Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/barbarian_boss/00.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/00.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/00.gr2"
|
||||
MotionDuration 1.000000
|
4
gamefiles/data/monster/barbarian_boss/00_1.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/00_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/00_1.gr2"
|
||||
MotionDuration 1.666667
|
6
gamefiles/data/monster/barbarian_boss/03.msa
Normal file
6
gamefiles/data/monster/barbarian_boss/03.msa
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/03.gr2"
|
||||
MotionDuration 0.800000
|
||||
Accumulation 0.00 -354.42 0.00
|
||||
|
4
gamefiles/data/monster/barbarian_boss/20.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/20.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/20.gr2"
|
||||
MotionDuration 1.666667
|
4
gamefiles/data/monster/barbarian_boss/20_1.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/20_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/20_1.gr2"
|
||||
MotionDuration 1.833333
|
4
gamefiles/data/monster/barbarian_boss/30.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/30.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/30.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_boss/30_1.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/30_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/30_1.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_boss/31.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/31.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/31.gr2"
|
||||
MotionDuration 1.500000
|
4
gamefiles/data/monster/barbarian_boss/32.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/32.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/32.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_boss/33.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/33.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/33.gr2"
|
||||
MotionDuration 1.000000
|
4
gamefiles/data/monster/barbarian_boss/34.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/34.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/34.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_boss/34_1.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/34_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/34_1.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_boss/35.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/35.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/35.gr2"
|
||||
MotionDuration 1.066667
|
4
gamefiles/data/monster/barbarian_boss/36.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/36.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/36.gr2"
|
||||
MotionDuration 1.000000
|
4
gamefiles/data/monster/barbarian_boss/37.msa
Normal file
4
gamefiles/data/monster/barbarian_boss/37.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_boss/37.gr2"
|
||||
MotionDuration 1.333333
|
44
gamefiles/data/monster/barbarian_boss/barbarian_boss.msm
Normal file
44
gamefiles/data/monster/barbarian_boss/barbarian_boss.msm
Normal file
@ -0,0 +1,44 @@
|
||||
ScriptType RaceDataScript
|
||||
|
||||
BaseModelFileName "d:/ymir work/monster/barbarian_boss/barbarian_boss.gr2"
|
||||
|
||||
Group AttachingData
|
||||
{
|
||||
AttachingDataCount 2
|
||||
|
||||
Group AttachingData00
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 3
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 70.000000
|
||||
Position 0.000000 0.000000 90.000000
|
||||
}
|
||||
}
|
||||
|
||||
Group AttachingData01
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 1
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 40.000000
|
||||
Position 0.000000 0.000000 90.000000
|
||||
}
|
||||
}
|
||||
}
|
15
gamefiles/data/monster/barbarian_boss/motlist.txt
Normal file
15
gamefiles/data/monster/barbarian_boss/motlist.txt
Normal file
@ -0,0 +1,15 @@
|
||||
GENERAL WAIT 00.msa 65
|
||||
GENERAL WAIT1 00_1.msa 35
|
||||
GENERAL RUN 03.msa 100
|
||||
GENERAL NORMAL_ATTACK 20.msa 50
|
||||
GENERAL NORMAL_ATTACK1 20_1.msa 50
|
||||
GENERAL FRONT_DAMAGE 30.msa 100
|
||||
GENERAL FRONT_DAMAGE1 30_1.msa 100
|
||||
GENERAL FRONT_DEAD 31.msa 100
|
||||
GENERAL FRONT_KNOCKDOWN 32.msa 100
|
||||
GENERAL FRONT_STANDUP 33.msa 100
|
||||
GENERAL BACK_DAMAGE 34.msa 100
|
||||
GENERAL BACK_DAMAGE1 34_1.msa 100
|
||||
GENERAL BACK_KNOCKDOWN 35.msa 100
|
||||
GENERAL BACK_STANDUP 36.msa 100
|
||||
GENERAL BACK_DEAD 37.msa 100
|
4
gamefiles/data/monster/barbarian_bow/00.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/00.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/00.gr2"
|
||||
MotionDuration 1.000000
|
4
gamefiles/data/monster/barbarian_bow/00_1.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/00_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/00_1.gr2"
|
||||
MotionDuration 1.666667
|
6
gamefiles/data/monster/barbarian_bow/03.msa
Normal file
6
gamefiles/data/monster/barbarian_bow/03.msa
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/03.gr2"
|
||||
MotionDuration 0.733333
|
||||
Accumulation 0.00 -254.77 0.00
|
||||
|
19
gamefiles/data/monster/barbarian_bow/20.msa
Normal file
19
gamefiles/data/monster/barbarian_bow/20.msa
Normal file
@ -0,0 +1,19 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/20.gr2"
|
||||
MotionDuration 2.000000
|
||||
|
||||
Group MotionEventData
|
||||
{
|
||||
MotionEventDataCount 1
|
||||
Group Event00
|
||||
{
|
||||
MotionEventType 6
|
||||
StartingTime 1.124088
|
||||
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "equip_box"
|
||||
FlyFileName "d:/ymir work/pc/assassin/effect/arrow_01.msf"
|
||||
FlyPosition 0.000000 0.000000 0.000000
|
||||
}
|
||||
}
|
4
gamefiles/data/monster/barbarian_bow/30.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/30.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/30.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_bow/30_1.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/30_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/30_1.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_bow/31.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/31.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/31.gr2"
|
||||
MotionDuration 1.500000
|
4
gamefiles/data/monster/barbarian_bow/31_1.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/31_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/31_1.gr2"
|
||||
MotionDuration 1.100000
|
4
gamefiles/data/monster/barbarian_bow/32.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/32.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/32.gr2"
|
||||
MotionDuration 1.500000
|
4
gamefiles/data/monster/barbarian_bow/33.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/33.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/33.gr2"
|
||||
MotionDuration 1.500000
|
4
gamefiles/data/monster/barbarian_bow/34.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/34.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/34.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_bow/34_1.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/34_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/34_1.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_bow/35.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/35.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/35.gr2"
|
||||
MotionDuration 1.333333
|
4
gamefiles/data/monster/barbarian_bow/36.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/36.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/36.gr2"
|
||||
MotionDuration 1.333333
|
4
gamefiles/data/monster/barbarian_bow/37.msa
Normal file
4
gamefiles/data/monster/barbarian_bow/37.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_bow/37.gr2"
|
||||
MotionDuration 1.333333
|
44
gamefiles/data/monster/barbarian_bow/barbarian_bow.msm
Normal file
44
gamefiles/data/monster/barbarian_bow/barbarian_bow.msm
Normal file
@ -0,0 +1,44 @@
|
||||
ScriptType RaceDataScript
|
||||
|
||||
BaseModelFileName "d:/ymir work/monster/barbarian_bow/barbarian_bow.gr2"
|
||||
|
||||
Group AttachingData
|
||||
{
|
||||
AttachingDataCount 2
|
||||
|
||||
Group AttachingData00
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 3
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 70.000000
|
||||
Position 0.000000 0.000000 90.000000
|
||||
}
|
||||
}
|
||||
|
||||
Group AttachingData01
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 1
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 40.000000
|
||||
Position 0.000000 0.000000 90.000000
|
||||
}
|
||||
}
|
||||
}
|
15
gamefiles/data/monster/barbarian_bow/motlist.txt
Normal file
15
gamefiles/data/monster/barbarian_bow/motlist.txt
Normal file
@ -0,0 +1,15 @@
|
||||
GENERAL WAIT 00.msa 65
|
||||
GENERAL WAIT1 00_1.msa 35
|
||||
GENERAL RUN 03.msa 100
|
||||
GENERAL NORMAL_ATTACK 20.msa 100
|
||||
GENERAL FRONT_DAMAGE 30.msa 100
|
||||
GENERAL FRONT_DAMAGE1 30_1.msa 100
|
||||
GENERAL FRONT_DEAD 31.msa 50
|
||||
GENERAL FRONT_DEAD1 31_1.msa 50
|
||||
GENERAL FRONT_KNOCKDOWN 32.msa 100
|
||||
GENERAL FRONT_STANDUP 33.msa 100
|
||||
GENERAL BACK_DAMAGE 34.msa 100
|
||||
GENERAL BACK_DAMAGE1 34_1.msa 100
|
||||
GENERAL BACK_KNOCKDOWN 35.msa 100
|
||||
GENERAL BACK_STANDUP 36.msa 100
|
||||
GENERAL BACK_DEAD 37.msa 100
|
4
gamefiles/data/monster/barbarian_infantry/00.msa
Normal file
4
gamefiles/data/monster/barbarian_infantry/00.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/00.gr2"
|
||||
MotionDuration 2.000000
|
4
gamefiles/data/monster/barbarian_infantry/00_1.msa
Normal file
4
gamefiles/data/monster/barbarian_infantry/00_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/00_1.gr2"
|
||||
MotionDuration 4.000000
|
5
gamefiles/data/monster/barbarian_infantry/00_2.msa
Normal file
5
gamefiles/data/monster/barbarian_infantry/00_2.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\Ymir Work\monster\barbarian_infantry\00_2.GR2"
|
||||
MotionDuration 4.333333
|
||||
|
4
gamefiles/data/monster/barbarian_infantry/01.msa
Normal file
4
gamefiles/data/monster/barbarian_infantry/01.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/01.gr2"
|
||||
MotionDuration 4.333333
|
6
gamefiles/data/monster/barbarian_infantry/02.msa
Normal file
6
gamefiles/data/monster/barbarian_infantry/02.msa
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/02.gr2"
|
||||
MotionDuration 1.000000
|
||||
Accumulation 0.00 -53.05 0.00
|
||||
|
6
gamefiles/data/monster/barbarian_infantry/03.msa
Normal file
6
gamefiles/data/monster/barbarian_infantry/03.msa
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/03.gr2"
|
||||
MotionDuration 0.666667
|
||||
Accumulation 0.00 -208.03 0.00
|
||||
|
46
gamefiles/data/monster/barbarian_infantry/20.msa
Normal file
46
gamefiles/data/monster/barbarian_infantry/20.msa
Normal file
@ -0,0 +1,46 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/20.gr2"
|
||||
MotionDuration 1.500000
|
||||
|
||||
Group AttackingData
|
||||
{
|
||||
AttackingType 1
|
||||
HittingType 2
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.500000
|
||||
ExternalForce 0.000000
|
||||
AttackingStartTime 0.369231
|
||||
AttackingEndTime 0.569231
|
||||
AttackingBone "Box03"
|
||||
WeaponLength 75.000000
|
||||
List HitPosition
|
||||
{
|
||||
0.369231 -13.258780 -9.483122 170.169983 32.547066 49.883053 168.595291
|
||||
0.377564 -24.650179 -17.672718 166.526276 25.005165 37.194462 178.730026
|
||||
0.385897 -35.114285 -27.150026 160.054077 14.292983 21.133068 189.254349
|
||||
0.394231 -43.414574 -37.161896 150.812561 -0.049896 1.985645 197.844162
|
||||
0.402564 -49.072708 -47.078743 138.863297 -17.800274 -20.976707 201.837219
|
||||
0.410897 -51.500481 -56.148739 124.479858 -37.576431 -48.023083 197.726608
|
||||
0.419231 -50.078232 -63.503578 108.374603 -55.847225 -78.158150 181.702347
|
||||
0.427564 -44.660419 -68.370071 92.319023 -65.389122 -107.478889 152.865021
|
||||
0.435897 -36.950710 -70.804276 78.853165 -60.272297 -129.392197 119.455566
|
||||
0.444231 -28.704782 -71.388840 68.115372 -44.621887 -141.773392 88.552071
|
||||
0.452564 -20.869057 -70.757980 59.577152 -23.921450 -145.592850 63.504555
|
||||
0.460897 -13.818453 -69.378448 52.625069 -2.356937 -143.091171 44.875084
|
||||
0.469231 -7.620234 -67.531586 46.744938 17.669781 -136.545273 31.827799
|
||||
0.477564 -2.433333 -65.101128 41.515137 34.255119 -127.632004 22.309904
|
||||
0.485897 1.612616 -62.071342 36.775284 46.742615 -117.790581 14.783257
|
||||
0.494231 4.527458 -58.679420 32.470123 55.661270 -108.130943 8.703059
|
||||
0.502564 6.297184 -55.213394 28.528027 61.658070 -99.385109 3.849527
|
||||
0.510897 6.941372 -52.062088 24.870224 65.480858 -92.071602 0.429180
|
||||
0.519231 6.735443 -49.739391 21.533760 68.201935 -86.442963 -0.820604
|
||||
0.527564 6.849066 -48.545235 19.158598 71.392708 -82.039032 0.793421
|
||||
0.535897 7.534610 -48.130268 17.725746 74.701019 -78.674904 4.283469
|
||||
0.544231 8.658922 -48.205269 17.126650 77.630829 -76.455299 8.771503
|
||||
0.552564 10.051586 -48.639816 17.304306 79.949135 -75.591934 13.710627
|
||||
0.560897 11.588293 -49.428478 18.242371 81.596405 -76.326332 18.846783
|
||||
0.569231 13.241636 -50.470646 19.701401 82.815025 -78.120338 24.176861
|
||||
}
|
||||
}
|
||||
|
39
gamefiles/data/monster/barbarian_infantry/20_1.msa
Normal file
39
gamefiles/data/monster/barbarian_infantry/20_1.msa
Normal file
@ -0,0 +1,39 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/20_1.gr2"
|
||||
MotionDuration 1.333333
|
||||
|
||||
Group AttackingData
|
||||
{
|
||||
AttackingType 1
|
||||
HittingType 2
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.500000
|
||||
ExternalForce 0.000000
|
||||
AttackingStartTime 0.564103
|
||||
AttackingEndTime 0.711111
|
||||
AttackingBone "Box03"
|
||||
WeaponLength 75.000000
|
||||
List HitPosition
|
||||
{
|
||||
0.564103 -60.078224 3.053365 157.317291 -36.189724 67.850372 128.065094
|
||||
0.572436 -67.053864 -14.058415 150.227341 -52.389065 58.686516 139.359161
|
||||
0.580769 -70.266289 -35.076477 139.135880 -72.441818 38.618923 152.892807
|
||||
0.589103 -66.033340 -56.873333 124.704613 -91.396873 2.941829 162.172394
|
||||
0.597436 -52.975330 -75.059067 111.648979 -98.244560 -42.395508 161.736801
|
||||
0.605769 -33.169025 -88.016335 100.753136 -86.918518 -90.286011 153.010513
|
||||
0.614103 -8.709391 -94.194069 91.230865 -54.876415 -132.481262 136.260818
|
||||
0.622436 17.710573 -91.650070 81.760414 -3.701973 -157.774368 109.939796
|
||||
0.630769 40.534847 -79.916573 72.126793 54.035801 -153.589035 76.011612
|
||||
0.639103 53.996582 -65.140404 64.837265 95.743141 -125.124519 47.981125
|
||||
0.647436 60.563068 -51.929440 60.047161 118.258377 -89.546829 30.362490
|
||||
0.655769 63.518887 -41.846653 57.232647 128.011551 -58.072399 22.556784
|
||||
0.664102 65.233604 -34.943710 55.956673 132.350540 -34.951530 22.485556
|
||||
0.672436 66.689301 -30.454868 55.743389 135.130402 -19.262857 27.185511
|
||||
0.680769 67.343506 -26.965540 55.633465 135.495758 -6.489645 31.948021
|
||||
0.689102 67.379036 -24.486414 55.543388 134.206055 3.556154 36.236362
|
||||
0.697436 66.984329 -23.089499 55.449020 131.972336 10.945786 39.855503
|
||||
0.705769 66.286758 -22.836819 55.327290 129.301056 15.816180 42.672722
|
||||
}
|
||||
}
|
||||
|
5
gamefiles/data/monster/barbarian_infantry/30.msa
Normal file
5
gamefiles/data/monster/barbarian_infantry/30.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/30.gr2"
|
||||
MotionDuration 0.833333
|
||||
|
4
gamefiles/data/monster/barbarian_infantry/30_1.msa
Normal file
4
gamefiles/data/monster/barbarian_infantry/30_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/30_1.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_infantry/31.msa
Normal file
4
gamefiles/data/monster/barbarian_infantry/31.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/31.gr2"
|
||||
MotionDuration 1.333333
|
4
gamefiles/data/monster/barbarian_infantry/32.msa
Normal file
4
gamefiles/data/monster/barbarian_infantry/32.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/32.gr2"
|
||||
MotionDuration 1.666667
|
4
gamefiles/data/monster/barbarian_infantry/33.msa
Normal file
4
gamefiles/data/monster/barbarian_infantry/33.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/33.gr2"
|
||||
MotionDuration 1.500000
|
4
gamefiles/data/monster/barbarian_infantry/34.msa
Normal file
4
gamefiles/data/monster/barbarian_infantry/34.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/34.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_infantry/34_1.msa
Normal file
4
gamefiles/data/monster/barbarian_infantry/34_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_infantry/34_1.gr2"
|
||||
MotionDuration 0.833333
|
5
gamefiles/data/monster/barbarian_infantry/35.msa
Normal file
5
gamefiles/data/monster/barbarian_infantry/35.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\Ymir Work\monster\barbarian_infantry\35.GR2"
|
||||
MotionDuration 1.066667
|
||||
|
5
gamefiles/data/monster/barbarian_infantry/36.msa
Normal file
5
gamefiles/data/monster/barbarian_infantry/36.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\Ymir Work\monster\barbarian_infantry\36.GR2"
|
||||
MotionDuration 2.166667
|
||||
|
@ -0,0 +1,49 @@
|
||||
ScriptType RaceDataScript
|
||||
|
||||
BaseModelFileName "d:/ymir work/monster/barbarian_infantry/barbarian_infantry.gr2"
|
||||
|
||||
DefaultHitSoundFileName ""
|
||||
List DefaultHitEffectFileName
|
||||
{
|
||||
}
|
||||
|
||||
Group AttachingData
|
||||
{
|
||||
AttachingDataCount 2
|
||||
|
||||
Group AttachingData00
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 3
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 70.000000
|
||||
Position 0.000000 0.000000 90.000000
|
||||
}
|
||||
}
|
||||
|
||||
Group AttachingData01
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 1
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 40.000000
|
||||
Position 0.000000 0.000000 90.000000
|
||||
}
|
||||
}
|
||||
}
|
17
gamefiles/data/monster/barbarian_infantry/motlist.txt
Normal file
17
gamefiles/data/monster/barbarian_infantry/motlist.txt
Normal file
@ -0,0 +1,17 @@
|
||||
GENERAL WAIT 00.msa 65
|
||||
GENERAL WAIT1 00_1.msa 25
|
||||
GENERAL WAIT2 00_2.msa 10
|
||||
GENERAL WAITS 01.msa 100
|
||||
GENERAL WALK 02.msa 100
|
||||
GENERAL RUN 03.msa 100
|
||||
GENERAL NORMAL_ATTACK 20.msa 50
|
||||
GENERAL NORMAL_ATTACK1 20_1.msa 50
|
||||
GENERAL FRONT_DAMAGE 30.msa 100
|
||||
GENERAL FRONT_DAMAGE1 30_1.msa 100
|
||||
GENERAL FRONT_DEAD 31.msa 100
|
||||
GENERAL FRONT_KNOCKDOWN 32.msa 100
|
||||
GENERAL FRONT_STANDUP 33.msa 100
|
||||
GENERAL BACK_DAMAGE 34.msa 100
|
||||
GENERAL BACK_DAMAGE1 34_1.msa 100
|
||||
GENERAL BACK_KNOCKDOWN 35.msa 100
|
||||
GENERAL BACK_STANDUP 36.msa 100
|
4
gamefiles/data/monster/barbarian_knight/00.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/00.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/00.gr2"
|
||||
MotionDuration 1.666667
|
6
gamefiles/data/monster/barbarian_knight/03.msa
Normal file
6
gamefiles/data/monster/barbarian_knight/03.msa
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/03.gr2"
|
||||
MotionDuration 0.866667
|
||||
Accumulation 0.00 -292.70 0.00
|
||||
|
4
gamefiles/data/monster/barbarian_knight/20.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/20.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/20.gr2"
|
||||
MotionDuration 2.166667
|
4
gamefiles/data/monster/barbarian_knight/30.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/30.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/30.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_knight/30_1.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/30_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/30_1.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_knight/31.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/31.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/31.gr2"
|
||||
MotionDuration 1.333333
|
4
gamefiles/data/monster/barbarian_knight/31_1.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/31_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/31_1.gr2"
|
||||
MotionDuration 1.200000
|
4
gamefiles/data/monster/barbarian_knight/32.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/32.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/32.gr2"
|
||||
MotionDuration 1.200000
|
4
gamefiles/data/monster/barbarian_knight/33.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/33.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/33.gr2"
|
||||
MotionDuration 1.166667
|
4
gamefiles/data/monster/barbarian_knight/34.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/34.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/34.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_knight/34_1.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/34_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/34_1.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_knight/35.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/35.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/35.gr2"
|
||||
MotionDuration 1.200000
|
4
gamefiles/data/monster/barbarian_knight/36.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/36.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/36.gr2"
|
||||
MotionDuration 2.166667
|
4
gamefiles/data/monster/barbarian_knight/37.msa
Normal file
4
gamefiles/data/monster/barbarian_knight/37.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_knight/37.gr2"
|
||||
MotionDuration 1.200000
|
44
gamefiles/data/monster/barbarian_knight/barbarian_knight.msm
Normal file
44
gamefiles/data/monster/barbarian_knight/barbarian_knight.msm
Normal file
@ -0,0 +1,44 @@
|
||||
ScriptType RaceDataScript
|
||||
|
||||
BaseModelFileName "d:/ymir work/monster/barbarian_knight/barbarian_knight.gr2"
|
||||
|
||||
Group AttachingData
|
||||
{
|
||||
AttachingDataCount 2
|
||||
|
||||
Group AttachingData00
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 3
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 70.000000
|
||||
Position 0.000000 0.000000 90.000000
|
||||
}
|
||||
}
|
||||
|
||||
Group AttachingData01
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 1
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 40.000000
|
||||
Position 0.000000 0.000000 90.000000
|
||||
}
|
||||
}
|
||||
}
|
14
gamefiles/data/monster/barbarian_knight/motlist.txt
Normal file
14
gamefiles/data/monster/barbarian_knight/motlist.txt
Normal file
@ -0,0 +1,14 @@
|
||||
GENERAL WAIT 00.msa 100
|
||||
GENERAL RUN 03.msa 100
|
||||
GENERAL NORMAL_ATTACK 20.msa 100
|
||||
GENERAL FRONT_DAMAGE 30.msa 100
|
||||
GENERAL FRONT_DAMAGE1 30_1.msa 100
|
||||
GENERAL FRONT_DEAD 31.msa 50
|
||||
GENERAL FRONT_DEAD1 31_1.msa 50
|
||||
GENERAL FRONT_KNOCKDOWN 32.msa 100
|
||||
GENERAL FRONT_STANDUP 33.msa 100
|
||||
GENERAL BACK_DAMAGE 34.msa 100
|
||||
GENERAL BACK_DAMAGE1 34_1.msa 100
|
||||
GENERAL BACK_KNOCKDOWN 35.msa 100
|
||||
GENERAL BACK_STANDUP 36.msa 100
|
||||
GENERAL BACK_DEAD 37.msa 100
|
4
gamefiles/data/monster/barbarian_soldier/00.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/00.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/00.gr2"
|
||||
MotionDuration 0.800000
|
4
gamefiles/data/monster/barbarian_soldier/00_1.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/00_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/00_1.gr2"
|
||||
MotionDuration 1.333333
|
6
gamefiles/data/monster/barbarian_soldier/03.msa
Normal file
6
gamefiles/data/monster/barbarian_soldier/03.msa
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/03.gr2"
|
||||
MotionDuration 0.733333
|
||||
Accumulation 0.00 -296.36 0.00
|
||||
|
6
gamefiles/data/monster/barbarian_soldier/03_1.msa
Normal file
6
gamefiles/data/monster/barbarian_soldier/03_1.msa
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/03_1.gr2"
|
||||
MotionDuration 0.733333
|
||||
Accumulation 0.00 -253.85 0.00
|
||||
|
4
gamefiles/data/monster/barbarian_soldier/20.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/20.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/20.gr2"
|
||||
MotionDuration 1.000000
|
4
gamefiles/data/monster/barbarian_soldier/20_1.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/20_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/20_1.gr2"
|
||||
MotionDuration 1.166667
|
4
gamefiles/data/monster/barbarian_soldier/30.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/30.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/30.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_soldier/30_1.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/30_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/30_1.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_soldier/31.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/31.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/31.gr2"
|
||||
MotionDuration 1.333333
|
4
gamefiles/data/monster/barbarian_soldier/31_1.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/31_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/31_1.gr2"
|
||||
MotionDuration 1.066667
|
4
gamefiles/data/monster/barbarian_soldier/32.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/32.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/32.gr2"
|
||||
MotionDuration 1.333333
|
4
gamefiles/data/monster/barbarian_soldier/33.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/33.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/33.gr2"
|
||||
MotionDuration 1.066667
|
4
gamefiles/data/monster/barbarian_soldier/34.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/34.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/34.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_soldier/34_1.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/34_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/34_1.gr2"
|
||||
MotionDuration 0.833333
|
4
gamefiles/data/monster/barbarian_soldier/35.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/35.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/35.gr2"
|
||||
MotionDuration 1.066667
|
4
gamefiles/data/monster/barbarian_soldier/36.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/36.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/36.gr2"
|
||||
MotionDuration 1.066667
|
4
gamefiles/data/monster/barbarian_soldier/37.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/37.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/37.gr2"
|
||||
MotionDuration 1.066667
|
4
gamefiles/data/monster/barbarian_soldier/37_1.msa
Normal file
4
gamefiles/data/monster/barbarian_soldier/37_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/barbarian_soldier/37_1.gr2"
|
||||
MotionDuration 1.500000
|
@ -0,0 +1,44 @@
|
||||
ScriptType RaceDataScript
|
||||
|
||||
BaseModelFileName "d:/ymir work/monster/barbarian_soldier/barbarian_soldier.gr2"
|
||||
|
||||
Group AttachingData
|
||||
{
|
||||
AttachingDataCount 2
|
||||
|
||||
Group AttachingData00
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 3
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 70.000000
|
||||
Position 0.000000 0.000000 90.000000
|
||||
}
|
||||
}
|
||||
|
||||
Group AttachingData01
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 1
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 40.000000
|
||||
Position 0.000000 0.000000 90.000000
|
||||
}
|
||||
}
|
||||
}
|
18
gamefiles/data/monster/barbarian_soldier/motlist.txt
Normal file
18
gamefiles/data/monster/barbarian_soldier/motlist.txt
Normal file
@ -0,0 +1,18 @@
|
||||
GENERAL WAIT 00.msa 65
|
||||
GENERAL WAIT1 00_1.msa 35
|
||||
GENERAL RUN 03.msa 100
|
||||
GENERAL RUN1 03_1.msa 100
|
||||
GENERAL NORMAL_ATTACK 20.msa 50
|
||||
GENERAL NORMAL_ATTACK1 20_1.msa 50
|
||||
GENERAL FRONT_DAMAGE 30.msa 100
|
||||
GENERAL FRONT_DAMAGE1 30_1.msa 100
|
||||
GENERAL FRONT_DEAD 31.msa 50
|
||||
GENERAL FRONT_DEAD1 31_1.msa 50
|
||||
GENERAL FRONT_KNOCKDOWN 32.msa 100
|
||||
GENERAL FRONT_STANDUP 33.msa 100
|
||||
GENERAL BACK_DAMAGE 34.msa 100
|
||||
GENERAL BACK_DAMAGE1 34_1.msa 100
|
||||
GENERAL BACK_KNOCKDOWN 35.msa 100
|
||||
GENERAL BACK_STANDUP 36.msa 100
|
||||
GENERAL BACK_DEAD 37.msa 50
|
||||
GENERAL BACK_DEAD1 37_1.msa 50
|
5
gamefiles/data/monster/bear/00.msa
Normal file
5
gamefiles/data/monster/bear/00.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/00.gr2"
|
||||
MotionDuration 1.666667
|
||||
|
4
gamefiles/data/monster/bear/00_1.msa
Normal file
4
gamefiles/data/monster/bear/00_1.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/00_1.gr2"
|
||||
MotionDuration 2.000000
|
6
gamefiles/data/monster/bear/02.msa
Normal file
6
gamefiles/data/monster/bear/02.msa
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/02.gr2"
|
||||
MotionDuration 1.133333
|
||||
Accumulation 0.00 -93.25 0.00
|
||||
|
6
gamefiles/data/monster/bear/03.msa
Normal file
6
gamefiles/data/monster/bear/03.msa
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/03.gr2"
|
||||
MotionDuration 0.733333
|
||||
Accumulation 0.00 -299.89 0.00
|
||||
|
63
gamefiles/data/monster/bear/20.msa
Normal file
63
gamefiles/data/monster/bear/20.msa
Normal file
@ -0,0 +1,63 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/20.gr2"
|
||||
MotionDuration 1.833333
|
||||
|
||||
Group AttackingData
|
||||
{
|
||||
AttackType 0
|
||||
HittingType 2
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.200000
|
||||
ExternalForce 0.000000
|
||||
HitLimitCount 0
|
||||
|
||||
MotionType 1
|
||||
HitDataCount 1
|
||||
Group HitData00
|
||||
{
|
||||
AttackingStartTime 0.700427
|
||||
AttackingEndTime 0.991880
|
||||
AttackingBone "Bip01 R Hand"
|
||||
WeaponLength 50.000000
|
||||
List HitPosition
|
||||
{
|
||||
0.700427 -36.956177 59.102863 291.623932 -60.679394 15.664134 284.532837
|
||||
0.708761 -39.770050 48.352829 293.925873 -59.292416 2.780838 287.439667
|
||||
0.717094 -41.405647 40.446678 296.067444 -57.363449 -6.696556 291.285767
|
||||
0.725427 -42.879349 33.618595 297.729340 -55.391243 -14.718585 295.089294
|
||||
0.733761 -44.679790 26.590160 298.639343 -53.552979 -22.613642 298.137665
|
||||
0.742094 -46.805496 19.342949 298.728363 -51.912670 -30.367098 300.409729
|
||||
0.750427 -49.369400 11.152907 297.870880 -50.531876 -38.698376 301.544830
|
||||
0.758761 -52.546745 -0.194429 295.789368 -49.247833 -49.866596 300.457642
|
||||
0.767094 -55.711922 -14.868901 292.280518 -47.415321 -63.947613 297.018127
|
||||
0.775427 -57.923752 -32.787308 287.116882 -44.071896 -80.658379 291.176971
|
||||
0.783761 -58.094513 -52.906559 280.247131 -38.376633 -98.762123 283.157501
|
||||
0.792094 -55.250931 -74.503456 271.661224 -29.480047 -117.324669 273.145874
|
||||
0.800427 -48.360291 -96.938271 261.420410 -16.440533 -135.423676 261.387329
|
||||
0.808761 -37.415573 -118.183838 249.929947 0.195633 -151.106964 248.720032
|
||||
0.817094 -24.619745 -135.661804 237.748779 17.425510 -162.672699 236.134125
|
||||
0.825427 -10.880876 -149.496506 224.921158 34.407116 -170.637650 223.489334
|
||||
0.833761 3.102237 -159.884995 211.375778 50.597214 -175.490082 210.534317
|
||||
0.842094 16.510498 -166.910553 197.021957 65.354744 -177.598755 196.982483
|
||||
0.850427 28.667839 -170.583755 181.706360 78.225136 -177.170578 182.534714
|
||||
0.858761 38.956955 -170.756165 165.400681 88.810570 -174.201721 167.057144
|
||||
0.867094 48.677708 -167.746826 149.356674 98.617271 -168.339951 151.741562
|
||||
0.875427 59.804733 -162.342148 135.206116 109.618202 -159.332306 138.297760
|
||||
0.883761 71.817543 -154.713867 123.102516 121.117119 -147.332901 126.984795
|
||||
0.892094 84.640656 -144.936737 113.134567 132.753265 -132.224915 117.991112
|
||||
0.900427 100.426239 -132.021332 105.502884 145.681778 -111.711250 111.782516
|
||||
0.908760 118.217682 -114.383339 100.564377 157.506668 -84.617249 108.952110
|
||||
0.917094 135.437927 -90.504730 98.973221 164.086990 -51.058701 110.074585
|
||||
0.925427 146.550415 -63.007175 100.391861 161.118362 -17.178606 114.085526
|
||||
0.933760 149.583481 -36.250996 103.548782 149.399399 11.276523 119.076149
|
||||
0.942094 145.752655 -12.048417 107.637352 131.412186 32.973286 123.989594
|
||||
0.950427 137.059723 7.626988 111.829170 110.642975 46.902313 127.941383
|
||||
0.958760 128.779892 20.106722 115.248482 94.645927 53.299480 130.516510
|
||||
0.967094 124.019867 27.230362 117.896538 85.779518 56.064564 132.258438
|
||||
0.975427 123.994385 30.659882 119.991821 84.305000 57.771099 133.766235
|
||||
0.983760 125.288597 32.780209 121.809837 84.990646 59.166939 135.219360
|
||||
}
|
||||
}
|
||||
}
|
||||
|
5
gamefiles/data/monster/bear/30.msa
Normal file
5
gamefiles/data/monster/bear/30.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/30.gr2"
|
||||
MotionDuration 0.833333
|
||||
|
4
gamefiles/data/monster/bear/31.msa
Normal file
4
gamefiles/data/monster/bear/31.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/31.gr2"
|
||||
MotionDuration 1.333333
|
4
gamefiles/data/monster/bear/32.msa
Normal file
4
gamefiles/data/monster/bear/32.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/32.gr2"
|
||||
MotionDuration 1.266667
|
4
gamefiles/data/monster/bear/33.msa
Normal file
4
gamefiles/data/monster/bear/33.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/33.gr2"
|
||||
MotionDuration 1.333333
|
5
gamefiles/data/monster/bear/34.msa
Normal file
5
gamefiles/data/monster/bear/34.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/34.gr2"
|
||||
MotionDuration 0.833333
|
||||
|
5
gamefiles/data/monster/bear/35.msa
Normal file
5
gamefiles/data/monster/bear/35.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster/bear/35.gr2"
|
||||
MotionDuration 1.500000
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user