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46
libgame/include/targa.h
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46
libgame/include/targa.h
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#ifndef __INC_METIN_II_SERVER_TARGA_H__
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#define __INC_METIN_II_SERVER_TARGA_H__
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#pragma pack(1)
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struct TGA_HEADER
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{
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char idLen; // 0
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char palType; // <20>ķ<EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1, <20><><EFBFBD><EFBFBD> 0
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char imgType; // <20>ķ<EFBFBD>Ʈ<EFBFBD><C6AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1, <20><><EFBFBD><EFBFBD> 2
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WORD colorBegin; // 0
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WORD colorCount; // <20>ķ<EFBFBD>Ʈ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 256, <20><><EFBFBD><EFBFBD> 0
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char palEntrySize; // <20>ķ<EFBFBD>Ʈ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 24, <20><><EFBFBD><EFBFBD> 0
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WORD left;
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WORD top;
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WORD width;
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WORD height;
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char colorBits;
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char desc;
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};
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#define IMAGEDESC_ORIGIN_MASK 0x30
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#define IMAGEDESC_TOPLEFT 0x20
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#define IMAGEDESC_BOTLEFT 0x00
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#define IMAGEDESC_BOTRIGHT 0x10
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#define IMAGEDESC_TOPRIGHT 0x30
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#pragma pack()
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class CTargaImage
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{
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public:
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CTargaImage();
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~CTargaImage();
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void Create(int x, int y);
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char * GetBasePointer(int line = 0);
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bool Save(const char * filename);
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protected:
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TGA_HEADER m_header;
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char * m_pbuf;
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int m_x, m_y;
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};
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#endif
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