Remove hackshield and unused function, game now compiles and runs
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@ -1,7 +1,7 @@
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#ifndef __INC_METIN_II_GAME_CSkillManager_H__
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#define __INC_METIN_II_GAME_CSkillManager_H__
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#include "../../libpoly/Poly.h"
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#include <libpoly/include/Poly.h>
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enum ESkillFlags
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{
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