Refactored directory structure, added game files from TMP

This commit is contained in:
2023-12-04 21:54:28 +02:00
parent c35f861d97
commit ff3388e795
7726 changed files with 564910 additions and 17 deletions

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/00.gr2"
MotionDuration 2.000000

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/00_1.gr2"
MotionDuration 4.000000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\barbarian_infantry\00_2.GR2"
MotionDuration 4.333333

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/01.gr2"
MotionDuration 4.333333

View File

@ -0,0 +1,6 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/02.gr2"
MotionDuration 1.000000
Accumulation 0.00 -53.05 0.00

View File

@ -0,0 +1,6 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/03.gr2"
MotionDuration 0.666667
Accumulation 0.00 -208.03 0.00

View File

@ -0,0 +1,46 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/20.gr2"
MotionDuration 1.500000
Group AttackingData
{
AttackingType 1
HittingType 2
StiffenTime 0.000000
InvisibleTime 0.500000
ExternalForce 0.000000
AttackingStartTime 0.369231
AttackingEndTime 0.569231
AttackingBone "Box03"
WeaponLength 75.000000
List HitPosition
{
0.369231 -13.258780 -9.483122 170.169983 32.547066 49.883053 168.595291
0.377564 -24.650179 -17.672718 166.526276 25.005165 37.194462 178.730026
0.385897 -35.114285 -27.150026 160.054077 14.292983 21.133068 189.254349
0.394231 -43.414574 -37.161896 150.812561 -0.049896 1.985645 197.844162
0.402564 -49.072708 -47.078743 138.863297 -17.800274 -20.976707 201.837219
0.410897 -51.500481 -56.148739 124.479858 -37.576431 -48.023083 197.726608
0.419231 -50.078232 -63.503578 108.374603 -55.847225 -78.158150 181.702347
0.427564 -44.660419 -68.370071 92.319023 -65.389122 -107.478889 152.865021
0.435897 -36.950710 -70.804276 78.853165 -60.272297 -129.392197 119.455566
0.444231 -28.704782 -71.388840 68.115372 -44.621887 -141.773392 88.552071
0.452564 -20.869057 -70.757980 59.577152 -23.921450 -145.592850 63.504555
0.460897 -13.818453 -69.378448 52.625069 -2.356937 -143.091171 44.875084
0.469231 -7.620234 -67.531586 46.744938 17.669781 -136.545273 31.827799
0.477564 -2.433333 -65.101128 41.515137 34.255119 -127.632004 22.309904
0.485897 1.612616 -62.071342 36.775284 46.742615 -117.790581 14.783257
0.494231 4.527458 -58.679420 32.470123 55.661270 -108.130943 8.703059
0.502564 6.297184 -55.213394 28.528027 61.658070 -99.385109 3.849527
0.510897 6.941372 -52.062088 24.870224 65.480858 -92.071602 0.429180
0.519231 6.735443 -49.739391 21.533760 68.201935 -86.442963 -0.820604
0.527564 6.849066 -48.545235 19.158598 71.392708 -82.039032 0.793421
0.535897 7.534610 -48.130268 17.725746 74.701019 -78.674904 4.283469
0.544231 8.658922 -48.205269 17.126650 77.630829 -76.455299 8.771503
0.552564 10.051586 -48.639816 17.304306 79.949135 -75.591934 13.710627
0.560897 11.588293 -49.428478 18.242371 81.596405 -76.326332 18.846783
0.569231 13.241636 -50.470646 19.701401 82.815025 -78.120338 24.176861
}
}

View File

@ -0,0 +1,39 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/20_1.gr2"
MotionDuration 1.333333
Group AttackingData
{
AttackingType 1
HittingType 2
StiffenTime 0.000000
InvisibleTime 0.500000
ExternalForce 0.000000
AttackingStartTime 0.564103
AttackingEndTime 0.711111
AttackingBone "Box03"
WeaponLength 75.000000
List HitPosition
{
0.564103 -60.078224 3.053365 157.317291 -36.189724 67.850372 128.065094
0.572436 -67.053864 -14.058415 150.227341 -52.389065 58.686516 139.359161
0.580769 -70.266289 -35.076477 139.135880 -72.441818 38.618923 152.892807
0.589103 -66.033340 -56.873333 124.704613 -91.396873 2.941829 162.172394
0.597436 -52.975330 -75.059067 111.648979 -98.244560 -42.395508 161.736801
0.605769 -33.169025 -88.016335 100.753136 -86.918518 -90.286011 153.010513
0.614103 -8.709391 -94.194069 91.230865 -54.876415 -132.481262 136.260818
0.622436 17.710573 -91.650070 81.760414 -3.701973 -157.774368 109.939796
0.630769 40.534847 -79.916573 72.126793 54.035801 -153.589035 76.011612
0.639103 53.996582 -65.140404 64.837265 95.743141 -125.124519 47.981125
0.647436 60.563068 -51.929440 60.047161 118.258377 -89.546829 30.362490
0.655769 63.518887 -41.846653 57.232647 128.011551 -58.072399 22.556784
0.664102 65.233604 -34.943710 55.956673 132.350540 -34.951530 22.485556
0.672436 66.689301 -30.454868 55.743389 135.130402 -19.262857 27.185511
0.680769 67.343506 -26.965540 55.633465 135.495758 -6.489645 31.948021
0.689102 67.379036 -24.486414 55.543388 134.206055 3.556154 36.236362
0.697436 66.984329 -23.089499 55.449020 131.972336 10.945786 39.855503
0.705769 66.286758 -22.836819 55.327290 129.301056 15.816180 42.672722
}
}

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/30.gr2"
MotionDuration 0.833333

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/30_1.gr2"
MotionDuration 0.833333

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/31.gr2"
MotionDuration 1.333333

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/32.gr2"
MotionDuration 1.666667

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/33.gr2"
MotionDuration 1.500000

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/34.gr2"
MotionDuration 0.833333

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/barbarian_infantry/34_1.gr2"
MotionDuration 0.833333

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\barbarian_infantry\35.GR2"
MotionDuration 1.066667

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\barbarian_infantry\36.GR2"
MotionDuration 2.166667

View File

@ -0,0 +1,49 @@
ScriptType RaceDataScript
BaseModelFileName "d:/ymir work/monster/barbarian_infantry/barbarian_infantry.gr2"
DefaultHitSoundFileName ""
List DefaultHitEffectFileName
{
}
Group AttachingData
{
AttachingDataCount 2
Group AttachingData00
{
AttachingDataType 1
isAttaching 0
AttachingModelIndex 0
AttachingBoneName "Bip01"
CollisionType 3
SphereDataCount 1
Group SphereData00
{
Radius 70.000000
Position 0.000000 0.000000 90.000000
}
}
Group AttachingData01
{
AttachingDataType 1
isAttaching 0
AttachingModelIndex 0
AttachingBoneName "Bip01"
CollisionType 1
SphereDataCount 1
Group SphereData00
{
Radius 40.000000
Position 0.000000 0.000000 90.000000
}
}
}

View File

@ -0,0 +1,17 @@
GENERAL WAIT 00.msa 65
GENERAL WAIT1 00_1.msa 25
GENERAL WAIT2 00_2.msa 10
GENERAL WAITS 01.msa 100
GENERAL WALK 02.msa 100
GENERAL RUN 03.msa 100
GENERAL NORMAL_ATTACK 20.msa 50
GENERAL NORMAL_ATTACK1 20_1.msa 50
GENERAL FRONT_DAMAGE 30.msa 100
GENERAL FRONT_DAMAGE1 30_1.msa 100
GENERAL FRONT_DEAD 31.msa 100
GENERAL FRONT_KNOCKDOWN 32.msa 100
GENERAL FRONT_STANDUP 33.msa 100
GENERAL BACK_DAMAGE 34.msa 100
GENERAL BACK_DAMAGE1 34_1.msa 100
GENERAL BACK_KNOCKDOWN 35.msa 100
GENERAL BACK_STANDUP 36.msa 100