Remove hackshield and unused function, game now compiles and runs
This commit is contained in:
@ -46,7 +46,7 @@ struct timespec
|
||||
#define PATH_MAX _MAX_PATH
|
||||
|
||||
// C runtime library adjustments
|
||||
#define strlcat(dst, src, size) strcat_s(dst, size, src)
|
||||
#define strncat(dst, src, size) strcat_s(dst, size, src)
|
||||
#define strncpy(dst, src, size) strncpy_s(dst, size, src, _TRUNCATE)
|
||||
#define strtoull(str, endptr, base) _strtoui64(str, endptr, base)
|
||||
#define strtof(str, endptr) (float)strtod(str, endptr)
|
||||
|
Reference in New Issue
Block a user