Remove hackshield and unused function, game now compiles and runs

This commit is contained in:
2022-03-06 00:01:03 +02:00
parent 90ef09c331
commit b99293c9d7
103 changed files with 217 additions and 5364 deletions

View File

@ -6,7 +6,7 @@ file(GLOB_RECURSE sources
src/*.cpp src/*.h
)
include_directories(${PROJECT_BINARY_DIR}/src/system/)
include_directories(${PROJECT_BINARY_DIR}/src/)
include_directories(src/)
@ -15,18 +15,21 @@ find_package(libmysql REQUIRED)
find_package(Boost COMPONENTS system REQUIRED)
find_package(DevIL REQUIRED)
find_package(LZO REQUIRED)
find_package(cryptopp CONFIG REQUIRED)
find_package(GTest REQUIRED)
add_executable(${PROJECT_NAME} ${sources})
# Link dependencies if found
if (libmysql_FOUND)
target_link_libraries (${PROJECT_NAME} ${MYSQL_LIBRARIES})
endif (libmysql_FOUND)
target_link_libraries (${PROJECT_NAME} ${MYSQL_LIBRARIES})
# Crypto++
target_link_libraries (${PROJECT_NAME} cryptopp-static)
# Boost
include_directories(${Boost_INCLUDE_DIR})
target_link_libraries (${PROJECT_NAME} ${Boost_LIBRARIES})
if (Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
target_link_libraries (${PROJECT_NAME} ${Boost_LIBRARIES} ${Boost_SYSTEM_LIBRARY})
endif (Boost_FOUND)
if (IL_FOUND)
include_directories(${IL_INCLUDE_DIR})
@ -39,14 +42,12 @@ if (LZO_FOUND)
endif (LZO_FOUND)
target_link_libraries(${PROJECT_NAME} md)
# Pthreads
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package (Threads REQUIRED)
target_link_libraries (${PROJECT_NAME} Threads::Threads)
find_package(GTest REQUIRED)
# Google test
if (GTEST_FOUND)
include_directories(${GTEST_INCLUDE_DIRS})
target_link_libraries (${PROJECT_NAME} ${GTEST_BOTH_LIBRARIES})