Refactored directory structure, added game files from TMP

This commit is contained in:
2023-12-04 21:54:28 +02:00
parent c35f861d97
commit ff3388e795
7726 changed files with 564910 additions and 17 deletions

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/00.gr2"
MotionDuration 2.000000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\bkboss\00_1.GR2"
MotionDuration 3.333333

View File

@ -0,0 +1,6 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/02.gr2"
MotionDuration 1.000000
Accumulation 0.00 -77.87 0.00

View File

@ -0,0 +1,6 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/03.gr2"
MotionDuration 0.733333
Accumulation 0.00 -240.44 0.00

View File

@ -0,0 +1,19 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/20.gr2"
MotionDuration 1.500000
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 6
StartingTime 0.467153
AttachingEnable 1
AttachingBoneName "Object01"
FlyFileName "d:/ymir work/effect/monster/milgyo_founder_20_throw.msf"
FlyPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,19 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/20_1.gr2"
MotionDuration 1.333333
Group MotionEventData
{
MotionEventDataCount 1
Group Event00
{
MotionEventType 6
StartingTime 0.616383
AttachingEnable 1
AttachingBoneName "Object01"
FlyFileName "d:/ymir work/effect/monster/milgyo_founder_20_throw.msf"
FlyPosition 0.000000 0.000000 0.000000
}
}

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/24.gr2"
MotionDuration 3.333333

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/25.gr2"
MotionDuration 3.000000

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/25_1.gr2"
MotionDuration 2.500000

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/30.gr2"
MotionDuration 1.000000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\bkboss\30_1.GR2"
MotionDuration 1.000000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/31.gr2"
MotionDuration 2.100000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/32.gr2"
MotionDuration 1.000000

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/33.gr2"
MotionDuration 2.166667

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\bkboss\34.GR2"
MotionDuration 1.000000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\bkboss\34_1.GR2"
MotionDuration 0.833333

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/35.gr2"
MotionDuration 1.400000

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/36.gr2"
MotionDuration 2.366667

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/37.gr2"
MotionDuration 1.400000

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/50.gr2"
MotionDuration 2.333333

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/51.gr2"
MotionDuration 3.333333

View File

@ -0,0 +1,4 @@
ScriptType MotionData
MotionFileName "d:/ymir work/monster/bkboss/52.gr2"
MotionDuration 3.333333

View File

@ -0,0 +1,49 @@
ScriptType RaceDataScript
BaseModelFileName "d:/ymir work/monster/bkboss/bkboss.gr2"
DefaultHitSoundFileName ""
List DefaultHitEffectFileName
{
}
Group AttachingData
{
AttachingDataCount 2
Group AttachingData00
{
AttachingDataType 1
isAttaching 0
AttachingModelIndex 0
AttachingBoneName "Bip01"
CollisionType 1
SphereDataCount 1
Group SphereData00
{
Radius 40.000000
Position 0.000000 0.000000 100.000000
}
}
Group AttachingData01
{
AttachingDataType 1
isAttaching 0
AttachingModelIndex 0
AttachingBoneName "Bip01"
CollisionType 3
SphereDataCount 1
Group SphereData00
{
Radius 70.000000
Position 0.000000 0.000000 100.000000
}
}
}

View File

@ -0,0 +1,22 @@
GENERAL WAIT 00.msa 65
GENERAL WAIT1 00_1.msa 35
GENERAL WALK 02.msa 100
GENERAL RUN 03.msa 100
GENERAL NORMAL_ATTACK 20.msa 50
GENERAL NORMAL_ATTACK1 20_1.msa 50
GENERAL SPECIAL_ATTACK1 24.msa 100
GENERAL SPECIAL_ATTACK2 25.msa 100
GENERAL SPECIAL_ATTACK21 25_1.msa 100
GENERAL FRONT_DAMAGE 30.msa 100
GENERAL FRONT_DAMAGE1 30_1.msa 100
GENERAL FRONT_DEAD 31.msa 100
GENERAL FRONT_KNOCKDOWN 32.msa 100
GENERAL FRONT_STANDUP 33.msa 100
GENERAL BACK_DAMAGE 34.msa 100
GENERAL BACK_DAMAGE1 34_1.msa 100
GENERAL BACK_KNOCKDOWN 35.msa 100
GENERAL BACK_STANDUP 36.msa 100
GENERAL BACK_DEAD 37.msa 100
GENERAL COMMAND1 50.msa 100
GENERAL COMMAND2 51.msa 100
GENERAL COMMAND3 52.msa 100