@ -1131,7 +1102,7 @@ typedef struct SPacketDGChangeGuildPriv
typedef struct SPacketDGChangeEmpirePriv
{
BYTE type ;
int value ;
DWORD value ;
BYTE empire ;
BYTE bLog ;
time_t end_time_sec ;
@ -1172,7 +1143,7 @@ typedef struct SPacketGDGuildMoneyWithdrawGiveReply
typedef struct SPacketSetEventFlag
{
char szFlagName [ EVENT_FLAG_NAME_MAX_LEN + 1 ] ;
long lValue ;
LONG lValue ;
} TPacketSetEventFlag ;
typedef struct SPacketBillingLogin
@ -1238,14 +1209,14 @@ typedef struct SGuildReserve
DWORD dwGuildTo ;
DWORD dwTime ;
BYTE bType ;
long lWarPrice ;
long lInitialScore ;
LONG lWarPrice ;
LONG lInitialScore ;
bool bStarted ;
DWORD dwBetFrom ;
DWORD dwBetTo ;
long lPowerFrom ;
long lPowerTo ;
long lHandicap ;
LONG lPowerFrom ;
LONG lPowerTo ;
LONG lHandicap ;
} TGuildWarReserve ;
typedef struct
@ -1332,7 +1303,7 @@ typedef struct SItemPriceListTable
typedef struct
{
char szName [ CHARACTER_NAME_MAX_LEN + 1 ] ;
long lDuration ;
LONG lDuration ;
} TPacketBlockChat ;
// PCBANG_IP_LIST
@ -1347,12 +1318,12 @@ typedef struct SPacketPCBangIP
//ADMIN_MANAGER
typedef struct TAdminInfo
{
int m_ID ; //<2F> <> <EFBFBD> <EFBFBD> ID
DWORD m_ID ; //<2F> <> <EFBFBD> <EFBFBD> ID
char m_szAccount [ 32 ] ; //<2F> <> <EFBFBD> <EFBFBD>
char m_szName [ 32 ] ; //ij<> <C4B3> <EFBFBD> <EFBFBD> <EFBFBD> ̸<EFBFBD>
char m_szContactIP [ 16 ] ; //<2F> <> <EFBFBD> پ<EFBFBD> <D9BE> <EFBFBD> <EFBFBD> <EFBFBD>
char m_szServerIP [ 16 ] ; //<2F> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
int m_Authority ; //<2F> <> <EFBFBD> <EFBFBD>
DWORD m_Authority ; //<2F> <> <EFBFBD> <EFBFBD>
} tAdminInfo ;
//END_ADMIN_MANAGER
@ -1463,7 +1434,7 @@ typedef struct tItemAwardInformer
{
char login [ LOGIN_MAX_LEN + 1 ] ;
char command [ 20 ] ; //<2F> <> <EFBFBD> ɾ<EFBFBD>
unsigned int vnum ; //<2F> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
DWORD vnum ; //<2F> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
} TPacketItemAwardInfromer ;
// <20> <> <EFBFBD> <EFBFBD> <20> ˸ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> Ŷ <20> <> <EFBFBD> <EFBFBD>
typedef struct tDeleteAwardID
@ -1473,7 +1444,7 @@ typedef struct tDeleteAwardID
typedef struct SChannelStatus
{
short nPort ;
WORD nPort ;
BYTE bStatus ;
} TChannelStatus ;